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I am Dead

Secret Trails (Тайные Тропы) OGSR Engine

Рекомендуемые сообщения

@BFG Прям сразу красная иконка жора? Хмм странно, у себя не наблюдал такого на двух компьютерах причем.

Добавлено BFG,

Буду в пнд на работе,  постараюсь сбросить скрины

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@I am Dead Спасибо, оказывается у меня был вылет при переходе на Янтарь из-за неправильной установки, думал нужно поверх чистой игры ставить.

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Ребят, столкнулся с такой проблемой: играл на старом патче и оставлял жирные нычки на базах. После установки свежего патча от 28-го феврал эти рюкзаки не обыскиваются, хотя надпись "обыскать тайник" есть. Подозреваю, что это из-за изменения интерфейса рюкзаков (в старой версии была упорядоченная система с сортировкой, теперь вернулись к классической, которая была во всех оригинальных сталкерах.).

Так же заметил, что некоторые тайники, которые выпадают с НПС и покупаются у Осведомителя, не обыскиваются вообще. То есть даже той самой надписи "Обыскать" нет. Конкретно у меня это - тайник на Свалке "Старый кран" и на Армейских складах рюкзак, что возле старого хутора в радиоактивных валунах.

Кстати, есть два вопроса: первый - как решить данную проблему? И второй - нахрена было менять интерфейс тайников? С сортировочном варианте было всё удобно и быстро. Теперь же всё очень долго ищется и выкладывается со скрипом (очень долго прогружается барахло).

Кстати, ответов на свой вопрос ни где не смог найти.

  • Сомнительно 1
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21 час назад, I am Dead сказал(а):

@dizikil Ухх, боюсь даже спросить какая до этого у вас была версия мода)

И всё же вопрос актуален. Сносить и переустанавливать игру и проходить заново или всё же можно решить вопрос?

Добавлено  Опричник,

Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/

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2 часа назад, Keeper сказал(а):

заново придется и старайся без спавнера играть:grin2:

От него толку... Вот от команды g_god да. Упростит и ускорит прохождение до нужного момента.

Кста, я заметил ещё один баг. Не знаю, может это только у меня так вышло, но квестовые предметы после перезагрузки на локации могут падать сквозь текстуры. Или они просто теряют текстуру. Типа, физически предмет есть, а визуально нет. Например, у меня так в лабораториях Х-10 с запиской для Свиблова произошло, в лаборатории Х-18 с антирадами за упавшим баллоном и артом, что рядом валяется. Да и везде такое может быть.

А ещё в последнем патче ГГ стал жрать немыслимо много. Через пять минут он снова хочет есть. И ладно бы это был просто голод, так он ещё и медленнее становится. Так что пришлось влезть в код и приправить значения. А то играть невозможно (ящик тушёнки ушёл за часа три реального времени. А ведь это сколько патронов-то).

  • Полезно 1
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@dizikil По поводу предметов которые под сетку проваливаются я знаю, по мере прохождения (наверно уже раз 7 прохожу) исправляю всякие косяки, так же буду признателен если люди будут скидывать сейвы с багами и ошибками.

  • Нравится 1
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7 часов назад, I am Dead сказал(а):

@dizikil По поводу предметов которые под сетку проваливаются я знаю, по мере прохождения (наверно уже раз 7 прохожу) исправляю всякие косяки, так же буду признателен если люди будут скидывать сейвы с багами и ошибками.

О, не знал что так можно. В принципе, буду проходить второй раз заново только уже на свежем патче и наберу тебе целую авоську.

Добавлено  Опричник,

Изучите "Правила цитирования". https://www.amk-team.ru/forum/topic/13514-obyavleniya/

Устное предупреждение.

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Добрый день, при запуске одна и та же ошибка, все C++ и остальной доп софт установлен по ссылкам,  пишет VCRUNTIME140_1.dll xsound.dll не найден

 

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@angel123rus скачать файл отдельно и зарегистрировать, если переустановка VC2015 не помогает

 

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 32 Gb DDR4 @ 3900, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 16 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win10 Pro x64

