Denikius 889 Опубликовано 16 Сентября 2021 Поделиться Опубликовано 16 Сентября 2021 Доброго времени суток, что надо править в xrgame.dll, чтоб заработал регулируемый прицел? (То есть, стреляло оружие, а не тупо смотреть в оптику при нажатии на кнопку "Огонь") Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1396240
Denikius 889 Опубликовано 17 Сентября 2021 Поделиться Опубликовано 17 Сентября 2021 (изменено) 5 часов назад, lexa.3012 сказал: А можешь залить свой "xrGame.dll" @lexa.3012 Благодарю за помощь, проблема решена. Движок тут не причем. Все прописываться в конфиге ствола. Изменено 17 Сентября 2021 пользователем Denikius 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1396250
Cornholio 58 Опубликовано 10 Октября 2021 Поделиться Опубликовано 10 Октября 2021 вопрос по правке движка цель: изменить отношение point light shadow map pixel per meter (сколько метров игрового мира относятся к 1 пикселю карты теней для точечного источника света) суть проблемы: при попытке перевести accumulators на физически более корректное затухание света с расстоянием ( закон обратных квадратов, а в ваниле xray это просто обратно-линейная зависимость ) я упираюсь в границу индивидуальной карты теней для источника (видимая грань на которой обрывается свет) смотрю на класс r2_R_lights.cpp и не могу в нем разобраться, что откуда тянется и где ставится это соответсвие (явно разрешение "индивидуальных" карт теней задается в нем) подскажите - вдруг кто знает? пс - да, я знаю что это значение в некотором роде задается при компайле уровня, но я не хочу пересобирать все уровни, мне кажется проще поставить "заплатку" в виде небольшого множителя K для этого коэффициента. Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1398305
_ХоЗаР_ 47 Опубликовано 10 Октября 2021 Поделиться Опубликовано 10 Октября 2021 @Cornholio Light_Render_Direct_ComputeXFS.cpp в рендере, по идее там считается размер карты теней. 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1398313
Alexandr Tebekin 0 Опубликовано 26 Октября 2021 Поделиться Опубликовано 26 Октября 2021 (изменено) Приветствую. Как в движок тч добавить билдовский индикатор выносливости? Добавлял по аналогии с другими индикаторами, но не работает почему-то. Видел тут на форуме вариант добавление иконок по механике из ЗП, но меня не устраивает, т.к в тч идёт градация цвета, а в ч зп переключается иконка с зелёного на жёлтый и с желого на красный Изменено 26 Октября 2021 пользователем Alexandr Tebekin Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1399788
I am Dead 918 Опубликовано 26 Октября 2021 Поделиться Опубликовано 26 Октября 2021 @Alexandr Tebekin Сделай с градацией и почему данный пост в редактировании движка? Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1399803
Alexandr Tebekin 0 Опубликовано 27 Октября 2021 Поделиться Опубликовано 27 Октября 2021 @I am Dead Потому что добавляются через движок, путем редактирования файлов UIMainIngame.cpp и UIMainIngame.h ..../trunk/xr3da/xrGame/ui Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1399835
Segeev 0 Опубликовано 16 Ноября 2021 Поделиться Опубликовано 16 Ноября 2021 Здравствуйте! Не знаю, в ту ли тему обращаюсь. В общем, хочу на Аномали динамическую музыку из ЧН восстановить, перенёс файлы, всё вроде работает. Но почему-то динамика не глушится после того как я оппонентов выношу. Заметил, что некоторые функции ниоткуда не вызываются(как функция init), и похоже они запускаются движком. Их можно как-то занести в скрипт по аналогии с другими колбеками? Вот аналог: function init() --колбеки для заглушения амбента xr_s.register_callback("update",fades,nil) xr_s.register_callback("actor_destroy",restore_ambient_on_end,nil) xr_s.register_callback("main_menu_on",main_menu_on,nil) xr_s.register_callback("main_menu_off",main_menu_off,nil) end А хочу дополнить сюда вызов этих 4 функций, но не знаю на какой колбек их вешать: function set_max_suspence_time(number) max_suspence_time = number*750 end function set_min_suspence_time(number) min_suspence_time = number*750 end function set_max_suspence_limit(number) max_suspence_limit = number end function set_min_suspence_limit(number) min_suspence_limit = number end Пишу сюда чтобы узнать у тех, кто вскрывал движок ЧН: Как сам движок их вызывает? Есть ли вообще возможность эти функции запускать через скрипт? Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1402467
Labadal 68 Опубликовано 30 Ноября 2021 Поделиться Опубликовано 30 Ноября 2021 (МНЕ ДЛЯ ТЧ) Всем привет! Такой вопрос, существует ли в принципе OGSR движок + X-ray EXTENSIONS? Хотелось бы перейти на огср, но использую функции XRE. Если существует такой и есть у кого, поделитесь, пожалуйста. Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404153
naxac 2 578 Опубликовано 1 Декабря 2021 Поделиться Опубликовано 1 Декабря 2021 @Labadal , в OGSR есть почти все функции XE, а если чего и нет, то есть аналоги, даже более удобные, чем в ХЕ. 1 3 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404177
Labadal 68 Опубликовано 2 Декабря 2021 Поделиться Опубликовано 2 Декабря 2021 Скачал и собрал ОГСР, прошло без ошибок но при запуске открывает файл с логом: Скрытый текст [02.12.21 12:52:24.683] * Detected CPU: Intel(R) Pentium(R) Silver N5030 CPU @ 1.10GHz [GenuineIntel], F6/M122/S8 [02.12.21 12:52:24.683] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 [02.12.21 12:52:24.683] * CPU cores: [4], threads: [4] [02.12.21 12:52:24.683] * CPU0 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] * CPU1 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] * CPU2 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] * CPU3 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 12:52:24.683] Initializing File System... [02.12.21 12:52:24.685] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379] [02.12.21 12:52:24.816] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331] [02.12.21 12:52:24.838] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415] [02.12.21 12:52:24.849] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231] [02.12.21 12:52:24.858] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842] [02.12.21 12:52:25.500] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [697475082] [02.12.21 12:52:25.607] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [672288151] [02.12.21 12:52:25.611] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672462598] [02.12.21 12:52:25.667] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [293378144] [02.12.21 12:52:25.689] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307] [02.12.21 12:52:25.741] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [22884835] [02.12.21 12:52:25.748] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918] [02.12.21 12:52:25.757] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948] [02.12.21 12:52:25.758] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014] [02.12.21 12:52:25.758] using fs-ltx fsgame.ltx [02.12.21 12:52:25.758] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\] [02.12.21 12:52:25.758] files: [7] [02.12.21 12:52:25.759] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\] [02.12.21 12:52:25.759] files: [4] [02.12.21 12:52:25.760] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\] [02.12.21 12:52:25.760] files: [3] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\] [02.12.21 12:52:25.761] files: [4] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\savedgames\] [02.12.21 12:52:25.761] files: [29] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\logs\] [02.12.21 12:52:25.761] files: [4] [02.12.21 12:52:25.761] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\screenshots\] [02.12.21 12:52:25.762] files: [5] [02.12.21 12:52:25.762] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\mods\] [02.12.21 12:52:25.762] files: [3] [02.12.21 12:52:25.762] --Found external arch: [mp_military_2.xdb0], size: [50350518] [02.12.21 12:52:25.762] FS: 28262 files cached, 0Kb memory used. [02.12.21 12:52:25.762] Init FileSystem 1.079387 sec [02.12.21 12:52:25.763] [OGSR Engine (x64)] build date: [Dec 2 2021 12:22:59] [02.12.21 12:52:25.763] [_MSC_FULL_VER]: [193030706], [_MSVC_LANG]: [201703L] [02.12.21 12:52:25.763] Working Directory: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64] [02.12.21 12:52:25.763] CommandLine: ["D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe" ] [02.12.21 12:52:25.853] Initializing Engine... [02.12.21 12:52:25.855] Starting INPUT device... [02.12.21 12:52:25.908] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:25.909] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:25.925] refCount:m_pAdapter 