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ns ogsr NS OGSR: Обсуждение и прохождение


D1mon

Рекомендуемые сообщения

Приветствую !  Квест с Оленем не доделан ? На Болотах пришло смс  от Захара , но он зараза молчит , в пда тож записей не каких нету .

ключ взял, а телепорт все равно не пропадает

1 час назад, Blum сказал:

@Regina228pro Вроде по квесту фотографа(возможно другой перс дает задание) нужно найти ключ-карту в ложбине, где топтуны и псы живут..

 

@Regina228pro Ты уже тут не первый, у кого телепорт завис..Несколько дней назад жаловался чел на такое же...Выложил сохранку...Я пробовал...Получается вылет при взятии карты...Причем вылет странный..(а у него все проходит, но отключения телепорта нет)..(Нужно пробовать на время взятия ключа удалить все дополнения-правки и если не поможет, то к разрабам)...В некоторых случаях взятие проходит и игра продолжается, но квест не срабатывает..Может и у вас тоже самое

Можно попробовать вернуться к моменту входа на НЗ(со свалки)

С этим вылетом лучше разбираться разработчикам...

ЗЫ

Сейчас взял и еще раз загрузил сохранку Nomad64..Даже не стал брать ключ, подумал сначала прыгнуть в телепорт на всякий случай, а потом уже взять ключ.

Отошел немного к озеру и тот же вылет....

Скрытый текст

 


