lantiec23 0 Опубликовано 16 Мая 2012 (изменено) Люди у меня вылет, когда сдаю Флинта Долгу (кто-то писал что у него такой же вылет, когда он Долгу монолитовцев присоединяет). ARS 0.5.2 +Shoker weapons и фикс на него ставил, все равно не помогло, да и не должно было. Помогите пожалуйста! Я знаю тут есть люди которые в этом отлично рразбираются, больше надежды нет ни на кого. FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_string [error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 513 [error]Description : <no expression> [error]Arguments : Can't find variable tracer in [ammo_7.62x54_7h14] stack trace: Не я делал адаптацию для ARS, вопросы не ко мне. Изменено 17 Мая 2012 пользователем РикошетТ Поделиться этим сообщением Ссылка на сообщение
lantiec23 0 Опубликовано 17 Мая 2012 Рикошет, я думаю ты все равно знаешь в чем проблема. Помоги пожалуйста. Хоть чем-нибудь Сообщение от модератора kokkai Не найдена переменная tracer в секции [ammo_7.62x54_7h14] Добавлено через 23 мин.: Спасибо, kokkai...а это где в конфигах смотреть? Что мне нужно дальше с этим сделать? Добавлено через 8 мин.: Я только нашел файл ammo_762x54_7h1.ogf, находился он в gamedata\meshes\dynamics\weapons\wpn_ammo. Искал через поиск Поделиться этим сообщением Ссылка на сообщение
lantiec23 0 Опубликовано 17 Мая 2012 (изменено) ага....нашел, только не трасер, а tracer_color_ID = 1 И чего теперь с энтим делать?) Строгое предупреждение от модератора [PROTOTYPE] Давай в теме не сори! Качай шпаргалку от АМК, там найдешь, что тебя интересует. Добавлено через 23 мин.: Извиняюсь, да я и не сорю особо в теме, просто ищу помощи, т.к. не где больше! kokkai, спасибо огромное, ты человечище)), прописал трасер=on для этого патрона, правда он теперь для других требует, вот буду прописывать. Все бы такие отзывчивые как ты был. Еще раз всем спасибо, PROTOTYPE за шпаргалку тоже! Изменено 17 Мая 2012 пользователем [PROTOTYPE] Поделиться этим сообщением Ссылка на сообщение
lantiec23 0 Опубликовано 23 Мая 2012 (изменено) Здравствуйте, при использование прицела на грозу ПО4*34 вместо прицела, появляется синий экран (не прицельная сетка, а просто синий экран). При использования для этого прицела подсумка или просто снимаешь его гранаты в подствол.гранотомете исчезают. Пролистал неск. страниц форума, ответа не нашел, если все же вопрос был, извините и поместите его в описние мода в отдельный сполер вместе с другими проблемами и их с решением. Чтобы шапка была меньше уменьшите расстояние между сполерами, ибо это не так трудно. Спасибо заранее! Добавлено через 3 мин.: Ставил какие фиксы на сетку - не помогает Добавлено через 9 мин.: LanceW Дата: Воскресенье, 08.01.2012, 01:35 | Сообщение # 89 Автор темы Shoker Weapon Mod Группа: Разработчики Сообщений: 110 Регистрация: 13.12.2011 Награды: 1 + Рейтинг: 104 ± Замечания: ± BioShocker, нус, usp эти помоему отличаются только местом посадки для глушителя. А вот про ОЦ-14: Возьми в руки ОЦ-14, одень прицел, посмотри в него, выйди из игры и дай сюда под спойлером полный лог. Ибо у меня работает, как на 16х9 так и на 4х3 * Detected CPU: Intel® Core i5 CPU M 450 @ 2.40GHz [GenuineIntel], F6/M5/S5, 2394.00 mhz, 25-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 4 Initializing File System... using fs-ltx fsgame.ltx FS: 42248 files cached 27 archives, 7451Kb memory used. Init FileSystem 3.715216 sec 'xrCore' build 3967, Dec 14 2009 EH: DA7801136AC1044DE236C35BB9585EDA -----loading d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx -----loading d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll * D3D11: device creation failed with hr=0x887a0004 command line Executing config-script "user.ltx"... [c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[4000764 K], reserved[70264 K], committed[123212 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[15013 K], process heap[5085 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[11777 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=D:\Games\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[1]=D:\Games\S.T.A.L.K.E.R. - Зов Припяти\ dir[2]=D:\Games\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[3]=C:\windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx"... [d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:A29]: NVIDIA GeForce GT 330M * GPU driver: 8.17.12.9573 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2689 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used compiling shader dumb compiling shader dumb compiling shader accum_mask compiling shader accum_sun_mask compiling shader copy_p compiling shader accum_volume compiling shader copy compiling shader accum_sun_near compiling shader accum_sun compiling shader accum_sun_cascade compiling shader accum_sun_cascade_far compiling shader accum_volumetric_sun compiling shader accum_volumetric_sun_cascade compiling shader accum_omni_unshadowed compiling shader accum_omni_normal compiling shader accum_omni_transluent compiling shader accum_spot_unshadowed compiling shader accum_spot_normal compiling shader accum_spot_fullsize compiling shader accum_volumetric compiling shader accum_volumetric compiling shader accum_indirect compiling shader bloom_build compiling shader bloom_filter compiling shader bloom_filter_f compiling shader bloom_luminance_1 compiling shader bloom_luminance_2 compiling shader bloom_luminance_3 compiling shader combine_1 compiling shader combine_1 compiling shader combine_2_AA compiling shader combine_2_NAA compiling shader combine_2_AA_D compiling shader combine_2_NAA_D compiling shader combine_volumetric compiling shader postprocess compiling shader postprocess_CM compiling shader distort compiling shader particle_distort compiling shader particle compiling shader particle compiling shader particle_s-blend compiling shader particle-clip compiling shader particle_s-add compiling shader particle_s-aadd compiling shader deffer_particle compiling shader deffer_particle - r__tf_aniso 16 - r2_tf_mipbias 0. compiling shader portal compiling shader portal compiling shader simple_color compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader stub_default compiling shader effects_sun compiling shader hud_font Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb * [win32]: free[3777280 K], reserved[102052 K], committed[314908 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[103712 K], process heap[11854 K], game lua[2272 K], render[203 K] * [x-ray]: economy: strings[11834 K], smem[0 K] * 0.0 : [ 56] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 7] $user$generic0 * 0.0 : [ 5] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 4] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 9] $user$material * 0.0 : [ 13] $user$normal * 0.0 : [ 118] $user$position * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 5] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 2] fx\fx_gradient * 0.0 : [ 2] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 2] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 2] fx\fx_volumefog1 * 0.0 : [ 2] glow\glow_04 * 0.0 : [ 2] glow\glow_fire1 * 0.0 : [ 2] glow\glow_orange * 0.0 : [ 2] glow\glow_orange2 * 0.0 : [ 2] glow\glow_orange_bright * 0.0 : [ 2] glow\glow_white * 0.0 : [ 2] glow\glow_yellow * 0.0 : [ 4] lights\lights_spot01 * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash3 * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 2] shoker_mod\explosions\explosion_smoke01 * 0.0 : [ 2] shoker_mod\explosions\final_expl * 0.0 : [ 2] shoker_mod\explosions\firesmokeparticle * 0.0 : [ 2] shoker_mod\pfx\pfx_ak_shells_1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells1 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells2 * 0.0 : [ 2] shoker_mod\pfx\pfx_shells3 * 0.0 : [ 2] shoker_mod\pfx\pfx_smoke_1 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 8.1 : [ 1] Лантиец - quicksave * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] ui\ui_font_hud_02 * 270.0 : [ 1] ui\video_voroni_crop * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 4096.1 : [ 1] ui\ui_common compiling shader deffer_base_bump-hq compiling shader deffer_model_bump-hq_3 compiling shader deffer_base_bump compiling shader deffer_model_bump_3 compiling shader shadow_direct_model_3 "d:\games\s.t.a.l.k.e.r. - Зов Припяти\bin\xrengine.exe" * phase time: 2 ms * phase cmem: 111554 K Loading objects... compiling shader deffer_base_flat compiling shader deffer_model_flat_0 compiling shader shadow_direct_model_0 compiling shader deffer_model_bump-hq_0 compiling shader deffer_model_bump_0 compiling shader deffer_base_aref_bump-hq compiling shader deffer_base_aref_bump compiling shader shadow_direct_base_aref compiling shader shadow_direct_model_aref_0 compiling shader deffer_model_bump-hq_1 compiling shader deffer_model_bump_1 compiling shader shadow_direct_model_1 compiling shader deffer_model_flat_1 Loading models... compiling shader deffer_model_bump-hq_4 compiling shader deffer_model_bump_4 compiling shader shadow_direct_model_4 compiling shader deffer_model_bump-hq_2 compiling shader deffer_model_bump_2 compiling shader shadow_direct_model_2 compiling shader model_def_lq compiling shader model_def_lq_0 compiling shader deffer_base_bump_db-hq compiling shader deffer_model_bump_d-hq_4 compiling shader deffer_base_aref_flat compiling shader deffer_model_flat_2 compiling shader shadow_direct_model_aref_2 compiling shader deffer_model_bump_d-hq_3 compiling shader accum_emissive compiling shader model_distort4glass_3 compiling shader shadow_direct_model_aref_3 compiling shader deffer_model_flat_4 compiling shader shadow_direct_model_aref_4 ! Can't find texture 'shoker_mod\explosions\explosion_smoke01' ! Can't find texture 'shoker_mod\explosions\final_expl' ! Can't find texture 'shoker_mod\explosions\firesmokeparticle' ! Can't find texture 'shoker_mod\wpn\m134\m134_1#' ! auto-generated bump map: wpn\FN FS2000\fs2000_bump ! auto-generated bump map: wpn\FN FS2000\fs2000_bump# * [prefetch] time: 23380 ms * [prefetch] memory: 78706Kb * phase time: 23882 ms * phase cmem: 192869 K * phase time: 10 ms * phase cmem: 192869 K * Loading spawn registry... * 6478 spawn points are successfully loaded * Loading objects... * 11905 objects are successfully loaded * Game Лантиец - quicksave is successfully loaded from file 'c:\users\public\docume~1\stalke~1.-\savedgames\Лантиец - quicksave.scop' (4.814s) * phase time: 4812 ms * phase cmem: 247565 K * phase time: 102 ms * phase cmem: 247625 K * phase time: 20 ms * phase cmem: 247625 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 1253 ms * phase cmem: 247659 K * phase time: 86 ms * phase cmem: 247659 K * phase time: 6003 ms * phase cmem: 344019 K compiling shader deffer_base_bump-hq compiling shader deffer_base_bump compiling shader shadow_direct_base compiling shader deffer_base_bump_d-hq compiling shader deffer_base_flat compiling shader deffer_base_steep_db-hq compiling shader base_lplanes compiling shader base_lplanes compiling shader deffer_base_steep-hq compiling shader vert compiling shader vert compiling shader deffer_base_flat_d compiling shader deffer_base_flat_d compiling shader water compiling shader water compiling shader waterd compiling shader waterd compiling shader shadow_direct_base_aref compiling shader water_soft compiling shader water_soft compiling shader waterd_soft compiling shader waterd_soft compiling shader deffer_base_aref_bump_db-hq compiling shader deffer_base_aref_flat_d compiling shader simple compiling shader wmark compiling shader deffer_base_lmh_bump_db-hq compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_steep_db-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_aref_bump_db-hq compiling shader deffer_base_lmh_aref_bump compiling shader lmapE compiling shader lmapE compiling shader deffer_base_lmh_aref_flat_d compiling shader deffer_base_lmh_aref_flat compiling shader deffer_base_lmh_aref_steep_db-hq compiling shader deffer_base_lmh_steep-hq compiling shader deffer_base_lmh_aref_bump-hq compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat compiling shader deffer_tree_flat compiling shader shadow_direct_tree compiling shader deffer_tree_bump_d-hq compiling shader deffer_tree_bump compiling shader shadow_direct_base compiling shader lod compiling shader lod compiling shader deffer_tree_bump-hq compiling shader deffer_tree_s_bump_d-hq compiling shader deffer_tree_s_bump compiling shader shadow_direct_tree_s compiling shader deffer_tree_s_flat_d compiling shader deffer_tree_s_flat * phase time: 645 ms * phase cmem: 345396 K * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 62094 verts, 1940 Kb * [Loading VB] 38434 verts, 1201 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65517 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 20408 verts, 637 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 45823 verts, 1431 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 202320 indices, 395 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 52340 verts, 613 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 469323 indices, 916 Kb * phase time: 2172 ms * phase cmem: 345520 K * phase time: 186 ms * phase cmem: 353109 K compiling shader deffer_detail_w_flat compiling shader deffer_detail_s_flat * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 223 ms * phase cmem: 353109 K * Loading HOM: d:\games\s.t.a.l.k.e.r. - Зов Припяти\gamedata\levels\jupiter\level.hom * phase time: 1710 ms * phase cmem: 354056 K * phase time: 73 ms * phase cmem: 354056 K * phase time: 12 ms * phase cmem: 354056 K * t-report - base: 1662, 1001965 K * t-report - lmap: 20, 20482 K * WARNING: player not logged in * phase time: 25563 ms * phase cmem: 403693 K * phase time: 97 ms * phase cmem: 403693 K * [win32]: free[2056892 K], reserved[108452 K], committed[2028896 