Modz 88 Опубликовано 16 Ноября 2023 (изменено) Как пофиксить вылеты такого типа? Ресурсов памяти более чем достаточно, до определенного момента их не было. Появляются часто в определенных участках локации. Лог: stack trace: 0023:0632C582 xrGame.dll 0023:06334101 xrGame.dll 0023:063943F4 xrGame.dll [error][ 8] : Недостаточно ресурсов памяти для обработки этой команды. Изменено 16 Ноября 2023 пользователем Modz Скрытый текст OGSMX ТЧ Release 1.0006 (yandex) OGSMX ТЧ Release 1.0006 (mail) Тема OGSM 2.4.3 с новым балансом Поделиться этим сообщением Ссылка на сообщение
Modz 88 Опубликовано 16 Ноября 2023 @Zander_driver есть полный лог, движок 1.0007. Скрытый текст * Detected CPU: GenuineIntel P3 family, F6/M14/S3, 1992.00 mhz, 27-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 31949 files cached, 5985Kb memory used. Init FileSystem 5.410045 sec 'xrCore' build 7050, May 26 2018 Initializing Engine... Executing config-script "user.ltx"... [c:\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4033184 K], reserved[70612 K], committed[90444 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[8278 K], process heap[2312 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[2056 K], smem[0 K] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_minimum.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_minimum.ltx] successfully loaded. Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... [e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [c:\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:1002]-[device:6660]: AMD Radeon (TM) R5 M330 * GPU driver: 27.20.20913.2000 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4025 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 6144K * DIB created: 1024K load time=1137 ms * distortion: used, dev(30),need(14) * SSample: 1366x768 * SSample: enabled - r__tf_aniso 1 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [0 ms] * MEMORY USAGE: 86347 K * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [79 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 86226 K Кэширование объектов... Loading objects... Loading models... Can't find texture [optimizewp\bino_new\binoculars] * [prefetch] time: 18317 ms * [prefetch] memory: 77983Kb * phase time: 18388 ms * phase cmem: 153688 K Сервер: Старт... * phase time: 801 ms * phase cmem: 140234 K Сервер: Загрузка симуляции жизни... * phase time: 9 ms * phase cmem: 140234 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20410 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.717s) * phase time: 2716 ms * phase cmem: 171076 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 142 ms * phase cmem: 171092 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 26 ms * phase cmem: 171117 K Открытие потока... * phase time: 15 ms * phase cmem: 171117 K Загрузка формы объектов... * phase time: 1948 ms * phase cmem: 209667 K Загрузка шейдеров... * phase time: 438 ms * phase cmem: 211162 K Загрузка геометрии... * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 46739 verts, 1460 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 55333 verts, 1729 Kb * [Loading VB] 29135 verts, 910 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 640716 indices, 1251 Kb * phase time: 533 ms * phase cmem: 211467 K Загрузка базы пространств... * phase time: 428 ms * phase cmem: 213648 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 66 ms * phase cmem: 213707 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l08_yantar\level.hom * phase time: 27 ms * phase cmem: 213927 K Загрузка ИИ объектов... - Loading music tracks from 'l08_yantar_musics'... * phase time: 57 ms * phase cmem: 213958 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 377 ms * phase cmem: 220365 K Загрузка текстур... Can't find texture [optimizewp\bino_new\binoculars] * t-report - base: 955, 134103 K * t-report - lmap: 10, 10241 K * phase time: 4369 ms * phase cmem: 220365 K Клиент: Синхронизация... * phase time: 55 ms * phase cmem: 220365 K * [win32]: free[3137640 K], reserved[209504 K], committed[847096 K] * [ D3D ]: textures[144344 K] * [x-ray]: crt heap[220362 K], process heap[278939 K], game lua[24963 K], engine lua[247 K], render[0 K] * [x-ray]: economy: strings[4857 K], smem[15585 K] ! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\optimizewp\m3\close.ogg * MEMORY USAGE: 235824 K * Saving spawns... * Saving objects... * 20411 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20426 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20438 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20429 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20429 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20426 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20430 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20429 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20442 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20442 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20445 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20445 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [232 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 161423 K Сервер: Старт... * phase time: 115 ms * phase cmem: 161365 K Сервер: Загрузка симуляции жизни... * phase time: 9 ms * phase cmem: 161365 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20445 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.218s) * phase time: 2217 ms * phase cmem: 163900 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 36 ms * phase cmem: 163900 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 37 ms * phase cmem: 163925 K Открытие потока... * phase time: 9 ms * phase cmem: 163925 K Загрузка формы объектов... * phase time: 815 ms * phase cmem: 179789 K Загрузка шейдеров... * phase time: 215 ms * phase cmem: 180865 K Загрузка геометрии... * [Loading VB] 55893 verts, 1746 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57110 verts, 1784 Kb * [Loading VB] 20117 verts, 628 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 774897 indices, 1513 Kb * phase time: 313 ms * phase cmem: 180968 K Загрузка базы пространств... * phase time: 23 ms * phase cmem: 181169 K Загрузка детальных объектов... * phase time: 8 ms * phase cmem: 181169 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l08u_brainlab\level.hom * phase time: 19 ms * phase cmem: 181206 K Загрузка ИИ объектов... - Loading music tracks from 'l08u_brainlab_musics'... * phase time: 62 ms * phase cmem: 181220 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 23 ms * phase cmem: 183980 K Загрузка текстур... * t-report - base: 561, 119866 K * t-report - lmap: 12, 12289 K * phase time: 901 ms * phase cmem: 183980 K Клиент: Синхронизация... * phase time: 20 ms * phase cmem: 183980 K * [win32]: free[2896784 K], reserved[522164 K], committed[775292 K] * [ D3D ]: textures[132156 K] * [x-ray]: crt heap[183977 K], process heap[181284 K], game lua[24700 K], engine lua[175 K], render[2194 K] * [x-ray]: economy: strings[72656 K], smem[16000 K] * MEMORY USAGE: 190692 K * Saving spawns... * Saving objects... * 20447 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20452 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20440 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20437 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20444 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20448 objects are successfully saved * Game 28.