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Скрытый текст


[09.04.21 11:31:09.257] * Detected CPU: Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz [GenuineIntel], F6/M63/S2
[09.04.21 11:31:09.257] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[09.04.21 11:31:09.257] * CPU cores: [12], threads: [24]
[09.04.21 11:31:09.257] * CPU0 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU1 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU2 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU3 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU4 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU5 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU6 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU7 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU8 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU9 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU10 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU11 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU12 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU13 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU14 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU15 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU16 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU17 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU18 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU19 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU20 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU21 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU22 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] * CPU23 current freq: 2501 MHz, max freq: 2501 MHz
[09.04.21 11:31:09.257] Initializing File System...
[09.04.21 11:31:09.257] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_config_original], size: [2106034]
[09.04.21 11:31:09.275] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_levels_1], size: [1996166920]
[09.04.21 11:31:09.284] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_levels_2], size: [290428983]
[09.04.21 11:31:09.285] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_meshes], size: [792512294]
[09.04.21 11:31:09.310] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_sounds], size: [729406550]
[09.04.21 11:31:09.659] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_textures_1], size: [2131941542]
[09.04.21 11:31:09.716] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_textures_2], size: [1993162731]
[09.04.21 11:31:09.797] --Found base arch: [d:\games\secret trails on ogsr engine\gamedata.db_textures_3], size: [1198259930]
[09.04.21 11:31:09.829] using fs-ltx fsgame.ltx
[09.04.21 11:31:09.829] --Found FS dir: [d:\games\secret trails on ogsr engine\_appdata_\]
[09.04.21 11:31:09.829]   files: [7]
[09.04.21 11:31:09.830] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\]
[09.04.21 11:31:09.831]   files: [20]
[09.04.21 11:31:09.831] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\ai\]
[09.04.21 11:31:09.831]   files: [4]
[09.04.21 11:31:09.831] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\spawns\]
[09.04.21 11:31:09.831]   files: [3]
[09.04.21 11:31:09.831] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\anims\]
[09.04.21 11:31:09.836]   files: [172]
[09.04.21 11:31:09.841] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\levels\]
[09.04.21 11:31:09.841]   files: [3]
[09.04.21 11:31:09.841] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\meshes\]
[09.04.21 11:31:09.841]   files: [10]
[09.04.21 11:31:09.852] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\meshes\]
[09.04.21 11:31:09.852]   files: [10]
[09.04.21 11:31:09.862] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\shaders\]
[09.04.21 11:31:09.862]   files: [6]
[09.04.21 11:31:09.869] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\sounds\]
[09.04.21 11:31:09.869]   files: [9]
[09.04.21 11:31:09.918] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\textures\]
[09.04.21 11:31:09.918]   files: [25]
[09.04.21 11:31:09.938] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\scripts\]
[09.04.21 11:31:09.941]   files: [111]
[09.04.21 11:31:09.950] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\config\]
[09.04.21 11:31:09.950]   files: [37]
[09.04.21 11:31:09.993] --Found FS dir: [d:\games\secret trails on ogsr engine\gamedata\levels\]
[09.04.21 11:31:09.993]   files: [3]
[09.04.21 11:31:09.993] --Found FS dir: [d:\games\secret trails on ogsr engine\_appdata_\savedgames\]
[09.04.21 11:31:09.993]   files: [155]
[09.04.21 11:31:09.994] --Found FS dir: [d:\games\secret trails on ogsr engine\_appdata_\logs\]
[09.04.21 11:31:09.994]   files: [3]
[09.04.21 11:31:09.994] --Found FS dir: [d:\games\secret trails on ogsr engine\_appdata_\screenshots\]
