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Geonezis Addon for SGM 1.7 (CoP)


GEONЕZIS

Рекомендуемые сообщения

(изменено)

Установил SGM 1.7+ fix+geonesis+patch

Происходит вылет с логом

* Detected CPU: Intel® Core2 Duo CPU E7400 @ 2.80GHz [GenuineIntel], F6/M7/S10, 2800.00 mhz, 31-clk 'rdtsc'

* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1

* CPU threads: 2

 

Initializing File System...

using fs-ltx fsgame.ltx

FS: 38891 files cached 27 archives, 6714Kb memory used.

Init FileSystem 1.019610 sec

'xrCore' build 3967, Dec 14 2009

 

EH: 3CAABCFCFF6F3A810019C6A72180F166

 

-----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx

-----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx

Initializing Engine...

Starting INPUT device...

Loading DLL: xrRender_R2.dll

Loading DLL: xrRender_R3.dll

Loading DLL: xrRender_R4.dll

command line

Executing config-script "user.ltx"...

[c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.

Loading DLL: xrRender_R1.dll

Loading DLL: xrGame.dll

! Player name in registry is empty! (InstallUserName)

* [win32]: free[1997256 K], reserved[30980 K], committed[68852 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[12685 K], process heap[2244 K], game lua[0 K], render[0 K]

* [x-ray]: economy: strings[8027 K], smem[0 K]

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

dir[0]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\

dir[1]=E:\S.T.A.L.K.E.R. - Зов Припяти\

dir[2]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\

dir[3]=C:\WINDOWS\system32\

CleanDeviceSpecifierList

CleanDeviceSpecifierList Generic Hardware

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]

2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]

Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"...

[e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

! Unknown command:

 

