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Форумная Барабашка

Техподдержка NS OGSR

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Здесь Вы можете задать свой вопрос по багам и вылетам только ЧИСТОЙ NS OGSR. Не рассматриваются баги и вылеты, если:

    1. Мод загружен со сторонних сайтов;
    2. Установлены дополнительные аддоны и моды. Сторонние паки, правки и ковыряния, вне зависимости от того, в чем они заключаются - не поддерживаются (кроме интерфейсов и худов от @Mecheniy@Mecheniy )! OGSR движок позволяет узнать, стоит ли у игрока что-то левое. Просьба обращаться с проблемами к авторам дополнений;
    3. Вы самостоятельно меняли что-либо в файлах (вне зависимости от того, что именно меняли).


 

Скрытый текст

 

1. Заливаете файлы лога и сейва на файлообменник - Яндекс.Диск, Google Drive, любой другой.

Файл лога находится в [папка с игрой]\_appdata_\logs

2. Заливаете туда же сейв.

Сейвы находятся в [папка с игрой]\_appdata_\savedgames

3. Даёте описание сборки.

 

 

Скрытый текст

 

Я @Форумная Барабашка, я ничего в этом не понимаю.

Установила NS OGSR, скачанный из темы на этом форуме, всякие библиотеки, перезапустилась, зашла в игру, в опции, поставила 1920*1080, включила полный экран.

Полным экран так и не стал.

Тогда я нажала "Выйти". И больше запустить игру не могу, сразу же вылет

 

 

Ссылка на комментарий

Здравствуйте у меня игра грузится до 88 процентов и дальше движение нет, подскажите пожалуйста что делать?

Изменено пользователем Aleksandr2209
Ссылка на комментарий

@Aleksandr2209 , надо знать характеристики твоего железа. Игре нужно по-хорошему 16 и более Гб ОЗУ и добротная видеокарта. Если железки не сильно мощные, надо значительно увеличить файл подкачки либо не ограничивать его, в настройках отключить префетч и мультизагрузку, а также уменьшить общие видеонастройки.

  • Полезно 1

Здесь могла быть ваша реклама.

Ссылка на комментарий

Да, железо дрова у меня, спасибо за подсказку, буду пробовать 

Добавлено  Купер,

Для "Спасибо" в каждом сообщении справа-внизу есть кнопки (п. 2.1.1 правил форума).

 

Ссылка на комментарий

Здравствуйте. Купил биорадар, а он здесь дефектный. Волна и точки НПС находятся нормально, где и как положено, а сетка экрана находится левее, выше и меньшего размера. Кто знает где эти координаты подправить? 

Win10 Pro; ЦП i7-11700,4800 MHz; Asus Prime B560M-A;RAM 32604 МB(DDR4 SDRAM);NVIDIA GeForce GTX 1660Ti(6GB);SSD 980 PRO 500GB(PCI-E 4.0 x4)

Ссылка на комментарий
1 час назад, vollsky сказал:

Купил биорадар,

читаем шапку правки и мод.. 

ставим обновленные худы на выбор от Mecheniy_Mecheniy

2 часа назад, vollsky сказал:

Купил биорадар,

читаем шапку Описание и ссылки

ставим обновленные худы на выбор от Mecheniy_Mecheniy

Ссылка на комментарий
1 час назад, tyto сказал:

читаем шапку Описание и ссылки

ставим обновленные худы на выбор от Mecheniy_Mecheniy

Игра скачана 17.01.24 и начата заново.

Добавлено  Опричник,

Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/

Win10 Pro; ЦП i7-11700,4800 MHz; Asus Prime B560M-A;RAM 32604 МB(DDR4 SDRAM);NVIDIA GeForce GTX 1660Ti(6GB);SSD 980 PRO 500GB(PCI-E 4.0 x4)

Ссылка на комментарий

Привет всем, помогите пожалуйста, у меня игра на загрузке вылетает, вот лог https://disk.yandex.ru/i/AQwlxw1ZjhU2eg

Добавлено  Купер,

Читаем как правильно задать вопрос. Шапка темы: "что делать, если произошёл вылет?". Фото какого-то непонятного огрызка здесь точно не поможет.

Заметка изменена

Ссылка на комментарий

добрый день, подскажите что это за лог при загрузке, игра скачана с этого сайта

Скрытый текст

 

