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Техподдержка OGSR Mod


Murarius

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2 часа назад, Опричник сказал:

@Denis_Legendov Щёлкни на нём в панели задач.

Вся проблема в том что у меня даже курсора нет,появляеться только когда запускаю диспетчер задач,и когда после этого я щёлкаю по нему в панели задач,ничего не происходит.

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3 часа назад, Опричник сказал:

@Denis_Legendov Ну фиг её, эту винду знает. Ищи способ - я с таким не сталкивался. Найдёшь решение, не сочти за труд отписаться, вдруг ещё кому будет полезно.

Вся проблема в том что перелазил уже 5 сайтов,перепробывал 5 разных способов не один из них не помогает,у меня было такое с Anomaly,и как я понял эта проблема распространяется только на Сталкер и разные модификации,если найду в чём проблема сразу-же сообщу как её исправить).

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42 минуты назад, Zander_driver сказал:

А лог файл при таком странном поведении, не пишется?

 

 

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[13.10.21 21:35:53.144] * Detected CPU: AMD Ryzen 5 3350G with Radeon Vega Graphics     [AuthenticAMD], F143/M24/S1
[13.10.21 21:35:53.145] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[13.10.21 21:35:53.145] * CPU cores: [4], threads: [8]
[13.10.21 21:35:53.145] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[13.10.21 21:35:53.145] Initializing File System...
[13.10.21 21:35:53.146] --Found base arch: [f:\ogsr\gamedata.db_base_configs], size: [17431512]
[13.10.21 21:35:53.171] --Found base arch: [f:\ogsr\gamedata.db_base_levels_1], size: [2013384737]
[13.10.21 21:35:53.184] --Found base arch: [f:\ogsr\gamedata.db_base_levels_2], size: [1986801710]
[13.10.21 21:35:53.192] --Found base arch: [f:\ogsr\gamedata.db_base_meshes], size: [773162756]
[13.10.21 21:35:53.207] --Found base arch: [f:\ogsr\gamedata.db_base_sounds], size: [1340196727]
[13.10.21 21:35:53.496] --Found base arch: [f:\ogsr\gamedata.db_base_textures_1], size: [2013425331]
[13.10.21 21:35:53.530] --Found base arch: [f:\ogsr\gamedata.db_base_textures_2], size: [2016123449]
[13.10.21 21:35:53.559] --Found base arch: [f:\ogsr\gamedata.db_base_textures_3], size: [230284946]
[13.10.21 21:35:53.561] --Found base arch: [f:\ogsr\gamedata.db_xlocale], size: [664214]
[13.10.21 21:35:53.561] --Found base arch: [f:\ogsr\gamedata.db_xpatch], size: [1922389680]
[13.10.21 21:35:53.576] --Found base arch: [f:\ogsr\gamedata.db_xpatch_locale], size: [664214]
[13.10.21 21:35:53.576] --Found base arch: [f:\ogsr\gamedata.db_xxfix], size: [254778256]
[13.10.21 21:35:53.578] using fs-ltx fsgame.ltx
[13.10.21 21:35:53.578] --Found FS dir: [f:\ogsr\_appdata_\]
[13.10.21 21:35:53.578]   files: [4]
[13.10.21 21:35:53.578] --Found FS dir: [f:\ogsr\gamedata\]
[13.10.21 21:35:53.578]   files: [3]
[13.10.21 21:35:53.578] --Found FS dir: [f:\ogsr\gamedata\config\]
[13.10.21 21:35:53.578]   files: [5]
[13.10.21 21:35:53.579] --Found FS dir: [f:\ogsr\_appdata_\logs\]
[13.10.21 21:35:53.579]   files: [3]
[13.10.21 21:35:53.584] FS: 46676 files cached, 7511Kb memory used.
[13.10.21 21:35:53.584] Init FileSystem 0.439231 sec
[13.10.21 21:35:53.585] [OGSR Engine (x64)] build date: [Sep 21 2021 18:03:55]
[13.10.21 21:35:53.585] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[13.10.21 21:35:53.585] Working Directory: [F:\OGSR\bin_x64]
[13.10.21 21:35:53.585] CommandLine: ["F:\OGSR\bin_x64\xrEngine.exe" ]
[13.10.21 21:35:53.776] Initializing Engine...
[13.10.21 21:35:53.780] Starting INPUT device...
[13.10.21 21:35:53.850] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.10.21 21:35:53.850] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.10.21 21:35:53.860] refCount:m_pAdapter 1
[13.10.21 21:35:53.860] refCount:pFactory 1
[13.10.21 21:35:53.860] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.10.21 21:35:53.860] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.10.21 21:35:54.003] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.10.21 21:35:54.003] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.10.21 21:35:54.003] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[13.10.21 21:35:54.003] --  [renderer_r2a]
[13.10.21 21:35:54.003] --  [renderer_r2]
[13.10.21 21:35:54.003] --  [renderer_r2.5]
[13.10.21 21:35:54.003] --  [renderer_r3]
[13.10.21 21:35:54.003] --  [renderer_r4]
[13.10.21 21:35:54.004] Executing config-script "user.ltx"...
[13.10.21 21:35:54.004] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[13.10.21 21:35:54.004] [f:\ogsr\_appdata_\user.ltx] successfully loaded.
[13.10.21 21:35:54.004] --Loading DLL: [xrRender_R2.dll]
[13.10.21 21:35:54.006] --Loading DLL: [xrGame.dll]
