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ОП 2.2: Обсуждение и прохождение


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Вечер добрый, на квесте тайника Бороды после СМС, что на крышу можно попасть, крашится игра.

Откатывался на пару сейвов назад и пробовал ставить статику, результата 0.

лог вылета:

[error]Expression    : fatal error
[error]Function      : CALifeSimulator__spawn_item
[error]File          : alife_simulator_script.cpp
[error]Line          : 238
] [error]Description   : <no expression>
[error]Arguments     : Invalid section!

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Ссылка на сообщение
14 часов назад, bortmeh сказал:

@Alis_Dv Лог неполный.

В последнем патче момент с забиранием на крышу упростили, добавили просто телепорт туда, и карабкаться не нужно. Как раз на этом моменте там спавнится телепорт. Так что телепатирую что у тебя правки несовместимые с патчем, и правка тащит с собой либо слишком новые, либо слишком старые файлы.

А чего теперь делать то?(

Стоит Сборка правок от prophet.

Скрытый текст

* Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz GenuineIntel, F6/M158/S10
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [6], threads: [6]
Initializing File System...
using fs-ltx c:\program files (x86)\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 92303 files cached, 31710Kb memory used.
Init FileSystem 1.411200 sec
[05.05.25 21:18:45.636] 'xrCore' build 8402, Feb  7 2022
[05.05.25 21:18:45.636] OP 2.2 Engine ver 2.2a x64 08.02.2022
[05.05.25 21:18:45.636] 
[05.05.25 21:18:45.832] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[05.05.25 21:18:45.832] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[05.05.25 21:18:45.832] Initializing Engine...
[05.05.25 21:18:45.833] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[05.05.25 21:18:45.833]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[05.05.25 21:18:45.833] Loading  config for renderer 
[05.05.25 21:18:45.833] Executing config-script "user.ltx"...
[05.05.25 21:18:45.842] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded.
[05.05.25 21:18:45.842] Starting INPUT device...
[05.05.25 21:18:45.853] Loading DLL: xrRender_R1.dll
[05.05.25 21:18:45.930] Loading DLL: xrGame.dll
[05.05.25 21:18:45.931] 'xrGame' build Feb  7 2022 16:34:07
[05.05.25 21:18:45.962] * [win32]: free[137434515056 K], reserved[4289284 K], committed[149068 K]
[05.05.25 21:18:45.962] * [ D3D ]: textures[0 K]
[05.05.25 21:18:45.962] * [x-ray]: crt heap[55733 K], process heap[55733 K], game lua[0 K], engine lua[0 K], render[0 K]
[05.05.25 21:18:45.962] * [x-ray]: economy: strings[count: 39665, lengths: 1076 K, overhead: 2014 K, saved: 20604 K]
[05.05.25 21:18:45.962] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[05.05.25 21:18:45.962] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"...
[05.05.25 21:18:45.963] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[05.05.25 21:18:45.963] Executing config-script "user.ltx"...
[05.05.25 21:18:45.963] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\rspec_high.ltx"...