[2024-01-31 22:57:59.124][10264] ####################[+MIMALLOC+]####################
[2024-01-31 22:57:59.196][10264] heap stats:     peak       total       freed     current        unit       count   
[2024-01-31 22:57:59.196][10264]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-31 22:57:59.196][10264]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-01-31 22:57:59.196][10264]      reset:     0      
[2024-01-31 22:57:59.196][10264]     purged:     0      
[2024-01-31 22:57:59.196][10264]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-01-31 22:57:59.196][10264]   segments:     1           1           0           1                                not all freed!
[2024-01-31 22:57:59.196][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]    -cached:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]      pages:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]  -extended:     0      
[2024-01-31 22:57:59.196][10264]  -noretire:     0      
[2024-01-31 22:57:59.196][10264]      mmaps:     0      
[2024-01-31 22:57:59.196][10264]    commits:     1      
[2024-01-31 22:57:59.196][10264]     resets:     0      
[2024-01-31 22:57:59.196][10264]     purges:     0      
[2024-01-31 22:57:59.196][10264]    threads:     0           0           0           0                                ok
[2024-01-31 22:57:59.196][10264]   searches:     0.0 avg
[2024-01-31 22:57:59.196][10264] numa nodes:     1
[2024-01-31 22:57:59.197][10264]    elapsed:     0.555 s
[2024-01-31 22:57:59.197][10264]    process: user: 0.078 s, system: 0.156 s, faults: 5049, rss: 17.0 MiB, commit: 39.7 MiB
[2024-01-31 22:57:59.197][10264] ####################[-MIMALLOC-]####################
[2024-01-31 22:57:59.199][10264] * Detected CPU:       Intel(R) Pentium(R) CPU  N3700  @ 1.60GHz [GenuineIntel], F6/M76/S3
[2024-01-31 22:57:59.199][10264] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[2024-01-31 22:57:59.199][10264] * CPU cores: [4], threads: [4]
[2024-01-31 22:57:59.199][10264] * CPU0 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.199][10264] * CPU1 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.199][10264] * CPU2 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.199][10264] * CPU3 current freq: 1601 MHz, max freq: 1601 MHz
[2024-01-31 22:57:59.200][10264] Initializing File System...
[2024-01-31 22:57:59.204][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20826333]
[2024-01-31 22:57:59.405][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-01-31 22:57:59.642][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-01-31 22:57:59.846][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-01-31 22:57:59.921][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-01-31 22:58:00.143][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-01-31 22:58:02.210][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-01-31 22:58:02.437][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-01-31 22:58:02.802][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-01-31 22:58:03.174][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-01-31 22:58:03.430][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-01-31 22:58:03.725][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-01-31 22:58:03.985][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-01-31 22:58:04.206][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-01-31 22:58:04.471][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-01-31 22:58:04.768][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-01-31 22:58:04.956][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-01-31 22:58:05.192][10264] --Found base arch: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [50100013]
[2024-01-31 22:58:05.288][10264] using fs-ltx: [fsgame.ltx]
[2024-01-31 22:58:05.325][10264] --Found FS dir: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-01-31 22:58:05.325][10264]   items: [5]
[2024-01-31 22:58:05.328][10264] --Found FS dir: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-01-31 22:58:05.329][10264]   items: [1]
[2024-01-31 22:58:05.329][10264] FS: 80874 files cached, 0Kb memory used.
[2024-01-31 22:58:05.329][10264] Init FileSystem 6.129381 sec
[2024-01-31 22:58:05.373][10264] ~ Logging initialized. FIle c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Александр_2024-01-31_22-58-05.log.
[2024-01-31 22:58:05.373][10264] [OGSR Engine (x64)] build date: [Jan 27 2024 23:15:59]
[2024-01-31 22:58:05.373][10264] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-01-31 22:58:05.373][10264] Working Directory: [C:\Users\DNS\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-01-31 22:58:05.373][10264] CommandLine: ["C:\Users\DNS\Documents\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[2024-01-31 22:58:05.373][10264] Main thread id=0
[2024-01-31 22:58:05.374][10264] TTAPI number of threads: [4]
[2024-01-31 22:58:05.396][ 8480] Pool thread id=1
[2024-01-31 22:58:05.396][13140] Pool thread id=4
[2024-01-31 22:58:05.396][12856] Pool thread id=3
[2024-01-31 22:58:05.397][11172] Pool thread id=2
[2024-01-31 22:58:05.430][10264] ~ Apply system_mods.ltx...
[2024-01-31 22:58:07.543][10264] ~ [InitSettings] duration [2169]ms.
[2024-01-31 22:58:07.543][10264] [shader_params_export] section found!!!
[2024-01-31 22:58:07.584][10264] Initializing Engine...
[2024-01-31 22:58:07.601][10264] Starting INPUT device...
[2024-01-31 22:58:07.997][10264] --------------------------------------------------------------------------------
[2024-01-31 22:58:07.997][10264] ####################[+MIMALLOC+]####################
[2024-01-31 22:58:07.997][10264] heap stats:     peak       total       freed     current        unit       count   
[2024-01-31 22:58:07.997][10264]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-01-31 22:58:07.997][10264]  committed:    96.7 MiB   135.7 MiB    39.3 MiB    96.4 MiB                          
[2024-01-31 22:58:07.997][10264]      reset:     0      
[2024-01-31 22:58:07.997][10264]     purged:    38.5 MiB
[2024-01-31 22:58:07.997][10264]    touched:    64.2 KiB   192.7 KiB    31.1 MiB   -30.9 MiB                          ok
[2024-01-31 22:58:07.997][10264]   segments:     3           3           0           3                                not all freed!
[2024-01-31 22:58:07.997][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:58:07.998][10264]    -cached:     0           0           0           0                                ok
[2024-01-31 22:58:07.998][10264]      pages:     0           0         186        -186                                ok
[2024-01-31 22:58:07.998][10264] -abandoned:     0           0           0           0                                ok
[2024-01-31 22:58:07.998][10264]  -extended:     0      
[2024-01-31 22:58:07.998][10264]  -noretire:     0      
[2024-01-31 22:58:07.998][10264]      mmaps:     0      
[2024-01-31 22:58:07.998][10264]    commits:   374      
[2024-01-31 22:58:07.998][10264]     resets:     0      
[2024-01-31 22:58:07.998][10264]     purges:    32      
[2024-01-31 22:58:07.998][10264]    threads:     4           4           0           4                                not all freed!
[2024-01-31 22:58:07.998][10264]   searches:     0.0 avg
[2024-01-31 22:58:07.998][10264] numa nodes:     1
[2024-01-31 22:58:07.998][10264]    elapsed:     9.357 s
[2024-01-31 22:58:07.998][10264]    process: user: 3.906 s, system: 0.453 s, faults: 26129, rss: 90.1 MiB, commit: 103.6 MiB
[2024-01-31 22:58:07.998][10264] ####################[-MIMALLOC-]####################
[2024-01-31 22:58:07.998][10264] [3938MB] physical memory installed, [1383MB] available, [64] percent of memory in use
[2024-01-31 22:58:07.998][10264] PageFile total: [8130MB], free~ [6712MB]
[2024-01-31 22:58:07.998][10264] Engine memory usage (Working Set): [90MB], peak: [90MB]
[2024-01-31 22:58:07.999][10264] Engine memory usage (Commit Charge): [103MB], peak: [103MB]
[2024-01-31 22:58:07.999][10264] --------------------------------------------------------------------------------
[2024-01-31 22:58:08.005][10264] * [ D3D ]: textures count [0]
[2024-01-31 22:58:08.005][10264] * [ D3D ]: textures[0 K]
[2024-01-31 22:58:08.005][10264] * [x-ray]: process heap[0 K], render[0 K]
[2024-01-31 22:58:08.005][10264] * [x-ray]: economy: strings[28659 K], smem[0 K]
[2024-01-31 22:58:08.023][10264] ~ Load sounds.ltx...
[2024-01-31 22:58:08.024][10264] SOUND: OpenAL: enumerate devices...
[2024-01-31 22:58:08.098][10264] SOUND: OpenAL: EnumerationExtension Present
[2024-01-31 22:58:09.037][10264] devices OpenAL Soft
[2024-01-31 22:58:09.696][10264] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-01-31 22:58:12.814][10264] SOUND: OpenAL: All available devices:
[2024-01-31 22:58:12.814][10264] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-01-31 22:58:12.815][10264] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-01-31 22:58:12.815][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-31 22:58:12.834][10264] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-31 22:58:12.834][10264] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-31 22:58:12.834][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-31 22:58:12.834][10264] Executing config-script "user.ltx"...
[2024-01-31 22:58:12.906][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2024-01-31 22:58:12.907][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2024-01-31 22:58:12.907][10264] Executing config-script "c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-01-31 22:58:12.907][10264] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-01-31 22:58:12.907][10264] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-01-31 22:58:12.908][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-01-31 22:58:12.908][10264] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-01-31 22:58:12.909][10264] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-01-31 22:58:12.909][10264] [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-01-31 22:58:12.909][10264] SOUND: Selected device is OpenAL Soft
[2024-01-31 22:58:13.308][10264] [OpenAL] EFX: present
[2024-01-31 22:58:13.309][10264] Loading of [senvironment.xr]
[2024-01-31 22:58:13.323][10264] ~ env id=[0] name=[identity]
[2024-01-31 22:58:13.323][10264] ~ env id=[1] name=[default]
[2024-01-31 22:58:13.323][10264] ~ env id=[2] name=[bathroom]
[2024-01-31 22:58:13.323][10264] ~ env id=[3] name=[mountains]
[2024-01-31 22:58:13.323][10264] ~ env id=[4] name=[yard]
[2024-01-31 22:58:13.323][10264] ~ env id=[5] name=[room]
[2024-01-31 22:58:13.323][10264] ~ env id=[6] name=[plant]
[2024-01-31 22:58:13.323][10264] ~ env id=[7] name=[long_corridor]
[2024-01-31 22:58:13.323][10264] ~ env id=[8] name=[open_space]
[2024-01-31 22:58:13.323][10264] ~ env id=[9] name=[house]
[2024-01-31 22:58:13.323][10264] ~ env id=[10] name=[forest]
[2024-01-31 22:58:13.323][10264] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-01-31 22:58:13.411][10264] Starting RENDER device...
[2024-01-31 22:58:13.518][10264] * Avail GPU [vendor:8086]-[device:22B1]: Intel(R) HD Graphics
[2024-01-31 22:58:13.518][10264] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-01-31 22:58:13.526][10264]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-01-31 22:58:13.601][10264] 
    Dedicated VRAM: 114 MB (119537664 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 1969 MB (2064785408 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 1772 MB (1858306868 bytes)
[2024-01-31 22:58:13.601][10264] * Selected GPU [vendor:8086]-[device:22B1]: Intel(R) HD Graphics
[2024-01-31 22:58:14.033][10264] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-01-31 22:58:14.061][10264] *     Texture memory: 114 M
[2024-01-31 22:58:14.294][10264] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-01-31 22:58:14.294][10264] * GPU vertex cache: unrecognized, 24
[2024-01-31 22:58:14.295][10264] * DVB created: 4096K
[2024-01-31 22:58:14.295][10264] * DIB created: 512K
[2024-01-31 22:58:14.714][10264] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-01-31 22:58:14.758][10264] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-01-31 22:59:02.386][10264] * HWDST/PCF supported and used
[2024-01-31 22:59:02.386][10264] Export custom shader params...
[2024-01-31 22:59:02.386][10264] Export custom shader param [breath_idx]
[2024-01-31 22:59:02.386][10264] Export custom shader param [breath_size]
[2024-01-31 22:59:02.386][10264] Export custom shader param [device_inertia]
[2024-01-31 22:59:02.386][10264] Export custom shader param [gasmask_inertia]
[2024-01-31 22:59:02.386][10264] Export custom shader param [heat_fade_distance]
[2024-01-31 22:59:02.387][10264] Export custom shader param [heat_vision_blurring]
[2024-01-31 22:59:02.387][10264] Export custom shader param [heat_vision_steps]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_color]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_color_old]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pnv_params_old]
[2024-01-31 22:59:02.387][10264] Export custom shader param [pp_img_cg]
[2024-01-31 22:59:02.387][10264] Export custom shader done!!!
[2024-01-31 22:59:39.569][10264] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-01-31 22:59:39.628][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-31 22:59:39.628][10264] cop format used for file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-01-31 22:59:40.075][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-01-31 22:59:41.042][10264] Load [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-31 22:59:41.042][10264] cop format used for file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:41.836][10264] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-01-31 22:59:43.060][10264] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-01-31 22:59:43.165][10264] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-31 22:59:43.183][10264] get_current_kx()=0.74963396778917
[2024-01-31 22:59:43.196][10264] full_name=c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-31 22:59:44.108][10264] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-01-31 22:59:44.108][10264] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-01-31 22:59:44.108][10264] Starting engine...
[2024-01-31 22:59:44.108][10264] Main thread id=[10264]
[2024-01-31 22:59:44.494][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-01-31 22:59:44.496][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-01-31 22:59:44.497][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-01-31 22:59:44.506][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-01-31 22:59:44.507][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-01-31 22:59:44.508][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-01-31 22:59:44.510][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-01-31 22:59:44.512][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-01-31 22:59:44.512][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-01-31 22:59:44.556][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-01-31 22:59:44.572][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-01-31 22:59:44.573][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-01-31 22:59:44.574][13140] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-01-31 22:59:44.587][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-01-31 22:59:44.588][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-01-31 22:59:44.589][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-01-31 22:59:44.591][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-01-31 22:59:44.592][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-01-31 22:59:44.593][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-01-31 22:59:44.595][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-01-31 22:59:44.596][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-01-31 22:59:44.597][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-01-31 22:59:44.694][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-01-31 22:59:44.695][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-01-31 22:59:44.696][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-01-31 22:59:44.701][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-01-31 22:59:44.703][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-01-31 22:59:44.704][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-01-31 22:59:44.705][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-01-31 22:59:44.705][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-01-31 22:59:44.706][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-01-31 22:59:44.707][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-01-31 22:59:44.708][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-01-31 22:59:44.713][12856] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-01-31 22:59:44.837][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-01-31 22:59:44.869][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-01-31 22:59:44.871][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-01-31 22:59:44.873][ 8480] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-01-31 22:59:44.873][10264] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.488 s.]
[2024-01-31 22:59:44.873][10264] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.742 s.]
[2024-01-31 22:59:45.074][10264] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-01-31 22:59:45.107][10264] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-01-31 22:59:45.243][10264] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-01-31 22:59:45.300][10264] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-01-31 22:59:45.712][10264] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-01-31 22:59:49.212][10264] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-01-31 23:01:01.198][10264] ! Can't find texture [ui_white_rect]
[2024-01-31 23:04:07.319][10264] Config-file [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-01-31 23:04:11.598][10264] [rescan_physical_path] files count before: [80874]
[2024-01-31 23:04:11.598][10264] [rescan_physical_path] files count after: [80874]
[2024-01-31 23:04:27.140][10264] Starting server...
[2024-01-31 23:04:30.725][10264] * phase time: 0 ms
[2024-01-31 23:04:30.725][10264] * phase cmem: 0 K
[2024-01-31 23:04:30.794][10264] * phase time: 69 ms
[2024-01-31 23:04:30.794][10264] * phase cmem: 0 K
[2024-01-31 23:04:30.910][10264] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-01-31 23:04:30.911][10264] get_current_kx()=0.74963396778917
[2024-01-31 23:04:30.911][10264] full_name=c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-01-31 23:04:30.933][10264] start_game_callback() start
[2024-01-31 23:04:31.134][10264] $game_configs$ content:
[2024-01-31 23:04:31.134][10264] $game_scripts$ content:
[2024-01-31 23:04:31.134][10264] $game_shaders$ content:
[2024-01-31 23:04:31.134][10264] start_game_callback() end
[2024-01-31 23:04:31.134][10264] * phase time: 340 ms
[2024-01-31 23:04:31.135][10264] * phase cmem: 0 K
[2024-01-31 23:04:31.156][10264] * Loading spawn registry...
[2024-01-31 23:04:36.471][10264] Start load of custom waypoints...
[2024-01-31 23:04:36.590][10264] Loaded 298 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-01-31 23:04:36.590][10264] End load of custom waypoints...
[2024-01-31 23:04:36.590][10264] build_story_spawns start...
[2024-01-31 23:04:36.624][10264] build_root_spawns start...
[2024-01-31 23:04:36.627][10264] process_spawns m_temp0 start...
[2024-01-31 23:04:36.627][10264] process_spawns m_temp1 start...
[2024-01-31 23:04:36.627][10264] * 15525 spawn points are successfully loaded
[2024-01-31 23:04:36.629][10264] * Loading objects...
[2024-01-31 23:04:38.920][10264] * 25090 objects are successfully loaded
[2024-01-31 23:04:39.824][10264] ! Invalid ogg-comment version, file: [c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-01-31 23:04:40.650][10264] ~~~ db.ver: 7
[2024-01-31 23:04:48.212][10264] * Game all is successfully loaded from file 'c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\all.sav' (17.075s)
[2024-01-31 23:04:48.212][10264] * phase time: 17077 ms
[2024-01-31 23:04:48.212][10264] * phase cmem: 0 K
[2024-01-31 23:04:48.301][10264] # New player created!
[2024-01-31 23:04:48.301][10264] * client : connection accepted - <>
[2024-01-31 23:04:48.336][10264] * phase time: 124 ms
[2024-01-31 23:04:48.337][10264] * phase cmem: 0 K
[2024-01-31 23:04:48.387][10264] * phase time: 50 ms
[2024-01-31 23:04:48.387][10264] * phase cmem: 0 K
[2024-01-31 23:04:53.318][10264] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-31 23:04:53.319][10264] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7]
[2024-01-31 23:04:53.370][10264] ~ LevelResources load...
[2024-01-31 23:04:53.371][10264] ~ LevelResources - base: 3230, 7330 K
[2024-01-31 23:04:53.371][10264] ~ LevelResources - lmap: 0, 0 K
[2024-01-31 23:04:53.371][10264] * phase time: 4983 ms
[2024-01-31 23:04:53.371][10264] * phase cmem: 0 K
[2024-01-31 23:04:58.980][10264] * phase time: 5609 ms
[2024-01-31 23:04:58.980][10264] * phase cmem: 0 K
[2024-01-31 23:04:58.982][10264] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-31 23:04:59.068][10264] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-31 23:04:59.088][10264] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-31 23:04:59.110][10264] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-31 23:04:59.130][10264] * [Loading VB] 60327 verts, 1885 Kb
[2024-01-31 23:04:59.151][10264] * [Loading VB] 65531 verts, 2047 Kb
[2024-01-31 23:04:59.173][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.193][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.214][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.240][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.260][10264] * [Loading VB] 65534 verts, 2047 Kb
[2024-01-31 23:04:59.281][10264] * [Loading VB] 46354 verts, 1448 Kb
[2024-01-31 23:04:59.294][10264] * [Loading VB] 65533 verts, 2047 Kb
[2024-01-31 23:04:59.316][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.336][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.357][10264] * [Loading VB] 65530 verts, 2047 Kb
[2024-01-31 23:04:59.380][10264] * [Loading VB] 65532 verts, 2047 Kb
[2024-01-31 23:04:59.399][10264] * [Loading VB] 65535 verts, 2047 Kb
[2024-01-31 23:04:59.420][10264] * [Loading VB] 53153 verts, 1661 Kb
[2024-01-31 23:04:59.439][10264] * [Loading VB] 50229 verts, 1569 Kb
[2024-01-31 23:04:59.454][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.478][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.575][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.719][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:04:59.884][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.115][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.137][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.158][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.178][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.200][10264] * [Loading IB] 670515 indices, 1309 Kb
[2024-01-31 23:05:00.266][10264] * [Loading IB] 960834 indices, 1876 Kb
[2024-01-31 23:05:00.290][10264] * [Loading VB] 65533 verts, 767 Kb
[2024-01-31 23:05:00.298][10264] * [Loading VB] 65533 verts, 767 Kb
[2024-01-31 23:05:00.337][10264] * [Loading VB] 65535 verts, 767 Kb
[2024-01-31 23:05:00.345][10264] * [Loading VB] 65535 verts, 767 Kb
[2024-01-31 23:05:00.353][10264] * [Loading VB] 65535 verts, 767 Kb
[2024-01-31 23:05:00.363][10264] * [Loading VB] 65534 verts, 767 Kb
[2024-01-31 23:05:00.370][10264] * [Loading VB] 65528 verts, 767 Kb
[2024-01-31 23:05:00.376][10264] * [Loading VB] 16089 verts, 188 Kb
[2024-01-31 23:05:00.378][10264] * [Loading VB] 50229 verts, 588 Kb
[2024-01-31 23:05:00.386][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.409][10264] * [Loading IB] 1048575 indices, 2047 Kb
[2024-01-31 23:05:00.429][10264] * [Loading IB] 1048572 indices, 2047 Kb
[2024-01-31 23:05:00.455][10264] * [Loading IB] 784818 indices, 1532 Kb
[2024-01-31 23:05:00.469][10264] * [Loading IB] 1048518 indices, 2047 Kb
[2024-01-31 23:05:00.492][10264] * [Loading IB] 411225 indices, 803 Kb
[2024-01-31 23:05:00.500][10264] * phase time: 1520 ms
[2024-01-31 23:05:00.500][10264] * phase cmem: 0 K
[2024-01-31 23:05:00.543][10264] Loaded [18381] models from level.
[2024-01-31 23:05:00.543][10264] * phase time: 42 ms
[2024-01-31 23:05:00.543][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.137][10264] * [DETAILS] VertexConsts(256), Batch(61)
[2024-01-31 23:05:01.137][10264] * [DETAILS] 48739 v(20), 31842 p
[2024-01-31 23:05:01.137][10264] * [DETAILS] Batch(61), VB(951K), IB(186K)
[2024-01-31 23:05:01.143][10264] * phase time: 599 ms
[2024-01-31 23:05:01.143][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.147][10264]  WARNING: Occlusion map 'c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found.
[2024-01-31 23:05:01.149][10264] ~ LevelResources load completed!
[2024-01-31 23:05:01.149][10264] ~ LevelResources - base: 4194, 7330 K
[2024-01-31 23:05:01.149][10264] ~ LevelResources - lmap: 21, 0 K
[2024-01-31 23:05:01.905][10264] * phase time: 761 ms
[2024-01-31 23:05:01.905][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.917][10264] * phase time: 11 ms
[2024-01-31 23:05:01.917][10264] * phase cmem: 0 K
[2024-01-31 23:05:01.951][10264] - Game configuring : Started 
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=0 name[room]=environment id[5]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=2 name[bathroom]=environment id[2]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=3 name[plant]=environment id[6]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=4 name[long_corridor]=environment id[7]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=5 name[default]=environment id[1]
[2024-01-31 23:05:02.008][10264] ~ set_geometry_env id=6 name[mountains]=environment id[3]
[2024-01-31 23:05:02.012][10264] - Game configuring : Finished 
[2024-01-31 23:05:02.653][10264] * phase time: 735 ms
[2024-01-31 23:05:02.653][10264] * phase cmem: 0 K
[2024-01-31 23:05:02.655][10264] PrefetchTextures...
[2024-01-31 23:05:02.655][10264] PrefetchTextures completed!
[2024-01-31 23:05:02.656][10264] CResourceManager::DeferredUpload [NO MT] -> START, size = [4306]
[2024-01-31 23:05:02.656][10264] CResourceManager::DeferredUpload VRAM usage before:
[2024-01-31 23:05:02.657][10264] textures loaded size 7.158257 MB (7505976.000000 bytes)
[2024-01-31 23:05:02.657][10264] 
    Dedicated VRAM: 114 MB (119537664 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 1969 MB (2064785408 bytes)
    CurrentUsage: 29 MB (31342592 bytes)
    Budget: 1772 MB (1858306868 bytes)
[2024-01-31 23:05:02.811][10264] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-01-31 23:05:07.570][10264] ! Fallback to default bump map: [build_details_bump]
[2024-01-31 23:05:07.587][10264] ! Fallback to default bump map: [build_details_bump#]
[2024-01-31 23:06:32.829][10264] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-01-31 23:06:33.228][10264] ! Can't find texture [part\part_fitil.1024]
[2024-01-31 23:06:33.282][10264] ! Can't find texture [pfx\pfx_ambimet]
[2024-01-31 23:06:35.385][10264] ! Can't find texture [pfx\pfx_dist0]
[2024-01-31 23:06:37.881][10264] ! Can't find texture [pfx\pfx_envmap1]
[2024-01-31 23:06:38.780][10264] ! Can't find texture [pfx\pfx_glow_04]
[2024-01-31 23:06:38.815][10264] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-01-31 23:06:38.832][10264] ! Can't find texture [pfx\pfx_grost]
[2024-01-31 23:06:38.836][10264] ! Can't find texture [pfx\pfx_laser]
[2024-01-31 23:06:39.034][10264] ! Can't find texture [pfx\pfx_list]
[2024-01-31 23:06:39.266][10264] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-01-31 23:06:41.685][10264] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-01-31 23:06:41.687][10264] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-01-31 23:06:41.796][10264] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-01-31 23:06:43.823][10264] ! Fallback to default bump map: [prop\prop_book_list_bump#]
[2024-01-31 23:06:46.392][10264] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-01-31 23:06:46.943][10264] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-01-31 23:06:46.981][10264] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-01-31 23:07:42.014][10264] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-01-31 23:07:42.957][10264] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-01-31 23:07:44.797][10264] ! Fallback to default bump map: [sign\sign_set2_iov_bump#]
[2024-01-31 23:07:46.296][10264] ! Fallback to default bump map: [sign\sign_set_iov_bump#]
[2024-01-31 23:10:10.113][10264] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-01-31 23:10:13.213][10264] 
FATAL ERROR

