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Спасибо за отличный мод!

Только я столкнулся с одной проблемой.

 

Когда приближаешься к самой первой базе уже после выноса долговцев, то игра вылетает с такой ошибкой:

[error]Expression    : !m_error_code

[error]Function      : raii_guard::~raii_guard

[error]File          : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp

[error]Line          : 748

[error]Description   : g:\cop\gamedata\scripts\xr_logic.script:734: bad argument #1 to 'pairs' (table expected, got nil)

 

До этого всё шло хорошо, я буквально залип в игру.

Версия 1.6.02.

 

Лог в ЗП и ЧН надо выкладывать с несколькими строчками выше FATAL ERROR. Часто именно в них указана истинная причина вылета. Учти на будущее. monk

 

Прошу прощения, теперь буду знать.

Лог целиком, так как не нашёл ничего подозрительного.

* Detected CPU: Intel® Core i5-3570K CPU @ 3.40GHz [GenuineIntel], F6/M10/S9, 3403.00 mhz, 22-clk 'rdtsc'

* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2

* CPU threads: 4

 

Initializing File System...

using fs-ltx fsgame.ltx

FS: 40016 files cached 27 archives, 5897Kb memory used.

Init FileSystem 1.464399 sec

'xrCore' build 3967, Dec 14 2009

 

EH: 3CAABCFCFF6F3A810019C6A72180F166

 

-----loading g:\cop\gamedata\configs\system.ltx

-----loading g:\cop\gamedata\configs\system.ltx

Initializing Engine...

Starting INPUT device...

Loading DLL: xrRender_R2.dll

Loading DLL: xrRender_R3.dll

refCount:m_pAdapter 1

Loading DLL: xrRender_R4.dll

command line

Executing config-script "user.ltx"...

[c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded.

Loading DLL: 4676288

Loading DLL: xrGame.dll

! Player name in registry is empty! (InstallUserName)

* [win32]: free[3967924 K], reserved[110408 K], committed[115908 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[12848 K], process heap[5224 K], game lua[0 K], render[0 K]

* [x-ray]: economy: strings[10017 K], smem[0 K]

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

dir[0]=G:\COP\bin\

dir[1]=G:\COP\

dir[2]=G:\COP\bin\

dir[3]=C:\Windows\system32\

CleanDeviceSpecifierList

CleanDeviceSpecifierList Generic Hardware

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]

2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]

Executing config-script "g:\cop\gamedata\configs\default_controls.ltx"...

[g:\cop\gamedata\configs\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

Executing config-script "g:\cop\gamedata\configs\rspec_extreme.ltx"...

[g:\cop\gamedata\configs\rspec_extreme.ltx] successfully loaded.

Executing config-script "g:\cop\gamedata\configs\default_controls.ltx"...

[g:\cop\gamedata\configs\default_controls.ltx] successfully loaded.

~ Invalid syntax in call to 'r2_aa_break'

~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]

~ Invalid syntax in call to 'r2_aa_weight'

~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]

~ Invalid syntax in call to 'sv_adm_menu_ban_time'

~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever

[c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded.

SOUND: Selected device is Generic Software

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 65537 kb, 4856 lines, 13820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:1183]: NVIDIA GeForce GTX 660 Ti

* CREATE: DeviceREF: 4

* Texture memory: 1989 M

* GPU shading: vs(0/4.0/40), ps(0/4.0/40)

* GPU vertex cache: unrecognized, 24

* NVidia MGPU: Logical(1), Physical(1)

* Starting rendering as 2-GPU.

* DVB created: 1536K

* DIB created: 512K

! Renderer doesn't support blender 'effects\shadow_world'

* HWDST/PCF supported and used

- r__tf_aniso 16

- r2_tf_mipbias 0.

Starting engine...

