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Форумная Барабашка

Техподдержка NS OGSR

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Здесь Вы можете задать свой вопрос по багам и вылетам только ЧИСТОЙ NS OGSR. Не рассматриваются баги и вылеты, если:

    1. Мод загружен со сторонних сайтов;
    2. Установлены дополнительные аддоны и моды. Сторонние паки, правки и ковыряния, вне зависимости от того, в чем они заключаются - не поддерживаются (кроме интерфейсов и худов от @Mecheniy@Mecheniy )! OGSR движок позволяет узнать, стоит ли у игрока что-то левое. Просьба обращаться с проблемами к авторам дополнений;
    3. Вы самостоятельно меняли что-либо в файлах (вне зависимости от того, что именно меняли).


 

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1. Заливаете файлы лога и сейва на файлообменник - Яндекс.Диск, Google Drive, любой другой.

Файл лога находится в [папка с игрой]\_appdata_\logs

2. Заливаете туда же сейв.

Сейвы находятся в [папка с игрой]\_appdata_\savedgames

3. Даёте описание сборки.

 

 

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Я @Форумная Барабашка, я ничего в этом не понимаю.

Установила NS OGSR, скачанный из темы на этом форуме, всякие библиотеки, перезапустилась, зашла в игру, в опции, поставила 1920*1080, включила полный экран.

Полным экран так и не стал.

Тогда я нажала "Выйти". И больше запустить игру не могу, сразу же вылет

 

 

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@AlexLich , выше ссылка на билд OGSR движка, в котором "оторвали" поддержку старых рендеров. Они "устарели и никому не нужны" (c). Дело прежде всего именно в видеокарте. Для игры нужна подержка DX11 - он остался единственным из возможных. Остальные "гуляют лесом"...

В Солянке OGSR в этом отношении ничего не изменилось.

  • Спасибо 1
Ссылка на комментарий

Сколько последняя версия НС кушает? Стабильный вылет на этапе загрузки текстур (имя текстуры на вылетах разное)

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[error]Expression    : 
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 234
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : d:\torrent downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\sky\dark\swtc_dark_17.dds

В последнюю попытку отключил вообще всё, что можно – всё, каждый ползунок в ноль, каждая кнопка off, разрешение 800х600, и даже на самых низких настройках вылетает (и всякие префетчи тоже убрал, разумеется). Я просто не поверю, что НС потребляет больше условной РДР2, которая у меня на средне-высоких ~60 фпс выдает. Не, ну ладно в максимальных настройках, а на минимальных-то? Все драйвера обновлены, все установлено. Я даже в замешательстве, куда копнуть еще, чтобы запустить столь требовательную игру. Прошлые версии спокойно запускались с максимальными настройками. Может, нюансы в новой сборке какие-то, которые не учел? Даже не знаю. Из правок только 2д ПДА и худ, т.е. официальные. Но и без них все равно вылет.

 

Log

GTA 3 MAP X-Ray | NFS U:2 MAP X-Ray | RTCW MAP X-Ray | L2D | Куча раритетных модов на моем облаке — на память о былом.

JNCR — Coming Soon...

i5-10400F / RAM 16GB / GTX 1660 Super / 1TB HDD+256GB SSDm2 / Win 11 PRO x64 / Samsung Curved 27" x2

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@HellRatz На 64 Гб озу ничего не отключал, файл подкачки - 1 Гб (задан жёстко), настройки графики средние (всё по умолчанию), проблем нет.

Ставь файл подкачки гигов 20. Или поставь галку "по выбору системы".

 

Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/RTX 3060 12Гб/HP Z24n G3 - WUXGA/Kingston HyperX Predator (m2) 240Гб + Kingston A2000 1Тб + 4HDD (11Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab

Notebook: Dell Precision 7710/i7-6820HQ/32Гб DDR4 (2х16Гб)/FHD 17,3"/Quadro M4000M 4Гб/ ADATA Legend 960 4Тб + Crucial P3 4Тб/Win10+QtTab

\\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон///

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@Опричник не, это не помогает. Да и сама игра на этапе загрузки съедает 5 гигов, потом крашится (хотя свободно еще с большим запасом). Может, видеопамяти ей мало, но если даже при минимуме из минимумов и разрешении 800х600 мало 6 гигабайт в/п, то, пожалуй, придется пока оставить затею поиграть в новую версию НС.

GTA 3 MAP X-Ray | NFS U:2 MAP X-Ray | RTCW MAP X-Ray | L2D | Куча раритетных модов на моем облаке — на память о былом.

JNCR — Coming Soon...

i5-10400F / RAM 16GB / GTX 1660 Super / 1TB HDD+256GB SSDm2 / Win 11 PRO x64 / Samsung Curved 27" x2

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Вылет при попытке изменить настройки графики. Лог прикладываю.

Изменяю любую настройку графики, жму "Применить" - вылет. Все правки удалил, от имени админа запускал, антивирус отключал.

Попробовал начать новую игру, не изменяя настройки - запускается, работает, выдает 1-2 фпс. Сохранился, попробовал поменять настройки - аналогичный вылет.

Железо - древнее, ОС - Win7

Ссылка на комментарий
02.01.2024 в 05:36, Опричник сказал:

настройки графики средние (всё по умолчанию), проблем нет.

Видео карта у вас какая? Сейчас опять в ТД...и опять все "плывет". ВК rx570 с 4 гигами видеопамяти. Проц интел core I5 ,системной памяти 24 гб.

Сейчас уже думаю о замене видеокарты. 

Win8x64/Core i5 2500k 4,8gz/DDR3 8gb/ AMD hd6970

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@akiverin в подписи конфиг (десктоп).

 

Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/RTX 3060 12Гб/HP Z24n G3 - WUXGA/Kingston HyperX Predator (m2) 240Гб + Kingston A2000 1Тб + 4HDD (11Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab

Notebook: Dell Precision 7710/i7-6820HQ/32Гб DDR4 (2х16Гб)/FHD 17,3"/Quadro M4000M 4Гб/ ADATA Legend 960 4Тб + Crucial P3 4Тб/Win10+QtTab

\\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон///

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Кто знает- помогите. Вылечил Лиса, узнал о Сером, постреляли собак, подхожу за наградой, а получаю 
[error]Expression    : g_uiSpotXml->NavigateToNode(path_base, 0)
[error]Function      : CMapLocation::LoadSpot
[error]File          : F:\games\OGSR\OGSR_Engine_private\ogsr_engine\xrGame\map_location.cpp
[error]Line          : 82
[error]Description   : XML node not found in file map_spots.xml
[error]Arguments     : crlc_big_tr

Спасибо. Вопрос снят.

Изменено пользователем errornature
исправить
Добавлено  Опричник,

Читайте шапку темы и выкладывайте полный лог (под спойлер (кнопка с глазом)).

CORE i5-10400F,2,9GHZ, GeForce GTX 970, Win 10 Pro (x64), ОЗУ-16Gb

 

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в настройках активированы эффекты показанные на скриншоте связанные со шлемом (трещины, капли, размытость) и тп, которые почему то действуют и тогда, когда на персонаже нет никакого снаряжения. через лаунчер проверял целостность и обновления - все на месте.