! Unknown command: ai_animation_stats

! Unknown command: ai_dbg_alife

! Unknown command: ai_dbg_anim

! Unknown command: ai_dbg_brain

! Unknown command: ai_dbg_cover

! Unknown command: ai_dbg_destroy

! Unknown command: ai_dbg_dialogs

! Unknown command: ai_dbg_frustum

! Unknown command: ai_dbg_funcs

! Unknown command: ai_dbg_goap

! Unknown command: ai_dbg_goap_object

! Unknown command: ai_dbg_goap_script

! Unknown command: ai_dbg_inactive_time

! Unknown command: ai_dbg_infoportion

! Unknown command: ai_dbg_lua

! Unknown command: ai_dbg_monster

! Unknown command: ai_dbg_motion

! Unknown command: ai_dbg_serialize

! Unknown command: ai_dbg_stalker

! Unknown command: ai_dbg_vision

! Unknown command: ai_debug

! Unknown command: ai_draw_game_graph

! Unknown command: ai_draw_game_graph_objects

! Unknown command: ai_draw_game_graph_real_pos

! Unknown command: ai_draw_game_graph_stalkers

! Unknown command: ai_draw_visibility_rays

! Unknown command: ai_ignore_actor

! Unknown command: ai_nil_object_access

! Unknown command: ai_obstacles_avoiding

! Unknown command: ai_obstacles_avoiding_static

! Unknown command: ai_smart_cover_animation_speed_factor

! Unknown command: ai_smart_factor

! Unknown command: ai_stats

! Unknown command: ai_use_smart_covers

! Unknown command: ai_use_smart_covers_animation_slots

! Unknown command: air_resistance_epsilon

! Unknown command: bemsg

! Unknown command: dbg_bones_snd_player

! Unknown command: dbg_destroy

! Unknown command: dbg_draw_actor_alive

! Unknown command: dbg_draw_actor_dead

! Unknown command: dbg_draw_actor_phys

! Unknown command: dbg_draw_animation_movement_controller

! Unknown command: dbg_draw_autopickupbox

! Unknown command: dbg_draw_bullet_hit

! Unknown command: dbg_draw_camera_collision

! Unknown command: dbg_draw_car_plots_all_trans

! Unknown command: dbg_draw_character_binds

! Unknown command: dbg_draw_character_bones

! Unknown command: dbg_draw_character_physics

! Unknown command: dbg_draw_character_physics_pones

! Unknown command: dbg_draw_climbable

! Unknown command: dbg_draw_customdetector

! Unknown command: dbg_draw_customzone

! Unknown command: dbg_draw_fb_crosshair

! Unknown command: dbg_draw_invitem

! Unknown command: dbg_draw_ph_car_dynamics

! Unknown command: dbg_draw_ph_car_plots

! Unknown command: dbg_draw_ph_cashed_tries_stats

! Unknown command: dbg_draw_ph_contacts

! Unknown command: dbg_draw_ph_death_boxes

! Unknown command: dbg_draw_ph_enabled_aabbs

! Unknown command: dbg_draw_ph_explosion_position

! Unknown command: dbg_draw_ph_explosions

! Unknown command: dbg_draw_ph_hit_anims

! Unknown command: dbg_draw_ph_hit_app_pos

! Unknown command: dbg_draw_ph_ik_blending

! Unknown command: dbg_draw_ph_ik_collision

! Unknown command: dbg_draw_ph_ik_goal

! Unknown command: dbg_draw_ph_ik_limits

! Unknown command: dbg_draw_ph_ik_predict

! Unknown command: dbg_draw_ph_ik_shift_object

! Unknown command: dbg_draw_ph_intersected_tries

! Unknown command: dbg_draw_ph_mass_centres

! Unknown command: dbg_draw_ph_negative_tries

! Unknown command: dbg_draw_ph_positive_tries

! Unknown command: dbg_draw_ph_ray_motions

! Unknown command: dbg_draw_ph_saved_tries

! Unknown command: dbg_draw_ph_statistics

! Unknown command: dbg_draw_ph_tri_point

! Unknown command: dbg_draw_ph_tri_test_aabb

! Unknown command: dbg_draw_ph_tri_trace

! Unknown command: dbg_draw_ph_tries_changes_sign

! Unknown command: dbg_draw_ph_zbuffer_disable

! Unknown command: dbg_draw_ragdoll_spawn

! Unknown command: dbg_draw_rp

! Unknown command: dbg_draw_skeleton

! Unknown command: dbg_draw_teamzone

! Unknown command: dbg_dump_physics_step

! Unknown command: dbg_imotion_collide_debug

! Unknown command: dbg_imotion_draw_skeleton

! Unknown command: dbg_imotion_draw_velocity

! Unknown command: dbg_imotion_draw_velocity_scale

! Unknown command: dbg_ph_actor_restriction

! Unknown command: dbg_ph_ai_always_phmove

! Unknown command: dbg_ph_ai_never_phmove

! Unknown command: dbg_ph_character_control

! Unknown command: dbg_ph_ik

! Unknown command: dbg_ph_ik_limits

! Unknown command: dbg_ph_ik_off

! Unknown command: dbg_ph_ladder

! Unknown command: dbg_ph_obj_collision_damage

! Unknown command: dbg_ph_vel_collid_damage_to_display

! Unknown command: dbg_show_ani_info

! Unknown command: dbg_text_height_scale

! Unknown command: dbg_track_obj

! Unknown command: dbg_track_obj_blends_ammount

! Unknown command: dbg_track_obj_blends_bp_0

! Unknown command: dbg_track_obj_blends_bp_1

! Unknown command: dbg_track_obj_blends_bp_2

! Unknown command: dbg_track_obj_blends_bp_3

! Unknown command: dbg_track_obj_blends_dump

! Unknown command: dbg_track_obj_blends_flags

! Unknown command: dbg_track_obj_blends_mix_params

! Unknown command: dbg_track_obj_blends_motion_name

! Unknown command: dbg_track_obj_blends_state

! Unknown command: dbg_track_obj_blends_time

! Unknown command: death_anim_debug

! Unknown command: death_anim_velocity

! Unknown command: debug_character_material_load

! Unknown command: debug_destroy

! Unknown command: debug_step_info

! Unknown command: debug_step_info_load

! Unknown command: error_line_count

! Unknown command: fov

! Unknown command: g_god

! Unknown command: g_no_clip

! Unknown command: g_unlimitedammo

! Unknown command: hit_anims_block_blend

! Unknown command: hit_anims_channel_factor

! Unknown command: hit_anims_power

! Unknown command: hit_anims_reduce_blend

! Unknown command: hit_anims_reduce_blend_factor

! Unknown command: hit_anims_rotational_power

! Unknown command: hit_anims_side_sensitivity_threshold

! Unknown command: hit_anims_tune

! Unknown command: hud_fov

! Unknown command: inv_upgrades_log

! Unknown command: lua_gcstep

! Unknown command: mm_net_filter_battleye

! Unknown command: mm_net_use_battleye

! Unknown command: mt_ai_vision

! Unknown command: mt_alife

! Unknown command: mt_bullets

! Unknown command: mt_detail_path

! Unknown command: mt_level_path

! Unknown command: mt_level_sounds

! Unknown command: mt_map

! Unknown command: mt_network

! Unknown command: mt_object_handler

! Unknown command: mt_particles

! Unknown command: mt_physics

! Unknown command: mt_script_gc

! Unknown command: mt_sound

! Unknown command: mt_sound_player

! Unknown command: net_cl_pending_lim

! Unknown command: net_cl_update_rate

! Unknown command: net_dump_size

! Unknown command: ph_break_common_factor

! Unknown command: ph_gravity

! Unknown command: ph_rigid_break_weapon_factor

! Unknown command: ph_timefactor

! Unknown command: ph_tri_clear_disable_count

! Unknown command: ph_tri_query_ex_aabb_rate

! Unknown command: psp_cam_offset

! Unknown command: r1_no_detail_textures

~ Invalid syntax in call to 'r2_aa_break'

~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]

~ Invalid syntax in call to 'r2_aa_weight'

~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]