1 [02.12.21 12:52:25.925] refCount:pFactory 1 [02.12.21 12:52:25.925] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:25.925] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:25.991] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:25.991] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:25.993] --[CEngineAPI::CreateRendererList] Available render modes [5]: [02.12.21 12:52:25.993] -- [renderer_r2a] [02.12.21 12:52:25.993] -- [renderer_r2] [02.12.21 12:52:25.993] -- [renderer_r2.5] [02.12.21 12:52:25.993] -- [renderer_r3] [02.12.21 12:52:25.993] -- [renderer_r4] [02.12.21 12:52:25.993] Executing config-script "user.ltx"... [02.12.21 12:52:25.993] ~ Invalid syntax in call to 'renderer' [02.12.21 12:52:25.993] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 12:52:25.993] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 12:52:25.993] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 12:52:25.993] --Loading DLL: [xrRender_R2.dll] [02.12.21 12:52:25.995] --Loading DLL: [xrGame.dll] [02.12.21 12:52:26.000] -------------------------------------------------------------------------------- [02.12.21 12:52:26.001] [3902MB] physical memory installed, [564MB] available, [85] percent of memory in use [02.12.21 12:52:26.001] PageFile usage: [25MB], Peak PageFile usage: [28MB] [02.12.21 12:52:26.001] -------------------------------------------------------------------------------- [02.12.21 12:52:26.001] * [ D3D ]: textures[0 K] [02.12.21 12:52:26.001] * [x-ray]: process heap[0 K], render[0 K] [02.12.21 12:52:26.001] * [x-ray]: economy: strings[2590 K], smem[0 K] [02.12.21 12:52:26.001] SOUND: OpenAL: enumerate devices... [02.12.21 12:52:26.001] SOUND: OpenAL: EnumerationExtension Present [02.12.21 12:52:26.084] devices Generic Software [02.12.21 12:52:26.084] SOUND: OpenAL: system default SndDevice name is Generic Software [02.12.21 12:52:27.181] SOUND: OpenAL: All available devices: [02.12.21 12:52:27.181] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [02.12.21 12:52:27.182] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [02.12.21 12:52:27.182] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 12:52:27.189] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 12:52:27.189] Executing config-script "user.ltx"... [02.12.21 12:52:27.189] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"... [02.12.21 12:52:27.189] ! Unknown command: r1_tf_mipbias [02.12.21 12:52:27.189] ! Unknown command: r2_tf_mipbias [02.12.21 12:52:27.189] ! Unknown command: r__supersample [02.12.21 12:52:27.190] ~ Invalid syntax in call to 'snd_targets' [02.12.21 12:52:27.190] ~ Valid arguments: integer value in range [128,256] [02.12.21 12:52:27.190] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [02.12.21 12:52:27.190] ! Unknown command: bemsg [02.12.21 12:52:27.190] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 12:52:27.192] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 12:52:27.195] ! Unknown command: cam_fov [02.12.21 12:52:27.195] ! Unknown command: cl_cod_pickup_mode [02.12.21 12:52:27.195] ! Unknown command: g_autopickup [02.12.21 12:52:27.195] ! Unknown command: g_backrun [02.12.21 12:52:27.195] ! Unknown command: g_corpsenum [02.12.21 12:52:27.195] ! Unknown command: g_eventdelay [02.12.21 12:52:27.195] ! Unknown command: hud_adjust_value [02.12.21 12:52:27.196] ! Unknown command: mm_mm_net_srv_dedicated [02.12.21 12:52:27.196] ! Unknown command: mm_net_con_publicserver [02.12.21 12:52:27.196] ! Unknown command: mm_net_con_spectator [02.12.21 12:52:27.196] ! Unknown command: mm_net_con_spectator_on [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_battleye [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_empty [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_full [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_listen [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_pass [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_wo_ff [02.12.21 12:52:27.196] ! Unknown command: mm_net_filter_wo_pass [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_gamemode [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_maxplayers [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_name [02.12.21 12:52:27.196] ! Unknown command: mm_net_srv_reinforcement_type [02.12.21 12:52:27.196] ! Unknown command: mm_net_use_battleye [02.12.21 12:52:27.196] ! Unknown command: mm_net_weather_rateofchange [02.12.21 12:52:27.196] ! Unknown command: mouse_ui_sens [02.12.21 12:52:27.196] ! Unknown command: mouse_wheel_slot_changing [02.12.21 12:52:27.197] ! Unknown command: net_cl_icurvesize [02.12.21 12:52:27.197] ! Unknown command: net_cl_icurvetype [02.12.21 12:52:27.197] ! Unknown command: net_cl_interpolation [02.12.21 12:52:27.197] ! Unknown command: net_cl_log_data [02.12.21 12:52:27.197] ! Unknown command: net_compressor_enabled [02.12.21 12:52:27.197] ! Unknown command: net_compressor_gather_stats [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_export_obj [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_import_obj [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_update_read [02.12.21 12:52:27.197] ! Unknown command: net_dbg_dump_update_write [02.12.21 12:52:27.197] ! Unknown command: net_dedicated_sleep [02.12.21 12:52:27.197] ! Unknown command: net_sv_gpmode [02.12.21 12:52:27.197] ! Unknown command: net_sv_log_data [02.12.21 12:52:27.197] ! Unknown command: net_sv_pending_lim [02.12.21 12:52:27.197] ! Unknown command: net_sv_update_rate [02.12.21 12:52:27.197] ! Unknown command: r1_tf_mipbias [02.12.21 12:52:27.197] ! Unknown command: r2_aa [02.12.21 12:52:27.197] ! Unknown command: r2_aa_break [02.12.21 12:52:27.197] ! Unknown command: r2_aa_kernel [02.12.21 12:52:27.198] ! Unknown command: r2_aa_weight [02.12.21 12:52:27.198] ! Unknown command: r2_tf_mipbias [02.12.21 12:52:27.198] ! Unknown command: r__supersample [02.12.21 12:52:27.198] ~ Invalid syntax in call to 'renderer' [02.12.21 12:52:27.198] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 12:52:27.198] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 12:52:27.198] ~ Invalid syntax in call to 'snd_cache_size' [02.12.21 12:52:27.198] ~ Valid arguments: integer value in range [32,64] [02.12.21 12:52:27.198] ~ Invalid syntax in call to 'snd_targets' [02.12.21 12:52:27.198] ~ Valid arguments: integer value in range [128,256] [02.12.21 12:52:27.198] ! Unknown command: sv_anomalies_enabled [02.12.21 12:52:27.198] ! Unknown command: sv_anomalies_length [02.12.21 12:52:27.198] ! Unknown command: sv_artefact_respawn_delta [02.12.21 12:52:27.198] ! Unknown command: sv_artefact_spawn_force [02.12.21 12:52:27.199] ! Unknown command: sv_artefact_stay_time [02.12.21 12:52:27.199] ! Unknown command: sv_artefacts_count [02.12.21 12:52:27.199] ! Unknown command: sv_auto_team_balance [02.12.21 12:52:27.199] ! Unknown command: sv_auto_team_swap [02.12.21 12:52:27.199] ! Unknown command: sv_bearercantsprint [02.12.21 12:52:27.199] ! Unknown command: sv_client_reconnect_time [02.12.21 12:52:27.199] ! Unknown command: sv_console_update_rate [02.12.21 12:52:27.199] ! Unknown command: sv_dedicated_server_update_rate [02.12.21 12:52:27.199] ! Unknown command: sv_dmgblockindicator [02.12.21 12:52:27.199] ! Unknown command: sv_dmgblocktime [02.12.21 12:52:27.199] ! Unknown command: sv_dump_online_statistics_period [02.12.21 12:52:27.199] ! Unknown command: sv_forcerespawn [02.12.21 12:52:27.199] ! Unknown command: sv_fraglimit [02.12.21 12:52:27.199] ! Unknown command: sv_friendly_indicators [02.12.21 12:52:27.199] ! Unknown command: sv_friendly_names [02.12.21 12:52:27.199] ! Unknown command: sv_friendlyfire [02.12.21 12:52:27.199] ! Unknown command: sv_hail_to_winner_time [02.12.21 12:52:27.199] ! Unknown command: sv_max_ping_limit [02.12.21 12:52:27.200] ! Unknown command: sv_pda_hunt [02.12.21 12:52:27.200] ! Unknown command: sv_reinforcement_time [02.12.21 12:52:27.200] ! Unknown command: sv_remove_corpse [02.12.21 12:52:27.200] ! Unknown command: sv_remove_weapon [02.12.21 12:52:27.200] ! Unknown command: sv_returnplayers [02.12.21 12:52:27.200] ! Unknown command: sv_rpoint_freeze_time [02.12.21 12:52:27.200] ! Unknown command: sv_shieldedbases [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_firsteye [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_freefly [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_freelook [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_lookat [02.12.21 12:52:27.200] ! Unknown command: sv_spectr_teamcamera [02.12.21 12:52:27.200] ! Unknown command: sv_statistic_collect [02.12.21 12:52:27.200] ! Unknown command: sv_teamkill_limit [02.12.21 12:52:27.200] ! Unknown command: sv_teamkill_punish [02.12.21 12:52:27.200] ! Unknown command: sv_timelimit [02.12.21 12:52:27.200] ! Unknown command: sv_vote_enabled [02.12.21 12:52:27.200] ! Unknown command: sv_vote_participants [02.12.21 12:52:27.200] ! Unknown command: sv_vote_quota [02.12.21 12:52:27.200] ! Unknown command: sv_vote_time [02.12.21 12:52:27.201] ! Unknown command: sv_warm_up [02.12.21 12:52:27.201] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 12:52:27.201] SOUND: Selected device is Generic Software [02.12.21 12:52:27.367] [OpenAL] EAX 2.0 extension: present [02.12.21 12:52:27.367] [OpenAL] EAX 2.0 deferred: present [02.12.21 12:52:27.367] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [02.12.21 12:52:27.439] Starting RENDER device... [02.12.21 12:52:27.495] * GPU [vendor:8086]-[device:3184]: Intel(R) UHD Graphics 605 [02.12.21 12:52:27.495] * GPU driver: 27.20.100.8280 [02.12.21 12:52:27.659] * CREATE: DeviceREF: 1 [02.12.21 12:52:27.659] * Vertex Processor: PURE HARDWARE [02.12.21 12:52:27.659] * Texture memory: 2055 M [02.12.21 12:52:27.659] * DDI-level: 9.0 [02.12.21 12:52:27.664] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [02.12.21 12:52:27.664] * GPU vertex cache: recognized, 32 [02.12.21 12:52:27.665] * DVB created: 4096K [02.12.21 12:52:27.665] * DIB created: 512K [02.12.21 12:52:27.688] ! Version conflict in shader 'def_shaders\def_vertex' [02.12.21 12:52:27.688] ! Version conflict in shader 'default' [02.12.21 12:52:27.688] ! Version conflict in shader 'effects\lightplanes' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\lightplanes' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\lightplanesself' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_aref' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_fur' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_puh' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\model_refl' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\pautina' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\selflight' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\selflightl' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\transparent' [02.12.21 12:52:27.689] ! Version conflict in shader 'models\xanomaly' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xbrainglass' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistort' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolor' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolorl' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortcolorlinv' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xdistortinv' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xglass' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xglass2' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xlens' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xmonolith' [02.12.21 12:52:27.690] ! Version conflict in shader 'models\xwindows' [02.12.21 12:52:27.690] ! Version conflict in shader 'selflight' [02.12.21 12:52:27.692] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [02.12.21 12:52:27.811] * NULLRT supported [02.12.21 12:52:27.811] * ...and used [02.12.21 12:52:27.811] * HWDST/PCF supported and used [02.12.21 12:52:27.873] FATAL ERROR [error]Expression : file [error]Function : CResourceManager::_CreatePS [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp [error]Line : 235 [error]Description : d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\r2\accum_sun_cascade.ps [02.12.21 12:52:27.873] ******************************************************************************** [02.12.21 12:52:27.873] !![LogStackTrace] Thread: [UNKNOWN] [02.12.21 12:52:27.980] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED53E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7871D], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->230] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8430D7], Fun: [CResourceManager::_CreatePS()] + [367 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp-->235] + [56 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C7F6CEA], Fun: [CBlender_Compile::r_Pass()] + [214 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->28] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88510C], Fun: [CBlender_accum_direct_cascade::Compile()] + [464 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\blender_light_direct_cascade.cpp-->24] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C83F97B], Fun: [CResourceManager::_cpp_Create()] + [203 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->179] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C86307C], Fun: [resptrcode_shader::create()] + [56 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Shader.cpp-->30] + [46 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88F6B7], Fun: [CRenderTarget::CRenderTarget()] + [1603 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2_rendertarget.cpp-->297] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8893BF], Fun: [CRender::create()] + [2063 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2.cpp-->268] + [5 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C814A99], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [65 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->140] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CA00], Fun: [CRenderDevice::_Create()] + [60 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->121] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CC1A], Fun: [CRenderDevice::Create()] + [218 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->203] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFEE91], Fun: [Startup()] + [153 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->201] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFF296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFC978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF5B142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 12:52:27.981] ******************************************************************************** [02.12.21 12:52:28.273] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 12:52:28.274] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 12:52:28.276] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_d76a78998545af3d7520612bd4fb839a>::operator () [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [02.12.21 12:52:28.276] ******************************************************************************** [02.12.21 12:52:28.276] !![LogStackTrace] Thread: [UNKNOWN] [02.12.21 12:52:28.429] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED53E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED78983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7930C], Fun: [<lambda_d76a78998545af3d7520612bd4fb839a>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1333973], Fun: [_sys_nerr()] + [691 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1300022], Fun: [execute_onexit_table()] + [130 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FFFDD], Fun: [execute_onexit_table()] + [61 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7CAE9], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7CC0E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A1EEE7], Fun: [RtlActivateActivationContextUnsafeFast()] + [295 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A72486], Fun: [LdrShutdownProcess()] + [374 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A722ED], Fun: [RtlExitUserProcess()] + [173 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A3E08B], Fun: [ExitProcess()] + [11 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE0EC], Fun: [exit()] + [172 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE1C1], Fun: [exit()] + [385 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED789D6], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED7871D], Fun: [xrDebug::fail()] + [41 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->230] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8430D7], Fun: [CResourceManager::_CreatePS()] + [367 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp-->235] + [56 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C7F6CEA], Fun: [CBlender_Compile::r_Pass()] + [214 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Blender_Recorder_R2.cpp-->28] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88510C], Fun: [CBlender_accum_direct_cascade::Compile()] + [464 