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Тема тех.поддержки "солянки".


n6260

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АС. Загружаю сейв, а он вылетает. Из восьми сейвов пять "побилось". Один раз такое было ещё на Агропроме.

 

* Detected CPU: GenuineIntel P3 family, F6/M15/S11, 2333.00 mhz, 64-clk 'rdtsc'

* CPU Features: RDTSC, MMX, SSE, SSE2

 

Initializing File System...

using fs-ltx fsgame.ltx

--found external arch mp_military_2.xdb0

FS: 41423 files cached, 6288Kb memory used.

Init FileSystem 6.838634 sec

'xrCore' build 3116, Aug 15 2007

 

Initializing Engine...

Executing config-script "user.ltx"...

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

Starting INPUT device...

Loading DLL: xrRender_R1.dll

Loading DLL: xrGame.dll

* [win32]: free[2012372 K], reserved[7672 K], committed[77044 K]

* [ D3D ]: textures[0 K]

* [x-ray]: crt heap[14620 K], process heap[624 K], game lua[0 K], engine lua[0 K], render[0 K]

* [x-ray]: economy: strings[8322 K], smem[0 K]

Executing config-script "d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

! cant convert dik_name for dik[144], prop=[

[d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

Executing config-script "user.ltx"...

Executing config-script "d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx"...

! Unknown command: r__wallmark_ttl

! Unknown command: rs_skeleton_update

[d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\config\rspec_default.ltx] successfully loaded.

Executing config-script "d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...

[d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.

[c:\documents and settings\all users\Документы\stalker-shoc\user.ltx] successfully loaded.

SOUND: OpenAL: enumerate devices...

SOUND: OpenAL: EnumerationExtension Present

devices Generic Hardware

SOUND: OpenAL: system default SndDevice name is Generic Hardware

SOUND: OpenAL: default SndDevice name set to Generic Software

SOUND: OpenAL: cant create context for

SOUND: OpenAL: All available devices:

1. Generic Hardware, Spec Version 1.1

2. Generic Software, Spec Version 1.1 (default)

SOUND: OpenAL: SelectBestDevice is Generic Software 1.1

SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.

* sound: EAX 2.0 extension: absent

* sound: EAX 2.0 deferred: absent

* sound : cache: 65538 kb, 7609 lines, 8820 bpl

Starting RENDER device...

* GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT

* GPU driver: 6.14.11.7453

* CREATE: DeviceREF: 1

* Vertex Processor: PURE HARDWARE

* Texture memory: 735 M

* DDI-level: 9.0

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: unrecognized, 16

* DVB created: 1536K

* DIB created: 512K

count of .thm files=322

load time=334 ms

* distortion: used, dev(30),need(14)

* SSample: 1280x1024

* SSample: enabled

- r__tf_aniso 4

- r1_tf_mipbias 0.

Starting engine...

Loading DLL: xrGameSpy.dll

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1280x1024

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [0 ms]

* MEMORY USAGE: 136473 K

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1280x1024

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [96 ms]

"d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\bin\xr_3da.exe"

* phase time: 0 ms

* phase cmem: 136652 K

Кэширование объектов...

Loading objects...

Loading models...

* [prefetch] time: 17924 ms

* [prefetch] memory: 84771Kb

* phase time: 18023 ms

* phase cmem: 218890 K

Сервер: Старт...

* phase time: 236 ms

* phase cmem: 219030 K

Сервер: Загрузка симуляции жизни...

* phase time: 8 ms

* phase cmem: 219030 K

Загрузка игры "as3.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 33318 objects are successfully loaded

* Game as3 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as3.sav' (9.695s)

* phase time: 9694 ms

* phase cmem: 319392 K

Сервер: Соединяемся...

MaxPlayers = 32

* phase time: 208 ms

* phase cmem: 319388 K

Клиент: Соединение с localhost...

Player not found

* client : connection accepted - <>

* phase time: 13 ms

* phase cmem: 319413 K

Открытие потока...

* phase time: 42 ms

* phase cmem: 319413 K

Загрузка формы объектов...

* phase time: 5458 ms

* phase cmem: 404970 K

Загрузка шейдеров...

* phase time: 593 ms

* phase cmem: 405864 K

Загрузка геометрии...

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65531 verts, 2047 Kb

* [Loading VB] 65527 verts, 2047 Kb

* [Loading VB] 65509 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65481 verts, 2046 Kb

* [Loading VB] 9630 verts, 300 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65526 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65529 verts, 2047 Kb

* [Loading VB] 65532 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65534 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 11187 verts, 349 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65533 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 65535 verts, 2047 Kb

* [Loading VB] 58148 verts, 1817 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 1048575 indices, 2047 Kb

* [Loading IB] 274437 indices, 536 Kb

* phase time: 1442 ms

* phase cmem: 406468 K

Загрузка базы пространств...

