Олег 1974 76 Опубликовано 7 Января Доброй ночи, играл предыдущую версию все было нормально. Вышла Сборка от 5-го числа, старую снес новую установил и при переходе с Агропрома на Свалку такая проблема. Скрытый текст * Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz GenuineIntel, F6/M158/S10 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [6], threads: [6] Initializing File System... using fs-ltx f:\op-2.2_zc\fsgame.ltx CLocatorAPI::_initialize, FS: 86446 files cached, 25960Kb memory used. Init FileSystem 0.918882 sec [07.01.25 21:56:25.638] 'xrCore' build 8402, Feb 7 2022 [07.01.25 21:56:25.638] OP 2.2 Engine ver 2.2a x64 08.02.2022 [07.01.25 21:56:25.638] [07.01.25 21:56:25.825] - Found HUDs [ combined_hud combined_hud_v2 default_hud heroin_zero heroin_zero_v2 serafim ] [07.01.25 21:56:25.825] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [07.01.25 21:56:25.825] Initializing Engine... [07.01.25 21:56:25.826] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [07.01.25 21:56:25.826] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [07.01.25 21:56:25.826] Loading config for renderer [07.01.25 21:56:25.826] Executing config-script "user.ltx"... [07.01.25 21:56:25.826] [f:\op-2.2_zc\userdata\user.ltx] successfully loaded. [07.01.25 21:56:25.826] Starting INPUT device... [07.01.25 21:56:25.832] Loading DLL: xrRender_R1.dll [07.01.25 21:56:25.832] Loading DLL: xrGame.dll [07.01.25 21:56:25.835] 'xrGame' build Feb 7 2022 16:34:07 [07.01.25 21:56:25.884] * [win32]: free[137434523940 K], reserved[4281456 K], committed[148012 K] [07.01.25 21:56:25.884] * [ D3D ]: textures[0 K] [07.01.25 21:56:25.884] * [x-ray]: crt heap[50098 K], process heap[50098 K], game lua[0 K], engine lua[0 K], render[0 K] [07.01.25 21:56:25.884] * [x-ray]: economy: strings[count: 40098, lengths: 1099 K, overhead: 2036 K, saved: 20572 K] [07.01.25 21:56:25.884] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [07.01.25 21:56:25.884] Executing config-script "f:\op-2.2_zc\gamedata\config\default_controls.ltx"... [07.01.25 21:56:25.884] [f:\op-2.2_zc\gamedata\config\default_controls.ltx] successfully loaded. [07.01.25 21:56:25.884] Executing config-script "user.ltx"... [07.01.25 21:56:25.884] Executing config-script "f:\op-2.2_zc\gamedata\config\rspec_high.ltx"... [07.01.25 21:56:25.884] [f:\op-2.2_zc\gamedata\config\rspec_high.ltx] successfully loaded. [07.01.25 21:56:25.884] Executing config-script "f:\op-2.2_zc\gamedata\config\default_controls.ltx"... [07.01.25 21:56:25.885] [f:\op-2.2_zc\gamedata\config\default_controls.ltx] successfully loaded. [07.01.25 21:56:25.885] - Maximum allowed affinity mask: 0x3F, current: 0x30 [07.01.25 21:56:25.885] [f:\op-2.2_zc\userdata\user.ltx] successfully loaded. [07.01.25 21:56:25.885] SOUND: OpenAL: enumerate devices... [07.01.25 21:56:25.885] SOUND: OpenAL: EnumerationExtension Present [07.01.25 21:56:25.885] devices OpenAL Soft [07.01.25 21:56:25.885] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [07.01.25 21:56:25.904] SOUND: OpenAL: All available devices: [07.01.25 21:56:25.904] 1. OpenAL Soft, Spec Version 1.1 (default) [07.01.25 21:56:25.904] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [07.01.25 21:56:25.909] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [07.01.25 21:56:25.913] * sound: EAX 2.0 extension: absent [07.01.25 21:56:25.913] * sound: EAX 2.0 