! Unknown command: r2_dhemi_count

! Unknown command: r2_dhemi_light_flow

! Unknown command: r2_dhemi_light_scale

! Unknown command: r2_dhemi_sky_scale

! Unknown command: r2_dhemi_smooth

! Unknown command: r2_hbao

! Unknown command: r2_mt

! Unknown command: r2_sun_far

! Unknown command: r2_use_nvdbt

! Unknown command: r__d_tree_w_amp

! Unknown command: r__d_tree_w_rot

! Unknown command: r__d_tree_w_speed

! Unknown command: r__d_tree_wave

! Unknown command: r__detail_l_ambient

! Unknown command: r__detail_l_aniso

! Unknown command: r__lsleep_frames

! Unknown command: r__ssa_glod_end

! Unknown command: r__ssa_glod_start

! Unknown command: r__wallmark_shift_pp

! Unknown command: r__wallmark_shift_v

! Unknown command: rs_clear_bb

! Unknown command: rs_constant_fps

! Unknown command: rs_detail

! Unknown command: rs_occ_draw

! Unknown command: rs_occ_stats

! Unknown command: rs_occlusion

! Unknown command: rs_render_dynamics

! Unknown command: rs_render_statics

! Unknown command: rs_wireframe

! Unknown command: show_wnd_rect_all

! Unknown command: snd_stats

! Unknown command: snd_stats_ai_dist

! Unknown command: snd_stats_info_name

! Unknown command: snd_stats_info_object

! Unknown command: snd_stats_max_dist

! Unknown command: snd_stats_min_dist

! Unknown command: stalker_death_anim

! Unknown command: string_table_error_msg

! Unknown command: sv_ignore_money_on_buy

! Unknown command: sv_skip_winner_waiting

! Unknown command: sv_wait_for_players_ready

! Unknown command: time_factor

! Unknown command: time_factor_single

! Unknown command: vid_bpp

Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"...

[e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded.

[c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.

SOUND: Selected device is Generic Software

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 65537 kb, 4856 lines, 13820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:640]: NVIDIA GeForce 9500 GT

* GPU driver: 6.14.12.8026

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 1454 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: unrecognized, 16

* NVidia MGPU: Logical(1), Physical(1)

* Starting rendering as 2-GPU.

* DVB created: 1536K

* DIB created: 512K

* distortion: used, dev(30),need(14)

* color_mapping: used, dev(30),need(14)

* SSample: 1680x1050

compiling shader postprocess

compiling shader postprocess_d

compiling shader postprocess_cm_pre

* SSample: enabled

compiling shader particle_distort

compiling shader particle

compiling shader particle

- r__tf_aniso 16

- r1_tf_mipbias 0.

compiling shader simple_color

compiling shader portal

compiling shader editor

compiling shader sky2

compiling shader sky2

compiling shader clouds

compiling shader clouds

Starting engine...

compiling shader hud_font

! Player name in registry is empty! (InstallUserName)

Loading DLL: xrGameSpy.dll

compiling shader yuv2rgb

! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg

! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg

intro_start intro_logo

intro_delete ::update_logo_intro

compiling shader yuv2rgb

* [win32]: free[1837344 K], reserved[66748 K], committed[192996 K]

* [ D3D ]: textures[64 K]

* [x-ray]: crt heap[97286 K], process heap[12519 K], game lua[2143 K], render[178 K]

* [x-ray]: economy: strings[8073 K], smem[0 K]

Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.ltx] saved successfully

Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully

Input: 1

Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully

Destroying Direct3D...

* RM_Dump: textures : 3

* : 1: ui\ui_actor_hint_wnd

* : 1: ui\ui_actor_multiplayer_game_menu

* : 1: ui\ui_common

* RM_Dump: rtargets : 0

* RM_Dump: vs : 1

* : 3: null

* RM_Dump: ps : 1

* : 3: null

* RM_Dump: dcl : 0

* RM_Dump: states : 1

* RM_Dump: tex_list : 3

* RM_Dump: matrices : 0

* RM_Dump: lst_constants: 0

* RM_Dump: v_passes : 3

* RM_Dump: v_elements: 3

* RM_Dump: v_shaders : 3

refCount:pBaseZB 1

refCount:pBaseRT 1

DeviceREF: 4

 

 

Изменено пользователем Tiratore.d

Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился.

Поделиться этим сообщением


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Ах да. Совсем забыл вылет сразу при запуске игры + еще начал требовать диск. Именно после установки данного аддона.

Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился.

Поделиться этим сообщением


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Помогите ну кто нибудь!

1. Ставлю ЗП

2. Кидаю нодвд

3. ставлю СГМ 1.7 +фикс

4. Игра запускается все нормально

5. Закидую Геонезис аддон +патч

6. при запуске игры вылет и требует диск...

 

Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился.

Поделиться этим сообщением


Ссылка на сообщение

Пробовал и 16.02 и 16.0 все одно и то же...

 

Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился.

Поделиться этим сообщением


Ссылка на сообщение
Установил SGM 1.7+ fix+geonesis+patch

Происходит вылет с логом

* Detected CPU: Intel® Core2 Duo CPU E7400 @ 2.80GHz [GenuineIntel], F6/M7/S10, 2800.00 mhz, 31-clk 'rdtsc'

* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1

* CPU threads: 2

 

Initializing File System...

using fs-ltx fsgame.ltx

FS: 38891 files cached 27 archives, 6714Kb memory used.

