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Вылеты без логов - в чём причины и как с ними бороться

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Всем доброго времени суток. Делаю мод, и возникает вот

* Detected CPU: GenuineIntel P3 family, F6/M12/S3, 2394.00 mhz, 25-clk 'rdtsc'

* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 32368 files cached, 5008Kb memory used.
Init FileSystem 0.818650 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Executing config-script "user.ltx"...
[e:\s.t.a.l.k.e.r. Тень Чернобыля\saves\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
* [win32]: free[4066404 K], reserved[38992 K], committed[88844 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7357 K], process heap[670 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[2079 K], smem[0 K]
Executing config-script "e:\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[
[e:\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\rspec_default.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[e:\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\rspec_default.ltx] successfully loaded.
Executing config-script "e:\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx"...
[e:\s.t.a.l.k.e.r. Тень Чернобыля\gamedata\config\default_controls.ltx] successfully loaded.
[e:\s.t.a.l.k.e.r. Тень Чернобыля\saves\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32773 kb, 3805 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6663]: AMD Radeon R5 M200 / HD 8500M Series
* GPU driver:
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2922 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
count of .thm files=508
load time=56 ms
* distortion: used, dev(30),need(14)
* SSample: 1366x768
* SSample: enabled
- r__tf_aniso 4
- r1_tf_mipbias 0.
Starting engine...
stack trace:

0023:00BCF736 xrCore.dll, str_container::~str_container()

[error][ 8] : Недостаточно памяти для обработки команды.

проблема, при старте игры. Но не всегда, не подскажите в чем может быть дело?

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