Denis_Legendov 4 Опубликовано 12 Октября 2021 OGSR не запускаеться,просто висит в панели задач но не запускаеться Поделиться этим сообщением Ссылка на сообщение
Denis_Legendov 4 Опубликовано 13 Октября 2021 2 часа назад, Опричник сказал: @Denis_Legendov Щёлкни на нём в панели задач. Вся проблема в том что у меня даже курсора нет,появляеться только когда запускаю диспетчер задач,и когда после этого я щёлкаю по нему в панели задач,ничего не происходит. Поделиться этим сообщением Ссылка на сообщение
Denis_Legendov 4 Опубликовано 13 Октября 2021 3 часа назад, Опричник сказал: @Denis_Legendov Ну фиг её, эту винду знает. Ищи способ - я с таким не сталкивался. Найдёшь решение, не сочти за труд отписаться, вдруг ещё кому будет полезно. Вся проблема в том что перелазил уже 5 сайтов,перепробывал 5 разных способов не один из них не помогает,у меня было такое с Anomaly,и как я понял эта проблема распространяется только на Сталкер и разные модификации,если найду в чём проблема сразу-же сообщу как её исправить). Поделиться этим сообщением Ссылка на сообщение
Denis_Legendov 4 Опубликовано 13 Октября 2021 42 минуты назад, Zander_driver сказал: А лог файл при таком странном поведении, не пишется? Скрытый текст [13.10.21 21:35:53.144] * Detected CPU: AMD Ryzen 5 3350G with Radeon Vega Graphics [AuthenticAMD], F143/M24/S1 [13.10.21 21:35:53.145] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [13.10.21 21:35:53.145] * CPU cores: [4], threads: [8] [13.10.21 21:35:53.145] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz [13.10.21 21:35:53.145] Initializing File System... [13.10.21 21:35:53.146] --Found base arch: [f:\ogsr\gamedata.db_base_configs], size: [17431512] [13.10.21 21:35:53.171] --Found base arch: [f:\ogsr\gamedata.db_base_levels_1], size: [2013384737] [13.10.21 21:35:53.184] --Found base arch: [f:\ogsr\gamedata.db_base_levels_2], size: [1986801710] [13.10.21 21:35:53.192] --Found base arch: [f:\ogsr\gamedata.db_base_meshes], size: [773162756] [13.10.21 21:35:53.207] --Found base arch: [f:\ogsr\gamedata.db_base_sounds], size: [1340196727] [13.10.21 21:35:53.496] --Found base arch: [f:\ogsr\gamedata.db_base_textures_1], size: [2013425331] [13.10.21 21:35:53.530] --Found base arch: [f:\ogsr\gamedata.db_base_textures_2], size: [2016123449] [13.10.21 21:35:53.559] --Found base arch: [f:\ogsr\gamedata.db_base_textures_3], size: [230284946] [13.10.21 21:35:53.561] --Found base arch: [f:\ogsr\gamedata.db_xlocale], size: [664214] [13.10.21 21:35:53.561] --Found base arch: [f:\ogsr\gamedata.db_xpatch], size: [1922389680] [13.10.21 21:35:53.576] --Found base arch: [f:\ogsr\gamedata.db_xpatch_locale], size: [664214] [13.10.21 21:35:53.576] --Found base arch: [f:\ogsr\gamedata.db_xxfix], size: [254778256] [13.10.21 21:35:53.578] using fs-ltx fsgame.ltx [13.10.21 21:35:53.578] --Found FS dir: [f:\ogsr\_appdata_\] [13.10.21 21:35:53.578] files: [4] [13.10.21 21:35:53.578] --Found FS dir: [f:\ogsr\gamedata\] [13.10.21 21:35:53.578] files: [3] [13.10.21 21:35:53.578] --Found FS dir: [f:\ogsr\gamedata\config\] [13.10.21 21:35:53.578] files: [5] [13.10.21 21:35:53.579] --Found FS dir: [f:\ogsr\_appdata_\logs\] [13.10.21 21:35:53.579] files: [3] [13.10.21 21:35:53.584] FS: 46676 files cached, 7511Kb memory used. [13.10.21 21:35:53.584] Init FileSystem 0.439231 sec [13.10.21 21:35:53.585] [OGSR Engine (x64)] build date: [Sep 21 2021 18:03:55] [13.10.21 21:35:53.585] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L] [13.10.21 21:35:53.585] Working Directory: [F:\OGSR\bin_x64] [13.10.21 21:35:53.585] CommandLine: ["F:\OGSR\bin_x64\xrEngine.exe" ] [13.10.21 21:35:53.776] Initializing Engine... [13.10.21 21:35:53.780] Starting INPUT device... [13.10.21 21:35:53.850] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.10.21 21:35:53.850] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.10.21 21:35:53.860] refCount:m_pAdapter 1 [13.10.21 21:35:53.860] refCount:pFactory 