[13.10.21 21:35:54.036] --------------------------------------------------------------------------------
[13.10.21 21:35:54.036] [16311MB] physical memory installed, [9474MB] available, [41] percent of memory in use
[13.10.21 21:35:54.036] PageFile usage: [68MB], Peak PageFile usage: [110MB]
[13.10.21 21:35:54.036] --------------------------------------------------------------------------------
[13.10.21 21:35:54.036] * [ D3D ]: textures[0 K]
[13.10.21 21:35:54.036] * [x-ray]: process heap[42264 K], render[0 K]
[13.10.21 21:35:54.036] * [x-ray]: economy: strings[14732 K], smem[0 K]
[13.10.21 21:35:54.036] SOUND: OpenAL: enumerate devices...
[13.10.21 21:35:54.036] SOUND: OpenAL: EnumerationExtension Present
[13.10.21 21:35:54.136] devices Generic Software
[13.10.21 21:35:54.136] SOUND: OpenAL: system  default SndDevice name is Generic Software
[13.10.21 21:35:54.404] SOUND: OpenAL: All available devices:
[13.10.21 21:35:54.405] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[13.10.21 21:35:54.405] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[13.10.21 21:35:54.405] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"...
[13.10.21 21:35:54.406] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[13.10.21 21:35:54.406] Executing config-script "user.ltx"...
[13.10.21 21:35:54.406] Executing config-script "f:\ogsr\gamedata\config\rspec_default.ltx"...
[13.10.21 21:35:54.406] ! Unknown command:  r2_sun_shafts
[13.10.21 21:35:54.406] ! Unknown command:  r__supersample
[13.10.21 21:35:54.406] [f:\ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[13.10.21 21:35:54.406] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"...
[13.10.21 21:35:54.407] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[13.10.21 21:35:54.408] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[13.10.21 21:35:54.408] [f:\ogsr\_appdata_\user.ltx] successfully loaded.
[13.10.21 21:35:54.408] SOUND: Selected device is OpenAL Soft
[13.10.21 21:35:54.420] [OpenAL] EFX: present
[13.10.21 21:35:54.420] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[13.10.21 21:35:54.432] Starting RENDER device...
[13.10.21 21:35:54.464] * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660
[13.10.21 21:35:54.464] * GPU driver: 27.21.14.6140
[13.10.21 21:35:54.562] * CREATE: DeviceREF: 1
[13.10.21 21:35:54.562] * Vertex Processor: PURE HARDWARE
[13.10.21 21:35:54.562] *     Texture memory: 4088 M
[13.10.21 21:35:54.562] *          DDI-level: 9.0
[13.10.21 21:35:54.565] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.10.21 21:35:54.565] * GPU vertex cache: unrecognized, 16
[13.10.21 21:35:54.565] * DVB created: 16384K
[13.10.21 21:35:54.566] * DIB created: 512K
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\lightplanes_00'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\lightplanesself'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\model_puh'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\model_refl'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\xbrainglass'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\xdistortcolorlinv'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\xglass'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\xglass2'
[13.10.21 21:35:54.569] ! Version conflict in shader 'models\xlens'
[13.10.21 21:35:54.569] ! Version conflict in shader 'selflight_static'
[13.10.21 21:35:54.571] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[13.10.21 21:35:54.642] * NULLRT supported
[13.10.21 21:35:54.642] * ...and used
[13.10.21 21:35:54.642] * HWDST/PCF supported and used
[13.10.21 21:35:54.642] * NV-DBT supported and used
[13.10.21 21:35:55.814] --LUA version: [LuaJIT 2.1.0-beta3]
[13.10.21 21:35:55.814] --MOD version: OGSR mod v. 1.0.11 [04:10:2021 12:46:06]
[13.10.21 21:35:55.864] Starting engine...
[13.10.21 21:36:09.645] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[13.10.21 21:36:09.645] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[13.10.21 21:36:09.726] * DVB created: 16384K
[13.10.21 21:36:09.726] * DIB created: 512K
[13.10.21 21:36:10.918] * RM_Dump: textures  : 433
[13.10.21 21:36:10.918] * RM_Dump: rtargets  : 22
[13.10.21 21:36:10.918] * RM_Dump: vs        : 14
[13.10.21 21:36:10.918] * RM_Dump: ps        : 53
[13.10.21 21:36:10.918] * RM_Dump: dcl       : 12
[13.10.21 21:36:10.918] * RM_Dump: states    : 52
[13.10.21 21:36:10.918] * RM_Dump: tex_list  : 375
[13.10.21 21:36:10.918] * RM_Dump: matrices  : 0
[13.10.21 21:36:10.918] * RM_Dump: lst_constants: 0
[13.10.21 21:36:10.918] * RM_Dump: v_passes  : 806
[13.10.21 21:36:10.918] * RM_Dump: v_elements: 806
[13.10.21 21:36:10.918] * RM_Dump: v_shaders : 481
[13.10.21 21:36:10.918] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.10.21 21:36:10.918] * GPU vertex cache: recognized, 24
[13.10.21 21:36:10.918] *** RESET [1273 ms]

