Загрузка текстур...
* t-report - base: 1409, 554009 K
* t-report - lmap: 10, 10241 K
***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
Reduce pixel density (worse) or use more vertex lighting (better).
* phase time: 1550 ms
* phase cmem: 298340 K
Клиент: Синхронизация...
* phase time: 10 ms
* phase cmem: 298340 K
* [win32]: free[742368 K], reserved[206436 K], committed[1148284 K]
* [ D3D ]: textures[564251 K]
* [x-ray]: crt heap[298340 K], process heap[705472 K], game lua[27456 K], engine lua[165 K], render[0 K]
* [x-ray]: economy: strings[4146 K], smem[28222 K]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
* MEMORY USAGE: 289313 K
FATAL ERROR
[error]Expression : fatal error
[error]Function : IRender_Visual::Load
[error]File : E:\stalker\patch_1_0004\xr_3da\FBasicVisual.cpp
[error]Line : 58
[error]Description : <no expression>
[error]Arguments : Invalid visual
stack trace: