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Объединенный Пак 2.1

Правки для ОП-2.1  

1,220 members have voted

  1. 1. Играете в ОП-2.1 с правками или без?

    • Поставил одну правочку, без нее никак!
      90
    • Два-три параметра изменил, мне так удобнее
      434
    • Ставлю все, никогда не знаешь, что пригодится
      202
    • Играю в авторскую версию
      307


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gazart    220

На Янтаре поломалась погода. Заходил на локацию на рассвете, вышел в 13 часов по игровому времени (прошёл пока Х-16), и обнаружил что рассвет как был так и остался. Спал до 22 часов вечера - по прежнему рассвет. Помог откат до перехода на Янтарь и заново произведённое прохождение лаборатории.

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Firewind    220

@gazart, где то читал, что не нужно скипать сны, что бы погода не ломалась.

  • Согласен 2

 

 

 

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Всем салют. Вопрос по Тайнику Слипкнота. Трансформаторная подстанция 1758 почему? На этих электрощитах другие цифры и все одинаковые. Где нарисованы эти цифры 1758?


Мой канал на YouTubeСтарый сталк. KRG.

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Начинаю уже третий раз и все время нарисовываются 2 проблемы))) Не появляется Фраер, и не могу найти сержанта Звягинцева))) Весь Радар перелопатил, в каждого жмурика-монолитовца обыскал))) Нету его))) Патч 7.3.

По Фраеру проще, его ПДА можно заспавнить, а вот что делать с звягинцевым, ума не приложу)))

Edited by Эдуард Брылёв
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Deadman507UA    219

@Эдуард Брылёв, у него костюм монолитовца, и он не стреляет, если ты его искал в первый заход на Радар.

У меня его убили сталкеры, когда я его искал во 2 заход.

Edited by Deadman507UA

"Зло есть зло - большое, маленькое, среднее - какая разница. Зло трудно измерить, его границы размыты. И если надо будет выбирать между одним злом и другим, я не буду выбирать вовсе"

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re6el33    682
4 часа назад, Эдуард Брылёв сказал:

Нету его))) Патч 7.3

На 7.3 патче Звягинцев есть на Радаре.  Вчера при первом заходе с ним общался. Он у меня около домика где Сяк живет стоял.

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HOOD  MISSOURI

Скрытый текст

i7-9700k, DDR4-2400 Corsair16gb, RTX-2080 Aorus Exstreme, Seasonic Prime Tinanium 850w,  NVMeM.2Samsung 970Pro 521Gb.

 

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Alex75Rus    76

Вопрос, Кто знает, есть или нет продолжение истории Циклопа в начале его диалогов, есть подозрение что они не просто так написаны

 


Core i5 4690K~(4700mhz)\Msi Gaming 5\Msi R9 270X(4Gb)\8gb~(2200Mhz)\SSD Samsung 840Pro(256gb), Windows 10\64bit...

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@re6el33, Нет его ни где на Радаре))) Ни у вагончика, ни около Сяка, ни среди охраны х-10, всех монолитовцев прошерстил, всех жмуров обшманал, нет Звягинцева и все))) 

На первом патче играл, Звягинцев был, а на 7.3 нету))) Несколько раз переигрывал.

Но это полбеды, попробую его толкнуть поршнем, а может пусть висит в задании. Беда в другом. У меня на Свалке образовалась непонятная аномалия в ангаре-депо. при попытке зайти в ангар меня телепортирует в ТД. Пытался зайти с разных сторон и в разные времена, результат один - телепорт на ТД. Не могу пройти к Кулинару)))

Вот полный лог после принудительной телепортации: https://yadi.sk/d/mdwsJkFZt7JrCw

или

Скрытый текст

 

* Detected CPU: AuthenticAMD AMD Athlon(tm) II X2 270 Processor, F31/M6/S3 Counts: 2
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2, SSE3