[09.04.21 11:31:09.994]   files: [2]
[09.04.21 11:31:09.994] --Found FS dir: [d:\games\secret trails on ogsr engine\mods\]
[09.04.21 11:31:09.994]   files: [2]
[09.04.21 11:31:09.999] FS: 49089 files cached, 9154Kb memory used.
[09.04.21 11:31:10.000] Init FileSystem 0.739838 sec
[09.04.21 11:31:10.000] [OGSR Engine (x64)] build date: [Mar 12 2021 07:45:12]
[09.04.21 11:31:10.000] [AppVeyor] build version: [2.1.190], repo: [OGSR/OGSR-Engine]
[09.04.21 11:31:10.000] [_MSC_FULL_VER]: [192829337], [_MSVC_LANG]: [201703L]
[09.04.21 11:31:10.000] Working Directory: [D:\Games\Secret Trails On OGSR Engine\bin_x64]
[09.04.21 11:31:10.000] CommandLine: ["D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe" ]
[09.04.21 11:31:10.172] TTAPI number of threads: [24]
[09.04.21 11:31:10.172] Initializing Engine...
[09.04.21 11:31:10.172] Starting INPUT device...
[09.04.21 11:31:10.186] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[09.04.21 11:31:10.186] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[09.04.21 11:31:10.192] refCount:m_pAdapter 1
[09.04.21 11:31:10.193] refCount:pFactory 1
[09.04.21 11:31:10.193] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[09.04.21 11:31:10.193] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[09.04.21 11:31:11.236] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[09.04.21 11:31:11.236] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[09.04.21 11:31:11.237] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[09.04.21 11:31:11.237] --  [renderer_r2a]
[09.04.21 11:31:11.237] --  [renderer_r2]
[09.04.21 11:31:11.237] --  [renderer_r2.5]
[09.04.21 11:31:11.237] --  [renderer_r3]
[09.04.21 11:31:11.237] --  [renderer_r4]
[09.04.21 11:31:11.237] Executing config-script "user.ltx"...
[09.04.21 11:31:11.237] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[09.04.21 11:31:11.237] [d:\games\secret trails on ogsr engine\_appdata_\user.ltx] successfully loaded.
[09.04.21 11:31:11.237] --Loading DLL: [xrRender_R2.dll]
[09.04.21 11:31:11.239] --Loading DLL: [xrGame.dll]
[09.04.21 11:31:11.267] --------------------------------------------------------------------------------
[09.04.21 11:31:11.267] [32597MB] physical memory installed, [29262MB] available, [10] percent of memory in use
[09.04.21 11:31:11.267] PageFile usage: [72MB], Peak PageFile usage: [136MB]
[09.04.21 11:31:11.267] --------------------------------------------------------------------------------
[09.04.21 11:31:11.267] * [ D3D ]: textures[0 K]
[09.04.21 11:31:11.267] * [x-ray]: process heap[47567 K], render[0 K]
[09.04.21 11:31:11.267] * [x-ray]: economy: strings[13074 K], smem[0 K]
[09.04.21 11:31:11.267] SOUND: OpenAL: enumerate devices...
[09.04.21 11:31:11.267] SOUND: OpenAL: EnumerationExtension Present
[09.04.21 11:31:11.313] devices OpenAL Soft
[09.04.21 11:31:11.313] SOUND: OpenAL: system  default SndDevice name is Generic Software
[09.04.21 11:31:11.574] SOUND: OpenAL: All available devices:
[09.04.21 11:31:11.574] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[09.04.21 11:31:11.574] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[09.04.21 11:31:11.574] Executing config-script "d:\games\secret trails on ogsr engine\gamedata\config\default_controls.ltx"...
[09.04.21 11:31:11.574] [d:\games\secret trails on ogsr engine\gamedata\config\default_controls.ltx] successfully loaded.
[09.04.21 11:31:11.574] Executing config-script "user.ltx"...
[09.04.21 11:31:11.574] Executing config-script "d:\games\secret trails on ogsr engine\gamedata\config\rspec_default.ltx"...
[09.04.21 11:31:11.575] ! Unknown command:  r2_sun_shafts
[09.04.21 11:31:11.575] ! Unknown command:  r__supersample
[09.04.21 11:31:11.575] [d:\games\secret trails on ogsr engine\gamedata\config\rspec_default.ltx] successfully loaded.
[09.04.21 11:31:11.575] Executing config-script "d:\games\secret trails on ogsr engine\gamedata\config\default_controls.ltx"...
[09.04.21 11:31:11.575] [d:\games\secret trails on ogsr engine\gamedata\config\default_controls.ltx] successfully loaded.
[09.04.21 11:31:11.576] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[09.04.21 11:31:11.576] [d:\games\secret trails on ogsr engine\_appdata_\user.ltx] successfully loaded.
[09.04.21 11:31:11.576] SOUND: Selected device is OpenAL Soft
[09.04.21 11:31:11.591] * sound: EAX 2.0 extension: absent
[09.04.21 11:31:11.591] * sound: EAX 2.0 deferred: absent
[09.04.21 11:31:11.591] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[09.04.21 11:31:11.593] Starting RENDER device...
[09.04.21 11:31:11.599] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[09.04.21 11:31:11.599] * GPU driver: 27.21.14.6589
[09.04.21 11:31:12.033] * CREATE: DeviceREF: 1
[09.04.21 11:31:12.034] * Vertex Processor: PURE HARDWARE
[09.04.21 11:31:12.034] *     Texture memory: 3645 M
[09.04.21 11:31:12.034] *          DDI-level: 9.0
[09.04.21 11:31:12.035] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[09.04.21 11:31:12.035] * GPU vertex cache: unrecognized, 16
[09.04.21 11:31:12.036] * DVB created: 16384K
[09.04.21 11:31:12.036] * DIB created: 512K
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\lightplanes_00'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\lightplanesself'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\model_puh'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\model_refl'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\xbrainglass'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\xdistortcolorlinv'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\xglass'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\xglass2'
[09.04.21 11:31:12.043] ! Version conflict in shader 'models\xlens'
[09.04.21 11:31:12.043] ! Version conflict in shader 'selflight_static'
[09.04.21 11:31:12.044] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[09.04.21 11:31:12.215] * NULLRT supported
[09.04.21 11:31:12.215] * ...and used
[09.04.21 11:31:12.215] * HWDST/PCF supported and used
[09.04.21 11:31:12.215] * NV-DBT supported and used
[09.04.21 11:31:13.493] --LUA version: [LuaJIT 2.1.0-beta3]
[09.04.21 11:31:13.493] --_G loaded from: stack traceback:
-     ...\secret trails on ogsr engine\gamedata\scripts\_g.script:2913: in main chunk
[09.04.21 11:31:13.498] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[09.04.21 11:31:13.499] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[09.04.21 11:31:13.544] Starting engine...
[09.04.21 11:31:15.635] ! Invalid ogg-comment version, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\music\menu_l.ogg
[09.04.21 11:31:15.635] ! Invalid ogg-comment version, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\music\menu_r.ogg
[09.04.21 11:31:20.596] * phase time: 0 ms
[09.04.21 11:31:20.648] * phase cmem: 199234 K
[09.04.21 11:31:20.670] --LUA version: [LuaJIT 2.1.0-beta3]
[09.04.21 11:31:20.670] --_G loaded from: stack traceback:
-     ...\secret trails on ogsr engine\gamedata\scripts\_g.script:2913: in main chunk
[09.04.21 11:31:20.675] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[09.04.21 11:31:20.675] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[09.04.21 11:31:20.696] ! Cannot find saved game ~~~ sandbox initialized
[09.04.21 11:31:20.696] ! Unknown command:  flush
[09.04.21 11:31:20.696] * phase time: 100 ms
[09.04.21 11:31:20.748] * phase cmem: 180872 K
[09.04.21 11:31:20.753] * Loading spawn registry...
[09.04.21 11:31:21.373] * 7823 spawn points are successfully loaded
[09.04.21 11:31:21.373] * Loading objects...
[09.04.21 11:31:21.703] * 13630 objects are successfully loaded
[09.04.21 11:31:21.950] * 3488 script vars are successfully loaded
[09.04.21 11:31:22.135] * Game vv.plotnikov.66.adm_quicksave is successfully loaded from file 'd:\games\secret trails on ogsr engine\_appdata_\savedgames\vv.plotnikov.66.adm_quicksave.sav' (1.386s)
[09.04.21 11:31:22.135] * phase time: 1438 ms
[09.04.21 11:31:22.211] * phase cmem: 317044 K
[09.04.21 11:31:22.218] # Player not found. New player created.
[09.04.21 11:31:22.218] !!xrServer::Check_GameSpy_CDKey_Success - 1
[09.04.21 11:31:22.218] * client : connection accepted - <>
[09.04.21 11:31:22.219] * phase time: 83 ms
[09.04.21 11:31:22.318] * phase cmem: 317116 K
[09.04.21 11:31:22.331] * phase time: 111 ms
[09.04.21 11:31:22.407] * phase cmem: 328233 K
[09.04.21 11:31:25.131] --[ISpatial_DB::initialize] bbc is [-0.4, 20.1, -0.4], bbd is [510.0, 79.0, 521.3]
[09.04.21 11:31:25.131] --[ISpatial_DB::initialize] bbc is [-0.4, 20.1, -0.4], bbd is [510.0, 79.0, 521.3]
[09.04.21 11:31:25.135] * phase time: 2804 ms
[09.04.21 11:31:25.212] * phase cmem: 485145 K
[09.04.21 11:31:25.344] * phase time: 208 ms
[09.04.21 11:31:25.421] * phase cmem: 487794 K
[09.04.21 11:31:25.421] * [Loading VB] 65516 verts, 2047 Kb
[09.04.21 11:31:25.422] * [Loading VB] 65439 verts, 2044 Kb
[09.04.21 11:31:25.423] * [Loading VB] 30725 verts, 960 Kb
[09.04.21 11:31:25.424] * [Loading VB] 24981 verts, 780 Kb
[09.04.21 11:31:25.424] * [Loading VB] 56377 verts, 1761 Kb
[09.04.21 11:31:25.425] * [Loading IB] 1048572 indices, 2047 Kb
[09.04.21 11:31:25.426] * [Loading IB] 1048566 indices, 2047 Kb
[09.04.21 11:31:25.427] * [Loading IB] 1027824 indices, 2007 Kb
[09.04.21 11:31:25.429] * [Loading VB] 49010 verts, 574 Kb
[09.04.21 11:31:25.429] * [Loading IB] 426369 indices, 832 Kb
[09.04.21 11:31:25.430] * phase time: 85 ms
[09.04.21 11:31:25.507] * phase cmem: 487968 K
[09.04.21 11:31:31.834] * phase time: 6403 ms
[09.04.21 11:31:31.913] * phase cmem: 502198 K
[09.04.21 11:31:31.939] * [DETAILS] VertexConsts(256), Batch(61)
[09.04.21 11:31:31.939] * [DETAILS] 40687 v(20), 26352 p
[09.04.21 11:31:31.940] * [DETAILS] Batch(61), VB(794K), IB(154K)
[09.04.21 11:31:31.940] * phase time: 106 ms
[09.04.21 11:31:32.020] * phase cmem: 506193 K
[09.04.21 11:31:32.021] * Loading HOM: d:\games\secret trails on ogsr engine\gamedata\levels\aver\level.hom
[09.04.21 11:31:32.061] * phase time: 120 ms
[09.04.21 11:31:32.141] * phase cmem: 507419 K
[09.04.21 11:31:32.143] * phase time: 81 ms
[09.04.21 11:31:32.223] * phase cmem: 496302 K
[09.04.21 11:31:32.231] - Game configuring : Started 
[09.04.21 11:31:32.231] - Game configuring : Finished 
[09.04.21 11:31:32.364] * phase time: 221 ms
[09.04.21 11:31:32.445] * phase cmem: 502119 K
[09.04.21 11:31:33.310] ! Can't find texture 'ui_inv_icon_additional_inventory_weight'
[09.04.21 11:31:33.310] ! Can't find texture 'ui_inv_icon_additional_inventory_weight2'
[09.04.21 11:31:33.470] ! auto-generated bump map: zimovie\zimovie_core_bump
[09.04.21 11:31:33.471] ! auto-generated bump map: zimovie\zimovie_core_bump#
[09.04.21 11:31:33.472] ! auto-generated bump map: zimovie\zimovie_dub_bump
[09.04.21 11:31:33.473] ! auto-generated bump map: zimovie\zimovie_dub_bump#
[09.04.21 11:31:33.474] ! auto-generated bump map: zimovie\zimovie_kruk_bump
[09.04.21 11:31:33.474] ! auto-generated bump map: zimovie\zimovie_kruk_bump#
[09.04.21 11:31:33.476] ! auto-generated bump map: zimovie\zimovie_nari_bump
[09.04.21 11:31:33.477] ! auto-generated bump map: zimovie\zimovie_nari_bump#
[09.04.21 11:31:33.478] ! auto-generated bump map: zimovie\zimovie_okantovka_bump
[09.04.21 11:31:33.478] ! auto-generated bump map: zimovie\zimovie_okantovka_bump#
[09.04.21 11:31:33.481] ! auto-generated bump map: zimovie\zimovie_pech_bump
[09.04.21 11:31:33.482] ! auto-generated bump map: zimovie\zimovie_pech_bump#
[09.04.21 11:31:33.482] ! auto-generated bump map: zimovie\zimovie_polka_bump
[09.04.21 11:31:33.483] ! auto-generated bump map: zimovie\zimovie_polka_bump#
[09.04.21 11:31:33.494] ! auto-generated bump map: zimovie\zimovie_roofa_bump
[09.04.21 11:31:33.495] ! auto-generated bump map: zimovie\zimovie_roofa_bump#
[09.04.21 11:31:33.505] ! auto-generated bump map: zimovie\zimovie_roofb_bump
[09.04.21 11:31:33.505] ! auto-generated bump map: zimovie\zimovie_roofb_bump#
[09.04.21 11:31:33.506] ! auto-generated bump map: zimovie\zimovie_rza_bump
[09.04.21 11:31:33.507] ! auto-generated bump map: zimovie\zimovie_rza_bump#
[09.04.21 11:31:33.508] ! auto-generated bump map: zimovie\zimovie_stol_bump
[09.04.21 11:31:33.509] ! auto-generated bump map: zimovie\zimovie_stol_bump#
[09.04.21 11:31:33.510] ! auto-generated bump map: zimovie\zimovie_wood_bump
[09.04.21 11:31:33.510] ! auto-generated bump map: zimovie\zimovie_wood_bump#
[09.04.21 11:31:33.511] * t-report - base: 712, 403994 K
[09.04.21 11:31:33.511] * t-report - lmap: 1, 1024 K
[09.04.21 11:31:33.511] * phase time: 1146 ms
[09.04.21 11:31:33.594] * phase cmem: 518173 K
[09.04.21 11:31:33.597] * phase time: 85 ms
[09.04.21 11:31:33.679] * phase cmem: 518176 K
[09.04.21 11:31:33.773] --------------------------------------------------------------------------------
[09.04.21 11:31:33.773] [32597MB] physical memory installed, [28350MB] available, [13] percent of memory in use
[09.04.21 11:31:33.773] PageFile usage: [1097MB], Peak PageFile usage: [1097MB]
[09.04.21 11:31:33.773] --------------------------------------------------------------------------------
[09.04.21 11:31:33.773] * [ D3D ]: textures[405018 K]
[09.04.21 11:31:33.773] * [x-ray]: process heap[517325 K], render[0 K]
[09.04.21 11:31:33.773] * [x-ray]: economy: strings[14364 K], smem[0 K]
[09.04.21 11:31:34.284] ! Invalid ogg-comment version, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\interface\pnv_start.ogg
[09.04.21 11:31:34.284] ! Invalid ogg-comment version, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\interface\pnv_off.ogg
[09.04.21 11:31:34.306] [treasure_manager]: 3 treasures loaded (active/done): 2/3
[09.04.21 11:31:34.309] [task_manager]: 39 tasks loaded: 0 active
[09.04.21 11:31:34.309] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[09.04.21 11:31:34.309] [ogse_st_mgr]: 2 all timers loaded
[09.04.21 11:31:34.309] [ogse_weather_mgr]: DynamicForecast: default loaded: 7 items
[09.04.21 11:31:34.310] [ogse_weather_mgr]: StaticForecast: default loaded: 31 items
[09.04.21 11:31:34.314] ! Missing ogg-comment, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\detectors\geiger_1.ogg
[09.04.21 11:31:34.314] ! Missing ogg-comment, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\detectors\geiger_2.ogg
[09.04.21 11:31:34.314] ! Missing ogg-comment, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\detectors\geiger_4.ogg
[09.04.21 11:31:34.315] ! Missing ogg-comment, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\detectors\geiger_5.ogg
[09.04.21 11:31:34.315] ! Missing ogg-comment, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\detectors\geiger_6.ogg
[09.04.21 11:31:34.360] [dsh_alife]: 13630/1026 items collected: 19848
[09.04.21 11:31:34.360] [dsh_alife]:       0: 240 items
[09.04.21 11:31:34.360] [dsh_alife]:   65535: 8487 items
[09.04.21 11:31:34.376] [amk_anoms]: artefacts randomized, time spent = 7657
[09.04.21 11:31:34.376] [amk_anoms]: randomize_anoms() paused: 1843.8450927734
[09.04.21 11:31:34.767] [ogse_surge_mgr]: prefetch sounds: 4696
[09.04.21 11:31:35.016] ! auto-generated bump map: act\act_arm_perchatkz_bump#
[09.04.21 11:31:35.016] ! auto-generated bump map: act\act_arm_perchatkz_bump
[09.04.21 11:31:35.614] ! Can't find sound [anomaly\fireball_hit.ogg]
[09.04.21 11:31:36.137] ! auto-generated bump map: act\act_stalker_ns_bump#
[09.04.21 11:31:36.137] ! auto-generated bump map: act\act_stalker_ns_bump
[09.04.21 11:31:36.557] ! Missing ogg-comment, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\detectors\geiger_3.ogg
[09.04.21 11:31:36.654] ! Invalid ogg-comment version, file:  d:\games\secret trails on ogsr engine\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg
[09.04.21 11:31:36.896] ##['ogsr_memory_control'] MEMORY USAGE: [28969 KB]
[09.04.21 11:31:37.160] [ogse_weather_mgr]: time diff on first update is -0
[09.04.21 11:31:37.160] [ogse_signals]: time limit functionality paused: 10000 ms
[09.04.21 11:31:37.252] [dsh_alife]: invalidate all items
[09.04.21 11:31:37.255] [ogse_signals]: signal 'on_update' is too slow: 20870
[09.04.21 11:31:37.847] * MEMORY USAGE: 579809 K
[09.04.21 11:31:37.847] * End of synchronization A[1] R[1]
[09.04.21 11:31:37.847] * phase time: 4335 ms
[09.04.21 11:31:37.950] * phase cmem: 579778 K
[09.04.21 11:31:46.405] ~~Actor netpacket size 72
[09.04.21 11:31:46.405] [amk]: 2 changed variables saved
[09.04.21 11:31:46.405] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers saved
[09.04.21 11:31:46.405] [ogse_st_mgr]: 2 all timers saved
[09.04.21 11:31:46.407] [task_manager]: 39 tasks saved: 0 active
[09.04.21 11:31:46.407] [treasure_manager]: 3 treasures saved (active/done): 2/3
[09.04.21 11:31:46.407] [ogse_weather_mgr]: DynamicForecast: default saved: 7 items
[09.04.21 11:31:46.408] [ogse_weather_mgr]: StaticForecast: default saved: 30 items
[09.04.21 11:31:46.410] * Saving spawns...
[09.04.21 11:31:46.410] * Saving objects...
[09.04.21 11:31:46.443] * 13630 objects are successfully saved
[09.04.21 11:31:46.444] * 3476 script vars are successfully saved
[09.04.21 11:31:46.450] * Game vv.plotnikov.66.adm_autosave.sav is successfully saved to file 'd:\games\secret trails on ogsr engine\_appdata_\savedgames\vv.plotnikov.66.adm_autosave.sav'
[09.04.21 11:31:46.451] - Disconnect
[09.04.21 11:31:47.368] - Destroying level
[09.04.21 11:31:47.432] * phase time: 0 ms
[09.04.21 11:31:47.525] * phase cmem: 267442 K
[09.04.21 11:31:47.578] --LUA version: [LuaJIT 2.1.0-beta3]
[09.04.21 11:31:47.578] --_G loaded from: stack traceback:
-     ...\secret trails on ogsr engine\gamedata\scripts\_g.script:2913: in main chunk
[09.04.21 11:31:47.584] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[09.04.21 11:31:47.584] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[09.04.21 11:31:47.604] ! Cannot find saved game ~~~ sandbox initialized
[09.04.21 11:31:47.604] ! Unknown command:  flush
[09.04.21 11:31:47.604] * phase time: 172 ms
[09.04.21 11:31:47.695] * phase cmem: 262477 K
[09.04.21 11:31:47.700] * Loading spawn registry...
[09.04.21 11:31:48.267] * 7823 spawn points are successfully loaded
[09.04.21 11:31:48.267] * Loading objects...
[09.04.21 11:31:48.592] * 13630 objects are successfully loaded
[09.04.21 11:31:48.832] * 3476 script vars are successfully loaded
[09.04.21 11:31:49.014] * Game vv.plotnikov.66.adm_autosave is successfully loaded from file 'd:\games\secret trails on ogsr engine\_appdata_\savedgames\vv.plotnikov.66.adm_autosave.sav' (1.319s)
[09.04.21 11:31:49.014] * phase time: 1409 ms
[09.04.21 11:31:49.108] * phase cmem: 391739 K
[09.04.21 11:31:49.112] # Player not found. New player created.
[09.04.21 11:31:49.112] !!xrServer::Check_GameSpy_CDKey_Success - 1
[09.04.21 11:31:49.112] * client : connection accepted - <>
[09.04.21 11:31:49.113] * phase time: 99 ms
[09.04.21 11:31:49.207] * phase cmem: 391782 K
[09.04.21 11:31:49.215] * phase time: 101 ms
[09.04.21 11:31:49.309] * phase cmem: 397394 K
[09.04.21 11:31:50.574] * phase time: 1359 ms
[09.04.21 11:31:50.668] * phase cmem: 466942 K
[09.04.21 11:31:50.851] 
FATAL ERROR

[error]Expression    : fs
[error]Function      : CResourceManager::_CreateVS
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ResourceManager_Resources.cpp
[error]Line          : 165
[error]Description   : shader file doesnt exist
[error]Arguments     : d:\games\secret trails on ogsr engine\gamedata\shaders\r2\deffer_impl_flat.vs

[09.04.21 11:31:50.851] ***************************[ScriptCrashHandler]**********************************
[09.04.21 11:31:50.851] stack traceback:
[09.04.21 11:31:50.851] *********************************************************************************
[09.04.21 11:31:50.851] ********************************************************************************
[09.04.21 11:31:50.851] !![LogStackTrace] Thread: [UNKNOWN]
[09.04.21 11:31:50.895] !!stack trace:
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEED253DF0], Fun: [CTimerBase::getElapsedTime()] + [1512 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEED2781BD], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEED278003], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [000007FEED277DD6], Fun: [xrDebug::fail()] + [46 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED051F0B]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED00696F]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED089344]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED004879]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED04E9C9]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED04E8E7]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED04EE77]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrRender_R2.dll], AddrPC.Offset: [000007FEED09BD04]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F55ADBB], Fun: [IGame_Level::Load()] + [399 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [000007FEEBEB38FF]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F589523], Fun: [CRenderDevice::on_idle()] + [143 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F589D1E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F58939E], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F54EB00], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F54EE76], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F54C5EC], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\Secret Trails On OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [000000013F5A9DB2], Fun: [CPerlinNoise3D::Get()] + [41770 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772D55DD], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077432B1D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[09.04.21 11:31:50.895] ********************************************************************************
[09.04.21 11:32:08.095] --Saved dump file to [d:\games\secret trails on ogsr engine\_appdata_\logs\xray_vv.plotnikov.66.adm_04-09-21_11-32-08.mdmp]

Это со свежим патчем. Все сейвы на Болоте приводят к вылету, предыдущие - играбельны и беспроблемны.

Upd. Сейвы починил, кинув недостающий файлик из предыдущей геймдаты (файлик из папки r2)

Изменено пользователем Владимир2018

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 32 Gb DDR4 @ 3900, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 16 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win10 Pro x64

Ссылка на комментарий

@Владимир2018 Чуть позже погляжу, потому что вылет не из за шейдеров а из за какой то кривой текстуры 

Проблему решил, патч перезалил.

  • Спасибо 1
  • Согласен 1
  • Полезно 1
Ссылка на комментарий

@deadstoun Иногда такое бывало и на предыдущих версиях. Лечение:
квиксейф\квиклоад. Попробуйте.

1.Ryzen 7 5800X3D, 32 Gb DDR4 @ 3933, Gigabyte x570 Aorus Pro, M.2 Samsung 980PRO 512Gb, ADATA LEGEND 960 1024,2 GB, AMD RX 7800XT 16Gb, Win11 Pro x64 

2. Core i5 12600k@5GHz, 32 Gb DDR4 @ 3900, M.2 Samsung 970 Evo+ 256 Gb, Radeon R5 NVMe 960Gb,AMD RX 6800 16Gb ,  Win11 Pro x64 

3. Core i7 12700H, ERYING G660 ITX, 16 Gb A-Data DDR4 3200, M.2 Samsung 960 256 Gb, Radeon R5 NVMe 960Gb, nVidia RTX 3060 12Gb,  Win10 Pro x64

Ссылка на комментарий

У меня тоже проблема с неработающим диалогами просто мой диалог с Доктором на болоте после убийства монстра не работает. Kвиксейф \ квиклоад не дает и никакие диалоги с иными NPC не работают.

@I am Dead Можно как-то поправить редактированием конкретного файла? Я делаю польский перевод этого мода, поэтому немного разбираюсь в обработке файлов.

Изменено пользователем Szczepan9205

Русский язык не родной.

Ссылка на комментарий

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