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Zander_driver

Рекомендуемые сообщения

У изменённого бенгальского огня отсутствует описание.

DZFEQs8.jpg

  • Спасибо 2

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Отсутствует описание гранаты
PfF5Aqv.jpg

Диалог о переходах на старой свалке

nOlTiw9.jpg

Бесконечное лечение 
a130uwv.jpg

Если кто-то об это сообщал, то извиняюсь :)

Изменено пользователем Far Mons
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При убийстве упыря стал ловить вылет, хотя раньше такого не было :/

Скрытый текст

 

* Detected CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz [GenuineIntel], F6/M158/S10
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [4], threads: [8]
* CPU0 current freq: 2304 MHz, max freq: 2304 MHz
* CPU1 current freq: 2304 MHz, max freq: 2304 MHz
* CPU2 current freq: 2304 MHz, max freq: 2304 MHz
* CPU3 current freq: 2304 MHz, max freq: 2304 MHz
* CPU4 current freq: 2304 MHz, max freq: 2304 MHz
* CPU5 current freq: 2304 MHz, max freq: 2304 MHz
* CPU6 current freq: 2304 MHz, max freq: 2304 MHz
* CPU7 current freq: 2304 MHz, max freq: 2304 MHz
Initializing File System...
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\download\sz0.8\gamedata.db_pack_#b], size: [90951079]
using fs-ltx fsgame.ltx
FS: 70277 files cached, 11701Kb memory used.
Init FileSystem 0.830520 sec
[24.01.21 16:18:18.085] [OGSR Engine (x64)] build date: [Jan 12 2021 05:45:38]
[24.01.21 16:18:18.085] Working Directory: [D:\download\SZ0.8\bin_x64]
[24.01.21 16:18:18.085] CommandLine: ["D:\download\SZ0.8\bin_x64\xrEngine.exe" ]
[24.01.21 16:18:18.418] TTAPI number of threads: [8]
[24.01.21 16:18:18.418] Initializing Engine...
[24.01.21 16:18:18.419] Starting INPUT device...
[24.01.21 16:18:19.248] refCount:m_pAdapter 1
[24.01.21 16:18:19.248] refCount:pFactory 1
[24.01.21 16:18:19.442] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[24.01.21 16:18:19.442] --  [renderer_r2a]
[24.01.21 16:18:19.442] --  [renderer_r2]
[24.01.21 16:18:19.442] --  [renderer_r2.5]
[24.01.21 16:18:19.442] --  [renderer_r3]
[24.01.21 16:18:19.442] --  [renderer_r4]
[24.01.21 16:18:19.442] Executing config-script "user.ltx"...
[24.01.21 16:18:19.443] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[24.01.21 16:18:19.443] [d:\download\sz0.8\_appdata_\user.ltx] successfully loaded.
[24.01.21 16:18:19.443] --Loading DLL: [xrRender_R4.dll]
[24.01.21 16:18:19.445] --Loading DLL: [xrGame.dll]
[24.01.21 16:18:19.486] --------------------------------------------------------------------------------
[24.01.21 16:18:19.486] [12130MB] physical memory installed, [7826MB] available, [35] percent of memory in use
[24.01.21 16:18:19.486] PageFile usage: [103MB], Peak PageFile usage: [115MB]
[24.01.21 16:18:19.486] --------------------------------------------------------------------------------
[24.01.21 16:18:19.486] * [ D3D ]: textures[0 K]
[24.01.21 16:18:19.486] * [x-ray]: process heap[67017 K], render[0 K]
[24.01.21 16:18:19.486] * [x-ray]: economy: strings[16973 K], smem[0 K]
[24.01.21 16:18:19.486] SOUND: OpenAL: enumerate devices...
[24.01.21 16:18:19.486] SOUND: OpenAL: EnumerationExtension Present
[24.01.21 16:18:19.521] devices Generic Software
[24.01.21 16:18:19.521] SOUND: OpenAL: system  default SndDevice name is Generic Software
[24.01.21 16:18:19.780] SOUND: OpenAL: All available devices:
[24.01.21 16:18:19.780] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[24.01.21 16:18:19.780] Executing config-script "d:\download\sz0.8\gamedata\config\default_controls.ltx"...
[24.01.21 16:18:19.781] [d:\download\sz0.8\gamedata\config\default_controls.ltx] successfully loaded.
[24.01.21 16:18:19.781] Executing config-script "user.ltx"...
[24.01.21 16:18:19.781] Executing config-script "d:\download\sz0.8\gamedata\config\rspec_extreme.ltx"...
[24.01.21 16:18:19.781] ! Unknown command:  r__supersample
[24.01.21 16:18:19.781] [d:\download\sz0.8\gamedata\config\rspec_extreme.ltx] successfully loaded.
[24.01.21 16:18:19.781] Executing config-script "d:\download\sz0.8\gamedata\config\default_controls.ltx"...
[24.01.21 16:18:19.782] [d:\download\sz0.8\gamedata\config\default_controls.ltx] successfully loaded.
[24.01.21 16:18:19.782] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[24.01.21 16:18:19.782] [d:\download\sz0.8\_appdata_\user.ltx] successfully loaded.
[24.01.21 16:18:19.782] SOUND: Selected device is Generic Software
[24.01.21 16:18:19.827] * sound: EAX 2.0 extension: present
[24.01.21 16:18:19.827] * sound: EAX 2.0 deferred: present
[24.01.21 16:18:19.827] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[24.01.21 16:18:19.839] Starting RENDER device...
[24.01.21 16:18:19.848] * GPU [vendor:10DE]-[device:1C8C]: NVIDIA GeForce GTX 1050 Ti
[24.01.21 16:18:20.030] * CREATE: DeviceREF: 4
[24.01.21 16:18:20.031] *     Texture memory: 4018 M
[24.01.21 16:18:20.036] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[24.01.21 16:18:20.036] * GPU vertex cache: unrecognized, 24
[24.01.21 16:18:20.037] * DVB created: 16384K
[24.01.21 16:18:20.037] * DIB created: 512K
[24.01.21 16:18:20.062] ! Version conflict in shader 'models\lightplanes_00'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\lightplanesself'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\model_puh'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\model_refl'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\xbrainglass'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\xdistortcolorlinv'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\xglass'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\xglass2'
[24.01.21 16:18:20.063] ! Version conflict in shader 'models\xlens'
[24.01.21 16:18:20.063] ! Version conflict in shader 'selflight_static'
[24.01.21 16:18:20.067] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[24.01.21 16:18:22.193] * HWDST/PCF supported and used
[24.01.21 16:18:24.202] --LUA version: [LuaJIT 2.1.0-beta3]
[24.01.21 16:18:24.291] Starting engine...
[24.01.21 16:18:33.905] * phase time: 4 ms
[24.01.21 16:18:33.968] * phase cmem: 241690 K
[24.01.21 16:18:34.062] --LUA version: [LuaJIT 2.1.0-beta3]
[24.01.21 16:18:34.077] * phase time: 171 ms
[24.01.21 16:18:34.138] * phase cmem: 236033 K
[24.01.21 16:18:34.149] * Loading spawn registry...
[24.01.21 16:18:34.992] * 9119 spawn points are successfully loaded
[24.01.21 16:18:34.992] * Loading objects...
[24.01.21 16:18:35.278] * 18249 objects are successfully loaded
[24.01.21 16:18:35.615] * 18010 script vars are successfully loaded
[24.01.21 16:18:35.704] Total Objects: 18249
[24.01.21 16:18:35.977] * Game user_quicksave is successfully loaded from file 'd:\download\sz0.8\_appdata_\savedgames\user_quicksave.sav' (1.835s)
[24.01.21 16:18:35.978] * phase time: 1900 ms