Initializing File System...
using fs-ltx e:\op-2.17\fsgame.ltx
CLocatorAPI::_initialize, FS: 78946 files cached, 18163Kb memory used.
Init FileSystem 3.885592 sec
[27.05.19 07:38:54.201] 'xrCore' build 7395, May  6 2019
[27.05.19 07:38:54.201] OP 2.1 Engine ver 1.0f patch ver 0.7.3
[27.05.19 07:38:54.201] 
[27.05.19 07:38:54.607] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda said hud v0.4 serafim stalker_shoc ]
[27.05.19 07:38:54.607] Initializing Engine...
[27.05.19 07:38:54.607] - Create user-defined param [ amk_option_hud amk_option_mus amk_option_treasure autochange_difficulty autograb_body autosave_enable
[27.05.19 07:38:54.607]  buy_item death_counter dynamic_bioradar ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound
[27.05.19 07:38:54.607]  respawn_type transparent_treasure user_name ]
[27.05.19 07:38:54.607] Loading  config for renderer 
[27.05.19 07:38:54.607] Executing config-script "user.ltx"...
[27.05.19 07:38:54.607] [e:\op-2.17\userdata\user.ltx] successfully loaded.
[27.05.19 07:38:54.607] Starting INPUT device...
[27.05.19 07:38:54.716] Loading DLL: xrRender_R2.dll
[27.05.19 07:38:54.747] Loading DLL: xrGame.dll
[27.05.19 07:38:54.747] 'xrGame' build May  6 2019 10:58:35
[27.05.19 07:38:55.075] * [win32]: free[4034168 K], reserved[51000 K], committed[109072 K]
[27.05.19 07:38:55.075] * [ D3D ]: textures[0 K]
[27.05.19 07:38:55.075] * [x-ray]: crt heap[29563 K], process heap[29563 K], game lua[0 K], engine lua[0 K], render[0 K]
[27.05.19 07:38:55.075] * [x-ray]: economy: strings[count: 37108, lengths: 1016 K, overhead: 1159 K, saved: 14700 K]
[27.05.19 07:38:55.075] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[27.05.19 07:38:55.075] Executing config-script "e:\op-2.17\gamedata\config\default_controls.ltx"...
[27.05.19 07:38:55.075] [e:\op-2.17\gamedata\config\default_controls.ltx] successfully loaded.
[27.05.19 07:38:55.075] Executing config-script "user.ltx"...
[27.05.19 07:38:55.075] Executing config-script "e:\op-2.17\gamedata\config\rspec_default.ltx"...
[27.05.19 07:38:55.075] [e:\op-2.17\gamedata\config\rspec_default.ltx] successfully loaded.
[27.05.19 07:38:55.075] Executing config-script "e:\op-2.17\gamedata\config\default_controls.ltx"...
[27.05.19 07:38:55.075] [e:\op-2.17\gamedata\config\default_controls.ltx] successfully loaded.
[27.05.19 07:38:55.075] - Maximum allowed affinity mask: 0x3, current: 0x2
[27.05.19 07:38:55.075] [e:\op-2.17\userdata\user.ltx] successfully loaded.
[27.05.19 07:38:55.075] SOUND: OpenAL: enumerate devices...
[27.05.19 07:38:55.075] SOUND: OpenAL: EnumerationExtension Present
[27.05.19 07:38:55.075] devices OpenAL Soft
[27.05.19 07:38:55.075] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[27.05.19 07:38:55.118] SOUND: OpenAL: All available devices:
[27.05.19 07:38:55.118] 1. OpenAL Soft, Spec Version 1.1 (default)
[27.05.19 07:38:55.118] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[27.05.19 07:38:55.129] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[27.05.19 07:38:55.132] * sound: EAX 2.0 extension: absent
[27.05.19 07:38:55.132] * sound: EAX 2.0 deferred: absent
[27.05.19 07:38:55.133] * sound : cache: 32773 kb, 3805 lines, 8820 bpl
[27.05.19 07:38:55.138] Starting RENDER device...
[27.05.19 07:38:55.151] * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti
[27.05.19 07:38:55.151] * GPU driver: 8.17.13.142
[27.05.19 07:38:55.429] * CREATE: DeviceREF: 1
[27.05.19 07:38:55.429] *     Texture memory: 4026 M
[27.05.19 07:38:55.429] *          DDI-level: 9.0
[27.05.19 07:38:55.519] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:38:55.519] * GPU vertex cache: recognized, 24
[27.05.19 07:38:55.520] * DVB created: 4096K
[27.05.19 07:38:55.520] * DIB created: 512K
[27.05.19 07:38:55.539]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.539]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.540]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.540]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.540]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.540]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.540]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.540]  Renderer doesn't support blender 'effects\shadow_world'
[27.05.19 07:38:55.540]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[27.05.19 07:38:55.643] load time LTX=100 ms
[27.05.19 07:38:55.653] count of .thm files=3228
[27.05.19 07:39:02.298] load time THM=6654 ms
[27.05.19 07:39:02.321] * NULLRT supported
[27.05.19 07:39:02.321] * ...and used
[27.05.19 07:39:02.321] * HWDST/PCF supported and used
[27.05.19 07:39:02.321] * NV-DBT supported and used
[27.05.19 07:39:03.808] - r__tf_aniso 4
[27.05.19 07:39:03.808] - r2_tf_mipbias 0.
[27.05.19 07:39:04.067] Script debugger succesfully restarted.
[27.05.19 07:39:08.177] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 07:39:09.151] Starting engine...
[27.05.19 07:39:09.557] GMLib loaded at 384 msec
[27.05.19 07:39:10.728] Game_Globals loaded at 1171 msec
[27.05.19 07:39:11.929] App_Start loaded at 1200 msec
[27.05.19 07:39:12.087] ui_core loaded at 157 msec
[27.05.19 07:39:12.345] Loading DLL: xrGameSpy.dll
[27.05.19 07:39:12.592] Main_Menu loaded at 504 msec
[27.05.19 07:39:38.152] * DVB created: 4096K
[27.05.19 07:39:38.152] * DIB created: 512K
[27.05.19 07:39:38.479] - r__tf_aniso 4
[27.05.19 07:39:38.479] - r2_tf_mipbias 0.
[27.05.19 07:39:38.479] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:39:38.479] * GPU vertex cache: recognized, 24
[27.05.19 07:39:38.479] *** RESET [591 ms]
[27.05.19 07:39:38.545] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 07:39:38.545] Begin load
[27.05.19 07:39:38.565] * phase time: 0 ms
[27.05.19 07:39:38.660] * phase cmem: 202882 K
[27.05.19 07:39:38.660] Prefetching objects...
[27.05.19 07:39:38.808] * Objects loaded in 0 ms
[27.05.19 07:39:52.249] * Models loaded in 13441 ms
[27.05.19 07:39:52.342] * Prefetch memory:  717583Kb
[27.05.19 07:39:52.346] * phase time: 13781 ms
[27.05.19 07:39:52.405] * phase cmem: 883699 K
[27.05.19 07:39:52.405] Starting server...
[27.05.19 07:39:52.473] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 07:39:52.646] * phase time: 300 ms
[27.05.19 07:39:52.733] * phase cmem: 881551 K
[27.05.19 07:39:52.733] Loading alife simulator...
[27.05.19 07:39:52.734] * phase time: 87 ms
[27.05.19 07:39:52.791] * phase cmem: 881553 K
[27.05.19 07:39:52.791] Loading savegame...
[27.05.19 07:39:52.921] * Loading key-value pairs...
[27.05.19 07:39:52.968] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 07:39:52.968] * Loading spawn registry...
[27.05.19 07:39:57.054] * 25177 spawn points were successfully loaded (4.085s)
[27.05.19 07:39:57.055] * Loading objects...
[27.05.19 07:39:58.123] * 35256 objects were successfully loaded (1.067s) 35256
[27.05.19 07:39:58.263] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 07:40:04.996] * Start objects on_register'ed...
[27.05.19 07:40:07.575] * 35256 objects on_register'ed (2.579s)
[27.05.19 07:40:07.576] * Game День 10. 18.03. Свалка is successfully loaded from file 'e:\op-2.17\userdata\savedgames\День 10. 18.03. Свалка.sav' (11.626s)
[27.05.19 07:40:07.576] * phase time: 11625 ms
[27.05.19 07:40:07.682] * phase cmem: 1037900 K
[27.05.19 07:40:07.682] Connecting...
[27.05.19 07:40:07.940] MaxPlayers = 32
[27.05.19 07:40:08.047] * phase time: 470 ms
[27.05.19 07:40:08.153] * phase cmem: 1050915 K
[27.05.19 07:40:08.153] Connecting to...
[27.05.19 07:40:08.154]  Player not found. New player created.
[27.05.19 07:40:08.175] * client : connection accepted - <>
[27.05.19 07:40:08.176] * phase time: 129 ms
[27.05.19 07:40:08.281] * phase cmem: 1050939 K
[27.05.19 07:40:08.281] Reading level info...