K] * [ D3D ]: textures[1063768 K] * [x-ray]: crt heap[403693 K], process heap[11342 K], game lua[25507 K], render[223 K] * [x-ray]: economy: strings[28843 K], smem[9621 K] compiling shader deffer_model_bump_d-hq_1 compiling shader deffer_model_bump_d-hq_0 compiling shader shadow_direct_model_aref_1 compiling shader deffer_model_bump_d-hq_2 compiling shader accum_emissivel compiling shader model_env_lq compiling shader model_env_lq_0 compiling shader model_distort_2 compiling shader deffer_model_flat_d_0 ! Can't find texture 'act\act_krovosos_new1' compiling shader particle_alphaonly compiling shader model_distort_1 compiling shader model_def_lplanes_3 compiling shader deffer_model_flat_3 compiling shader model_def_lplanes_0 compiling shader model_def_lplanes_1 ! auto-generated bump map: act\act_arm_7_bump# ! auto-generated bump map: act\act_arm_7_bump compiling shader model_distort4ghost_1 compiling shader model_distort_3 compiling shader model_env_lq_1 compiling shader model_distort_0 compiling shader deffer_model_flat_d_1 ! Unknown command: dump_infos intro_start game_loaded * MEMORY USAGE: 427438 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded ! Can't find texture 'shoker_mod\wpn\scope\16x9\scope_po4x34' * [win32]: free[1847612 K], reserved[114848 K], committed[2231780 K] * [ D3D ]: textures[1107210 K] * [x-ray]: crt heap[429814 K], process heap[11856 K], game lua[38760 K], render[3665 K] * [x-ray]: economy: strings[30239 K], smem[9637 K] * Saving spawns... * Saving objects... * 11918 objects are successfully saved * Game Лантиец - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-\savedgames\Лантиец - quicksave.scop' compiling shader yuv2rgb * [win32]: free[1831484 K], reserved[113784 K], committed[2248972 K] * [ D3D ]: textures[1109472 K] * [x-ray]: crt heap[432037 K], process heap[11856 K], game lua[41433 K], render[3834 K] * [x-ray]: economy: strings[30239 K], smem[9637 K] - Disconnect - Destroying level * 0.0 : [ 67] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 6] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 7] $user$generic0 * 0.0 : [ 5] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 4] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 9] $user$material * 0.0 : [ 13] $user$normal * 0.0 : [ 118] $user$position * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 5] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 10] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.1 : [ 2] act\act_stalker_dolg_1_bump# * 0.1 : [ 1] act\act_stalker_dolg_2_bump# * 0.1 : [ 1] act\act_stalker_freedom_2_bump# * 0.1 : [ 3] act\act_stalker_hero_bump# * 0.2 : [ 1] shoker_mod\wpn\addons\addons_sil_556ar_bump# * 0.2 : [ 1] prop\prop_lampa_g * 0.2 : [ 1] prop\prop_lampa_g_red2 * 0.2 : [ 1] act\act_stalker_head_antigas_2_bump# * 2.8 : [ 1] act\act_krovosos_new1 * 2.8 : [ 2] shoker_mod\explosions\explosion_smoke01 * 2.8 : [ 2] shoker_mod\explosions\final_expl * 2.8 : [ 2] shoker_mod\explosions\firesmokeparticle * 2.8 : [ 1] shoker_mod\wpn\m134\m134_1# * 3.1 : [ 5] sky\sky_12_vibros_cube#small * 3.1 : [ 26] sky\sky_13_cube#small * 3.1 : [ 16] sky\sky_13_cube_night#small * 3.1 : [ 12] sky\sky_13_vibros_cube#small * 3.1 : [ 10] sky\sky_14_cube#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_17_cube#small * 3.1 : [ 8] sky\sky_18_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 3.1 : [ 3] sky\sky_4_cube#small * 3.1 : [ 7] sky\sky_6_cube#small * 3.1 : [ 8] sky\sky_8_cube#small * 4.1 : [ 2] fx\fx_flare1 * 4.1 : [ 1] fx\fx_flare2 * 4.1 : [ 1] fx\fx_flare3 * 4.1 : [ 1] ui\cursor * 5.5 : [ 2] pfx\pfx_spark_01 * 5.5 : [ 1] artifact\artifact_eye * 5.5 : [ 1] act\act_arm_7_bump * 5.5 : [ 1] act\act_arm_7_bump# * 5.5 : [ 1] artifact\artifact_glow * 5.5 : [ 1] fx\fx_rain * 5.5 : [ 1] fx\fx_sun_rise * 5.5 : [ 2] glow\glow_orange2 * 5.5 : [ 2] pfx\pfx_leaves_01 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 5.5 : [ 1] wpn\FN FS2000\fs2000_bump * 5.5 : [ 1] wpn\FN FS2000\fs2000_bump# * 5.5 : [ 2] prop\prop_provod_02 * 6.1 : [ 11] sky\sky_19_cube#small * 6.1 : [ 4] sky\sky_20_cube#small * 6.1 : [ 4] sky\sky_2_cube#small * 6.1 : [ 12] sky\sky_3_cube#small * 6.1 : [ 31] sky\sky_5_cube#small * 6.1 : [ 11] sky\sky_7_cube#small * 6.1 : [ 52] sky\sky_9_cube#small * 10.8 : [ 2] pfx\pfx_step_blood * 10.8 : [ 1] act\act_stalker_head_glass_02 * 10.8 : [ 2] mtl\mtl_bochka_02 * 12.1 : [ 1] artifact\artifact_anim_dist * 16.1 : [ 2] fx\fx_gradient * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 16.1 : [ 1] ui\ui_grid * 21.5 : [ 2] pfx\pfx_bubble * 21.5 : [ 2] pfx\pfx_flamefx_01 * 21.5 : [ 2] pfx\pfx_leaves_02 * 21.5 : [ 2] pfx\pfx_splash3 * 21.5 : [ 2] pfx\pfx_splash_02 * 21.5 : [ 2] pfx\pfx_synus * 21.5 : [ 2] pfx\pfx_vehmetaldebris_01 * 21.5 : [ 2] fx\fx_gradient1 * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 2] fx\fx_volumefog1 * 21.5 : [ 2] glow\glow_04 * 21.5 : [ 2] glow\glow_fire1 * 21.5 : [ 1] wm\wm_blood_1_1 * 21.5 : [ 1] wm\wm_blood_1_2 * 21.5 : [ 1] wm\wm_blood_1_3 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] wpn\wpn_bolt_bump * 21.5 : [ 1] wpn\wpn_bolt_bump# * 21.5 : [ 1] wpn\wpn_grenade_bump * 21.5 : [ 1] wpn\wpn_grenade_bump# * 21.5 : [ 1] glow\glow_galogen * 28.3 : [ 1] artifact\artifact_anim_lightning * 32.1 : [ 1] shoker_mod\wpn\m249\m249_8 * 32.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_3 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 42.8 : [ 2] pfx\pfx_concretedebris_01 * 42.8 : [ 1] act\act_stalker_head_glass * 42.8 : [ 1] artifact\artifact_blood * 42.8 : [ 1] artifact\artifact_mincer_meat * 42.8 : [ 1] artifact\artifact_mp_green * 42.8 : [ 1] artifact\artifact_myasorubka2 * 42.8 : [ 1] artifact\artifact_myasorubka3 * 42.8 : [ 1] fx\fx_noise * 42.8 : [ 1] item\item_block_notes * 42.8 : [ 1] item\item_document_01 * 42.8 : [ 1] item\item_drink_stalker * 42.8 : [ 1] item\item_food * 42.8 : [ 1] item\item_medkit * 42.8 : [ 1] item\item_medkit_2 * 42.8 : [ 1] item\item_medkit_3 * 42.8 : [ 1] item\item_medkit_4 * 42.8 : [ 2] mtl\mtl_luk_n * 42.8 : [ 2] prop\prop_box_3 * 42.8 : [ 1] prop\prop_elektro * 42.8 : [ 2] prop\prop_fake_bed_fireplace * 42.8 : [ 1] prop\prop_r * 42.8 : [ 1] prop\prop_speakerphone * 42.8 : [ 2] prop\prop_teapot_1 * 42.8 : [ 2] prop\prop_girder_01 * 42.8 : [ 1] prop\prop_lampa_galogen * 42.8 : [ 1] shoker_mod\wpn\addons\lastochka * 42.8 : [ 1] act\act_pseudodog_fur * 42.8 : [ 1] act\act_pseudodog_fur1 * 42.8 : [ 1] artifact\artifact_fire_light * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 2] pfx\pfx_smokepuffs2 * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.9 : [ 1] fx\fx_lightning * 48.1 : [ 2] sky\sky_cube_weapons * 53.3 : [ 1] artifact\artifact_lava * 64.1 : [ 2] fx\fx_sun * 64.1 : [ 2] pfx\pfx_anomaly_16 * 64.1 : [ 2] pfx\pfx_anomaly_19 * 64.1 : [ 2] pfx\pfx_specks_poison * 64.1 : [ 1] shoker_mod\wpn\addons\lastochka_bump * 64.1 : [ 1] shoker_mod\wpn\addons\lastochka_bump# * 64.