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blowfeld20k

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Весь контент пользователя blowfeld20k

  1. I'll go out on a limb and risk being completely ignored ....... yet again .............. How to stop inventory and stash auto scrolling title says it all Hi folks Can one of you modding savvy guys explain which lines i need to edit and where to stop the inventory and stash auto scrolling back to the top of the screen each time i transfer an item?? Its driving me F*ckin' nuts, WTF it makes transferring 200 rounds of ammo from a large stash a less favourable prospect than fighting Controllers+Entourage in the Dark Valley. Obviously i have no issue editing ltx or xml files. Just need to stop the auto scrolling. Am assuming its a couple of lines in an ltx or an xml file. Thanks in advance bretheren Zeb
  2. Hi After manfully battling the dozens of FPS sapping controllers and their mindless and HUGE entourages of: dozens of Chimera both Electro & Common, dozens of Pseudo-Giants, hundreds of dogs, and assorted camp followers such as Rats and Snorks. On both Dark Valley, Army Warehouse, Wild territory and Yantar. This game has finally brought me to my knees ...... Am now getting persistent crashes in Yantar whilst trying to escape Lab X16 whenever i try to load a savegame. log says ........... --------------------------------------------------------------------------------------------------------------------------------------------------------------- FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : <no expression> [error]Arguments : LUA error: ....a.l.k.e.r. soc\gamedata\scripts\bind_stalker.script:1: attempt to concatenate field '?' (a nil value) stack trace: ---------------------------------------------------------------------------------------------------------------------------------------------------------------- Any help greatly appreciated By the way did anyone ever work out how to stop controllers crashing the game??? Thanks Zeb
  3. Hello .... ?? Anyone?? Would really like to know how tone down the feature rather than disable it at install Thanks Zeb
  4. Hi Me again. Ok now i have been playing AMK for a few days now and have had enough playtime to see most of its kinks. AM still MASSIVELY impressed with the mod, it is a momentous achievement. But for me there is one thing that really doesn't add any gameplay pleasure and is just plain irritating and somewhat of a cheap shot too. The weapon dropping is just too much for me i like hardcore gaming, but the wep drop is unfair as it only happens to you i have never seen an NPC drop a weapon. We play games for challenge and enjoyment but as the weapon drop leaves you both seriously injured and defenceless in one move, its just a step to far for my gaming tastes. Combined with the mods other features such as electro chimeras and it just gets silly. An encounter with one EC is like a juggling convention with assault rifles ..... but how often do you meet a single EC more like its 2-3 of them. Funny thing is i do like the feature but it happens WAY to often and your gun often flies off far to far, for my tastes. Is there any easy way to either tone the feature down or failing that just disable it altogether. Thanks in advance Zeb
  5. blowfeld20k

    AMK EN Kill controller but noise does not stop

    Hi Thanks for prompt reply. it doesn't stop until i change location. But i found a workaround. if i save then "quit game" everything is ok when i load the save. Anyone else with similar prob please note that you do not even need to close the game "quit game2 just exits your current game without closing the program, rather than quit to desktop. Once again i can't praise this mod and the huge amount of work you guys must have put in enough. It really is one of the best gaming experiences i have ever the pleasure to enjoy. Thanks Zeb
  6. Hi Been playing AMK 1.4.1 En 2.0.94 all installed from the official installer and rev94 patch, awesome mod i love it. Do not have any other mods installed. game version is 1.0004 Was a fresh install of game and started a new game. But have one rather annoying issue whenever i meet a controller who has been making the loud psi howling noise. Even after i kill the controller the howling noise just keeps on......... it doesn't stop after awhile either it just keeps on until i leave the map and move elsewhere. Its really annoying the main reason i hunt down controllers is to stop the noise ........ it makes my brain hurt. Anyone had this issue any quick fixes for it? Could i just delete the sound file ? Or would that just cause more problems. I have searched online nothing seems to be mentioned about this problem. Checked my log and it is blank, so no help there. Should i put this in bug report ...... just its not causing a CTD or anything. Thanks in advance Zeb
  7. PLEASE IGNORE JUST REALISED I WAS USING A NON OFFICIAL NON INSTALL 'GAMEDATA ONLY' RIPPED VERSION OF THE MOD GOT THE PROPER NOW. Thanks in advance Zeb
  8. blowfeld20k

    How to edit AMK sleeping bag

    Forget my previous post. I managed to completed the play through even with the buggy mod. Strongly advise any one against using it.
  9. Hi I have recently been playing STALKER Clear Skies using the "AMK Sleeping bag" reason i place name as quoted is am aware that its not a release by you guys but a rip of a larger mod you guys did. I don't intend to insult or upset anyone so am just quoting the name is on several mod download sites under. As stated i understand you guys are not responsible for it. I like being able to sleep at nights rather than running into anomalies i can't see or getting massacred by Duty or Bandit members who have perfect vision and aim in pitch black even though i can't see well enough to even aim at them with GenII night vision. But the mod also adds lots of stuff o do not want like near unlimited stamina and 10 artifact slots 5 of which are unusable. Even though am no modder myself I managed to edit out most of the stuff i don't want. I would delete it but am 50% way through SC and now non of my save games will work without it. But i need some help with editing out the extra artifact slots, the current 10 slots causes problems with 2 artifacts always end up displayed in the new part of grid and you then cannot manually move them back to your pack this makes changing artifacts quickly (ie: in combat, set upon by pseudo-Dogs ) impossible. All i want to know is how do i remove the active part of the scripting whatever it is that aligns the artifacts in the 5x2 grid. I can live with the off position inventory display, just want to get artifacts slots back to vanilla. As i said i know you guys are not responsible for the sleeping bag rip, but since its bastardised work of yours i figured you'd be the guys to ask. Thanks in advance Blowfeld20K Making the world safe for megalomaniacs, mutant space aliens, brainwashed armies, treble brained super villains, and sexy matahari's, one smooth talking secret agent at a time

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