[2025-04-07 22:43:43.541][ 5156] ####################[+MIMALLOC+]####################
[2025-04-07 22:43:43.551][ 5156] heap stats:     peak       total       freed     current        unit       count   
[2025-04-07 22:43:43.551][ 5156]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-04-07 22:43:43.551][ 5156]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2025-04-07 22:43:43.551][ 5156]      reset:     0      
[2025-04-07 22:43:43.551][ 5156]     purged:     0      
[2025-04-07 22:43:43.551][ 5156]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2025-04-07 22:43:43.551][ 5156]   segments:     1           1           0           1                                not all freed!
[2025-04-07 22:43:43.551][ 5156] -abandoned:     0           0           0           0                                ok
[2025-04-07 22:43:43.551][ 5156]    -cached:     0           0           0           0                                ok
[2025-04-07 22:43:43.551][ 5156]      pages:     0           0           0           0                                ok
[2025-04-07 22:43:43.551][ 5156] -abandoned:     0           0           0           0                                ok
[2025-04-07 22:43:43.551][ 5156]  -extended:     0      
[2025-04-07 22:43:43.551][ 5156]  -noretire:     0      
[2025-04-07 22:43:43.551][ 5156]      mmaps:     0      
[2025-04-07 22:43:43.551][ 5156]    commits:     1      
[2025-04-07 22:43:43.551][ 5156]     resets:     0      
[2025-04-07 22:43:43.551][ 5156]     purges:     0      
[2025-04-07 22:43:43.551][ 5156]    threads:     0           0           0           0                                ok
[2025-04-07 22:43:43.551][ 5156]   searches:     0.0 avg
[2025-04-07 22:43:43.551][ 5156] numa nodes:     1
[2025-04-07 22:43:43.551][ 5156]    elapsed:     0.068 s
[2025-04-07 22:43:43.551][ 5156]    process: user: 0.046 s, system: 0.062 s, faults: 3581, rss: 12.5 MiB, commit: 41.8 MiB
[2025-04-07 22:43:43.551][ 5156] ####################[-MIMALLOC-]####################
[2025-04-07 22:43:43.551][ 5156] * Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M158/S10
[2025-04-07 22:43:43.551][ 5156] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2025-04-07 22:43:43.551][ 5156] * CPU cores: [6], threads: [6]
[2025-04-07 22:43:43.551][ 5156] * CPU0 current freq: 1682 MHz, max freq: 2901 MHz
[2025-04-07 22:43:43.551][ 5156] * CPU1 current freq: 1682 MHz, max freq: 2901 MHz
[2025-04-07 22:43:43.551][ 5156] * CPU2 current freq: 1682 MHz, max freq: 2901 MHz
[2025-04-07 22:43:43.551][ 5156] * CPU3 current freq: 1682 MHz, max freq: 2901 MHz
[2025-04-07 22:43:43.551][ 5156] * CPU4 current freq: 1682 MHz, max freq: 2901 MHz
[2025-04-07 22:43:43.551][ 5156] * CPU5 current freq: 1682 MHz, max freq: 2901 MHz
[2025-04-07 22:43:43.551][ 5156] Initializing File System...
[2025-04-07 22:43:43.551][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_configs], size: [20864893]
[2025-04-07 22:43:43.595][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_levels_1], size: [2023309020]
[2025-04-07 22:43:43.608][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_levels_2], size: [1992370531]
[2025-04-07 22:43:43.619][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_levels_3], size: [536778412]
[2025-04-07 22:43:43.624][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_meshes], size: [1006063948]
[2025-04-07 22:43:43.658][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2025-04-07 22:43:44.084][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_sounds_2], size: [151320415]
[2025-04-07 22:43:44.125][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_1], size: [1992383613]
[2025-04-07 22:43:44.160][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_10], size: [616468143]
[2025-04-07 22:43:44.177][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_2], size: [1994357594]
[2025-04-07 22:43:44.202][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_3], size: [1992951901]
[2025-04-07 22:43:44.233][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_4], size: [1993060018]
[2025-04-07 22:43:44.263][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_5], size: [1993494420]
[2025-04-07 22:43:44.293][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_6], size: [1994174328]
[2025-04-07 22:43:44.323][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_7], size: [1992412432]
[2025-04-07 22:43:44.343][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_8], size: [1992839936]
[2025-04-07 22:43:44.372][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_base_textures_9], size: [1992669142]
[2025-04-07 22:43:44.401][ 5156] --Found base arch: [d:\gameswin\nsogsr\gamedata.db_patch], size: [222632773]
[2025-04-07 22:43:44.406][ 5156] using fs-ltx: [fsgame.ltx]
[2025-04-07 22:43:44.407][ 5156] --Found FS dir: [d:\gameswin\nsogsr\_appdata_\]
[2025-04-07 22:43:44.407][ 5156]   items: [7]
[2025-04-07 22:43:44.532][ 5156] --Found FS dir: [d:\gameswin\nsogsr\gamedata\]
[2025-04-07 22:43:44.532][ 5156]   items: [3]
[2025-04-07 22:43:44.534][ 5156] --Found FS dir: [d:\gameswin\nsogsr\gamedata\anims\]
[2025-04-07 22:43:44.534][ 5156]   items: [1]
[2025-04-07 22:43:44.534][ 5156] --Found FS dir: [d:\gameswin\nsogsr\gamedata\scripts\]
[2025-04-07 22:43:44.534][ 5156]   items: [10]
[2025-04-07 22:43:44.534][ 5156] --Found FS dir: [d:\gameswin\nsogsr\gamedata\configs\]
[2025-04-07 22:43:44.534][ 5156]   items: [8]
[2025-04-07 22:43:44.534][ 5156] --Found FS dir: [d:\gameswin\nsogsr\_appdata_\savedgames\]
[2025-04-07 22:43:44.536][ 5156]   items: [666]
[2025-04-07 22:43:44.537][ 5156] FS: 82499 files cached, 0Kb memory used.
[2025-04-07 22:43:44.537][ 5156] Init FileSystem 0.980702 sec
[2025-04-07 22:43:44.537][ 5156] ~ Logging initialized. FIle d:\gameswin\nsogsr\_appdata_\logs\xray_igor_2025-04-07_22-43-44.log.
[2025-04-07 22:43:44.537][ 5156] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2025-04-07 22:43:44.537][ 5156] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2025-04-07 22:43:44.537][ 5156] Working Directory: [D:\GamesWin\NSOGSR\bin_x64]
[2025-04-07 22:43:44.537][ 5156] CommandLine: ["D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe" ]
[2025-04-07 22:43:44.537][ 5156] Main thread id=0
[2025-04-07 22:43:44.540][ 2692] Pool thread id=1
[2025-04-07 22:43:44.540][ 9124] Pool thread id=2
[2025-04-07 22:43:44.540][ 6824] Pool thread id=3
[2025-04-07 22:43:44.541][ 9692] Pool thread id=4
[2025-04-07 22:43:44.541][ 5156] TTAPI number of threads: [6]
[2025-04-07 22:43:44.541][ 7892] Pool thread id=5
[2025-04-07 22:43:44.541][ 3292] Pool thread id=6
[2025-04-07 22:43:44.541][ 5156] ~ Apply system_mods.ltx...
[2025-04-07 22:43:44.687][ 5156] ~ [InitSettings] duration [146]ms.
[2025-04-07 22:43:44.687][ 5156] [shader_params_export] section found!!!
[2025-04-07 22:43:44.687][ 5156] Initializing Engine...
[2025-04-07 22:43:44.688][ 5156] Starting INPUT device...
[2025-04-07 22:43:44.704][ 5156] --------------------------------------------------------------------------------
[2025-04-07 22:43:44.704][ 5156] ####################[+MIMALLOC+]####################
[2025-04-07 22:43:44.704][ 5156] heap stats:     peak       total       freed     current        unit       count   
[2025-04-07 22:43:44.704][ 5156]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2025-04-07 22:43:44.704][ 5156]  committed:    97.1 MiB   126.8 MiB    29.6 MiB    97.1 MiB                          
[2025-04-07 22:43:44.704][ 5156]      reset:     0      
[2025-04-07 22:43:44.704][ 5156]     purged:    29.3 MiB
[2025-04-07 22:43:44.704][ 5156]    touched:    64.2 KiB   192.7 KiB   139.8 MiB  -139.6 MiB                          ok
[2025-04-07 22:43:44.704][ 5156]   segments:     3           3           0           3                                not all freed!
[2025-04-07 22:43:44.704][ 5156] -abandoned:     0           0           0           0                                ok
[2025-04-07 22:43:44.704][ 5156]    -cached:     0           0           0           0                                ok
[2025-04-07 22:43:44.704][ 5156]      pages:     0           0         477        -477                                ok
[2025-04-07 22:43:44.704][ 5156] -abandoned:     0           0           0           0                                ok
[2025-04-07 22:43:44.704][ 5156]  -extended:     0      
[2025-04-07 22:43:44.704][ 5156]  -noretire:     0      
[2025-04-07 22:43:44.704][ 5156]      mmaps:     0      
[2025-04-07 22:43:44.704][ 5156]    commits:   315      
[2025-04-07 22:43:44.704][ 5156]     resets:     0      
[2025-04-07 22:43:44.704][ 5156]     purges:    13      
[2025-04-07 22:43:44.704][ 5156]    threads:     6           6           0           6                                not all freed!
[2025-04-07 22:43:44.704][ 5156]   searches:     0.0 avg
[2025-04-07 22:43:44.704][ 5156] numa nodes:     1
[2025-04-07 22:43:44.704][ 5156]    elapsed:     1.221 s
[2025-04-07 22:43:44.704][ 5156]    process: user: 0.982 s, system: 0.124 s, faults: 25198, rss: 85.5 MiB, commit: 106.6 MiB
[2025-04-07 22:43:44.704][ 5156] ####################[-MIMALLOC-]####################
[2025-04-07 22:43:44.704][ 5156] [16320MB] physical memory installed, [11065MB] available, [32] percent of memory in use
[2025-04-07 22:43:44.704][ 5156] PageFile total: [16319MB], free~ [6275MB]
[2025-04-07 22:43:44.704][ 5156] Engine memory usage (Working Set): [85MB], peak: [85MB]
[2025-04-07 22:43:44.704][ 5156] Engine memory usage (Commit Charge): [106MB], peak: [106MB]
[2025-04-07 22:43:44.704][ 5156] --------------------------------------------------------------------------------
[2025-04-07 22:43:44.704][ 5156] * [ D3D ]: textures count [0]
[2025-04-07 22:43:44.704][ 5156] * [ D3D ]: textures[0 K]
[2025-04-07 22:43:44.704][ 5156] * [x-ray]: process heap[0 K], render[0 K]
[2025-04-07 22:43:44.704][ 5156] * [x-ray]: economy: strings[29186 K], smem[0 K]
[2025-04-07 22:43:44.705][ 5156] ~ Load sounds.ltx...
[2025-04-07 22:43:44.705][ 5156] SOUND: OpenAL: enumerate devices...
[2025-04-07 22:43:44.998][ 5156] SOUND: OpenAL: Default sound device name is [Динамики (SADES Dazzle)]
[2025-04-07 22:43:44.998][ 5156] SOUND: OpenAL: All available devices:
[2025-04-07 22:43:44.998][ 5156] 1. Динамики (SADES Dazzle) (full name [OpenAL Soft on Динамики (SADES Dazzle)]). al_soft [1]
[2025-04-07 22:43:44.998][ 5156] 2. Динамики (Realtek High Definition Audio) (full name [OpenAL Soft on Динамики (Realtek High Definition Audio)]). al_soft [1]
[2025-04-07 22:43:44.998][ 5156] 3. Realtek Digital Output (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]). al_soft [1]
[2025-04-07 22:43:44.998][ 5156] Executing config-script "d:\gameswin\nsogsr\gamedata\configs\default_controls.ltx"...
[2025-04-07 22:43:44.998][ 5156] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-04-07 22:43:44.998][ 5156] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-04-07 22:43:44.998][ 5156] [d:\gameswin\nsogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-04-07 22:43:44.998][ 5156] Executing config-script "user.ltx"...
[2025-04-07 22:43:44.999][ 5156] Executing config-script "d:\gameswin\nsogsr\gamedata\configs\rspec_default.ltx"...
[2025-04-07 22:43:44.999][ 5156] ~ Invalid syntax in call to 'snd_device'
[2025-04-07 22:43:44.999][ 5156] ~ Valid arguments: Динамики (SADES Dazzle)/Динамики (Realtek High Definition Audio)/Realtek Digital Output (Realtek High Definition Audio)
[2025-04-07 22:43:44.999][ 5156] [d:\gameswin\nsogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2025-04-07 22:43:44.999][ 5156] Executing config-script "d:\gameswin\nsogsr\gamedata\configs\default_controls.ltx"...
[2025-04-07 22:43:44.999][ 5156] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2025-04-07 22:43:44.999][ 5156] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2025-04-07 22:43:44.999][ 5156] [d:\gameswin\nsogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2025-04-07 22:43:44.999][ 5156] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2025-04-07 22:43:44.999][ 5156] ~ Valid arguments: float value in range [0.10000,0.90000]
[2025-04-07 22:43:45.000][ 5156] [d:\gameswin\nsogsr\_appdata_\user.ltx] successfully loaded.
[2025-04-07 22:43:45.000][ 5156] SOUND: Selected device is [Динамики (SADES Dazzle)]
[2025-04-07 22:43:45.017][ 5156] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2025-04-07 22:43:45.018][ 5156] [OpenAL] EFX: present
[2025-04-07 22:43:45.018][ 5156] Loading of [senvironment.xr]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[0] name=[identity]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[1] name=[default]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[2] name=[bathroom]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[3] name=[mountains]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[4] name=[yard]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[5] name=[room]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[6] name=[plant]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[7] name=[long_corridor]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[8] name=[open_space]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[9] name=[house]
[2025-04-07 22:43:45.019][ 5156] ~ env id=[10] name=[forest]
[2025-04-07 22:43:45.019][ 5156] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2025-04-07 22:43:45.021][ 5156] Starting RENDER device...