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\blender_light_direct_cascade.cpp-->24] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C83F97B], Fun: [CResourceManager::_cpp_Create()] + [203 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->179] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C86307C], Fun: [resptrcode_shader::create()] + [56 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\Shader.cpp-->30] + [46 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C88F6B7], Fun: [CRenderTarget::CRenderTarget()] + [1603 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2_rendertarget.cpp-->297] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C8893BF], Fun: [CRender::create()] + [2063 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRenderPC_R2\r2.cpp-->268] + [5 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD0C814A99], Fun: [dxRenderDeviceRender::OnDeviceCreate()] + [65 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->140] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CA00], Fun: [CRenderDevice::_Create()] + [60 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->121] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF3CC1A], Fun: [CRenderDevice::Create()] + [218 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Device_create.cpp-->203] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFEE91], Fun: [Startup()] + [153 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->201] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFF296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEEFC978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7EEF5B142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 12:52:28.429] ******************************************************************************** Как бороться? Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404295
dsh 3 824 Опубликовано 2 Декабря 2021 Поделиться Опубликовано 2 Декабря 2021 @Labadal а шейдеры ты заменил? Да и остальное, что там с движком идёт, тоже. 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404297
Labadal 68 Опубликовано 2 Декабря 2021 Поделиться Опубликовано 2 Декабря 2021 @dsh Теперь - да, за это спасибо, но при переходе в "Настройки" тоже вылетает: Скрытый текст [02.12.21 13:42:27.164] * Detected CPU: Intel(R) Pentium(R) Silver N5030 CPU @ 1.10GHz [GenuineIntel], F6/M122/S8 [02.12.21 13:42:27.164] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 [02.12.21 13:42:27.164] * CPU cores: [4], threads: [4] [02.12.21 13:42:27.165] * CPU0 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] * CPU1 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] * CPU2 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] * CPU3 current freq: 1101 MHz, max freq: 1101 MHz [02.12.21 13:42:27.165] Initializing File System... [02.12.21 13:42:27.166] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db0], size: [678577379] [02.12.21 13:42:27.296] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db1], size: [708434331] [02.12.21 13:42:27.317] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db2], size: [671169415] [02.12.21 13:42:27.324] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db3], size: [684792231] [02.12.21 13:42:27.343] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db4], size: [671392842] [02.12.21 13:42:28.019] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db5], size: [697475082] [02.12.21 13:42:28.122] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db6], size: [672288151] [02.12.21 13:42:28.126] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db7], size: [672462598] [02.12.21 13:42:28.187] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db8], size: [293378144] [02.12.21 13:42:28.210] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.db9], size: [79312307] [02.12.21 13:42:28.261] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dba], size: [22884835] [02.12.21 13:42:28.268] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbb], size: [55194918] [02.12.21 13:42:28.276] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbc], size: [160948] [02.12.21 13:42:28.277] --Found base arch: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata.dbd], size: [101014] [02.12.21 13:42:28.277] using fs-ltx fsgame.ltx [02.12.21 13:42:28.277] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\] [02.12.21 13:42:28.277] files: [7] [02.12.21 13:42:28.278] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\] [02.12.21 13:42:28.278] files: [9] [02.12.21 13:42:28.297] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\anims\] [02.12.21 13:42:28.297] files: [3] [02.12.21 13:42:28.298] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\shaders\] [02.12.21 13:42:28.298] files: [6] [02.12.21 13:42:28.304] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\] [02.12.21 13:42:28.304] files: [3] [02.12.21 13:42:28.305] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\textures\] [02.12.21 13:42:28.305] files: [11] [02.12.21 13:42:28.305] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\scripts\] [02.12.21 13:42:28.306] files: [16] [02.12.21 13:42:28.306] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\] [02.12.21 13:42:28.306] files: [12] [02.12.21 13:42:28.306] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\savedgames\] [02.12.21 13:42:28.307] files: [29] [02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\logs\] [02.12.21 13:42:28.307] files: [10] [02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\screenshots\] [02.12.21 13:42:28.307] files: [5] [02.12.21 13:42:28.307] --Found FS dir: [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\mods\] [02.12.21 13:42:28.307] files: [3] [02.12.21 13:42:28.307] --Found external arch: [mp_military_2.xdb0], size: [50350518] [02.12.21 13:42:28.308] FS: 28855 files cached, 0Kb memory used. [02.12.21 13:42:28.308] Init FileSystem 1.143422 sec [02.12.21 13:42:28.310] [OGSR Engine (x64)] build date: [Dec 2 2021 12:22:59] [02.12.21 13:42:28.310] [_MSC_FULL_VER]: [193030706], [_MSVC_LANG]: [201703L] [02.12.21 13:42:28.310] Working Directory: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64] [02.12.21 13:42:28.310] CommandLine: ["D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe" ] [02.12.21 13:42:28.394] Initializing Engine... [02.12.21 13:42:28.397] Starting INPUT device... [02.12.21 13:42:28.451] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:28.451] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:28.464] refCount:m_pAdapter 1 [02.12.21 13:42:28.464] refCount:pFactory 1 [02.12.21 13:42:28.464] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:28.464] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:28.531] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:28.531] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:28.532] --[CEngineAPI::CreateRendererList] Available render modes [5]: [02.12.21 13:42:28.532] -- [renderer_r2a] [02.12.21 13:42:28.532] -- [renderer_r2] [02.12.21 13:42:28.532] -- [renderer_r2.5] [02.12.21 13:42:28.532] -- [renderer_r3] [02.12.21 13:42:28.532] -- [renderer_r4] [02.12.21 13:42:28.532] Executing config-script "user.ltx"... [02.12.21 13:42:28.532] ~ Invalid syntax in call to 'renderer' [02.12.21 13:42:28.532] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 13:42:28.532] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 13:42:28.532] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 13:42:28.533] --Loading DLL: [xrRender_R2.dll] [02.12.21 13:42:28.535] --Loading DLL: [xrGame.dll] [02.12.21 13:42:28.539] -------------------------------------------------------------------------------- [02.12.21 13:42:28.539] [3902MB] physical memory installed, [1054MB] available, [72] percent of memory in use [02.12.21 13:42:28.539] PageFile usage: [26MB], Peak PageFile usage: [29MB] [02.12.21 13:42:28.539] -------------------------------------------------------------------------------- [02.12.21 13:42:28.539] * [ D3D ]: textures[0 K] [02.12.21 13:42:28.539] * [x-ray]: process heap[0 K], render[0 K] [02.12.21 13:42:28.539] * [x-ray]: economy: strings[2596 K], smem[0 K] [02.12.21 13:42:28.539] SOUND: OpenAL: enumerate devices... [02.12.21 13:42:28.539] SOUND: OpenAL: EnumerationExtension Present [02.12.21 13:42:28.625] devices Generic Software [02.12.21 13:42:28.625] SOUND: OpenAL: system default SndDevice name is Generic Software [02.12.21 13:42:29.730] SOUND: OpenAL: All available devices: [02.12.21 13:42:29.730] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [02.12.21 13:42:29.730] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [02.12.21 13:42:29.730] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 