Не знаю, не разбираюсь если честно

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10 часов назад, Опричник сказал:

 Советую снести нафиг (полностью) и скачать по ссылкам из шапки.

Я удалил и всё заново перекачал,игра запустилась,я поставил разрешение и игра сразу же сворачиваеться и больше не запускаеться,но при этом висит в панели задач.

Скрытый текст

[14.10.21 10:03:08.883] * Detected CPU: AMD Ryzen 5 3350G with Radeon Vega Graphics     [AuthenticAMD], F143/M24/S1
[14.10.21 10:03:08.883] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[14.10.21 10:03:08.883] * CPU cores: [4], threads: [8]
[14.10.21 10:03:08.884] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[14.10.21 10:03:08.884] Initializing File System...
[14.10.21 10:03:08.884] --Found base arch: [f:\ogsr\gamedata.db_base_configs], size: [17431512]
[14.10.21 10:03:08.903] --Found base arch: [f:\ogsr\gamedata.db_base_levels_1], size: [2013384737]
[14.10.21 10:03:08.914] --Found base arch: [f:\ogsr\gamedata.db_base_levels_2], size: [1986801710]
[14.10.21 10:03:08.922] --Found base arch: [f:\ogsr\gamedata.db_base_meshes], size: [773162756]
[14.10.21 10:03:08.934] --Found base arch: [f:\ogsr\gamedata.db_base_sounds], size: [1340196727]
[14.10.21 10:03:09.204] --Found base arch: [f:\ogsr\gamedata.db_base_textures_1], size: [2013425331]
[14.10.21 10:03:09.236] --Found base arch: [f:\ogsr\gamedata.db_base_textures_2], size: [2016123449]
[14.10.21 10:03:09.264] --Found base arch: [f:\ogsr\gamedata.db_base_textures_3], size: [230284946]
[14.10.21 10:03:09.266] --Found base arch: [f:\ogsr\gamedata.db_xlocale], size: [664214]
[14.10.21 10:03:09.266] --Found base arch: [f:\ogsr\gamedata.db_xpatch], size: [1922389680]
[14.10.21 10:03:09.279] --Found base arch: [f:\ogsr\gamedata.db_xpatch_locale], size: [664214]
[14.10.21 10:03:09.279] --Found base arch: [f:\ogsr\gamedata.db_xxfix], size: [254778256]
[14.10.21 10:03:09.281] using fs-ltx fsgame.ltx
[14.10.21 10:03:09.281] --Found FS dir: [f:\ogsr\_appdata_\]
[14.10.21 10:03:09.281]   files: [5]
[14.10.21 10:03:09.286] --Found FS dir: [f:\ogsr\gamedata\]
[14.10.21 10:03:09.286]   files: [3]
[14.10.21 10:03:09.286] --Found FS dir: [f:\ogsr\gamedata\config\]
[14.10.21 10:03:09.286]   files: [5]
[14.10.21 10:03:09.286] --Found FS dir: [f:\ogsr\_appdata_\logs\]
[14.10.21 10:03:09.286]   files: [3]
[14.10.21 10:03:09.292] FS: 46792 files cached, 7530Kb memory used.
[14.10.21 10:03:09.292] Init FileSystem 0.408022 sec
[14.10.21 10:03:09.292] [OGSR Engine (x64)] build date: [Sep 21 2021 18:03:55]
[14.10.21 10:03:09.292] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[14.10.21 10:03:09.292] Working Directory: [F:\OGSR\bin_x64]
[14.10.21 10:03:09.292] CommandLine: ["F:\OGSR\bin_x64\xrEngine.exe" ]
[14.10.21 10:03:09.453] Initializing Engine...
[14.10.21 10:03:09.456] Starting INPUT device...
[14.10.21 10:03:09.521] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[14.10.21 10:03:09.521] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[14.10.21 10:03:09.532] refCount:m_pAdapter 1
[14.10.21 10:03:09.532] refCount:pFactory 1
[14.10.21 10:03:09.532] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[14.10.21 10:03:09.532] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[14.10.21 10:03:09.663] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[14.10.21 10:03:09.663] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[14.10.21 10:03:09.663] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[14.10.21 10:03:09.663] --  [renderer_r2a]