[2025-04-07 22:43:45.027][ 5156] * Avail GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2025-04-07 22:43:45.029][ 5156]  !CHW::CreateD3D() use EnumAdapters1(0)
[2025-04-07 22:43:45.029][ 5156] * Selected GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2025-04-07 22:43:45.839][ 5156] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2025-04-07 22:43:45.845][ 5156] *     Texture memory: 5983 M
[2025-04-07 22:43:46.035][ 5156] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2025-04-07 22:43:46.035][ 5156] * GPU vertex cache: unrecognized, 24
[2025-04-07 22:43:46.037][ 5156] * DVB created: 4096K
[2025-04-07 22:43:46.037][ 5156] * DIB created: 512K
[2025-04-07 22:43:46.065][ 5156] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2025-04-07 22:43:46.071][ 5156] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2025-04-07 22:43:47.584][ 5156] * HWDST/PCF supported and used
[2025-04-07 22:43:47.584][ 5156] Export custom shader params...
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [breath_idx]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [breath_size]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [device_inertia]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [gasmask_inertia]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [heat_fade_distance]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [heat_vision_blurring]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [heat_vision_steps]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [pnv_color]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [pnv_color_old]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [pnv_params_old]
[2025-04-07 22:43:47.584][ 5156] Export custom shader param [pp_img_cg]
[2025-04-07 22:43:47.584][ 5156] Export custom shader done!!!
[2025-04-07 22:43:47.690][ 5156] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2025-04-07 22:43:47.703][ 5156] Load [d:\gameswin\nsogsr\gamedata\particles_1_cop.xr]
[2025-04-07 22:43:47.703][ 5156] cop format used for file [d:\gameswin\nsogsr\gamedata\particles_1_cop.xr]
[2025-04-07 22:43:47.772][ 5156] Load [d:\gameswin\nsogsr\gamedata\particles_2.xr]
[2025-04-07 22:43:47.840][ 5156] Load [d:\gameswin\nsogsr\gamedata\particles_3_cop.xr]
[2025-04-07 22:43:47.840][ 5156] cop format used for file [d:\gameswin\nsogsr\gamedata\particles_3_cop.xr]
[2025-04-07 22:43:47.902][ 5156] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2025-04-07 22:43:47.902][ 5156] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2025-04-07 22:43:47.902][ 5156] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2025-04-07 22:43:47.902][ 5156] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-04-07 22:43:47.902][ 5156] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2025-04-07 22:43:48.143][ 5156] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2025-04-07 22:43:48.190][ 5156] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-04-07 22:43:48.191][ 5156] get_current_kx()=0.75
[2025-04-07 22:43:48.192][ 5156] full_name=d:\gameswin\nsogsr\_appdata_\ns_settings.ltx
[2025-04-07 22:43:48.213][ 5156] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2025-04-07 22:43:48.213][ 5156] OS Version major: 6 minor: 1, build: 7601. Server OS: no
[2025-04-07 22:43:48.213][ 5156] Starting engine...
[2025-04-07 22:43:48.213][ 5156] Main thread id=[5156]
[2025-04-07 22:43:48.256][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2025-04-07 22:43:48.256][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2025-04-07 22:43:48.256][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2025-04-07 22:43:48.256][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2025-04-07 22:43:48.256][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2025-04-07 22:43:48.256][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2025-04-07 22:43:48.257][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2025-04-07 22:43:48.257][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2025-04-07 22:43:48.257][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2025-04-07 22:43:48.257][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2025-04-07 22:43:48.257][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2025-04-07 22:43:48.257][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2025-04-07 22:43:48.258][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2025-04-07 22:43:48.258][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2025-04-07 22:43:48.258][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2025-04-07 22:43:48.258][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2025-04-07 22:43:48.258][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2025-04-07 22:43:48.259][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2025-04-07 22:43:48.259][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2025-04-07 22:43:48.259][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2025-04-07 22:43:48.259][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2025-04-07 22:43:48.259][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2025-04-07 22:43:48.260][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2025-04-07 22:43:48.260][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2025-04-07 22:43:48.260][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2025-04-07 22:43:48.261][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2025-04-07 22:43:48.261][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2025-04-07 22:43:48.261][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2025-04-07 22:43:48.263][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2025-04-07 22:43:48.263][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2025-04-07 22:43:48.264][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2025-04-07 22:43:48.264][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2025-04-07 22:43:48.264][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2025-04-07 22:43:48.264][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2025-04-07 22:43:48.269][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2025-04-07 22:43:48.270][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2025-04-07 22:43:48.271][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2025-04-07 22:43:48.272][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2025-04-07 22:43:48.273][ 5156] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.026 s.]
[2025-04-07 22:43:48.273][ 5156] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.058 s.]
[2025-04-07 22:43:48.315][ 5156] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2025-04-07 22:43:48.324][ 5156] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2025-04-07 22:43:48.358][ 5156] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2025-04-07 22:43:48.372][ 5156] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2025-04-07 22:43:48.445][ 5156] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2025-04-07 22:43:49.143][ 5156] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2025-04-07 22:43:52.339][ 5156] [rescan_physical_path] files count before: [82499]
[2025-04-07 22:43:52.382][ 5156] [rescan_physical_path] files count after: [82499]
[2025-04-07 22:44:02.173][ 5156] Starting server...
[2025-04-07 22:44:02.230][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2025-04-07 22:44:02.610][ 5156] * phase time: 0 ms
[2025-04-07 22:44:02.610][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:02.615][ 5156] Loading objects...
[2025-04-07 22:44:02.619][ 5156] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2025-04-07 22:44:02.634][ 5156] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2025-04-07 22:44:02.691][ 5156] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-04-07 22:44:02.698][ 5156] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-04-07 22:44:02.715][ 5156] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2025-04-07 22:44:03.330][ 5156] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2025-04-07 22:44:03.330][ 5156] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2025-04-07 22:44:04.467][ 5156] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2025-04-07 22:44:05.371][ 5156] [IGame_ObjectPool::prefetch] objects prefetching time (373): [2.76 s.]
[2025-04-07 22:44:05.371][ 5156] Loading models...
[2025-04-07 22:44:05.416][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecolog.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecolog...
[2025-04-07 22:44:06.193][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_seva.ltx] for dynamics\weapons\wpn_hand\wpn_hand_seva...
[2025-04-07 22:44:07.128][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_merc.ltx] for dynamics\weapons\wpn_hand\wpn_hand_merc...
[2025-04-07 22:44:07.870][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit...
[2025-04-07 22:44:07.893][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_exo...
[2025-04-07 22:44:07.914][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_bandit_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_bandit_light...
[2025-04-07 22:44:07.945][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_brown.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_brown...
[2025-04-07 22:44:07.965][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cloak_leather.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cloak_leather...
[2025-04-07 22:44:07.972][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_cs_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_cs_heavy...
[2025-04-07 22:44:07.989][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg...
[2025-04-07 22:44:08.001][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_dolg_heavy...
[2025-04-07 22:44:08.063][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m.ltx] for dynamics\weapons\wpn_hand\wpn_hand_ecologist_ssp99m...
[2025-04-07 22:44:08.095][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo...
[2025-04-07 22:44:08.110][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_dolg.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_dolg...
[2025-04-07 22:44:08.139][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_free.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_free...
[2025-04-07 22:44:08.155][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_kill.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_kill...
[2025-04-07 22:44:08.170][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...
[2025-04-07 22:44:08.298][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military...
[2025-04-07 22:44:08.314][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_military_exo.ltx] for dynamics\weapons\wpn_hand\wpn_hand_military_exo...
[2025-04-07 22:44:08.353][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith...
[2025-04-07 22:44:08.365][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_monolith_scientific...
[2025-04-07 22:44:08.379][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_novice.ltx] for dynamics\weapons\wpn_hand\wpn_hand_novice...
[2025-04-07 22:44:08.427][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_specops.ltx] for dynamics\weapons\wpn_hand\wpn_hand_specops...
[2025-04-07 22:44:08.436][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_scientific...
[2025-04-07 22:44:08.445][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_stalker.ltx] for dynamics\weapons\wpn_hand\wpn_hand_stalker...
[2025-04-07 22:44:08.456][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_heavy...
[2025-04-07 22:44:08.468][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_light.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_light...
[2025-04-07 22:44:08.480][ 5156] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle.ltx] for dynamics\weapons\wpn_hand\wpn_hand_svoboda_middle...
[2025-04-07 22:44:09.070][ 5156] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2025-04-07 22:44:09.249][ 5156] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2025-04-07 22:44:12.099][ 5156] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750]
[2025-04-07 22:44:13.025][ 5156] !![IReaderBase<class IReader>::find_chunk] chunk [17] has invalid size [44], return elapsed size [0]
[2025-04-07 22:44:13.382][ 5156] [CModelPool::Prefetch] models prefetching time (1198): [8.01 s.]
[2025-04-07 22:44:13.382][ 5156] * [prefetch] time:    10766 ms
[2025-04-07 22:44:13.382][ 5156] * [prefetch] memory:  0Kb
[2025-04-07 22:44:13.382][ 5156] * phase time: 10771 ms
[2025-04-07 22:44:13.382][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:13.402][ 5156] --LUA version: [LuaJIT 2.1.0-beta3]
[2025-04-07 22:44:13.402][ 5156] get_current_kx()=0.75
[2025-04-07 22:44:13.402][ 5156] full_name=d:\gameswin\nsogsr\_appdata_\ns_settings.ltx
[2025-04-07 22:44:13.408][ 5156] start_game_callback() start
[2025-04-07 22:44:13.426][ 5156] $game_configs$ content:
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\creatures\actor.ltx']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\external_engine.ltx']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\inventory_sect.ltx']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\models\objects\light_night.ltx']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\text\rus\amk_strings.xml']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\ui\inventory_new_16.xml']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\ui\inventory_new_16_10.xml']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\ui\inventory_new_21_9.xml']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\weapons\w_fn2000.ltx']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\configs\weapons\w_sr25_mk11.ltx']