deferred: absent [07.01.25 21:56:25.913] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [07.01.25 21:56:25.925] Starting RENDER device... [07.01.25 21:56:25.975] * GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series [07.01.25 21:56:25.975] * GPU driver: 31.0.21921.1000 [07.01.25 21:56:26.339] * CREATE: DeviceREF: 1 [07.01.25 21:56:26.339] * Texture memory: 4046 M [07.01.25 21:56:26.339] * DDI-level: 9.0 [07.01.25 21:56:26.370] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.01.25 21:56:26.370] * GPU vertex cache: unrecognized, 16 [07.01.25 21:56:26.370] * DVB created: 8192K [07.01.25 21:56:26.370] * DIB created: 512K [07.01.25 21:56:26.433] load time LTX=44 ms [07.01.25 21:56:26.443] count of .thm files=4871 [07.01.25 21:56:26.491] load time THM=57 ms [07.01.25 21:56:26.491] * distortion: used, dev(30),need(14) [07.01.25 21:56:26.492] * SSample: 1920x1080 [07.01.25 21:56:26.496] * SSample: enabled [07.01.25 21:56:26.651] - r__tf_aniso 10 [07.01.25 21:56:26.651] - r1_tf_mipbias 0. [07.01.25 21:56:26.723] Script debugger succesfully restarted. [07.01.25 21:56:28.443] - Gamedata version: [Version: Final Plus 05.01.2025] [07.01.25 21:56:28.506] Starting engine... [07.01.25 21:56:28.557] GMLib loaded at 49 msec [07.01.25 21:56:28.879] Game_Globals loaded at 322 msec [07.01.25 21:56:29.010] App_Start loaded at 131 msec [07.01.25 21:56:29.020] ui_core loaded at 9 msec [07.01.25 21:56:29.066] Main_Menu loaded at 46 msec [07.01.25 21:56:41.288] * DVB created: 8192K [07.01.25 21:56:41.288] * DIB created: 512K [07.01.25 21:56:41.288] - r__tf_aniso 10 [07.01.25 21:56:41.288] - r1_tf_mipbias 0. [07.01.25 21:56:41.288] * SSample: 1920x1080 [07.01.25 21:56:41.292] * SSample: enabled [07.01.25 21:56:41.292] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.01.25 21:56:41.292] * GPU vertex cache: unrecognized, 16 [07.01.25 21:56:41.292] *** RESET [112 ms] [07.01.25 21:56:41.292] "f:\op-2.2_zc\bin\xr_3da.exe" [07.01.25 21:56:41.292] Begin load [07.01.25 21:56:41.294] * phase time: 0 ms [07.01.25 21:56:41.332] * phase cmem: 343674 K [07.01.25 21:56:41.332] Prefetching objects... [07.01.25 21:56:41.395] * Objects loaded in 0 ms [07.01.25 21:56:43.479] * Models loaded in 2083 ms [07.01.25 21:56:43.521] * Prefetch memory: 1007449Kb [07.01.25 21:56:43.524] * phase time: 2230 ms [07.01.25 21:56:43.565] * phase cmem: 1329084 K [07.01.25 21:56:43.565] Starting server... [07.01.25 21:56:43.587] - Gamedata version: [Version: Final Plus 05.01.2025] [07.01.25 21:56:43.614] * phase time: 91 ms [07.01.25 21:56:43.656] * phase cmem: 1328722 K [07.01.25 21:56:43.656] Loading alife simulator... [07.01.25 21:56:43.659] * phase time: 44 ms [07.01.25 21:56:43.701] * phase cmem: 1328825 K [07.01.25 21:56:43.701] Loading savegame... [07.01.25 21:56:43.721] f:\op-2.2_zc\userdata\savedgames\ƒень 2. 13.11. јгропром.sav save created on DEVELOPER mode! [07.01.25 21:56:43.721] * Loading key-value pairs... [07.01.25 21:56:43.765] * 49 key-value pairs were successfully loaded (0.044s) [07.01.25 21:56:43.765] * Loading spawn registry... [07.01.25 21:56:45.487] * 24708 spawn points were successfully loaded (1.712s) [07.01.25 21:56:45.488] * Loading objects... [07.01.25 21:56:46.038] * 33980 out of 33980 objects were successfully loaded (0.551s) [07.01.25 21:56:46.428] * Loading quick slots data... [07.01.25 21:56:46.429] * Loading pre random queues data... [07.01.25 21:56:46.446] * Start objects on_register'ed... [07.01.25 21:56:47.979] * 33980 objects on_register'ed (1.534s) [07.01.25 21:56:47.980] * Game ƒень 2. 