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_2 * 64.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_2_bump * 64.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_2_bump# * 64.1 : [ 1] shoker_mod\wpn\black * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 64.1 : [ 1] wm\wm_knife_horiz_ston * 85.5 : [ 2] pfx\pfx_anomaly_21 * 85.5 : [ 2] pfx\pfx_bubble_1 * 85.5 : [ 1] pfx\pfx_bubble_water * 85.5 : [ 1] pfx\pfx_dist2 * 85.5 : [ 1] pfx\pfx_dist2inv * 85.5 : [ 1] pfx\pfx_dist3 * 85.5 : [ 1] pfx\pfx_dist4 * 85.5 : [ 1] pfx\pfx_dist7 * 85.5 : [ 1] pfx\pfx_dist8 * 85.5 : [ 1] pfx\pfx_dist9 * 85.5 : [ 1] pfx\pfx_dist_glass * 85.5 : [ 1] pfx\pfx_dist_teleport * 85.5 : [ 1] pfx\pfx_distort_anomaly * 85.5 : [ 2] pfx\pfx_distortion * 85.5 : [ 2] pfx\pfx_flame_01 * 85.5 : [ 2] pfx\pfx_flash_01 * 85.5 : [ 2] pfx\pfx_flash_05 * 85.5 : [ 2] pfx\pfx_flash_07 * 85.5 : [ 2] pfx\pfx_gologramma * 85.5 : [ 2] pfx\pfx_gradient * 85.5 : [ 2] pfx\pfx_gradient1 * 85.5 : [ 2] pfx\pfx_specks * 85.5 : [ 2] pfx\pfx_spikey_star * 85.5 : [ 2] pfx\pfx_splash_01 * 85.5 : [ 2] pfx\pfx_stonedebris1 * 85.5 : [ 2] pfx\pfx_stonedebris2 * 85.5 : [ 2] pfx\pfx_vehglassdebris_01 * 85.5 : [ 2] pfx\pfx_water_wave * 85.5 : [ 2] pfx\pfx_flame * 85.5 : [ 2] door\door_white_04 * 85.5 : [ 2] mtl\mtl_barrel_01 * 85.5 : [ 2] mtl\mtl_barrel_03 * 85.5 : [ 2] prop\prop_ballon2 * 85.5 : [ 2] prop\prop_ballon3 * 85.5 : [ 2] act\act_controller_hit1 * 85.5 : [ 1] act\act_stalker_head_glass_01 * 85.5 : [ 1] act\act_stalker_head_glass_bump * 85.5 : [ 1] act\act_stalker_head_glass_bump# * 85.5 : [ 1] artifact\artifact_fire * 85.5 : [ 1] artifact\artifact_lighting * 85.5 : [ 1] artifact\artifact_simple2 * 85.5 : [ 2] artifact\artifact_sopli * 85.5 : [ 1] artifact\artifact_sopli2 * 85.5 : [ 1] detail\detail_beton_det4_bump# * 85.5 : [ 1] detail\detail_fabric_det2_bump# * 85.5 : [ 7] detail\detail_metall_det1_bump# * 85.5 : [ 6] detail\detail_metall_det2_bump# * 85.5 : [ 5] detail\detail_metall_det3_bump# * 85.5 : [ 10] detail\detail_skin_1_bump * 85.5 : [ 10] detail\detail_skin_1_bump# * 85.5 : [ 1] detail\detail_stucco_det1_bump# * 85.5 : [ 1] detail\detail_tile_det4_bump * 85.5 : [ 1] detail\detail_tile_det4_bump# * 85.5 : [ 9] detail\detail_wood_det2_bump# * 85.5 : [ 1] fx\fx_thunderbolts_gradient * 85.5 : [ 1] fx\fx_thunderbolts_gradient_surge * 85.5 : [ 1] glow\glow_ghost * 85.5 : [ 2] glow\glow_orange * 85.5 : [ 2] glow\glow_orange_bright * 85.5 : [ 2] glow\glow_white * 85.5 : [ 2] glow\glow_yellow * 85.5 : [ 1] item\item_drink_bump * 85.5 : [ 1] item\item_drink_bump# * 85.5 : [ 1] item\item_medkit_4_bump * 85.5 : [ 1] item\item_medkit_4_bump# * 85.5 : [ 4] lights\lights_spot01 * 85.5 : [ 2] mtl\mtl_bochka_01_bump# * 85.5 : [ 2] mtl\mtl_bochka_02_bump# * 85.5 : [ 2] mtl\mtl_fence_01_bump# * 85.5 : [ 2] pfx\pfx_bloodsplash1 * 85.5 : [ 2] pfx\pfx_smoke_a * 85.5 : [ 2] prop\prop_bidon_bump# * 85.5 : [ 1] prop\prop_bottle_box * 85.5 : [ 2] prop\prop_box_3_bump * 85.5 : [ 2] prop\prop_box_3_bump# * 85.5 : [ 2] prop\prop_teapot_1_bump * 85.5 : [ 2] prop\prop_teapot_1_bump# * 85.5 : [ 1] wm\wm_blood_1 * 85.5 : [ 1] wm\wm_blood_2 * 85.5 : [ 1] wm\wm_blood_3 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_blood_drop_1 * 85.5 : [ 1] wm\wm_blood_drop_2 * 85.5 : [ 1] wm\wm_blood_drop_3 * 85.5 : [ 1] wm\wm_blood_drop_4 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.5 : [ 1] wpn\wpn_binokl_bump * 85.5 : [ 1] wpn\wpn_binokl_bump# * 85.5 : [ 1] wpn\wpn_bolt * 85.5 : [ 1] wpn\wpn_knife_bump * 85.5 : [ 1] wpn\wpn_knife_bump# * 85.5 : [ 1] wpn\wpn_vog * 85.5 : [ 1] detail\detail_metall_det2_v2_bump# * 85.5 : [ 2] prop\prop_girder_02_bump * 85.5 : [ 2] prop\prop_girder_02_bump# * 128.1 : [ 2] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] shoker_mod\wpn\addons\upg_sil_762pms * 128.1 : [ 1] shoker_mod\wpn\mp5\mp5_1 * 128.1 : [ 1] shoker_mod\wpn\mp5\mp5_1_bump * 128.1 : [ 1] shoker_mod\wpn\mp5\mp5_1_bump# * 128.1 : [ 1] shoker_mod\wpn\mp5\mp5_3 * 128.1 : [ 1] shoker_mod\wpn\mp5\mp5_3_bump * 128.1 : [ 1] shoker_mod\wpn\mp5\mp5_3_bump# * 128.1 : [ 1] shoker_mod\wpn\oc14\silencer * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 170.8 : [ 2] fx\fx_noise2 * 170.8 : [ 1] pfx\pfx_dist_glass3 * 170.8 : [ 2] pfx\pfx_sparks * 170.8 : [ 2] act\act_poltergeyst * 170.8 : [ 1] act\act_rat01 * 170.8 : [ 1] act\act_ryukzak * 170.8 : [ 1] act\act_ryukzak_black * 170.8 : [ 1] act\act_stalker_head_antigas_2 * 170.8 : [ 1] act\act_stalker_head_mask * 170.8 : [ 2] crete\crete_beton_plita_3 * 170.8 : [ 2] door\door_katakomb_01 * 170.8 : [ 2] door\door_white_02 * 170.8 : [ 1] item\item_detector_3 * 170.8 : [ 1] item\item_guitar * 170.8 : [ 1] item\item_notes * 170.8 : [ 2] item\item_scanner * 170.8 : [ 1] item\item_ustroystva * 170.8 : [ 1] item\item_x_files * 170.8 : [ 1] mtl\mtl_barrel_big_rust * 170.8 : [ 2] mtl\mtl_bochka_01 * 170.8 : [ 2] mtl\mtl_floor_plate_03 * 170.8 : [ 2] mtl\mtl_gilder * 170.8 : [ 3] mtl\mtl_lampa_pod_01 * 170.8 : [ 2] mtl\mtl_pod_01 * 170.8 : [ 2] mtl\mtl_railroad_items * 170.8 : [ 2] mtl\mtl_stripes * 170.8 : [ 2] prop\prop_bidon * 170.8 : [ 2] prop\prop_blind01 * 170.8 : [ 2] prop\prop_dangerbox_2 * 170.8 : [ 2] prop\prop_freez * 170.8 : [ 1] prop\prop_item2 * 170.8 : [ 1] prop\prop_item3 * 170.8 : [ 1] prop\prop_kitchen_stuff * 170.8 : [ 2] prop\prop_komp * 170.8 : [ 2] prop\prop_ognetushit * 170.8 : [ 2] prop\prop_plita * 170.8 : [ 2] prop\prop_spade * 170.8 : [ 2] prop\prop_vagon_gr * 170.8 : [ 2] wood\wood_fence_01 * 170.8 : [ 2] wood\wood_jasik2 * 170.8 : [ 2] wood\wood_plank6 * 170.8 : [ 2] wood\wood_table_02 * 170.8 : [ 2] pfx\pfx_woodchips1 * 170.8 : [ 2] pfx\pfx_woodchips3 * 170.8 : [ 2] detail\detail_metall_det2_u_bump# * 170.8 : [ 7] detail\detail_metall_det2_v_bump# * 170.8 : [ 1] detail\detail_wood_det2_v_bump# * 170.8 : [ 2] door\door_white_04_bump * 170.8 : [ 2] door\door_white_04_bump# * 170.8 : [ 1] glas\glas_dirt * 170.8 : [ 10] mtl\mtl_barrel_bump# * 170.8 : [ 2] pfx\pfx_shells2 * 170.8 : [ 2] pfx\pfx_smokepuffs1 * 170.8 : [ 2] prop\prop_ballon2_bump * 170.8 : [ 2] prop\prop_ballon2_bump# * 170.8 : [ 2] prop\prop_ballon3_bump * 170.8 : [ 2] prop\prop_ballon3_bump# * 170.8 : [ 2] shoker_mod\pfx\pfx_shells2 * 170.8 : [ 1] wpn\wpn_toz-34_bump * 170.8 : [ 1] wpn\wpn_toz-34_bump# * 256.1 : [ 1] item\item_detector_4 * 256.1 : [ 1] item\item_spalnik * 256.1 : [ 3] mtl\mtl_fence_01 * 256.1 : [ 3] mtl\mtl_reshetka_pot_01 * 256.1 : [ 1] shoker_mod\wpn\addons\addons_sil_545ar * 256.1 : [ 1] shoker_mod\wpn\addons\addons_sil_556ar * 256.1 : [ 1] shoker_mod\wpn\addons\addons_sil_556ar_bump * 256.1 : [ 1] shoker_mod\wpn\addons\lens * 256.1 : [ 1] shoker_mod\wpn\addons\upg_sil_9p * 256.1 : [ 1] shoker_mod\wpn\desert_eagle\desert_eagle_2 * 256.1 : [ 1] shoker_mod\wpn\g36\g36c_1 * 256.1 : [ 1] shoker_mod\wpn\g36\g36c_1_bump * 256.1 : [ 1] shoker_mod\wpn\g36\g36c_1_bump# * 256.1 : [ 1] shoker_mod\wpn\g36\g36c_2 * 256.1 : [ 1] shoker_mod\wpn\g36\g36c_2_bump * 256.1 : [ 1] shoker_mod\wpn\g36\g36c_2_bump# * 256.1 : [ 1] shoker_mod\wpn\hk416\hk416_3 * 256.1 : [ 1] shoker_mod\wpn\hk416\hk416_3_bump * 256.1 : [ 1] shoker_mod\wpn\hk416\hk416_3_bump# * 256.1 : [ 1] shoker_mod\wpn\m249\m249_1 * 256.1 : [ 1] shoker_mod\wpn\m249\m249_2 * 256.1 : [ 1] shoker_mod\wpn\m249\m249_3 * 256.