[27.05.19 07:40:08.310] * phase time: 133 ms
[27.05.19 07:40:08.414] * phase cmem: 1050939 K
[27.05.19 07:40:08.414] Loading object space...
[27.05.19 07:40:09.464] * object space load: 1050 ms
[27.05.19 07:40:09.465] * phase time: 1155 ms
[27.05.19 07:40:09.568] * phase cmem: 1123081 K
[27.05.19 07:40:09.568] Loading shaders (R2)...
[27.05.19 07:40:10.104] * phase time: 639 ms
[27.05.19 07:40:10.211] * phase cmem: 1125148 K
[27.05.19 07:40:10.211] Loading geometry (R2)...
[27.05.19 07:40:11.437] * phase time: 1333 ms
[27.05.19 07:40:11.569] * phase cmem: 1200749 K
[27.05.19 07:40:11.569] Loading visuals (R2)...
[27.05.19 07:40:11.687] * phase time: 249 ms
[27.05.19 07:40:11.795] * phase cmem: 1205690 K
[27.05.19 07:40:11.795] Loading details (R2)...
[27.05.19 07:40:11.868] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 07:40:11.868] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 07:40:11.868] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 07:40:11.870] * phase time: 183 ms
[27.05.19 07:40:11.979] * phase cmem: 1206693 K
[27.05.19 07:40:11.979] Loading sectors (R2)...
[27.05.19 07:40:11.997] * Loading HOM: e:\op-2.17\gamedata\levels\l02_garbage\level.hom
[27.05.19 07:40:11.999] * Loading environment modificator: e:\op-2.17\gamedata\levels\l02_garbage\level.env_mod
[27.05.19 07:40:11.999] * phase time: 129 ms
[27.05.19 07:40:12.108] * phase cmem: 1206795 K
[27.05.19 07:40:12.108] Loading AI objects...
[27.05.19 07:40:12.131] - Loading music tracks from 'l02_garbage_musics'...
[27.05.19 07:40:12.245] * phase time: 246 ms
[27.05.19 07:40:12.380] * phase cmem: 1206844 K
[27.05.19 07:40:12.380] Loading PH world...
[27.05.19 07:40:12.464] - Game configuring : Started 
[27.05.19 07:40:12.471] - Game configuring : Finished 
[27.05.19 07:40:13.068] * phase time: 822 ms
[27.05.19 07:40:13.178] * phase cmem: 1218270 K
[27.05.19 07:40:13.178] Loading textures...
[27.05.19 07:40:27.082] * t-report - base: 1737, 1306072 K
[27.05.19 07:40:27.082] * t-report - lmap: 14, 14337 K
[27.05.19 07:40:27.083] * phase time: 14015 ms
[27.05.19 07:40:27.202] * phase cmem: 1853910 K
[27.05.19 07:40:27.202] Synchronizing...
[27.05.19 07:40:27.202] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 07:40:27.202] Save date and time [Mon May 27 01:19:28 2019]
[27.05.19 07:40:27.241] * phase time: 157 ms
[27.05.19 07:40:27.358] * phase cmem: 1853912 K
[27.05.19 07:40:27.846] * [win32]: free[1771112 K], reserved[88824 K], committed[2334304 K]
[27.05.19 07:40:27.846] * [ D3D ]: textures[1320409 K]
[27.05.19 07:40:27.846] * [x-ray]: crt heap[388931 K], process heap[388931 K], game lua[199220 K], engine lua[179 K], render[0 K]
[27.05.19 07:40:27.846] * [x-ray]: economy: strings[count: 183433, lengths: 9484 K, overhead: 5732 K, saved: 22678 K]
[27.05.19 07:40:27.846] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[27.05.19 07:40:27.846] * Starting measure
[27.05.19 07:41:08.270] * MEMORY USAGE: 2414190 K
[27.05.19 07:44:10.755] * Saving spawns...
[27.05.19 07:44:10.758] * Saving objects...
[27.05.19 07:44:11.024] * 35258 objects are successfully saved
[27.05.19 07:44:11.035] * Saving key-value pairs...
[27.05.19 07:44:11.068] * 17 key-value pairs were successfully saved
[27.05.19 07:44:11.119] * Game День 10. 18.23. Свалка.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\День 10. 18.23. Свалка.sav'
[27.05.19 07:44:19.152] * Saving spawns...
[27.05.19 07:44:19.155] * Saving objects...
[27.05.19 07:44:19.409] * 35258 objects are successfully saved
[27.05.19 07:44:19.421] * Saving key-value pairs...
[27.05.19 07:44:19.454] * 17 key-value pairs were successfully saved
[27.05.19 07:44:19.506] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 07:44:19.528] - Disconnect
[27.05.19 07:44:22.832] - Destroying level
[27.05.19 07:44:23.316] * DVB created: 4096K
[27.05.19 07:44:23.316] * DIB created: 512K