13.11. јгропром is successfully loaded from file 'f:\op-2.2_zc\userdata\savedgames\ƒень 2. 13.11. јгропром.sav' (4.321s) [07.01.25 21:56:47.980] * phase time: 4320 ms [07.01.25 21:56:48.056] * phase cmem: 1547628 K [07.01.25 21:56:48.056] Connecting... [07.01.25 21:56:48.060] MaxPlayers = 32 [07.01.25 21:56:48.081] * phase time: 100 ms [07.01.25 21:56:48.157] * phase cmem: 1549303 K [07.01.25 21:56:48.157] Connecting to... [07.01.25 21:56:48.163] Player not found. New player created. [07.01.25 21:56:48.163] * client : connection accepted - <> [07.01.25 21:56:48.170] * phase time: 88 ms [07.01.25 21:56:48.245] * phase cmem: 1549352 K [07.01.25 21:56:48.245] Reading level info... [07.01.25 21:56:48.248] * phase time: 78 ms [07.01.25 21:56:48.323] * phase cmem: 1551953 K [07.01.25 21:56:48.323] Loading object space... [07.01.25 21:56:48.461] * object space load: 137 ms [07.01.25 21:56:48.461] * phase time: 213 ms [07.01.25 21:56:48.537] * phase cmem: 1609027 K [07.01.25 21:56:48.537] Loading shaders (R1)... [07.01.25 21:56:48.549] Not enought textures for shader, base tex: prop\prop_bed1a. try to fix... [07.01.25 21:56:48.608] Not enought textures for shader, base tex: prop\prop_bed1. try to fix... [07.01.25 21:56:48.631] Not enought textures for shader, base tex: prop\prop_barbwire3. try to fix... [07.01.25 21:56:48.661] * phase time: 200 ms [07.01.25 21:56:48.738] * phase cmem: 1611510 K [07.01.25 21:56:48.738] Loading geometry (R1)... [07.01.25 21:56:48.765] * phase time: 103 ms [07.01.25 21:56:48.842] * phase cmem: 1657302 K [07.01.25 21:56:48.842] Loading visuals (R1)... [07.01.25 21:56:48.868] * phase time: 101 ms [07.01.25 21:56:48.945] * phase cmem: 1662141 K [07.01.25 21:56:48.945] Loading details (R1)... [07.01.25 21:56:48.966] * [DETAILS] VertexConsts(256), Batch(61) [07.01.25 21:56:48.966] * [DETAILS] 33550 v(20), 28670 p [07.01.25 21:56:48.966] * [DETAILS] Batch(61), VB(655K), IB(167K) [07.01.25 21:56:48.967] * phase time: 99 ms [07.01.25 21:56:49.044] * phase cmem: 1664669 K [07.01.25 21:56:49.044] Loading sectors (R1)... [07.01.25 21:56:49.046] * Loading HOM: f:\op-2.2_zc\gamedata\levels\l03_agroprom\level.hom [07.01.25 21:56:49.047] * Loading environment modificator: f:\op-2.2_zc\gamedata\levels\l03_agroprom\level.env_mod [07.01.25 21:56:49.047] * phase time: 79 ms [07.01.25 21:56:49.124] * phase cmem: 1664850 K [07.01.25 21:56:49.124] Loading AI objects... [07.01.25 21:56:49.129] - Loading music tracks from 'l03_agroprom_musics'... [07.01.25 21:56:49.141] * phase time: 95 ms [07.01.25 21:56:49.219] * phase cmem: 1662120 K [07.01.25 21:56:49.219] Loading PH world... [07.01.25 21:56:49.241] - Game configuring : Started [07.01.25 21:56:49.243] - Game configuring : Finished [07.01.25 21:56:49.353] * phase time: 211 ms [07.01.25 21:56:49.432] * phase cmem: 1690181 K [07.01.25 21:56:49.432] Loading textures... [07.01.25 21:56:52.958] * t-report - base: 1419, 2415848 K [07.01.25 21:56:52.958] * t-report - lmap: 10, 10241 K [07.01.25 21:56:52.958] * phase time: 3604 ms [07.01.25 21:56:53.042] * phase cmem: 3111411 K [07.01.25 21:56:53.042] Synchronizing... [07.01.25 21:56:53.042] Save created on [Engine 2.2a x64 08.02.2022] [07.01.25 