Quest_Rider 0 Опубликовано 7 Декабря 2018 (изменено) Хотел спросить, как декомпилировать all.spawn? При декомпиляцией ACDC вылезает данная ошибка: Скрытый текст Universal ACDC v.1.38 checking version of D:\ProgramFiles(x86)\GSCWorldPublishing\Prosectors1.5\unpacked\spawns\all.spawn... This is a spawn of S.T.A.L.K.E.R. Shadow Of Chernobyl (1.0001 or higher) scanning configs...done! opening D:\ProgramFiles(x86)\GSCWorldPublishing\Prosectors1.5\unpacked\spawns\all.spawn... reading header... reading alife objects... WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_ameba_mica WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_dummy_pellicle WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_electra_flash WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_electra_moonlight WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_electra_moonlight_0000 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_electra_sparkler WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_af_electra_sparkler_0000 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_bandage WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#0 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#1 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#10 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#11 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#12 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#13 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#14 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#15 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#16 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#17 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#18 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#2 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#3 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#4 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#5 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#6 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#7 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#8 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [23] in entity clmbl#9 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_explosive_barrel WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_explosive_barrel_0000 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_explosive_barrel_0001 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity bar_hunters_toz WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [28] in entity exit_to_bar_01 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [28] in entity exit_to_yantar_01 WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_medkit WARNING! Function: main::__ANON__ Line: 1380 Description: WARNING! Function: stkutils::file::entity::read_m_spawn Line: 122 Description: state data left [4] in entity rostok_medkit_0000 handling error with stalker, template l FATAL ERROR! Function: stkutils::data_packet::error_handler Line: 1548 Description: unhandled exception Скрытый текст perl universal_acdc.pl -d D:\ProgramFiles(x86)\GSCWorldPublishing\Prosectors1.5\gamedata\spawns\all.spawn -out D:\ProgramFiles(x86)\GSCWorldPublishing\Prosectors1.5\gamedata\spawns\unpack -g D:\ProgramFiles(x86)\GSCWorldPublishing\Prosectors1.5\gamedata -scan D:\ProgramFiles(x86)\GSCWorldPublishing\Prosectors1.5\unpacked\config\ -nofatal pause Изменено 7 Декабря 2018 пользователем Quest_Rider Поделиться этим сообщением Ссылка на сообщение
Quest_Rider 0 Опубликовано 20 Декабря 2018 как открыть алл.спавн? через обычный acdc не получается Поделиться этим сообщением Ссылка на сообщение
Quest_Rider 0 Опубликовано 20 Декабря 2018 (изменено) 1 час назад, Forest Of Shadows сказал: В шапке темы есть. А не, сорян, заработало, прост забыл из section.ini удалить все. Спасибо Изменено 20 Декабря 2018 пользователем Quest_Rider Поделиться этим сообщением Ссылка на сообщение
Quest_Rider 0 Опубликовано 20 Декабря 2018 Что делать, если начиная новую игру, во время загрузки появляется кружок, типо приложение зависло, если Альт+таб то вылезает окошко о экстреном выходе из программы. Поделиться этим сообщением Ссылка на сообщение