[24.01.21 16:18:36.065] * phase cmem: 315161 K
[24.01.21 16:18:36.207] # Player not found. New player created.
[24.01.21 16:18:36.207] !!xrServer::Check_GameSpy_CDKey_Success - 1
[24.01.21 16:18:36.207] * client : connection accepted - <>
[24.01.21 16:18:36.232] * phase time: 254 ms
[24.01.21 16:18:36.328] * phase cmem: 315489 K
[24.01.21 16:18:36.355] * phase time: 122 ms
[24.01.21 16:18:36.446] * phase cmem: 318958 K
[24.01.21 16:18:37.484] * phase time: 1128 ms
[24.01.21 16:18:37.573] * phase cmem: 396340 K
[24.01.21 16:18:38.519] * phase time: 1035 ms
[24.01.21 16:18:38.610] * phase cmem: 413777 K
[24.01.21 16:18:39.176] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.195] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.216] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.239] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.261] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.283] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.306] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.327] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.349] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.371] * [Loading IB] 670515 indices, 1309 Kb
[24.01.21 16:18:39.447] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.469] * [Loading IB] 1048575 indices, 2047 Kb
[24.01.21 16:18:39.494] * [Loading IB] 1048572 indices, 2047 Kb
[24.01.21 16:18:39.516] * [Loading IB] 784818 indices, 1532 Kb
[24.01.21 16:18:39.533] * phase time: 1013 ms
[24.01.21 16:18:39.626] * phase cmem: 414298 K
[24.01.21 16:18:40.696] * phase time: 1163 ms
[24.01.21 16:18:40.789] * phase cmem: 419116 K
[24.01.21 16:18:40.908] * [DETAILS] VertexConsts(256), Batch(61)
[24.01.21 16:18:40.908] * [DETAILS] 40687 v(20), 26352 p
[24.01.21 16:18:40.908] * [DETAILS] Batch(61), VB(794K), IB(154K)
[24.01.21 16:18:40.909] * phase time: 212 ms
[24.01.21 16:18:41.012] * phase cmem: 427424 K
[24.01.21 16:18:41.016] * Loading HOM: d:\download\sz0.8\gamedata\levels\l01_escape\level.hom
[24.01.21 16:18:41.018] * phase time: 108 ms
[24.01.21 16:18:41.114] * phase cmem: 427643 K
[24.01.21 16:18:41.126] * phase time: 108 ms
[24.01.21 16:18:41.219] * phase cmem: 424175 K
[24.01.21 16:18:41.239] - Game configuring : Started 
[24.01.21 16:18:41.297] - Game configuring : Finished 
[24.01.21 16:18:41.748] * phase time: 621 ms
[24.01.21 16:18:41.843] * phase cmem: 446198 K
[24.01.21 16:18:42.705] ! Fallback to default bump map: briks\briks_inside_02_bump
[24.01.21 16:18:42.705] ! Fallback to default bump map: briks\briks_inside_02_bump#
[24.01.21 16:18:43.161] ! Fallback to default bump map: crete\crete_walls_rg07_bump
[24.01.21 16:18:43.162] ! Fallback to default bump map: crete\crete_walls_rg07_bump#
[24.01.21 16:19:22.077] ! Can't find texture 'ui_icons_map_gulag_bandswamp'
[24.01.21 16:19:22.262] ! Fallback to default bump map: veh\veh_zil_130_bump#
[24.01.21 16:19:22.622] * t-report - base: 2222, 2361636 K
[24.01.21 16:19:22.622] * t-report - lmap: 6, 6144 K
[24.01.21 16:19:22.632] * phase time: 40883 ms
[24.01.21 16:19:22.737] * phase cmem: 477581 K
[24.01.21 16:19:22.772] * phase time: 140 ms
[24.01.21 16:19:22.873] * phase cmem: 477584 K
[24.01.21 16:19:22.992] --------------------------------------------------------------------------------
[24.01.21 16:19:22.992] [12130MB] physical memory installed, [4547MB] available, [62] percent of memory in use