* phase time: 340 ms

* phase cmem: 408412 K

Загрузка детальных объектов...

* [DETAILS] VertexConsts(256), Batch(61)

* [DETAILS] 40687 v(20), 26352 p

* [DETAILS] Batch(61), VB(794K), IB(154K)

* phase time: 54 ms

* phase cmem: 408439 K

Загрузка секторов и порталов...

* Loading HOM: d:\s.t.a.l.k.e.r\s.t.a.l.k.e.r\gamedata\levels\l07_military\level.hom

* phase time: 27 ms

* phase cmem: 408671 K

Загрузка ИИ объектов...

- Loading music tracks from 'l07_military_musics'...

* phase time: 68 ms

* phase cmem: 408708 K

Клиент: Создание...

- Game configuring : Started

- Game configuring : Finished

* phase time: 1058 ms

* phase cmem: 419725 K

Загрузка текстур...

* t-report - base: 1018, 426740 K

* t-report - lmap: 14, 14337 K

***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).

Reduce pixel density (worse) or use more vertex lighting (better).

* phase time: 6254 ms

* phase cmem: 419727 K

Солянка: Синхронизация...

* phase time: 51 ms

* phase cmem: 419727 K

* [win32]: free[822456 K], reserved[85456 K], committed[1189176 K]

* [ D3D ]: textures[441078 K]

* [x-ray]: crt heap[419725 K], process heap[618744 K], game lua[46022 K], engine lua[174 K], render[0 K]

* [x-ray]: economy: strings[12999 K], smem[28220 K]

* Log file has been saved successfully!

* MEMORY USAGE: 426667 K

* Saving spawns...

* Saving objects...

* 33325 objects are successfully saved

* Game as5.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as5.sav'

* Saving spawns...

* Saving objects...

* 33326 objects are successfully saved

* Game as6.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as6.sav'

* Saving spawns...

* Saving objects...

* 33324 objects are successfully saved

* Game as7.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as7.sav'

* Saving spawns...

* Saving objects...

* 33323 objects are successfully saved

* Game as8.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as8.sav'

- !!!processing_enabled ->destroy_queue.push_back physic_destroyable_object[63294] frame [251824]

* Saving spawns...

* Saving objects...

* 33308 objects are successfully saved

* Game as9.sav is successfully saved to file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as9.sav'

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1280x1024

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [0 ms]

* MEMORY USAGE: 429118 K

* DVB created: 1536K

* DIB created: 512K

- r__tf_aniso 4

- r1_tf_mipbias 0.

* SSample: 1280x1024

* SSample: enabled

* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)

* GPU vertex cache: recognized, 24

*** RESET [196 ms]

* phase time: 509 ms

* phase cmem: 424760 K

Сервер: Загрузка симуляции жизни...

* phase time: 11 ms

* phase cmem: 424760 K

Загрузка игры "as9.sav"...

* Loading spawn registry...

* 15270 spawn points are successfully loaded

* Loading objects...

* 33308 objects are successfully loaded

* Game as9 is successfully loaded from file 'c:\documents and settings\all users\Документы\stalker-shoc\savedgames\as9.sav' (9.667s)

* phase time: 9666 ms

* phase cmem: 479650 K

Сервер: Соединяемся...

* phase time: 12 ms

* phase cmem: 479650 K

Солянка: Синхронизация...

* phase time: 12 ms

* phase cmem: 479650 K

* [win32]: free[588372 K], reserved[128688 K], committed[1380028 K]

* [ D3D ]: textures[495269 K]

* [x-ray]: crt heap[479648 K], process heap[684009 K], game lua[45634 K], engine lua[209 K], render[2901 K]

* [x-ray]: economy: strings[134267 K], smem[28847 K]

* Log file has been saved successfully!

stack trace:

 

001B:0371B5A2 xrGame.dll

001B:03722555 xrGame.dll

 

 

Сталкер(лиц.)+патч 1.0004+последняя соль со всеми патчами.

 

З.Ы. Заранее извиняюсь, если такое обсуждалось, я не нашёл.

 

Дегтярёв У меня стоят средние настройки, на максе не тянет. А Сталк, я повторюсь, у меня лицензионный и НоДВД я не использую.

 

MAV сенкс! :)

Изменено пользователем OLmeR

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