[error]Expression    : Экземпляр устройства GPU приостановлен. Для определения соответствующего действия используйте GetDeviceRemovedReason.
[error]Function      : CRender::texture_load_legacy
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp
[error]Line          : 238
[error]Description   : D3DX11CreateTextureFromMemory(HW.pDevice, S->pointer(), S->length(), &LoadInfo, 0, &pTexture2D, 0)
[error]Arguments     : c:\users\dns\documents\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\sky\cgim_clear_partly\09-00.dds

 

 

Изменено пользователем Купер
Добавлено  Купер,

Длинные тексты, пожалуйста, под спойлер. Выделить текст и нажать на панели инструментов кнопку с глазом (в заголовок спойлера ничего писать не нужно).

 

Ссылка на комментарий

@mole venomous У него её вообще нет. Встройка Intel(R) HD Graphics

 

Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/RTX 3060 12Гб/HP Z24n G3 - WUXGA/Kingston HyperX Predator (m2) 240Гб + Kingston A2000 1Тб + 4HDD (11Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab

Notebook: Dell Precision 7710/i7-6820HQ/32Гб DDR4 (2х16Гб)/FHD 17,3"/Quadro M4000M 4Гб/ ADATA Legend 960 4Тб + Crucial P3 4Тб/Win10+QtTab

\\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон///

Ссылка на комментарий

Стабильный вылет при выбросе, фактически начало игры, билд чистая 27.01.24

сейв перед выбросом сейв, выброс начинается в районе минуты от загрузки,

время вылета вырьируется, начиная от собщения "приближается выброс" до 1-2 минут

Ryzen5; 96Gb RAM; SSD; Video 3060 8Gb VRAM; файл подкачки по выбору системы в районе 14 Gb

на другом железе (ноут i5, 16 Gb RAM, встроенная 3050) вылет не повторяется

Изменение настроек (максимальные-минимальные), разрешения экрана 2k->800x600 не помогает

 

Скрытый текст


[2024-02-03 10:41:56.064][ 2304] ####################[+MIMALLOC+]####################
[2024-02-03 10:41:56.064][ 2304] heap stats:     peak       total       freed     current        unit       count   
[2024-02-03 10:41:56.064][ 2304]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-02-03 10:41:56.064][ 2304]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-02-03 10:41:56.064][ 2304]      reset:     0      
[2024-02-03 10:41:56.064][ 2304]     purged:     0      
[2024-02-03 10:41:56.064][ 2304]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-02-03 10:41:56.064][ 2304]   segments:     1           1           0           1                                not all freed!
[2024-02-03 10:41:56.064][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]    -cached:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]      pages:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]  -extended:     0      
[2024-02-03 10:41:56.064][ 2304]  -noretire:     0      
[2024-02-03 10:41:56.064][ 2304]      mmaps:     0      
[2024-02-03 10:41:56.064][ 2304]    commits:     1      
[2024-02-03 10:41:56.064][ 2304]     resets:     0      
[2024-02-03 10:41:56.064][ 2304]     purges:     0      
[2024-02-03 10:41:56.064][ 2304]    threads:     0           0           0           0                                ok
[2024-02-03 10:41:56.064][ 2304]   searches:     0.0 avg
[2024-02-03 10:41:56.064][ 2304] numa nodes:     1
[2024-02-03 10:41:56.065][ 2304]    elapsed:     0.026 s
[2024-02-03 10:41:56.065][ 2304]    process: user: 0.000 s, system: 0.046 s, faults: 4720, rss: 15.3 MiB, commit: 39.7 MiB
[2024-02-03 10:41:56.065][ 2304] ####################[-MIMALLOC-]####################
[2024-02-03 10:41:56.065][ 2304] ! memory pool disabled due to available memory limit
[2024-02-03 10:41:56.065][ 2304] * Detected CPU: AMD Ryzen 5 3600X 6-Core Processor              [AuthenticAMD], F143/M113/S0
[2024-02-03 10:41:56.065][ 2304] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2024-02-03 10:41:56.065][ 2304] * CPU cores: [6], threads: [12]
[2024-02-03 10:41:56.065][ 2304] * CPU0 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU1 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU2 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU3 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU4 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU5 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU6 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU7 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU8 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU9 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU10 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] * CPU11 current freq: 3800 MHz, max freq: 3800 MHz
[2024-02-03 10:41:56.065][ 2304] Initializing File System...
[2024-02-03 10:41:56.066][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_configs], size: [20826333]
[2024-02-03 10:41:56.087][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_1], size: [2023309020]
[2024-02-03 10:41:56.095][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_2], size: [1992370531]
[2024-02-03 10:41:56.102][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_levels_3], size: [536778412]
[2024-02-03 10:41:56.105][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_meshes], size: [1006063948]
[2024-02-03 10:41:56.131][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_sounds_1], size: [1992967758]
[2024-02-03 10:41:56.458][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_sounds_2], size: [151320415]
[2024-02-03 10:41:56.489][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_1], size: [1992383613]
[2024-02-03 10:41:56.514][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_10], size: [616468143]
[2024-02-03 10:41:56.526][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_2], size: [1994357594]
[2024-02-03 10:41:56.546][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_3], size: [1992951901]
[2024-02-03 10:41:56.569][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_4], size: [1993060018]
[2024-02-03 10:41:56.592][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_5], size: [1993494420]
[2024-02-03 10:41:56.616][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_6], size: [1994174328]
[2024-02-03 10:41:56.636][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_7], size: [1992412432]
[2024-02-03 10:41:56.648][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_8], size: [1992839936]
[2024-02-03 10:41:56.670][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_base_textures_9], size: [1992669142]
[2024-02-03 10:41:56.691][ 2304] --Found base arch: [g:\games\stalkerns\gamedata.db_patch], size: [50100013]
[2024-02-03 10:41:56.693][ 2304] using fs-ltx: [fsgame.ltx]
[2024-02-03 10:41:56.694][ 2304] --Found FS dir: [g:\games\stalkerns\_appdata_\]
[2024-02-03 10:41:56.694][ 2304]   items: [7]
[2024-02-03 10:41:56.716][ 2304] --Found FS dir: [g:\games\stalkerns\_appdata_\savedgames\]
[2024-02-03 10:41:56.717][ 2304]   items: [315]
[2024-02-03 10:41:56.717][ 2304] FS: 82049 files cached, 0Kb memory used.
[2024-02-03 10:41:56.718][ 2304] Init FileSystem 0.652245 sec
[2024-02-03 10:41:56.718][ 2304] ~ Logging initialized. FIle g:\games\stalkerns\_appdata_\logs\xray_user_2024-02-03_10-41-56.log.
[2024-02-03 10:41:56.718][ 2304] [OGSR Engine (x64)] build date: [Jan 27 2024 23:15:59]
[2024-02-03 10:41:56.718][ 2304] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-02-03 10:41:56.718][ 2304] Working Directory: [G:\Games\StalkerNS\bin_x64]
[2024-02-03 10:41:56.718][ 2304] CommandLine: ["G:\Games\StalkerNS\bin_x64\xrEngine.exe"]
[2024-02-03 10:41:56.718][ 2304] Main thread id=0
[2024-02-03 10:41:56.719][ 2304] TTAPI number of threads: [12]
[2024-02-03 10:41:56.719][ 8436] Pool thread id=1
[2024-02-03 10:41:56.719][ 9568] Pool thread id=6
[2024-02-03 10:41:56.719][ 8552] Pool thread id=12
[2024-02-03 10:41:56.719][ 2908] Pool thread id=5
[2024-02-03 10:41:56.719][ 3768] Pool thread id=10
[2024-02-03 10:41:56.719][ 3256] Pool thread id=3
[2024-02-03 10:41:56.719][10560] Pool thread id=2
[2024-02-03 10:41:56.719][ 1240] Pool thread id=4
[2024-02-03 10:41:56.719][10856] Pool thread id=11
[2024-02-03 10:41:56.719][ 7340] Pool thread id=7
[2024-02-03 10:41:56.719][ 2304] ~ Apply system_mods.ltx...
[2024-02-03 10:41:56.719][ 2080] Pool thread id=9
[2024-02-03 10:41:56.719][11732] Pool thread id=8
[2024-02-03 10:41:56.833][ 2304] ~ [InitSettings] duration [114]ms.
[2024-02-03 10:41:56.833][ 2304] [shader_params_export] section found!!!
[2024-02-03 10:41:56.833][ 2304] Initializing Engine...
[2024-02-03 10:41:56.834][ 2304] Starting INPUT device...
[2024-02-03 10:41:56.843][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:41:56.843][ 2304] ####################[+MIMALLOC+]####################
[2024-02-03 10:41:56.843][ 2304] heap stats:     peak       total       freed     current        unit       count   
[2024-02-03 10:41:56.843][ 2304]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-02-03 10:41:56.843][ 2304]  committed:    98.3 MiB   126.8 MiB    28.5 MiB    98.3 MiB                          
[2024-02-03 10:41:56.843][ 2304]      reset:     0      
[2024-02-03 10:41:56.843][ 2304]     purged:    28.0 MiB
[2024-02-03 10:41:56.843][ 2304]    touched:    64.2 KiB   192.7 KiB   121.1 MiB  -120.9 MiB                          ok
[2024-02-03 10:41:56.843][ 2304]   segments:     3           3           0           3                                not all freed!
[2024-02-03 10:41:56.843][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.843][ 2304]    -cached:     0           0           0           0                                ok
[2024-02-03 10:41:56.843][ 2304]      pages:     0           0         427        -427                                ok
[2024-02-03 10:41:56.843][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:41:56.843][ 2304]  -extended:     0      
[2024-02-03 10:41:56.843][ 2304]  -noretire:     0      
[2024-02-03 10:41:56.843][ 2304]      mmaps:     0      
[2024-02-03 10:41:56.843][ 2304]    commits:   321      
[2024-02-03 10:41:56.843][ 2304]     resets:     0      
[2024-02-03 10:41:56.843][ 2304]     purges:     7      
[2024-02-03 10:41:56.843][ 2304]    threads:    12          12           0          12                                not all freed!
[2024-02-03 10:41:56.843][ 2304]   searches:     0.0 avg
[2024-02-03 10:41:56.843][ 2304] numa nodes:     1
[2024-02-03 10:41:56.844][ 2304]    elapsed:     0.805 s
[2024-02-03 10:41:56.844][ 2304]    process: user: 0.671 s, system: 0.093 s, faults: 25256, rss: 88.8 MiB, commit: 106.7 MiB
[2024-02-03 10:41:56.844][ 2304] ####################[-MIMALLOC-]####################
[2024-02-03 10:41:56.844][ 2304] [98253MB] physical memory installed, [90240MB] available, [8] percent of memory in use
[2024-02-03 10:41:56.844][ 2304] PageFile total: [14336MB], free~ [12474MB]
[2024-02-03 10:41:56.844][ 2304] Engine memory usage (Working Set): [88MB], peak: [88MB]
[2024-02-03 10:41:56.844][ 2304] Engine memory usage (Commit Charge): [106MB], peak: [106MB]
[2024-02-03 10:41:56.844][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:41:56.844][ 2304] * [ D3D ]: textures count [0]
[2024-02-03 10:41:56.844][ 2304] * [ D3D ]: textures[0 K]
[2024-02-03 10:41:56.844][ 2304] * [x-ray]: process heap[0 K], render[0 K]
[2024-02-03 10:41:56.844][ 2304] * [x-ray]: economy: strings[28659 K], smem[0 K]
[2024-02-03 10:41:56.844][ 2304] ~ Load sounds.ltx...
[2024-02-03 10:41:56.844][ 2304] SOUND: OpenAL: enumerate devices...
[2024-02-03 10:41:56.844][ 2304] SOUND: OpenAL: EnumerationExtension Present
[2024-02-03 10:41:56.876][ 2304] devices OpenAL Soft
[2024-02-03 10:41:56.938][ 2304] SOUND: OpenAL: system  default SndDevice name is Generic Software
[2024-02-03 10:41:57.225][ 2304] SOUND: OpenAL: All available devices:
[2024-02-03 10:41:57.225][ 2304] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[2024-02-03 10:41:57.225][ 2304] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\default_controls.ltx"...
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-02-03 10:41:57.225][ 2304] Executing config-script "user.ltx"...
[2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\rspec_extreme.ltx"...
[2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[2024-02-03 10:41:57.225][ 2304] Executing config-script "g:\games\stalkerns\gamedata\configs\default_controls.ltx"...
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-02-03 10:41:57.225][ 2304] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-02-03 10:41:57.225][ 2304] [g:\games\stalkerns\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-02-03 10:41:57.226][ 2304] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-02-03 10:41:57.226][ 2304] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-02-03 10:41:57.226][ 2304] [g:\games\stalkerns\_appdata_\user.ltx] successfully loaded.
[2024-02-03 10:41:57.226][ 2304] SOUND: Selected device is OpenAL Soft
[2024-02-03 10:41:57.251][ 2304] [OpenAL] EFX: present
[2024-02-03 10:41:57.251][ 2304] Loading of [senvironment.xr]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[0] name=[identity]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[1] name=[default]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[2] name=[bathroom]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[3] name=[mountains]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[4] name=[yard]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[5] name=[room]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[6] name=[plant]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[7] name=[long_corridor]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[8] name=[open_space]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[9] name=[house]
[2024-02-03 10:41:57.252][ 2304] ~ env id=[10] name=[forest]
[2024-02-03 10:41:57.252][ 2304] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-02-03 10:41:57.253][ 2304] Starting RENDER device...
[2024-02-03 10:41:57.255][ 2304] * Avail GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti
[2024-02-03 10:41:57.255][ 2304] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-02-03 10:41:57.255][ 2304]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-02-03 10:41:57.255][ 2304]
    Dedicated VRAM: 8038 MB (8428453888 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 49126 MB (51512952832 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 7270 MB (7623147520 bytes)
[2024-02-03 10:41:57.255][ 2304] * Selected GPU [vendor:10DE]-[device:24C9]: NVIDIA GeForce RTX 3060 Ti
[2024-02-03 10:41:57.390][ 2304] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-02-03 10:41:57.394][ 2304] *     Texture memory: 8038 M
[2024-02-03 10:41:57.403][ 2304] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-02-03 10:41:57.403][ 2304] * GPU vertex cache: unrecognized, 24
[2024-02-03 10:41:57.404][ 2304] * DVB created: 4096K
[2024-02-03 10:41:57.404][ 2304] * DIB created: 512K
[2024-02-03 10:41:57.417][ 2304] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-02-03 10:41:57.421][ 2304] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-02-03 10:41:57.497][ 2304] * HWDST/PCF supported and used
[2024-02-03 10:41:57.497][ 2304] Export custom shader params...
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [breath_idx]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [breath_size]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [device_inertia]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [gasmask_inertia]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_fade_distance]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_vision_blurring]
[2024-02-03 10:41:57.497][ 2304] Export custom shader param [heat_vision_steps]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_color]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_color_old]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pnv_params_old]