[24.01.21 16:19:22.992] PageFile usage: [4045MB], Peak PageFile usage: [4056MB]
[24.01.21 16:19:22.992] --------------------------------------------------------------------------------
[24.01.21 16:19:22.992] * [ D3D ]: textures[2367781 K]
[24.01.21 16:19:22.992] * [x-ray]: process heap[476570 K], render[0 K]
[24.01.21 16:19:22.992] * [x-ray]: economy: strings[21686 K], smem[0 K]
[24.01.21 16:19:23.368] ! Fallback to default bump map: act\tshirt_bump#
[24.01.21 16:19:23.762] actor_binder:load(): self.object:name()='single_player'
[24.01.21 16:19:23.762] actor_binder:object_binder.load(): self.object:name()='single_player'
[24.01.21 16:19:23.766]  STRING:ts_load;
[24.01.21 16:19:23.766]  STRING:;
[24.01.21 16:19:23.796] !Foz_Weather message: Weather installed in level => cloudy_dark
[24.01.21 16:19:23.798] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[24.01.21 16:19:23.798] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.7
[24.01.21 16:19:23.798] TFLoadList
[24.01.21 16:19:23.799]  STRING:ts_load;
[24.01.21 16:19:23.799]  STRING:;
[24.01.21 16:19:23.799]  STRING:ts_load;
[24.01.21 16:19:23.799]  STRING:;
[24.01.21 16:19:23.868] Total Objects: 18252
[24.01.21 16:19:23.873] ZTDIALG geo_scale = 4.4950381697077
[24.01.21 16:19:24.125]  STRING:Period_as_string:;
[24.01.21 16:19:24.125]  STRING:9,29,16,5370;
[24.01.21 16:19:24.126] ~ Invalid syntax in call to 'rs_c_gamma'
[24.01.21 16:19:24.126] ~ Valid arguments: float value in range [0.500,1.500]
[24.01.21 16:19:25.480] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trade', section='mob_trade@new'
[24.01.21 16:19:25.481] run_compiletest
[24.01.21 16:19:25.481] info***test_jit ok
[24.01.21 16:19:25.481] module***ok
[24.01.21 16:19:25.482] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trader', section='mob_trader@new_idle4_to_idle4'
[24.01.21 16:19:25.482] trader_restore 3
[24.01.21 16:19:25.583] CLevelChanger::net_Spawn m_level_vertex_id[209876] m_position[36.411743,0.481237,-305.824524] m_angles[0.011156,-0.000250,0.022439]
[24.01.21 16:19:25.900] CLevelChanger::net_Spawn m_level_vertex_id[528411] m_position[652.859192,7.619056,427.879089] m_angles[0.000000,0.000000,0.000000]
[24.01.21 16:19:25.900] CLevelChanger::net_Spawn m_level_vertex_id[511286] m_position[555.728760,1.991330,-180.096054] m_angles[0.000000,0.000000,0.000000]
[24.01.21 16:19:25.900] CLevelChanger::net_Spawn m_level_vertex_id[66521] m_position[-573.865540,18.769291,422.295471] m_angles[0.000000,0.000000,-0.881875]
[24.01.21 16:19:25.900] CLevelChanger::net_Spawn m_level_vertex_id[334461] m_position[-118.651627,20.973759,-2.985637] m_angles[0.999972,0.000000,0.007512]
[24.01.21 16:19:25.900] CLevelChanger::net_Spawn m_level_vertex_id[410318] m_position[-91.746613,21.654438,-86.533997] m_angles[0.999972,0.000000,0.007512]
[24.01.21 16:19:26.637] CInventory::Slot [wpn_mp58084:8084]>>>[1]
[24.01.21 16:19:26.769] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[24.01.21 16:19:27.438] CInventory::Slot [wpn_svt15199:15199]>>>[2]
[24.01.21 16:19:27.439] CInventory::Slot [grenade_f115418:15418]>>>[3]
[24.01.21 16:19:27.665] CArtefact[af_electra_sparklerchanged16977]::AcceptArtefactFlags[1][1][1][0]:subs[47600][41900][48800][21000]
[24.01.21 16:19:27.686] CArtefact[af_ameba_slug17982]::AcceptArtefactFlags[1][1][1][0]:subs[56600][46400][48200][0]
[24.01.21 16:19:27.753] CArtefact[af_electra_sparklerchanged20078]::AcceptArtefactFlags[1][1][1][0]:subs[39800][34400][60200][10200]