[05.05.25 21:18:45.963] [c:\program files (x86)\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[05.05.25 21:18:45.963] Executing config-script "c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx"...
[05.05.25 21:18:45.963] [c:\program files (x86)\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[05.05.25 21:18:45.963] - Maximum allowed affinity mask: 0x3F, current: 0xE
[05.05.25 21:18:45.964] [c:\program files (x86)\op-2.2\userdata\user.ltx] successfully loaded.
[05.05.25 21:18:45.964] SOUND: OpenAL: enumerate devices...
[05.05.25 21:18:45.964] SOUND: OpenAL: EnumerationExtension Present
[05.05.25 21:18:45.964] devices OpenAL Soft
[05.05.25 21:18:45.964] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[05.05.25 21:18:45.995] SOUND: OpenAL: All available devices:
[05.05.25 21:18:45.995] 1. OpenAL Soft, Spec Version 1.1 (default)
[05.05.25 21:18:45.995] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[05.05.25 21:18:45.999] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[05.05.25 21:18:46.002] * sound: EAX 2.0 extension: absent
[05.05.25 21:18:46.002] * sound: EAX 2.0 deferred: absent
[05.05.25 21:18:46.002] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[05.05.25 21:18:46.010] Starting RENDER device...
[05.05.25 21:18:46.096] * GPU [vendor:10DE]-[device:2882]: NVIDIA GeForce RTX 4060
[05.05.25 21:18:46.096] * GPU driver: 32.0.15.7270
[05.05.25 21:18:46.218] * CREATE: DeviceREF: 1
[05.05.25 21:18:46.218] *     Texture memory: 4072 M
[05.05.25 21:18:46.218] *          DDI-level: 9.0
[05.05.25 21:18:46.234] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[05.05.25 21:18:46.234] * GPU vertex cache: unrecognized, 16
[05.05.25 21:18:46.235] * DVB created: 8192K
[05.05.25 21:18:46.235] * DIB created: 512K
[05.05.25 21:18:46.412] load time LTX=47 ms
[05.05.25 21:18:46.420] count of .thm files=4132
[05.05.25 21:18:46.465] load time THM=52 ms
[05.05.25 21:18:46.465] * distortion: used, dev(30),need(14)
[05.05.25 21:18:46.466] * SSample: 1920x1080
[05.05.25 21:18:46.471] * SSample: enabled
[05.05.25 21:18:46.564] - r__tf_aniso 4
[05.05.25 21:18:46.564] - r1_tf_mipbias 0.
[05.05.25 21:18:46.571] Script debugger succesfully restarted.
[05.05.25 21:18:47.105]  WARNING: duplicate string table id ui_inv_power. Ignoring.
[05.05.25 21:18:48.282] - Gamedata version: [Сборка 2.2 15.03.2023]
[05.05.25 21:18:48.344] Starting engine...
[05.05.25 21:18:48.395] GMLib loaded at 49 msec
[05.05.25 21:18:48.742] Game_Globals loaded at 346 msec
[05.05.25 21:18:48.841] App_Start loaded at 99 msec
[05.05.25 21:18:48.850] ui_core loaded at 9 msec
[05.05.25 21:18:48.898] Main_Menu loaded at 47 msec
[05.05.25 21:19:02.612] * DVB created: 8192K
[05.05.25 21:19:02.612] * DIB created: 512K
[05.05.25 21:19:02.612] - r__tf_aniso 4
[05.05.25 21:19:02.612] - r1_tf_mipbias 0.
[05.05.25 21:19:02.612] * SSample: 1920x1080
[05.05.25 21:19:02.617] * SSample: enabled
[05.05.25 21:19:02.617] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[05.05.25 21:19:02.617] * GPU vertex cache: recognized, 24