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 O6s128sFcy8.jpg?size=1920x1080&quality=9

 7fyefKlKhFA.jpg?size=1920x1080&quality=9

 Gn_6Yg9v1C8.jpg?size=1920x1080&quality=9

 8mdF-QU-EtI.jpg?size=1920x1080&quality=9

 

 

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Скажите, что у меня не так. Запускаю лаунчер... Программа успешно загружается... и радует одной единственной активной работающей кнопкой - "Выход". Остальные не активны. При этом в логе пишется нижеследующее:

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13:36 ~ Start location: D:\S.T.A.L.K.E.R. NS OGSR
13:36 ~ Branch: PUBLIC
13:36 ! Global error!
System.Net.Sockets.SocketException (10013): Сделана попытка доступа к сокету методом, запрещенным правами доступа.
   at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
   at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource.GetResult(Int16 token)
   at System.Net.Sockets.Socket.<ConnectAsync>g__WaitForConnectWithCancellation|277_0(AwaitableSocketAsyncEventArgs saea, ValueTask connectTask, CancellationToken cancellationToken)
   at System.Net.Http.HttpConnectionPool.ConnectToTcpHostAsync(String host, Int32 port, HttpRequestMessage initialRequest, Boolean async, CancellationToken cancellationToken)


 

2024.png

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Ноутбук у меня не самый производительный, поэтому сбрасываю разрешение до 1366:768, но при попытке снизить разрешение в последней версии NS OGSR, само окно игры пропорционально сужается. В настройках не нашёл никаких опций включения фуллскрина. Я и свойства прописывал ярлыку игры, и искал какие-либо связанные с разрешением настройки в конфигах, и копался в настройках драйверов ноутбучной встройки, но ничего не сработало. Есть ли ещё какие-то способы растянуть изображение на полный экран?

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Лабиринт, квест "печатка Паука", сразу после перехода из Пещеры ли, перенос телепортатором ли, вылет:
 

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FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 56
[error]Description   : [CScriptEngine::lua_pcall_failed]: ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:3: stack overflow

[2024-01-12 15:35:22.828][ 8088] ********************************************************************************
[2024-01-12 15:35:22.828][ 8088] !![LogStackTrace] Thread: [TTAPI thread 5]
[2024-01-12 15:35:22.945][ 8088] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E637E531], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6367EB2], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E636839A], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E63685AF], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6690411], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->57]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD25C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2CD3209], Fun: [lj_err_msg()] + [9 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->880] + [5 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2D0D06F], Fun: [lj_state_growstack()] + [95 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_state.c-->118] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C95700], Fun: [lj_vm_growstack_f()] + [37 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8A2C9F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6BA9B38], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6B426F7], Fun: [CScriptBinderObjectWrapper::net_Spawn()] + [119 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->27] + [119 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66B94E0], Fun: [CScriptBinder::net_Spawn()] + [44 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_binder.cpp-->82] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E663FA03], Fun: [CGameObject::net_Spawn()] + [4327 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GameObject.cpp-->413]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E667E4A9], Fun: [CPhysicsShellHolder::net_Spawn()] + [237 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp-->54]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66C80F1], Fun: [CEntity::net_Spawn()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Entity.cpp-->222] + [16 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66D1B05], Fun: [CEntityAlive::net_Spawn()] + [53 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\entity_alive.cpp-->228]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E66A109C], Fun: [CCustomMonster::net_Spawn()] + [144 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomMonster.cpp-->614] + [35 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E67C2233], Fun: [CAI_Stalker::net_Spawn()] + [159 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->362] + [33 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6694740], Fun: [CLevel::g_sv_Spawn()] + [568 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->104] + [12 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6695081], Fun: [CLevel::ProcessGameSpawns()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->211]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6347E0B], Fun: [`task_thread_pool::task_thread_pool::submit<`CRenderDevice::on_idle'::`2'::<lambda_1>,void>'::`2'::<lambda_1>::operator()()] + [83 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->291] + [73 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6327A65], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6327A65], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E636A104], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [420 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->388] + [30 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7E6369766], Fun: [std::thread::_Invoke<std::tuple<void (__cdecl task_thread_pool::task_thread_pool::*)(unsigned int),task_thread_pool::task_thread_pool *,unsigned int>,0,1,2>()] + [18 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\thread-->56]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FF8D2EE9363], Fun: [recalloc()] + [163 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8D4B3257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8D56CAA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]
[2024-01-12 15:35:22.945][ 8088] ********************************************************************************

 

 

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 32 Gb DDR4 @ 3900, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 16 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win10 Pro x64

Ссылка на комментарий

Всем хай, такая вот проблема - вылет при начале игры, во время загрузки, и вылет при заходе в игру, когда меняю настройки. Логи вот

Скрытый текст

 