[14.10.21 10:03:09.663] --  [renderer_r2]
[14.10.21 10:03:09.663] --  [renderer_r2.5]
[14.10.21 10:03:09.663] --  [renderer_r3]
[14.10.21 10:03:09.663] --  [renderer_r4]
[14.10.21 10:03:09.663] Executing config-script "user.ltx"...
[14.10.21 10:03:09.663] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[14.10.21 10:03:09.664] [f:\ogsr\_appdata_\user.ltx] successfully loaded.
[14.10.21 10:03:09.664] --Loading DLL: [xrRender_R2.dll]
[14.10.21 10:03:09.666] --Loading DLL: [xrGame.dll]
[14.10.21 10:03:09.693] --------------------------------------------------------------------------------
[14.10.21 10:03:09.693] [16311MB] physical memory installed, [12544MB] available, [23] percent of memory in use
[14.10.21 10:03:09.693] PageFile usage: [68MB], Peak PageFile usage: [109MB]
[14.10.21 10:03:09.693] --------------------------------------------------------------------------------
[14.10.21 10:03:09.693] * [ D3D ]: textures[0 K]
[14.10.21 10:03:09.693] * [x-ray]: process heap[42271 K], render[0 K]
[14.10.21 10:03:09.693] * [x-ray]: economy: strings[14732 K], smem[0 K]
[14.10.21 10:03:09.693] SOUND: OpenAL: enumerate devices...
[14.10.21 10:03:09.693] SOUND: OpenAL: EnumerationExtension Present
[14.10.21 10:03:09.792] devices Generic Software
[14.10.21 10:03:09.793] SOUND: OpenAL: system  default SndDevice name is Generic Software
[14.10.21 10:03:10.125] SOUND: OpenAL: All available devices:
[14.10.21 10:03:10.125] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[14.10.21 10:03:10.125] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[14.10.21 10:03:10.125] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"...
[14.10.21 10:03:10.126] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[14.10.21 10:03:10.127] Executing config-script "user.ltx"...
[14.10.21 10:03:10.127] Executing config-script "f:\ogsr\gamedata\config\rspec_default.ltx"...
[14.10.21 10:03:10.127] ! Unknown command:  r2_sun_shafts
[14.10.21 10:03:10.127] ! Unknown command:  r__supersample
[14.10.21 10:03:10.127] [f:\ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[14.10.21 10:03:10.127] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"...
[14.10.21 10:03:10.127] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[14.10.21 10:03:10.128] ! Unknown command:  net_dbg_dump_export_obj
[14.10.21 10:03:10.128] ! Unknown command:  net_dbg_dump_import_obj
[14.10.21 10:03:10.128] ! Unknown command:  r2_dhemi_count
[14.10.21 10:03:10.128] ! Unknown command:  r2_dhemi_light_flow
[14.10.21 10:03:10.128] ! Unknown command:  r2_dhemi_light_scale
[14.10.21 10:03:10.128] ! Unknown command:  r2_dhemi_sky_scale
[14.10.21 10:03:10.128] ! Unknown command:  r2_dhemi_smooth
[14.10.21 10:03:10.128] ! Unknown command:  r2_fxaa
[14.10.21 10:03:10.128] ! Unknown command:  r2_sun_shafts
[14.10.21 10:03:10.128] ! Unknown command:  r_viewport_near
[14.10.21 10:03:10.128] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[14.10.21 10:03:10.128] ! Unknown command:  rs_hom_depth_draw
[14.10.21 10:03:10.128] ~ Invalid syntax in call to 'snd_targets'
[14.10.21 10:03:10.128] ~ Valid arguments: integer value in range [128,256]