[27.05.19 07:44:23.684] - r__tf_aniso 4
[27.05.19 07:44:23.684] - r2_tf_mipbias 0.
[27.05.19 07:44:23.684] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:44:23.685] * GPU vertex cache: recognized, 24
[27.05.19 07:44:23.685] *** RESET [567 ms]
[27.05.19 07:44:23.703] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 07:44:23.703] Begin load
[27.05.19 07:44:23.716] * phase time: 0 ms
[27.05.19 07:44:23.863] * phase cmem: 1145706 K
[27.05.19 07:44:23.863] Starting server...
[27.05.19 07:44:24.131] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 07:44:24.208] * phase time: 491 ms
[27.05.19 07:44:24.350] * phase cmem: 1141022 K
[27.05.19 07:44:24.350] Loading alife simulator...
[27.05.19 07:44:24.351] * phase time: 143 ms
[27.05.19 07:44:24.489] * phase cmem: 1141022 K
[27.05.19 07:44:24.489] Loading savegame...
[27.05.19 07:44:24.522] * Loading key-value pairs...
[27.05.19 07:44:24.569] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 07:44:24.569] * Loading spawn registry...
[27.05.19 07:44:27.835] * 25177 spawn points were successfully loaded (3.266s)
[27.05.19 07:44:27.837] * Loading objects...
[27.05.19 07:44:28.836] * 35258 objects were successfully loaded (1.000s) 35258
[27.05.19 07:44:28.919] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 07:44:30.641] * Start objects on_register'ed...
[27.05.19 07:44:32.964] * 35258 objects on_register'ed (2.323s)
[27.05.19 07:44:32.965] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (8.613s)
[27.05.19 07:44:32.965] * phase time: 8613 ms
[27.05.19 07:44:33.112] * phase cmem: 1238510 K
[27.05.19 07:44:33.112] Connecting...
[27.05.19 07:44:33.112] MaxPlayers = 32
[27.05.19 07:44:33.193] * phase time: 227 ms
[27.05.19 07:44:33.340] * phase cmem: 1238538 K
[27.05.19 07:44:33.340] Connecting to...
[27.05.19 07:44:33.340]  Player not found. New player created.
[27.05.19 07:44:33.340] * client : connection accepted - <>
[27.05.19 07:44:33.356] * phase time: 163 ms
[27.05.19 07:44:33.502] * phase cmem: 1238562 K
[27.05.19 07:44:33.502] Reading level info...
[27.05.19 07:44:33.512] * phase time: 155 ms
[27.05.19 07:44:33.657] * phase cmem: 1238562 K
[27.05.19 07:44:33.657] Loading object space...
[27.05.19 07:44:34.400] * object space load: 742 ms
[27.05.19 07:44:34.400] * phase time: 888 ms
[27.05.19 07:44:34.545] * phase cmem: 1293567 K
[27.05.19 07:44:34.545] Loading shaders (R2)...
[27.05.19 07:44:35.050] * phase time: 650 ms
[27.05.19 07:44:35.197] * phase cmem: 1294882 K
[27.05.19 07:44:35.197] Loading geometry (R2)...
[27.05.19 07:44:36.441] * phase time: 1390 ms
[27.05.19 07:44:36.601] * phase cmem: 1372935 K
[27.05.19 07:44:36.601] Loading visuals (R2)...
[27.05.19 07:44:36.694] * phase time: 253 ms
[27.05.19 07:44:36.841] * phase cmem: 1375344 K
[27.05.19 07:44:36.841] Loading details (R2)...
[27.05.19 07:44:36.911] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 07:44:36.911] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 07:44:36.911] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 07:44:36.913] * phase time: 219 ms
[27.05.19 07:44:37.061] * phase cmem: 1376343 K
[27.05.19 07:44:37.061] Loading sectors (R2)...
[27.05.19 07:44:37.063] * Loading HOM: e:\op-2.17\gamedata\levels\l04_darkvalley\level.hom
[27.05.19 07:44:37.065] * phase time: 152 ms
[27.05.19 07:44:37.212] * phase cmem: 1376449 K
[27.05.19 07:44:37.212] Loading AI objects...
[27.05.19 07:44:37.226] - Loading music tracks from 'l04_darkvalley_musics'...
[27.05.19 07:44:37.314] * phase time: 248 ms
[27.05.19 07:44:37.497] * phase cmem: 1376384 K
[27.05.19 07:44:37.497] Loading PH world...
[27.05.19 07:44:37.523] - Game configuring : Started 
[27.05.19 07:44:37.527] - Game configuring : Finished 
[27.05.19 07:44:37.532] * phase time: 218 ms
[27.05.19 07:44:37.682] * phase cmem: 1387203 K
[27.05.19 07:44:37.682] Loading textures...