[2024-01-11 22:03:33.580][ 7708] ####################[+MIMALLOC+]####################
[2024-01-11 22:03:33.581][ 7708] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 22:03:33.581][ 7708]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 22:03:33.581][ 7708]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-11 22:03:33.581][ 7708]      reset:     0      
[2024-01-11 22:03:33.581][ 7708]     purged:     0      
[2024-01-11 22:03:33.581][ 7708]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-11 22:03:33.581][ 7708]   segments:     1           1           0           1                                not all freed!
[2024-01-11 22:03:33.581][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]    -cached:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]      pages:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]  -extended:     0      
[2024-01-11 22:03:33.581][ 7708]  -noretire:     0      
[2024-01-11 22:03:33.581][ 7708]      mmaps:     0      
[2024-01-11 22:03:33.581][ 7708]    commits:     1      
[2024-01-11 22:03:33.581][ 7708]     resets:     0      
[2024-01-11 22:03:33.581][ 7708]     purges:     0      
[2024-01-11 22:03:33.581][ 7708]    threads:     0           0           0           0                                ok
[2024-01-11 22:03:33.581][ 7708]   searches:     0.0 avg
[2024-01-11 22:03:33.581][ 7708] numa nodes:     1
[2024-01-11 22:03:33.582][ 7708]    elapsed:     0.121 s
[2024-01-11 22:03:33.582][ 7708]    process: user: 0.078 s, system: 0.125 s, faults: 5639, rss: 16.1 MiB, commit: 44.6 MiB
[2024-01-11 22:03:33.582][ 7708] ####################[-MIMALLOC-]####################
[2024-01-11 22:03:33.582][ 7708] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11
[2024-01-11 22:03:33.583][ 7708] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-11 22:03:33.583][ 7708] * CPU cores: [4], threads: [4]
[2024-01-11 22:03:33.583][ 7708] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 22:03:33.583][ 7708] Initializing File System...
[2024-01-11 22:03:33.583][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846]
[2024-01-11 22:03:33.635][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-11 22:03:33.712][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-11 22:03:33.768][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-11 22:03:33.831][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-11 22:03:33.934][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-11 22:03:34.570][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-11 22:03:35.385][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-11 22:03:35.903][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-11 22:03:35.953][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-11 22:03:36.068][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-11 22:03:36.175][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-11 22:03:36.241][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-11 22:03:36.362][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-11 22:03:36.437][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-11 22:03:36.516][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-11 22:03:36.617][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-11 22:03:36.713][ 7708] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009]
[2024-01-11 22:03:36.716][ 7708] using fs-ltx: [fsgame.ltx]
[2024-01-11 22:03:36.716][ 7708] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-11 22:03:36.716][ 7708]   items: [4]
[2024-01-11 22:03:36.717][ 7708] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-11 22:03:36.718][ 7708]   items: [1]
[2024-01-11 22:03:36.718][ 7708] FS: 80796 files cached, 0Kb memory used.
[2024-01-11 22:03:36.718][ 7708] Init FileSystem 3.135049 sec
[2024-01-11 22:03:36.720][ 7708] ~ Logging initialized. FIle d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_saint_2024-01-11_22-03-36.log.
[2024-01-11 22:03:36.720][ 7708] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18]
[2024-01-11 22:03:36.720][ 7708] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-11 22:03:36.720][ 7708] Working Directory: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-11 22:03:36.720][ 7708] CommandLine: ["d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-11 22:03:36.720][ 7708] Main thread id=0
[2024-01-11 22:03:36.720][ 7708] TTAPI number of threads: [4]
[2024-01-11 22:03:36.721][ 7708] ~ Apply system_mods.ltx...
[2024-01-11 22:03:36.721][ 3616] Pool thread id=2
[2024-01-11 22:03:36.721][ 9312] Pool thread id=1
[2024-01-11 22:03:36.721][ 3648] Pool thread id=4
[2024-01-11 22:03:36.721][ 3604] Pool thread id=3
[2024-01-11 22:03:36.858][ 7708] ~ [InitSettings] duration [137]ms.
[2024-01-11 22:03:36.858][ 7708] [shader_params_export] section found!!!
[2024-01-11 22:03:36.858][ 7708] Initializing Engine...
[2024-01-11 22:03:36.861][ 7708] Starting INPUT device...
[2024-01-11 22:03:36.880][ 7708] --------------------------------------------------------------------------------
[2024-01-11 22:03:36.880][ 7708] ####################[+MIMALLOC+]####################
[2024-01-11 22:03:36.880][ 7708] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 22:03:36.880][ 7708]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 22:03:36.880][ 7708]  committed:    96.7 MiB   132.7 MiB    35.9 MiB    96.7 MiB                          
[2024-01-11 22:03:36.880][ 7708]      reset:     0      
[2024-01-11 22:03:36.880][ 7708]     purged:    35.1 MiB
[2024-01-11 22:03:36.880][ 7708]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2024-01-11 22:03:36.880][ 7708]   segments:     3           3           0           3                                not all freed!
[2024-01-11 22:03:36.880][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:36.880][ 7708]    -cached:     0           0           0           0                                ok
[2024-01-11 22:03:36.880][ 7708]      pages:     0           0         186        -186                                ok
[2024-01-11 22:03:36.880][ 7708] -abandoned:     0           0           0           0                                ok
[2024-01-11 22:03:36.880][ 7708]  -extended:     0      
[2024-01-11 22:03:36.880][ 7708]  -noretire:     0      
[2024-01-11 22:03:36.880][ 7708]      mmaps:     0      
[2024-01-11 22:03:36.880][ 7708]    commits:   353      
[2024-01-11 22:03:36.880][ 7708]     resets:     0      
[2024-01-11 22:03:36.880][ 7708]     purges:    21      
[2024-01-11 22:03:36.880][ 7708]    threads:     4           4           0           4                                not all freed!
[2024-01-11 22:03:36.880][ 7708]   searches:     0.0 avg
[2024-01-11 22:03:36.880][ 7708] numa nodes:     1
[2024-01-11 22:03:36.880][ 7708]    elapsed:     3.419 s
[2024-01-11 22:03:36.880][ 7708]    process: user: 1.062 s, system: 0.156 s, faults: 26243, rss: 87.5 MiB, commit: 108.2 MiB
[2024-01-11 22:03:36.880][ 7708] ####################[-MIMALLOC-]####################
[2024-01-11 22:03:36.880][ 7708] [16328MB] physical memory installed, [13569MB] available, [16] percent of memory in use
[2024-01-11 22:03:36.880][ 7708] PageFile total: [10000MB], free~ [6613MB]
[2024-01-11 22:03:36.880][ 7708] Engine memory usage (Working Set): [87MB], peak: [87MB]
[2024-01-11 22:03:36.880][ 7708] Engine memory usage (Commit Charge): [108MB], peak: [108MB]
[2024-01-11 22:03:36.880][ 7708] --------------------------------------------------------------------------------
[2024-01-11 22:03:36.880][ 7708] * [ D3D ]: textures count [0]
[2024-01-11 22:03:36.880][ 7708] * [ D3D ]: textures[0 K]
[2024-01-11 22:03:36.880][ 7708] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-11 22:03:36.880][ 7708] * [x-ray]: economy: strings[28617 K], smem[0 K]
[2024-01-11 22:03:36.880][ 7708] ~ Load sounds.ltx...
[2024-01-11 22:03:36.880][ 7708] SOUND: OpenAL: enumerate devices...
[2024-01-11 22:03:36.880][ 7708] SOUND: OpenAL: EnumerationExtension Present
[2024-01-11 22:03:36.943][ 7708] devices OpenAL Soft
[2024-01-11 22:03:37.071][ 7708] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-11 22:03:37.517][ 7708] SOUND: OpenAL: All available devices:
[2024-01-11 22:03:37.518][ 7708] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-11 22:03:37.518][ 7708] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-11 22:03:37.518][ 7708] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-11 22:03:37.518][ 7708] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-11 22:03:37.518][ 7708] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-11 22:03:37.518][ 7708] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-11 22:03:37.518][ 7708] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-01-11 22:03:37.518][ 7708] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-01-11 22:03:37.518][ 7708] SOUND: Selected device is OpenAL Soft
[2024-01-11 22:03:37.562][ 7708] [OpenAL] EFX: present
[2024-01-11 22:03:37.562][ 7708] Loading of [sEnvironment.xr]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[0] name=[identity]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[1] name=[default]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[2] name=[bathroom]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[3] name=[mountains]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[4] name=[yard]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[5] name=[room]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[6] name=[plant]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[7] name=[long_corridor]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[8] name=[open_space]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[9] name=[house]
[2024-01-11 22:03:37.562][ 7708] ~ env id=[10] name=[forest]
[2024-01-11 22:03:37.562][ 7708] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-11 22:03:37.563][ 7708] Starting RENDER device...
[2024-01-11 22:03:37.568][ 7708] * Avail GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 22:03:37.568][ 7708] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-11 22:03:37.568][ 7708]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-11 22:03:37.568][ 7708] 