13:42:29.736] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 13:42:29.736] Executing config-script "user.ltx"... [02.12.21 13:42:29.737] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx"... [02.12.21 13:42:29.737] ! Unknown command: r2_sun_shafts [02.12.21 13:42:29.737] ! Unknown command: r__supersample [02.12.21 13:42:29.737] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [02.12.21 13:42:29.737] ! Unknown command: bemsg [02.12.21 13:42:29.737] Executing config-script "d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"... [02.12.21 13:42:29.740] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [02.12.21 13:42:29.743] ! Unknown command: cam_fov [02.12.21 13:42:29.743] ! Unknown command: cl_cod_pickup_mode [02.12.21 13:42:29.743] ! Unknown command: g_autopickup [02.12.21 13:42:29.743] ! Unknown command: g_backrun [02.12.21 13:42:29.743] ! Unknown command: g_corpsenum [02.12.21 13:42:29.743] ! Unknown command: g_eventdelay [02.12.21 13:42:29.743] ! Unknown command: hud_adjust_value [02.12.21 13:42:29.743] ! Unknown command: mm_mm_net_srv_dedicated [02.12.21 13:42:29.743] ! Unknown command: mm_net_con_publicserver [02.12.21 13:42:29.744] ! Unknown command: mm_net_con_spectator [02.12.21 13:42:29.744] ! Unknown command: mm_net_con_spectator_on [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_battleye [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_empty [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_full [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_listen [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_pass [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_wo_ff [02.12.21 13:42:29.744] ! Unknown command: mm_net_filter_wo_pass [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_gamemode [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_maxplayers [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_name [02.12.21 13:42:29.744] ! Unknown command: mm_net_srv_reinforcement_type [02.12.21 13:42:29.744] ! Unknown command: mm_net_use_battleye [02.12.21 13:42:29.744] ! Unknown command: mm_net_weather_rateofchange [02.12.21 13:42:29.744] ! Unknown command: mouse_ui_sens [02.12.21 13:42:29.744] ! Unknown command: mouse_wheel_slot_changing [02.12.21 13:42:29.744] ! Unknown command: net_cl_icurvesize [02.12.21 13:42:29.744] ! Unknown command: net_cl_icurvetype [02.12.21 13:42:29.745] ! Unknown command: net_cl_interpolation [02.12.21 13:42:29.745] ! Unknown command: net_cl_log_data [02.12.21 13:42:29.745] ! Unknown command: net_compressor_enabled [02.12.21 13:42:29.745] ! Unknown command: net_compressor_gather_stats [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_export_obj [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_import_obj [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_update_read [02.12.21 13:42:29.745] ! Unknown command: net_dbg_dump_update_write [02.12.21 13:42:29.745] ! Unknown command: net_dedicated_sleep [02.12.21 13:42:29.745] ! Unknown command: net_sv_gpmode [02.12.21 13:42:29.745] ! Unknown command: net_sv_log_data [02.12.21 13:42:29.745] ! Unknown command: net_sv_pending_lim [02.12.21 13:42:29.745] ! Unknown command: net_sv_update_rate [02.12.21 13:42:29.745] ! Unknown command: r1_tf_mipbias [02.12.21 13:42:29.745] ! Unknown command: r2_aa [02.12.21 13:42:29.745] ! Unknown command: r2_aa_break [02.12.21 13:42:29.745] ! Unknown command: r2_aa_kernel [02.12.21 13:42:29.745] ! Unknown command: r2_aa_weight [02.12.21 13:42:29.746] ! Unknown command: r2_tf_mipbias [02.12.21 13:42:29.746] ! Unknown command: r__supersample [02.12.21 13:42:29.746] ~ Invalid syntax in call to 'renderer' [02.12.21 13:42:29.746] ~ Valid arguments: renderer_r2a/renderer_r2/renderer_r2.5/renderer_r3/renderer_r4 [02.12.21 13:42:29.746] --[CCC_r2::Execute] Executing renderer: [renderer_r1], renderer_value: [1] [02.12.21 13:42:29.746] ~ Invalid syntax in call to 'snd_cache_size' [02.12.21 13:42:29.746] ~ Valid arguments: integer value in range [32,64] [02.12.21 13:42:29.746] ~ Invalid syntax in call to 'snd_targets' [02.12.21 13:42:29.746] ~ Valid arguments: integer value in range [128,256] [02.12.21 13:42:29.746] ! Unknown command: sv_anomalies_enabled [02.12.21 13:42:29.746] ! Unknown command: sv_anomalies_length [02.12.21 13:42:29.746] ! Unknown command: sv_artefact_respawn_delta [02.12.21 13:42:29.746] ! Unknown command: sv_artefact_spawn_force [02.12.21 13:42:29.746] ! Unknown command: sv_artefact_stay_time [02.12.21 13:42:29.747] ! Unknown command: sv_artefacts_count [02.12.21 13:42:29.747] ! Unknown command: sv_auto_team_balance [02.12.21 13:42:29.747] ! Unknown command: sv_auto_team_swap [02.12.21 13:42:29.747] ! Unknown command: sv_bearercantsprint [02.12.21 13:42:29.747] ! Unknown command: sv_client_reconnect_time [02.12.21 13:42:29.747] ! Unknown command: sv_console_update_rate [02.12.21 13:42:29.747] ! Unknown command: sv_dedicated_server_update_rate [02.12.21 13:42:29.747] ! Unknown command: sv_dmgblockindicator [02.12.21 13:42:29.747] ! Unknown command: sv_dmgblocktime [02.12.21 13:42:29.747] ! Unknown command: sv_dump_online_statistics_period [02.12.21 13:42:29.747] ! Unknown command: sv_forcerespawn [02.12.21 13:42:29.747] ! Unknown command: sv_fraglimit [02.12.21 13:42:29.747] ! Unknown command: sv_friendly_indicators [02.12.21 13:42:29.747] ! Unknown command: sv_friendly_names [02.12.21 13:42:29.747] ! Unknown command: sv_friendlyfire [02.12.21 13:42:29.747] ! Unknown command: sv_hail_to_winner_time [02.12.21 13:42:29.747] ! Unknown command: sv_max_ping_limit [02.12.21 13:42:29.747] ! Unknown command: sv_pda_hunt [02.12.21 13:42:29.747] ! Unknown command: sv_reinforcement_time [02.12.21 13:42:29.747] ! Unknown command: sv_remove_corpse [02.12.21 13:42:29.747] ! Unknown command: sv_remove_weapon [02.12.21 13:42:29.748] ! Unknown command: sv_returnplayers [02.12.21 13:42:29.748] ! Unknown command: sv_rpoint_freeze_time [02.12.21 13:42:29.748] ! Unknown command: sv_shieldedbases [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_firsteye [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_freefly [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_freelook [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_lookat [02.12.21 13:42:29.748] ! Unknown command: sv_spectr_teamcamera [02.12.21 13:42:29.748] ! Unknown command: sv_statistic_collect [02.12.21 13:42:29.748] ! Unknown command: sv_teamkill_limit [02.12.21 13:42:29.748] ! Unknown command: sv_teamkill_punish [02.12.21 13:42:29.748] ! Unknown command: sv_timelimit [02.12.21 13:42:29.748] ! Unknown command: sv_vote_enabled [02.12.21 13:42:29.748] ! Unknown command: sv_vote_participants [02.12.21 13:42:29.748] ! Unknown command: sv_vote_quota [02.12.21 13:42:29.748] ! Unknown command: sv_vote_time [02.12.21 13:42:29.748] ! Unknown command: sv_warm_up [02.12.21 13:42:29.748] [d:\mymod\s.t.a.l.k.e.r. - shadow of chernobyl\appdata\user.ltx] successfully loaded. [02.12.21 13:42:29.748] SOUND: Selected device is OpenAL Soft [02.12.21 13:42:29.876] [OpenAL] EFX: present [02.12.21 13:42:29.877] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [02.12.21 13:42:29.899] Starting RENDER device... [02.12.21 13:42:29.940] * GPU [vendor:8086]-[device:3184]: Intel(R) UHD Graphics 605 [02.12.21 13:42:29.940] * GPU driver: 27.20.100.8280 [02.12.21 13:42:30.109] * CREATE: DeviceREF: 1 [02.12.21 13:42:30.109] * Vertex Processor: PURE HARDWARE [02.12.21 13:42:30.109] * Texture memory: 2055 M [02.12.21 13:42:30.109] * DDI-level: 9.0 [02.12.21 13:42:30.112] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [02.12.21 13:42:30.112] * GPU vertex cache: recognized, 32 [02.12.21 13:42:30.113] * DVB created: 4096K [02.12.21 13:42:30.113] * DIB created: 512K [02.12.21 13:42:30.161] ! Version conflict in shader 'models\lightplanes_00' [02.12.21 13:42:30.161] ! Version conflict in shader 'models\lightplanesself' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\model_puh' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\model_refl' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xbrainglass' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xdistortcolorlinv' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xglass' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xglass2' [02.12.21 13:42:30.162] ! Version conflict in shader 'models\xlens' [02.12.21 13:42:30.162] ! Version conflict in shader 'selflight_static' [02.12.21 13:42:30.163] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [02.12.21 13:42:30.253] * NULLRT supported [02.12.21 13:42:30.253] * ...and used [02.12.21 13:42:30.253] * HWDST/PCF supported and used [02.12.21 13:42:32.218] --LUA version: [LuaJIT 2.1.0-beta3] [02.12.21 13:42:32.248] Starting engine... [02.12.21 13:42:36.365] ! cant find corresponding [id] for action_name [power] [02.12.21 13:42:36.365] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CUIEditKeyBind::Register [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp [error]Line : 150 [error]Description : Action [power] not found. Group: [key_binding] [02.12.21 13:42:36.365] ***************************[ScriptCrashHandler]********************************** [02.12.21 13:42:36.365] stack traceback: [C]: in function 'InitKeyBinding' ... of chernobyl\gamedata\scripts\ui_mm_opt_controls.script:21: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:57: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:14: in function <...