[2025-04-07 22:44:13.426][ 5156] $game_scripts$ content:
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\amk_mod_data.script']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\arhara_dialog.script']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\drrr.script']
[2025-04-07 22:44:13.426][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\dsh_sleep.scrip1']
[2025-04-07 22:44:13.427][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\dsh_sleep.script']
[2025-04-07 22:44:13.427][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\p.script']
[2025-04-07 22:44:13.427][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\position.script']
[2025-04-07 22:44:13.427][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\ui_main_menu.scrip1']
[2025-04-07 22:44:13.427][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\ui_main_menu.script']
[2025-04-07 22:44:13.427][ 5156] ~~['d:\gameswin\nsogsr\gamedata\scripts\ui_repair_menu.script']
[2025-04-07 22:44:13.427][ 5156] $game_shaders$ content:
[2025-04-07 22:44:13.427][ 5156] start_game_callback() end
[2025-04-07 22:44:13.427][ 5156] * phase time: 44 ms
[2025-04-07 22:44:13.427][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:13.444][ 5156] * Loading spawn registry...
[2025-04-07 22:44:14.513][ 5156] Start load of custom waypoints...
[2025-04-07 22:44:14.524][ 5156] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2025-04-07 22:44:14.524][ 5156] End load of custom waypoints...
[2025-04-07 22:44:14.524][ 5156] build_story_spawns start...
[2025-04-07 22:44:14.532][ 5156] build_root_spawns start...
[2025-04-07 22:44:14.532][ 5156] process_spawns m_temp0 start...
[2025-04-07 22:44:14.532][ 5156] process_spawns m_temp1 start...
[2025-04-07 22:44:14.532][ 5156] * 15525 spawn points are successfully loaded
[2025-04-07 22:44:14.533][ 5156] * Loading objects...
[2025-04-07 22:44:14.536][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.547][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.574][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.575][ 5156] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2025-04-07 22:44:14.581][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.596][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.612][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.661][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2025-04-07 22:44:14.663][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.664][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.664][ 5156] ! Can't create entity 'wpn_bizon1'. Skip.
[2025-04-07 22:44:14.664][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.664][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.664][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.681][ 5156] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2025-04-07 22:44:14.700][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.740][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.740][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.740][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.740][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.740][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.740][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.747][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.747][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.747][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.767][ 5156] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2025-04-07 22:44:14.770][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.770][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.770][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.860][ 5156] ! Can't create entity 'ammo_7.62x54_izomorf'. Skip.
[2025-04-07 22:44:14.860][ 5156] ! Can't create entity 'ammo_7.62x54_izomorf'. Skip.
[2025-04-07 22:44:14.860][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.861][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.861][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.864][ 5156] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2025-04-07 22:44:14.865][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.865][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.866][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.866][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.866][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.867][ 5156] ! Can't create entity 'wpn_m16a2_sk12'. Skip.
[2025-04-07 22:44:14.871][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.871][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.871][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.871][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.892][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.945][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.945][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.958][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.965][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:14.972][ 5156] ! Can't create entity 'ammo_7.62x54_izomorf'. Skip.
[2025-04-07 22:44:14.972][ 5156] ! Can't create entity 'ammo_7.62x54_izomorf'. Skip.
[2025-04-07 22:44:15.006][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.007][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.007][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.007][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.041][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.043][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.043][ 5156] ! Can't create entity 'wpn_val_m2'. Skip.
[2025-04-07 22:44:15.044][ 5156] * 34223 objects are successfully loaded
[2025-04-07 22:44:15.317][ 5156] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2025-04-07 22:44:15.332][ 5156] [rescan_physical_path] files count before: [82499]
[2025-04-07 22:44:15.332][ 5156] [rescan_physical_path] files count after: [82499]
[2025-04-07 22:44:15.531][ 5156] story_id not found: Escape_Trader
[2025-04-07 22:44:15.531][ 5156] story_id not found: Mil_WaterTower
[2025-04-07 22:44:15.533][ 5156] story_id not found: bar_Barman
[2025-04-07 22:44:15.533][ 5156] story_id not found: dar_codedoor_2
[2025-04-07 22:44:15.533][ 5156] story_id not found: dar_codedoor_1
[2025-04-07 22:44:15.533][ 5156] story_id not found: Mil_RG6
[2025-04-07 22:44:15.533][ 5156] story_id not found: agr_gunslinger_e3_documents
[2025-04-07 22:44:15.534][ 5156] story_id not found: esc_bandits_factory
[2025-04-07 22:44:15.588][ 5156] story_id not found: agr_ratcatcher
[2025-04-07 22:44:15.592][ 5156] story_id not found: esc_lager_leader
[2025-04-07 22:44:15.602][ 5156] story_id not found: val_bandit_krisyk
[2025-04-07 22:44:15.607][ 5156] story_id not found: agr_ratcatcher
[2025-04-07 22:44:15.611][ 5156] story_id not found: pri_hotel_zone
[2025-04-07 22:44:15.698][ 5156] story_id not found: marsh_kosoi
[2025-04-07 22:44:15.727][ 5156] * 5360 script vars are successfully loaded
[2025-04-07 22:44:15.729][ 5156] ~~~ db.ver: 7
[2025-04-07 22:44:16.678][ 5156] * Game беру ключ is successfully loaded from file 'd:\gameswin\nsogsr\_appdata_\savedgames\беру ключ.sav' (3.249s)
[2025-04-07 22:44:16.678][ 5156] * phase time: 3250 ms
[2025-04-07 22:44:16.678][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:16.693][ 5156] # New player created!
[2025-04-07 22:44:16.693][ 5156] * client : connection accepted - <>
[2025-04-07 22:44:16.695][ 5156] * phase time: 17 ms
[2025-04-07 22:44:16.695][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:16.753][ 5156] * phase time: 57 ms
[2025-04-07 22:44:16.753][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:20.328][ 5156] --[ISpatial_DB::initialize] bbc is [2.4, -9.9, -0.4], bbd is [507.2, 123.2, 521.3]
[2025-04-07 22:44:20.328][ 5156] --[ISpatial_DB::initialize] bbc is [2.4, -9.9, -0.4], bbd is [507.2, 123.2, 521.3]
[2025-04-07 22:44:20.330][ 5156] ~ LevelResources load...
[2025-04-07 22:44:20.330][ 5156] ~ LevelResources - base: 6669, 6398 K
[2025-04-07 22:44:20.330][ 5156] ~ LevelResources - lmap: 0, 0 K
[2025-04-07 22:44:20.330][ 5156] * phase time: 3576 ms
[2025-04-07 22:44:20.330][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:20.413][ 5156] * phase time: 83 ms
[2025-04-07 22:44:20.413][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:20.414][ 5156] * [Loading VB] 65529 verts, 2047 Kb
[2025-04-07 22:44:20.428][ 5156] * [Loading VB] 65532 verts, 2047 Kb
[2025-04-07 22:44:20.437][ 5156] * [Loading VB] 65535 verts, 2047 Kb
[2025-04-07 22:44:20.447][ 5156] * [Loading VB] 65533 verts, 2047 Kb
[2025-04-07 22:44:20.460][ 5156] * [Loading VB] 65528 verts, 2047 Kb
[2025-04-07 22:44:20.471][ 5156] * [Loading VB] 65523 verts, 2047 Kb
[2025-04-07 22:44:20.483][ 5156] * [Loading VB] 65528 verts, 2047 Kb
[2025-04-07 22:44:20.493][ 5156] * [Loading VB] 65470 verts, 2045 Kb
[2025-04-07 22:44:20.502][ 5156] * [Loading VB] 38626 verts, 1207 Kb
[2025-04-07 22:44:20.509][ 5156] * [Loading VB] 65532 verts, 2047 Kb
[2025-04-07 22:44:20.518][ 5156] * [Loading VB] 65506 verts, 2047 Kb
[2025-04-07 22:44:20.528][ 5156] * [Loading VB] 65515 verts, 2047 Kb
[2025-04-07 22:44:20.538][ 5156] * [Loading VB] 558 verts, 17 Kb
[2025-04-07 22:44:20.538][ 5156] * [Loading VB] 5704 verts, 178 Kb
[2025-04-07 22:44:20.540][ 5156] * [Loading IB] 1048575 indices, 2047 Kb
[2025-04-07 22:44:20.550][ 5156] * [Loading IB] 1048575 indices, 2047 Kb
[2025-04-07 22:44:20.559][ 5156] * [Loading IB] 1048575 indices, 2047 Kb
[2025-04-07 22:44:20.569][ 5156] * [Loading IB] 411159 indices, 803 Kb
[2025-04-07 22:44:20.575][ 5156] * [Loading VB] 65535 verts, 767 Kb
[2025-04-07 22:44:20.580][ 5156] * [Loading VB] 65532 verts, 767 Kb
[2025-04-07 22:44:20.583][ 5156] * [Loading VB] 10790 verts, 126 Kb
[2025-04-07 22:44:20.584][ 5156] * [Loading IB] 1048575 indices, 2047 Kb
[2025-04-07 22:44:20.594][ 5156] * [Loading IB] 1048575 indices, 2047 Kb
[2025-04-07 22:44:20.604][ 5156] * [Loading IB] 877215 indices, 1713 Kb
[2025-04-07 22:44:20.612][ 5156] * phase time: 198 ms
[2025-04-07 22:44:20.612][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:20.976][ 5156] Loaded [59440] models from level.
[2025-04-07 22:44:20.976][ 5156] * phase time: 363 ms
[2025-04-07 22:44:20.976][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:21.000][ 5156] * [DETAILS] VertexConsts(256), Batch(61)
[2025-04-07 22:44:21.000][ 5156] * [DETAILS] 40687 v(20), 26352 p
[2025-04-07 22:44:21.000][ 5156] * [DETAILS] Batch(61), VB(794K), IB(154K)
[2025-04-07 22:44:21.001][ 5156] * phase time: 24 ms
[2025-04-07 22:44:21.001][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:21.002][ 5156] ~ LevelResources load completed!
[2025-04-07 22:44:21.002][ 5156] ~ LevelResources - base: 6869, 6398 K
[2025-04-07 22:44:21.002][ 5156] ~ LevelResources - lmap: 1, 0 K
[2025-04-07 22:44:21.193][ 5156] * phase time: 191 ms
[2025-04-07 22:44:21.193][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:21.217][ 5156] * phase time: 23 ms
[2025-04-07 22:44:21.217][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:21.229][ 5156] - Game configuring : Started 
[2025-04-07 22:44:21.229][ 5156] ~ set_geometry_env id=0 name[mountains]=environment id[3]
[2025-04-07 22:44:21.229][ 5156] ~ set_geometry_env id=1 name[forest]=environment id[10]
[2025-04-07 22:44:21.229][ 5156] ~ set_geometry_env id=2 name[house]=environment id[9]
[2025-04-07 22:44:21.229][ 5156] ~ set_geometry_env id=3 name[open_space]=environment id[8]
[2025-04-07 22:44:21.230][ 5156] - Game configuring : Finished 
[2025-04-07 22:44:21.327][ 5156] * phase time: 109 ms
[2025-04-07 22:44:21.327][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:21.327][ 5156] PrefetchTextures...
[2025-04-07 22:44:21.327][ 5156] PrefetchTextures completed!
[2025-04-07 22:44:21.327][ 5156] CResourceManager::DeferredUpload [MT] -> START, texture count = [6960], number_of_threads = 4
[2025-04-07 22:44:21.327][ 5156] CResourceManager::DeferredUpload VRAM usage before:
[2025-04-07 22:44:21.328][ 5156] textures loaded size 6.248901 MB (6552448.000000 bytes)
[2025-04-07 22:44:21.328][ 5156] Main thread id=0
[2025-04-07 22:44:21.328][ 9108] Pool thread id=1
[2025-04-07 22:44:21.328][ 5904] Pool thread id=2
[2025-04-07 22:44:21.328][ 3020] Pool thread id=3
[2025-04-07 22:44:21.328][ 9304] Pool thread id=4
[2025-04-07 22:44:21.826][ 3020] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2025-04-07 22:44:21.826][ 3020] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2025-04-07 22:44:21.857][ 3020] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2025-04-07 22:44:21.921][ 5904] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2025-04-07 22:44:21.921][ 5904] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2025-04-07 22:44:22.024][ 9304] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2025-04-07 22:44:22.740][ 3020] ! Fallback to default bump map: [act\act_krisovolk_w_bump]