Init FileSystem 1.019610 sec

'xrCore' build 3967, Dec 14 2009

 

EH: 3CAABCFCFF6F3A810019C6A72180F166

 

-----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx

-----loading e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx

Initializing Engine...

Starting INPUT device...

Loading DLL: xrRender_R2.dll

Loading DLL: xrRender_R3.dll

Loading DLL: xrRender_R4.dll

command line

Executing config-script "user.ltx"...

[c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.

Loading DLL: xrRender_R1.dll

Loading DLL: xrGame.dll

! Player name in registry is empty! (InstallUserName)

* [win32]: free[1997256 K], reserved[30980 K], committed[68852 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[12685 K], process heap[2244 K], game lua[0 K], render[0 K]

* [x-ray]: economy: strings[8027 K], smem[0 K]

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

dir[0]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\

dir[1]=E:\S.T.A.L.K.E.R. - Зов Припяти\

dir[2]=E:\S.T.A.L.K.E.R. - Зов Припяти\bin\

dir[3]=C:\WINDOWS\system32\

CleanDeviceSpecifierList

CleanDeviceSpecifierList Generic Hardware

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Hardware, Spec Version 1.1 eax[2] efx[no] xram[no]

2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]

Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"...

[e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

! Unknown command:

 

! Unknown command: ai_animation_stats

! Unknown command: ai_dbg_alife

! Unknown command: ai_dbg_anim

! Unknown command: ai_dbg_brain

! Unknown command: ai_dbg_cover

! Unknown command: ai_dbg_destroy

! Unknown command: ai_dbg_dialogs

! Unknown command: ai_dbg_frustum

! Unknown command: ai_dbg_funcs

! Unknown command: ai_dbg_goap

! Unknown command: ai_dbg_goap_object

! Unknown command: ai_dbg_goap_script

! Unknown command: ai_dbg_inactive_time

! Unknown command: ai_dbg_infoportion

! Unknown command: ai_dbg_lua

! Unknown command: ai_dbg_monster

! Unknown command: ai_dbg_motion

! Unknown command: ai_dbg_serialize

! Unknown command: ai_dbg_stalker

! Unknown command: ai_dbg_vision

! Unknown command: ai_debug

! Unknown command: ai_draw_game_graph

! Unknown command: ai_draw_game_graph_objects

! Unknown command: ai_draw_game_graph_real_pos

! Unknown command: ai_draw_game_graph_stalkers

! Unknown command: ai_draw_visibility_rays

! Unknown command: ai_ignore_actor

! Unknown command: ai_nil_object_access

! Unknown command: ai_obstacles_avoiding

! Unknown command: ai_obstacles_avoiding_static

! Unknown command: ai_smart_cover_animation_speed_factor

! Unknown command: ai_smart_factor

! Unknown command: ai_stats

! Unknown command: ai_use_smart_covers

! Unknown command: ai_use_smart_covers_animation_slots

! Unknown command: air_resistance_epsilon

! Unknown command: bemsg

! Unknown command: dbg_bones_snd_player

! Unknown command: dbg_destroy

! Unknown command: dbg_draw_actor_alive

! Unknown command: dbg_draw_actor_dead

! Unknown command: dbg_draw_actor_phys

! Unknown command: dbg_draw_animation_movement_controller

! Unknown command: dbg_draw_autopickupbox

! Unknown command: dbg_draw_bullet_hit

! Unknown command: dbg_draw_camera_collision

! Unknown command: dbg_draw_car_plots_all_trans

! Unknown command: dbg_draw_character_binds

! Unknown command: dbg_draw_character_bones

! Unknown command: dbg_draw_character_physics

! Unknown command: dbg_draw_character_physics_pones

! Unknown command: dbg_draw_climbable

! Unknown command: dbg_draw_customdetector

! Unknown command: dbg_draw_customzone

! Unknown command: dbg_draw_fb_crosshair

! Unknown command: dbg_draw_invitem

! Unknown command: dbg_draw_ph_car_dynamics

! Unknown command: dbg_draw_ph_car_plots

! Unknown command: dbg_draw_ph_cashed_tries_stats

! Unknown command: dbg_draw_ph_contacts

! Unknown command: dbg_draw_ph_death_boxes

! Unknown command: dbg_draw_ph_enabled_aabbs

! Unknown command: dbg_draw_ph_explosion_position

! Unknown command: dbg_draw_ph_explosions

! Unknown command: dbg_draw_ph_hit_anims

! Unknown command: dbg_draw_ph_hit_app_pos

! Unknown command: dbg_draw_ph_ik_blending

! Unknown command: dbg_draw_ph_ik_collision