[14.10.21 10:03:10.128] [f:\ogsr\_appdata_\user.ltx] successfully loaded.
[14.10.21 10:03:10.128] SOUND: Selected device is OpenAL Soft
[14.10.21 10:03:10.154] [OpenAL] EFX: present
[14.10.21 10:03:10.154] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[14.10.21 10:03:10.165] Starting RENDER device...
[14.10.21 10:03:10.197] * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660
[14.10.21 10:03:10.197] * GPU driver: 27.21.14.6140
[14.10.21 10:03:10.291] * CREATE: DeviceREF: 1
[14.10.21 10:03:10.291] * Vertex Processor: PURE HARDWARE
[14.10.21 10:03:10.291] *     Texture memory: 4088 M
[14.10.21 10:03:10.291] *          DDI-level: 9.0
[14.10.21 10:03:10.293] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.10.21 10:03:10.294] * GPU vertex cache: unrecognized, 16
[14.10.21 10:03:10.294] * DVB created: 16384K
[14.10.21 10:03:10.295] * DIB created: 512K
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\lightplanes_00'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\lightplanesself'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\model_puh'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\model_refl'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\xbrainglass'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\xdistortcolorlinv'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\xglass'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\xglass2'
[14.10.21 10:03:10.298] ! Version conflict in shader 'models\xlens'
[14.10.21 10:03:10.298] ! Version conflict in shader 'selflight_static'
[14.10.21 10:03:10.299] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[14.10.21 10:03:10.365] * NULLRT supported
[14.10.21 10:03:10.365] * ...and used
[14.10.21 10:03:10.365] * HWDST/PCF supported and used
[14.10.21 10:03:10.365] * NV-DBT supported and used
[14.10.21 10:03:11.440] --LUA version: [LuaJIT 2.1.0-beta3]
[14.10.21 10:03:11.440] --MOD version: OGSR mod v. 1.0.11 [04:10:2021 12:46:06]
[14.10.21 10:03:11.484] Starting engine...
[14.10.21 10:03:26.393] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[14.10.21 10:03:26.393] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[14.10.21 10:03:26.465] * DVB created: 16384K
[14.10.21 10:03:26.465] * DIB created: 512K
[14.10.21 10:03:27.486] * RM_Dump: textures  : 433
[14.10.21 10:03:27.486] * RM_Dump: rtargets  : 22
[14.10.21 10:03:27.486] * RM_Dump: vs        : 14
[14.10.21 10:03:27.486] * RM_Dump: ps        : 53
[14.10.21 10:03:27.486] * RM_Dump: dcl       : 12
[14.10.21 10:03:27.486] * RM_Dump: states    : 52
[14.10.21 10:03:27.486] * RM_Dump: tex_list  : 375
[14.10.21 10:03:27.486] * RM_Dump: matrices  : 0
[14.10.21 10:03:27.486] * RM_Dump: lst_constants: 0
[14.10.21 10:03:27.486] * RM_Dump: v_passes  : 806
[14.10.21 10:03:27.486] * RM_Dump: v_elements: 806
[14.10.21 10:03:27.486] * RM_Dump: v_shaders : 481
[14.10.21 10:03:27.486] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[14.10.21 10:03:27.486] * GPU vertex cache: recognized, 24
[14.10.21 10:03:27.486] *** RESET [1094 ms]

 

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8 часов назад, Опричник сказал:

@Denis_Legendov из шапки надо скачивать, а не чёрт-те откуда.

Я всё пофиксил,но не пойму о чем вы.Скачивал с этого сайта.

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