[05.05.25 21:19:02.617] *** RESET [51 ms]
[05.05.25 21:19:02.617] "c:\program files (x86)\op-2.2\bin\xr_3da.exe" -nointro
[05.05.25 21:19:02.617] Begin load
[05.05.25 21:19:02.618] * phase time: 0 ms
[05.05.25 21:19:02.658] * phase cmem: 291838 K
[05.05.25 21:19:02.658] Prefetching objects...
[05.05.25 21:19:02.703] * Objects loaded in 0 ms
[05.05.25 21:19:03.204] * Models loaded in 500 ms
[05.05.25 21:19:03.247] * Prefetch memory:  732372Kb
[05.05.25 21:19:03.251] * phase time: 632 ms
[05.05.25 21:19:03.294] * phase cmem: 1011393 K
[05.05.25 21:19:03.294] Starting server...
[05.05.25 21:19:03.774] - Gamedata version: [Сборка 2.2 15.03.2023]
[05.05.25 21:19:03.803] * phase time: 551 ms
[05.05.25 21:19:03.846] * phase cmem: 1006086 K
[05.05.25 21:19:03.846] Loading alife simulator...
[05.05.25 21:19:03.846] * phase time: 43 ms
[05.05.25 21:19:03.889] * phase cmem: 1006072 K
[05.05.25 21:19:03.889] Loading savegame...
[05.05.25 21:19:03.932]  c:\program files (x86)\op-2.2\userdata\savedgames\День 114. 06.40. Юпитер.sav save created on DEVELOPER mode!
[05.05.25 21:19:03.932] * Loading key-value pairs...
[05.05.25 21:19:04.033] * 75 key-value pairs were successfully loaded (0.101s)
[05.05.25 21:19:04.033] * Loading spawn registry...
[05.05.25 21:19:05.866] * 24708 spawn points were successfully loaded (1.834s)
[05.05.25 21:19:05.867] * Loading objects...
[05.05.25 21:19:06.720] * 45009 out of 45009 objects were successfully loaded (0.853s)
[05.05.25 21:19:09.186] * Loading quick slots data...
[05.05.25 21:19:09.186] * Loading pre random queues data...
[05.05.25 21:19:09.203] * Start objects on_register'ed...
[05.05.25 21:19:12.066] * 45009 objects on_register'ed (2.863s)
[05.05.25 21:19:12.067] * Game День 114. 06.40. Юпитер is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 114. 06.40. Юпитер.sav' (8.222s)
[05.05.25 21:19:12.067] * phase time: 8221 ms
[05.05.25 21:19:12.159] * phase cmem: 1200558 K
[05.05.25 21:19:12.159] Connecting...
[05.05.25 21:19:12.181] MaxPlayers = 32
[05.05.25 21:19:12.207] * phase time: 138 ms
[05.05.25 21:19:12.298] * phase cmem: 1220881 K
[05.05.25 21:19:12.298] Connecting to...
[05.05.25 21:19:12.300]  Player not found. New player created.
[05.05.25 21:19:12.300] * client : connection accepted - <>
[05.05.25 21:19:12.306] * phase time: 99 ms
[05.05.25 21:19:12.398] * phase cmem: 1220939 K
[05.05.25 21:19:12.398] Reading level info...
[05.05.25 21:19:12.398] * phase time: 91 ms
[05.05.25 21:19:12.490] * phase cmem: 1220939 K
[05.05.25 21:19:12.490] Loading object space...
[05.05.25 21:19:12.698] * object space load: 208 ms
[05.05.25 21:19:12.698] * phase time: 300 ms
[05.05.25 21:19:12.791] * phase cmem: 1331305 K
[05.05.25 21:19:12.791] Loading shaders (R1)...
[05.05.25 21:19:13.002] * phase time: 302 ms
[05.05.25 21:19:13.094] * phase cmem: 1333825 K
[05.05.25 21:19:13.094] Loading geometry (R1)...
[05.05.25 21:19:13.146] * phase time: 144 ms
[05.05.25 21:19:13.238] * phase cmem: 1425788 K
[05.05.25 21:19:13.238] Loading visuals (R1)...
[05.05.25 21:19:13.286] * phase time: 139 ms