[2025-04-07 22:44:22.740][ 3020] ! Fallback to default bump map: [act\act_krisovolk_w_bump#]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_army]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_bandit]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_csky]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_dolg]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_ecolog]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_freedom]
[2025-04-07 22:44:22.887][ 9108] ! Can't find texture [act\act_morthbag_greh]
[2025-04-07 22:44:22.888][ 9108] ! Can't find texture [act\act_morthbag_isg]
[2025-04-07 22:44:22.888][ 9108] ! Can't find texture [act\act_morthbag_killer]
[2025-04-07 22:44:22.888][ 9108] ! Can't find texture [act\act_morthbag_monolith]
[2025-04-07 22:44:22.888][ 9108] ! Can't find texture [act\act_morthbag_renegade]
[2025-04-07 22:44:22.888][ 9108] ! Can't find texture [act\act_morthbag_stalker]
[2025-04-07 22:44:22.888][ 9108] ! Can't find texture [act\act_morthbag_zombied]
[2025-04-07 22:44:24.342][ 5904] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2025-04-07 22:44:24.342][ 5904] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2025-04-07 22:44:24.342][ 5904] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2025-04-07 22:44:24.342][ 5904] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2025-04-07 22:44:24.343][ 5904] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2025-04-07 22:44:24.343][ 5904] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2025-04-07 22:44:24.411][ 3020] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2025-04-07 22:44:24.498][ 5904] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2025-04-07 22:44:24.588][ 9304] ! Fallback to default bump map: [act\newbandit\paynecoat_bump]
[2025-04-07 22:44:24.588][ 9304] ! Fallback to default bump map: [act\newbandit\paynecoat_bump#]
[2025-04-07 22:44:24.756][ 5904] ! Fallback to default bump map: [actpantera\oxa_bump]
[2025-04-07 22:44:24.756][ 5904] ! Fallback to default bump map: [actpantera\oxa_bump#]
[2025-04-07 22:44:24.756][ 5904] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2025-04-07 22:44:24.756][ 5904] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2025-04-07 22:44:24.896][ 9304] ! Fallback to default bump map: [build_details_bump]
[2025-04-07 22:44:24.896][ 9304] ! Fallback to default bump map: [build_details_bump#]
[2025-04-07 22:44:25.482][ 9304] ! Fallback to default bump map: [crete\difmap_bump]
[2025-04-07 22:44:25.482][ 9304] ! Fallback to default bump map: [crete\difmap_bump#]
[2025-04-07 22:44:26.877][ 9108] ! Fallback to default bump map: [glas\glas_lab_bump#]
[2025-04-07 22:44:26.961][ 9304] ! Can't find texture [internal\internal_fireTransferFunction]
[2025-04-07 22:44:27.388][ 3020] ! Can't find texture [lmap#91_2]
[2025-04-07 22:44:29.081][ 5904] ! Can't find texture [new_pfx\lightning1_dxt1]
[2025-04-07 22:44:29.113][ 5904] ! Can't find texture [part\part_fitil.1024]
[2025-04-07 22:44:29.113][ 3020] ! Can't find texture [pfx\pfx_ambimet]
[2025-04-07 22:44:29.168][ 9108] ! Can't find texture [pfx\pfx_dist0]
[2025-04-07 22:44:29.237][ 9108] ! Can't find texture [pfx\pfx_envmap1]
[2025-04-07 22:44:29.272][ 9304] ! Can't find texture [pfx\pfx_glow_04]
[2025-04-07 22:44:29.272][ 9304] ! Can't find texture [pfx\pfx_glow_fire1]
[2025-04-07 22:44:29.274][ 5904] ! Can't find texture [pfx\pfx_grost]
[2025-04-07 22:44:29.275][ 5904] ! Can't find texture [pfx\pfx_laser]
[2025-04-07 22:44:29.289][ 9304] ! Can't find texture [pfx\pfx_list]
[2025-04-07 22:44:29.292][ 9304] ! Can't find texture [pfx\pfx_reflectiveglass]
[2025-04-07 22:44:29.353][ 9108] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2025-04-07 22:44:29.354][ 9108] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2025-04-07 22:44:29.354][ 9108] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2025-04-07 22:44:29.766][ 3020] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2025-04-07 22:44:29.982][ 3020] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2025-04-07 22:44:30.176][ 9108] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2025-04-07 22:44:30.187][ 9108] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2025-04-07 22:44:31.855][ 9304] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2025-04-07 22:44:31.855][ 9304] ! Fallback to default bump map: [sig_sg550\front_bump]
[2025-04-07 22:44:31.855][ 9304] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2025-04-07 22:44:33.638][ 9108] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2025-04-07 22:44:42.572][ 5904] ! Can't find texture [sky_oblaka]
[2025-04-07 22:44:45.168][ 3020] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2025-04-07 22:44:45.168][ 3020] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2025-04-07 22:44:45.181][ 9108] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2025-04-07 22:44:45.181][ 9108] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2025-04-07 22:44:45.221][ 3020] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2025-04-07 22:44:45.221][ 3020] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2025-04-07 22:44:45.231][ 9304] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2025-04-07 22:44:45.231][ 9304] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2025-04-07 22:44:45.231][ 9304] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2025-04-07 22:44:45.231][ 9304] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2025-04-07 22:44:45.231][ 9304] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2025-04-07 22:44:45.231][ 9304] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2025-04-07 22:44:45.232][ 9304] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2025-04-07 22:44:45.232][ 9304] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2025-04-07 22:44:46.226][ 9108] ! Fallback to default bump map: [vss\vss_bump]
[2025-04-07 22:44:46.227][ 9108] ! Fallback to default bump map: [vss\vss_bump#]
[2025-04-07 22:44:47.015][ 5904] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2025-04-07 22:44:47.472][ 5904] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2025-04-07 22:44:47.473][ 3020] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2025-04-07 22:44:47.473][ 5904] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2025-04-07 22:44:47.473][ 9108] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2025-04-07 22:44:47.488][ 9108] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2025-04-07 22:44:47.666][ 9304] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2025-04-07 22:44:47.666][ 9304] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2025-04-07 22:44:52.546][ 5156] CResourceManager::DeferredUpload VRAM usage after:
[2025-04-07 22:44:52.547][ 5156] textures loaded size 977.615112 MB (1025103744.000000 bytes)
[2025-04-07 22:44:52.547][ 5156] CResourceManager::DeferredUpload -> END
[2025-04-07 22:44:52.547][ 5156] * t-report - base: 6959, 1001075 K
[2025-04-07 22:44:52.547][ 5156] * t-report - lmap: 1, 2 K
[2025-04-07 22:44:52.551][ 5156] * phase time: 31221 ms
[2025-04-07 22:44:52.551][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:52.590][ 5156] * phase time: 39 ms
[2025-04-07 22:44:52.590][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:52.599][ 5156] --------------------------------------------------------------------------------
[2025-04-07 22:44:52.600][ 5156] ####################[+MIMALLOC+]####################
[2025-04-07 22:44:52.600][ 5156] heap stats:     peak       total       freed     current        unit       count   
[2025-04-07 22:44:52.600][ 5156]   reserved:     8.0 GiB     8.0 GiB     0           8.0 GiB                          
[2025-04-07 22:44:52.600][ 5156]  committed:     7.1 GiB    16.9 GiB    10.2 GiB     6.6 GiB                          
[2025-04-07 22:44:52.600][ 5156]      reset:     0      
[2025-04-07 22:44:52.600][ 5156]     purged:     9.2 GiB
[2025-04-07 22:44:52.600][ 5156]    touched:     2.7 MiB    24.9 MiB    18.8 GiB   -18.8 GiB                          ok
[2025-04-07 22:44:52.600][ 5156]   segments:   222         399         201         198                                not all freed!
[2025-04-07 22:44:52.600][ 5156] -abandoned:     4           4           0           4                                not all freed!
[2025-04-07 22:44:52.600][ 5156]    -cached:     0           0           0           0                                ok
[2025-04-07 22:44:52.600][ 5156]      pages:     0           0          12.8 Ki    -12.8 Ki                           ok
[2025-04-07 22:44:52.600][ 5156] -abandoned:    46          46           0          46                                not all freed!
[2025-04-07 22:44:52.600][ 5156]  -extended:     0      
[2025-04-07 22:44:52.600][ 5156]  -noretire:     0      
[2025-04-07 22:44:52.600][ 5156]      mmaps:     0      
[2025-04-07 22:44:52.600][ 5156]    commits:     4.3 Ki 
[2025-04-07 22:44:52.600][ 5156]     resets:     0      
[2025-04-07 22:44:52.600][ 5156]     purges:     1.8 Ki 
[2025-04-07 22:44:52.600][ 5156]    threads:    10          10           4           6                                not all freed!
[2025-04-07 22:44:52.600][ 5156]   searches:     0.0 avg
[2025-04-07 22:44:52.600][ 5156] numa nodes:     1
[2025-04-07 22:44:52.600][ 5156]    elapsed:    69.115 s
[2025-04-07 22:44:52.600][ 5156]    process: user: 44.772 s, system: 21.060 s, faults: 7150679, rss: 10.6 GiB, commit: 21.1 GiB
[2025-04-07 22:44:52.600][ 5156] ####################[-MIMALLOC-]####################
[2025-04-07 22:44:52.600][ 5156] [16320MB] physical memory installed, [255MB] available, [98] percent of memory in use
[2025-04-07 22:44:52.600][ 5156] PageFile total: [23684MB], free~ [2789MB]
[2025-04-07 22:44:52.600][ 5156] Engine memory usage (Working Set): [10939MB], peak: [10939MB]
[2025-04-07 22:44:52.600][ 5156] Engine memory usage (Commit Charge): [21623MB], peak: [21653MB]
[2025-04-07 22:44:52.600][ 5156] --------------------------------------------------------------------------------
[2025-04-07 22:44:52.605][ 5156] * [ D3D ]: textures count [6960]
[2025-04-07 22:44:52.605][ 5156] * [ D3D ]: textures[1001077 K]
[2025-04-07 22:44:52.605][ 5156] * [x-ray]: process heap[0 K], render[0 K]
[2025-04-07 22:44:52.605][ 5156] * [x-ray]: economy: strings[38962 K], smem[888327 K]
[2025-04-07 22:44:52.605][ 5156] Prefetch frame, updated: 0 objects!
[2025-04-07 22:44:52.788][ 5156] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.07 s.]
[2025-04-07 22:44:52.788][ 5156] ~~  slot: ['dsh_cop_weather.39'], time: [0.07 s.]
[2025-04-07 22:44:52.806][ 5156] CTreasure.converted !!!
[2025-04-07 22:44:52.806][ 5156] CRandomTask.converted !!!
[2025-04-07 22:44:52.807][ 5156] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[2025-04-07 22:44:52.807][ 5156] [ogse_st_mgr]: 1 all timers loaded
[2025-04-07 22:44:52.808][ 5156] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2025-04-07 22:44:52.808][ 5156] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2025-04-07 22:44:52.848][ 5156] rx_sound sound prefetch ...
[2025-04-07 22:44:52.872][ 5156] rx_sound sound prefetch done!
[2025-04-07 22:44:52.890][ 5156] actor start 2
[2025-04-07 22:44:53.743][ 5156] ~ [amk_zone_gravi_zone_strong] id=4725 offline spawn art [af_vyvert]
[2025-04-07 22:44:53.755][ 5156] ~ [amk_zone_mincer_average] id=7636 offline spawn art [af_mincer_meat]
[2025-04-07 22:44:53.842][ 5156] ~ [amk_zone_gravi_zone_average] id=9560 offline spawn art [af_gravi]
[2025-04-07 22:44:53.859][ 5156] ~ [amk_zone_gravi_zone_strong] id=9527 offline spawn art [af_vyvert]
[2025-04-07 22:44:53.865][ 5156] actor end 2
[2025-04-07 22:44:53.870][ 5156] next_surge_time: '00:27:43:393 06/06/2012'
[2025-04-07 22:44:54.370][ 5156] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of avr_campfire1_small to eRestrictorTypeNone because border().empty()
[2025-04-07 22:44:54.375][ 5156] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of avr_koster4_small to eRestrictorTypeNone because border().empty()
[2025-04-07 22:44:54.650][ 5156] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2025-04-07 22:44:54.702][ 5156] ! Fallback to default bump map: [prop\prop_bed2h_bump#]
[2025-04-07 22:44:54.972][ 5156] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of aver_muha_pilot_vzlet_sms_restrictor to eRestrictorTypeNone because border().empty()
[2025-04-07 22:44:55.082][ 5156] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of vzruv_aver_vert_restrictor to eRestrictorTypeNone because border().empty()
[2025-04-07 22:44:55.123][ 5156] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of after_die_muha_restrictor to eRestrictorTypeNone because border().empty()
[2025-04-07 22:44:55.174][ 5156] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of ona_mehy_dostala_restrictor to eRestrictorTypeNone because border().empty()
[2025-04-07 22:44:55.260][ 5156] known outfit=fire_outfit, legs=ecolog_outfit_yello_legs
[2025-04-07 22:44:55.273][ 5156] ! [CSpaceRestrictor::net_Spawn]: m_teleport_aver_taynik has no shapes
[2025-04-07 22:44:55.273][ 5156] ! [CSpaceRestrictor::net_Spawn]: m_teleport_land_baza_vuxod has no shapes
[2025-04-07 22:44:55.274][ 5156] ! [CSpaceRestrictor::net_Spawn]: m_teleport_aver_baza_vxod has no shapes
[2025-04-07 22:44:55.362][ 5156] ! [CGameObject::net_Spawn]: changed visual_name[dynamics\weapons\wpn_upgrade\wpn_scope_eotech] found in wpn_addon_scope_eotech, keep original weapons\upgrade\wpn_scope_eotech_1.ogf instead
[2025-04-07 22:44:55.428][ 5156] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: kur_go_home