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\28.sav' * Saving spawns... * Saving objects... * 20447 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20447 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20447 objects are successfully saved * Game 29.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\29.sav' * Saving spawns... * Saving objects... * 20447 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [128 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 176621 K Сервер: Старт... * phase time: 105 ms * phase cmem: 163028 K Сервер: Загрузка симуляции жизни... * phase time: 9 ms * phase cmem: 163028 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20447 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.016s) * phase time: 2015 ms * phase cmem: 166587 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 22 ms * phase cmem: 166587 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 15 ms * phase cmem: 166612 K Открытие потока... * phase time: 13 ms * phase cmem: 166612 K Загрузка формы объектов... * phase time: 1738 ms * phase cmem: 205149 K Загрузка шейдеров... * phase time: 329 ms * phase cmem: 206224 K Загрузка геометрии... * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 46739 verts, 1460 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 55333 verts, 1729 Kb * [Loading VB] 29135 verts, 910 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 640716 indices, 1251 Kb * phase time: 79 ms * phase cmem: 206520 K Загрузка базы пространств... * phase time: 310 ms * phase cmem: 207850 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 44 ms * phase cmem: 207861 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l08_yantar\level.hom * phase time: 23 ms * phase cmem: 208065 K Загрузка ИИ объектов... - Loading music tracks from 'l08_yantar_musics'... * phase time: 11 ms * phase cmem: 208072 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 35 ms * phase cmem: 213067 K Загрузка текстур... * t-report - base: 710, 118761 K * t-report - lmap: 10, 10241 K * phase time: 284 ms * phase cmem: 213067 K Клиент: Синхронизация... * phase time: 14 ms * phase cmem: 213067 K * [win32]: free[2854936 K], reserved[514452 K], committed[824852 K] * [ D3D ]: textures[129003 K] * [x-ray]: crt heap[213065 K], process heap[199327 K], game lua[24482 K], engine lua[204 K], render[2414 K] * [x-ray]: economy: strings[111472 K], smem[16064 K] * MEMORY USAGE: 223247 K * Saving spawns... * Saving objects... * 20423 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20437 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20436 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20427 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20424 objects are successfully saved * Game 30.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\30.sav' * phase time: 78 ms * phase cmem: 218871 K Сервер: Загрузка симуляции жизни... * phase time: 15 ms * phase cmem: 218871 K Загрузка игры "30.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20424 objects are successfully loaded * Game 30 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\30.sav' (2.044s) * phase time: 2043 ms * phase cmem: 221313 K Сервер: Соединяемся... * phase time: 10 ms * phase cmem: 221313 K Клиент: Синхронизация... * phase time: 11 ms * phase cmem: 221313 K * [win32]: free[2833608 K], reserved[466124 K], committed[894508 K] * [ D3D ]: textures[147820 K] * [x-ray]: crt heap[221311 K], process heap[218187 K], game lua[24109 K], engine lua[220 K], render[2416 K] * [x-ray]: economy: strings[137211 K], smem[16114 K] * MEMORY USAGE: 228586 K * Saving spawns... * Saving objects... * 20416 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * phase time: 75 ms * phase cmem: 219107 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 219107 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20416 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.042s) * phase time: 2042 ms * phase cmem: 221549 K Сервер: Соединяемся... * phase time: 12 ms * phase cmem: 221549 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 221549 K * [win32]: free[2817496 K], reserved[478896 K], committed[897848 K] * [ D3D ]: textures[147820 K] * [x-ray]: crt heap[221547 K], process heap[218246 K], game lua[24100 K], engine lua[235 K], render[2416 K] * [x-ray]: economy: strings[139534 K], smem[16114 K] * MEMORY USAGE: 228151 K * phase time: 76 ms * phase cmem: 219301 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 219301 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20416 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.036s) * phase time: 2035 ms * phase cmem: 221744 K Сервер: Соединяемся... * phase time: 11 ms * phase cmem: 221744 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 221744 K * [win32]: free[2817356 K], reserved[473676 K], committed[903208 K] * [ D3D ]: textures[147820 K] * [x-ray]: crt heap[221742 K], process heap[218282 K], game lua[24099 K], engine lua[250 K], render[2416 K] * [x-ray]: economy: strings[140873 K], smem[16114 K] * MEMORY USAGE: 225951 K * Saving spawns... * Saving objects... * 20415 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * phase time: 74 ms * phase cmem: 218585 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 218585 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20415 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.046s) * phase time: 2045 ms * phase cmem: 221028 K Сервер: Соединяемся... * phase time: 11 ms * phase cmem: 221028 K Клиент: Синхронизация... * phase time: 12 ms * phase cmem: 221028 K * [win32]: free[2822256 K], reserved[476500 K], committed[895484 K] * [ D3D ]: textures[147820 K] * [x-ray]: crt heap[221025 K], process heap[218299 K], game lua[24098 K], engine lua[265 K], render[2416 K] * [x-ray]: economy: strings[142703 K], smem[16114 K] * MEMORY USAGE: 228461 K * Saving spawns... * Saving objects... * 20594 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [132 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 3 ms * phase cmem: 173835 K Сервер: Старт... * phase time: 100 ms * phase cmem: 166873 K Сервер: Загрузка симуляции жизни... * phase time: 10 ms * phase cmem: 166873 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20594 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.280s) * phase time: 2279 ms * phase cmem: 169870 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 54 ms * phase cmem: 169870 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 16 ms * phase cmem: 169896 K Открытие потока... * phase time: 15 ms * phase cmem: 169896 K Загрузка формы объектов... * phase time: 2141 ms * phase cmem: 212791 K Загрузка шейдеров... * phase time: 363 ms * phase cmem: 213868 K Загрузка геометрии... * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65436 verts, 2044 Kb * [Loading VB] 29084 verts, 908 