Quest_Rider 0 Опубликовано 26 Октября 2019 (изменено) Скрытый текст [22:47:29.194|236] FATAL ERROR [22:47:29.194|236] [22:47:29.194|236] [error]Expression : assertion failed [22:47:29.194|236] [error]Function : CProblemSolver<class COperatorConditionAbstract<unsigned int,bool>,class CConditionState<class COperatorConditionAbstract<unsigned int,bool> >,class CActionBase<class CScriptGameObject>,class CPropertyEvaluator<class CScriptGameObject>,unsigned int,0,class CActionBase<class CScriptGameObject> *,class CPropertyEvaluator<class CScriptGameObject> *>::evaluator [22:47:29.194|236] [error]File : x:\trunk\xray\xr_3da\xrgame\problem_solver_inline.h [22:47:29.194|236] [error]Line : 190 [22:47:29.194|236] [error]Description : evaluators().end() != I [22:47:29.194|236] [22:47:29.194|236] [22:47:29.194|236] #DEBUG CONTEXT DUMP: [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.194|236] # [22:47:29.257|236] *** break by StackWalk *** [22:47:29.257|236] !stack trace: [22:47:29.257|236] [22:47:29.257|236] ! 0023:71FFDDBE (0x01831148 0x00000000 0x00000000 0x71830F94) xrCore.dll, xrDebug::backend() [22:47:29.257|236] ! 0023:72013284 (0x00000000 0x00000000 0x71830F94 0x000000BE) xrCore.dll, IReaderBase<CStreamReader>::`vftable'() [22:47:29.257|236] ! 0023:01831148 (0x00000000 0x71830F94 0x000000BE 0x71830FE0) xrEngine.exe [22:47:29.295|236] ! Scheduler tried to update object esc_lager3 [22:47:30.441|245] [22:47:30.441|245] FATAL ERROR [22:47:30.441|245] [22:47:30.441|245] [error]Expression : fatal error [22:47:30.441|245] [error]Function : [22:47:30.441|245] [error]File : яp!huяuь‹ря0!hu‹Ж^‹е]В [22:47:30.441|245] [error]Line : 1769235310 [22:47:30.441|245] [error]Description : <no expression> [22:47:30.441|245] [error]Arguments : LUA error: NULL [22:47:30.441|245] [22:47:30.441|245] stack traceback: [22:47:30.441|245] [C]: in function 'CALifeSmartTerrainTask' [22:47:30.441|245] ...ublishing\prosectorsv1.4\gamedata\scripts\m_gulag.script:254: in function 'prepare_jobs' [22:47:30.441|245] ...ublishing\prosectorsv1.4\gamedata\scripts\m_gulag.script:198: in function 'initialize' [22:47:30.441|245] ...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:963: in function 'create_gulag' [22:47:30.441|245] ...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:794: in function <...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:753> [22:47:30.441|245] [C]: in function 'update' [22:47:30.441|245] ...ishing\prosectorsv1.4\gamedata\scripts\se_stalker.script:153: in function <...ishing\prosectorsv1.4\gamedata\scripts\se_stalker.script:136> [22:47:30.441|245] [C]: in function 'create' [22:47:30.441|245] ...ishing\prosectorsv1.4\gamedata\scripts\se_respawn.script:232: in function 'create' [22:47:30.441|245] ...ishing\prosectorsv1.4\gamedata\scripts\se_respawn.script:194: in function 'spawn' [22:47:30.441|245] ...ishing\prosectorsv1.4\gamedata\scripts\se_respawn.script:164: in function 'execute' [22:47:30.441|245] ... [22:47:30.441|245] ...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:794: in function <...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:753> [22:47:30.441|245] [C]: in function 'update' [22:47:30.441|245] ...ishing\prosectorsv1.4\gamedata\scripts\se_stalker.script:153: in function <...ishing\prosectorsv1.4\gamedata\scripts\se_stalker.script:136> [22:47:30.441|245] [C]: in function 'CALifeSmartTerrainTask' [22:47:30.441|245] ...ublishing\prosectorsv1.4\gamedata\scripts\m_gulag.script:254: in function 'prepare_jobs' [22:47:30.441|245] ...ublishing\prosectorsv1.4\gamedata\scripts\m_gulag.script:198: in function 'initialize' [22:47:30.441|245] ...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:963: in function 'create_gulag' [22:47:30.441|245] ...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:794: in function <...\prosectorsv1.4\gamedata\scripts\se_smart_terrain.script:753> [22:47:30.441|245] [C]: in function 'update' [22:47:30.441|245] ...ishing\prosectorsv1.4\gamedata\scripts\se_stalker.script:153: in function <...ishing\prosectorsv1.4\gamedata\scripts\se_stalker.script:136> [22:47:30.441|245] [22:47:30.441|245] [22:47:30.441|245] #DEBUG CONTEXT DUMP: Не работает алл спавн который идет в рар архиве Изменено 26 Октября 2019 пользователем Quest_Rider Поделиться этим сообщением Ссылка на сообщение
Quest_Rider 0 Опубликовано 27 Октября 2019 Кто сможет декомпилировать этот спавн? Скрытый текст https://yadi.sk/d/fywQ11Udii3IDA Поделиться этим сообщением Ссылка на сообщение