! Unknown command: dbg_draw_ph_ik_goal

! Unknown command: dbg_draw_ph_ik_limits

! Unknown command: dbg_draw_ph_ik_predict

! Unknown command: dbg_draw_ph_ik_shift_object

! Unknown command: dbg_draw_ph_intersected_tries

! Unknown command: dbg_draw_ph_mass_centres

! Unknown command: dbg_draw_ph_negative_tries

! Unknown command: dbg_draw_ph_positive_tries

! Unknown command: dbg_draw_ph_ray_motions

! Unknown command: dbg_draw_ph_saved_tries

! Unknown command: dbg_draw_ph_statistics

! Unknown command: dbg_draw_ph_tri_point

! Unknown command: dbg_draw_ph_tri_test_aabb

! Unknown command: dbg_draw_ph_tri_trace

! Unknown command: dbg_draw_ph_tries_changes_sign

! Unknown command: dbg_draw_ph_zbuffer_disable

! Unknown command: dbg_draw_ragdoll_spawn

! Unknown command: dbg_draw_rp

! Unknown command: dbg_draw_skeleton

! Unknown command: dbg_draw_teamzone

! Unknown command: dbg_dump_physics_step

! Unknown command: dbg_imotion_collide_debug

! Unknown command: dbg_imotion_draw_skeleton

! Unknown command: dbg_imotion_draw_velocity

! Unknown command: dbg_imotion_draw_velocity_scale

! Unknown command: dbg_ph_actor_restriction

! Unknown command: dbg_ph_ai_always_phmove

! Unknown command: dbg_ph_ai_never_phmove

! Unknown command: dbg_ph_character_control

! Unknown command: dbg_ph_ik

! Unknown command: dbg_ph_ik_limits

! Unknown command: dbg_ph_ik_off

! Unknown command: dbg_ph_ladder

! Unknown command: dbg_ph_obj_collision_damage

! Unknown command: dbg_ph_vel_collid_damage_to_display

! Unknown command: dbg_show_ani_info

! Unknown command: dbg_text_height_scale

! Unknown command: dbg_track_obj

! Unknown command: dbg_track_obj_blends_ammount

! Unknown command: dbg_track_obj_blends_bp_0

! Unknown command: dbg_track_obj_blends_bp_1

! Unknown command: dbg_track_obj_blends_bp_2

! Unknown command: dbg_track_obj_blends_bp_3

! Unknown command: dbg_track_obj_blends_dump

! Unknown command: dbg_track_obj_blends_flags

! Unknown command: dbg_track_obj_blends_mix_params

! Unknown command: dbg_track_obj_blends_motion_name

! Unknown command: dbg_track_obj_blends_state

! Unknown command: dbg_track_obj_blends_time

! Unknown command: death_anim_debug

! Unknown command: death_anim_velocity

! Unknown command: debug_character_material_load

! Unknown command: debug_destroy

! Unknown command: debug_step_info

! Unknown command: debug_step_info_load

! Unknown command: error_line_count

! Unknown command: fov

! Unknown command: g_god

! Unknown command: g_no_clip

! Unknown command: g_unlimitedammo

! Unknown command: hit_anims_block_blend

! Unknown command: hit_anims_channel_factor

! Unknown command: hit_anims_power

! Unknown command: hit_anims_reduce_blend

! Unknown command: hit_anims_reduce_blend_factor

! Unknown command: hit_anims_rotational_power

! Unknown command: hit_anims_side_sensitivity_threshold

! Unknown command: hit_anims_tune

! Unknown command: hud_fov

! Unknown command: inv_upgrades_log

! Unknown command: lua_gcstep

! Unknown command: mm_net_filter_battleye

! Unknown command: mm_net_use_battleye

! Unknown command: mt_ai_vision

! Unknown command: mt_alife

! Unknown command: mt_bullets

! Unknown command: mt_detail_path

! Unknown command: mt_level_path

! Unknown command: mt_level_sounds

! Unknown command: mt_map

! Unknown command: mt_network

! Unknown command: mt_object_handler

! Unknown command: mt_particles

! Unknown command: mt_physics

! Unknown command: mt_script_gc

! Unknown command: mt_sound

! Unknown command: mt_sound_player

! Unknown command: net_cl_pending_lim

! Unknown command: net_cl_update_rate

! Unknown command: net_dump_size

! Unknown command: ph_break_common_factor

! Unknown command: ph_gravity

! Unknown command: ph_rigid_break_weapon_factor

! Unknown command: ph_timefactor

! Unknown command: ph_tri_clear_disable_count

! Unknown command: ph_tri_query_ex_aabb_rate

! Unknown command: psp_cam_offset

! Unknown command: r1_no_detail_textures

~ Invalid syntax in call to 'r2_aa_break'

~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]

~ Invalid syntax in call to 'r2_aa_weight'

~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]

