Перейти к контенту

Тема тех.поддержки "солянки".


n6260

Рекомендуемые сообщения

День добрый! При заходе на Генераторы (после Семецкого) в консоли красно-чёрная зебра и напрочь отсутствует одноногий, Призрак молчит как рыба об лёд. Или я что-то делаю не в той последовательности или что-то одно из двух. Из ковыряния - только высота прыжка и по тёркам с Боцманом. Лиц.Сталкер, патч 1.0004, солянка от 19.04.10 и кумул. патч от Сапсана. Помогите, кто может, пожалуйста!*

Detected CPU: GenuineIntel Pentium-III, F6/M7/S6, 2666.00 mhz, 32-clk 'rdtsc'

* CPU Features: RDTSC, MMX, SSE, SSE2

 

Initializing File System...

using fs-ltx fsgame.ltx

FS: 38911 files cached, 6588Kb memory used.

Init FileSystem 1.474145 sec

'xrCore' build 3116, Aug 15 2007

 

Initializing Engine...

Executing config-script "user.ltx"...

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

Starting INPUT device...

Loading DLL: xrRender_R1.dll

Loading DLL: xrGame.dll

* [win32]: free[2486916 K], reserved[9684 K], committed[63336 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[14774 K], process heap[1141 K], game lua[0 K], engine lua[0 K], render[0 K]

* [x-ray]: economy: strings[8201 K], smem[0 K]

Executing config-script "c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

! cant convert dik_name for dik[16], prop=[

! cant convert dik_name for dik[17], prop=[

! cant convert dik_name for dik[18], prop=[

! cant convert dik_name for dik[19], prop=[

! cant convert dik_name for dik[20], prop=[

! cant convert dik_name for dik[21], prop=[

! cant convert dik_name for dik[22], prop=[

! cant convert dik_name for dik[23], prop=[

! cant convert dik_name for dik[24], prop=[

! cant convert dik_name for dik[25], prop=[

! cant convert dik_name for dik[26], prop=[

! cant convert dik_name for dik[27], prop=[

! cant convert dik_name for dik[30], prop=[

! cant convert dik_name for dik[31], prop=[

! cant convert dik_name for dik[32], prop=[

! cant convert dik_name for dik[33], prop=[

! cant convert dik_name for dik[34], prop=[

! cant convert dik_name for dik[35], prop=[

! cant convert dik_name for dik[36], prop=[

! cant convert dik_name for dik[37], prop=[

! cant convert dik_name for dik[38], prop=[

! cant convert dik_name for dik[39], prop=[

! cant convert dik_name for dik[40], prop=[

! cant convert dik_name for dik[41], prop=[

! cant convert dik_name for dik[44], prop=[

! cant convert dik_name for dik[45], prop=[

! cant convert dik_name for dik[46], prop=[

! cant convert dik_name for dik[47], prop=[

! cant convert dik_name for dik[48], prop=[

! cant convert dik_name for dik[49], prop=[

! cant convert dik_name for dik[50], prop=[

! cant convert dik_name for dik[51], prop=[

! cant convert dik_name for dik[52], prop=[

! cant convert dik_name for dik[144], prop=[

[c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

Executing config-script "c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx"...

! Unknown command: r__wallmark_ttl

! Unknown command: rs_skeleton_update

[c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx] successfully loaded.

Executing config-script "c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

[c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: All available devices:

1. Generic Hardware, Spec Version 1.1

2. Generic Software, Spec Version 1.1 (default)

SOUND: OpenAL: SelectBestDevice is Generic Software 1.1

SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 65538 kb, 7609 lines, 8820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:614]: NVIDIA GeForce 9800 GT

* GPU driver: 6.14.11.9621

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 999 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: unrecognized, 16

* DVB created: 1536K

* DIB created: 512K

count of .thm files=5

load time=90 ms

* distortion: used, dev(30),need(14)

* SSample: 1024x768

* SSample: enabled

- r__tf_aniso 4

- r1_tf_mipbias 0.

Starting engine...

Loading DLL: xrGameSpy.dll

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [71 ms]

"c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 0 ms

* phase cmem: 135809 K

Кэширование объектов...

Loading objects...

Loading models...

* [prefetch] time: 20183 ms

* [prefetch] memory: 84771Kb

* phase time: 20229 ms

* phase cmem: 218048 K

Сервер: Старт...

* phase time: 179 ms

* phase cmem: 218307 K

Сервер: Загрузка симуляции жизни...

* phase time: 7 ms

* phase cmem: 218307 K

Загрузка игры "4.sav"...

* Loading spawn registry...

* 14300 spawn points are successfully loaded

* Loading objects...

* 36868 objects are successfully loaded

* Game 4 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\4.sav' (5.500s)

* phase time: 5499 ms

* phase cmem: 311519 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 452 ms

* phase cmem: 310097 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 21 ms

* phase cmem: 310123 K

Открытие потока...

* phase time: 22 ms

* phase cmem: 310123 K

Загрузка формы объектов...

* phase time: 3805 ms

* phase cmem: 380332 K

Загрузка шейдеров...

* phase time: 450 ms

* phase cmem: 381354 K

Загрузка геометрии...

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65503 verts, 2046 Kb

* [Loading VB] 44553 verts, 1392 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65522 verts, 2047 Kb

* [Loading VB] 65530 verts, 2047 Kb

* [Loading VB] 65528 verts, 2047 Kb

* [Loading VB] 65486 verts, 2046 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 38503 verts, 1203 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 28389 verts, 887 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 388323 indices, 758 Kb

* phase time: 1236 ms

* phase cmem: 381639 K

Загрузка базы пространств...

* phase time: 565 ms

* phase cmem: 384371 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 11590 v(20), 6100 p

* [DETAILS] Batch(61), VB(226K), IB(35K)

* phase time: 75 ms

* phase cmem: 384371 K

Загрузка секторов и порталов...

* Loading HOM: c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\levels\limansk\level.hom

* phase time: 32 ms

* phase cmem: 384546 K

Загрузка ИИ объектов...

* phase time: 126 ms

* phase cmem: 384565 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 614 ms

* phase cmem: 391358 K

Загрузка текстур...

* t-report - base: 1031, 432443 K

* t-report - lmap: 6, 6144 K

* phase time: 15652 ms

* phase cmem: 391360 K

Клиент: Синхронизация...

* phase time: 83 ms

* phase cmem: 391360 K

* [win32]: free[1363124 K], reserved[88696 K], committed[1108116 K]

* [ D3D ]: textures[438588 K]

* [x-ray]: crt heap[391358 K], process heap[600998 K], game lua[28654 K], engine lua[183 K], render[0 K]

* [x-ray]: economy: strings[14214 K], smem[28220 K]

* Log file has been saved successfully!

* MEMORY USAGE: 381038 K

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [0 ms]

* MEMORY USAGE: 384381 K

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [133 ms]

* MEMORY USAGE: 381496 K

~ save 1

* Saving spawns...

* Saving objects...

* 36915 objects are successfully saved

* Game 1.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\1.sav'

* Saving spawns...

* Saving objects...

* 36915 objects are successfully saved

* Game АННА_autosave.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\АННА_autosave.sav'

- Disconnect

- Destroying level

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1024x768

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [111 ms]

"c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 14 ms

* phase cmem: 287777 K

Сервер: Старт...

* phase time: 426 ms

* phase cmem: 286854 K

Сервер: Загрузка симуляции жизни...

* phase time: 9 ms

* phase cmem: 286854 K

Загрузка игры "АННА_autosave.sav"...

* Loading spawn registry...

* 14300 spawn points are successfully loaded

* Loading objects...

* 36915 objects are successfully loaded

* Game АННА_autosave is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\АННА_autosave.sav' (5.764s)

* phase time: 5764 ms

* phase cmem: 341010 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 82 ms

* phase cmem: 340303 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 24 ms

* phase cmem: 340327 K

Открытие потока...

* phase time: 23 ms

* phase cmem: 340327 K

Загрузка формы объектов...

* phase time: 3261 ms

* phase cmem: 406348 K

Загрузка шейдеров...

* phase time: 388 ms

* phase cmem: 407049 K

Загрузка геометрии...

* [Loading VB] 65479 verts, 2046 Kb

* [Loading VB] 5494 verts, 171 Kb

* [Loading VB] 65390 verts, 2043 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65529 verts, 2047 Kb

* [Loading VB] 65531 verts, 2047 Kb

* [Loading VB] 65526 verts, 2047 Kb

* [Loading VB] 65446 verts, 2045 Kb

* [Loading VB] 9611 verts, 300 Kb

* [Loading VB] 51472 verts, 1608 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048572 indices, 2047 Kb

* [Loading IB] 371217 indices, 725 Kb

* phase time: 632 ms

* phase cmem: 407189 K

Загрузка базы пространств...

* phase time: 388 ms

* phase cmem: 409318 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 83 ms

* phase cmem: 409328 K

Загрузка секторов и порталов...

* Loading HOM: c:\program files\компания-разработчик (признана нежелательная) world publishing\s.t.a.l.k.e.r\gamedata\levels\generators\level.hom

* phase time: 32 ms

* phase cmem: 409361 K

Загрузка ИИ объектов...

* phase time: 11 ms

* phase cmem: 409361 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 26 ms

* phase cmem: 413583 K

Загрузка текстур...

* t-report - base: 1065, 395183 K

* t-report - lmap: 4, 4096 K

* phase time: 3966 ms

* phase cmem: 413588 K

Клиент: Синхронизация...

* phase time: 12 ms

* phase cmem: 413588 K

* [win32]: free[1205836 K], reserved[185928 K], committed[1168172 K]

* [ D3D ]: textures[399279 K]

* [x-ray]: crt heap[413586 K], process heap[572362 K], game lua[28444 K], engine lua[234 K], render[1778 K]

* [x-ray]: economy: strings[117736 K], smem[32992 K]

* Log file has been saved successfully!

! Cannot find saved game ~~~ object 'solvador_put_warlab_restrictor': section 'sr_idle': field 'on_npc_in_zone': there is no object with story_id '9996'

* Log file has been saved successfully!

! Cannot find saved game ~~~ object 'udav_1antenna_restrictor': section 'sr_idle': field 'on_npc_in_zone': there is no object with story_id '9987'

* Log file has been saved successfully!

! Cannot find saved game ~~~ object 'udav_2antenna_restrictor': section 'sr_idle': field 'on_npc_in_zone': there is no object with story_id '9987'

* Log file has been saved successfully!

! Cannot find saved game ~~~ object 'udav_othod_restrictor': section 'sr_idle': field 'on_npc_in_zone': there is no object with story_id '9987'

* Log file has been saved successfully!

! Cannot find saved game ~~~ object 'udav_othod1_restrictor': section 'sr_idle': field 'on_npc_in_zone': there is no object with story_id '9987'

 

 

Поделиться этим сообщением


Ссылка на сообщение
  • Недавно просматривали   0 пользователей

    • Ни один зарегистрированный пользователь не просматривает эту страницу.
×
×
  • Создать...