    Dedicated VRAM: 3950 MB (4141875200 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8164 MB (8560744448 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3357 MB (3520593920 bytes)
[2024-01-11 22:03:37.568][ 7708] * Selected GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 22:03:37.749][ 7708] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-11 22:03:37.760][ 7708] *     Texture memory: 3950 M
[2024-01-11 22:03:37.770][ 7708] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 22:03:37.770][ 7708] * GPU vertex cache: unrecognized, 24
[2024-01-11 22:03:37.771][ 7708] * DVB created: 4096K
[2024-01-11 22:03:37.771][ 7708] * DIB created: 512K
[2024-01-11 22:03:37.781][ 7708] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\lightplanesself'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\model_puh'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\model_refl'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xbrainglass'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xglass'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xglass2'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'models\xlens'
[2024-01-11 22:03:37.781][ 7708] ! Version conflict in shader 'selflight_static'
[2024-01-11 22:03:37.784][ 7708] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-11 22:05:49.903][ 7708] * HWDST/PCF supported and used
[2024-01-11 22:05:49.903][ 7708] Export custom shader params...
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [breath_idx]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [breath_size]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [device_inertia]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [gasmask_inertia]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_fade_distance]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_vision_blurring]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [heat_vision_steps]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_color]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_color_old]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pnv_params_old]
[2024-01-11 22:05:49.903][ 7708] Export custom shader param [pp_img_cg]
[2024-01-11 22:05:49.903][ 7708] Export custom shader done!!!
[2024-01-11 22:05:56.315][ 7708] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 22:05:56.315][ 7708] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 22:05:56.328][ 7708] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-11 22:05:56.334][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 22:05:56.334][ 7708] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 22:05:56.378][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-11 22:05:56.427][ 7708] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 22:05:56.427][ 7708] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.529][ 7708] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 22:05:56.826][ 7708] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-11 22:05:56.844][ 7708] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 22:05:56.844][ 7708] get_current_kx()=0.74963396778917
[2024-01-11 22:05:56.844][ 7708] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 22:05:57.018][ 7708] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-11 22:05:57.018][ 7708] Starting engine...
[2024-01-11 22:05:57.018][ 7708] Main thread id=[7708]
[2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-11 22:05:57.264][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-11 22:05:57.264][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-11 22:05:57.264][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-11 22:05:57.265][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-11 22:05:57.265][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-11 22:05:57.266][ 3616] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-11 22:05:57.267][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-11 22:05:57.268][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-11 22:05:57.307][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-11 22:05:57.308][ 3648] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-11 22:05:57.376][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-11 22:05:57.377][ 9312] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-11 22:05:57.462][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-11 22:05:57.462][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-11 22:05:57.463][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-11 22:05:57.463][ 3604] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-11 22:05:57.542][ 7708] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.470 s.]
[2024-01-11 22:05:57.542][ 7708] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.524 s.]
[2024-01-11 22:05:57.586][ 7708] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-11 22:05:57.593][ 7708] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-11 22:05:57.622][ 7708] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-11 22:05:57.633][ 7708] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-11 22:05:57.707][ 7708] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-11 22:06:01.085][ 7708] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-11 22:06:10.359][ 7708] Starting server...
[2024-01-11 22:06:15.824][ 7708] * phase time: 0 ms
[2024-01-11 22:06:15.824][ 7708] * phase cmem: 0 K
[2024-01-11 22:06:15.921][ 7708] Loading objects...
[2024-01-11 22:06:16.001][ 7708] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-01-11 22:06:16.190][ 7708] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:17.507][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:17.624][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:17.872][ 7708] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-01-11 22:06:31.032][ 7708] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-01-11 22:06:31.032][ 7708] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-01-11 22:06:51.361][ 7708] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-01-11 22:07:06.499][ 7708] [IGame_ObjectPool::prefetch] objects prefetching time (373): [50.58 s.]
[2024-01-11 22:07:06.499][ 7708] Loading models...
[2024-01-11 22:07:46.355][ 7708] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-01-11 22:07:47.248][ 7708] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-01-11 22:07:48.364][ 7708] [CModelPool::Prefetch] models prefetching time (397): [41.87 s.]
[2024-01-11 22:07:48.364][ 7708] * [prefetch] time:    92443 ms
[2024-01-11 22:07:48.364][ 7708] * [prefetch] memory:  0Kb
[2024-01-11 22:07:48.365][ 7708] * phase time: 92540 ms
[2024-01-11 22:07:48.365][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:48.378][ 7708] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 22:07:48.378][ 7708] get_current_kx()=0.74963396778917
[2024-01-11 22:07:48.378][ 7708] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 22:07:48.383][ 7708] start_game_callback() start
[2024-01-11 22:07:48.416][ 7708] $game_configs$ content:
[2024-01-11 22:07:48.416][ 7708] $game_scripts$ content:
[2024-01-11 22:07:48.416][ 7708] $game_shaders$ content:
[2024-01-11 22:07:48.416][ 7708] start_game_callback() end
[2024-01-11 22:07:48.416][ 7708] * phase time: 50 ms
[2024-01-11 22:07:48.416][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:48.416][ 7708] * phase time: 0 ms
[2024-01-11 22:07:48.416][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:48.416][ 7708] * Creating new game...
[2024-01-11 22:07:48.417][ 7708] * Loading spawn registry...
[2024-01-11 22:07:49.409][ 7708] Start load of custom waypoints...
[2024-01-11 22:07:49.414][ 7708] Loaded 292 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-01-11 22:07:49.414][ 7708] End load of custom waypoints...
[2024-01-11 22:07:49.415][ 7708] build_story_spawns start...
[2024-01-11 22:07:49.422][ 7708] build_root_spawns start...
[2024-01-11 22:07:49.423][ 7708] process_spawns m_temp0 start...
[2024-01-11 22:07:49.423][ 7708] process_spawns m_temp1 start...
[2024-01-11 22:07:49.423][ 7708] * 15525 spawn points are successfully loaded
[2024-01-11 22:07:49.987][ 7708] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-11 22:07:50.256][ 7708] ~ [zone_mincer_strong] id=4474 offline spawn art [af_mincer_meat]
[2024-01-11 22:07:50.705][ 7708] ~ [zone_gravi_zone_strong] id=12986 offline spawn art [af_vyvert]
[2024-01-11 22:07:50.732][ 7708] ~ [zone_mincer_strong] id=13499 offline spawn art [af_blood]
[2024-01-11 22:07:50.785][ 7708] ~ [zone_sphere_strong] id=14500 offline spawn art [af_electra_sparkler]
[2024-01-11 22:07:50.802][ 7708] ~ [zone_mincer_average] id=14957 offline spawn art [af_mincer_meat]
[2024-01-11 22:07:50.815][ 7708] ~ [zone_mincer_average] id=15158 offline spawn art [af_blood]
[2024-01-11 22:07:50.853][ 7708] ~ [zone_sphere_average] id=15849 offline spawn art [af_electra_flash]
[2024-01-11 22:07:50.853][ 7708] ~ [zone_mincer_average] id=15857 offline spawn art [af_mincer_meat]
[2024-01-11 22:07:50.921][ 7708] ~ [zone_mincer_strong] id=17246 offline spawn art [af_soul]
[2024-01-11 22:07:50.921][ 7708] ~ [zone_mincer_strong] id=17251 offline spawn art [af_blood]
[2024-01-11 22:07:51.287][ 7708] ~~~ db.ver: 7
[2024-01-11 22:07:53.491][ 7708] * Saving spawns...
[2024-01-11 22:07:53.491][ 7708] * Saving objects...
[2024-01-11 22:07:53.529][ 7708] * 25078 objects are successfully saved
[2024-01-11 22:07:53.537][ 7708] * Game all.sav is successfully saved to file 'd:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav'
[2024-01-11 22:07:53.537][ 7708] * New game is successfully created!
[2024-01-11 22:07:53.537][ 7708] * phase time: 5121 ms
[2024-01-11 22:07:53.537][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:53.573][ 7708] # New player created!
[2024-01-11 22:07:53.573][ 7708] * client : connection accepted - <>
[2024-01-11 22:07:53.585][ 7708] * phase time: 47 ms
[2024-01-11 22:07:53.585][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:53.617][ 7708] * phase time: 31 ms