! Unknown command: r2_dhemi_count

! Unknown command: r2_dhemi_light_flow

! Unknown command: r2_dhemi_light_scale

! Unknown command: r2_dhemi_sky_scale

! Unknown command: r2_dhemi_smooth

! Unknown command: r2_hbao

! Unknown command: r2_mt

! Unknown command: r2_sun_far

! Unknown command: r2_use_nvdbt

! Unknown command: r__d_tree_w_amp

! Unknown command: r__d_tree_w_rot

! Unknown command: r__d_tree_w_speed

! Unknown command: r__d_tree_wave

! Unknown command: r__detail_l_ambient

! Unknown command: r__detail_l_aniso

! Unknown command: r__lsleep_frames

! Unknown command: r__ssa_glod_end

! Unknown command: r__ssa_glod_start

! Unknown command: r__wallmark_shift_pp

! Unknown command: r__wallmark_shift_v

! Unknown command: rs_clear_bb

! Unknown command: rs_constant_fps

! Unknown command: rs_detail

! Unknown command: rs_occ_draw

! Unknown command: rs_occ_stats

! Unknown command: rs_occlusion

! Unknown command: rs_render_dynamics

! Unknown command: rs_render_statics

! Unknown command: rs_wireframe

! Unknown command: show_wnd_rect_all

! Unknown command: snd_stats

! Unknown command: snd_stats_ai_dist

! Unknown command: snd_stats_info_name

! Unknown command: snd_stats_info_object

! Unknown command: snd_stats_max_dist

! Unknown command: snd_stats_min_dist

! Unknown command: stalker_death_anim

! Unknown command: string_table_error_msg

! Unknown command: sv_ignore_money_on_buy

! Unknown command: sv_skip_winner_waiting

! Unknown command: sv_wait_for_players_ready

! Unknown command: time_factor

! Unknown command: time_factor_single

! Unknown command: vid_bpp

Executing config-script "e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"...

[e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded.

[c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] successfully loaded.

SOUND: Selected device is Generic Software

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 65537 kb, 4856 lines, 13820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:640]: NVIDIA GeForce 9500 GT

* GPU driver: 6.14.12.8026

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 1454 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: unrecognized, 16

* NVidia MGPU: Logical(1), Physical(1)

* Starting rendering as 2-GPU.

* DVB created: 1536K

* DIB created: 512K

* distortion: used, dev(30),need(14)

* color_mapping: used, dev(30),need(14)

* SSample: 1680x1050

compiling shader postprocess

compiling shader postprocess_d

compiling shader postprocess_cm_pre

* SSample: enabled

compiling shader particle_distort

compiling shader particle

compiling shader particle

- r__tf_aniso 16

- r1_tf_mipbias 0.

compiling shader simple_color

compiling shader portal

compiling shader editor

compiling shader sky2

compiling shader sky2

compiling shader clouds

compiling shader clouds

Starting engine...

compiling shader hud_font

! Player name in registry is empty! (InstallUserName)

Loading DLL: xrGameSpy.dll

compiling shader yuv2rgb

! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg

! Missing ogg-comment, file: e:\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg

intro_start intro_logo

intro_delete ::update_logo_intro

compiling shader yuv2rgb

* [win32]: free[1837344 K], reserved[66748 K], committed[192996 K]

* [ D3D ]: textures[64 K]

* [x-ray]: crt heap[97286 K], process heap[12519 K], game lua[2143 K], render[178 K]

* [x-ray]: economy: strings[8073 K], smem[0 K]

Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.ltx] saved successfully

Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully

Input: 1

Config-file [c:\docume~1\alluse~1\af40~1\stalke~1.-\user.ltx] saved successfully

Destroying Direct3D...

* RM_Dump: textures : 3

* : 1: ui\ui_actor_hint_wnd

* : 1: ui\ui_actor_multiplayer_game_menu

* : 1: ui\ui_common

* RM_Dump: rtargets : 0

* RM_Dump: vs : 1

* : 3: null

* RM_Dump: ps : 1

* : 3: null

* RM_Dump: dcl : 0

* RM_Dump: states : 1

* RM_Dump: tex_list : 3

* RM_Dump: matrices : 0

* RM_Dump: lst_constants: 0

* RM_Dump: v_passes : 3

* RM_Dump: v_elements: 3

* RM_Dump: v_shaders : 3

refCount:pBaseZB 1

refCount:pBaseRT 1

DeviceREF: 4

 

Уже выкладывал.

Спасибо что отозвались!

 

Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился.

Поделиться этим сообщением


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(изменено)

Еще такое есть:

Application: XRay Engine

Computer: GAME-EDITION

User: Администратор

Date: Wednesday, October 26, 2011 5:06:33 PM

 

Error Reason:

----------------------------------------

xrEngine.exe caused BREAKPOINT in module "E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:005AEAFE, xrDebug::backend()+174 byte(s)

 

User Message:

----------------------------------------

Expression : 0

Function : CLocatorAPI::LoadArchive

File : D:\prog_repository\sources\trunk\xrCore\LocatorAPI.cpp

Line : 340

Description : unsupported

 

 

 

System Error:

----------------------------------------

0x00000012 - Больше файлов не осталось.