! Player name in registry is empty! (InstallUserName)

Loading DLL: xrGameSpy.dll

! Missing ogg-comment, file: g:\cop\gamedata\sounds\video\ati_radeon_1920x1080.ogg

! Missing ogg-comment, file: g:\cop\gamedata\sounds\video\amd_fusion_final_720.ogg

intro_start intro_logo

intro_delete ::update_logo_intro

* [win32]: free[3677460 K], reserved[198176 K], committed[318604 K]

* [ D3D ]: textures[64 K]

* [x-ray]: crt heap[98877 K], process heap[22193 K], game lua[2164 K], render[173 K]

* [x-ray]: economy: strings[10097 K], smem[0 K]

* 0.0 : [ 4] $null

* 0.0 : [ 1] $user$NVHHGGTex

* 0.0 : [ 5] $user$NVjitterTex

* 0.0 : [ 8] $user$Texture_color

* 0.0 : [ 1] $user$Texture_color_out

* 0.0 : [ 7] $user$Texture_obstacles

* 0.0 : [ 3] $user$Texture_obstvelocity

* 0.0 : [ 3] $user$Texture_pressure

* 0.0 : [ 2] $user$Texture_tempscalar

* 0.0 : [ 3] $user$Texture_tempvector

* 0.0 : [ 5] $user$Texture_velocity0

* 0.0 : [ 4] $user$Texture_velocity1

* 0.0 : [ 3] $user$accum

* 0.0 : [ 1] $user$accum_temp

* 0.0 : [ 7] $user$albedo

* 0.0 : [ 5] $user$bloom1

* 0.0 : [ 2] $user$bloom2

* 0.0 : [ 3] $user$cmap0

* 0.0 : [ 3] $user$cmap1

* 0.0 : [ 3] $user$edgeTex

* 0.0 : [ 2] $user$env_s0

* 0.0 : [ 2] $user$env_s1

* 0.0 : [ 5] $user$generic

* 0.0 : [ 6] $user$generic0

* 0.0 : [ 1] $user$generic0_r

* 0.0 : [ 4] $user$generic1

* 0.0 : [ 2] $user$generic1_r

* 0.0 : [ 2] $user$generic2

* 0.0 : [ 2] $user$half_depth

* 0.0 : [ 3] $user$jitter_0

* 0.0 : [ 2] $user$jitter_1

* 0.0 : [ 1] $user$jitter_2

* 0.0 : [ 1] $user$jitter_3

* 0.0 : [ 2] $user$jitter_4

* 0.0 : [ 1] $user$jitter_mipped

* 0.0 : [ 2] $user$lum_t64

* 0.0 : [ 3] $user$lum_t8

* 0.0 : [ 1] $user$luminance_0

* 0.0 : [ 1] $user$luminance_1

* 0.0 : [ 1] $user$luminance_2

* 0.0 : [ 1] $user$luminance_3

* 0.0 : [ 9] $user$material

* 0.0 : [ 1] $user$msaadepth

* 0.0 : [ 110] $user$position

* 0.0 : [ 3] $user$rayCastTex

* 0.0 : [ 6] $user$rayDataTex

* 0.0 : [ 2] $user$rayDataTexSmall

* 0.0 : [ 1] $user$sky0

* 0.0 : [ 1] $user$sky1

* 0.0 : [ 9] $user$smap_depth

* 0.0 : [ 2] $user$smap_depth_minmax

* 0.0 : [ 1] $user$smap_surf

* 0.0 : [ 8] $user$tonemap

* 0.0 : [ 2] $user$tonemap_src

* 0.0 : [ 2] act\act_controller_hit1

* 0.0 : [ 2] fx\fx_flare1

* 0.0 : [ 1] fx\fx_flare2

* 0.0 : [ 1] fx\fx_flare3

* 0.0 : [ 2] fx\fx_gradient

* 0.0 : [ 2] fx\fx_gradient1

* 0.0 : [ 1] fx\fx_lightning

* 0.0 : [ 2] fx\fx_noise

* 0.0 : [ 4] fx\fx_noise2

* 0.0 : [ 1] fx\fx_rain

* 0.0 : [ 1] fx\fx_rainsplash1

* 0.0 : [ 2] fx\fx_sun

* 0.0 : [ 1] fx\fx_sun_rise

* 0.0 : [ 1] fx\fx_thunderbolts_gradient