[05.05.25 21:19:13.380] * phase cmem: 1436609 K
[05.05.25 21:19:13.380] Loading details (R1)...
[05.05.25 21:19:13.420] * [DETAILS] VertexConsts(256), Batch(61)
[05.05.25 21:19:13.420] * [DETAILS] 41419 v(20), 22326 p
[05.05.25 21:19:13.421] * [DETAILS] Batch(61), VB(808K), IB(130K)
[05.05.25 21:19:13.421] * phase time: 136 ms
[05.05.25 21:19:13.516] * phase cmem: 1437631 K
[05.05.25 21:19:13.516] Loading sectors (R1)...
[05.05.25 21:19:13.521] * Loading HOM: c:\program files (x86)\op-2.2\gamedata\levels\jupiter\level.hom
[05.05.25 21:19:13.533] * Loading environment modificator: c:\program files (x86)\op-2.2\gamedata\levels\jupiter\level.env_mod
[05.05.25 21:19:13.533]  ERROR CEnvironment::mods_load: c:\program files (x86)\op-2.2\gamedata\levels\jupiter\level.env_mod is malformed!
[05.05.25 21:19:13.533] * phase time: 110 ms
[05.05.25 21:19:13.627] * phase cmem: 1438234 K
[05.05.25 21:19:13.627] Loading AI objects...
[05.05.25 21:19:13.629] - Loading music tracks from 'jupiter_musics'...
[05.05.25 21:19:13.631] * phase time: 98 ms
[05.05.25 21:19:13.725] * phase cmem: 1437761 K
[05.05.25 21:19:13.725] Loading PH world...
[05.05.25 21:19:13.747] - Game configuring : Started 
[05.05.25 21:19:13.749] - Game configuring : Finished 
[05.05.25 21:19:13.883] * phase time: 252 ms
[05.05.25 21:19:13.979] * phase cmem: 1462497 K
[05.05.25 21:19:13.979] Loading textures...
[05.05.25 21:19:14.867] * t-report - base: 1267, 1520821 K
[05.05.25 21:19:14.867] * t-report - lmap: 28, 28675 K
[05.05.25 21:19:14.867] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
[05.05.25 21:19:14.867]         Reduce pixel density (worse) or use more vertex lighting (better).
[05.05.25 21:19:14.868] * phase time: 985 ms
[05.05.25 21:19:14.968] * phase cmem: 2315375 K
[05.05.25 21:19:14.968] Synchronizing...
[05.05.25 21:19:14.968] Save created on [Engine 2.2a x64 08.02.2022]
[05.05.25 21:19:14.968] Save date and time [Mon May  5 20:39:13 2025]
[05.05.25 21:19:14.977] * phase time: 109 ms
[05.05.25 21:19:15.078] * phase cmem: 2315396 K
[05.05.25 21:19:15.359] * [win32]: free[137431473980 K], reserved[4397628 K], committed[3081800 K]
[05.05.25 21:19:15.359] * [ D3D ]: textures[1549497 K]
[05.05.25 21:19:15.359] * [x-ray]: crt heap[2314879 K], process heap[2314879 K], game lua[322857 K], engine lua[243 K], render[0 K]
[05.05.25 21:19:15.359] * [x-ray]: economy: strings[count: 217662, lengths: 13562 K, overhead: 11053 K, saved: 33431 K]
[05.05.25 21:19:15.359] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[05.05.25 21:19:15.359] Starting measure
[05.05.25 21:19:29.463] ~ fix position for object [physic_object7439]
[05.05.25 21:19:29.464] - Successfully
[05.05.25 21:19:29.935] * MEMORY USAGE: 2975569 K
[05.05.25 21:25:37.984] Begin load
[05.05.25 21:25:38.651] - Gamedata version: [Сборка 2.2 15.03.2023]
[05.05.25 21:25:38.680] * phase time: 689 ms
[05.05.25 21:25:38.864] * phase cmem: 3044270 K
[05.05.25 21:25:38.864] Loading alife simulator...
[05.05.25 21:25:38.865] * phase time: 184 ms
[05.05.25 21:25:39.037] * phase cmem: 3044188 K