[27.05.19 07:44:42.981] * t-report - base: 1745, 1338179 K
[27.05.19 07:44:42.981] * t-report - lmap: 12, 12289 K
[27.05.19 07:44:42.981] * phase time: 5449 ms
[27.05.19 07:44:43.133] * phase cmem: 1942823 K
[27.05.19 07:44:43.133] Synchronizing...
[27.05.19 07:44:43.133] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 07:44:43.133] Save date and time [Mon May 27 07:44:19 2019]
[27.05.19 07:44:43.149] * phase time: 167 ms
[27.05.19 07:44:43.300] * phase cmem: 1942823 K
[27.05.19 07:44:43.755] * [win32]: free[1424448 K], reserved[193848 K], committed[2575944 K]
[27.05.19 07:44:43.755] * [ D3D ]: textures[1350469 K]
[27.05.19 07:44:43.755] * [x-ray]: crt heap[437982 K], process heap[437982 K], game lua[199088 K], engine lua[162 K], render[5438 K]
[27.05.19 07:44:43.755] * [x-ray]: economy: strings[count: 193256, lengths: 10001 K, overhead: 6039 K, saved: 56314 K]
[27.05.19 07:44:43.755] * [x-ray]: economy: smem[count: 53356, lengths: 31190 K, overhead: 833 K, saved: 11759 K]
[27.05.19 07:44:43.755] * Starting measure
[27.05.19 07:45:06.425] * MEMORY USAGE: 2428064 K
[27.05.19 07:46:08.477] * Saving spawns...
[27.05.19 07:46:08.482] * Saving objects...
[27.05.19 07:46:08.739] * 35345 objects are successfully saved
[27.05.19 07:46:08.751] * Saving key-value pairs...
[27.05.19 07:46:08.783] * 17 key-value pairs were successfully saved
[27.05.19 07:46:08.834] * Game День 10. Телепорт Тёмная Долина - Бар.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\День 10. Телепорт Тёмная Долина - Бар.sav'
[27.05.19 07:46:12.001] * Saving spawns...
[27.05.19 07:46:12.005] * Saving objects...
[27.05.19 07:46:12.258] * 35346 objects are successfully saved
[27.05.19 07:46:12.268] * Saving key-value pairs...
[27.05.19 07:46:12.301] * 17 key-value pairs were successfully saved
[27.05.19 07:46:12.352] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 07:46:12.367] - Disconnect
[27.05.19 07:46:16.309] - Destroying level
[27.05.19 07:46:16.777] * DVB created: 4096K
[27.05.19 07:46:16.777] * DIB created: 512K
[27.05.19 07:46:17.131] - r__tf_aniso 4
[27.05.19 07:46:17.131] - r2_tf_mipbias 0.
[27.05.19 07:46:17.131] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:46:17.132] * GPU vertex cache: recognized, 24
[27.05.19 07:46:17.132] *** RESET [526 ms]
[27.05.19 07:46:17.151] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 07:46:17.151] Begin load
[27.05.19 07:46:17.164] * phase time: 0 ms
[27.05.19 07:46:17.314] * phase cmem: 1155840 K
[27.05.19 07:46:17.314] Starting server...
[27.05.19 07:46:17.590] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 07:46:17.667] * phase time: 503 ms
[27.05.19 07:46:17.815] * phase cmem: 1152121 K
[27.05.19 07:46:17.815] Loading alife simulator...
[27.05.19 07:46:17.815] * phase time: 147 ms
[27.05.19 07:46:17.954] * phase cmem: 1152121 K
[27.05.19 07:46:17.954] Loading savegame...
[27.05.19 07:46:17.982] * Loading key-value pairs...
[27.05.19 07:46:18.027] * 17 key-value pairs were successfully loaded (0.045s)
[27.05.19 07:46:18.027] * Loading spawn registry...
[27.05.19 07:46:21.297] * 25177 spawn points were successfully loaded (3.269s)
[27.05.19 07:46:21.298] * Loading objects...
[27.05.19 07:46:22.363] * 35346 objects were successfully loaded (1.065s) 35346
[27.05.19 07:46:22.445] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 07:46:24.090] * Start objects on_register'ed...
[27.05.19 07:46:26.418] * 35346 objects on_register'ed (2.327s)
[27.05.19 07:46:26.419] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (8.604s)
[27.05.19 07:46:26.419] * phase time: 8604 ms
[27.05.19 07:46:26.569] * phase cmem: 1250624 K
[27.05.19 07:46:26.570] Connecting...
[27.05.19 07:46:26.570] MaxPlayers = 32
[27.05.19 07:46:26.624] * phase time: 204 ms
[27.05.19 07:46:26.773] * phase cmem: 1250661 K
[27.05.19 07:46:26.773] Connecting to...
[27.05.19 07:46:26.775]  Player not found. New player created.