* 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge

* 0.0 : [ 2] fx\fx_volumefog1

* 0.0 : [ 2] glow\glow_04

* 0.0 : [ 2] glow\glow_fire1

* 0.0 : [ 2] glow\glow_orange

* 0.0 : [ 2] glow\glow_orange2

* 0.0 : [ 2] glow\glow_orange_bright

* 0.0 : [ 2] glow\glow_white

* 0.0 : [ 2] internal\internal_fireTransferFunction

* 0.0 : [ 3] lights\lights_spot01

* 0.0 : [ 2] pfx\pfx_ani-explosion-02

* 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a

* 0.0 : [ 2] pfx\pfx_ani-explosion-02a

* 0.0 : [ 2] pfx\pfx_ani-fire01

* 0.0 : [ 2] pfx\pfx_ani-smoke-01

* 0.0 : [ 2] pfx\pfx_anomaly_1

* 0.0 : [ 2] pfx\pfx_anomaly_16

* 0.0 : [ 2] pfx\pfx_anomaly_18

* 0.0 : [ 2] pfx\pfx_anomaly_19

* 0.0 : [ 2] pfx\pfx_anomaly_2

* 0.0 : [ 2] pfx\pfx_anomaly_21

* 0.0 : [ 2] pfx\pfx_anomaly_23

* 0.0 : [ 2] pfx\pfx_anomaly_2_green

* 0.0 : [ 2] pfx\pfx_anomaly_3

* 0.0 : [ 2] pfx\pfx_anomaly_4

* 0.0 : [ 2] pfx\pfx_anomaly_5

* 0.0 : [ 2] pfx\pfx_anomaly_6

* 0.0 : [ 2] pfx\pfx_anomaly_7

* 0.0 : [ 2] pfx\pfx_anomaly_8

* 0.0 : [ 2] pfx\pfx_anomaly_88

* 0.0 : [ 2] pfx\pfx_anomaly_9

* 0.0 : [ 2] pfx\pfx_bloodsplash1

* 0.0 : [ 2] pfx\pfx_bloodsplash2

* 0.0 : [ 2] pfx\pfx_blurry_cloud

* 0.0 : [ 2] pfx\pfx_brick

* 0.0 : [ 2] pfx\pfx_bubble

* 0.0 : [ 2] pfx\pfx_bubble_1

* 0.0 : [ 2] pfx\pfx_bubble_water

* 0.0 : [ 2] pfx\pfx_concretedebris_01

* 0.0 : [ 2] pfx\pfx_concretepuffs_01

* 0.0 : [ 1] pfx\pfx_dist2

* 0.0 : [ 1] pfx\pfx_dist2inv

* 0.0 : [ 1] pfx\pfx_dist3

* 0.0 : [ 1] pfx\pfx_dist4

* 0.0 : [ 1] pfx\pfx_dist8

* 0.0 : [ 1] pfx\pfx_dist9

* 0.0 : [ 1] pfx\pfx_dist_teleport

* 0.0 : [ 1] pfx\pfx_distort_anomaly

* 0.0 : [ 2] pfx\pfx_distortion

* 0.0 : [ 2] pfx\pfx_explotions_2

* 0.0 : [ 2] pfx\pfx_explotions_3

* 0.0 : [ 2] pfx\pfx_explotions_4

* 0.0 : [ 2] pfx\pfx_explotions_smoke

* 0.0 : [ 2] pfx\pfx_flame

* 0.0 : [ 2] pfx\pfx_flame_01

* 0.0 : [ 2] pfx\pfx_flamefx_01

* 0.0 : [ 2] pfx\pfx_flash_01

* 0.0 : [ 2] pfx\pfx_flash_05

* 0.0 : [ 2] pfx\pfx_flash_07

* 0.0 : [ 2] pfx\pfx_gologramma

* 0.0 : [ 2] pfx\pfx_gradient

* 0.0 : [ 2] pfx\pfx_gradient1

* 0.0 : [ 2] pfx\pfx_leaves_01

* 0.0 : [ 2] pfx\pfx_leaves_02

* 0.0 : [ 2] pfx\pfx_light1

* 0.0 : [ 2] pfx\pfx_light3

* 0.0 : [ 2] pfx\pfx_light4

* 0.0 : [ 1] pfx\pfx_lighting_stancia_01

* 0.0 : [ 1] pfx\pfx_lighting_stancia_02

* 0.0 : [ 2] pfx\pfx_lightning_01

* 0.0 : [ 2] pfx\pfx_lightning_02

* 0.0 : [ 2] pfx\pfx_ligth_6

* 0.0 : [ 2] pfx\pfx_plasma

* 0.0 : [ 2] pfx\pfx_shells1

* 0.0 : [ 2] pfx\pfx_shells2

* 0.0 : [ 2] pfx\pfx_skinsplash1

* 0.0 : [ 2] pfx\pfx_smoke_a

* 0.0 : [ 2] pfx\pfx_smoke_b