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:7> [C]: in function 'options_dialog' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:154: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:152> [C]: in function 'OnKeyboard' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:163: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:162> [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] userdata (*temporary) : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:36.365] string (*temporary) : tab_controls:key_binding [02.12.21 13:42:36.365] Userdata: (*temporary) [02.12.21 13:42:36.365] End [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] Userdata: self [02.12.21 13:42:36.365] number x : 55.000000 [02.12.21 13:42:36.365] number y : 74.000000 [02.12.21 13:42:36.365] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:36.365] Userdata: handler [02.12.21 13:42:36.365] userdata handler.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.365] Userdata: handler.dlg_gameplay [02.12.21 13:42:36.365] Userdata: handler.dlg_sound [02.12.21 13:42:36.365] number handler.current_view : 1.000000 [02.12.21 13:42:36.365] userdata handler.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.365] Userdata: handler.dlg_video [02.12.21 13:42:36.365] userdata handler.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.365] End [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] Userdata: self [02.12.21 13:42:36.365] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.365] Userdata: self.dlg_gameplay [02.12.21 13:42:36.365] Userdata: self.dlg_sound [02.12.21 13:42:36.365] number self.current_view : 1.000000 [02.12.21 13:42:36.365] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.365] Userdata: self.dlg_controls [02.12.21 13:42:36.365] Userdata: self.dlg_video [02.12.21 13:42:36.365] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.365] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:36.365] End [02.12.21 13:42:36.365] Locals: [02.12.21 13:42:36.365] Userdata: self [02.12.21 13:42:36.365] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.365] Userdata: self.dlg_gameplay [02.12.21 13:42:36.365] Userdata: self.dlg_sound [02.12.21 13:42:36.365] number self.current_view : 1.000000 [02.12.21 13:42:36.365] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.365] Userdata: self.dlg_controls [02.12.21 13:42:36.366] Userdata: self.dlg_video [02.12.21 13:42:36.366] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: (*temporary) [02.12.21 13:42:36.366] userdata (*temporary).hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_gameplay [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_sound [02.12.21 13:42:36.366] number (*temporary).current_view : 1.000000 [02.12.21 13:42:36.366] userdata (*temporary).dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_controls [02.12.21 13:42:36.366] Userdata: (*temporary).dlg_video [02.12.21 13:42:36.366] userdata (*temporary).hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: self [02.12.21 13:42:36.366] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:36.366] number self.mbox_mode : 0.000000 [02.12.21 13:42:36.366] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: (*temporary) [02.12.21 13:42:36.366] userdata (*temporary).message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:36.366] number (*temporary).mbox_mode : 0.000000 [02.12.21 13:42:36.366] userdata (*temporary).shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:36.366] number (*temporary) : 28.000000 [02.12.21 13:42:36.366] number (*temporary) : 10.000000 [02.12.21 13:42:36.366] function (*temporary) : [[function]] [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] Locals: [02.12.21 13:42:36.366] Userdata: self [02.12.21 13:42:36.366] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:36.366] number self.mbox_mode : 0.000000 [02.12.21 13:42:36.366] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:36.366] number dik : 28.000000 [02.12.21 13:42:36.366] number keyboard_action : 10.000000 [02.12.21 13:42:36.366] End [02.12.21 13:42:36.366] ********************************************************************************* [02.12.21 13:42:36.366] ******************************************************************************** [02.12.21 13:42:36.366] !![LogStackTrace] Thread: [X-RAY Primary thread] [02.12.21 13:42:36.772] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED03E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED288C3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->251] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE80B45], Fun: [CUIEditKeyBind::Register()] + [101 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp-->151] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81A1C], Fun: [CUIKeyBinding::FillUpList()] + [868 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->85] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81692], Fun: [CUIKeyBinding::InitFromXml()] + [442 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->33] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC162F], Fun: [CScriptXmlInit::InitKeyBinding()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ScriptXMLInit.cpp-->236] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC4D5D], Fun: [luabind::detail::returns<CUIFrameWindow *>::callApply<CScriptXmlInit,CScriptXmlInit,char const *,CUIWindow *,char const *,CUIWindow *>()] + [141 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC49CC], Fun: [luabind::detail::returns<CUIWindow *>::callApply<2,CScriptXmlInit,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),luabind::detail::primitive_converter<0>,luabind::detail::pointer_converter<0>,char const *,CUIWindow *,0,1>()] + [144 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [112 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC3A07], Fun: [luabind::detail::returns<CUIWindow *>::call<CScriptXmlInit,2,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [135 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC7280], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIWindow * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A3F0], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [384 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->1050] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EF79], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [89 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EEC5], Fun: [CScriptCallbackEx<void>::operator()<>()] + [81 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\script_callback_ex.h-->181] + [35 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEB88A1], Fun: [CUIDialogWndEx::SendMessageA()] + [181 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->53] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE7FFC0], Fun: [CUIMMShniaga::OnKeyboard()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->320] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEA1A7E], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIWindow.cpp-->498] + [19 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F647], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->173] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBD3C1], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [157 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [115 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBCD3E], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [138 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBE8CC], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBB00], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBC7F], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F2BC], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->83] + [24 