[27.05.19 07:46:26.776] * client : connection accepted - <>
[27.05.19 07:46:26.791] * phase time: 167 ms
[27.05.19 07:46:26.941] * phase cmem: 1250686 K
[27.05.19 07:46:26.941] Reading level info...
[27.05.19 07:46:26.969] * phase time: 177 ms
[27.05.19 07:46:27.119] * phase cmem: 1250686 K
[27.05.19 07:46:27.119] Loading object space...
[27.05.19 07:46:27.729] * object space load: 610 ms
[27.05.19 07:46:27.729] * phase time: 760 ms
[27.05.19 07:46:27.872] * phase cmem: 1295590 K
[27.05.19 07:46:27.872] Loading shaders (R2)...
[27.05.19 07:46:28.283] * phase time: 554 ms
[27.05.19 07:46:28.435] * phase cmem: 1296779 K
[27.05.19 07:46:28.436] Loading geometry (R2)...
[27.05.19 07:46:29.296] * phase time: 1011 ms
[27.05.19 07:46:29.451] * phase cmem: 1360542 K
[27.05.19 07:46:29.451] Loading visuals (R2)...
[27.05.19 07:46:29.521] * phase time: 225 ms
[27.05.19 07:46:29.671] * phase cmem: 1361889 K
[27.05.19 07:46:29.671] Loading details (R2)...
[27.05.19 07:46:29.752] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 07:46:29.752] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 07:46:29.752] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 07:46:29.756] * phase time: 234 ms
[27.05.19 07:46:29.940] * phase cmem: 1362887 K
[27.05.19 07:46:29.940] Loading sectors (R2)...
[27.05.19 07:46:29.941] * Loading HOM: e:\op-2.17\gamedata\levels\l05_bar\level.hom
[27.05.19 07:46:29.946] * Loading environment modificator: e:\op-2.17\gamedata\levels\l05_bar\level.env_mod
[27.05.19 07:46:29.946] * phase time: 190 ms
[27.05.19 07:46:30.097] * phase cmem: 1363067 K
[27.05.19 07:46:30.097] Loading AI objects...
[27.05.19 07:46:30.127] * phase time: 181 ms
[27.05.19 07:46:30.278] * phase cmem: 1363094 K
[27.05.19 07:46:30.278] Loading PH world...
[27.05.19 07:46:30.310] - Game configuring : Started 
[27.05.19 07:46:30.316] - Game configuring : Finished 
[27.05.19 07:46:30.321] * phase time: 193 ms
[27.05.19 07:46:30.472] * phase cmem: 1378462 K
[27.05.19 07:46:30.472] Loading textures...
[27.05.19 07:46:33.361] * t-report - base: 1605, 1186067 K
[27.05.19 07:46:33.361] * t-report - lmap: 5, 5120 K
[27.05.19 07:46:33.361] * phase time: 3040 ms
[27.05.19 07:46:33.514] * phase cmem: 1764924 K
[27.05.19 07:46:33.514] Synchronizing...
[27.05.19 07:46:33.514] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 07:46:33.514] Save date and time [Mon May 27 07:46:12 2019]
[27.05.19 07:46:33.531] * phase time: 169 ms
[27.05.19 07:46:33.685] * phase cmem: 1764926 K
[27.05.19 07:46:34.173] * [win32]: free[1500932 K], reserved[266744 K], committed[2426564 K]
[27.05.19 07:46:34.173] * [ D3D ]: textures[1191187 K]
[27.05.19 07:46:34.173] * [x-ray]: crt heap[437094 K], process heap[437094 K], game lua[198789 K], engine lua[216 K], render[5602 K]
[27.05.19 07:46:34.173] * [x-ray]: economy: strings[count: 194764, lengths: 10086 K, overhead: 6086 K, saved: 68331 K]
[27.05.19 07:46:34.173] * [x-ray]: economy: smem[count: 63148, lengths: 35515 K, overhead: 986 K, saved: 13240 K]
[27.05.19 07:46:34.173] * Starting measure
[27.05.19 07:47:20.285]  ALL_SPAWN_FIX release [bar_arena_door_0000][13446]
[27.05.19 07:47:22.176] * MEMORY USAGE: 2943311 K
[27.05.19 07:50:09.571] * DVB created: 4096K
[27.05.19 07:50:09.571] * DIB created: 512K
[27.05.19 07:50:09.949] - r__tf_aniso 4
[27.05.19 07:50:09.949] - r2_tf_mipbias 0.
[27.05.19 07:50:09.949] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:50:09.949] * GPU vertex cache: recognized, 24
[27.05.19 07:50:09.949] *** RESET [1509 ms]
[27.05.19 07:50:11.263] * MEMORY USAGE: 2915816 K
[27.05.19 07:50:52.779] * DVB created: 4096K
[27.05.19 07:50:52.779] * DIB created: 512K
[27.05.19 07:50:53.083] - r__tf_aniso 4
[27.05.19 07:50:53.083] - r2_tf_mipbias 0.
[27.05.19 07:50:53.083] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:50:53.083] * GPU vertex cache: recognized, 24