* 0.0 : [ 2] pfx\pfx_smokepuffs1

* 0.0 : [ 2] pfx\pfx_smokepuffs2

* 0.0 : [ 2] pfx\pfx_spark_01

* 0.0 : [ 2] pfx\pfx_sparks

* 0.0 : [ 2] pfx\pfx_specks

* 0.0 : [ 2] pfx\pfx_specks_poison

* 0.0 : [ 2] pfx\pfx_spikey_star

* 0.0 : [ 2] pfx\pfx_splash3

* 0.0 : [ 2] pfx\pfx_splash_01

* 0.0 : [ 2] pfx\pfx_splash_02

* 0.0 : [ 2] pfx\pfx_step_blood

* 0.0 : [ 2] pfx\pfx_stonedebris1

* 0.0 : [ 2] pfx\pfx_stonedebris2

* 0.0 : [ 2] pfx\pfx_synus

* 0.0 : [ 2] pfx\pfx_teleport

* 0.0 : [ 2] pfx\pfx_test_textures

* 0.0 : [ 2] pfx\pfx_vehglassdebris_01

* 0.0 : [ 2] pfx\pfx_vehmetaldebris_01

* 0.0 : [ 2] pfx\pfx_water_wave

* 0.0 : [ 2] pfx\pfx_woodchips1

* 0.0 : [ 2] pfx\pfx_woodchips3

* 0.0 : [ 2] prop\prop_fake_bed_fireplace

* 0.0 : [ 2] prop\prop_provod_02

* 0.0 : [ 5] sky\sky_12_vibros_cube

* 0.0 : [ 5] sky\sky_12_vibros_cube#small

* 0.0 : [ 26] sky\sky_13_cube

* 0.0 : [ 26] sky\sky_13_cube#small

* 0.0 : [ 16] sky\sky_13_cube_night

* 0.0 : [ 16] sky\sky_13_cube_night#small

* 0.0 : [ 12] sky\sky_13_vibros_cube

* 0.0 : [ 12] sky\sky_13_vibros_cube#small

* 0.0 : [ 10] sky\sky_14_cube

* 0.0 : [ 10] sky\sky_14_cube#small

* 0.0 : [ 4] sky\sky_17_clouds_cube

* 0.0 : [ 4] sky\sky_17_clouds_cube#small

* 0.0 : [ 4] sky\sky_17_cube

* 0.0 : [ 4] sky\sky_17_cube#small

* 0.0 : [ 8] sky\sky_18_cube

* 0.0 : [ 8] sky\sky_18_cube#small

* 0.0 : [ 11] sky\sky_19_cube

* 0.0 : [ 11] sky\sky_19_cube#small

* 0.0 : [ 4] sky\sky_1_clouds_cube

* 0.0 : [ 4] sky\sky_1_clouds_cube#small

* 0.0 : [ 4] sky\sky_20_clouds_cube

* 0.0 : [ 4] sky\sky_20_clouds_cube#small

* 0.0 : [ 4] sky\sky_20_cube

* 0.0 : [ 4] sky\sky_20_cube#small

* 0.0 : [ 4] sky\sky_2_clouds_cube

* 0.0 : [ 4] sky\sky_2_clouds_cube#small

* 0.0 : [ 4] sky\sky_2_cube

* 0.0 : [ 4] sky\sky_2_cube#small

* 0.0 : [ 12] sky\sky_3_cube

* 0.0 : [ 12] sky\sky_3_cube#small

* 0.0 : [ 3] sky\sky_4_cube

* 0.0 : [ 3] sky\sky_4_cube#small

* 0.0 : [ 30] sky\sky_5_cube

* 0.0 : [ 30] sky\sky_5_cube#small

* 0.0 : [ 7] sky\sky_6_cube

* 0.0 : [ 7] sky\sky_6_cube#small

* 0.0 : [ 11] sky\sky_7_cube

* 0.0 : [ 11] sky\sky_7_cube#small

* 0.0 : [ 8] sky\sky_8_cube

* 0.0 : [ 8] sky\sky_8_cube#small

* 0.0 : [ 51] sky\sky_9_cube

* 0.0 : [ 51] sky\sky_9_cube#small

* 0.0 : [ 238] sky\sky_oblaka

* 0.0 : [ 1] ui\ui_actor_sleep_screen

* 0.0 : [ 1] water\water_SBumpVolume

* 0.0 : [ 1] water\water_flowing_nmap

* 0.0 : [ 1] water\water_normal

* 0.0 : [ 1] wm\wm_blood_1

* 0.0 : [ 1] wm\wm_blood_1_1

* 0.0 : [ 1] wm\wm_blood_1_2

* 0.0 : [ 1] wm\wm_blood_1_3

* 0.0 : [ 1] wm\wm_blood_drop_4

* 0.0 : [ 1] wm\wm_bullet_asfalt_1