[24.01.21 16:19:27.885] CInventory::Slot [wpn_knife_arm21761:21761]>>>[0]
[24.01.21 16:19:28.063] CArtefact[af_ameba_slime27758]::AcceptArtefactFlags[0][0][0][0]:subs[4800][3000][7200][17700]
[24.01.21 16:19:28.644] CInventory::Slot [wpn_binoc31302:31302]>>>[4]
[24.01.21 16:19:30.231] ! Invalid ogg-comment version, file:  d:\download\sz0.8\gamedata\sounds\shoot\shotguns\410\bm16_410_shoot.ogg
[24.01.21 16:19:31.168] ! Invalid ogg-comment version, file:  d:\download\sz0.8\gamedata\sounds\shoot\shotguns\410\sayga410.ogg
[24.01.21 16:19:34.647] CInventory::Slot [bolt:510]>>>[5]
[24.01.21 16:19:34.647] Inventory:Activate slot=[5]
[24.01.21 16:19:34.830] events:Время выполнения операции: generic_physics_binder:update = 31.773 миллисекунд.
[24.01.21 16:19:34.855] events:Время выполнения операции: generic_physics_binder:update = 10.201 миллисекунд.
[24.01.21 16:19:36.086] * MEMORY USAGE: 701064 K
[24.01.21 16:19:36.086] * End of synchronization A[1] R[1]
[24.01.21 16:19:36.087] * phase time: 13455 ms
[24.01.21 16:19:36.219] * phase cmem: 701042 K
[24.01.21 16:20:20.280] CInventory::Slot [armor_novice_killer16310:16310]>>>[6]
[24.01.21 16:20:20.346] ! Fallback to default bump map: act\rus_upper_d_bump#
[24.01.21 16:20:20.468] ! Fallback to default bump map: act\militaryboots_bump#
[24.01.21 16:20:20.477] CInventory::Slot [device_pda8998:8998]>>>[7]
[24.01.21 16:20:20.477] CInventory::Slot [device_torch8997:8997]>>>[9]
[24.01.21 16:20:20.477] CInventory::Slot [helm_theora_212628:12628]>>>[10]
[24.01.21 16:20:20.547] CInventory::Slot [vest_green_body11556:11556]>>>[11]
[24.01.21 16:20:20.624] CInventory::Slot [backpack_test_3025318:25318]>>>[12]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a308017:8017]>>>[32]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a308091:8091]>>>[39]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a308099:8099]>>>[34]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a308100:8100]>>>[34]
[24.01.21 16:20:20.639] CInventory::Slot [af_electra_sparklerchanged16977:16977]>>>[32]
[24.01.21 16:20:20.639] CInventory::Slot [af_ameba_slug17982:17982]>>>[30]
[24.01.21 16:20:20.639] CInventory::Slot [af_electra_sparklerchanged20078:20078]>>>[31]
[24.01.21 16:20:20.639] CInventory::Slot [detector_simple_arm20736:20736]>>>[32]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a3022598:22598]>>>[33]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a3022599:22599]>>>[33]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_9x19a3022637:22637]>>>[40]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_7.62x54a10:23414]>>>[41]
[24.01.21 16:20:20.639] CInventory::Slot [wmag_7.62x54a10:23913]>>>[41]
[24.01.21 16:20:20.639] CInventory::Slot [detector_advance_arm31306:31306]>>>[32]
[24.01.21 16:20:20.639] Synchronization complete, Game ready.
[24.01.21 16:20:21.219] events:Время выполнения операции: generic_physics_binder:update = 40.248 миллисекунд.
[24.01.21 16:20:21.805] Inventory:Activate slot=[2]
[24.01.21 16:20:23.791] Inventory:Activate slot=[1]
[24.01.21 16:20:31.957] CInventoryItem[wpn_mp58084]::ChangeCondition[-0.00]
[24.01.21 16:20:32.517] CInventoryItem[wpn_mp58084]::ChangeCondition[-0.00]
[24.01.21 16:20:32.517] BaseMonster:[m_upir_e43023]:Can_be_fatal:[bip01_l_horselink]
[24.01.21 16:20:32.585] [m_upir_e43023] Killed by  [single_player]