1 [13.10.21 21:35:53.860] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.10.21 21:35:53.860] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.10.21 21:35:54.003] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.10.21 21:35:54.003] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.10.21 21:35:54.003] --[CEngineAPI::CreateRendererList] Available render modes [5]: [13.10.21 21:35:54.003] -- [renderer_r2a] [13.10.21 21:35:54.003] -- [renderer_r2] [13.10.21 21:35:54.003] -- [renderer_r2.5] [13.10.21 21:35:54.003] -- [renderer_r3] [13.10.21 21:35:54.003] -- [renderer_r4] [13.10.21 21:35:54.004] Executing config-script "user.ltx"... [13.10.21 21:35:54.004] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [13.10.21 21:35:54.004] [f:\ogsr\_appdata_\user.ltx] successfully loaded. [13.10.21 21:35:54.004] --Loading DLL: [xrRender_R2.dll] [13.10.21 21:35:54.006] --Loading DLL: [xrGame.dll] [13.10.21 21:35:54.036] -------------------------------------------------------------------------------- [13.10.21 21:35:54.036] [16311MB] physical memory installed, [9474MB] available, [41] percent of memory in use [13.10.21 21:35:54.036] PageFile usage: [68MB], Peak PageFile usage: [110MB] [13.10.21 21:35:54.036] -------------------------------------------------------------------------------- [13.10.21 21:35:54.036] * [ D3D ]: textures[0 K] [13.10.21 21:35:54.036] * [x-ray]: process heap[42264 K], render[0 K] [13.10.21 21:35:54.036] * [x-ray]: economy: strings[14732 K], smem[0 K] [13.10.21 21:35:54.036] SOUND: OpenAL: enumerate devices... [13.10.21 21:35:54.036] SOUND: OpenAL: EnumerationExtension Present [13.10.21 21:35:54.136] devices Generic Software [13.10.21 21:35:54.136] SOUND: OpenAL: system default SndDevice name is Generic Software [13.10.21 21:35:54.404] SOUND: OpenAL: All available devices: [13.10.21 21:35:54.405] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [13.10.21 21:35:54.405] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [13.10.21 21:35:54.405] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"... [13.10.21 21:35:54.406] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [13.10.21 21:35:54.406] Executing config-script "user.ltx"... [13.10.21 21:35:54.406] Executing config-script "f:\ogsr\gamedata\config\rspec_default.ltx"... [13.10.21 21:35:54.406] ! Unknown command: r2_sun_shafts [13.10.21 21:35:54.406] ! Unknown command: r__supersample [13.10.21 21:35:54.406] [f:\ogsr\gamedata\config\rspec_default.ltx] successfully loaded. [13.10.21 21:35:54.406] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"... [13.10.21 21:35:54.407] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [13.10.21 21:35:54.408] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [13.10.21 21:35:54.408] [f:\ogsr\_appdata_\user.ltx] successfully loaded. [13.10.21 21:35:54.408] SOUND: Selected device is OpenAL Soft [13.10.21 21:35:54.420] [OpenAL] EFX: present [13.10.21 21:35:54.420] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [13.10.21 21:35:54.432] Starting RENDER device... [13.10.21 21:35:54.464] * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660 [13.10.21 21:35:54.464] * GPU driver: 27.21.14.6140 [13.10.21 21:35:54.562] * CREATE: DeviceREF: 1 [13.10.21 21:35:54.562] * Vertex Processor: PURE HARDWARE [13.10.21 21:35:54.562] * Texture memory: 4088 M [13.10.21 21:35:54.562] * DDI-level: 9.0 [13.10.21 21:35:54.565] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.10.21 21:35:54.565] * GPU vertex cache: unrecognized, 16 [13.10.21 21:35:54.565] * DVB created: 16384K [13.10.21 21:35:54.566] * DIB created: 512K [13.10.21 21:35:54.569] ! Version conflict in shader 'models\lightplanes_00' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\lightplanesself' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\model_puh' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\model_refl' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\xbrainglass' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\xdistortcolorlinv' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\xglass' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\xglass2' [13.10.21 