* 0.0 : [ 1] wm\wm_bullet_asfalt_2

* 0.0 : [ 1] wm\wm_bullet_asfalt_3

* 0.0 : [ 1] wm\wm_bullet_brick_1

* 0.0 : [ 1] wm\wm_bullet_brick_2

* 0.0 : [ 1] wm\wm_bullet_concrete

* 0.0 : [ 1] wm\wm_bullet_concrete_1

* 0.0 : [ 1] wm\wm_bullet_concrete_2

* 0.0 : [ 1] wm\wm_bullet_concrete_4

* 0.0 : [ 1] wm\wm_bullet_concrete_5

* 0.0 : [ 1] wm\wm_bullet_concrete_6

* 0.0 : [ 1] wm\wm_bullet_concrete_7

* 0.0 : [ 1] wm\wm_bullet_glass01

* 0.0 : [ 1] wm\wm_bullet_glass02

* 0.0 : [ 1] wm\wm_bullet_glass03

* 0.0 : [ 1] wm\wm_bullet_glass04

* 0.0 : [ 1] wm\wm_bullet_ground

* 0.0 : [ 1] wm\wm_bullet_ground_1

* 0.0 : [ 1] wm\wm_bullet_ground_2

* 0.0 : [ 1] wm\wm_bullet_metall_thik

* 0.0 : [ 1] wm\wm_bullet_metall_thik_1

* 0.0 : [ 1] wm\wm_bullet_metall_thik_2

* 0.0 : [ 1] wm\wm_bullet_metall_thik_3

* 0.0 : [ 1] wm\wm_bullet_metall_thin

* 0.0 : [ 1] wm\wm_bullet_metall_thin_1

* 0.0 : [ 1] wm\wm_bullet_metall_thin_2

* 0.0 : [ 1] wm\wm_bullet_metall_thin_3

* 0.0 : [ 1] wm\wm_bullet_metall_thin_4

* 0.0 : [ 1] wm\wm_bullet_wood

* 0.0 : [ 1] wm\wm_bullet_wood_1

* 0.0 : [ 1] wm\wm_bullet_wood_2

* 0.0 : [ 1] wm\wm_bullet_wood_3

* 0.0 : [ 1] wm\wm_bullet_wood_4

* 0.0 : [ 1] wm\wm_bullet_wood_5

* 0.0 : [ 1] wm\wm_bullet_wood_6

* 0.0 : [ 1] wm\wm_bullet_wood_7

* 0.0 : [ 1] wm\wm_bullet_wood_8

* 0.0 : [ 1] wm\wm_bullet_wood_9

* 0.0 : [ 1] wm\wm_grenade

* 0.0 : [ 1] wm\wm_knife_dead

* 0.0 : [ 1] wm\wm_knife_horiz

* 0.0 : [ 1] wm\wm_knife_horiz_blood

* 0.0 : [ 1] wm\wm_knife_horiz_blood1

* 0.0 : [ 1] wm\wm_knife_horiz_metal

* 0.0 : [ 1] wm\wm_knife_horiz_ston

* 0.0 : [ 1] wm\wm_knife_wood

* 0.0 : [ 1] wm\wm_knife_wood1

* 0.0 : [ 1] wm\wm_knife_wood2

* 8.1 : [ 1] bag

* 32.1 : [ 1] ui\ui_font_arial_14_1600

* 32.1 : [ 1] ui\ui_magnifier3

* 33.0 : [ 1] ui\ui_ani_cursor

* 64.1 : [ 1] ui\ui_font_console_02

* 64.1 : [ 1] ui\ui_font_hud_01

* 64.1 : [ 1] ui\ui_font_letter_16_1600

* 64.1 : [ 1] ui\ui_font_letter_18_1600

* 128.1 : [ 1] ui\ui_font_graff_19_1600

* 128.1 : [ 1] ui\ui_font_graff_22_1600

* 256.1 : [ 1] ui\ui_font_graff_32_1600

* 256.1 : [ 1] ui\ui_font_hud_02

* 256.1 : [ 1] ui\ui_font_letter_25_1600

* 270.0 : [ 1] ui\video_voroni_crop

* 512.1 : [ 1] ui\ui_font_graff_50_1600

* 936.0 : [ 1] ui\video_water_crop

* 1024.1 : [ 1] ui\ui_actor_hint_wnd

* 1024.1 : [ 1] ui\ui_actor_main_menu

* 1024.1 : [ 1] ui\ui_actor_mp_screen

* 1024.1 : [ 1] ui\ui_actor_multiplayer_background

* 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu

* 4096.1 : [ 1] ui\ui_common

"g:\cop\bin\xrengine.exe"

* phase time: 0 ms

* phase cmem: 109122 K

Loading objects...