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60724 verts, 1897 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 51161 verts, 1598 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 670620 indices, 1309 Kb * phase time: 660 ms * phase cmem: 214076 K Загрузка базы пространств... * phase time: 337 ms * phase cmem: 214825 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 94 ms * phase cmem: 214836 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l06_rostok\level.hom * phase time: 30 ms * phase cmem: 214957 K Загрузка ИИ объектов... - Loading music tracks from 'l06_rostok_musics'... * phase time: 76 ms * phase cmem: 214975 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 44 ms * phase cmem: 221486 K Загрузка текстур... * t-report - base: 736, 141688 K * t-report - lmap: 10, 10241 K * phase time: 1643 ms * phase cmem: 221486 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 221486 K * [win32]: free[2820472 K], reserved[530172 K], committed[843596 K] * [ D3D ]: textures[151929 K] * [x-ray]: crt heap[221483 K], process heap[217786 K], game lua[24810 K], engine lua[250 K], render[2446 K] * [x-ray]: economy: strings[188936 K], smem[16221 K] * MEMORY USAGE: 230610 K * phase time: 77 ms * phase cmem: 221051 K Сервер: Загрузка симуляции жизни... * phase time: 15 ms * phase cmem: 221051 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20594 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.103s) * phase time: 2102 ms * phase cmem: 223498 K Сервер: Соединяемся... * phase time: 11 ms * phase cmem: 223498 K Клиент: Синхронизация... * phase time: 12 ms * phase cmem: 223498 K * [win32]: free[2842532 K], reserved[469668 K], committed[882040 K] * [ D3D ]: textures[129568 K] * [x-ray]: crt heap[223495 K], process heap[194044 K], game lua[24441 K], engine lua[264 K], render[2498 K] * [x-ray]: economy: strings[191560 K], smem[16230 K] * MEMORY USAGE: 230639 K * Saving spawns... * Saving objects... * 20461 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20463 objects are successfully saved * Game 31.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\31.sav' * phase time: 85 ms * phase cmem: 234749 K Сервер: Загрузка симуляции жизни... * phase time: 25 ms * phase cmem: 234749 K Загрузка игры "31.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20463 objects are successfully loaded * Game 31 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\31.sav' (2.086s) * phase time: 2082 ms * phase cmem: 237207 K Сервер: Соединяемся... * phase time: 12 ms * phase cmem: 237207 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 237207 K * [win32]: free[2808020 K], reserved[437208 K], committed[949012 K] * [ D3D ]: textures[152140 K] * [x-ray]: crt heap[237205 K], process heap[218185 K], game lua[24446 K], engine lua[287 K], render[2916 K] * [x-ray]: economy: strings[198093 K], smem[16405 K] * MEMORY USAGE: 247038 K * Saving spawns... * Saving objects... * 20529 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20539 objects are successfully saved * Game 32.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\32.sav' Can't find children [20071] of parent [622879200] Can't find children [7541] of parent [626723376] Can't find children [19997] of parent [622881120] Can't find children [2533] of parent [623664192] Can't find children [41729] of parent [622120688] * Saving spawns... * Saving objects... * 20551 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' Can't find children [20017] of parent [622888800] Can't find children [20103] of parent [622881600] * Saving spawns... * Saving objects... * 20552 objects are successfully saved * Game 33.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\33.sav' * phase time: 94 ms * phase cmem: 235467 K Сервер: Загрузка симуляции жизни... * phase time: 23 ms * phase cmem: 235467 K Загрузка игры "33.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20552 objects are successfully loaded * Game 33 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\33.sav' (2.070s) * phase time: 2069 ms * phase cmem: 238044 K Сервер: Соединяемся... * phase time: 12 ms * phase cmem: 238044 K Клиент: Синхронизация... * phase time: 12 ms * phase cmem: 238044 K * [win32]: free[2791644 K], reserved[449412 K], committed[953184 K] * [ D3D ]: textures[152062 K] * [x-ray]: crt heap[238042 K], process heap[218224 K], game lua[24223 K], engine lua[308 K], render[3157 K] * [x-ray]: economy: strings[224798 K], smem[16406 K] * MEMORY USAGE: 249500 K Can't find children [7537] of parent [625376464] * Saving spawns... * Saving objects... * 20594 objects are successfully saved * Game t1.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\t1.sav' * phase time: 83 ms * phase cmem: 235136 K Сервер: Загрузка симуляции жизни... * phase time: 18 ms * phase cmem: 235136 K Загрузка игры "33.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20552 objects are successfully loaded * Game 33 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\33.sav' (2.068s) * phase time: 2066 ms * phase cmem: 237714 K Сервер: Соединяемся... * phase time: 13 ms * phase cmem: 237714 K Клиент: Синхронизация... * phase time: 12 ms * phase cmem: 237714 K * [win32]: free[2789944 K], reserved[447988 K], committed[956308 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[237711 K], process heap[220647 K], game lua[24225 K], engine lua[330 K], render[3284 K] * [x-ray]: economy: strings[235827 K], smem[16406 K] * MEMORY USAGE: 249598 K * phase time: 79 ms * phase cmem: 235669 K Сервер: Загрузка симуляции жизни... * phase time: 16 ms * phase cmem: 235669 K Загрузка игры "33.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20552 objects are successfully loaded * Game 33 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\33.sav' (2.060s) * phase time: 2058 ms * phase cmem: 238247 K Сервер: Соединяемся... * phase time: 12 ms * phase cmem: 238247 K Клиент: Синхронизация... * phase time: 12 ms * phase cmem: 238247 K * [win32]: free[2789936 K], reserved[434612 K], committed[969692 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[238245 K], process heap[220647 K], game lua[24223 K], engine lua[234 K], render[3291 K] * [x-ray]: economy: strings[237495 K], smem[16406 K] * MEMORY USAGE: 249072 K * phase time: 82 ms * phase cmem: 235331 K Сервер: Загрузка симуляции жизни... * phase time: 23 ms * phase cmem: 235331 K Загрузка игры "33.