[05.05.25 21:25:39.037] Loading savegame...
[05.05.25 21:25:39.080]  c:\program files (x86)\op-2.2\userdata\savedgames\День 114. 06.40. Юпитер.sav save created on DEVELOPER mode!
[05.05.25 21:25:39.080] * Loading key-value pairs...
[05.05.25 21:25:39.178] * 75 key-value pairs were successfully loaded (0.099s)
[05.05.25 21:25:39.178] * Loading spawn registry...
[05.05.25 21:25:40.873] * 24708 spawn points were successfully loaded (1.695s)
[05.05.25 21:25:40.873] * Loading objects...
[05.05.25 21:25:41.685] * 45009 out of 45009 objects were successfully loaded (0.812s)
[05.05.25 21:25:44.230] * Loading quick slots data...
[05.05.25 21:25:44.230] * Loading pre random queues data...
[05.05.25 21:25:44.247] * Start objects on_register'ed...
[05.05.25 21:25:47.886] * 45009 objects on_register'ed (3.639s)
[05.05.25 21:25:47.888] * Game День 114. 06.40. Юпитер is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 114. 06.40. Юпитер.sav' (9.024s)
[05.05.25 21:25:47.888] * phase time: 9023 ms
[05.05.25 21:25:48.074] * phase cmem: 3108666 K
[05.05.25 21:25:48.074] Connecting...
[05.05.25 21:25:48.075] * phase time: 186 ms
[05.05.25 21:25:48.262] * phase cmem: 3108666 K
[05.05.25 21:25:48.262] Restart sim...
[05.05.25 21:25:48.262] * phase time: 187 ms
[05.05.25 21:25:48.447] * phase cmem: 3108666 K
[05.05.25 21:25:48.926] * [win32]: free[137429102112 K], reserved[4552080 K], committed[5299216 K]
[05.05.25 21:25:48.926] * [ D3D ]: textures[1963408 K]
[05.05.25 21:25:48.926] * [x-ray]: crt heap[3108153 K], process heap[3108153 K], game lua[321097 K], engine lua[310 K], render[3700 K]
[05.05.25 21:25:48.926] * [x-ray]: economy: strings[count: 225927, lengths: 13895 K, overhead: 11472 K, saved: 440721 K]
[05.05.25 21:25:48.926] * [x-ray]: economy: smem[count: 59082, lengths: 32749 K, overhead: 923 K, saved: 41400 K]
[05.05.25 21:25:48.926] Starting measure
[05.05.25 21:26:01.165] ~ fix position for object [physic_object7439]
[05.05.25 21:26:01.166] - Successfully
[05.05.25 21:26:01.645] * MEMORY USAGE: 3138493 K
[05.05.25 21:28:58.017] Begin load
[05.05.25 21:28:58.676] - Gamedata version: [Сборка 2.2 15.03.2023]
[05.05.25 21:28:58.706] * phase time: 682 ms
[05.05.25 21:28:58.885] * phase cmem: 3057222 K
[05.05.25 21:28:58.885] Loading alife simulator...
[05.05.25 21:28:58.886] * phase time: 179 ms
[05.05.25 21:28:59.066] * phase cmem: 3057143 K
[05.05.25 21:28:59.066] Loading savegame...
[05.05.25 21:28:59.109]  c:\program files (x86)\op-2.2\userdata\savedgames\День 114. 06.40. Юпитер.sav save created on DEVELOPER mode!
[05.05.25 21:28:59.109] * Loading key-value pairs...
[05.05.25 21:28:59.213] * 75 key-value pairs were successfully loaded (0.103s)
[05.05.25 21:28:59.213] * Loading spawn registry...
[05.05.25 21:29:00.929] * 24708 spawn points were successfully loaded (1.716s)
[05.05.25 21:29:00.929] * Loading objects...
[05.05.25 21:29:01.768] * 45009 out of 45009 objects were successfully loaded (0.839s)
[05.05.25 21:29:04.320] * Loading quick slots data...
[05.05.25 21:29:04.320] * Loading pre random queues data...