21:35:54.569] ! Version conflict in shader 'models\xlens' [13.10.21 21:35:54.569] ! Version conflict in shader 'selflight_static' [13.10.21 21:35:54.571] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [13.10.21 21:35:54.642] * NULLRT supported [13.10.21 21:35:54.642] * ...and used [13.10.21 21:35:54.642] * HWDST/PCF supported and used [13.10.21 21:35:54.642] * NV-DBT supported and used [13.10.21 21:35:55.814] --LUA version: [LuaJIT 2.1.0-beta3] [13.10.21 21:35:55.814] --MOD version: OGSR mod v. 1.0.11 [04:10:2021 12:46:06] [13.10.21 21:35:55.864] Starting engine... [13.10.21 21:36:09.645] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [13.10.21 21:36:09.645] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [13.10.21 21:36:09.726] * DVB created: 16384K [13.10.21 21:36:09.726] * DIB created: 512K [13.10.21 21:36:10.918] * RM_Dump: textures : 433 [13.10.21 21:36:10.918] * RM_Dump: rtargets : 22 [13.10.21 21:36:10.918] * RM_Dump: vs : 14 [13.10.21 21:36:10.918] * RM_Dump: ps : 53 [13.10.21 21:36:10.918] * RM_Dump: dcl : 12 [13.10.21 21:36:10.918] * RM_Dump: states : 52 [13.10.21 21:36:10.918] * RM_Dump: tex_list : 375 [13.10.21 21:36:10.918] * RM_Dump: matrices : 0 [13.10.21 21:36:10.918] * RM_Dump: lst_constants: 0 [13.10.21 21:36:10.918] * RM_Dump: v_passes : 806 [13.10.21 21:36:10.918] * RM_Dump: v_elements: 806 [13.10.21 21:36:10.918] * RM_Dump: v_shaders : 481 [13.10.21 21:36:10.918] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [13.10.21 21:36:10.918] * GPU vertex cache: recognized, 24 [13.10.21 21:36:10.918] *** RESET [1273 ms] Не знаю, не разбираюсь если честно Поделиться этим сообщением Ссылка на сообщение
Denis_Legendov 4 Опубликовано 14 Октября 2021 10 часов назад, Опричник сказал: Советую снести нафиг (полностью) и скачать по ссылкам из шапки. Я удалил и всё заново перекачал,игра запустилась,я поставил разрешение и игра сразу же сворачиваеться и больше не запускаеться,но при этом висит в панели задач. Скрытый текст [14.10.21 10:03:08.883] * Detected CPU: AMD Ryzen 5 3350G with Radeon Vega Graphics [AuthenticAMD], F143/M24/S1 [14.10.21 10:03:08.883] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2 [14.10.21 10:03:08.883] * CPU cores: [4], threads: [8] [14.10.21 10:03:08.884] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz [14.10.21 10:03:08.884] Initializing File System... [14.10.21 10:03:08.884] --Found base arch: [f:\ogsr\gamedata.db_base_configs], size: [17431512] [14.10.21 10:03:08.903] --Found base arch: [f:\ogsr\gamedata.db_base_levels_1], size: [2013384737] [14.10.21 10:03:08.914] --Found base arch: [f:\ogsr\gamedata.db_base_levels_2], size: [1986801710] [14.10.21 10:03:08.922] --Found base arch: [f:\ogsr\gamedata.db_base_meshes], size: [773162756] [14.10.21 10:03:08.934] --Found base arch: [f:\ogsr\gamedata.db_base_sounds], size: [1340196727] [14.10.21 10:03:09.204] --Found base arch: [f:\ogsr\gamedata.db_base_textures_1], size: [2013425331] [14.10.21 10:03:09.236] --Found base arch: [f:\ogsr\gamedata.db_base_textures_2], size: [2016123449] [14.10.21 10:03:09.264] --Found base arch: [f:\ogsr\gamedata.db_base_textures_3], size: [230284946] [14.10.21 10:03:09.266] --Found base arch: [f:\ogsr\gamedata.db_xlocale], size: [664214] [14.10.21 10:03:09.266] --Found base arch: [f:\ogsr\gamedata.db_xpatch], size: [1922389680] [14.10.21 10:03:09.279] --Found base arch: [f:\ogsr\gamedata.db_xpatch_locale], size: [664214] [14.10.21 10:03:09.279] --Found base arch: [f:\ogsr\gamedata.db_xxfix], size: [254778256] [14.10.21 10:03:09.281] using fs-ltx fsgame.ltx [14.10.21 10:03:09.281] --Found FS dir: [f:\ogsr\_appdata_\] [14.10.21 10:03:09.281] files: [5] [14.10.21 10:03:09.286] --Found FS dir: [f:\ogsr\gamedata\] [14.10.21 