[2024-02-03 10:41:57.498][ 2304] Export custom shader param [pp_img_cg]
[2024-02-03 10:41:57.498][ 2304] Export custom shader done!!!
[2024-02-03 10:41:57.556][ 2304] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-02-03 10:41:57.562][ 2304] Load [g:\games\stalkerns\gamedata\particles_1_cop.xr]
[2024-02-03 10:41:57.562][ 2304] cop format used for file [g:\games\stalkerns\gamedata\particles_1_cop.xr]
[2024-02-03 10:41:57.613][ 2304] Load [g:\games\stalkerns\gamedata\particles_2.xr]
[2024-02-03 10:41:57.664][ 2304] Load [g:\games\stalkerns\gamedata\particles_3_cop.xr]
[2024-02-03 10:41:57.664][ 2304] cop format used for file [g:\games\stalkerns\gamedata\particles_3_cop.xr]
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.710][ 2304] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-02-03 10:41:57.870][ 2304] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-02-03 10:41:57.883][ 2304] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-02-03 10:41:57.883][ 2304] get_current_kx()=0.75
[2024-02-03 10:41:57.883][ 2304] full_name=g:\games\stalkerns\_appdata_\ns_settings.ltx
[2024-02-03 10:41:57.892][ 2304] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-02-03 10:41:57.892][ 2304] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-02-03 10:41:57.892][ 2304] Starting engine...
[2024-02-03 10:41:57.892][ 2304] Main thread id=[2304]
[2024-02-03 10:41:57.922][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-02-03 10:41:57.923][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-02-03 10:41:57.923][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-02-03 10:41:57.923][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-02-03 10:41:57.923][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-02-03 10:41:57.924][ 9568] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-02-03 10:41:57.924][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-02-03 10:41:57.924][11732] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-02-03 10:41:57.924][ 1240] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-02-03 10:41:57.924][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-02-03 10:41:57.924][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-02-03 10:41:57.925][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-02-03 10:41:57.925][ 2908] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-02-03 10:41:57.925][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-02-03 10:41:57.926][10560] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-02-03 10:41:57.926][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-02-03 10:41:57.926][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-02-03 10:41:57.927][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-02-03 10:41:57.927][ 8436] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-02-03 10:41:57.929][ 2304] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.009 s.]
[2024-02-03 10:41:57.929][ 2304] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.035 s.]
[2024-02-03 10:41:57.959][ 2304] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-02-03 10:41:57.965][ 2304] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-02-03 10:41:57.991][ 2304] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-02-03 10:41:58.001][ 2304] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-02-03 10:41:58.055][ 2304] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-02-03 10:41:58.531][ 2304] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-02-03 10:41:59.828][ 2304] [rescan_physical_path] files count before: [82049]
[2024-02-03 10:41:59.832][ 2304] [rescan_physical_path] files count after: [82049]
[2024-02-03 10:42:01.706][ 2304] Starting server...
[2024-02-03 10:42:01.779][ 2304] * phase time: 0 ms
[2024-02-03 10:42:01.779][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:01.782][ 2304] Loading objects...
[2024-02-03 10:42:01.783][ 2304] ! [IGame_ObjectPool::prefetch] unknown section ammo_12.7x108 in prefetch_objects_single
[2024-02-03 10:42:01.791][ 2304] ! [IGame_ObjectPool::prefetch] unknown section ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:01.816][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_10_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:01.820][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_100_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:01.831][ 2304] ! [IGame_ObjectPool::prefetch] unknown section mag_5_ammo_7.62x54_izomorf in prefetch_objects_single
[2024-02-03 10:42:02.113][ 2304] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow in prefetch_objects_single
[2024-02-03 10:42:02.113][ 2304] ! [IGame_ObjectPool::prefetch] unknown section wpn_crossbow_m1 in prefetch_objects_single
[2024-02-03 10:42:02.641][ 2304] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\weapons\ptrs\mono\shell_50_dirt4.ogg]
[2024-02-03 10:42:03.068][ 2304] [IGame_ObjectPool::prefetch] objects prefetching time (373): [1.29 s.]
[2024-02-03 10:42:03.068][ 2304] Loading models...
[2024-02-03 10:42:04.683][ 2304] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2024-02-03 10:42:04.736][ 2304] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2024-02-03 10:42:05.038][ 2304] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750]
[2024-02-03 10:42:05.545][ 2304] [CModelPool::Prefetch] models prefetching time (865): [2.48 s.]
[2024-02-03 10:42:05.545][ 2304] * [prefetch] time:    3763 ms
[2024-02-03 10:42:05.545][ 2304] * [prefetch] memory:  0Kb
[2024-02-03 10:42:05.546][ 2304] * phase time: 3766 ms
[2024-02-03 10:42:05.546][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:05.562][ 2304] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-02-03 10:42:05.562][ 2304] get_current_kx()=0.75
[2024-02-03 10:42:05.562][ 2304] full_name=g:\games\stalkerns\_appdata_\ns_settings.ltx
[2024-02-03 10:42:05.566][ 2304] start_game_callback() start
[2024-02-03 10:42:05.579][ 2304] $game_configs$ content:
[2024-02-03 10:42:05.579][ 2304] $game_scripts$ content:
[2024-02-03 10:42:05.579][ 2304] $game_shaders$ content:
[2024-02-03 10:42:05.579][ 2304] start_game_callback() end
[2024-02-03 10:42:05.579][ 2304] * phase time: 33 ms
[2024-02-03 10:42:05.579][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:05.588][ 2304] * Loading spawn registry...
[2024-02-03 10:42:06.457][ 2304] Start load of custom waypoints...
[2024-02-03 10:42:06.462][ 2304] Loaded 298 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-02-03 10:42:06.462][ 2304] End load of custom waypoints...
[2024-02-03 10:42:06.462][ 2304] build_story_spawns start...
[2024-02-03 10:42:06.470][ 2304] build_root_spawns start...
[2024-02-03 10:42:06.470][ 2304] process_spawns m_temp0 start...
[2024-02-03 10:42:06.470][ 2304] process_spawns m_temp1 start...
[2024-02-03 10:42:06.470][ 2304] * 15525 spawn points are successfully loaded
[2024-02-03 10:42:06.471][ 2304] * Loading objects...
[2024-02-03 10:42:06.923][ 2304] * 29502 objects are successfully loaded
[2024-02-03 10:42:06.980][ 2304] ! Invalid ogg-comment version, file: [g:\games\stalkerns\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-02-03 10:42:07.170][ 2304] story_id not found: esc_bandits_factory
[2024-02-03 10:42:07.175][ 2304] story_id not found: Escape_Trader
[2024-02-03 10:42:07.185][ 2304] story_id not found: agr_gunslinger_e3_documents
[2024-02-03 10:42:07.200][ 2304] * 4489 script vars are successfully loaded
[2024-02-03 10:42:07.202][ 2304] ~~~ db.ver: 7
[2024-02-03 10:42:08.231][ 2304] * Game 8 is successfully loaded from file 'g:\games\stalkerns\_appdata_\savedgames\8.sav' (2.651s)
[2024-02-03 10:42:08.231][ 2304] * phase time: 2651 ms
[2024-02-03 10:42:08.231][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:08.262][ 2304] # New player created!
[2024-02-03 10:42:08.262][ 2304] * client : connection accepted - <>
[2024-02-03 10:42:08.275][ 2304] * phase time: 44 ms
[2024-02-03 10:42:08.275][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:08.293][ 2304] * phase time: 18 ms
[2024-02-03 10:42:08.293][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:09.966][ 2304] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8]
[2024-02-03 10:42:09.966][ 2304] --[ISpatial_DB::initialize] bbc is [-1.8, 25.8, -12.5], bbd is [322.7, 61.1, 334.8]
[2024-02-03 10:42:09.968][ 2304] ~ LevelResources load...
[2024-02-03 10:42:09.968][ 2304] ~ LevelResources - base: 6122, 6398 K
[2024-02-03 10:42:09.968][ 2304] ~ LevelResources - lmap: 0, 0 K
[2024-02-03 10:42:09.968][ 2304] * phase time: 1674 ms
[2024-02-03 10:42:09.968][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.108][ 2304] * phase time: 139 ms
[2024-02-03 10:42:10.108][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.110][ 2304] * [Loading VB] 65531 verts, 2047 Kb
[2024-02-03 10:42:10.111][ 2304] * [Loading VB] 65533 verts, 2047 Kb
[2024-02-03 10:42:10.112][ 2304] * [Loading VB] 65531 verts, 2047 Kb
[2024-02-03 10:42:10.114][ 2304] * [Loading VB] 65529 verts, 2047 Kb
[2024-02-03 10:42:10.115][ 2304] * [Loading VB] 65520 verts, 2047 Kb
[2024-02-03 10:42:10.118][ 2304] * [Loading VB] 65516 verts, 2047 Kb
[2024-02-03 10:42:10.119][ 2304] * [Loading VB] 65531 verts, 2047 Kb
[2024-02-03 10:42:10.122][ 2304] * [Loading VB] 65530 verts, 2047 Kb
[2024-02-03 10:42:10.127][ 2304] * [Loading VB] 64107 verts, 2003 Kb
[2024-02-03 10:42:10.130][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.131][ 2304] * [Loading VB] 65533 verts, 2047 Kb
[2024-02-03 10:42:10.132][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.133][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.134][ 2304] * [Loading VB] 65533 verts, 2047 Kb
[2024-02-03 10:42:10.135][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.135][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.136][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.137][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.138][ 2304] * [Loading VB] 65534 verts, 2047 Kb
[2024-02-03 10:42:10.139][ 2304] * [Loading VB] 57215 verts, 1787 Kb
[2024-02-03 10:42:10.140][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.141][ 2304] * [Loading VB] 65535 verts, 2047 Kb
[2024-02-03 10:42:10.142][ 2304] * [Loading VB] 55377 verts, 1730 Kb
[2024-02-03 10:42:10.142][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.143][ 2304] * [Loading IB] 2935899 indices, 5734 Kb
[2024-02-03 10:42:10.146][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.146][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.147][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.148][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.149][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.150][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.151][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.152][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.153][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.154][ 2304] * [Loading IB] 900288 indices, 1758 Kb
[2024-02-03 10:42:10.155][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.156][ 2304] * [Loading VB] 65534 verts, 767 Kb
[2024-02-03 10:42:10.157][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.157][ 2304] * [Loading VB] 65535 verts, 767 Kb
[2024-02-03 10:42:10.158][ 2304] * [Loading VB] 65534 verts, 767 Kb
[2024-02-03 10:42:10.158][ 2304] * [Loading VB] 65528 verts, 767 Kb
[2024-02-03 10:42:10.159][ 2304] * [Loading VB] 1335 verts, 15 Kb
[2024-02-03 10:42:10.159][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.160][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.161][ 2304] * [Loading IB] 1048575 indices, 2047 Kb
[2024-02-03 10:42:10.162][ 2304] * [Loading IB] 594021 indices, 1160 Kb
[2024-02-03 10:42:10.163][ 2304] * phase time: 55 ms
[2024-02-03 10:42:10.163][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.241][ 2304] Loaded [14439] models from level.
[2024-02-03 10:42:10.241][ 2304] * phase time: 78 ms
[2024-02-03 10:42:10.241][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.253][ 2304] * [DETAILS] VertexConsts(256), Batch(61)
[2024-02-03 10:42:10.253][ 2304] * [DETAILS] 29951 v(20), 20984 p
[2024-02-03 10:42:10.253][ 2304] * [DETAILS] Batch(61), VB(584K), IB(122K)
[2024-02-03 10:42:10.254][ 2304] * phase time: 12 ms
[2024-02-03 10:42:10.254][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.255][ 2304] ~ LevelResources load completed!
[2024-02-03 10:42:10.255][ 2304] ~ LevelResources - base: 6939, 6398 K
[2024-02-03 10:42:10.255][ 2304] ~ LevelResources - lmap: 10, 0 K
[2024-02-03 10:42:10.293][ 2304] * phase time: 38 ms
[2024-02-03 10:42:10.293][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.296][ 2304] * phase time: 3 ms
[2024-02-03 10:42:10.302][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.310][ 2304] - Game configuring : Started
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=2 name[long_corridor]=environment id[7]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=3 name[bathroom]=environment id[2]
[2024-02-03 10:42:10.311][ 2304] ~ set_geometry_env id=4 name[mountains]=environment id[3]
[2024-02-03 10:42:10.312][ 2304] - Game configuring : Finished
[2024-02-03 10:42:10.385][ 2304] * phase time: 83 ms
[2024-02-03 10:42:10.385][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:10.387][ 2304] PrefetchTextures...
[2024-02-03 10:42:10.387][ 2304] PrefetchTextures completed!
[2024-02-03 10:42:10.387][ 2304] CResourceManager::DeferredUpload [MT] -> START, size = [7039]
[2024-02-03 10:42:10.387][ 2304] CResourceManager::DeferredUpload VRAM usage before:
[2024-02-03 10:42:10.388][ 2304] textures loaded size 6.248901 MB (6552448.000000 bytes)
[2024-02-03 10:42:10.388][ 2304]
    Dedicated VRAM: 8038 MB (8428453888 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 49126 MB (51512952832 bytes)
    CurrentUsage: 581 MB (609898496 bytes)
    Budget: 7270 MB (7623147520 bytes)
[2024-02-03 10:42:10.450][ 2080] ! Fallback to default bump map: [act\act_arm_loner_metro_bump]
[2024-02-03 10:42:10.450][ 2080] ! Fallback to default bump map: [act\act_arm_loner_metro_bump#]