[2024-01-11 22:07:53.617][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:54.835][ 7708] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-11 22:07:54.835][ 7708] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-11 22:07:54.842][ 7708] ~ LevelResources load...
[2024-01-11 22:07:54.842][ 7708] ~ LevelResources - base: 5081, 2846 K
[2024-01-11 22:07:54.842][ 7708] ~ LevelResources - lmap: 0, 0 K
[2024-01-11 22:07:54.842][ 7708] * phase time: 1225 ms
[2024-01-11 22:07:54.842][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:56.013][ 7708] * phase time: 1170 ms
[2024-01-11 22:07:56.013][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:56.014][ 7708] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 22:07:56.098][ 7708] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-11 22:07:56.134][ 7708] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-11 22:07:56.233][ 7708] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 22:07:56.265][ 7708] * [Loading VB] 60327 verts, 1885 Kb
[2024-01-11 22:07:56.333][ 7708] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-11 22:07:56.369][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.410][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.437][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.464][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.497][ 7708] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-11 22:07:56.522][ 7708] * [Loading VB] 46354 verts, 1448 Kb
[2024-01-11 22:07:56.550][ 7708] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-11 22:07:56.589][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.635][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.675][ 7708] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-11 22:07:56.696][ 7708] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-11 22:07:56.715][ 7708] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-11 22:07:56.760][ 7708] * [Loading VB] 53153 verts, 1661 Kb
[2024-01-11 22:07:56.782][ 7708] * [Loading VB] 50229 verts, 1569 Kb
[2024-01-11 22:07:56.817][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.864][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.896][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.925][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.953][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:56.982][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.010][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.105][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.123][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.156][ 7708] * [Loading IB] 670515 indices, 1309 Kb
[2024-01-11 22:07:57.215][ 7708] * [Loading IB] 960834 indices, 1876 Kb
[2024-01-11 22:07:57.244][ 7708] * [Loading VB] 65533 verts, 767 Kb
[2024-01-11 22:07:57.255][ 7708] * [Loading VB] 65533 verts, 767 Kb
[2024-01-11 22:07:57.278][ 7708] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 22:07:57.283][ 7708] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 22:07:57.288][ 7708] * [Loading VB] 65535 verts, 767 Kb
[2024-01-11 22:07:57.311][ 7708] * [Loading VB] 65534 verts, 767 Kb
[2024-01-11 22:07:57.314][ 7708] * [Loading VB] 65528 verts, 767 Kb
[2024-01-11 22:07:57.334][ 7708] * [Loading VB] 16089 verts, 188 Kb
[2024-01-11 22:07:57.335][ 7708] * [Loading VB] 50229 verts, 588 Kb
[2024-01-11 22:07:57.339][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.365][ 7708] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-11 22:07:57.405][ 7708] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-11 22:07:57.435][ 7708] * [Loading IB] 784818 indices, 1532 Kb
[2024-01-11 22:07:57.476][ 7708] * [Loading IB] 1048518 indices, 2047 Kb
[2024-01-11 22:07:57.501][ 7708] * [Loading IB] 411225 indices, 803 Kb
[2024-01-11 22:07:57.512][ 7708] * phase time: 1499 ms
[2024-01-11 22:07:57.512][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:57.570][ 7708] Loaded [18381] models from level.
[2024-01-11 22:07:57.570][ 7708] * phase time: 57 ms
[2024-01-11 22:07:57.570][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:57.740][ 7708] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-11 22:07:57.740][ 7708] * [DETAILS] 48739 v(20), 31842 p
[2024-01-11 22:07:57.740][ 7708] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-01-11 22:07:57.741][ 7708] * phase time: 171 ms
[2024-01-11 22:07:57.742][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:57.742][ 7708]  WARNING: Occlusion map 'd:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-01-11 22:07:57.743][ 7708] ~ LevelResources load completed!
[2024-01-11 22:07:57.743][ 7708] ~ LevelResources - base: 6032, 2846 K
[2024-01-11 22:07:57.743][ 7708] ~ LevelResources - lmap: 21, 0 K
[2024-01-11 22:07:58.650][ 7708] * phase time: 908 ms
[2024-01-11 22:07:58.650][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:58.651][ 7708] * phase time: 0 ms
[2024-01-11 22:07:58.651][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:58.659][ 7708] - Game configuring : Started 
[2024-01-11 22:07:58.688][ 7708] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-11 22:07:58.689][ 7708] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-01-11 22:07:58.689][ 7708] - Game configuring : Finished 
[2024-01-11 22:07:58.844][ 7708] * phase time: 193 ms
[2024-01-11 22:07:58.844][ 7708] * phase cmem: 0 K
[2024-01-11 22:07:58.844][ 7708] PrefetchTextures...
[2024-01-11 22:07:58.844][ 7708] PrefetchTextures completed!
[2024-01-11 22:07:58.844][ 7708] CResourceManager::DeferredUpload [MT] -> START, size = [6145]
[2024-01-11 22:07:58.844][ 7708] CResourceManager::DeferredUpload VRAM usage before:
[2024-01-11 22:07:58.845][ 7708] textures loaded size 2.779472 MB (2914488.000000 bytes)
[2024-01-11 22:07:58.845][ 7708] 
    Dedicated VRAM: 3950 MB (4141875200 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8164 MB (8560744448 bytes)
    CurrentUsage: 459 MB (481710080 bytes)
    Budget: 3357 MB (3520593920 bytes)
[2024-01-11 22:08:06.204][ 9312] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-01-11 22:08:06.241][ 3616] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-01-11 22:08:06.405][ 3604] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-01-11 22:08:07.047][ 9312] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-01-11 22:08:07.047][ 9312] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-01-11 22:08:08.085][ 3604] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-01-11 22:08:13.389][ 3648] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_army]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_bandit]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_csky]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_dolg]
[2024-01-11 22:08:13.392][ 3648] ! Can't find texture [act\act_morthbag_ecolog]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_freedom]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_greh]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_isg]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_killer]
[2024-01-11 22:08:13.393][ 3648] ! Can't find texture [act\act_morthbag_monolith]
[2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_renegade]
[2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_stalker]
[2024-01-11 22:08:13.394][ 3648] ! Can't find texture [act\act_morthbag_zombied]
[2024-01-11 22:08:17.501][ 9312] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-01-11 22:08:17.501][ 9312] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-01-11 22:08:17.502][ 9312] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-01-11 22:08:17.887][ 9312] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-01-11 22:08:18.726][ 9312] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-01-11 22:08:19.507][ 9312] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-01-11 22:08:19.507][ 9312] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-01-11 22:08:22.599][ 3616] ! Fallback to default bump map: [build_details_bump]
[2024-01-11 22:08:22.599][ 3616] ! Fallback to default bump map: [build_details_bump#]
[2024-01-11 22:08:36.973][ 3616] ! Fallback to default bump map: [crete\difmap_bump]
[2024-01-11 22:08:36.973][ 3616] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-01-11 22:09:07.677][ 3648] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-11 22:09:07.751][ 3604] ! Can't find texture [part\part_fitil.1024]
[2024-01-11 22:09:07.752][ 3604] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-11 22:09:08.374][ 3616] ! Can't find texture [pfx\pfx_dist0]
[2024-01-11 22:09:09.569][ 3616] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-11 22:09:10.051][ 3648] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-11 22:09:10.071][ 9312] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-11 22:09:10.106][ 3648] ! Can't find texture [pfx\pfx_grost]
[2024-01-11 22:09:10.192][ 3648] ! Can't find texture [pfx\pfx_laser]
[2024-01-11 22:09:10.453][ 9312] ! Can't find texture [pfx\pfx_list]
[2024-01-11 22:09:10.552][ 3616] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-11 22:09:11.083][ 3604] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-11 22:09:13.192][ 3648] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-01-11 22:09:17.148][ 3616] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-11 22:09:18.028][ 3604] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-11 22:09:18.029][ 3604] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-11 22:09:31.428][ 3648] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-11 22:09:31.428][ 3604] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-01-11 22:09:31.428][ 3648] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-01-11 22:09:31.429][ 9312] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-11 22:09:31.870][ 3648] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-01-11 22:09:32.101][ 3604] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-11 22:09:49.665][ 9312] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-11 22:11:03.482][ 3604] ! Can't find texture [sky_oblaka]
[2024-01-11 22:11:24.193][ 9312] ! Can't find texture [terrain\terrain_escape_puddles_mask]
[2024-01-11 22:11:33.448][ 3604] 
FATAL ERROR