 

Registers:

----------------------------------------

EAX=011828D8 EBX=017E1410 ECX=011828E0 EDX=0118299A

ESI=005DC8D0 EDI=01768090 FLG=00000212

EBP=00125868 ESP=00124860 EIP=005AEAFE

CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000

 

CPU:

----------------------------------------

Number of Processors: 2

Processors Descriptions:

1. Intel® Core2 Duo CPU E7400 @ 2.80GHz

2. Intel® Core2 Duo CPU E7400 @ 2.80GHz

 

Operating System:

----------------------------------------

OS Version: Windows XP Service Pack 2

Build Number: 2600

 

Memory Usage:

----------------------------------------

Current Memory Load: 73%

Total Physical Memory: 2047 MB

Available Physical Memory: 548 MB

Total Page File Memory: 4095 MB

Available Page File Memory: 3438 MB

Stack Trace: Interrupted Thread, TID: 488

----------------------------------------

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:005AEAFE, xrDebug::backend()+174 byte(s)

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059E868, CLocatorAPI::LoadArchive()+584 byte(s)

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059EEBE, CLocatorAPI::ProcessArchive()+750 byte(s)

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059F167, CLocatorAPI::ProcessOne()+391 byte(s)

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll" at 001B:0059F60F, CLocatorAPI::Recurse()+1055 byte(s)

 

Stack Trace: Running Thread, TID: 3520

----------------------------------------

"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet()

"C:\WINDOWS\system32\kernel32.dll" at 001B:7C802542, WaitForSingleObject()+18 byte(s)

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll" at 001B:003E87D2

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll" at 001B:003E6C1A, BT_MakeSnapshot()+339 byte(s)

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll" at 001B:003E6C64, BT_SehFilter()+11 byte(s)

"C:\WINDOWS\system32\kernel32.dll" at 001B:7C864771, UnhandledExceptionFilter()+455 byte(s)

"C:\WINDOWS\system32\kernel32.dll" at 001B:7C8438D2, ValidateLocale()+41178 byte(s)

 

Stack Trace: Running Thread, TID: 3904

----------------------------------------

"C:\WINDOWS\system32\ntdll.dll" at 001B:7C90E514, KiFastSystemCallRet()

"C:\WINDOWS\system32\ADVAPI32.dll" at 001B:77DE8631, WmiFreeBuffer()+590 byte(s)

"C:\WINDOWS\system32\kernel32.dll" at 001B:7C80B729, GetModuleFileNameA()+442 byte(s)

 

Command Line:

----------------------------------------

"E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrEngine.exe"

 

Current Directory:

----------------------------------------

E:\S.T.A.L.K.E.R. - Зов Припяти

 

Environment Variables:

----------------------------------------

=::=::\

ALLUSERSPROFILE=C:\Documents and Settings\All Users

APPDATA=C:\Documents and Settings\Ђ¤¬Ё­Ёбва в®а\Application Data

CLIENTNAME=Console

CommonProgramFiles=C:\Program Files\Common Files

COMPUTERNAME=GAME-EDITION

ComSpec=C:\WINDOWS\system32\cmd.exe

FP_NO_HOST_CHECK=NO

HOMEDRIVE=C:

HOMEPATH=\Documents and Settings\Ђ¤¬Ё­Ёбва в®а

LOGONSERVER=\\GAME-EDITION

NUMBER_OF_PROCESSORS=2

OS=Windows_NT

Path=C:\Program Files\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem

PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH

PROCESSOR_ARCHITECTURE=x86

PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel

PROCESSOR_LEVEL=6

PROCESSOR_REVISION=170a

ProgramFiles=C:\Program Files

SESSIONNAME=Console

SystemDrive=C:

SystemRoot=C:\WINDOWS

TEMP=C:\WINDOWS\TEMP

TMP=C:\WINDOWS\TEMP

USERDOMAIN=GAME-EDITION

USERNAME=Ђ¤¬Ё­Ёбва в®а

USERPROFILE=C:\Documents and Settings\Ђ¤¬Ё­Ёбва в®а

VBOX_INSTALL_PATH=C:\Program Files\Oracle\VirtualBox\

windir=C:\WINDOWS

 

Process: xrEngine.exe, PID: 3192, Modules:

----------------------------------------

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrEngine.exe (1.0.6.0), Base: 00400000, Size: 00190000

C:\WINDOWS\system32\ntdll.dll (5.1.2600.6055), Base: 7C900000, Size: 000B3000

C:\WINDOWS\system32\kernel32.dll (5.1.2600.5781), Base: 7C800000, Size: 000F8000

C:\WINDOWS\system32\AVIFIL32.dll (5.1.2600.5908), Base: 73B10000, Size: 00017000

C:\WINDOWS\system32\msvcrt.dll (7.0.2600.5701), Base: 77C00000, Size: 00058000

C:\WINDOWS\system32\USER32.dll (5.1.2600.5577), Base: 7E360000, Size: 00091000

C:\WINDOWS\system32\GDI32.dll (5.1.2600.5732), Base: 77F10000, Size: 00049000

C:\WINDOWS\system32\WINMM.dll (5.1.2600.5512), Base: 76B20000, Size: 0002E000

C:\WINDOWS\system32\ADVAPI32.dll (5.1.2600.5793), Base: 77DC0000, Size: 000AC000

C:\WINDOWS\system32\RPCRT4.dll (5.1.2600.6022), Base: 77E70000, Size: 00093000

C:\WINDOWS\system32\Secur32.dll (5.1.2600.5834), Base: 77FE0000, Size: 00011000

C:\WINDOWS\system32\ole32.dll (5.1.2600.6010), Base: 774D0000, Size: 0013E000

C:\WINDOWS\system32\MSACM32.dll (5.1.2600.5512), Base: 77BD0000, Size: 00015000

C:\WINDOWS\system32\MSVFW32.dll (5.1.2600.5512), Base: 75A40000, Size: 00021000

C:\WINDOWS\system32\SHELL32.dll (6.0.2900.6072), Base: 7C9C0000, Size: 0081B000

C:\WINDOWS\system32\SHLWAPI.dll (6.0.2900.5912), Base: 77F60000, Size: 0007C000

C:\WINDOWS\system32\COMCTL32.dll (5.82.2900.6028), Base: 5D5B0000, Size: 0009A000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrSound.dll, Base: 10000000, Size: 00033000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\OpenAL32.dll (6.14.357.21), Base: 00350000, Size: 00010000