[2024-02-03 10:42:10.452][10560] ! Fallback to default bump map: [act\act_arm_loner_novice_gloves_bump#]
[2024-02-03 10:42:10.460][ 2908] ! Fallback to default bump map: [act\act_arm_military novice_bump]
[2024-02-03 10:42:10.460][ 7340] ! Fallback to default bump map: [act\act_arm_military novice_bump#]
[2024-02-03 10:42:10.476][ 9568] ! Fallback to default bump map: [act\act_arm_ssp-99m_bump]
[2024-02-03 10:42:10.498][ 8436] ! Fallback to default bump map: [act\act_cat_devil_bump#]
[2024-02-03 10:42:10.566][11732] ! Can't find texture [act\act_morthbag_army]
[2024-02-03 10:42:10.566][ 9568] ! Can't find texture [act\act_morthbag_bandit]
[2024-02-03 10:42:10.567][11732] ! Can't find texture [act\act_morthbag_csky]
[2024-02-03 10:42:10.567][ 9568] ! Can't find texture [act\act_morthbag_dolg]
[2024-02-03 10:42:10.567][ 3256] ! Can't find texture [act\act_morthbag_freedom]
[2024-02-03 10:42:10.567][ 9568] ! Can't find texture [act\act_morthbag_greh]
[2024-02-03 10:42:10.567][11732] ! Can't find texture [act\act_morthbag_ecolog]
[2024-02-03 10:42:10.568][ 2080] ! Can't find texture [act\act_morthbag_isg]
[2024-02-03 10:42:10.569][10560] ! Can't find texture [act\act_morthbag_killer]
[2024-02-03 10:42:10.569][ 3256] ! Can't find texture [act\act_morthbag_monolith]
[2024-02-03 10:42:10.569][ 9568] ! Can't find texture [act\act_morthbag_renegade]
[2024-02-03 10:42:10.569][11732] ! Can't find texture [act\act_morthbag_stalker]
[2024-02-03 10:42:10.569][ 7340] ! Can't find texture [act\act_morthbag_zombied]
[2024-02-03 10:42:10.570][ 7340] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2024-02-03 10:42:10.674][10560] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-02-03 10:42:10.674][10560] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-02-03 10:42:10.675][10560] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-02-03 10:42:10.675][11732] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-02-03 10:42:10.676][ 1240] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-02-03 10:42:10.676][10560] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-02-03 10:42:10.683][ 2080] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-02-03 10:42:10.692][ 7340] ! Fallback to default bump map: [act\greshnik13rs\monster\metro\act13_arahnid_bump#]
[2024-02-03 10:42:10.717][ 7340] ! Fallback to default bump map: [aks74u\aks74u_bump]
[2024-02-03 10:42:10.717][10856] ! Fallback to default bump map: [aks74u\aks74u_bump#]
[2024-02-03 10:42:10.747][10856] ! Fallback to default bump map: [build_details_bump]
[2024-02-03 10:42:10.747][ 8436] ! Fallback to default bump map: [build_details_bump#]
[2024-02-03 10:42:10.849][ 3768] ! Fallback to default bump map: [crete\difmap_bump]
[2024-02-03 10:42:10.850][ 3768] ! Fallback to default bump map: [crete\difmap_bump#]
[2024-02-03 10:42:10.850][10856] ! Fallback to default bump map: [crete_walls_tual_b_bump]
[2024-02-03 10:42:10.850][ 3768] ! Fallback to default bump map: [crete_walls_tual_b_bump#]
[2024-02-03 10:42:11.342][ 2908] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-02-03 10:42:11.342][ 2908] ! Can't find texture [part\part_fitil.1024]
[2024-02-03 10:42:11.343][ 8436] ! Can't find texture [pfx\pfx_ambimet]
[2024-02-03 10:42:11.356][ 3256] ! Can't find texture [pfx\pfx_dist0]
[2024-02-03 10:42:11.363][ 3768] ! Can't find texture [pfx\pfx_envmap1]
[2024-02-03 10:42:11.371][ 2908] ! Can't find texture [pfx\pfx_glow_04]
[2024-02-03 10:42:11.371][ 3768] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-02-03 10:42:11.372][ 2908] ! Can't find texture [pfx\pfx_grost]
[2024-02-03 10:42:11.373][10560] ! Can't find texture [pfx\pfx_laser]
[2024-02-03 10:42:11.379][10560] ! Can't find texture [pfx\pfx_list]
[2024-02-03 10:42:11.379][10560] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-02-03 10:42:11.410][ 8436] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-02-03 10:42:11.410][11732] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-02-03 10:42:11.410][ 2908] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-02-03 10:42:11.494][ 2908] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-02-03 10:42:11.517][ 3768] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2024-02-03 10:42:11.521][10560] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2024-02-03 10:42:11.565][ 1240] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-02-03 10:42:11.649][10560] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-02-03 10:42:11.649][10560] ! Fallback to default bump map: [sig_sg550\front_bump]
[2024-02-03 10:42:11.649][10560] ! Fallback to default bump map: [sig_sg550\front_bump#]
[2024-02-03 10:42:11.652][10560] ! Fallback to default bump map: [sign\sign_radiation_bump#]
[2024-02-03 10:42:11.656][ 2080] ! Fallback to default bump map: [sign\sign_stop1_bump#]
[2024-02-03 10:42:11.998][ 8552] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-02-03 10:42:14.111][10560] ! Can't find texture [sky_oblaka]
[2024-02-03 10:42:14.500][ 7340] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2024-02-03 10:42:14.507][ 7340] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump#]
[2024-02-03 10:42:14.517][ 1240] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2024-02-03 10:42:14.518][ 1240] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump#]
[2024-02-03 10:42:14.523][11732] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2024-02-03 10:42:14.523][ 2908] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump#]
[2024-02-03 10:42:14.524][ 2908] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2024-02-03 10:42:14.524][ 9568] ! Fallback to default bump map: [uniq\hikingboots_bump#]
[2024-02-03 10:42:14.525][ 3768] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2024-02-03 10:42:14.525][ 2908] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2024-02-03 10:42:14.525][11732] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump#]
[2024-02-03 10:42:14.525][ 7340] ! Fallback to default bump map: [uniq\lower_body_a_bump#]
[2024-02-03 10:42:14.525][ 9568] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2024-02-03 10:42:14.525][ 2908] ! Fallback to default bump map: [uniq\paynecoat_bump#]
[2024-02-03 10:42:14.745][ 8552] ! Fallback to default bump map: [vss\vss_bump]
[2024-02-03 10:42:14.747][ 8436] ! Fallback to default bump map: [vss\vss_bump#]
[2024-02-03 10:42:14.901][ 3256] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-02-03 10:42:15.003][10560] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-02-03 10:42:15.003][ 2908] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-02-03 10:42:15.003][ 8552] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-02-03 10:42:15.003][ 8436] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-02-03 10:42:15.005][ 3768] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-02-03 10:42:15.023][ 8436] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump]
[2024-02-03 10:42:15.023][ 3256] ! Fallback to default bump map: [wpn\pm\ammo_9x18_bump#]
[2024-02-03 10:42:15.711][ 2304] CResourceManager::DeferredUpload VRAM usage after:
[2024-02-03 10:42:15.712][ 2304] textures loaded size 1460.126587 MB (1531053696.000000 bytes)
[2024-02-03 10:42:15.712][ 2304]
    Dedicated VRAM: 8038 MB (8428453888 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 49126 MB (51512952832 bytes)
    CurrentUsage: 4377 MB (4590096384 bytes)
    Budget: 7270 MB (7623147520 bytes)
[2024-02-03 10:42:15.712][ 2304] CResourceManager::DeferredUpload -> END
[2024-02-03 10:42:15.712][ 2304] * t-report - base: 7029, 1484928 K
[2024-02-03 10:42:15.712][ 2304] * t-report - lmap: 10, 10241 K
[2024-02-03 10:42:15.714][ 2304] * phase time: 5328 ms
[2024-02-03 10:42:15.714][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:16.020][ 2304] * phase time: 306 ms
[2024-02-03 10:42:16.020][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:16.025][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:42:16.026][ 2304] ####################[+MIMALLOC+]####################
[2024-02-03 10:42:16.026][ 2304] heap stats:     peak       total       freed     current        unit       count   
[2024-02-03 10:42:16.026][ 2304]   reserved:     8.0 GiB     8.0 GiB     0           8.0 GiB                          
[2024-02-03 10:42:16.026][ 2304]  committed:     7.6 GiB    16.5 GiB    10.0 GiB     6.5 GiB                          
[2024-02-03 10:42:16.026][ 2304]      reset:     0      
[2024-02-03 10:42:16.026][ 2304]     purged:   437.7 MiB
[2024-02-03 10:42:16.026][ 2304]    touched:     2.5 MiB    17.5 MiB     4.5 GiB    -4.5 GiB                          ok
[2024-02-03 10:42:16.026][ 2304]   segments:   207         281          81         200                                not all freed!
[2024-02-03 10:42:16.026][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:42:16.026][ 2304]    -cached:     0           0           0           0                                ok
[2024-02-03 10:42:16.026][ 2304]      pages:     0           0           7.5 Ki     -7.5 Ki                           ok
[2024-02-03 10:42:16.026][ 2304] -abandoned:     0           0           0           0                                ok
[2024-02-03 10:42:16.026][ 2304]  -extended:     0      
[2024-02-03 10:42:16.026][ 2304]  -noretire:     0      
[2024-02-03 10:42:16.026][ 2304]      mmaps:     0      
[2024-02-03 10:42:16.026][ 2304]    commits:     3.3 Ki
[2024-02-03 10:42:16.026][ 2304]     resets:     0      
[2024-02-03 10:42:16.026][ 2304]     purges:    71      
[2024-02-03 10:42:16.026][ 2304]    threads:    12          12           0          12                                not all freed!
[2024-02-03 10:42:16.026][ 2304]   searches:     0.0 avg
[2024-02-03 10:42:16.026][ 2304] numa nodes:     1
[2024-02-03 10:42:16.026][ 2304]    elapsed:    19.987 s
[2024-02-03 10:42:16.026][ 2304]    process: user: 45.218 s, system: 15.062 s, faults: 7031598, rss: 10.6 GiB, commit: 24.9 GiB
[2024-02-03 10:42:16.026][ 2304] ####################[-MIMALLOC-]####################
[2024-02-03 10:42:16.026][ 2304] [98253MB] physical memory installed, [79207MB] available, [19] percent of memory in use
[2024-02-03 10:42:16.026][ 2304] PageFile total: [14336MB], free~ [77207MB]
[2024-02-03 10:42:16.026][ 2304] Engine memory usage (Working Set): [10915MB], peak: [10916MB]
[2024-02-03 10:42:16.026][ 2304] Engine memory usage (Commit Charge): [25467MB], peak: [25500MB]
[2024-02-03 10:42:16.026][ 2304] --------------------------------------------------------------------------------
[2024-02-03 10:42:16.029][ 2304] * [ D3D ]: textures count [7039]
[2024-02-03 10:42:16.029][ 2304] * [ D3D ]: textures[1495169 K]
[2024-02-03 10:42:16.029][ 2304] * [x-ray]: process heap[0 K], render[0 K]
[2024-02-03 10:42:16.029][ 2304] * [x-ray]: economy: strings[37774 K], smem[0 K]
[2024-02-03 10:42:16.029][ 2304] Prefetch frame, updated: 0 objects!
[2024-02-03 10:42:16.211][ 2304] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.06 s.]
[2024-02-03 10:42:16.211][ 2304] ~~  slot: ['dsh_cop_weather.39'], time: [0.06 s.]
[2024-02-03 10:42:16.226][ 2304] CTreasure.converted !!!
[2024-02-03 10:42:16.226][ 2304] CRandomTask.converted !!!
[2024-02-03 10:42:16.227][ 2304] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-02-03 10:42:16.227][ 2304] [ogse_st_mgr]: 2 all timers loaded
[2024-02-03 10:42:16.228][ 2304] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-02-03 10:42:16.229][ 2304] [dsh_cop_weather]: StaticForecast: default loaded: 48 items
[2024-02-03 10:42:16.262][ 2304] rx_sound sound prefetch ...
[2024-02-03 10:42:16.348][ 2304] rx_sound sound prefetch done!
[2024-02-03 10:42:16.360][ 2304] actor start 2
[2024-02-03 10:42:17.009][ 2304] actor end 2
[2024-02-03 10:42:17.037][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.038][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0000 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.038][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_solynka_bochka_buzz_strong_0001 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.039][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.041][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_bochka_space_restrictor_0000 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.092][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voron_koster_1_ogon to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.124][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of spawn_svalka_plot_stalk_restrictor to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.133][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial8 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.134][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial7 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.134][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial6 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.137][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial5 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.137][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial4 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.264][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial2 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.265][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.301][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial3 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.341][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial9 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.342][ 2304] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_zone_tutorial10 to eRestrictorTypeNone because border().empty()
[2024-02-03 10:42:17.437][ 2304] known outfit=specops_outfit, legs=merc_coyote_outfit_legs
[2024-02-03 10:42:17.568][ 2304] [dsh_fixes]: version = 16, fixes = 16
[2024-02-03 10:42:17.568][ 2304] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.03 s.]