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20552 objects are successfully loaded * Game 33 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\33.sav' (2.078s) * phase time: 2077 ms * phase cmem: 237909 K Сервер: Соединяемся... * phase time: 12 ms * phase cmem: 237909 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 237909 K * [win32]: free[2793364 K], reserved[457088 K], committed[943788 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[237906 K], process heap[220647 K], game lua[24225 K], engine lua[252 K], render[3292 K] * [x-ray]: economy: strings[239054 K], smem[16406 K] * MEMORY USAGE: 249065 K * phase time: 80 ms * phase cmem: 235432 K Сервер: Загрузка симуляции жизни... * phase time: 15 ms * phase cmem: 235432 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20551 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.109s) * phase time: 2107 ms * phase cmem: 238005 K Сервер: Соединяемся... * phase time: 12 ms * phase cmem: 238005 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 238005 K * [win32]: free[2775012 K], reserved[441896 K], committed[977332 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[238003 K], process heap[220647 K], game lua[26842 K], engine lua[270 K], render[3293 K] * [x-ray]: economy: strings[240576 K], smem[16406 K] * MEMORY USAGE: 251805 K * phase time: 80 ms * phase cmem: 235975 K Сервер: Загрузка симуляции жизни... * phase time: 17 ms * phase cmem: 235975 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20551 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.154s) * phase time: 2152 ms * phase cmem: 238548 K Сервер: Соединяемся... * phase time: 13 ms * phase cmem: 238548 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 238548 K * [win32]: free[2755556 K], reserved[458916 K], committed[979768 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[238545 K], process heap[220647 K], game lua[26842 K], engine lua[211 K], render[3305 K] * [x-ray]: economy: strings[242060 K], smem[16406 K] * MEMORY USAGE: 252964 K * phase time: 77 ms * phase cmem: 235960 K Сервер: Загрузка симуляции жизни... * phase time: 17 ms * phase cmem: 235960 K Загрузка игры "32.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20539 objects are successfully loaded * Game 32 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\32.sav' (2.099s) * phase time: 2098 ms * phase cmem: 238453 K Сервер: Соединяемся... * phase time: 14 ms * phase cmem: 238453 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 238453 K * [win32]: free[2757616 K], reserved[456988 K], committed[979636 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[238450 K], process heap[220647 K], game lua[24305 K], engine lua[206 K], render[3309 K] * [x-ray]: economy: strings[243521 K], smem[16406 K] * MEMORY USAGE: 247059 K Can't find children [11614] of parent [629289872] Can't find children [6478] of parent [1065115344] * phase time: 82 ms * phase cmem: 236228 K Сервер: Загрузка симуляции жизни... * phase time: 17 ms * phase cmem: 236228 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20551 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.116s) * phase time: 2114 ms * phase cmem: 238801 K Сервер: Соединяемся... * phase time: 14 ms * phase cmem: 238801 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 238801 K * [win32]: free[2755572 K], reserved[493920 K], committed[944748 K] * [ D3D ]: textures[153725 K] * [x-ray]: crt heap[238799 K], process heap[220647 K], game lua[26842 K], engine lua[226 K], render[3312 K] * [x-ray]: economy: strings[247307 K], smem[16406 K] * MEMORY USAGE: 253227 K * Saving spawns... * Saving objects... * 20585 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' Can't find children [20017] of parent [630477104] Can't find children [7537] of parent [630589056] * Saving spawns... * Saving objects... * 20587 objects are successfully saved * Game 34.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\34.sav' Can't find children [11614] of parent [630109712] * Saving spawns... * Saving objects... * 20584 objects are successfully saved * Game 34.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\34.sav' * phase time: 87 ms * phase cmem: 235041 K Сервер: Загрузка симуляции жизни... * phase time: 22 ms * phase cmem: 235041 K Загрузка игры "34.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20584 objects are successfully loaded * Game 34 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\34.sav' (2.083s) * phase time: 2079 ms * phase cmem: 237614 K Сервер: Соединяемся... * phase time: 14 ms * phase cmem: 237614 K Клиент: Синхронизация... * phase time: 15 ms * phase cmem: 237614 K * [win32]: free[2737160 K], reserved[503352 K], committed[953728 K] * [ D3D ]: textures[153803 K] * [x-ray]: crt heap[237612 K], process heap[220729 K], game lua[24182 K], engine lua[248 K], render[3359 K] * [x-ray]: economy: strings[261519 K], smem[16406 K] * MEMORY USAGE: 248816 K * phase time: 77 ms * phase cmem: 235375 K Сервер: Загрузка симуляции жизни... * phase time: 23 ms * phase cmem: 235375 K Загрузка игры "34.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20584 objects are successfully loaded * Game 34 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\34.sav' (2.051s) * phase time: 2050 ms * phase cmem: 237949 K Сервер: Соединяемся... * phase time: 13 ms * phase cmem: 237949 K Клиент: Синхронизация... * phase time: 14 ms * phase cmem: 237949 K * [win32]: free[2741248 K], reserved[468808 K], committed[984184 K] * [ D3D ]: textures[153803 K] * [x-ray]: crt heap[237946 K], process heap[220739 K], game lua[24181 K], engine lua[265 K], render[3423 K] * [x-ray]: economy: strings[262776 K], smem[16406 K] * MEMORY USAGE: 248647 K * Saving spawns... * Saving objects... * 20583 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [153 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 1 ms * phase cmem: 176683 K Сервер: Старт... * phase time: 117 ms * phase cmem: 176727 K Сервер: Загрузка симуляции жизни... * phase time: 12 ms * phase cmem: 176727 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20583 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.250s) * phase time: 2250 ms * phase cmem: 180083 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 127 ms * phase cmem: 180071 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 23 ms * phase cmem: 180095 K Открытие потока... * phase time: 17 ms * phase cmem: 180095 K Загрузка формы объектов... * phase time: 2285 ms * phase cmem: 225000 K Загрузка шейдеров... * phase time: 397 ms * phase cmem: 226076 K Загрузка геометрии... * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 825 ms * phase cmem: 226256 K Загрузка базы пространств... * phase time: 297 ms * phase cmem: 227150 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 90 ms * phase cmem: 227160 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l05_bar\level.hom * phase time: 56 ms * phase cmem: 227341 K Загрузка ИИ объектов... - Loading music tracks from 'l05_bar_musics'... * phase time: 100 ms * phase cmem: 227391 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 39 ms * phase cmem: 231330 K Загрузка текстур... * t-report - base: 764, 142136 K * t-report - lmap: 8, 8193 K * phase time: 960 ms * phase cmem: 231330 K Клиент: Синхронизация... * phase time: 15 ms * phase cmem: 231330 K * [win32]: free[2739652 K], reserved[580688 K], committed[873900 K] * [ D3D ]: textures[150329 K] * [x-ray]: crt heap[231327 K], process heap[223576 K], game lua[24711 K], engine lua[245 K], render[3434 K] * [x-ray]: economy: strings[268512 K], smem[16406 K] * MEMORY USAGE: 239576 K * Saving spawns... * Saving objects... * 20613 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20614 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [138 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 3 ms * phase cmem: 178617 K Сервер: Старт... * phase time: 259 ms * phase cmem: 178594 