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_4 * 256.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_6 * 256.1 : [ 1] shoker_mod\wpn\mp5\mp5_5 * 256.1 : [ 1] shoker_mod\wpn\mp5\mp5_5_bump * 256.1 : [ 1] shoker_mod\wpn\mp5\mp5_5_bump# * 256.1 : [ 1] shoker_mod\wpn\mp5\mp5_7 * 256.1 : [ 1] shoker_mod\wpn\oc14\oc14_1 * 256.1 : [ 1] shoker_mod\wpn\oc14\oc14_2 * 256.1 : [ 1] shoker_mod\wpn\oc14\oc14_5 * 256.1 : [ 1] shoker_mod\wpn\p99\p99_2 * 256.1 : [ 1] shoker_mod\wpn\pm\pm_1 * 256.1 : [ 1] shoker_mod\wpn\pm\pm_3 * 256.1 : [ 1] shoker_mod\wpn\spas12\spas12_1 * 256.1 : [ 1] shoker_mod\wpn\spas12\spas12_2 * 256.1 : [ 1] shoker_mod\wpn\usp\usp_2 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] wpn\wpn_grenade * 256.1 : [ 1] wpn\wpn_rpg-7 * 270.0 : [ 1] ui\video_voroni_crop * 341.5 : [ 2] pfx\pfx_anomaly_1 * 341.5 : [ 2] pfx\pfx_anomaly_18 * 341.5 : [ 2] pfx\pfx_anomaly_3 * 341.5 : [ 2] pfx\pfx_anomaly_4 * 341.5 : [ 2] pfx\pfx_anomaly_5 * 341.5 : [ 2] pfx\pfx_anomaly_6 * 341.5 : [ 2] pfx\pfx_anomaly_8 * 341.5 : [ 2] pfx\pfx_anomaly_88 * 341.5 : [ 2] pfx\pfx_anomaly_9 * 341.5 : [ 2] pfx\pfx_bloodsplash2 * 341.5 : [ 2] pfx\pfx_blurry_cloud * 341.5 : [ 2] pfx\pfx_brick * 341.5 : [ 2] pfx\pfx_light1 * 341.5 : [ 2] pfx\pfx_light3 * 341.5 : [ 2] pfx\pfx_light4 * 341.5 : [ 2] pfx\pfx_lightning_01 * 341.5 : [ 2] pfx\pfx_lightning_02 * 341.5 : [ 2] pfx\pfx_ligth_6 * 341.5 : [ 2] pfx\pfx_plasma * 341.5 : [ 2] pfx\pfx_skinsplash1 * 341.5 : [ 2] pfx\pfx_smoke_b * 341.5 : [ 2] pfx\pfx_teleport * 341.5 : [ 2] pfx\pfx_test_textures * 341.5 : [ 1] act\act_face_04 * 341.5 : [ 1] act\act_face_mask_01 * 341.5 : [ 1] act\act_face_mask_02 * 341.5 : [ 1] act\act_face_mask_03 * 341.5 : [ 1] act\act_face_mask_04 * 341.5 : [ 1] act\act_face_zombie_01 * 341.5 : [ 1] act\act_faces_1_01 * 341.5 : [ 1] act\act_faces_1_02 * 341.5 : [ 1] act\act_faces_1_03 * 341.5 : [ 1] act\act_faces_1_04 * 341.5 : [ 1] act\act_faces_1_05 * 341.5 : [ 1] act\act_faces_1_06 * 341.5 : [ 1] act\act_faces_1_07 * 341.5 : [ 1] act\act_faces_1_08 * 341.5 : [ 1] act\act_faces_2_01 * 341.5 : [ 1] act\act_faces_2_02 * 341.5 : [ 1] act\act_faces_2_03 * 341.5 : [ 1] act\act_faces_2_04 * 341.5 : [ 1] act\act_faces_2_05 * 341.5 : [ 1] act\act_faces_2_06 * 341.5 : [ 1] act\act_faces_2_07 * 341.5 : [ 1] act\act_faces_2_08 * 341.5 : [ 1] act\act_faces_2_09 * 341.5 : [ 1] act\act_faces_3_01 * 341.5 : [ 1] act\act_faces_3_02 * 341.5 : [ 1] act\act_faces_3_03 * 341.5 : [ 1] act\act_faces_3_04 * 341.5 : [ 1] act\act_faces_3_05 * 341.5 : [ 1] act\act_faces_3_06 * 341.5 : [ 1] act\act_faces_3_07 * 341.5 : [ 1] act\act_faces_3_08 * 341.5 : [ 1] act\act_faces_4_01 * 341.5 : [ 1] act\act_faces_4_02 * 341.5 : [ 1] act\act_faces_4_03 * 341.5 : [ 1] act\act_faces_4_04 * 341.5 : [ 1] act\act_stalker_freedom_3 * 341.5 : [ 1] act\act_stalker_soldier_1 * 341.5 : [ 1] act\act_stalker_soldier_2 * 341.5 : [ 2] mtl\mtl_angar_a_b * 341.5 : [ 2] mtl\mtl_barrel_02 * 341.5 : [ 2] mtl\mtl_barrel_04 * 341.5 : [ 2] mtl\mtl_barrel_05 * 341.5 : [ 1] act\act_crow * 341.5 : [ 2] act\act_dog_red * 341.5 : [ 2] act\act_dog_red_bump * 341.5 : [ 2] act\act_dog_red_bump# * 341.5 : [ 2] act\act_dogs_big * 341.5 : [ 2] act\act_dogs_big_bump * 341.5 : [ 2] act\act_dogs_big_bump# * 341.5 : [ 2] act\act_dogs_brown * 341.5 : [ 2] act\act_dogs_brown_bump * 341.5 : [ 2] act\act_dogs_brown_bump# * 341.5 : [ 2] act\act_dogs_bulterer * 341.5 : [ 2] act\act_dogs_bulterer_bump * 341.5 : [ 2] act\act_dogs_bulterer_bump# * 341.5 : [ 2] act\act_poltergeyst_bump * 341.5 : [ 2] act\act_poltergeyst_bump# * 341.5 : [ 2] act\act_pseudodog * 341.5 : [ 1] act\act_pseudodog_bump * 341.5 : [ 1] act\act_pseudodog_bump# * 341.5 : [ 1] act\act_rat01_bump * 341.5 : [ 1] act\act_rat01_bump# * 341.5 : [ 2] act\act_ryukzak_bump * 341.5 : [ 1] act\act_stalker_dolg_3_bump * 341.5 : [ 1] act\act_stalker_dolg_3_bump# * 341.5 : [ 1] act\act_stalker_head_antigas_2_bump * 341.5 : [ 1] act\act_stalker_head_mask_bump * 341.5 : [ 1] act\act_stalker_head_mask_bump# * 341.5 : [ 2] crete\crete_beton_plita_3_bump * 341.5 : [ 2] crete\crete_beton_plita_3_bump# * 341.5 : [ 1] detail\detail_beton_det4 * 341.5 : [ 1] detail\detail_fabric_det2 * 341.5 : [ 1] detail\detail_fabric_det2_bump * 341.5 : [ 7] detail\detail_metall_det1 * 341.5 : [ 7] detail\detail_metall_det1_bump * 341.5 : [ 8] detail\detail_metall_det2 * 341.5 : [ 6] detail\detail_metall_det2_bump * 341.5 : [ 5] detail\detail_metall_det3 * 341.5 : [ 5] detail\detail_metall_det3_bump * 341.5 : [ 10] detail\detail_skin_1 * 341.5 : [ 1] detail\detail_stucco_det1 * 341.5 : [ 1] detail\detail_stucco_det1_bump * 341.5 : [ 1] detail\detail_tile_det4 * 341.5 : [ 9] detail\detail_wood_det2 * 341.5 : [ 9] detail\detail_wood_det2_bump * 341.5 : [ 2] door\door_katakomb_01_bump * 341.5 : [ 2] door\door_katakomb_01_bump# * 341.5 : [ 1] door\door_trader_bump * 341.5 : [ 1] door\door_trader_bump# * 341.5 : [ 2] door\door_white_02_bump * 341.5 : [ 2] door\door_white_02_bump# * 341.5 : [ 1] item\item_altar_device * 341.5 : [ 1] item\item_altar_device_bump * 341.5 : [ 1] item\item_altar_device_bump# * 341.5 : [ 2] item\item_detector_1 * 341.5 : [ 1] item\item_detector_1_bump * 341.5 : [ 1] item\item_detector_1_bump# * 341.5 : [ 2] item\item_detector_2 * 341.5 : [ 1] item\item_detector_2_bump * 341.5 : [ 1] item\item_detector_2_bump# * 341.5 : [ 2] item\item_detector_3_bump * 341.5 : [ 2] item\item_detector_3_bump# * 341.5 : [ 1] item\item_scanner_bump * 341.5 : [ 1] item\item_scanner_bump# * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 1] mtl\mtl_barrel_big_bump * 341.5 : [ 1] mtl\mtl_barrel_big_bump# * 341.5 : [ 2] mtl\mtl_bochka_02_bump * 341.5 : [ 2] mtl\mtl_fence_01_bump * 341.5 : [ 2] mtl\mtl_floor_plate_03_bump * 341.5 : [ 2] mtl\mtl_floor_plate_03_bump# * 341.5 : [ 2] mtl\mtl_gilder_bump * 341.5 : [ 2] mtl\mtl_gilder_bump# * 341.5 : [ 2] mtl\mtl_lampa_pod_01_bump * 341.5 : [ 2] mtl\mtl_lampa_pod_01_bump# * 341.5 : [ 2] mtl\mtl_luk_n_bump * 341.5 : [ 2] mtl\mtl_luk_n_bump# * 341.5 : [ 2] mtl\mtl_pod_01_bump * 341.5 : [ 2] mtl\mtl_pod_01_bump# * 341.5 : [ 2] mtl\mtl_railroad_items_bump * 341.5 : [ 2] mtl\mtl_railroad_items_bump# * 341.5 : [ 2] mtl\mtl_reshetka_pot_bump * 341.5 : [ 2] mtl\mtl_reshetka_pot_bump# * 341.5 : [ 2] pfx\pfx_ani-smoke-01 * 341.5 : [ 2] prop\prop_bidon_bump * 341.5 : [ 2] prop\prop_blind01_bump * 341.5 : [ 2] prop\prop_blind01_bump# * 341.5 : [ 2] prop\prop_dangerbox_2_bump * 341.5 : [ 