[2024-02-03 10:42:17.568][ 2304] ~~  slot: ['halyava.558'], time: [0.03 s.]
[2024-02-03 10:42:17.568][ 2304] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-02-03 10:42:17.627][ 2304] task_ini()
[2024-02-03 10:42:17.627][ 2304] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-02-03 10:42:17.627][ 2304] [dsh_cop_weather]: time diff on first update is -0
[2024-02-03 10:42:17.635][ 2304] Prefetch frame, updated: 47 objects!
[2024-02-03 10:42:17.692][ 2304] Prefetch frame, updated: 794 objects!
[2024-02-03 10:42:17.711][ 2304] Prefetch frame, updated: 46 objects!
[2024-02-03 10:42:17.725][ 2304] Prefetch frame, updated: 110 objects!
[2024-02-03 10:42:17.741][ 2304] Prefetch frame, updated: 7 objects!
[2024-02-03 10:42:17.757][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:17.773][ 2304] Prefetch frame, updated: 119 objects!
[2024-02-03 10:42:17.790][ 2304] Prefetch frame, updated: 10 objects!
[2024-02-03 10:42:18.143][ 2304] Prefetch frame, updated: 321 objects!
[2024-02-03 10:42:18.157][ 2304] Prefetch frame, updated: 3 objects!
[2024-02-03 10:42:18.173][ 2304] Prefetch frame, updated: 23 objects!
[2024-02-03 10:42:18.189][ 2304] Prefetch frame, updated: 99 objects!
[2024-02-03 10:42:18.206][ 2304] Prefetch frame, updated: 110 objects!
[2024-02-03 10:42:18.221][ 2304] Prefetch frame, updated: 27 objects!
[2024-02-03 10:42:18.237][ 2304] Prefetch frame, updated: 105 objects!
[2024-02-03 10:42:18.253][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:18.269][ 2304] Prefetch frame, updated: 50 objects!
[2024-02-03 10:42:18.286][ 2304] Prefetch frame, updated: 101 objects!
[2024-02-03 10:42:18.301][ 2304] Prefetch frame, updated: 20 objects!
[2024-02-03 10:42:18.317][ 2304] Prefetch frame, updated: 36 objects!
[2024-02-03 10:42:18.331][ 2304] Prefetch frame, updated: 112 objects!
[2024-02-03 10:42:18.347][ 2304] Prefetch frame, updated: 16 objects!
[2024-02-03 10:42:18.367][ 2304] Prefetch frame, updated: 40 objects!
[2024-02-03 10:42:18.379][ 2304] Prefetch frame, updated: 107 objects!
[2024-02-03 10:42:18.395][ 2304] Prefetch frame, updated: 30 objects!
[2024-02-03 10:42:18.410][ 2304] Prefetch frame, updated: 27 objects!
[2024-02-03 10:42:18.426][ 2304] Prefetch frame, updated: 114 objects!
[2024-02-03 10:42:18.441][ 2304] Prefetch frame, updated: 15 objects!
[2024-02-03 10:42:18.457][ 2304] Prefetch frame, updated: 47 objects!
[2024-02-03 10:42:18.473][ 2304] Prefetch frame, updated: 111 objects!
[2024-02-03 10:42:18.489][ 2304] Prefetch frame, updated: 21 objects!
[2024-02-03 10:42:18.504][ 2304] Prefetch frame, updated: 24 objects!
[2024-02-03 10:42:18.521][ 2304] Prefetch frame, updated: 133 objects!
[2024-02-03 10:42:18.536][ 2304] Prefetch frame, updated: 12 objects!
[2024-02-03 10:42:18.552][ 2304] gg_need_sleep=171
[2024-02-03 10:42:18.553][ 2304] Prefetch frame, updated: 38 objects!
[2024-02-03 10:42:18.568][ 2304] Prefetch frame, updated: 106 objects!
[2024-02-03 10:42:18.584][ 2304] Prefetch frame, updated: 26 objects!
[2024-02-03 10:42:18.600][ 2304] Prefetch frame, updated: 29 objects!
[2024-02-03 10:42:18.616][ 2304] Prefetch frame, updated: 116 objects!
[2024-02-03 10:42:18.632][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:18.648][ 2304] Prefetch frame, updated: 57 objects!
[2024-02-03 10:42:18.664][ 2304] Prefetch frame, updated: 107 objects!
[2024-02-03 10:42:18.682][ 2304] Prefetch frame, updated: 442 objects!
[2024-02-03 10:42:18.696][ 2304] Prefetch frame, updated: 38 objects!
[2024-02-03 10:42:18.712][ 2304] Prefetch frame, updated: 126 objects!
[2024-02-03 10:42:18.728][ 2304] Prefetch frame, updated: 5 objects!
[2024-02-03 10:42:18.744][ 2304] Prefetch frame, updated: 124 objects!
[2024-02-03 10:42:18.760][ 2304] Prefetch frame, updated: 103 objects!
[2024-02-03 10:42:18.777][ 2304] Prefetch frame, updated: 36 objects!
[2024-02-03 10:42:18.791][ 2304] Prefetch frame, updated: 23 objects!
[2024-02-03 10:42:18.808][ 2304] Prefetch frame, updated: 121 objects!
[2024-02-03 10:42:18.824][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:18.841][ 2304] Prefetch frame, updated: 51 objects!
[2024-02-03 10:42:18.856][ 2304] Prefetch frame, updated: 106 objects!
[2024-02-03 10:42:18.872][ 2304] Prefetch frame, updated: 12 objects!
[2024-02-03 10:42:18.888][ 2304] Prefetch frame, updated: 22 objects!
[2024-02-03 10:42:18.905][ 2304] Prefetch frame, updated: 131 objects!
[2024-02-03 10:42:18.920][ 2304] Prefetch frame, updated: 20 objects!
[2024-02-03 10:42:18.936][ 2304] Prefetch frame, updated: 34 objects!
[2024-02-03 10:42:18.952][ 2304] Prefetch frame, updated: 100 objects!
[2024-02-03 10:42:18.967][ 2304] Prefetch frame, updated: 29 objects!
[2024-02-03 10:42:18.982][ 2304] Prefetch frame, updated: 37 objects!
[2024-02-03 10:42:18.998][ 2304] Prefetch frame, updated: 118 objects!
[2024-02-03 10:42:19.014][ 2304] Prefetch frame, updated: 26 objects!
[2024-02-03 10:42:19.030][ 2304] Prefetch frame, updated: 50 objects!
[2024-02-03 10:42:19.045][ 2304] Prefetch frame, updated: 101 objects!
[2024-02-03 10:42:19.061][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:19.076][ 2304] Prefetch frame, updated: 24 objects!
[2024-02-03 10:42:19.093][ 2304] Prefetch frame, updated: 125 objects!
[2024-02-03 10:42:19.108][ 2304] Prefetch frame, updated: 12 objects!
[2024-02-03 10:42:19.124][ 2304] Prefetch frame, updated: 23 objects!
[2024-02-03 10:42:19.141][ 2304] Prefetch frame, updated: 106 objects!
[2024-02-03 10:42:19.156][ 2304] Prefetch frame, updated: 42 objects!
[2024-02-03 10:42:19.172][ 2304] Prefetch frame, updated: 31 objects!
[2024-02-03 10:42:19.188][ 2304] Prefetch frame, updated: 117 objects!
[2024-02-03 10:42:19.203][ 2304] Prefetch frame, updated: 13 objects!
[2024-02-03 10:42:19.219][ 2304] Prefetch frame, updated: 71 objects!
[2024-02-03 10:42:19.235][ 2304] Prefetch frame, updated: 111 objects!
[2024-02-03 10:42:19.251][ 2304] Prefetch frame, updated: 27 objects!
[2024-02-03 10:42:19.266][ 2304] Prefetch frame, updated: 28 objects!
[2024-02-03 10:42:19.283][ 2304] Prefetch frame, updated: 227 objects!
[2024-02-03 10:42:19.297][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:19.313][ 2304] Prefetch frame, updated: 32 objects!
[2024-02-03 10:42:19.330][ 2304] Prefetch frame, updated: 112 objects!
[2024-02-03 10:42:19.346][ 2304] Prefetch frame, updated: 20 objects!
[2024-02-03 10:42:19.363][ 2304] Prefetch frame, updated: 37 objects!
[2024-02-03 10:42:19.377][ 2304] Prefetch frame, updated: 117 objects!
[2024-02-03 10:42:19.393][ 2304] Prefetch frame, updated: 11 objects!
[2024-02-03 10:42:19.409][ 2304] Prefetch frame, updated: 59 objects!
[2024-02-03 10:42:19.425][ 2304] Prefetch frame, updated: 104 objects!
[2024-02-03 10:42:19.440][ 2304] Prefetch frame, updated: 8 objects!
[2024-02-03 10:42:19.456][ 2304] Prefetch frame, updated: 19 objects!
[2024-02-03 10:42:19.472][ 2304] Prefetch frame, updated: 131 objects!
[2024-02-03 10:42:19.487][ 2304] Prefetch frame, updated: 17 objects!
[2024-02-03 10:42:19.503][ 2304] Prefetch frame, updated: 30 objects!
[2024-02-03 10:42:19.519][ 2304] Prefetch frame, updated: 101 objects!
[2024-02-03 10:42:19.536][ 2304] Prefetch frame, updated: 41 objects!
[2024-02-03 10:42:19.587][ 2304] * MEMORY USAGE: 0 K
[2024-02-03 10:42:19.587][ 2304] * End of synchronization A[1] R[1]
[2024-02-03 10:42:19.590][ 2304] * phase time: 3876 ms
[2024-02-03 10:42:19.590][ 2304] * phase cmem: 0 K
[2024-02-03 10:42:19.591][ 2304] gameload - all finished!
[2024-02-03 10:42:33.564][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: surge_process_stage_03
[2024-02-03 10:42:33.564][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: blowout
[2024-02-03 10:42:34.522][ 2304] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: surge_process_stage_04
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 25009 to the entity with id 1346, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 48649, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 48649, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 48649, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25866, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 25866, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 25866, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25867, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 29750 to the entity with id 25867, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 18311 to the entity with id 25868, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ! cannot remove restriction with id 10731 to the entity with id 25868, because there is no space restrictor with the specified id
[2024-02-03 10:42:34.608][ 2304] ~~['ogse_signals']: signal ['on_info'] is too slow: [0.09 s.]
[2024-02-03 10:42:34.608][ 2304] ~~  slot: ['ogse_surge_mgr.860'], time: [0.09 s.]
[2024-02-03 10:42:34.608][ 2304] ! actor signal on_update took 86
[2024-02-03 10:42:34.633][ 2304] ********************************************************************************
[2024-02-03 10:42:34.633][ 2304] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-02-03 10:42:34.824][ 2304] !! Unhandled exception stack trace:
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7972C31], Fun: [std::_Tree<std::_Tset_traits<CPS_Instance *,std::less<CPS_Instance *>,std::allocator<CPS_Instance *>,0> >::insert<0,0>()] + [25 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\xtree-->1230]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7972BD3], Fun: [CPS_Instance::PSI_destroy()] + [55 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\PS_instance.cpp-->56]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D80B1BC6], Fun: [CCustomZone::net_Destroy()] + [310 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomZone.cpp-->458] + [18 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D80B659A], Fun: [CMincer::net_Destroy()] + [14 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Mincer.cpp-->66]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D794B4A0], Fun: [CObjectList::ProcessDestroyQueue()] + [320 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xr_object_list.cpp-->199]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7946CA7], Fun: [IGame_Level::OnFrame()] + [35 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->109]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7C7E629], Fun: [CLevel::OnFrame()] + [1037 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->323]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7977A84], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->119]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D79761ED], Fun: [CRenderDevice::on_idle()] + [873 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->141] + [320 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7976EC2], Fun: [CRenderDevice::Run()] + [882 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->357] + [82 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7940F65], Fun: [Startup()] + [1225 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->280]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7941580], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->464]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7941665], Fun: [WinMain()] + [161 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->485]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D825200E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB57167344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58CE26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[2024-02-03 10:42:34.824][ 2304] ********************************************************************************
[2024-02-03 10:42:34.827][ 2304] ********************************************************************************
[2024-02-03 10:42:34.827][ 2304] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[2024-02-03 10:42:35.022][ 2304] !! Unhandled exception stack trace:
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7977025], Fun: [CRenderDevice::Pause()] + [61 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->423] + [17 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7E3AD85], Fun: [CGamePersistent::OnAppDeactivate()] + [49 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->686]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D79772C2], Fun: [CRenderDevice::OnWM_Activate()] + [554 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->494] + [77 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7979D7D], Fun: [WndProc()] + [117 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\Device_wndproc.cpp-->47]
! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB5873E858], Fun: [CallWindowProcW()] + [1016 byte(s)]
! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB5873E3DC], Fun: [DispatchMessageW()] + [924 byte(s)]
! Module: [C:\WINDOWS\System32\USER32.dll], AddrPC.Offset: [00007FFB58750C93], Fun: [SendMessageTimeoutW()] + [323 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D30E64], Fun: [KiUserCallbackDispatcher()] + [36 byte(s)]
! Module: [C:\WINDOWS\System32\win32u.dll], AddrPC.Offset: [00007FFB56B61B24], Fun: [NtUserShowWindow()] + [20 byte(s)]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D7998AA5], Fun: [ShowErrorMessage()] + [153 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->35]
! Module: [G:\Games\StalkerNS\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D799987F], Fun: [UnhandledFilter()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->369]
! Module: [C:\WINDOWS\System32\KERNELBASE.dll], AddrPC.Offset: [00007FFB568FE017], Fun: [UnhandledExceptionFilter()] + [487 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D354B0], Fun: [memset()] + [5040 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D1CA06], Fun: [_C_specific_handler()] + [150 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB58D323AF], Fun: [_chkstk()] + [287 byte(s)]
[2024-02-03 10:42:35.022][ 2304] ********************************************************************************