21:56:53.042] Save date and time [Tue Jan 7 21:52:01 2025] [07.01.25 21:56:53.057] * phase time: 99 ms [07.01.25 21:56:53.139] * phase cmem: 3111413 K [07.01.25 21:56:53.378] * [win32]: free[137430806544 K], reserved[4434672 K], committed[3712192 K] [07.01.25 21:56:53.378] * [ D3D ]: textures[2426089 K] [07.01.25 21:56:53.378] * [x-ray]: crt heap[3080407 K], process heap[3080407 K], game lua[233327 K], engine lua[252 K], render[0 K] [07.01.25 21:56:53.378] * [x-ray]: economy: strings[count: 192071, lengths: 9758 K, overhead: 9753 K, saved: 28155 K] [07.01.25 21:56:53.378] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [07.01.25 21:56:53.378] Starting measure [07.01.25 21:57:00.849] * MEMORY USAGE: 3983171 K [07.01.25 21:59:19.534] [LUA] ! Critical: SMapLocation binded to non-existent object id=7705 [07.01.25 22:02:58.202] * Saving spawns... [07.01.25 22:02:58.203] * Saving objects... [07.01.25 22:02:58.324] * 33221 objects are successfully saved [07.01.25 22:02:58.324] * Saving key-value pairs... [07.01.25 22:02:58.350] * 49 key-value pairs were successfully saved [07.01.25 22:02:58.350] * Saving quick slots data... [07.01.25 22:02:58.350] * Saving pre random queues data... [07.01.25 22:02:58.388] * Game User_quicksave.sav is successfully saved to file 'f:\op-2.2_zc\userdata\savedgames\user_quicksave.sav' [07.01.25 22:03:54.345] * Saving spawns... [07.01.25 22:03:54.346] * Saving objects... [07.01.25 22:03:54.474] * 33217 objects are successfully saved [07.01.25 22:03:54.475] * Saving key-value pairs... [07.01.25 22:03:54.501] * 49 key-value pairs were successfully saved [07.01.25 22:03:54.501] * Saving quick slots data... [07.01.25 22:03:54.501] * Saving pre random queues data... [07.01.25 22:03:54.538] * Game ƒень 2. 13.47. јгропром.sav is successfully saved to file 'f:\op-2.2_zc\userdata\savedgames\ƒень 2. 13.47. јгропром.sav' [07.01.25 22:03:54.544] Ќельз¤ сохранить игру пр¤мо сейчас! [07.01.25 22:04:01.122] * Saving spawns... [07.01.25 22:04:01.123] * Saving objects... [07.01.25 22:04:01.241] * 33217 objects are successfully saved [07.01.25 22:04:01.241] * Saving key-value pairs... [07.01.25 22:04:01.268] * 49 key-value pairs were successfully saved [07.01.25 22:04:01.268] * Saving quick slots data... [07.01.25 22:04:01.268] * Saving pre random queues data... [07.01.25 22:04:01.306] * Game ƒень 2. 13.48. јгропром.sav is successfully saved to file 'f:\op-2.2_zc\userdata\savedgames\ƒень 2. 13.48. јгропром.sav' [07.01.25 22:04:14.432] * Saving spawns... [07.01.25 22:04:14.434] * Saving objects... [07.01.25 22:04:14.551] * 33217 objects are successfully saved [07.01.25 22:04:14.551] * Saving key-value pairs... [07.01.25 22:04:14.578] * 49 key-value pairs were successfully saved [07.01.25 22:04:14.578] * Saving quick slots data... [07.01.25 22:04:14.578] * Saving pre random queues data... [07.01.25 22:04:14.617] * Game User_autosave.sav is successfully saved to file 'f:\op-2.2_zc\userdata\savedgames\user_autosave.sav' [07.01.25 22:04:14.623] - Disconnect [07.01.25 22:04:14.949] ~ WARNING Try unregister not registered space_restrictor [caps_ice_average] [07.01.25 22:04:16.051] - Destroying level [07.01.25 22:04:16.355] * DVB created: 8192K [07.01.25 22:04:16.355] * DIB created: 512K [07.01.25 22:04:16.356] - r__tf_aniso 10 [07.01.25 22:04:16.356] - r1_tf_mipbias 0. [07.01.25 22:04:16.356] * SSample: 