2] prop\prop_dangerbox_2_bump# * 341.5 : [ 2] prop\prop_freez_bump * 341.5 : [ 2] prop\prop_freez_bump# * 341.5 : [ 2] prop\prop_instrument_1 * 341.5 : [ 1] prop\prop_instrument_1_bump * 341.5 : [ 1] prop\prop_instrument_1_bump# * 341.5 : [ 1] prop\prop_iten4_bump * 341.5 : [ 1] prop\prop_iten4_bump# * 341.5 : [ 1] prop\prop_kitchen_stuff_bump * 341.5 : [ 1] prop\prop_kitchen_stuff_bump# * 341.5 : [ 2] prop\prop_komp_bump * 341.5 : [ 2] prop\prop_komp_bump# * 341.5 : [ 2] prop\prop_plita_bump * 341.5 : [ 2] prop\prop_plita_bump# * 341.5 : [ 2] prop\prop_spade_bump * 341.5 : [ 2] prop\prop_spade_bump# * 341.5 : [ 1] prop\prop_voda1 * 341.5 : [ 2] wood\wood_fence_01_bump * 341.5 : [ 2] wood\wood_fence_01_bump# * 341.5 : [ 2] wood\wood_jasik_bump * 341.5 : [ 2] wood\wood_jasik_bump# * 341.5 : [ 2] wood\wood_plank6_bump * 341.5 : [ 2] wood\wood_plank6_bump# * 341.5 : [ 2] wood\wood_table_01_bump * 341.5 : [ 2] wood\wood_table_01_bump# * 341.5 : [ 1] wpn\wpn_binokl * 341.5 : [ 1] wpn\wpn_bm-16_bump * 341.5 : [ 1] wpn\wpn_bm-16_bump# * 341.5 : [ 1] wpn\wpn_gauss_bump * 341.5 : [ 1] wpn\wpn_gauss_bump# * 341.5 : [ 1] wpn\wpn_knife * 341.5 : [ 1] wpn\wpn_pkm_bump# * 341.5 : [ 1] wpn\wpn_protecta_bump * 341.5 : [ 1] wpn\wpn_protecta_bump# * 341.5 : [ 1] wpn\wpn_rg6 * 341.5 : [ 1] wpn\wpn_rg6_bump * 341.5 : [ 1] wpn\wpn_rg6_bump# * 341.5 : [ 1] wpn\wpn_rpg-7_bump * 341.5 : [ 1] wpn\wpn_rpg-7_bump# * 341.5 : [ 1] wpn\wpn_upgrade_bump * 341.5 : [ 1] wpn\wpn_upgrade_bump# * 341.5 : [ 1] detail\detail_metall_det2_v2 * 341.5 : [ 1] detail\detail_metall_det2_v2_bump * 341.5 : [ 2] mtl\mtl_truba_ch_02_bump * 341.5 : [ 2] mtl\mtl_truba_ch_02_bump# * 341.5 : [ 2] mtl\mtl_truba_pod_01 * 341.5 : [ 2] shoker_mod\pfx\pfx_smoke_1 * 428.0 : [ 1] artifact\artifact_lavahell1 * 512.1 : [ 2] pfx\pfx_anomaly_2_green * 512.1 : [ 2] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] shoker_mod\wpn\addons\addons_2 * 512.1 : [ 1] shoker_mod\wpn\beretta\beretta_2 * 512.1 : [ 1] shoker_mod\wpn\g36\g36c_4 * 512.1 : [ 1] shoker_mod\wpn\g36\g36c_4_bump * 512.1 : [ 1] shoker_mod\wpn\g36\g36c_4_bump# * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_2 * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_2_bump * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_2_bump# * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_4 * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_4_bump * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_4_bump# * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_6 * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_6_bump * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_6_bump# * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_7 * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_7_bump * 512.1 : [ 1] shoker_mod\wpn\hk416\hk416_7_bump# * 512.1 : [ 1] shoker_mod\wpn\hp\hp_2 * 512.1 : [ 1] shoker_mod\wpn\l85\l85_2 * 512.1 : [ 1] shoker_mod\wpn\m249\m249_10 * 512.1 : [ 1] shoker_mod\wpn\m249\m249_5 * 512.1 : [ 1] shoker_mod\wpn\m249\m249_7 * 512.1 : [ 1] shoker_mod\wpn\mp5\mp5_2 * 512.1 : [ 1] shoker_mod\wpn\mp5\mp5_2_bump * 512.1 : [ 1] shoker_mod\wpn\mp5\mp5_2_bump# * 512.1 : [ 1] shoker_mod\wpn\sig552\sig552_4 * 512.1 : [ 1] shoker_mod\wpn\sig_p220\sig_p220_2 * 512.1 : [ 1] shoker_mod\wpn\usp\usp_3 * 682.8 : [ 2] pfx\pfx_anomaly_2 * 682.8 : [ 2] pfx\pfx_anomaly_23 * 682.8 : [ 2] pfx\pfx_anomaly_7 * 682.8 : [ 2] pfx\pfx_concretepuffs_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_01 * 682.8 : [ 1] pfx\pfx_lighting_stancia_02 * 682.8 : [ 2] pfx\pfx_shells1 * 682.8 : [ 2] shoker_mod\pfx\pfx_shells1 * 682.8 : [ 3] act\act_krovosos_1 * 682.8 : [ 3] act\act_krovosos_2 * 682.8 : [ 2] act\act_mutant_boar * 682.8 : [ 2] act\act_mutant_boar_u * 682.8 : [ 2] act\act_plot * 682.8 : [ 2] act\act_pseudodog1 * 682.8 : [ 1] act\act_psevdogigant * 682.8 : [ 1] act\act_scientist * 682.8 : [ 1] act\act_scientist_suit_green * 682.8 : [ 1] act\act_stalker_bandit_1 * 682.8 : [ 1] act\act_stalker_bandit_2 * 682.8 : [ 1] act\act_stalker_bandit_3 * 682.8 : [ 1] act\act_stalker_bandit_3a * 682.8 : [ 1] act\act_stalker_dolg_1 * 682.8 : [ 1] act\act_stalker_dolg_2 * 682.8 : [ 1] act\act_stalker_dolg_3 * 682.8 : [ 1] act\act_stalker_dolg_4 * 682.8 : [ 1] act\act_stalker_freedom_1 * 682.8 : [ 1] act\act_stalker_freedom_2 * 682.8 : [ 1] act\act_stalker_freedom_4 * 682.8 : [ 1] act\act_stalker_hero * 682.8 : [ 1] act\act_stalker_merc_2 * 682.8 : [ 1] act\act_stalker_merc_4 * 682.8 : [ 1] act\act_stalker_monolith_1 * 682.8 : [ 1] act\act_stalker_monolith_2 * 682.8 : [ 1] act\act_stalker_monolith_3 * 682.8 : [ 1] act\act_stalker_monolith_4 * 682.8 : [ 1] act\act_stalker_neutral_1 * 682.8 : [ 1] act\act_stalker_neutral_2 * 682.8 : [ 1] act\act_stalker_neutral_3 * 682.8 : [ 1] act\act_stalker_neutral_4 * 682.8 : [ 1] act\act_stalker_soldier_4 * 682.8 : [ 1] crete\crete_beton_lom * 682.8 : [ 2] door\door_brown * 682.8 : [ 2] prop\prop_iten4 * 682.8 : [ 1] ui\ui_global_map * 682.8 : [ 2] wood\wood_board_01 * 682.8 : [ 2] wood\wood_collect * 682.8 : [ 2] wood\wood_walls8 * 682.8 : [ 1] wpn\wpn_ammo * 682.8 : [ 1] wpn\wpn_protecta * 682.8 : [ 1] act\act_arm_1_bump# * 682.8 : [ 1] act\act_face_04_bump * 682.8 : [ 1] act\act_face_04_bump# * 682.8 : [ 1] act\act_face_mask_01_bump * 682.8 : [ 1] act\act_face_mask_01_bump# * 682.8 : [ 1] act\act_face_mask_02_bump * 682.8 : [ 1] act\act_face_mask_02_bump# * 682.8 : [ 1] act\act_face_mask_03_bump * 682.8 : [ 1] act\act_face_mask_03_bump# * 682.8 : [ 1] act\act_face_mask_04_bump * 682.8 : [ 1] act\act_face_mask_04_bump# * 682.8 : [ 1] act\act_face_zombie_01_bump * 682.8 : [ 1] act\act_face_zombie_01_bump# * 682.8 : [ 1] act\act_faces_1_01_bump * 682.8 : [ 1] act\act_faces_1_01_bump# * 682.8 : [ 1] act\act_faces_1_02_bump * 682.8 : [ 1] act\act_faces_1_02_bump# * 682.8 : [ 1] act\act_faces_1_03_bump * 682.8 : [ 1] act\act_faces_1_03_bump# * 682.8 : [ 1] act\act_faces_1_04_bump * 682.8 : [ 1] act\act_faces_1_04_bump# * 682.8 : [ 1] act\act_faces_1_05_bump * 682.8 : [ 1] act\act_faces_1_05_bump# * 682.8 : [ 1] act\act_faces_1_06 _bump * 682.8 : [ 1] act\act_faces_1_06 _bump# * 682.8 : [ 1] act\act_faces_1_07_bump * 682.8 : [ 1] act\act_faces_1_07_bump# * 682.8 : [ 1] act\act_faces_1_08_bump * 682.8 : [ 1] act\act_faces_1_08_bump# * 682.8 : [ 1] act\act_faces_2_01_bump * 682.8 : [ 1] act\act_faces_2_01_bump# * 682.8 : [ 1] act\act_faces_2_02_bump * 682.8 : [ 1] act\act_faces_2_02_bump# * 682.8 : [ 1] act\act_faces_2_03_bump * 682.8 : [ 1] act\act_faces_2_03_bump# * 682.8 : [ 1] act\act_faces_2_04_bump * 682.8 : [ 1] act\act_faces_2_04_bump# * 682.8 : [ 1] act\act_faces_2_05_bump * 682.8 : [ 1] act\act_faces_2_05_bump# * 682.8 : [ 1] act\act_faces_2_06_bump * 682.8 : [ 1] act\act_faces_2_06_bump# * 682.8 : [ 1] act\act_faces_2_07_bump * 682.8 : [ 1] act\act_faces_2_07_bump# * 682.8 : [ 1] act\act_faces_2_08_bump * 682.8 : [ 