10:03:09.286] files: [3] [14.10.21 10:03:09.286] --Found FS dir: [f:\ogsr\gamedata\config\] [14.10.21 10:03:09.286] files: [5] [14.10.21 10:03:09.286] --Found FS dir: [f:\ogsr\_appdata_\logs\] [14.10.21 10:03:09.286] files: [3] [14.10.21 10:03:09.292] FS: 46792 files cached, 7530Kb memory used. [14.10.21 10:03:09.292] Init FileSystem 0.408022 sec [14.10.21 10:03:09.292] [OGSR Engine (x64)] build date: [Sep 21 2021 18:03:55] [14.10.21 10:03:09.292] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L] [14.10.21 10:03:09.292] Working Directory: [F:\OGSR\bin_x64] [14.10.21 10:03:09.292] CommandLine: ["F:\OGSR\bin_x64\xrEngine.exe" ] [14.10.21 10:03:09.453] Initializing Engine... [14.10.21 10:03:09.456] Starting INPUT device... [14.10.21 10:03:09.521] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [14.10.21 10:03:09.521] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [14.10.21 10:03:09.532] refCount:m_pAdapter 1 [14.10.21 10:03:09.532] refCount:pFactory 1 [14.10.21 10:03:09.532] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [14.10.21 10:03:09.532] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [14.10.21 10:03:09.663] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [14.10.21 10:03:09.663] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [14.10.21 10:03:09.663] --[CEngineAPI::CreateRendererList] Available render modes [5]: [14.10.21 10:03:09.663] -- [renderer_r2a] [14.10.21 10:03:09.663] -- [renderer_r2] [14.10.21 10:03:09.663] -- [renderer_r2.5] [14.10.21 10:03:09.663] -- [renderer_r3] [14.10.21 10:03:09.663] -- [renderer_r4] [14.10.21 10:03:09.663] Executing config-script "user.ltx"... [14.10.21 10:03:09.663] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [14.10.21 10:03:09.664] [f:\ogsr\_appdata_\user.ltx] successfully loaded. [14.10.21 10:03:09.664] --Loading DLL: [xrRender_R2.dll] [14.10.21 10:03:09.666] --Loading DLL: [xrGame.dll] [14.10.21 10:03:09.693] -------------------------------------------------------------------------------- [14.10.21 10:03:09.693] [16311MB] physical memory installed, [12544MB] available, [23] percent of memory in use [14.10.21 10:03:09.693] PageFile usage: [68MB], Peak PageFile usage: [109MB] [14.10.21 10:03:09.693] -------------------------------------------------------------------------------- [14.10.21 10:03:09.693] * [ D3D ]: textures[0 K] [14.10.21 10:03:09.693] * [x-ray]: process heap[42271 K], render[0 K] [14.10.21 10:03:09.693] * [x-ray]: economy: strings[14732 K], smem[0 K] [14.10.21 10:03:09.693] SOUND: OpenAL: enumerate devices... [14.10.21 10:03:09.693] SOUND: OpenAL: EnumerationExtension Present [14.10.21 10:03:09.792] devices Generic Software [14.10.21 10:03:09.793] SOUND: OpenAL: system default SndDevice name is Generic Software [14.10.21 10:03:10.125] SOUND: OpenAL: All available devices: [14.10.21 10:03:10.125] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [14.10.21 10:03:10.125] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [14.10.21 10:03:10.125] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"... [14.10.21 10:03:10.126] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [14.10.21 10:03:10.127] Executing config-script "user.ltx"... [14.10.21 10:03:10.127] Executing config-script "f:\ogsr\gamedata\config\rspec_default.ltx"... [14.10.21 10:03:10.127] ! Unknown command: r2_sun_shafts [14.10.21 10:03:10.127] ! Unknown command: r__supersample [14.10.21 10:03:10.127] [f:\ogsr\gamedata\config\rspec_default.ltx] successfully loaded. [14.10.21 10:03:10.127] Executing config-script "f:\ogsr\gamedata\config\default_controls.ltx"... [14.10.21 10:03:10.127] [f:\ogsr\gamedata\config\default_controls.ltx] successfully loaded. [14.10.21 10:03:10.128] ! Unknown command: net_dbg_dump_export_obj [14.10.21 10:03:10.128] ! Unknown command: net_dbg_dump_import_obj [14.10.21 10:03:10.128] ! Unknown command: r2_dhemi_count [14.10.21 10:03:10.128] ! Unknown command: r2_dhemi_light_flow [14.10.21 10:03:10.128] ! Unknown command: r2_dhemi_light_scale [14.10.21 10:03:10.128] ! Unknown command: r2_dhemi_sky_scale [14.10.21 10:03:10.128] ! Unknown command: r2_dhemi_smooth [14.10.21 10:03:10.128] ! Unknown command: r2_fxaa [14.10.21 10:03:10.128] ! Unknown command: r2_sun_shafts [14.10.21 10:03:10.128] ! Unknown command: r_viewport_near [14.10.21 10:03:10.128] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1] [14.10.21 10:03:10.128] ! Unknown command: rs_hom_depth_draw [14.10.21 10:03:10.128] ~ Invalid syntax in call to 'snd_targets' [14.10.21 10:03:10.128] ~ Valid arguments: integer value in range [128,256] [14.10.21 10:03:10.128] [f:\ogsr\_appdata_\user.ltx] successfully loaded. [14.10.21 10:03:10.128] SOUND: Selected device is OpenAL Soft [14.10.21 10:03:10.154] [OpenAL] EFX: present [14.10.21 10:03:10.154] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [14.10.21 10:03:10.165] Starting RENDER device... [14.10.21 10:03:10.197] * GPU [vendor:10DE]-[device:2184]: NVIDIA GeForce GTX 1660 [14.10.21 10:03:10.197] * GPU driver: 27.21.14.6140 [14.10.21 10:03:10.291] * CREATE: DeviceREF: 1 [14.10.21 10:03:10.291] * Vertex Processor: PURE HARDWARE [14.10.21 10:03:10.291] * Texture memory: 4088 M [14.10.21 10:03:10.291] * DDI-level: 9.0 [14.10.21 10:03:10.293] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.10.21 10:03:10.294] * GPU vertex cache: unrecognized, 16 [14.10.21 10:03:10.294] * DVB created: 16384K [14.10.21 10:03:10.295] * DIB created: 512K [14.10.21 10:03:10.298] ! Version conflict in shader 'models\lightplanes_00' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\lightplanesself' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\model_puh' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\model_refl' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\xbrainglass' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\xdistortcolorlinv' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\xglass' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\xglass2' [14.10.21 10:03:10.298] ! Version conflict in shader 'models\xlens' [14.10.21 10:03:10.298] ! Version conflict in shader 'selflight_static' [14.10.21 10:03:10.299] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [14.10.21 10:03:10.365] * NULLRT supported [14.10.21 10:03:10.365] * ...and used [14.10.21 10:03:10.365] * HWDST/PCF supported and used [14.10.21 10:03:10.365] * NV-DBT supported and used [14.10.21 10:03:11.440] --LUA version: [LuaJIT 2.1.0-beta3] [14.10.21 10:03:11.440] --MOD version: OGSR mod v. 1.0.11 [04:10:2021 12:46:06] [14.10.21 10:03:11.484] Starting engine... [14.10.21 10:03:26.393] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [14.10.21 10:03:26.393] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [14.10.21 10:03:26.465] * DVB created: 16384K [14.10.21 10:03:26.465] * DIB created: 512K [14.10.21 10:03:27.486] * RM_Dump: textures : 433 [14.10.21 10:03:27.486] * RM_Dump: rtargets : 22 [14.10.21 10:03:27.486] * RM_Dump: vs : 14 [14.10.21 10:03:27.486] * RM_Dump: ps : 53 [14.10.21 10:03:27.486] * RM_Dump: dcl : 12 [14.10.21 10:03:27.486] * RM_Dump: states : 52 [14.10.21 10:03:27.486] * RM_Dump: tex_list : 375 [14.10.21 10:03:27.486] * RM_Dump: matrices : 0 [14.10.21 10:03:27.486] * RM_Dump: lst_constants: 0 [14.10.21 10:03:27.486] * RM_Dump: v_passes : 806 [14.10.21 10:03:27.486] * RM_Dump: v_elements: 806 [14.10.21 10:03:27.486] * RM_Dump: v_shaders : 481 [14.10.21 10:03:27.486] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [14.10.21 10:03:27.486] * GPU vertex cache: recognized, 24 [14.10.21 10:03:27.486] *** RESET [1094 ms] Поделиться этим сообщением Ссылка на сообщение
Denis_Legendov 4 Опубликовано 14 Октября 2021 8 часов назад, Опричник сказал: @Denis_Legendov из шапки надо скачивать, а не чёрт-те откуда. Я всё пофиксил,но не пойму о чем вы.Скачивал с этого сайта. Поделиться этим сообщением Ссылка на сообщение