 

Изменено пользователем AnriRS
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Нужна помощь, не отображаются НПС на радаре. Разрешение стоит 16х9, 1920х1080
Разные худы пробовал, оригинальный худ тоже, не помогает.

В чем может быть проблема?


 https://i.postimg.cc/9FCK4YVt/ss-gor98-2024-02-03-19-57-22-l01-escape.png

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10 часов назад, tyto сказал:

файл подкачки надо 64,  есди ссд позволяет

Как и следовало ожидать не помогло, а что ему 96 гиг оперативки мало?

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03.02.2024 в 16:01, AnriRS сказал:

на другом железе (ноут i5

некуда деваться . платформа интел тут голова...:facepalm:

04.02.2024 в 01:52, NK. сказал:

не отображаются НПС на радаре

:pooh_go:к долговязому идти надо - тогда всё видно будет,долговязый делает что б все видно было.

биорадар он на дичь, когда части монстров в него ложишь, то и видно.

04.02.2024 в 12:55, mole venomous сказал:

96 это очень много

можно файл покачки в память поставить :good:

04.02.2024 в 01:52, NK. сказал:

не отображаются НПС на радаре

вот хороший худ - видно всё  screenshotss-user-2024-02-05-15-43-22-l01-escape.p

 

ОТ   Mecheniy@Mecheniy  качать

 

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Запустил с флешки копию которая на ноуте идет без проблем, цветет и летает

Разница с рабочей, настройки графики user.ltx

ссылка

user.ltx0 - багнутый, устойчивый вылет, писал выше

user.ltx - рабочий

если кто поможет локализовать проблему, буду благодарен, за пару дней думаю и сам решу, но жалко времени

система Ryzen5; 96Gb RAM; SSD; Video 3060 8Gb VRAM; файл подкачки фиксированный 64 Gb

 

Вылет походу идет по рендеру, также был вариант вылета при загрузке сейва после выброса, там похоже вылетает с неверным дескриптором окна (контекст прорисовки не туда ложится или как это безобразие в прямомX правильно обзывается)

Изменено пользователем AnriRS
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Разработчики, обратите внимание на Базу в ТД, при подходе к ней начинаются дикие тормоза и фризы, как правило на ней спавнятся бандиты и все население базы гоняется за ними, по мере истребления бандитов тормоза утихают. Включение префетча игровых ресурсов или его отключение ни на что не влияет, файл подкачки 32гб, при оперативке 16гб, вк 12гб. Может это связано с развитием Базы, на ней появляется все больше предметов антуража, или бандиты глючные? На всех остальных локациях все нормально. Последний патч.

Изменено пользователем achavanin
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Intel Core i5-10400F  2.90GHz Ram16ГБ.NVIDIA GeForce GTX 3060 12GB . ОС Windows 10 Корпоративная 64-bit,Сталкер ТЧ 4-й патч,Народная Солянка от19.04+14.08+патч3.09 Пройдена 3 раза!Прошел ТТ2 +апдейт. Пройден Фотограф!Народная Солянка 2016г. пройдена!

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Добрый день. Хотел задать вопрос.Играю сталкер только и выдает синий экран с такой ошибком,Как устранить ? что только не делал

-qfmYJ_t6DU.jpg?size=2560x1920&quality=9

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