[error]Expression    : Недостаточно ресурсов памяти для завершения операции.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 234
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\ui\ui_icon_equipment_103.dds

[2024-01-11 22:11:33.448][ 3604] ********************************************************************************
[2024-01-11 22:11:33.449][ 3604] !![LogStackTrace] Thread: [TTAPI thread 3]
[2024-01-11 22:11:34.554][ 3604] !!stack trace:
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66BE531]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A7EB2]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A839A]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A84BF]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690A708]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690A4C2]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690BDB2]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E690115E]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E6667A65]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66AA104]
! Module: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6E66A9766]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFAC73F1BB2], Fun: [configthreadlocale()] + [146 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFAC8627344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFAC9C226B1]
[2024-01-11 22:11:34.554][ 3604] ********************************************************************************


второй

[2024-01-11 21:04:34.928][ 9052] ####################[+MIMALLOC+]####################
[2024-01-11 21:04:34.929][ 9052] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 21:04:34.929][ 9052]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 21:04:34.929][ 9052]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-11 21:04:34.929][ 9052]      reset:     0      
[2024-01-11 21:04:34.929][ 9052]     purged:     0      
[2024-01-11 21:04:34.929][ 9052]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-11 21:04:34.929][ 9052]   segments:     1           1           0           1                                not all freed!
[2024-01-11 21:04:34.929][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]    -cached:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]      pages:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]  -extended:     0      
[2024-01-11 21:04:34.929][ 9052]  -noretire:     0      
[2024-01-11 21:04:34.929][ 9052]      mmaps:     0      
[2024-01-11 21:04:34.929][ 9052]    commits:     1      
[2024-01-11 21:04:34.929][ 9052]     resets:     0      
[2024-01-11 21:04:34.929][ 9052]     purges:     0      
[2024-01-11 21:04:34.929][ 9052]    threads:     0           0           0           0                                ok
[2024-01-11 21:04:34.929][ 9052]   searches:     0.0 avg
[2024-01-11 21:04:34.929][ 9052] numa nodes:     1
[2024-01-11 21:04:34.929][ 9052]    elapsed:     0.079 s
[2024-01-11 21:04:34.929][ 9052]    process: user: 0.031 s, system: 0.046 s, faults: 5993, rss: 17.0 MiB, commit: 44.0 MiB
[2024-01-11 21:04:34.929][ 9052] ####################[-MIMALLOC-]####################
[2024-01-11 21:04:34.931][ 9052] * Detected CPU: Intel(R) Core(TM) i3-9100F CPU @ 3.60GHz [GenuineIntel], F6/M158/S11
[2024-01-11 21:04:34.931][ 9052] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2024-01-11 21:04:34.931][ 9052] * CPU cores: [4], threads: [4]
[2024-01-11 21:04:34.931][ 9052] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[2024-01-11 21:04:34.931][ 9052] Initializing File System...
[2024-01-11 21:04:34.932][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20852846]
[2024-01-11 21:04:34.961][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-11 21:04:35.012][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-11 21:04:35.064][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-11 21:04:35.104][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-11 21:04:35.179][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-11 21:04:35.814][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-11 21:04:35.904][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-11 21:04:35.983][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-11 21:04:36.044][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-11 21:04:36.121][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-11 21:04:36.190][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-11 21:04:36.239][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-11 21:04:36.315][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-11 21:04:36.370][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-11 21:04:36.412][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-11 21:04:36.481][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-11 21:04:36.557][ 9052] --Found base arch: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [47486009]
[2024-01-11 21:04:36.560][ 9052] using fs-ltx: [fsgame.ltx]
[2024-01-11 21:04:36.560][ 9052] --Found FS dir: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-11 21:04:36.560][ 9052]   items: [3]
[2024-01-11 21:04:36.561][ 9052] FS: 80788 files cached, 0Kb memory used.
[2024-01-11 21:04:36.561][ 9052] Init FileSystem 1.629464 sec
[2024-01-11 21:04:36.561][ 9052] ~ Logging initialized. FIle d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_saint_2024-01-11_21-04-36.log.
[2024-01-11 21:04:36.561][ 9052] [OGSR Engine (x64)] build date: [Jan 10 2024 09:54:18]
[2024-01-11 21:04:36.561][ 9052] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-11 21:04:36.561][ 9052] Working Directory: [d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-11 21:04:36.561][ 9052] CommandLine: ["d:\Igri\нс\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-01-11 21:04:36.561][ 9052] Main thread id=0
[2024-01-11 21:04:36.562][ 9052] TTAPI number of threads: [4]
[2024-01-11 21:04:36.562][ 9052] ~ Apply system_mods.ltx...
[2024-01-11 21:04:36.562][ 6464] Pool thread id=2
[2024-01-11 21:04:36.562][ 8044] Pool thread id=1
[2024-01-11 21:04:36.562][14376] Pool thread id=4
[2024-01-11 21:04:36.562][ 8364] Pool thread id=3
[2024-01-11 21:04:36.698][ 9052] ~ [InitSettings] duration [136]ms.
[2024-01-11 21:04:36.698][ 9052] [shader_params_export] section found!!!
[2024-01-11 21:04:36.698][ 9052] Initializing Engine...
[2024-01-11 21:04:36.701][ 9052] Starting INPUT device...
[2024-01-11 21:04:36.718][ 9052] --------------------------------------------------------------------------------
[2024-01-11 21:04:36.718][ 9052] ####################[+MIMALLOC+]####################
[2024-01-11 21:04:36.718][ 9052] heap stats:     peak       total       freed     current        unit       count   
[2024-01-11 21:04:36.718][ 9052]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-11 21:04:36.718][ 9052]  committed:    96.7 MiB   133.1 MiB    36.3 MiB    96.7 MiB                          
[2024-01-11 21:04:36.718][ 9052]      reset:     0      
[2024-01-11 21:04:36.718][ 9052]     purged:    35.5 MiB
[2024-01-11 21:04:36.718][ 9052]    touched:    64.2 KiB   192.7 KiB    30.7 MiB   -30.5 MiB                          ok
[2024-01-11 21:04:36.718][ 9052]   segments:     3           3           0           3                                not all freed!
[2024-01-11 21:04:36.718][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:36.718][ 9052]    -cached:     0           0           0           0                                ok
[2024-01-11 21:04:36.718][ 9052]      pages:     0           0         185        -185                                ok
[2024-01-11 21:04:36.718][ 9052] -abandoned:     0           0           0           0                                ok
[2024-01-11 21:04:36.718][ 9052]  -extended:     0      
[2024-01-11 21:04:36.718][ 9052]  -noretire:     0      
[2024-01-11 21:04:36.718][ 9052]      mmaps:     0      
[2024-01-11 21:04:36.718][ 9052]    commits:   351      
[2024-01-11 21:04:36.718][ 9052]     resets:     0      
[2024-01-11 21:04:36.718][ 9052]     purges:    23      
[2024-01-11 21:04:36.718][ 9052]    threads:     4           4           0           4                                not all freed!
[2024-01-11 21:04:36.718][ 9052]   searches:     0.0 avg
[2024-01-11 21:04:36.718][ 9052] numa nodes:     1
[2024-01-11 21:04:36.718][ 9052]    elapsed:     1.868 s
[2024-01-11 21:04:36.718][ 9052]    process: user: 0.968 s, system: 0.156 s, faults: 26645, rss: 89.6 MiB, commit: 108.5 MiB
[2024-01-11 21:04:36.718][ 9052] ####################[-MIMALLOC-]####################
[2024-01-11 21:04:36.718][ 9052] [16328MB] physical memory installed, [8073MB] available, [50] percent of memory in use
[2024-01-11 21:04:36.718][ 9052] PageFile total: [10000MB], free~ [6529MB]
[2024-01-11 21:04:36.718][ 9052] Engine memory usage (Working Set): [89MB], peak: [89MB]
[2024-01-11 21:04:36.718][ 9052] Engine memory usage (Commit Charge): [108MB], peak: [108MB]
[2024-01-11 21:04:36.718][ 9052] --------------------------------------------------------------------------------
[2024-01-11 21:04:36.718][ 9052] * [ D3D ]: textures count [0]
[2024-01-11 21:04:36.718][ 9052] * [ D3D ]: textures[0 K]
[2024-01-11 21:04:36.718][ 9052] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-11 21:04:36.718][ 9052] * [x-ray]: economy: strings[28617 K], smem[0 K]
[2024-01-11 21:04:36.718][ 9052] ~ Load sounds.ltx...
[2024-01-11 21:04:36.718][ 9052] SOUND: OpenAL: enumerate devices...
[2024-01-11 21:04:36.718][ 9052] SOUND: OpenAL: EnumerationExtension Present
[2024-01-11 21:04:36.778][ 9052] devices OpenAL Soft
[2024-01-11 21:04:36.946][ 9052] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-11 21:04:37.278][ 9052] SOUND: OpenAL: All available devices:
[2024-01-11 21:04:37.278][ 9052] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-11 21:04:37.278][ 9052] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-11 21:04:37.278][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-11 21:04:37.278][ 9052] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-11 21:04:37.278][ 9052] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-11 21:04:37.278][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-11 21:04:37.278][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-01-11 21:04:37.278][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-01-11 21:04:37.278][ 9052] SOUND: Selected device is OpenAL Soft
[2024-01-11 21:04:37.305][ 9052] [OpenAL] EFX: present
