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ОП-2.1: Вокруг да около


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* Detected CPU: GenuineIntel Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz, F6/M30/S5 Counts: 4
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2

Initializing File System...
using fs-ltx c:\program files (x86)\op-2.1\fsgame.ltx
CLocatorAPI::_initialize, FS: 83994 files cached, 22112Kb memory used.
Init FileSystem 1.589945 sec
[13.10.20 11:24:44.215] 'xrCore' build 7445, Jun 25 2019
[13.10.20 11:24:44.215] OP 2.1 Engine ver 1.0f patch ver 8.2
[13.10.20 11:24:44.215] 
[13.10.20 11:24:44.664] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[13.10.20 11:24:44.667] Initializing Engine...
[13.10.20 11:24:44.669] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[13.10.20 11:24:44.669]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[13.10.20 11:24:44.669]  respawn_type transparent_treasure user_name ]
[13.10.20 11:24:44.669] Loading  config for renderer 
[13.10.20 11:24:44.669] Executing config-script "user.ltx"...
[13.10.20 11:24:44.670] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[13.10.20 11:24:44.670] Starting INPUT device...
[13.10.20 11:24:44.692] Loading DLL: xrRender_R2.dll
[13.10.20 11:24:44.712] Loading DLL: xrGame.dll
[13.10.20 11:24:44.758] 'xrGame' build Jun 25 2019 12:48:47
[13.10.20 11:24:44.813] * [win32]: free[4019788 K], reserved[62572 K], committed[111880 K]
[13.10.20 11:24:44.813] * [ D3D ]: textures[0 K]
[13.10.20 11:24:44.813] * [x-ray]: crt heap[33568 K], process heap[33568 K], game lua[0 K], engine lua[0 K], render[0 K]
[13.10.20 11:24:44.813] * [x-ray]: economy: strings[count: 37193, lengths: 1019 K, overhead: 1162 K, saved: 14734 K]
[13.10.20 11:24:44.813] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[13.10.20 11:24:44.814] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[13.10.20 11:24:44.818] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[13.10.20 11:24:44.818] Executing config-script "user.ltx"...
[13.10.20 11:24:44.818] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\rspec_minimum.ltx"...
[13.10.20 11:24:44.819] [c:\program files (x86)\op-2.1\gamedata\config\rspec_minimum.ltx] successfully loaded.
[13.10.20 11:24:44.819] Executing config-script "c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx"...
[13.10.20 11:24:44.819] [c:\program files (x86)\op-2.1\gamedata\config\default_controls.ltx] successfully loaded.
[13.10.20 11:24:44.820] - Maximum allowed affinity mask: 0xF, current: 0xE
[13.10.20 11:24:44.820] [c:\program files (x86)\op-2.1\userdata\user.ltx] successfully loaded.
[13.10.20 11:24:44.820] SOUND: OpenAL: enumerate devices...
[13.10.20 11:24:44.820] SOUND: OpenAL: EnumerationExtension Present
[13.10.20 11:24:44.820] devices OpenAL Soft
[13.10.20 11:24:44.821] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[13.10.20 11:24:44.863] SOUND: OpenAL: All available devices:
[13.10.20 11:24:44.863] 1. OpenAL Soft, Spec Version 1.1 (default)
[13.10.20 11:24:44.863] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[13.10.20 11:24:44.874] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[13.10.20 11:24:44.878] * sound: EAX 2.0 extension: absent
[13.10.20 11:24:44.878] * sound: EAX 2.0 deferred: absent
[13.10.20 11:24:44.878] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[13.10.20 11:24:44.888] Starting RENDER device...
[13.10.20 11:24:44.896] * GPU [vendor:10DE]-[device:5E2]: NVIDIA GeForce GTX 260
[13.10.20 11:24:44.896] * GPU driver: 21.21.13.4201
[13.10.20 11:24:45.122] * CREATE: DeviceREF: 1
[13.10.20 11:24:45.123] *     Texture memory: 4045 M
[13.10.20 11:24:45.123] *          DDI-level: 9.0
[13.10.20 11:24:45.135] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.10.20 11:24:45.136] * GPU vertex cache: unrecognized, 16
[13.10.20 11:24:45.139] * DVB created: 4096K
[13.10.20 11:24:45.139] * DIB created: 512K
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.159]  Renderer doesn't support blender 'effects\shadow_world'
[13.10.20 11:24:45.159]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[13.10.20 11:24:45.266] load time LTX=106 ms
[13.10.20 11:24:45.278] count of .thm files=3228
[13.10.20 11:24:47.085] load time THM=1818 ms
[13.10.20 11:24:47.085] * NULLRT supported
[13.10.20 11:24:47.085] * ...and used
[13.10.20 11:24:47.085] * HWDST/PCF supported and used
[13.10.20 11:24:47.085] * NV-DBT supported and used
[13.10.20 11:24:47.706] - r__tf_aniso 1
[13.10.20 11:24:47.706] - r2_tf_mipbias 0.
[13.10.20 11:24:47.726] Script debugger succesfully restarted.
[13.10.20 11:24:50.539] - Gamedata version: [Сборка 2.1 final p.8k.2]
[13.10.20 11:24:50.701] Starting engine...
[13.10.20 11:24:50.842] GMLib loaded at 139 msec
[13.10.20 11:24:51.462] Game_Globals loaded at 620 msec
[13.10.20 11:24:51.844] App_Start loaded at 382 msec
[13.10.20 11:24:51.861] ui_core loaded at 16 msec
[13.10.20 11:24:51.908] Loading DLL: xrGameSpy.dll
[13.10.20 11:24:52.065] Main_Menu loaded at 203 msec
[13.10.20 11:24:54.156]  Unable to find Hotkey entry in registry
[13.10.20 11:25:02.582] * DVB created: 4096K
[13.10.20 11:25:02.582] * DIB created: 512K
[13.10.20 11:25:02.910] - r__tf_aniso 1
[13.10.20 11:25:02.910] - r2_tf_mipbias 0.
[13.10.20 11:25:02.910] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.10.20 11:25:02.910] * GPU vertex cache: recognized, 24
[13.10.20 11:25:02.910] *** RESET [0 ms]
[13.10.20 11:25:03.509] * MEMORY USAGE: 238810 K
[13.10.20 11:25:16.924] * DVB created: 4096K
[13.10.20 11:25:16.924] * DIB created: 512K
[13.10.20 11:25:17.235] - r__tf_aniso 1
[13.10.20 11:25:17.235] - r2_tf_mipbias 0.
[13.10.20 11:25:17.235] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[13.10.20 11:25:17.235] * GPU vertex cache: unrecognized, 16
[13.10.20 11:25:17.235] *** RESET [0 ms]
[13.10.20 11:25:18.025] * MEMORY USAGE: 239494 K
[13.10.20 11:25:21.138] Input:  1
[13.10.20 11:25:21.144] Destroying Direct3D...
[13.10.20 11:25:21.175] * RM_Dump: textures  : 0
[13.10.20 11:25:21.175] * RM_Dump: textures  : 0 K
[13.10.20 11:25:21.175] * RM_Dump: rtargets  : 0
[13.10.20 11:25:21.175] * RM_Dump: rtargetsc : 0
[13.10.20 11:25:21.175] * RM_Dump: vs        : 0
[13.10.20 11:25:21.175] * RM_Dump: ps        : 0
[13.10.20 11:25:21.175] * RM_Dump: dcl       : 0
[13.10.20 11:25:21.175] * RM_Dump: states    : 0
[13.10.20 11:25:21.175] * RM_Dump: tex_list  : 0
[13.10.20 11:25:21.175] * RM_Dump: matrices  : 0
[13.10.20 11:25:21.175] * RM_Dump: lst_constants: 0
[13.10.20 11:25:21.175] * RM_Dump: v_passes  : 0
[13.10.20 11:25:21.175] * RM_Dump: v_elements: 0
[13.10.20 11:25:21.175] * RM_Dump: v_shaders : 0
[13.10.20 11:25:21.175] refCount:pBaseZB 1
[13.10.20 11:25:21.175] refCount:pBaseRT 1
[13.10.20 11:25:21.175] DeviceREF: 1

Добрый день. При первом заходе на Юпитер игра стабильно зависает. Может кто знает как вылечить?

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