[2025-04-07 22:44:55.433][ 5156] ~~['dsh_fixes'.clean_bar_ecolog_professor]: release ['bar_ecolog_professor']
[2025-04-07 22:44:55.439][ 5156] ~~['dsh_fixes'.clean_bar_ecolog_professor]: release ['bar_ecolog_crush_dead_0002']
[2025-04-07 22:44:55.441][ 5156] ~~['dsh_fixes'.clean_bar_ecolog_professor]: release ['bar_freedom_attacker_10']
[2025-04-07 22:44:55.441][ 5156] ~~['dsh_fixes'.clean_bar_ecolog_professor]: release ['bar_freedom_attacker_11']
[2025-04-07 22:44:55.441][ 5156] ~~['dsh_fixes'.clean_bar_ecolog_professor]: release ['bar_freedom_attacker_12']
[2025-04-07 22:44:55.441][ 5156] ~~['dsh_fixes'.clean_bar_ecolog_professor]: release ['bar_freedom_attacker_9']
[2025-04-07 22:44:55.445][ 5156] [dsh_fixes]: version = 4, fixes = 16
[2025-04-07 22:44:55.481][ 5156] assign_story_id: specified id is already using
[2025-04-07 22:44:55.626][ 5156] fix radius of jupiter_level_changer_to_puteprovod
[2025-04-07 22:44:55.626][ 5156] [t]: deleting level_prefix_physic_object
[2025-04-07 22:44:55.626][ 5156] [t]: creating level_prefix_physic_object, spawn_id = 3245
[2025-04-07 22:44:55.626][ 5156] [t]: deleting level_prefix_physic_object_0000
[2025-04-07 22:44:55.626][ 5156] [t]: creating level_prefix_physic_object_0000, spawn_id = 3246
[2025-04-07 22:44:55.627][ 5156] [t]: deleting bar_physic_object_001
[2025-04-07 22:44:55.627][ 5156] [t]: creating bar_physic_object_001, spawn_id = 3247
[2025-04-07 22:44:55.627][ 5156] [t]: creating bar_physic_object_0003, spawn_id = 3248
[2025-04-07 22:44:55.628][ 5156] [t]: deleting bar_physic_object_004
[2025-04-07 22:44:55.628][ 5156] [t]: creating bar_physic_object_004, spawn_id = 3249
[2025-04-07 22:44:55.628][ 5156] [t]: deleting bar_physic_object_0005
[2025-04-07 22:44:55.628][ 5156] [t]: creating bar_physic_object_0005, spawn_id = 3250
[2025-04-07 22:44:55.628][ 5156] [t]: deleting level_prefix_physic_object_0008
[2025-04-07 22:44:55.628][ 5156] [t]: creating level_prefix_physic_object_0008, spawn_id = 3251
[2025-04-07 22:44:55.628][ 5156] [t]: deleting bar_physic_object_0011
[2025-04-07 22:44:55.628][ 5156] [t]: creating bar_physic_object_0011, spawn_id = 3252
[2025-04-07 22:44:55.628][ 5156] [t]: deleting bar_deadman_0001
[2025-04-07 22:44:55.629][ 5156] [t]: deleting bar_deadman_0004
[2025-04-07 22:44:55.629][ 5156] [t]: deleting mil_physic_object_0026
[2025-04-07 22:44:55.630][ 5156] --['dsh_fixes']: Fixed object_flags for ['bar_ecolog_crush_1']!
[2025-04-07 22:44:55.633][ 5156] ~~['dsh_fixes'.clean_generator_base]: release ['anders_matras']
[2025-04-07 22:44:55.633][ 5156] ~~['dsh_fixes'.clean_generator_base]: release ['anders_lavochka']
[2025-04-07 22:44:55.711][ 5156] zeka fix
[2025-04-07 22:44:55.740][ 5156] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.35 s.]
[2025-04-07 22:44:55.740][ 5156] ~~  slot: ['halyava.558'], time: [0.04 s.]
[2025-04-07 22:44:55.740][ 5156] ~~  slot: ['dsh_fixes.26'], time: [0.31 s.]
[2025-04-07 22:44:55.740][ 5156] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2025-04-07 22:44:55.798][ 5156] task_ini()
[2025-04-07 22:44:55.800][ 5156] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2025-04-07 22:44:55.800][ 5156] [dsh_cop_weather]: time diff on first update is -0
[2025-04-07 22:44:55.825][ 5156] Prefetch frame, updated: 20 objects!
[2025-04-07 22:44:55.977][ 2692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_18.ogg]
[2025-04-07 22:44:55.977][ 7892] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_17.ogg]
[2025-04-07 22:44:55.977][ 9124] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_19.ogg]
[2025-04-07 22:44:55.977][ 6824] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_20.ogg]
[2025-04-07 22:44:55.977][ 3292] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_16.ogg]
[2025-04-07 22:44:55.978][ 9692] ! Invalid ogg-comment version, file: [d:\gameswin\nsogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_21.ogg]
[2025-04-07 22:44:56.137][ 5156] ! [CGameObject::net_Spawn]: changed visual_name[monsters\pseudodog\pseudodog_grey] found in avr_psy_dog2, keep original monsters\pseudodog\pseudodog_grey_big instead
[2025-04-07 22:44:56.431][ 5156] ! Fallback to default bump map: [act\act_face_hero_bump#]
[2025-04-07 22:44:56.649][ 5156] Prefetch frame, updated: 911 objects!
[2025-04-07 22:44:56.718][ 5156] Prefetch frame, updated: 923 objects!
[2025-04-07 22:44:56.736][ 5156] Prefetch frame, updated: 407 objects!
[2025-04-07 22:44:56.750][ 5156] Prefetch frame, updated: 9 objects!
[2025-04-07 22:44:56.765][ 5156] Prefetch frame, updated: 6 objects!
[2025-04-07 22:44:56.780][ 5156] Prefetch frame, updated: 196 objects!
[2025-04-07 22:44:56.795][ 5156] Prefetch frame, updated: 160 objects!
[2025-04-07 22:44:56.810][ 5156] Prefetch frame, updated: 14 objects!
[2025-04-07 22:44:56.826][ 5156] Prefetch frame, updated: 199 objects!
[2025-04-07 22:44:56.841][ 5156] Prefetch frame, updated: 7 objects!
[2025-04-07 22:44:56.856][ 5156] Prefetch frame, updated: 159 objects!
[2025-04-07 22:44:56.871][ 5156] Prefetch frame, updated: 202 objects!
[2025-04-07 22:44:56.886][ 5156] Prefetch frame, updated: 13 objects!
[2025-04-07 22:44:56.902][ 5156] Prefetch frame, updated: 10 objects!
[2025-04-07 22:44:56.917][ 5156] Prefetch frame, updated: 353 objects!
[2025-04-07 22:44:56.932][ 5156] Prefetch frame, updated: 9 objects!
[2025-04-07 22:44:56.947][ 5156] Prefetch frame, updated: 14 objects!
[2025-04-07 22:44:56.963][ 5156] Prefetch frame, updated: 207 objects!
[2025-04-07 22:44:56.978][ 5156] Prefetch frame, updated: 159 objects!
[2025-04-07 22:44:56.993][ 5156] Prefetch frame, updated: 11 objects!
[2025-04-07 22:44:57.009][ 5156] Prefetch frame, updated: 197 objects!
[2025-04-07 22:44:57.029][ 5156] Prefetch frame, updated: 3 objects!
[2025-04-07 22:44:57.039][ 5156] Prefetch frame, updated: 168 objects!
[2025-04-07 22:44:57.054][ 5156] Prefetch frame, updated: 205 objects!
[2025-04-07 22:44:57.069][ 5156] Prefetch frame, updated: 5 objects!
[2025-04-07 22:44:57.084][ 5156] Prefetch frame, updated: 12 objects!
[2025-04-07 22:44:57.099][ 5156] Prefetch frame, updated: 354 objects!
[2025-04-07 22:44:57.114][ 5156] Prefetch frame, updated: 17 objects!
[2025-04-07 22:44:57.129][ 5156] Prefetch frame, updated: 7 objects!
[2025-04-07 22:44:57.144][ 5156] Prefetch frame, updated: 202 objects!
[2025-04-07 22:44:57.159][ 5156] Prefetch frame, updated: 162 objects!
[2025-04-07 22:44:57.174][ 5156] Prefetch frame, updated: 170 objects!
[2025-04-07 22:44:57.189][ 5156] Prefetch frame, updated: 209 objects!
[2025-04-07 22:44:57.204][ 5156] Prefetch frame, updated: 5 objects!
[2025-04-07 22:44:57.219][ 5156] Prefetch frame, updated: 346 objects!
[2025-04-07 22:44:57.234][ 5156] Prefetch frame, updated: 212 objects!
[2025-04-07 22:44:57.251][ 5156] Prefetch frame, updated: 8 objects!
[2025-04-07 22:44:57.271][ 5156] Prefetch frame, updated: 50 objects!
[2025-04-07 22:44:57.283][ 5156] Prefetch frame, updated: 333 objects!
[2025-04-07 22:44:57.298][ 5156] Prefetch frame, updated: 8 objects!
[2025-04-07 22:44:57.328][ 5156] Prefetch frame, updated: 121 objects!
[2025-04-07 22:44:57.345][ 5156] Prefetch frame, updated: 348 objects!
[2025-04-07 22:44:57.360][ 5156] Prefetch frame, updated: 27 objects!
[2025-04-07 22:44:57.375][ 5156] Prefetch frame, updated: 9 objects!
[2025-04-07 22:44:57.390][ 5156] Prefetch frame, updated: 184 objects!
[2025-04-07 22:44:57.408][ 5156] Prefetch frame, updated: 177 objects!
[2025-04-07 22:44:57.432][ 5156] Prefetch frame, updated: 191 objects!
[2025-04-07 22:44:57.447][ 5156] Prefetch frame, updated: 39 objects!
[2025-04-07 22:44:57.462][ 5156] Prefetch frame, updated: 169 objects!
[2025-04-07 22:44:57.477][ 5156] Prefetch frame, updated: 179 objects!
[2025-04-07 22:44:57.492][ 5156] Prefetch frame, updated: 35 objects!
[2025-04-07 22:44:57.507][ 5156] Prefetch frame, updated: 12 objects!
[2025-04-07 22:44:57.522][ 5156] Prefetch frame, updated: 326 objects!
[2025-04-07 22:44:57.537][ 5156] Prefetch frame, updated: 43 objects!
[2025-04-07 22:44:57.552][ 5156] Prefetch frame, updated: 9 objects!
[2025-04-07 22:44:57.567][ 5156] Prefetch frame, updated: 178 objects!
[2025-04-07 22:44:57.582][ 5156] Prefetch frame, updated: 203 objects!
[2025-04-07 22:44:57.597][ 5156] Prefetch frame, updated: 7 objects!
[2025-04-07 22:44:57.612][ 5156] Prefetch frame, updated: 174 objects!
[2025-04-07 22:44:57.627][ 5156] Prefetch frame, updated: 36 objects!
[2025-04-07 22:44:57.644][ 5156] Prefetch frame, updated: 485 objects!
[2025-04-07 22:44:57.657][ 5156] Prefetch frame, updated: 181 objects!
[2025-04-07 22:44:57.672][ 5156] Prefetch frame, updated: 34 objects!
[2025-04-07 22:44:57.688][ 5156] Prefetch frame, updated: 406 objects!
[2025-04-07 22:44:57.702][ 5156] Prefetch frame, updated: 479 objects!
[2025-04-07 22:44:57.717][ 5156] Prefetch frame, updated: 42 objects!
[2025-04-07 22:44:57.732][ 5156] Prefetch frame, updated: 16 objects!
[2025-04-07 22:44:57.747][ 5156] Prefetch frame, updated: 386 objects!
[2025-04-07 22:44:57.762][ 5156] Prefetch frame, updated: 189 objects!
[2025-04-07 22:44:57.777][ 5156] Prefetch frame, updated: 6 objects!
[2025-04-07 22:44:57.792][ 5156] Prefetch frame, updated: 173 objects!
[2025-04-07 22:44:57.807][ 5156] Prefetch frame, updated: 48 objects!
[2025-04-07 22:44:57.822][ 5156] Prefetch frame, updated: 166 objects!
[2025-04-07 22:44:57.837][ 5156] Prefetch frame, updated: 176 objects!
[2025-04-07 22:44:57.852][ 5156] Prefetch frame, updated: 37 objects!
[2025-04-07 22:44:57.867][ 5156] Prefetch frame, updated: 13 objects!
[2025-04-07 22:44:57.882][ 5156] Prefetch frame, updated: 335 objects!
[2025-04-07 22:44:57.897][ 5156] Prefetch frame, updated: 40 objects!
[2025-04-07 22:44:57.912][ 5156] Prefetch frame, updated: 7 objects!
[2025-04-07 22:44:57.927][ 5156] Prefetch frame, updated: 177 objects!
[2025-04-07 22:44:57.965][ 5156] Prefetch frame, updated: 278 objects!
[2025-04-07 22:44:57.985][ 5156] Prefetch frame, updated: 229 objects!
[2025-04-07 22:44:58.000][ 5156] Prefetch frame, updated: 163 objects!
[2025-04-07 22:44:58.015][ 5156] Prefetch frame, updated: 9 objects!
[2025-04-07 22:44:58.030][ 5156] Prefetch frame, updated: 204 objects!
[2025-04-07 22:44:58.045][ 5156] Prefetch frame, updated: 7 objects!
[2025-04-07 22:44:58.061][ 5156] Prefetch frame, updated: 172 objects!
[2025-04-07 22:44:58.076][ 5156] Prefetch frame, updated: 196 objects!
[2025-04-07 22:44:58.090][ 5156] Prefetch frame, updated: 7 objects!
[2025-04-07 22:44:58.107][ 5156] Prefetch frame, updated: 18 objects!
[2025-04-07 22:44:58.122][ 5156] Prefetch frame, updated: 353 objects!
[2025-04-07 22:44:58.136][ 5156] Prefetch frame, updated: 14 objects!
[2025-04-07 22:44:58.151][ 5156] Prefetch frame, updated: 9 objects!
[2025-04-07 22:44:58.166][ 5156] Prefetch frame, updated: 198 objects!
[2025-04-07 22:44:58.181][ 5156] Prefetch frame, updated: 164 objects!
[2025-04-07 22:44:58.195][ 5156] Prefetch frame, updated: 11 objects!
[2025-04-07 22:44:58.281][ 5156] * MEMORY USAGE: 0 K
[2025-04-07 22:44:58.281][ 5156] * End of synchronization A[1] R[1]
[2025-04-07 22:44:58.282][ 5156] * phase time: 5730 ms
[2025-04-07 22:44:58.282][ 5156] * phase cmem: 0 K
[2025-04-07 22:44:58.282][ 5156] gameload - all finished!
[2025-04-07 22:45:05.764][ 5156] ! [R_occlusion::cleanup_lost]: cleanup 3 lost queries
[2025-04-07 22:45:10.848][ 5156] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.06 s.]
[2025-04-07 22:45:10.848][ 5156] ~~  slot: ['ui_inv_descr.872'], time: [0.06 s.]
[2025-04-07 22:45:10.959][ 5156] known outfit=exo_mil_exoskeleton_addrs, legs=military_exo_outfit_legs
[2025-04-07 22:45:11.147][ 5156] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_tutorial_weakness
[2025-04-07 22:45:25.522][ 9692] ~ 'rad_military1_respawn' online:false spawn items ...
[2025-04-07 22:45:25.522][ 9692] ~ 'rad_military1_respawn' online:false spawn done.
[2025-04-07 22:45:32.069][ 9124] ~ 'as2_stat_respawn' online:false spawn items ...
[2025-04-07 22:45:32.069][ 9124] ~ 'as2_stat_respawn' online:false spawn done.
[2025-04-07 22:45:37.489][ 5156] ! actor task_update() took 59ms, task: gps_habar.update_gps_state t0s:0
[2025-04-07 22:46:18.659][ 9692] *********************************************************************************
[2025-04-07 22:46:18.659][ 9692] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
d:\gameswin\nsogsr\gamedata\scripts\xr_gulag.script:1059: attempt to index a nil value
stack traceback:
    [C]: in function '__newindex'
    d:\gameswin\nsogsr\gamedata\scripts\xr_gulag.script:1059: in function 'free_obj'
    d:\gameswin\nsogsr\gamedata\scripts\xr_gulag.script:1095: in function 'free_obj_and_reinit'
    d:\gameswin\nsogsr\gamedata\scripts\xr_gulag.script:449: in function 'removeObject'
    d:\gameswin\nsogsr\gamedata\scripts\smart_terrain.script:620: in function 'unregister_npc'
    d:\gameswin\nsogsr\gamedata\scripts\smart_terrain.script:656: in function <d:\gameswin\nsogsr\gamedata\scripts\smart_terrain.script:652>
    [C]: at 0x0140398e40
[2025-04-07 22:46:18.659][ 9692] *********************************************************************************
[2025-04-07 22:46:18.659][ 9692] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 79
[error]Description   : [CScriptEngine::lua_pcall_failed]: d:\gameswin\nsogsr\gamedata\scripts\xr_gulag.script:1059: attempt to index a nil value