1920x1080 [07.01.25 22:04:16.366] * SSample: enabled [07.01.25 22:04:16.366] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.01.25 22:04:16.366] * GPU vertex cache: unrecognized, 16 [07.01.25 22:04:16.366] *** RESET [212 ms] [07.01.25 22:04:16.367] "f:\op-2.2_zc\bin\xr_3da.exe" [07.01.25 22:04:16.367] Begin load [07.01.25 22:04:16.393] * phase time: 13 ms [07.01.25 22:04:16.511] * phase cmem: 1706387 K [07.01.25 22:04:16.511] Starting server... [07.01.25 22:04:16.612] - Gamedata version: [Version: Final Plus 05.01.2025] [07.01.25 22:04:16.641] * phase time: 248 ms [07.01.25 22:04:16.765] * phase cmem: 1701496 K [07.01.25 22:04:16.765] Loading alife simulator... [07.01.25 22:04:16.767] * phase time: 126 ms [07.01.25 22:04:16.878] * phase cmem: 1701618 K [07.01.25 22:04:16.878] Loading savegame... [07.01.25 22:04:16.898] f:\op-2.2_zc\userdata\savedgames\user_autosave.sav save created on DEVELOPER mode! [07.01.25 22:04:16.898] * Loading key-value pairs... [07.01.25 22:04:16.939] * 49 key-value pairs were successfully loaded (0.041s) [07.01.25 22:04:16.939] * Loading spawn registry... [07.01.25 22:04:18.545] * 24708 spawn points were successfully loaded (1.596s) [07.01.25 22:04:18.546] * Loading objects... [07.01.25 22:04:19.058] * 33217 out of 33217 objects were successfully loaded (0.512s) [07.01.25 22:04:19.408] * Loading quick slots data... [07.01.25 22:04:19.408] * Loading pre random queues data... [07.01.25 22:04:19.424] * Start objects on_register'ed... [07.01.25 22:04:20.851] * 33217 objects on_register'ed (1.427s) [07.01.25 22:04:20.851] * Game user_autosave is successfully loaded from file 'f:\op-2.2_zc\userdata\savedgames\user_autosave.sav' (4.085s) [07.01.25 22:04:20.851] * phase time: 4084 ms [07.01.25 22:04:20.971] * phase cmem: 1819179 K [07.01.25 22:04:20.971] Connecting... [07.01.25 22:04:20.975] MaxPlayers = 32 [07.01.25 22:04:21.002] * phase time: 150 ms [07.01.25 22:04:21.121] * phase cmem: 1819367 K [07.01.25 22:04:21.121] Connecting to... [07.01.25 22:04:21.127] Player not found. New player created. [07.01.25 22:04:21.127] * client : connection accepted - <> [07.01.25 22:04:21.133] * phase time: 131 ms [07.01.25 22:04:21.253] * phase cmem: 1819415 K [07.01.25 22:04:21.253] Reading level info... [07.01.25 22:04:21.259] * phase time: 125 ms [07.01.25 22:04:21.378] * phase cmem: 1824251 K [07.01.25 22:04:21.378] Loading object space... [07.01.25 22:04:21.650] * object space load: 271 ms [07.01.25 22:04:21.650] * phase time: 391 ms [07.01.25 22:04:21.770] * phase cmem: 1932387 K [07.01.25 22:04:21.770] Loading shaders (R1)... [07.01.25 22:04:21.794] ERROR CResourceManager::_GetBlender Shader [effects\waterstuden_green] not found in library. Replase on 'default' shader! [07.01.25 22:04:21.794] [07.01.25 22:04:21.794] FATAL ERROR [07.01.25 22:04:21.794] [07.01.25 22:04:21.794] [error]Expression : fatal error [07.01.25 22:04:21.794] [error]Function : CBlender_default::Compile [07.01.25 22:04:21.794] [error]File : BlenderDefault.cpp [07.01.25 22:04:21.794] [error]Line : 50 [07.01.25 22:04:21.794] [error]Description : Not enought textures for shader, base tex: %s [07.01.25 22:04:21.794] [error]Arguments : water\water_studen_green_2 [07.01.25 22:04:21.794] [07.01.25 22:04:21.794] [07.01.25 22:04:21.794] stack trace: [07.01.25 22:04:21.794] Поделиться этим сообщением Ссылка на сообщение