[05.05.25 21:29:04.338] * Start objects on_register'ed...
[05.05.25 21:29:07.782] * 45009 objects on_register'ed (3.443s)
[05.05.25 21:29:07.783] * Game День 114. 06.40. Юпитер is successfully loaded from file 'c:\program files (x86)\op-2.2\userdata\savedgames\День 114. 06.40. Юпитер.sav' (8.898s)
[05.05.25 21:29:07.784] * phase time: 8897 ms
[05.05.25 21:29:07.976] * phase cmem: 3119603 K
[05.05.25 21:29:07.976] Connecting...
[05.05.25 21:29:07.976] * phase time: 192 ms
[05.05.25 21:29:08.167] * phase cmem: 3119604 K
[05.05.25 21:29:08.167] Restart sim...
[05.05.25 21:29:08.169] * phase time: 192 ms
[05.05.25 21:29:08.360] * phase cmem: 3119604 K
[05.05.25 21:29:08.855] * [win32]: free[137429019256 K], reserved[4538404 K], committed[5395748 K]
[05.05.25 21:29:08.855] * [ D3D ]: textures[1963408 K]
[05.05.25 21:29:08.855] * [x-ray]: crt heap[3119089 K], process heap[3119089 K], game lua[321447 K], engine lua[313 K], render[3854 K]
[05.05.25 21:29:08.855] * [x-ray]: economy: strings[count: 225936, lengths: 13897 K, overhead: 11473 K, saved: 642270 K]
[05.05.25 21:29:08.855] * [x-ray]: economy: smem[count: 59082, lengths: 32749 K, overhead: 923 K, saved: 41401 K]
[05.05.25 21:29:08.855] Starting measure
[05.05.25 21:29:21.054] ~ fix position for object [physic_object7439]
[05.05.25 21:29:21.055] - Successfully
[05.05.25 21:29:21.561] * MEMORY USAGE: 3147974 K
[05.05.25 21:37:37.769]  ERROR Section[tele_jupiter_boroda] not found in game configs!
[05.05.25 21:37:37.769]  [LUA]  0 : [C  ] create
[05.05.25 21:37:37.769]  [LUA]  1 : [Lua] ...rogram files (x86)\op-2.2\gamedata\scripts\_g.script(201) : create
[05.05.25 21:37:37.769]  [LUA]  2 : [Lua] ...files (x86)\op-2.2\gamedata\scripts\snp_spawn.script(675) : snpt_jupiter5_have3
[05.05.25 21:37:37.769]  [LUA]  3 : [main] [string "snp_spawn.snpt_jupiter5_have3()"](1) : f
[05.05.25 21:37:37.769]  [LUA]  4 : [Lua] ...am files (x86)\op-2.2\gamedata\scripts\timers.script(363) : trigger
[05.05.25 21:37:37.769]  [LUA]  5 : [Lua] ...am files (x86)\op-2.2\gamedata\scripts\timers.script(350) : update
[05.05.25 21:37:37.769]  [LUA]  6 : [Lua] ...6)\op-2.2\gamedata\scripts\binders\bind_actor.script(377) : update250
[05.05.25 21:37:37.769]  [LUA]  7 : [Lua] ...6)\op-2.2\gamedata\scripts\binders\bind_actor.script(321) : f
[05.05.25 21:37:37.769]  [LUA]  8 : [Lua] ...files (x86)\op-2.2\gamedata\scripts\autopause.script(65) : 
[05.05.25 21:37:37.769]  
[05.05.25 21:37:37.769] FATAL ERROR
[05.05.25 21:37:37.769]  
[05.05.25 21:37:37.769] [error]Expression    : fatal error
[05.05.25 21:37:37.769] [error]Function      : CALifeSimulator__spawn_item
[05.05.25 21:37:37.769] [error]File          : alife_simulator_script.cpp
[05.05.25 21:37:37.769] [error]Line          : 238
[05.05.25 21:37:37.769] [error]Description   : <no expression>
[05.05.25 21:37:37.769] [error]Arguments     : Invalid section!
[05.05.25 21:37:37.769]  
[05.05.25 21:37:37.769] 
[05.05.25 21:37:37.769] stack trace:
[05.05.25 21:37:37.769] 
 

 

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