[2025-04-07 22:46:18.659][ 9692] ********************************************************************************
[2025-04-07 22:46:18.659][ 9692] !![LogStackTrace] Thread: [UNKNOWN]
[2025-04-07 22:46:19.559][ 9692] !!stack trace:
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB4FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB38E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB3935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB39573], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FEA1621], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->80]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF14954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF14D351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF14D25C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF14D32DA], Fun: [lj_err_optype()] + [202 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->910] + [19 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF14E9B95], Fun: [lj_meta_tset()] + [597 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->185] + [17 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF1495AB3], Fun: [lj_vmeta_tsetv()] + [44 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF149F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140397000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00000001400FCAED], Fun: [CWrapperAbstractZone<CSE_ALifeSmartZone>::task()] + [129 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\xrServer_script_macroses.h-->146] + [129 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014027E466], Fun: [CALifeMonsterBrain::update()] + [74 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\alife_monster_brain.cpp-->147] + [28 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014027EC65], Fun: [CSE_ALifeHumanAbstract::update()] + [33 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_human_abstract.cpp-->22]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014014F4E6], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl*)(CSE_ALifeHumanStalker *),CSE_ALifeHumanStalker>,int,lua_State *>::_Do_call()] + [162 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\functional-->820] + [139 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140398F92], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->664] + [68 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF14954E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [000007FEF149F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [0000000140397000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014001E95A], Fun: [luabind::detail::proxy_member_void_caller<>::~proxy_member_void_caller<>()] + [50 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014014D762], Fun: [CWrapperAbstractMonster<CSE_ALifeHumanStalker>::update()] + [54 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\xrServer_script_macroses.h-->234] + [54 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000014008B3E8], Fun: [CALifeUpdateManager::update()] + [104 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\alife_update_manager.cpp-->98] + [81 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB18C3F], Fun: [`task_thread_pool::task_thread_pool::submit<`CRenderDevice::on_idle'::`2'::<lambda_1>,void>'::`2'::<lambda_1>::operator()()] + [83 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->291] + [73 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FAF7BC1], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FAF7BC1], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [37 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\future-->622]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB3AFC8], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [420 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Utils\task_thread_pool.hpp-->388] + [30 byte(s)]
! Module: [D:\GamesWin\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013FB3A62A], Fun: [std::thread::_Invoke<std::tuple<void (__cdecl task_thread_pool::task_thread_pool::*)(unsigned int),task_thread_pool::task_thread_pool *,unsigned int>,0,1,2>()] + [18 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\thread-->56]
! Module: [C:\Windows\system32\ucrtbase.DLL], AddrPC.Offset: [000007FEEDF6F4A0], Fun: [o__realloc_base()] + [96 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007789556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077AF372D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[2025-04-07 22:46:19.559][ 9692] ********************************************************************************

