Перейти к контенту

Sacred03

Пользователи
  • Число публикаций

    3
  • Регистрация

  • Последнее посещение

  • AMKoin

    0 [Подарить AMKoin]

Сообщения опубликованы Sacred03

  1. Подскажите плиз чё делать, случается иногда вылет с таким логом

    [error]Expression    : fatal error
    [error]Function      : CScriptEngine::lua_error
    [error]File          : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
    [error]Line          : 73
    [error]Description   : <no expression>
    [error]Arguments     : LUA error: ...:\games\stalker\gamedata\scripts\bind_stalker.script:686: attempt to concatenate field '?' (a nil value)

    и после этого "чуда" портятся все сейвы на текущей локации((((

    версия НС 14.06 с патчем+допа 22.07+допа 03.08+патч 08.08

     

    Сообщение от администратора _And_
    Если коротко - не надо сохранятся рядом с зависшими НПСами. Это которые изображают молчаливые столбики ;)
  2. Народ помогите плиз, когда начинаю новую игру во время загрузки выбивает на рабочий стол(((

    стоит солянка дополнением от 03.08 и патч от 04.08

    * Detected CPU: AuthenticAMD , F15/M11/S2, 2009.00 mhz, 8-clk 'rdtsc'

    * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2

     

    Initializing File System...

    using fs-ltx fsgame.ltx

    FS: 36518 files cached, 4954Kb memory used.

    Init FileSystem 10.786537 sec

    'xrCore' build 3116, Aug 15 2007

     

    Initializing Engine...

    Executing config-script "user.ltx"...

    [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.

    Starting INPUT device...

    Loading DLL: xrRender_R1.dll

    Loading DLL: xrGame.dll

    * [win32]: free[2016792 K], reserved[18132 K], committed[62164 K]

    * [ D3D ]: textures[0 K]

    * [x-ray]: crt heap[10169 K], process heap[776 K], game lua[0 K], engine lua[0 K], render[0 K]

    * [x-ray]: economy: strings[5539 K], smem[0 K]

    Executing config-script "c:\games\stalker\gamedata\config\default_controls.ltx"...

    ! cant convert dik_name for dik[144], prop=[

    [c:\games\stalker\gamedata\config\default_controls.ltx] successfully loaded.

    Executing config-script "user.ltx"...

    Executing config-script "c:\games\stalker\gamedata\config\rspec_minimum.ltx"...

    ! Unknown command: r__dtex_range

    ! Unknown command: r__ssa_glod_end

    ! Unknown command: r__ssa_glod_start

    ! Unknown command: r__wallmark_ttl

    ! Unknown command: rs_detail

    ! Unknown command: rs_skeleton_update

    ! Unknown command: vid_bpp

    [c:\games\stalker\gamedata\config\rspec_minimum.ltx] successfully loaded.

    Executing config-script "c:\games\stalker\gamedata\config\default_controls.ltx"...

    [c:\games\stalker\gamedata\config\default_controls.ltx] successfully loaded.

    [c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.

    SOUND: OpenAL: enumerate devices...

    SOUND: OpenAL: EnumerationExtension Present

    devices Generic Hardware

    SOUND: OpenAL: system default SndDevice name is Generic Hardware

    SOUND: OpenAL: default SndDevice name set to Generic Software

    SOUND: OpenAL: All available devices:

    1. Generic Hardware, Spec Version 1.1

    2. Generic Software, Spec Version 1.1 (default)

    SOUND: OpenAL: SelectBestDevice is Generic Software 1.1

    SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.

    * sound: EAX 2.0 extension: absent

    * sound: EAX 2.0 deferred: absent

    * sound : cache: 49155 kb, 5707 lines, 8820 bpl

    Starting RENDER device...

    * GPU [vendor:1002]-[device:71C6]: Radeon X1650 Series

    * GPU driver: 6.14.10.6925

    * CREATE: DeviceREF: 1

    * Vertex Processor: PURE HARDWARE

    * Texture memory: 487 M

    * DDI-level: 9.0

    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

    * GPU vertex cache: unrecognized, 16

    * DVB created: 1536K

    * DIB created: 512K

    count of .thm files=462

    load time=187 ms

    * distortion: used, dev(30),need(14)

    * SSample: 1440x900

    * SSample: enabled

    - r__tf_aniso 1

    - r1_tf_mipbias 0.

    Starting engine...

    [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]

    [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]

    [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]

    [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]

    [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]

    [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]

    [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]

    [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]

    [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]

    [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]

    [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]

    [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]

    [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]

    [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]

    [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]

    [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]

    [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]

    [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]

    [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]

    [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]

    [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]

    [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]

    [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]

    [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]

    [16-9] get_xml_name for[aem_ui_npc.xml] returns [aem_ui_npc.xml]

    [16-9] get_xml_name for[ui_razgruzka.xml] returns [ui_razgruzka.xml]

    [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]

    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]

    Loading DLL: xrGameSpy.dll

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]

    [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]

    [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]

    [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]

    [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]

    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]

    [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]

    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]

    * DVB created: 1536K

    * DIB created: 512K

    - r__tf_aniso 1

    - r1_tf_mipbias 0.

    * SSample: 1440x900

    * SSample: enabled

    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

    * GPU vertex cache: unrecognized, 16

    *** RESET [717 ms]

    "c:\games\stalker\bin\xr_3da.exe"

    * phase time: 0 ms

    * phase cmem: 104739 K

    Кэширование объектов...

    Loading objects...

    Loading models...

    * [prefetch] time: 21406 ms

    * [prefetch] memory: 84912Kb

    * phase time: 21468 ms

    * phase cmem: 187118 K

    Сервер: Старт...

    * phase time: 497 ms

    * phase cmem: 187334 K

    Сервер: Загрузка симуляции жизни...

    * phase time: 10 ms

    * phase cmem: 187334 K

    Создание новой игры...

    * Creating new game...

    * Loading spawn registry...

     

    FATAL ERROR

     

    [error]Expression : !m_DefaultCharacters.empty()

    [error]Function : CSE_ALifeTraderAbstract::specific_character

    [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\xrServer_Objects_ALife_Monsters.cpp

    [error]Line : 333

    [error]Description : no default specific character set for class

    [error]Arguments : marsh_dan

     

     

    stack trace:

     

AMK-Team.ru

×
×
  • Создать...