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 178594 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20614 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.233s) * phase time: 2232 ms * phase cmem: 184208 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 95 ms * phase cmem: 184152 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 39 ms * phase cmem: 184176 K Открытие потока... * phase time: 24 ms * phase cmem: 184176 K Загрузка формы объектов... * phase time: 3236 ms * phase cmem: 249159 K Загрузка шейдеров... * phase time: 338 ms * phase cmem: 250234 K Загрузка геометрии... * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 24512 verts, 766 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65502 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 51552 verts, 1611 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 62255 verts, 1945 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 438036 indices, 855 Kb * phase time: 751 ms * phase cmem: 250510 K Загрузка базы пространств... * phase time: 886 ms * phase cmem: 252480 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 432 ms * phase cmem: 252491 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l02_garbage\level.hom * phase time: 31 ms * phase cmem: 252557 K Загрузка ИИ объектов... - Loading music tracks from 'l02_garbage_musics'... * phase time: 66 ms * phase cmem: 252583 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 31 ms * phase cmem: 258265 K Загрузка текстур... * t-report - base: 718, 154605 K * t-report - lmap: 6, 6144 K * phase time: 1216 ms * phase cmem: 258265 K Клиент: Синхронизация... * phase time: 15 ms * phase cmem: 258265 K * [win32]: free[2708400 K], reserved[537256 K], committed[948584 K] * [ D3D ]: textures[160750 K] * [x-ray]: crt heap[258262 K], process heap[230719 K], game lua[24544 K], engine lua[275 K], render[3509 K] * [x-ray]: economy: strings[282643 K], smem[16507 K] * MEMORY USAGE: 268877 K * Saving spawns... * Saving objects... * 20447 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20449 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20452 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20452 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [133 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 1 ms * phase cmem: 181080 K Сервер: Старт... * phase time: 141 ms * phase cmem: 181082 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 181082 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20452 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.245s) * phase time: 2245 ms * phase cmem: 188384 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 88 ms * phase cmem: 188302 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 47 ms * phase cmem: 188327 K Открытие потока... * phase time: 24 ms * phase cmem: 188327 K Загрузка формы объектов... * phase time: 3651 ms * phase cmem: 260982 K Загрузка шейдеров... * phase time: 373 ms * phase cmem: 262057 K Загрузка геометрии... * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65466 verts, 2045 Kb * [Loading VB] 17208 verts, 537 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 46595 verts, 1456 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 53181 verts, 1661 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 228285 indices, 445 Kb * phase time: 691 ms * phase cmem: 262402 K Загрузка базы пространств... * phase time: 1226 ms * phase cmem: 264824 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 127 ms * phase cmem: 264834 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l01_escape\level.hom * phase time: 35 ms * phase cmem: 264976 K Загрузка ИИ объектов... - Loading music tracks from 'l01_escape_musics'... * phase time: 84 ms * phase cmem: 264972 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 61 ms * phase cmem: 274066 K Загрузка текстур... * t-report - base: 749, 139901 K * t-report - lmap: 10, 10241 K * phase time: 1455 ms * phase cmem: 274066 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 274066 K * [win32]: free[2687060 K], reserved[577088 K], committed[930092 K] * [ D3D ]: textures[150142 K] * [x-ray]: crt heap[274064 K], process heap[229093 K], game lua[24269 K], engine lua[306 K], render[3614 K] * [x-ray]: economy: strings[304887 K], smem[18254 K] * MEMORY USAGE: 285362 K * Saving spawns... * Saving objects... * 20273 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [125 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 3 ms * phase cmem: 182817 K Сервер: Старт... * phase time: 108 ms * phase cmem: 182855 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 182855 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20273 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.101s) * phase time: 2100 ms * phase cmem: 188357 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 23 ms * phase cmem: 188356 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 20 ms * phase cmem: 188380 K Открытие потока... * phase time: 17 ms * phase cmem: 188383 K Загрузка формы объектов... * phase time: 2975 ms * phase cmem: 253366 K Загрузка шейдеров... * phase time: 309 ms * phase cmem: 254441 K Загрузка геометрии... * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 24512 verts, 766 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65502 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 51552 verts, 1611 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 62255 verts, 1945 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 438036 indices, 855 Kb * phase time: 81 ms * phase cmem: 254717 K Загрузка базы пространств... * phase time: 516 ms * phase cmem: 256399 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 47 ms * phase cmem: 256409 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l02_garbage\level.hom * phase time: 17 ms * phase cmem: 256474 K Загрузка ИИ объектов... - Loading music tracks from 'l02_garbage_musics'... * phase time: 17 ms * phase cmem: 256474 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 34 ms * phase cmem: 261165 K Загрузка текстур... * t-report - base: 684, 134297 K * t-report - lmap: 6, 6144 K * phase time: 271 ms * phase cmem: 261165 K Клиент: Синхронизация... * phase time: 17 ms * phase cmem: 261165 K * [win32]: free[2718424 K], reserved[562352 K], committed[913464 K] * [ D3D ]: textures[140442 K] * [x-ray]: crt heap[261162 K], process heap[205073 K], game lua[26645 K], engine lua[212 K], render[3615 K] * [x-ray]: economy: strings[321006 K], smem[18255 K] * MEMORY USAGE: 269330 K * Saving spawns... * Saving objects... * 20310 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' Can't find children [522] of parent [1033047248] * Saving spawns... * Saving objects... * 20312 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' Can't find children [31245] of parent [623656992] Can't find children [1361] of parent [186022448] Can't find children [34823] of parent [1009185904] * Saving spawns... * Saving objects... * 20288 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [137 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 184149 K Сервер: Старт... * phase time: 113 ms * phase cmem: 184192 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 184192 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20288 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.215s) * phase time: 2214 ms * phase cmem: 190152 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 69 ms * phase cmem: 190096 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 19 ms * phase cmem: 190120 K Открытие потока... * phase time: 18 ms * phase cmem: 190120 K Загрузка формы объектов... * phase time: 2549 ms * phase cmem: 242791 K Загрузка шейдеров... * phase time: 417 ms * phase cmem: 243867 K Загрузка геометрии... * [Loading VB] 65506 verts, 2047 Kb * [Loading VB] 65362 verts, 2042 Kb * [Loading VB] 21425 verts, 669 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 50456 verts, 1576 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 7538 verts, 235 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 340623 indices, 665 Kb * phase time: 477 ms * phase cmem: 244048 K Загрузка базы пространств... * phase time: 465 ms * phase cmem: 245356 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 82 ms * phase cmem: 245367 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom * phase time: 43 ms * phase cmem: 245461 K Загрузка ИИ объектов... - Loading music tracks from 'l03_agroprom_musics'... * phase time: 77 ms * phase cmem: 245473 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 30 ms * phase cmem: 249791 K Загрузка текстур... * t-report - base: 716, 142123 K * t-report - lmap: 12, 12289 K * phase time: 965 ms * phase cmem: 249791 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 249791 K * [win32]: free[2717524 K], reserved[552120 K], committed[924596 K] * [ D3D ]: textures[154412 K] * [x-ray]: crt heap[249789 K], process heap[219069 K], game lua[24145 K], engine lua[237 K], render[3676 K] * [x-ray]: economy: strings[349715 K], smem[18254 K] * MEMORY USAGE: 256289 K Can't find children [6152] of parent [623516448] * Saving spawns... * Saving objects... * 20089 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' Can't find children [2900] of parent [629985264] * Saving spawns... * Saving objects... * 20088 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20084 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20089 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20087 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20088 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20087 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20081 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20219 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20218 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20217 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * phase time: 105 ms * phase cmem: 257409 K Сервер: Загрузка симуляции жизни... * phase time: 21 ms * phase cmem: 257409 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20217 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.043s) * phase time: 2040 ms * phase cmem: 259868 K Сервер: Соединяемся... * phase time: 14 ms * phase cmem: 259868 K Клиент: Синхронизация... * phase time: 14 ms * phase cmem: 259868 K * [win32]: free[2716840 K], reserved[472240 K], committed[1005160 K] * [ D3D ]: textures[157220 K] * [x-ray]: crt heap[259866 K], process heap[223258 K], game lua[23381 K], engine lua[253 K], render[3802 K] * [x-ray]: economy: strings[395456 K], smem[18266 K] * MEMORY USAGE: 267538 K * Saving spawns... * Saving objects... * 20197 objects are successfully saved * Game 35.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\35.sav' * Saving spawns... * Saving objects... * 20197 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [131 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 200349 K Сервер: Старт... * phase time: 177 ms * phase cmem: 186700 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 186700 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20197 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.285s) * phase time: 2284 ms * phase cmem: 189211 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 23 ms * phase cmem: 189184 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 18 ms * phase cmem: 189208 K Открытие потока... * phase time: 18 ms * phase cmem: 189208 K Загрузка формы объектов... * phase time: 864 ms * phase cmem: 207329 K Загрузка шейдеров... * phase time: 212 ms * phase cmem: 208404 K Загрузка геометрии... * [Loading VB] 4188 verts, 130 Kb * [Loading VB] 65500 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65387 verts, 2043 Kb * [Loading VB] 65355 verts, 2042 Kb * [Loading VB] 8137 verts, 254 Kb * [Loading VB] 2246 verts, 70 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 508791 indices, 993 Kb * phase time: 724 ms * phase cmem: 208409 K Загрузка базы пространств... * phase time: 61 ms * phase cmem: 209279 K Загрузка детальных объектов... * phase time: 13 ms * phase cmem: 209279 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03u_agr_underground\level.hom * phase time: 26 ms * phase cmem: 209378 K Загрузка ИИ объектов... - Loading music tracks from 'l03u_agr_underground_musics'... * phase time: 77 ms * phase cmem: 209393 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 28 ms * phase cmem: 211838 K Загрузка текстур... * t-report - base: 548, 126479 K * t-report - lmap: 6, 6144 K * phase time: 322 ms * phase cmem: 211838 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 211838 K * [win32]: free[2792864 K], reserved[554220 K], committed[847156 K] * [ D3D ]: textures[132624 K] * [x-ray]: crt heap[211835 K], process heap[186514 K], game lua[26044 K], engine lua[273 K], render[3828 K] * [x-ray]: economy: strings[404408 K], smem[18266 K] * MEMORY USAGE: 216525 K * Saving spawns... * Saving objects... * 20036 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20045 objects are successfully saved * Game 36.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\36.sav' * phase time: 77 ms * phase cmem: 211345 K Сервер: Загрузка симуляции жизни... * phase time: 17 ms * phase cmem: 211345 K Загрузка игры "36.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20045 objects are successfully loaded * Game 36 is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\36.sav' (2.043s) * phase time: 2042 ms * phase cmem: 213777 K Сервер: Соединяемся... * phase time: 14 ms * phase cmem: 213777 K Клиент: Синхронизация... * phase time: 14 ms * phase cmem: 213777 K * [win32]: free[2776644 K], reserved[506876 K], committed[910720 K] * [ D3D ]: textures[143163 K] * [x-ray]: crt heap[213775 K], process heap[196822 K], game lua[25909 K], engine lua[232 K], render[3829 K] * [x-ray]: economy: strings[409192 K], smem[18263 K] * MEMORY USAGE: 217797 K * Saving spawns... * Saving objects... * 20085 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20086 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20087 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20087 objects are successfully saved * Game 37.