Loading models...

* [prefetch] time: 11096 ms

* [prefetch] memory: 129083Kb

! Player name in registry is empty! (InstallUserName)

* phase time: 11429 ms

* phase cmem: 240817 K

* phase time: 5 ms

* phase cmem: 240817 K

* Loading spawn registry...

* 1996 spawn points are successfully loaded

* Loading objects...

* 4388 objects are successfully loaded

* Game bag is successfully loaded from file 'c:\users\public\docume~1\stalke~1.-\savedgames\bag.scop' (1.458s)

* phase time: 1457 ms

* phase cmem: 267731 K

* phase time: 70 ms

* phase cmem: 267775 K

* phase time: 10 ms

* phase cmem: 267775 K

* WARNING: player not logged in

* client : connection accepted -

* phase time: 35 ms

* phase cmem: 267807 K

* phase time: 24 ms

* phase cmem: 267807 K

* phase time: 3778 ms

* phase cmem: 396204 K

* phase time: 92 ms

* phase cmem: 397585 K

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65525 verts, 2047 Kb

* [Loading VB] 62408 verts, 1950 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65528 verts, 2047 Kb

* [Loading VB] 65530 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65525 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65531 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65518 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65528 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65510 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 56185 verts, 1755 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65271 verts, 2039 Kb

* [Loading VB] 7393 verts, 231 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 900939 indices, 1759 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65533 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65534 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 65535 verts, 767 Kb

* [Loading VB] 65533 verts, 767 Kb

* [Loading VB] 65528 verts, 767 Kb

* [Loading VB] 26992 verts, 316 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 324741 indices, 634 Kb

* phase time: 1311 ms

* phase cmem: 397780 K

* phase time: 95 ms

* phase cmem: 405752 K

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 6588 v(20), 3294 p

* [DETAILS] Batch(61), VB(128K), IB(19K)

* phase time: 74 ms

* phase cmem: 405775 K

* Loading HOM: g:\cop\gamedata\levels\sad\level.hom

* phase time: 39 ms

* phase cmem: 406127 K

* phase time: 5 ms

* phase cmem: 406127 K

* phase time: 5 ms

* phase cmem: 406127 K

* t-report - base: 1226, 618882 K

* t-report - lmap: 5, 5120 K

* WARNING: player not logged in

* phase time: 7550 ms

* phase cmem: 438116 K

* phase time: 17 ms

* phase cmem: 438116 K

* [win32]: free[2563736 K], reserved[203788 K], committed[1426716 K]

* [ D3D ]: textures[666346 K]

* [x-ray]: crt heap[438116 K], process heap[33086 K], game lua[14399 K], render[231 K]

* [x-ray]: economy: strings[14377 K], smem[91552 K]

! Unknown command: dump_infos

intro_start game_loaded

* MEMORY USAGE: 481557 K

* End of synchronization A[1] R[1]

intro_delete ::update_game_loaded

 

FATAL ERROR

 

[error]Expression : !m_error_code

[error]Function : raii_guard::~raii_guard

[error]File : D:\prog_repository\sources\trunk\xrServerEntities\script_storage.cpp

[error]Line : 748

[error]Description : g:\cop\gamedata\scripts\xr_logic.script:734: bad argument #1 to 'pairs' (table expected, got nil)

 

 

stack trace:

 

 

​Сделал сохранение перед подходом к этой базе, назвав пакетом вместо бага (bag, not bug).

http://yadi.sk/d/ZCCXbxxIGFV9h

 

Загрузил, пошёл на базу новичков - вылетел.

Загрузил, вернулся на базу Максимильяна, поспал до утра, пошёл на базу новичков - не вылетел, сделал сейв. 

Грузи, смотри. http://rghost.ru/51736026

monk

Изменено пользователем aka_sektor
объединил посты

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