C:\WINDOWS\WinSxS\x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_e6967989\MSVCR80.dll (8.0.50727.4053), Base: 78130000, Size: 0009B000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCDB.dll, Base: 00370000, Size: 0001D000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrAPI.dll, Base: 003A0000, Size: 00006000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\xrCore.dll, Base: 00590000, Size: 00154000

C:\WINDOWS\system32\comdlg32.dll (6.0.2900.5512), Base: 76380000, Size: 00049000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\BugTrap.dll (1.2.2654.37769), Base: 003D0000, Size: 00030000

C:\WINDOWS\system32\WS2_32.dll (5.1.2600.5512), Base: 71A90000, Size: 00017000

C:\WINDOWS\system32\WS2HELP.dll (5.1.2600.5512), Base: 71A80000, Size: 00008000

C:\WINDOWS\system32\VERSION.dll (5.1.2600.5512), Base: 77BF0000, Size: 00008000

C:\WINDOWS\system32\WININET.dll (7.0.6000.21298), Base: 3F9E0000, Size: 000D3000

C:\WINDOWS\system32\Normaliz.dll (6.0.5441.0), Base: 00700000, Size: 00009000

C:\WINDOWS\system32\iertutil.dll (7.0.6000.21298), Base: 40080000, Size: 00045000

C:\WINDOWS\system32\OLEAUT32.dll (5.1.2600.5512), Base: 77110000, Size: 0008B000

E:\S.T.A.L.K.E.R. - Зов Припяти\bin\dbghelp.dll (5.1.2600.2180), Base: 59A60000, Size: 000A1000

C:\WINDOWS\system32\DINPUT8.dll (5.3.2600.5512), Base: 6D3A0000, Size: 00039000

C:\WINDOWS\system32\d3dx9_41.dll (9.26.952.2844), Base: 00710000, Size: 0041A000

C:\WINDOWS\system32\IMM32.DLL (5.1.2600.5512), Base: 76360000, Size: 0001D000

C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\comctl32.dll (6.0.2900.6028), Base: 773C0000, Size: 00103000

C:\WINDOWS\system32\uxtheme.dll (6.0.2900.5512), Base: 5B260000, Size: 00038000

C:\WINDOWS\system32\MSCTF.dll (5.1.2600.5655), Base: 746E0000, Size: 0004C000

C:\WINDOWS\system32\msctfime.ime (5.1.2600.5768), Base: 75310000, Size: 0002E000

C:\WINDOWS\system32\PSAPI.DLL (5.1.2600.5512), Base: 76BE0000, Size: 0000B000

 

 

Это все из "XRayEngine_error_report_111026-170633" Где еще посмотреть не знаю.

Фатал эррор нету.

Строгое предупреждение от модератора monk
Tiratore.d, Drundik мне надоел ваш чат. Ещё одно такое сообщение - оба отправитесь отдыхать, для всего этого есть личка. Tiratore.d, изучи Правила форума, на предмет где находится лог: http://www.amk-team.ru/forum/index.php?act=boardrules. Устное предупреждение обоим.

 

Добавлено через 53 мин.:

[ex=monk]Tiratore.d, Drundik мне надоел ваш чат.

Это не чат. Это моя просьба помочь мне. И спрашивал я не у Drundik а у всех. Так как может кто нить и сталкивался с проблемой. И в личку писать бессмысленно ибо тогда помощи от общества я не дождусь.

 

где находится лог...

... и так знаю, спасибо не первый день играю.

Я вообщето думал раньше что на этом форуме могут оказать тех.поддержку. Оказуеться низзя писать о своих проблемах и с просьбой помочь а не то сразу "предупреждения" "Р.О." и т.д.

А зачем тогда форум?

Значит начнемс. Сначала:

1. Поставил Зов Припяти

патчи перепробывал оба + непропатченная версия.

2. Чистая игра запускается, все отлично.

3. Ставлю сигериус + геонезис

Выскакивает окошко жука в котором я собственно читаю лог. Я его вылаживал.

Лог с "C:\Documents and Settings\All Users\Документы\S.T.A.L.K.E.R. - Зов Припяти\logs"

Тоже вылаживал.

Строгое предупреждение от модератора monk
Нарушение п.9 Правил форума. Рид на 24 часа.

 

Изменено пользователем monk

Маяковский как-то сказал: "И жизнь хороша,и жить хорошо", но через 2 года всё равно застрелился.

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