[2024-01-11 21:04:37.305][ 9052] Loading of [sEnvironment.xr]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[0] name=[identity]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[1] name=[default]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[2] name=[bathroom]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[3] name=[mountains]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[4] name=[yard]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[5] name=[room]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[6] name=[plant]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[7] name=[long_corridor]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[8] name=[open_space]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[9] name=[house]
[2024-01-11 21:04:37.305][ 9052] ~ env id=[10] name=[forest]
[2024-01-11 21:04:37.305][ 9052] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-11 21:04:37.306][ 9052] Starting RENDER device...
[2024-01-11 21:04:37.311][ 9052] * Avail GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 21:04:37.311][ 9052] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-11 21:04:37.311][ 9052]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-11 21:04:37.311][ 9052] 
    Dedicated VRAM: 3950 MB (4141875200 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8164 MB (8560744448 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3357 MB (3520593920 bytes)
[2024-01-11 21:04:37.311][ 9052] * Selected GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[2024-01-11 21:04:37.503][ 9052] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-11 21:04:37.506][ 9052] *     Texture memory: 3950 M
[2024-01-11 21:04:37.517][ 9052] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 21:04:37.517][ 9052] * GPU vertex cache: unrecognized, 24
[2024-01-11 21:04:37.517][ 9052] * DVB created: 4096K
[2024-01-11 21:04:37.517][ 9052] * DIB created: 512K
[2024-01-11 21:04:37.527][ 9052] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\lightplanes_00'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\lightplanesself'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\model_puh'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\model_refl'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xbrainglass'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xdistortcolorlinv'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xglass'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xglass2'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'models\xlens'
[2024-01-11 21:04:37.527][ 9052] ! Version conflict in shader 'selflight_static'
[2024-01-11 21:04:37.530][ 9052] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-11 21:05:37.732][ 9052] * HWDST/PCF supported and used
[2024-01-11 21:05:37.732][ 9052] Export custom shader params...
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [breath_idx]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [breath_size]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [device_inertia]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [gasmask_inertia]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_fade_distance]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_vision_blurring]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [heat_vision_steps]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_color]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_color_old]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pnv_params_old]
[2024-01-11 21:05:37.732][ 9052] Export custom shader param [pp_img_cg]
[2024-01-11 21:05:37.732][ 9052] Export custom shader done!!!
[2024-01-11 21:05:43.815][ 9052] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 21:05:43.815][ 9052] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx]
[2024-01-11 21:05:43.828][ 9052] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-11 21:05:43.834][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 21:05:43.834][ 9052] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-11 21:05:43.875][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-11 21:05:43.922][ 9052] Load [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 21:05:43.922][ 9052] cop format used for file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.013][ 9052] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-11 21:05:44.287][ 9052] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-11 21:05:44.302][ 9052] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-11 21:05:44.302][ 9052] get_current_kx()=0.74963396778917
[2024-01-11 21:05:44.302][ 9052] full_name=d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-11 21:05:44.459][ 9052] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-11 21:05:44.459][ 9052] Starting engine...
[2024-01-11 21:05:44.459][ 9052] Main thread id=[9052]
[2024-01-11 21:05:44.631][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-11 21:05:44.631][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-11 21:05:44.632][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-11 21:05:44.632][14376] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-11 21:05:44.633][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-11 21:05:44.633][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-11 21:05:44.633][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-11 21:05:44.633][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-11 21:05:44.634][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-11 21:05:44.634][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-11 21:05:44.634][ 8364] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-11 21:05:44.651][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-11 21:05:44.651][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-11 21:05:44.652][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-11 21:05:44.672][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-11 21:05:44.673][ 6464] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-11 21:05:44.739][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-11 21:05:44.740][ 8044] ! Invalid ogg-comment version, file: [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-11 21:05:44.798][ 9052] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.291 s.]
[2024-01-11 21:05:44.798][ 9052] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.339 s.]
[2024-01-11 21:05:44.833][ 9052] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-11 21:05:44.839][ 9052] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-11 21:05:44.867][ 9052] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-11 21:05:44.878][ 9052] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-11 21:05:44.945][ 9052] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-11 21:05:46.346][ 9052] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-11 21:05:48.005][ 9052] ! Can't find texture [ui_white_rect]
[2024-01-11 21:05:52.244][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"...
[2024-01-11 21:05:52.244][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded.
[2024-01-11 21:06:29.439][ 9052] Executing config-script "d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"...
[2024-01-11 21:06:29.439][ 9052] [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded.
[2024-01-11 21:06:29.439][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-01-11 21:06:29.439][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-01-11 21:06:29.461][ 9052] * DVB created: 4096K
[2024-01-11 21:06:29.462][ 9052] * DIB created: 512K
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: textures  : 3218
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: rtargets  : 38
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: vs        : 28
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: ps        : 74
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: dcl       : 13
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: states    : 59
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: tex_list  : 1319
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: matrices  : 0
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: lst_constants: 0
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_passes  : 1680
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_elements: 1680
[2024-01-11 21:06:35.076][ 9052] * RM_Dump: v_shaders : 932
[2024-01-11 21:06:35.076][ 9052] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-11 21:06:35.076][ 9052] * GPU vertex cache: unrecognized, 24
[2024-01-11 21:06:35.076][ 9052] *** RESET [0 ms]
[2024-01-11 21:06:35.099][ 9052] Config-file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-01-11 21:06:35.411][ 9052] * MEMORY USAGE: 0 K
[2024-01-11 21:06:35.411][ 9052] * End of synchronization A[1] R[1]
[2024-01-11 21:06:37.984][ 9052] [CInput::~CInput] refCount of [pDI]: [1]
[2024-01-11 21:06:38.019][ 9052] Config-file [d:\igri\нс\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-01-11 21:06:38.038][ 9052] Destroying Direct3D...
[2024-01-11 21:06:38.038][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-01-11 21:06:38.038][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: textures  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: rtargets  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: vs        : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: ps        : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: dcl       : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: states    : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: tex_list  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: matrices  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: lst_constants: 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_passes  : 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_elements: 0
[2024-01-11 21:06:38.049][ 9052] * RM_Dump: v_shaders : 0
[2024-01-11 21:06:38.050][ 9052] [CHW::DestroyDevice] refCount of [m_pSwapChain]: [1]
[2024-01-11 21:06:38.050][ 9052] [CHW::DestroyDevice] refCount of [HW.pDevice]: [1]
[2024-01-11 21:06:38.074][ 9052] [CHW::DestroyD3D] refCount of [m_pAdapter]: [1]
[2024-01-11 21:06:38.074][ 9052] [CHW::DestroyD3D] refCount of [pFactory]: [1]
[2024-01-11 21:06:38.081][ 9052] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-01-11 21:06:38.081][ 9052] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries

 

 

Добавлено  Купер,

Правила форума, п. 2.9 (большой текст без спойлера).
Для сообщений большого размера используйте, пожалуйста, спойлеры.

Ссылка на комментарий

Приветствую. Не могу никак предполагать в чём причина проблемы, но при нажатии на этот предмет (фото закреплено), или при попытке через Шифт посмотреть информацию о нём, происходит вылет всегда - без исключений. Предмет этот рандомно-редко может появляться у НПС в инвентаре. Больше я его нигде не видел. Версия Солянки последняя, проверки и обновления выполнены. dRyTIl9FKC4.jpg?size=485x537&quality=96&

Изменено пользователем Uncodu
Добавление нужной информации.
  • Согласен 2
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После сегодняшнего обновления лог вылета изменился. Но толку всё равно нет - Лабиринт недоступен.
Кусок лога:
 

Скрытый текст

[2024-01-14 12:29:30.857][ 9896] !!****************************[ABORT]*********************************
[2024-01-14 12:29:30.857][ 9896] stack traceback:
    d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\_g.script:207: in function 'abort'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:3: in function 'abort'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:700: in function 'activate_by_section'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_logic.script:1417: in function 'initialize_obj'
    ...s\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_gulag.script:1219: in function 'setup_gulag_and_logic_on_spawn'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_motivator.script:222: in function <...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_motivator.script:70>
[2024-01-14 12:29:30.858][ 9896] xr_logic: activate_by_section, invalid section: ['walker'], ('userdata[avu_shade]')
[2024-01-14 12:29:30.858][ 9896] !!********************************************************************
[2024-01-14 12:29:30.858][ 9896] ABORT
[2024-01-14 12:29:30.858][ 9896] 

 

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 32 Gb DDR4 @ 3900, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 16 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win10 Pro x64

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На Свалке у НПС Жора Фактор сегодня впервые увидел в магазинном инвентаре гитару и захотел купить, но после нажатия на неё (как и в случае с предметом, о котором я написал выше) произошёл вылет. Перезашёл в игру - и этой гитары у НПС в инвентаре не было, она по непонятной причине исчезла.

Ссылка на комментарий

Граждане, прошу прощения, может что-то не понимаю. При покупке биорадара у Сахарова, на экране ничего не проявляется... Как будто биорадара нет. Как его увидеть то?

Ссылка на комментарий
23 часа назад, Ykly сказал:

на экране ничего не проявляется

 

Он на миникарте и надо части монстров в него вкладывать чтоб монстры видны были

Ссылка на комментарий

BZ2XwCNa2jw.jpg?size=276x348&quality=96&Ещё одна ситуация связанная с вылетом игры при попытке нажать на предмет или изучить его через шифт. Это касается болта, что можно обнаружить только в ящике, который после боя на арене, на карте Бар, появляется среди всего моего основного схрона. После того, как при нажатии на Х я забираю все вещи из ящика, то в инвентаре этот болт не появляется, его там обнаружить возможности нет. Опять же, основное место спавна такого лаганутого болта - это ящик рядом со входом на арену.

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Обнаружилась ошибка в квесте Прапора на щупальца кровососа. При появлении в инвентаре 3х собачьих хвостов приходит сообщение о выполнении. Сдать квест, разумеется, нельзя - Прапор берет щупальца, а не хвосты. Надо бы поправить...

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 32 Gb DDR4 @ 3900, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 16 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win10 Pro x64

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