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE51428], Fun: [CMainMenu::IR_OnKeyboardPress()] + [132 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\MainMenu.cpp-->254] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67744], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67FD9], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9C2EC], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B404], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B6F6], Fun: [CRenderDevice::on_idle()] + [230 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9BEBA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B51A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5EF20], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5F296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5C978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BABB142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 13:42:36.773] ******************************************************************************** [02.12.21 13:42:37.035] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [02.12.21 13:42:37.035] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [02.12.21 13:42:37.038] FATAL ERROR [error]Expression : ExitFromWinMain [error]Function : xrDebug::_initialize::<lambda_d76a78998545af3d7520612bd4fb839a>::operator () [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 534 [error]Description : Unexpected application exit! [02.12.21 13:42:37.038] ***************************[ScriptCrashHandler]********************************** [02.12.21 13:42:37.038] stack traceback: [C]: in function 'InitKeyBinding' ... of chernobyl\gamedata\scripts\ui_mm_opt_controls.script:21: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:57: in function 'InitControls' ...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:14: in function <...adow of chernobyl\gamedata\scripts\ui_mm_opt_main.script:7> [C]: in function 'options_dialog' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:154: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:152> [C]: in function 'OnKeyboard' ...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:163: in function <...shadow of chernobyl\gamedata\scripts\ui_main_menu.script:162> [02.12.21 13:42:37.038] Locals: [02.12.21 13:42:37.038] userdata (*temporary) : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:37.038] string (*temporary) : tab_controls:key_binding [02.12.21 13:42:37.038] Userdata: (*temporary) [02.12.21 13:42:37.038] End [02.12.21 13:42:37.038] Locals: [02.12.21 13:42:37.038] Userdata: self [02.12.21 13:42:37.038] number x : 55.000000 [02.12.21 13:42:37.038] number y : 74.000000 [02.12.21 13:42:37.038] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:37.038] Userdata: handler [02.12.21 13:42:37.038] userdata handler.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.038] Userdata: handler.dlg_gameplay [02.12.21 13:42:37.038] Userdata: handler.dlg_sound [02.12.21 13:42:37.038] number handler.current_view : 1.000000 [02.12.21 13:42:37.038] userdata handler.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.039] Userdata: handler.dlg_video [02.12.21 13:42:37.039] userdata handler.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.039] End [02.12.21 13:42:37.039] Locals: [02.12.21 13:42:37.039] Userdata: self [02.12.21 13:42:37.039] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.039] Userdata: self.dlg_gameplay [02.12.21 13:42:37.039] Userdata: self.dlg_sound [02.12.21 13:42:37.039] number self.current_view : 1.000000 [02.12.21 13:42:37.039] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.039] Userdata: self.dlg_controls [02.12.21 13:42:37.045] Userdata: self.dlg_video [02.12.21 13:42:37.045] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.045] userdata xml : (CScriptXmlInit): 000002393FC3AED0 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.045] Userdata: self [02.12.21 13:42:37.045] userdata self.hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.045] Userdata: self.dlg_gameplay [02.12.21 13:42:37.045] Userdata: self.dlg_sound [02.12.21 13:42:37.045] number self.current_view : 1.000000 [02.12.21 13:42:37.045] userdata self.dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.045] Userdata: self.dlg_controls [02.12.21 13:42:37.045] Userdata: self.dlg_video [02.12.21 13:42:37.045] userdata self.hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.045] Userdata: (*temporary) [02.12.21 13:42:37.045] userdata (*temporary).hint_name : (CUIStatic): 00000239423D9510 [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_gameplay [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_sound [02.12.21 13:42:37.045] number (*temporary).current_view : 1.000000 [02.12.21 13:42:37.045] userdata (*temporary).dialog : (CUIStatic): 00000239423D6A70 [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_controls [02.12.21 13:42:37.045] Userdata: (*temporary).dlg_video [02.12.21 13:42:37.045] userdata (*temporary).hint_caption : (CUIStatic): 00000239423D8590 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.045] Userdata: self [02.12.21 13:42:37.045] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:37.045] number self.mbox_mode : 0.000000 [02.12.21 13:42:37.045] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:37.045] End [02.12.21 13:42:37.045] Locals: [02.12.21 13:42:37.046] Userdata: (*temporary) [02.12.21 13:42:37.046] userdata (*temporary).message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:37.046] number (*temporary).mbox_mode : 0.000000 [02.12.21 13:42:37.046] userdata (*temporary).shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:37.046] number (*temporary) : 28.000000 [02.12.21 13:42:37.046] number (*temporary) : 10.000000 [02.12.21 13:42:37.046] function (*temporary) : [[function]] [02.12.21 13:42:37.046] End [02.12.21 13:42:37.046] Locals: [02.12.21 13:42:37.046] Userdata: self [02.12.21 13:42:37.046] userdata self.message_box : (CUIMessageBoxEx): 0000023941FA8F60 [02.12.21 13:42:37.046] number self.mbox_mode : 0.000000 [02.12.21 13:42:37.046] userdata self.shniaga : (CUIMMShniaga): 000002393FB13D40 [02.12.21 13:42:37.046] number dik : 28.000000 [02.12.21 13:42:37.046] number keyboard_action : 10.000000 [02.12.21 13:42:37.046] End [02.12.21 13:42:37.046] ********************************************************************************* [02.12.21 13:42:37.046] ******************************************************************************** [02.12.21 13:42:37.046] !![LogStackTrace] Thread: [X-RAY Primary thread] [02.12.21 13:42:37.698] !!stack trace: ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED03E24], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\stacktrace_collector.cpp-->152] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28AD1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED28983], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2930C], Fun: [<lambda_d76a78998545af3d7520612bd4fb839a>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->534] + [80 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1333973], Fun: [_sys_nerr()] + [691 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA1300022], Fun: [execute_onexit_table()] + [130 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FFFDD], Fun: [execute_onexit_table()] + [61 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2CAE9], Fun: [dllmain_crt_process_detach()] + [69 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->182] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED2CC0E], Fun: [dllmain_dispatch()] + [230 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->293] + [13 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A1EEE7], Fun: [RtlActivateActivationContextUnsafeFast()] + [295 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A72486], Fun: [LdrShutdownProcess()] + [374 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A722ED], Fun: [RtlExitUserProcess()] + [173 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A3E08B], Fun: [ExitProcess()] + [11 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE0EC], Fun: [exit()] + [172 byte(s)] ! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDA12FE1C1], Fun: [exit()] + [385 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED289D6], Fun: [xrDebug::backend()] + [254 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->190] + [8 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD4ED288C3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrCore\xrDebugNew.cpp-->251] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE80B45], Fun: [CUIEditKeyBind::Register()] + [101 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp-->151] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81A1C], Fun: [CUIKeyBinding::FillUpList()] + [868 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->85] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE81692], Fun: [CUIKeyBinding::InitFromXml()] + [442 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIKeyBinding.cpp-->33] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC162F], Fun: [CScriptXmlInit::InitKeyBinding()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ScriptXMLInit.cpp-->236] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC4D5D], Fun: [luabind::detail::returns<CUIFrameWindow *>::callApply<CScriptXmlInit,CScriptXmlInit,char const *,CUIWindow *,char const *,CUIWindow *>()] + [141 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC49CC], Fun: [luabind::detail::returns<CUIWindow *>::callApply<2,CScriptXmlInit,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),luabind::detail::primitive_converter<0>,luabind::detail::pointer_converter<0>,char const *,CUIWindow *,0,1>()] + [144 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [112 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC3A07], Fun: [luabind::detail::returns<CUIWindow *>::call<CScriptXmlInit,2,CUIWindow * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [135 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BBC7280], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIWindow * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000A3F0], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [384 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->1050] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EF79], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [89 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BA4EEC5], Fun: [CScriptCallbackEx<void>::operator()<>()] + [81 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\script_callback_ex.h-->181] + [35 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEB88A1], Fun: [CUIDialogWndEx::SendMessageA()] + [181 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->53] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE7FFC0], Fun: [CUIMMShniaga::OnKeyboard()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->320] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEA1A7E], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIWindow.cpp-->498] + [19 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F647], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->173] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBD3C1], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [157 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->127] + [115 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBCD3E], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [138 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call.hpp-->171] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBE8CC], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\include\functional-->823] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D91B], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [0000000180009945], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C7954D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFD0C79F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DA74], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBB00], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BEBBC7F], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE9F2BC], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->83] + [24 byte(s)] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD0BE51428], Fun: [CMainMenu::IR_OnKeyboardPress()] + [132 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\MainMenu.cpp-->254] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67744], Fun: [CInput::KeyUpdate()] + [276 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->173] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA67FD9], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\Xr_input.cpp-->427] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9C2EC], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\pure.h-->86] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B404], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->443] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B6F6], Fun: [CRenderDevice::on_idle()] + [230 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->214] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9BEBA], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->316] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA9B51A], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\device.cpp-->389] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5EF20], Fun: [Startup()] + [296 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->218] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5F296], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->418] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BA5C978], Fun: [WinMain()] + [72 byte(s)], File-->Line: [D:\mymod\OGSR-Engine-main\ogsr_engine\xr_3da\x_ray.cpp-->439] ! Module: [D:\mymod\S.T.A.L.K.E.R. - Shadow Of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF66BABB142], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\a01\_work\20\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDA2A36AB0], Fun: [BaseThreadInitThunk()] + [16 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDA3A51EDB], Fun: [RtlUserThreadStart()] + [43 byte(s)] [02.12.21 13:42:37.699] ******************************************************************************** А с этим что? upd: я понял.. upd: у меня есть 6 функций, им можно назначить клавиши? Я делал как для иксрея - по этому уроку: Но ловлю вылет при заходе в настройки вылетает: cant find corresponding [id] for action_name [power] [error]Expression : FATAL ERROR [error]Function : CUIEditKeyBind::Register [error]File : D:\mymod\OGSR-Engine-main\ogsr_engine\xrGame\ui\UIEditKeyBind.cpp [error]Line : 150 [error]Description : Action [power] not found. Group: [key_binding] Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404298
I am Dead 918 Опубликовано 7 Декабря 2021 Поделиться Опубликовано 7 Декабря 2021 (изменено) 02.12.2021 в 18:43, Labadal сказал: upd: у меня есть 6 функций, им можно назначить клавиши? В огср можно делать свои клавиши в настройках без вмешательства в движок. https://github.com/OGSR/OGSR-Engine/pull/75 Изменено 7 Декабря 2021 пользователем I am Dead 1 2 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404727
Labadal 68 Опубликовано 8 Декабря 2021 Поделиться Опубликовано 8 Декабря 2021 @I am Dead это больше похоже на нереализованную идею, чем на полноценный способ. Оно работает? 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404874
I am Dead 918 Опубликовано 8 Декабря 2021 Поделиться Опубликовано 8 Декабря 2021 @Labadal Ну если бы это не работало то я и не кидал бы это вовсе 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404876
Zander_driver 10 348 Опубликовано 9 Декабря 2021 Поделиться Опубликовано 9 Декабря 2021 13 часов назад, Labadal сказал: похоже на нереализованную идею А коммиты с кодом посмотреть, не судьба? 1 Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1404918
XinnogeN XinnogeN 3 Опубликовано 4 Января 2022 Поделиться Опубликовано 4 Января 2022 Всем доброго времени суток! Есть ли у кого нибудь оригинальные исходники: S.T.A.L.K.E.R. - Lost Alpha DC 1.4007 Final ? Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1408662
NikitosKnyaz 0 Опубликовано 3 Февраля 2022 Поделиться Опубликовано 3 Февраля 2022 кто нибудь знает что нужно изменить в движке чтобы можно было телепортироваться в demo record 1 при нажатии клавиши enter ! как это реализовано в большинство модов!? Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1417925
Moses 0 Опубликовано 10 Февраля 2022 Поделиться Опубликовано 10 Февраля 2022 (изменено) Здравствуйте. В MilkShape и SDK обработал модель самолёта AC-130U. Модель больше вертолёта в 2 раза. При спавне в игру наблюдается обрез модели по длине и ширине (т.е. обрезаны носовая и хвостовая часть, и края крыльев). Понятно что присутствуют ограничения по размерам. Подскажите в каком из файлов движка и в каких параметрах это можно изменить. Спасибо! https://disk.yandex.kz/i/nCSwOg3IDXVbYg https://disk.yandex.kz/i/bCmmzmAIQpjReA Изменено 10 Февраля 2022 пользователем Moses Ссылка на комментарий https://www.amk-team.ru/forum/topic/10339-redaktirovanie-dvizhka-x-ray/page/167/#findComment-1419751
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