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\37.sav' * Saving spawns... * Saving objects... * 20087 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20085 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [116 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 3 ms * phase cmem: 199854 K Сервер: Старт... * phase time: 121 ms * phase cmem: 186330 K Сервер: Загрузка симуляции жизни... * phase time: 13 ms * phase cmem: 186330 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20085 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (1.994s) * phase time: 1993 ms * phase cmem: 192249 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 27 ms * phase cmem: 192249 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 18 ms * phase cmem: 192273 K Открытие потока... * phase time: 17 ms * phase cmem: 192273 K Загрузка формы объектов... * phase time: 2356 ms * phase cmem: 244944 K Загрузка шейдеров... * phase time: 403 ms * phase cmem: 246020 K Загрузка геометрии... * [Loading VB] 65506 verts, 2047 Kb * [Loading VB] 65362 verts, 2042 Kb * [Loading VB] 21425 verts, 669 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 50456 verts, 1576 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 7538 verts, 235 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 340623 indices, 665 Kb * phase time: 78 ms * phase cmem: 246201 K Загрузка базы пространств... * phase time: 428 ms * phase cmem: 247509 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 50 ms * phase cmem: 247520 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom * phase time: 23 ms * phase cmem: 247614 K Загрузка ИИ объектов... - Loading music tracks from 'l03_agroprom_musics'... * phase time: 16 ms * phase cmem: 247615 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 35 ms * phase cmem: 253499 K Загрузка текстур... * t-report - base: 720, 155476 K * t-report - lmap: 12, 12289 K * phase time: 298 ms * phase cmem: 253499 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 253499 K * [win32]: free[2703824 K], reserved[526528 K], committed[963888 K] * [ D3D ]: textures[167766 K] * [x-ray]: crt heap[253497 K], process heap[232445 K], game lua[22961 K], engine lua[224 K], render[3830 K] * [x-ray]: economy: strings[436103 K], smem[18263 K] * MEMORY USAGE: 262889 K * Saving spawns... * Saving objects... * 20092 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20091 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [131 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 186873 K Сервер: Старт... * phase time: 105 ms * phase cmem: 186988 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 186988 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20091 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (1.982s) * phase time: 1981 ms * phase cmem: 192478 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 28 ms * phase cmem: 192478 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 18 ms * phase cmem: 192502 K Открытие потока... * phase time: 16 ms * phase cmem: 192502 K Загрузка формы объектов... * phase time: 2967 ms * phase cmem: 257484 K Загрузка шейдеров... * phase time: 314 ms * phase cmem: 258560 K Загрузка геометрии... * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 24512 verts, 766 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65502 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 51552 verts, 1611 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 62255 verts, 1945 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 438036 indices, 855 Kb * phase time: 87 ms * phase cmem: 258836 K Загрузка базы пространств... * phase time: 528 ms * phase cmem: 260517 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 45 ms * phase cmem: 260528 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l02_garbage\level.hom * phase time: 17 ms * phase cmem: 260593 K Загрузка ИИ объектов... - Loading music tracks from 'l02_garbage_musics'... * phase time: 17 ms * phase cmem: 260593 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 34 ms * phase cmem: 266420 K Загрузка текстур... * t-report - base: 705, 146459 K * t-report - lmap: 6, 6144 K * phase time: 259 ms * phase cmem: 266420 K Клиент: Синхронизация... * phase time: 17 ms * phase cmem: 266420 K * [win32]: free[2706840 K], reserved[522444 K], committed[964956 K] * [ D3D ]: textures[152604 K] * [x-ray]: crt heap[266417 K], process heap[219799 K], game lua[22951 K], engine lua[244 K], render[3832 K] * [x-ray]: economy: strings[446013 K], smem[18263 K] * MEMORY USAGE: 276852 K * Saving spawns... * Saving objects... * 20113 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20117 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20117 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [125 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 187539 K Сервер: Старт... * phase time: 106 ms * phase cmem: 187570 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 187570 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20117 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (1.980s) * phase time: 1979 ms * phase cmem: 190830 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 29 ms * phase cmem: 190830 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 19 ms * phase cmem: 190854 K Открытие потока... * phase time: 16 ms * phase cmem: 190854 K Загрузка формы объектов... * phase time: 2112 ms * phase cmem: 235759 K Загрузка шейдеров... * phase time: 374 ms * phase cmem: 236834 K Загрузка геометрии... * [Loading VB] 65435 verts, 2044 Kb * [Loading VB] 65236 verts, 2038 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 57122 verts, 1785 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 43641 verts, 1363 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 780369 indices, 1524 Kb * phase time: 88 ms * phase cmem: 237014 K Загрузка базы пространств... * phase time: 280 ms * phase cmem: 237909 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 54 ms * phase cmem: 237919 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l05_bar\level.hom * phase time: 29 ms * phase cmem: 238100 K Загрузка ИИ объектов... - Loading music tracks from 'l05_bar_musics'... * phase time: 17 ms * phase cmem: 238117 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 32 ms * phase cmem: 241346 K Загрузка текстур... * t-report - base: 765, 141442 K * t-report - lmap: 8, 8193 K * phase time: 257 ms * phase cmem: 241346 K Клиент: Синхронизация... * phase time: 17 ms * phase cmem: 241346 K * [win32]: free[2730264 K], reserved[501244 K], committed[962732 K] * [ D3D ]: textures[149635 K] * [x-ray]: crt heap[241343 K], process heap[223840 K], game lua[23140 K], engine lua[275 K], render[3845 K] * [x-ray]: economy: strings[460052 K], smem[18263 K] * MEMORY USAGE: 247426 K * Saving spawns... * Saving objects... * 20120 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [142 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 189005 K Сервер: Старт... * phase time: 115 ms * phase cmem: 188969 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 188969 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20120 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.148s) * phase time: 2147 ms * phase cmem: 194761 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 179 ms * phase cmem: 194761 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 28 ms * phase cmem: 194786 K Открытие потока... * phase time: 21 ms * phase cmem: 194786 K Загрузка формы объектов... * phase time: 4244 ms * phase cmem: 280331 K Загрузка шейдеров... * phase time: 473 ms * phase cmem: 281407 K Загрузка геометрии... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 9630 verts, 300 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 11187 verts, 349 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 58148 verts, 1817 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 274437 indices, 536 Kb * phase time: 1009 ms * phase cmem: 281984 K Загрузка базы пространств... * phase time: 378 ms * phase cmem: 283047 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 420 ms * phase cmem: 283057 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l07_military\level.hom * phase time: 44 ms * phase cmem: 283225 K Загрузка ИИ объектов... - Loading music tracks from 'l07_military_musics'... * phase time: 53 ms * phase cmem: 283253 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 35 ms * phase cmem: 293250 K Загрузка текстур... * t-report - base: 786, 157272 K * t-report - lmap: 14, 14337 K * phase time: 1131 ms * phase cmem: 293250 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 293250 K * [win32]: free[2632272 K], reserved[508476 K], committed[1053492 K] * [ D3D ]: textures[171610 K] * [x-ray]: crt heap[293248 K], process heap[278465 K], game lua[22973 K], engine lua[241 K], render[3905 K] * [x-ray]: economy: strings[484140 K], smem[18264 K] Can't find texture [optimizewp\bino_new\binoculars] * MEMORY USAGE: 304699 K * Saving spawns... * Saving objects... * 20123 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20123 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20122 objects are successfully saved * Game 38.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\38.sav' * Saving spawns... * Saving objects... * 20118 objects are successfully saved * Game Komp_autosave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' - Disconnect - Destroying level * DVB created: 6144K * DIB created: 1024K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1366x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 *** RESET [164 ms] "e:\s.t.a.l.k.e.r. shadow of chernobyl\bin\xr_3da.exe" * phase time: 2 ms * phase cmem: 205261 K Сервер: Старт... * phase time: 339 ms * phase cmem: 191634 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 191634 K Загрузка игры "komp_autosave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20118 objects are successfully loaded * Game komp_autosave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_autosave.sav' (2.230s) * phase time: 2230 ms * phase cmem: 195945 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 56 ms * phase cmem: 195945 K Клиент: Соединение с localhost... # Player not found. New player created. * client : connection accepted - <> * phase time: 34 ms * phase cmem: 195969 K Открытие потока... * phase time: 20 ms * phase cmem: 195969 K Загрузка формы объектов... * phase time: 4949 ms * phase cmem: 295568 K Загрузка шейдеров... * phase time: 322 ms * phase cmem: 296643 K Загрузка геометрии... * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 38104 verts, 1190 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65510 verts, 2047 Kb * [Loading VB] 65520 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60967 verts, 1905 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 55306 verts, 1728 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 169101 indices, 330 Kb * phase time: 958 ms * phase cmem: 297058 K Загрузка базы пространств... * phase time: 1246 ms * phase cmem: 299400 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 206 ms * phase cmem: 299411 K Загрузка секторов и порталов... * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l10_radar\level.hom * phase time: 28 ms * phase cmem: 299465 K Загрузка ИИ объектов... - Loading music tracks from 'l10_radar_musics'... * phase time: 29 ms * phase cmem: 299465 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished * phase time: 36 ms * phase cmem: 306569 K Загрузка текстур... * t-report - base: 748, 173737 K * t-report - lmap: 8, 8193 K * phase time: 714 ms * phase cmem: 306569 K Клиент: Синхронизация... * phase time: 16 ms * phase cmem: 306569 K * [win32]: free[2597872 K], reserved[571012 K], committed[1025356 K] * [ D3D ]: textures[181930 K] * [x-ray]: crt heap[306567 K], process heap[269568 K], game lua[22986 K], engine lua[269 K], render[4498 K] * [x-ray]: economy: strings[512305 K], smem[19511 K] * MEMORY USAGE: 315479 K * Saving spawns... * Saving objects... * 20121 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * Saving spawns... * Saving objects... * 20122 objects are successfully saved * Game 39.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\39.sav' * Saving spawns... * Saving objects... * 20126 objects are successfully saved * Game Komp_quicksave.sav is successfully saved to file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' * phase time: 85 ms * phase cmem: 308222 K Сервер: Загрузка симуляции жизни... * phase time: 22 ms * phase cmem: 308222 K Загрузка игры "komp_quicksave.sav"... * Loading spawn registry... * 8641 spawn points are successfully loaded * Loading objects... * 20126 objects are successfully loaded * Game komp_quicksave is successfully loaded from file 'c:\documents\stalker-shoc\savedgames\komp_quicksave.sav' (2.006s) * phase time: 2005 ms * phase cmem: 310701 K Сервер: Соединяемся... * phase time: 15 ms * phase cmem: 310701 K Клиент: Синхронизация... * phase time: 14 ms * phase cmem: 310701 K * [win32]: free[2640948 K], reserved[453208 K], committed[1100084 K] * [ D3D ]: textures[139862 K] * [x-ray]: crt heap[310667 K], process heap[222931 K], game lua[22571 K], engine lua[282 K], render[4526 K] * [x-ray]: economy: strings[526613 K], smem[19511 K] stack trace: 0023:0632C582 xrGame.dll 0023:06334101 xrGame.dll 0023:063943F4 xrGame.dll [error][ 8] : Недостаточно ресурсов памяти для обработки этой команды. Скрытый текст OGSMX ТЧ Release 1.0006 (yandex) OGSMX ТЧ Release 1.0006 (mail) Тема OGSM 2.4.3 с новым балансом Поделиться этим сообщением Ссылка на сообщение
Modz 88 Опубликовано 16 Ноября 2023 11 минут назад, Zander_driver сказал: [02.11.23 21:20:56.509] CWeaponContainer::OnItemTaked<wpn_aug:46732> (<wpn_addon_scope_aug:31850>) [02.11.23 21:21:17.365] FATAL ERROR У вас вылет связан с прицелом ауга? Возможно догадываюсь в чем может быть ошибка - мировая модель сайга с неправильно настроенными костями (после ее добавления все это началось, она как раз встречается преимущественно на Радаре) 1 1 Скрытый текст OGSMX ТЧ Release 1.0006 (yandex) OGSMX ТЧ Release 1.0006 (mail) Тема OGSM 2.4.3 с новым балансом Поделиться этим сообщением Ссылка на сообщение
Modz 88 Опубликовано 16 Ноября 2023 @Zander_driver ничего незнаю о движках, только базовые классы и как они работают на примере мобов и моделей оружия 1 Скрытый текст OGSMX ТЧ Release 1.0006 (yandex) OGSMX ТЧ Release 1.0006 (mail) Тема OGSM 2.4.3 с новым балансом Поделиться этим сообщением Ссылка на сообщение