 

Ну собснна я пробовал сэйв Nomad64 на 389 странице(я этот эпизод прошел на своих сэйвах без проблем) ...Лог полный сделал(был только самый конец). Можно пробовать запускать сэйв сломаный...от Nomad64

PS.. Я свои(личные..типа вес.и прыжка..все..) правки НЕ ОТКЛЮЧАЛ..Но дело совсем не в них..ИМХО. Очень похоже ,что версии игры не совпадают у меня с Nomad64..

Изменено пользователем Blum
добавил полный лог
Добавлено _g.script,

А где лог вылета, собственно?

Уважаемые, здравствуйте!

 

Нахожусь в Припяти, собирал книги для Лиса, в доме с милицией нашел последнюю, убил бандита и обнаружил метку Телохранитель-Охранник. Пошел к ней - там еще бандит, но после его убийства метка не исчезает. Облазил дом по периметру - вроде ничего/никого больше не нашел. Скрин на всякий случай https://disk.yandex.ru/i/1fBbEnRIcI1AUw 

Что с этим надо делать и к чему это вообще относится? Думал к Наташе, но нет, посмотрел по сохранкам - метка уже была до поднятия доков в квартире...

Изменено пользователем Niko971

О, а я думал у меня метка с бандита не исчезла из-за того, что я его вылечил. Он у меня в Восточную Припять учапал. Полчаса не мог понять, что за метка. Так что не переживайте, видимо в данной версии патча это нормальное явление.

  • Спасибо 1

@Niko971 @ranger356 Как я заметил, метка может присутствовать и  исчезает после покидания локации и в других квестах. 

  • Спасибо 2

И снова здравствуйте! :)

 

@1ВЕДЧИК да бог с ней меткой, просто мне не понятно, к чему она относиться, а отсюда беспокойство все ли я сделал... Если это что то проходное, то и фиг бы с ним...

@Niko971 В самой игре, чуть ли не с оригинала присутствуют ошибки, а тут несколько раз переделанная игра. В ней устранили одни ошибки, появились другие, что неизбежно. А у всех даже с одного источника игра становится по-разному, и даже если ранее скачанное установить снова, то игра зачастую и установится не зеркально. Я уже давно не обращаю на это внимание. "Ну не чмогла я, не чмогла!", как говорила одна лошадка...:570:

  • Согласен 2
27.12.2024 в 20:48, Anonymous сказал:

Призрак найден, я в принципе никак не мог поломать квест, я и в старой версии делал все так же сначала шел на ЧАЭС, а потом сейф. Может здесь изменили сам квест и сейф со шкатулкой надо отдать до поисков Призрака??? Сначала сейф, а потом Призрак?

Ты решил как-то это? Я вот сейчас прошел госпиталь и поговорил с ЧД, мне Шахтер прислал уведомление "зайди по поводу сейфа", пришел. Диалога нет. Гавра ещё даже близко не убивал... У кого эта серия квестов вообще я забыл? Еще у меня забагалось отдать долг сидоровича, потому что НПС этого собаки загрызли прям там на кордоне... Еще забагался военный на дикой территории. Нет его нигде. Короче все раком боком как-то.

Добавлено  Купер,

Правила форума, п. 2.6 (оверквотинг).
Рекомендуется к ознакомлению: здесь и здесь.

@dirtymason По моему в диалоге с Шахтером речь идет о убийце Клыка. Поэтому Гавр должен быть убит. По долгу Сидора - не повезло, но дальше будет  возможность раздобыть детектор. По военному на Дикой территории - нужно идти сразу по получению квеста в район стройки иначе он исчезает.

Изменено пользователем vollsky
1 час назад, vollsky сказал:

По долгу Сидора - не повезло, но дальше будет  возможность раздобыть детектор.

  Проще купить у Сахарова, с трупа очень позже падает.

  • Согласен 1
21 час назад, dirtymason сказал:

Ты решил как-то это?

Шахтер сам пригласит тебя после того как ты найдешь Черного Доктора, это линия прохождения Кота. Как только в госпитале с ним говоришь, почти сразу же поступает сообщения от Шахтера  по сейфу. 

  • Нравится 1
  • Согласен 1

Приветствую !  После как принёс щенка Акиму ,спать на блок посту нельзя . При выбросе в лабораториях можно дремануть?  

Добрый день. Столкнулся с проблемой в квесте "На пороховой бочке". Саня хакер, вроде, дал метку на наемника на болотах. Метки нет. Облазил все болота, все домики, найма нигде нет. Квест по поиску пропавшей экспедиции завис. Пытался гуглить, ничего не нашел. Подскажите где его искать, пожалуйста.

@Layed я давал ответ человеку с такой же проблемой в группе в ВК. 

Найм в домике на полуострове с лодками на полпути от насосной станции к сгоревшему хутору. Домика не было в оригинальном ЧН. 

https://youtu.be/k1dwnk734-Q?si=ZwCls6Qw7hXz2hij (5:21 - 5:53) 

Изменено пользователем Механик-вредитель
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гайс, такая ситуация, играю в солянку 2023, и случайно продал мп5 под 9х18, который нужен Юрику по квесту, а уже прошло много сохранений, можно ли найти этот ствол где-нибудь ещё?

Добавлено _g.script,

Ствол в одном экземпляре в игре. Нужно переигрывать или смириться.

Здравствуйте, у меня возникли проблемы.

Версия мода который я прохожу ver.19.03.2024 17:36.

1. Почему-то пропал у меня Кузнецов после рейда на НИИ и не знаю, че делать теперь вообще.

2. Почему-то не работают кнопки быстрого доступа вообще.

3. Почему-то у меня выпадает одинаковые тайники, вот дважды выпал товар сталкера на Кордоне.

Вот ссылка на мои сейвы: https://cloud.mail.ru/public/GsFa/etdTLRtZ7

 

@Matvey_t_v 

1) Куда пропал? Под мост он точно не возвращался? 

2) Сначала нужно расходники в слоты быстрого доступа вставить, а затем нажать клавиши в диапазоне от F1. 

3) Это не баг. Периодически выпадают одинаковые тайники. 

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