[24.01.21 16:20:32.585] events:events.actor_kill_enemy
[24.01.21 16:20:32.585]  STRING:act_kill:begin;
[24.01.21 16:20:32.585]  TABLE:;
[24.01.21 16:20:32.585]    {
[24.01.21 16:20:32.585]    [KEY:  STRING:point] = VALUE:  STRING:lager_hunters_den;
[24.01.21 16:20:32.585]    [KEY:  STRING:rank] = VALUE:  NUMBER:7;
[24.01.21 16:20:32.585]    [KEY:  STRING:community] = VALUE:  STRING:hunters;
[24.01.21 16:20:32.585]    [KEY:  STRING:tchar] = VALUE:  STRING:Дэн;
[24.01.21 16:20:32.585]    [KEY:  STRING:file] = VALUE:  STRING:killing;
[24.01.21 16:20:32.585]    [KEY:  STRING:failed] = VALUE:  NUMBER:0;
[24.01.21 16:20:32.585]    [KEY:  STRING:ready_count] = VALUE:  NUMBER:0;
[24.01.21 16:20:32.585]    [KEY:  STRING:xxxxx] = VALUE:  NUMBER:0;
[24.01.21 16:20:32.585]    [KEY:  STRING:start_time] = VALUE:  TABLE:;
[24.01.21 16:20:32.585]    Table value:
[24.01.21 16:20:32.585]       {
[24.01.21 16:20:32.585]       [KEY:  NUMBER:1] = VALUE:  NUMBER:9;
[24.01.21 16:20:32.585]       [KEY:  NUMBER:2] = VALUE:  NUMBER:31;
[24.01.21 16:20:32.585]       [KEY:  NUMBER:3] = VALUE:  NUMBER:10;
[24.01.21 16:20:32.585]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5370;
[24.01.21 16:20:32.585]       }
[24.01.21 16:20:32.586]    [KEY:  STRING:target] = VALUE:  STRING:bandit_swamp;
[24.01.21 16:20:32.586]    [KEY:  STRING:type] = VALUE:  NUMBER:3;
[24.01.21 16:20:32.586]    [KEY:  STRING:completed] = VALUE:  NUMBER:0;
[24.01.21 16:20:32.586]    [KEY:  STRING:location] = VALUE:  STRING:l01_escape;
[24.01.21 16:20:32.586]    [KEY:  STRING:count] = VALUE:  NUMBER:5;
[24.01.21 16:20:32.586]    [KEY:  STRING:time_end] = VALUE:  TABLE:;
[24.01.21 16:20:32.586]    Table value:
[24.01.21 16:20:32.586]       {
[24.01.21 16:20:32.586]       [KEY:  NUMBER:1] = VALUE:  NUMBER:0;
[24.01.21 16:20:32.586]       [KEY:  NUMBER:2] = VALUE:  NUMBER:0;
[24.01.21 16:20:32.586]       [KEY:  NUMBER:3] = VALUE:  NUMBER:18;
[24.01.21 16:20:32.586]       [KEY:  NUMBER:4] = VALUE:  NUMBER:5373;
[24.01.21 16:20:32.586]       }
[24.01.21 16:20:32.586]    [KEY:  STRING:id] = VALUE:  NUMBER:7;
[24.01.21 16:20:32.586]    }
[24.01.21 16:20:32.586] TASK-EVENT:ACTOR_KILL
[24.01.21 16:20:32.586]  STRING:sobj.community;
[24.01.21 16:20:32.586] *********************************************************************************
[24.01.21 16:20:32.586] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
d:\download\sz0.8\gamedata\scripts\subtask_killing.script:673: attempt to call method 'community' (a nil value)
stack traceback:
    [C]: in function 'community'
    d:\download\sz0.8\gamedata\scripts\subtask_killing.script:673: in function 'act_kill'
    d:\download\sz0.8\gamedata\scripts\task_system_new.script:835: in function 'task_on_kill'
    d:\download\sz0.8\gamedata\scripts\events.script:2905: in function 'actor_kill_enemy'
    d:\download\sz0.8\gamedata\scripts\events.script:672: in function 'monster_death'
    d:\download\sz0.8\gamedata\scripts\bind_monster.script:315: in function <d:\download\sz0.8\gamedata\scripts\bind_monster.script:284>
[24.01.21 16:20:32.586] *********************************************************************************
[24.01.21 16:20:32.586] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\ogsr8\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: d:\download\sz0.8\gamedata\scripts\subtask_killing.script:673: attempt to call method 'community' (a nil value)

[24.01.21 16:20:32.586] ***************************[ScriptCrashHandler]**********************************
[24.01.21 16:20:32.586] stack traceback:
    [C]: in function 'community'
    d:\download\sz0.8\gamedata\scripts\subtask_killing.script:673: in function 'act_kill'
    d:\download\sz0.8\gamedata\scripts\task_system_new.script:835: in function 'task_on_kill'
    d:\download\sz0.8\gamedata\scripts\events.script:2905: in function 'actor_kill_enemy'
    d:\download\sz0.8\gamedata\scripts\events.script:672: in function 'monster_death'
    d:\download\sz0.8\gamedata\scripts\bind_monster.script:315: in function <d:\download\sz0.8\gamedata\scripts\bind_monster.script:284>
[24.01.21 16:20:32.586]     Locals: 
[24.01.21 16:20:32.586]      string (*temporary) : d:\download\sz0.8\gamedata\scripts\subtask_killing.script:673: attempt to call method 'community' (a nil value)
[24.01.21 16:20:32.586]     End
[24.01.21 16:20:32.586]     Locals: 
[24.01.21 16:20:32.586]      Userdata: self
[24.01.21 16:20:32.586]              function self.act_kill : [[function]]
[24.01.21 16:20:32.586]              function self.on_complete : [[function]]
[24.01.21 16:20:32.586]              Userdata: self.parent
[24.01.21 16:20:32.586]                      function self.parent.cancel_enabled : [[function]]
[24.01.21 16:20:32.586]                      table self.parent.params : [...]
[24.01.21 16:20:32.586]                      Userdata: self.parent.u
[24.01.21 16:20:32.586]                              table self.parent.u.subs : [...]
[24.01.21 16:20:32.586]                      number self.parent.id : 7.000000
[24.01.21 16:20:32.586]                      string self.parent.file : killing
[24.01.21 16:20:32.586]                      function self.parent.update : [[function]]
[24.01.21 16:20:32.586]                      Userdata: self.parent.p
[24.01.21 16:20:32.586]                              function self.parent.p.info : [[function]]
[24.01.21 16:20:32.586]                              function self.parent.p.label : [[function]]
[24.01.21 16:20:32.586]              function self.on_start : [[function]]
[24.01.21 16:20:32.586]      userdata obj : (game_object): 000002733CA24890
[24.01.21 16:20:32.586]      number obj_id : 43023.000000
[24.01.21 16:20:32.586]      Userdata: sobj
[24.01.21 16:20:32.586]              boolean sobj.ini_initialized : true
[24.01.21 16:20:32.586]              userdata sobj.ini : (ini_file): 000002723A85CFB0
[24.01.21 16:20:32.586]              boolean sobj.was_in_smart_terrain : false
[24.01.21 16:20:32.586]              number sobj.min_distance : 150.000000
[24.01.21 16:20:32.586]              boolean sobj.smart_terrain_conditions_initialized : false
[24.01.21 16:20:32.586]              boolean sobj.spawner_present : false
[24.01.21 16:20:32.586]              boolean sobj.check_distance : false
[24.01.21 16:20:32.586]      nil (*temporary) : [not available]
[24.01.21 16:20:32.586]      number (*temporary) : 0.000000
[24.01.21 16:20:32.586]      nil (*temporary) : [not available]
[24.01.21 16:20:32.586]      function (*temporary) : [[function]]
[24.01.21 16:20:32.586]      number (*temporary) : 0.000000
[24.01.21 16:20:32.586]      Table: (*temporary)
[24.01.21 16:20:32.586]              string (*temporary).1 : sobj.community
[24.01.21 16:20:32.586] Can't dump script call stack - Engine corrupted
[24.01.21 16:20:32.586] ********************************************************************************
[24.01.21 16:20:32.599] !!stack trace:
! Module: [D:\download\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFF14933E78], Fun: [CTimerBase::getElapsedTime()] + [1516 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFF1495B2E9], Fun: [LogStackTrace()] + [53 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFF1495B13E], Fun: [xrDebug::backend()] + [174 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFF1495B07B], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE55C2BA4]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF138953A0], Fun: [vsnprintf_c_l()] + [12347 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF138D2E24], Fun: [vsnprintf_c_l()] + [264895 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF138D2209], Fun: [vsnprintf_c_l()] + [261796 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF138D2BE6], Fun: [vsnprintf_c_l()] + [264321 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF138D2C9F], Fun: [vsnprintf_c_l()] + [264506 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF138E60CA], Fun: [vsnprintf_c_l()] + [343397 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF13895BA2], Fun: [vsnprintf_c_l()] + [14397 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFF1389EE7A], Fun: [vsnprintf_c_l()] + [51989 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE53A8ACE]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE562DD2F]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE562C72C]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE542CF8E]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE5435F5E]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE562B75A]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE54365BC]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE55DA28C]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE55DA354]
! Module: [D:\download\SZ0.8\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEE55D9E22]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACFD648], Fun: [CLoadScreenRenderer::OnRender()] + [632 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACFC74C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACFCA63], Fun: [CRenderDevice::on_idle()] + [267 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACFD122], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACFC83A], Fun: [CRenderDevice::Run()] + [182 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACBE640], Fun: [CApplication::DestroyLoadinкомпания-разработчик (признана нежелательной)reen()] + [6144 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACBE9B6], Fun: [CApplication::DestroyLoadinкомпания-разработчик (признана нежелательной)reen()] + [7030 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63ACBC0CD], Fun: [Skin4W()] + [1969 byte(s)]
! Module: [D:\download\SZ0.8\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63AD1FC8A], Fun: [CPerlinNoise3D::Get()] + [42414 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF4AA47034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF4C0FD0D1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[24.01.21 16:20:32.599] ********************************************************************************

 

 

После патча персонаж не может есть. :/
KW28Arz.jpg

Ай, извиняюсь виноват, апдейт полностью не прочитал.

 

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На моделке вроде карманы есть, но системно они не прописаны. Так и задумывалось? 
sZ0I2yo.jpg

Ошибка в описании, в этом магазине 30 патронов
dxBhT8y.jpg

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