1] act\act_faces_2_08_bump# * 682.8 : [ 1] act\act_faces_2_09_bump * 682.8 : [ 1] act\act_faces_2_09_bump# * 682.8 : [ 1] act\act_faces_3_01_bump * 682.8 : [ 1] act\act_faces_3_01_bump# * 682.8 : [ 1] act\act_faces_3_02_bump * 682.8 : [ 1] act\act_faces_3_02_bump# * 682.8 : [ 1] act\act_faces_3_03_bump * 682.8 : [ 1] act\act_faces_3_03_bump# * 682.8 : [ 1] act\act_faces_3_04_bump * 682.8 : [ 1] act\act_faces_3_04_bump# * 682.8 : [ 1] act\act_faces_3_05_bump * 682.8 : [ 1] act\act_faces_3_05_bump# * 682.8 : [ 1] act\act_faces_3_06_bump * 682.8 : [ 1] act\act_faces_3_06_bump# * 682.8 : [ 1] act\act_faces_3_07_bump * 682.8 : [ 1] act\act_faces_3_07_bump# * 682.8 : [ 1] act\act_faces_3_08_bump * 682.8 : [ 1] act\act_faces_3_08_bump# * 682.8 : [ 1] act\act_faces_4_01_bump * 682.8 : [ 1] act\act_faces_4_01_bump# * 682.8 : [ 1] act\act_faces_4_02_bump * 682.8 : [ 1] act\act_faces_4_02_bump# * 682.8 : [ 1] act\act_faces_4_03_bump * 682.8 : [ 1] act\act_faces_4_03_bump# * 682.8 : [ 1] act\act_faces_4_04_bump * 682.8 : [ 1] act\act_faces_4_04_bump# * 682.8 : [ 1] act\act_puh * 682.8 : [ 1] act\act_stalker_soldier_1_bump * 682.8 : [ 1] act\act_stalker_soldier_1_bump# * 682.8 : [ 2] act\act_stalker_soldier_2_bump * 682.8 : [ 2] act\act_stalker_soldier_2_bump# * 682.8 : [ 2] detail\detail_metall_det2_u * 682.8 : [ 2] detail\detail_metall_det2_u_bump * 682.8 : [ 7] detail\detail_metall_det2_v * 682.8 : [ 7] detail\detail_metall_det2_v_bump * 682.8 : [ 1] detail\detail_wood_det2_v * 682.8 : [ 1] detail\detail_wood_det2_v_bump * 682.8 : [ 2] mtl\mtl_angar_a_b_bump * 682.8 : [ 2] mtl\mtl_angar_a_b_bump# * 682.8 : [ 10] mtl\mtl_barrel_bump * 682.8 : [ 1] wpn\wpn_toz-34 * 768.1 : [ 5] sky\sky_12_vibros_cube * 768.1 : [ 26] sky\sky_13_cube * 768.1 : [ 16] sky\sky_13_cube_night * 768.1 : [ 12] sky\sky_13_vibros_cube * 768.1 : [ 10] sky\sky_14_cube * 768.1 : [ 4] sky\sky_17_clouds_cube * 768.1 : [ 4] sky\sky_17_cube * 768.1 : [ 8] sky\sky_18_cube * 768.1 : [ 4] sky\sky_1_clouds_cube * 768.1 : [ 4] sky\sky_20_clouds_cube * 768.1 : [ 4] sky\sky_2_clouds_cube * 768.1 : [ 3] sky\sky_4_cube * 768.1 : [ 7] sky\sky_6_cube * 854.8 : [ 1] artifact\artifact_hell1 * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] shoker_mod\wpn\addons\1p21 * 1024.1 : [ 1] shoker_mod\wpn\addons\addons_mag_ak74_x30 * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_1 * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_1_bump * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_1_bump# * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_3 * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_3_bump * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_3_bump# * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_4 * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_4_bump * 1024.1 : [ 1] shoker_mod\wpn\ak_74\ak_74_4_bump# * 1024.1 : [ 1] shoker_mod\wpn\aks_74u\aks74u_1 * 1024.1 : [ 1] shoker_mod\wpn\aks_74u\aks74u_2 * 1024.1 : [ 1] shoker_mod\wpn\an94\an94_1 * 1024.1 : [ 1] shoker_mod\wpn\beretta\beretta_1 * 1024.1 : [ 1] shoker_mod\wpn\colt\colt_1 * 1024.1 : [ 1] shoker_mod\wpn\desert_eagle\desert_eagle_3 * 1024.1 : [ 1] shoker_mod\wpn\fort_14\fort_14_1 * 1024.1 : [ 1] shoker_mod\wpn\fort_14\fort_14_2 * 1024.1 : [ 1] shoker_mod\wpn\g36\ag36 * 1024.1 : [ 1] shoker_mod\wpn\g36\g36c_3 * 1024.1 : [ 1] shoker_mod\wpn\g36\g36c_3_bump * 1024.1 : [ 1] shoker_mod\wpn\g36\g36c_3_bump# * 1024.1 : [ 1] shoker_mod\wpn\hk416\hk416_1 * 1024.1 : [ 1] shoker_mod\wpn\hk416\hk416_1_bump * 1024.1 : [ 1] shoker_mod\wpn\hk416\hk416_1_bump# * 1024.1 : [ 1] shoker_mod\wpn\hk416\hk416_5 * 1024.1 : [ 1] shoker_mod\wpn\hk416\hk416_5_bump * 1024.1 : [ 1] shoker_mod\wpn\hk416\hk416_5_bump# * 1024.1 : [ 1] shoker_mod\wpn\hp\hp_1 * 1024.1 : [ 1] shoker_mod\wpn\l85\l85_3 * 1024.1 : [ 2] shoker_mod\wpn\m134\m134_1 * 1024.1 : [ 1] shoker_mod\wpn\m249\m249_4 * 1024.1 : [ 1] shoker_mod\wpn\m249\m249_6 * 1024.1 : [ 1] shoker_mod\wpn\m249\m249_9 * 1024.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_1 * 1024.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_1_bump * 1024.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_1_bump# * 1024.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_2 * 1024.1 : [ 1] shoker_mod\wpn\mossberg\mossberg_5 * 1024.1 : [ 1] shoker_mod\wpn\mp5\mp5_4 * 1024.1 : [ 1] shoker_mod\wpn\mp5\mp5_4_bump * 1024.1 : [ 1] shoker_mod\wpn\mp5\mp5_4_bump# * 1024.1 : [ 1] shoker_mod\wpn\mp5\mp5_6 * 1024.1 : [ 1] shoker_mod\wpn\p99\p99_1 * 1024.1 : [ 1] shoker_mod\wpn\pb\pb_1 * 1024.1 : [ 1] shoker_mod\wpn\pb\pb_2 * 1024.1 : [ 1] shoker_mod\wpn\pm\pm_2 * 1024.1 : [ 1] shoker_mod\wpn\sig552\sig552_1 * 1024.1 : [ 1] shoker_mod\wpn\sig552\sig552_2 * 1024.1 : [ 1] shoker_mod\wpn\sig552\sig552_3 * 1024.1 : [ 1] shoker_mod\wpn\sig552\sig552_5 * 1024.1 : [ 1] shoker_mod\wpn\sig_p220\sig_p220_1 * 1024.1 : [ 1] shoker_mod\wpn\spas12\spas12_3 * 1024.1 : [ 1] shoker_mod\wpn\spas12\spas12_4 * 1024.1 : [ 1] shoker_mod\wpn\svu\svu_1 * 1024.1 : [ 1] shoker_mod\wpn\svu\svu_2 * 1024.1 : [ 1] shoker_mod\wpn\usp\usp_1 * 1024.1 : [ 1] shoker_mod\wpn\val\val_1 * 1024.1 : [ 1] shoker_mod\wpn\val\val_2 * 1024.1 : [ 1] shoker_mod\wpn\val\val_3 * 1024.1 : [ 1] ui\ui_actor_achivments * 1024.1 : [ 1] ui\ui_actor_dialog_screen * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_inventory * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_menu * 1024.1 : [ 1] ui\ui_actor_monsters_pda_1 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_pda * 1024.1 : [ 1] ui\ui_actor_portrets * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] wpn\grn_light * 1024.1 : [ 1] wpn\wpn_crosshair * 1024.1 : [ 1] wpn\wpn_crosshair_l85 * 1024.1 : [ 2] wpn\wpn_upgrade * 1365.5 : [ 1] act\act_arm_m * 1365.5 : [ 1] act\act_burer * 1365.5 : [ 1] act\act_burer_bump * 1365.5 : [ 1] act\act_burer_bump# * 1365.5 : [ 2] act\act_controller * 1365.5 : [ 2] act\act_controller_bump * 1365.5 : [ 2] act\act_controller_bump# * 1365.5 : [ 1] act\act_gasmask_bump * 1365.5 : [ 1] act\act_gasmask_bump# * 1365.5 : [ 1] act\act_himera * 1365.5 : [ 1] act\act_himera_bump * 1365.5 : [ 1] act\act_himera_bump# * 1365.5 : [ 6] act\act_krovosos_1_bump * 1365.5 : [ 6] act\act_krovosos_1_bump# * 1365.5 : [ 3] act\act_krovosos_3 * 1365.5 : [ 1] act\act_mutant_boar_bump * 1365.5 : [ 1] act\act_mutant_boar_bump# * 1365.5 : [ 1] act\act_mutant_boar_u_bump * 1365.5 : [ 1] act\act_mutant_boar_u_bump# * 1365.5 : [ 2] act\act_plot_bump * 1365.5 : [ 2] act\act_plot_bump# * 1365.5 : [ 1] act\act_pseudodog1_bump * 1365.5 : [ 1] act\act_pseudodog1_bump# * 1365.5 : [ 1] act\act_psevdogigant_bump * 1365.5 : [ 1] act\act_psevdogigant_bump# * 1365.5 : [ 2] act\act_ryukzak_bump# * 1365.5 : [ 1] act\act_scientist_bump * 1365.5 : [ 1] act\act_scientist_bump# * 1365.5 : [ 1] act\act_scientist_suit_bump * 1365.5 : [ 1] act\act_scientist_suit_bump# * 1365.5 : [ 2] act\act_stalker_bandit_2_bump * 1365.5 : [ 2] act\act_stalker_bandit_2_bump# * 1365.5 : [ 1] act\act_stalker_bandit_3_bump * 1365.5 : [ 1] act\act_stalker_bandit_3_bump# * 1365.5 : [ 1] act\act_stalker_bandit_3a_bump * 1365.5 : [ 1] act\act_stalker_bandit_3a_bump# * 1365.5 : [ 2] act\act_stalker_dolg_1_bump * 1365.5 : [ 1] act\act_stalker_dolg_2_bump * 1365.5 : [ 7] act\act_stalker_dolg_4_bump * 1365.5 : [ 7] act\act_stalker_dolg_4_bump# * 1365.5 : [ 1] act\act_stalker_freedom_1_bump * 1365.5 : [ 1] act\act_stalker_freedom_1_bump# * 1365.5 : [ 1] act\act_stalker_freedom_2_bump * 1365.5 : [ 3] act\act_stalker_hero_bump * 1365.5 : [ 1] act\act_stalker_monolith_1_bump * 1365.5 : [ 1] act\act_stalker_monolith_1_bump# * 1365.5 : [ 1] act\act_stalker_monolith_2_bump * 1365.5 : [ 1] act\act_stalker_monolith_2_bump# * 1365.5 : [ 1] act\act_stalker_nebo_2_bump * 1365.5 : [ 1] act\act_stalker_nebo_2_bump# * 1365.5 : [ 1] act\act_stalker_nebo_3_bump * 1365.5 : [ 1] act\act_stalker_nebo_3_bump# * 1365.5 : [ 1] act\act_stalker_neutral_2_bump * 1365.5 : [ 1] act\act_stalker_neutral_2_bump# * 1365.5 : [ 1] crete\crete_beton_lom_bump * 1365.5 : [ 1] crete\crete_beton_lom_bump# * 1365.5 : [ 1] detail\detail_beton_det4_bump * 1365.5 : [ 2] door\door_brown_bump * 1365.5 : [ 2] door\door_brown_bump# * 1365.5 : [ 1] door\door_trader * 1365.5 : [ 1] item\item_arsgtr * 1365.5 : [ 1] item\item_thermos * 1365.5 : [ 1] map\map_jupiter_underground * 1365.5 : [ 2] mtl\mtl_bochka_01_bump * 1365.5 : [ 2] mtl\mtl_stripes_bump * 1365.5 : [ 2] mtl\mtl_stripes_bump# * 1365.5 : [ 240] sky\sky_oblaka * 1365.5 : [ 2] wood\wood_board_01_bump * 1365.5 : [ 2] wood\wood_board_01_bump# * 1365.5 : [ 2] wood\wood_collect_bump * 1365.5 : [ 2] wood\wood_collect_bump# * 1365.5 : [ 2] wood\wood_walls8_bump * 1365.5 : [ 2] wood\wood_walls8_bump# * 1365.5 : [ 1] wpn\wpn_bm-16 * 1365.5 : [ 1] wpn\wpn_gauss * 1365.5 : [ 1] wpn\wpn_pkm * 1365.5 : [ 1] shoker_mod\wpn\rpg7\rpg7 * 2048.1 : [ 1] act\act_arm_1_bump * 2048.1 : [ 1] act\act_arm_5 * 2048.1 : [ 1] shoker_mod\wpn\addons\addons_1 * 2048.1 : [ 1] shoker_mod\wpn\l85\l85_1 * 2048.1 : [ 1] shoker_mod\wpn\svd\svd_1 * 2048.1 : [ 1] ui\ui_actor_weapons * 2730.8 : [ 2] pfx\pfx_explotions_3 * 2730.8 : [ 1] act\act_gasmask * 2730.8 : [ 1] act\act_stalker_nebo_2 * 2730.8 : [ 1] act\act_stalker_nebo_3 * 4000.7 : [ 1] shoker_mod\wpn\oc14\oc14_3 * 4096.1 : [ 1] shoker_mod\wpn\addons\1p78 * 4096.1 : [ 1] shoker_mod\wpn\addons\eotech_1 * 4096.1 : [ 1] shoker_mod\wpn\fn_fn2000\fs2000 * 4096.1 : [ 1] shoker_mod\wpn\fort_14\fort_14_3 * 4096.1 : [ 1] shoker_mod\wpn\oc14\oc14_4 * 4096.1 : [ 1] ui\ui_common * 4096.1 : [ 1] ui\ui_hud * 4096.1 : [ 1] ui\ui_icon_equipment * 4096.1 : [ 1] ui\ui_ingame2_common * 4096.1 : [ 1] ui\ui_pda2 * 4096.1 : [ 1] ui\ui_pda2_noice * 4096.1 : [ 1] wpn\wpn_pkm_bump * 4608.1 : [ 52] sky\sky_9_cube * 5461.5 : [ 2] pfx\pfx_ani-explosion-02 * 5461.5 : [ 2] pfx\pfx_ani-explosion-02-b-a * 5461.5 : [ 2] pfx\pfx_ani-explosion-02a * 5461.5 : [ 2] pfx\pfx_ani-fire01 * 5461.5 : [ 2] pfx\pfx_explotions_2 * 5461.5 : [ 2] pfx\pfx_explotions_4 * 5461.5 : [ 2] pfx\pfx_explotions_smoke * 5461.5 : [ 1] map\map_jupiter * 5461.5 : [ 1] map\map_pripyat * 5461.5 : [ 1] map\map_zaton * 6144.1 : [ 11] sky\sky_19_cube * 6144.1 : [ 4] sky\sky_20_cube * 6144.1 : [ 4] sky\sky_2_cube * 6144.1 : [ 12] sky\sky_3_cube * 6144.1 : [ 31] sky\sky_5_cube * 6144.1 : [ 11] sky\sky_7_cube * 6144.1 : [ 8] sky\sky_8_cube * [ D3D ]: textures[586129 K] compiling shader font2 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 Input: 1 Config-file [c:\users\public\docume~1\stalke~1.-\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 0 * RM_Dump: rtargets : 0 * RM_Dump: vs : 0 * RM_Dump: ps : 0 * RM_Dump: dcl : 0 * RM_Dump: states : 0 * RM_Dump: tex_list : 0 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 0 * RM_Dump: v_elements: 0 * RM_Dump: v_shaders : 0 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 1 Добавлено через 2 мин.: Тот парень не дал лога, кому ты отвечал, т.к. гроза не нужна ему =)). Так что вот те мой Добавлено через 4 мин.: Да ты просил. НАстройки максимум (не максимум в меню, а улучшенное полное освещение и все ползунки максимум, SSAO или как там по умолчанию), диретикс 9, разрешение 1366 на 768, 16 на 9 (или 10, не помню, обычный ноут вообшем 15,6). Изменено 24 Мая 2012 пользователем РикошетТ Поделиться этим сообщением Ссылка на сообщение
lantiec23 0 Опубликовано 11 Июня 2012 (изменено) Рикошет! Спасибо! Переименовал, все окей. Еще пару вопросов, иногда когда стреляешь и пуля попадает в землю, бетон и т.п. часто бывает желтая большая с полчеловека вспышка. Как песка. Когда снимаю с грозы подствольник, граната внутри исчезает. Модель абакана в руках какая то очень гладкая. Как будто детализация на супер минимуме. Добавлено через 1 мин.: Нет описания для патрона сп 6 (снайперского 9*39) Граната в подстволе - описание читай "желтая большая с полчеловека вспышка" - оригинал наверно Абакан - старый обрубок Описание СП 6 - может случайно удалил Добавлено через 157 мин.: не понял про старый обрубок и что значит оригинал наверно? Добавлено через 28 мин.: можно ли как то вернуть апгрейд оружия? Добавлено через 14 мин.: Смори. <string id="ammo-9x39-ap"> <text>Патроны 9x39 мм СП-6</text> </string> <string id="ammo-9x39-ap_descr"> <text>Дозвуковой «автоматный» патрон СП-6 оснащён полуоболочечной пулей с частично открытым сердечником из закалённой стали. Требует использования глушителя для обеспечения бесшумной стрельбы. Распространён в некоторых странах - участницах Варшавского договора. Эффективен против бронежилетов.</text> </string> <string id="ammo-9x39-ap_s"> <text>9x39 СП-6</text> </string> <string id="ammo-9x39-pab9"> <text>Патроны 9х39 мм СП-5</text> </string> <string id="ammo-9x39-pab9_descr"> <text>Дозвуковой «снайперский» патрон СП-5 оснащён пулей с биметаллической оболочкой. Полость позади стального сердечника заполнена свинцом. Требует использования глушителя для обеспечения бесшумной стрельбы. Распространён в некоторых странах - участницах Варшавского договора.</text> </string> <string id="ammo-9x39-pab9_s"> <text>9х39 мм СП-5</text> </string> Я больше про 9*39 описание в этом файле не нашел. Куда про СП5 то описание вставить или тут что не правильно написано? Добавлено: Кстати, почему СП-5 и паб связаны Я уже почти ничего не помню в этом моде Подожди следующего. Изменено 12 Июня 2012 пользователем РикошетТ Поделиться этим сообщением Ссылка на сообщение
lantiec23 0 Опубликовано 12 Июня 2012 (изменено) А когда следующий будет? Добавлено через 7 мин.: нет, магазины идут за магазины. Просто для каждого оружия свой магазин и бывает что не один . купить ты можешь любой Строгое предупреждение от модератора monk Срочно повысь грамотность своих постов. Нарушаешь п.2.5 Правил форума. Устный пред. Изменено 12 Июня 2012 пользователем monk Поделиться этим сообщением Ссылка на сообщение