[27.05.19 07:50:53.083] *** RESET [837 ms]
[27.05.19 07:50:54.185] * MEMORY USAGE: 2916304 K
[27.05.19 07:51:27.470] - Disconnect
[27.05.19 07:51:31.651] - Destroying level
[27.05.19 07:51:32.214] * DVB created: 4096K
[27.05.19 07:51:32.214] * DIB created: 512K
[27.05.19 07:51:32.567] - r__tf_aniso 4
[27.05.19 07:51:32.567] - r2_tf_mipbias 0.
[27.05.19 07:51:32.567] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:51:32.567] * GPU vertex cache: recognized, 24
[27.05.19 07:51:32.567] *** RESET [518 ms]
[27.05.19 07:51:32.585] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 07:51:32.585] Begin load
[27.05.19 07:51:32.602] * phase time: 5 ms
[27.05.19 07:51:32.766] * phase cmem: 1193348 K
[27.05.19 07:51:32.766] Starting server...
[27.05.19 07:51:32.992] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 07:51:33.067] * phase time: 465 ms
[27.05.19 07:51:33.230] * phase cmem: 1185032 K
[27.05.19 07:51:33.230] Loading alife simulator...
[27.05.19 07:51:33.230] * phase time: 162 ms
[27.05.19 07:51:33.384] * phase cmem: 1185032 K
[27.05.19 07:51:33.384] Loading savegame...
[27.05.19 07:51:33.415] * Loading key-value pairs...
[27.05.19 07:51:33.461] * 17 key-value pairs were successfully loaded (0.046s)
[27.05.19 07:51:33.461] * Loading spawn registry...
[27.05.19 07:51:36.741] * 25177 spawn points were successfully loaded (3.281s)
[27.05.19 07:51:36.743] * Loading objects...
[27.05.19 07:51:37.813] * 35345 objects were successfully loaded (1.070s) 35345
[27.05.19 07:51:37.897] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 07:51:39.307] * Start objects on_register'ed...
[27.05.19 07:51:41.683] * 35345 objects on_register'ed (2.376s)
[27.05.19 07:51:41.684] * Game День 10. Телепорт Тёмная Долина - Бар is successfully loaded from file 'e:\op-2.17\userdata\savedgames\День 10. Телепорт Тёмная Долина - Бар.sav' (8.455s)
[27.05.19 07:51:41.684] * phase time: 8454 ms
[27.05.19 07:51:41.850] * phase cmem: 1283504 K
[27.05.19 07:51:41.850] Connecting...
[27.05.19 07:51:41.851] MaxPlayers = 32
[27.05.19 07:51:41.904] * phase time: 219 ms
[27.05.19 07:51:42.069] * phase cmem: 1283541 K
[27.05.19 07:51:42.069] Connecting to...
[27.05.19 07:51:42.070]  Player not found. New player created.
[27.05.19 07:51:42.070] * client : connection accepted - <>
[27.05.19 07:51:42.086] * phase time: 182 ms
[27.05.19 07:51:42.250] * phase cmem: 1283566 K
[27.05.19 07:51:42.250] Reading level info...
[27.05.19 07:51:42.250] * phase time: 163 ms
[27.05.19 07:51:42.405] * phase cmem: 1283566 K
[27.05.19 07:51:42.405] Loading object space...
[27.05.19 07:51:42.621] * object space load: 215 ms
[27.05.19 07:51:42.621] * phase time: 371 ms
[27.05.19 07:51:42.785] * phase cmem: 1338571 K
[27.05.19 07:51:42.785] Loading shaders (R2)...
[27.05.19 07:51:43.316] * phase time: 695 ms
[27.05.19 07:51:43.482] * phase cmem: 1339884 K
[27.05.19 07:51:43.482] Loading geometry (R2)...
[27.05.19 07:51:43.547] * phase time: 231 ms
[27.05.19 07:51:43.714] * phase cmem: 1418111 K
[27.05.19 07:51:43.714] Loading visuals (R2)...
[27.05.19 07:51:43.765] * phase time: 217 ms
[27.05.19 07:51:43.932] * phase cmem: 1420488 K
[27.05.19 07:51:43.932] Loading details (R2)...
[27.05.19 07:51:43.973] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 07:51:43.973] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 07:51:43.973] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 07:51:43.975] * phase time: 209 ms
[27.05.19 07:51:44.142] * phase cmem: 1421503 K
[27.05.19 07:51:44.142] Loading sectors (R2)...
[27.05.19 07:51:44.146] * Loading HOM: e:\op-2.17\gamedata\levels\l04_darkvalley\level.hom
[27.05.19 07:51:44.147] * phase time: 172 ms
[27.05.19 07:51:44.313] * phase cmem: 1421608 K
[27.05.19 07:51:44.313] Loading AI objects...
[27.05.19 07:51:44.315] - Loading music tracks from 'l04_darkvalley_musics'...
[27.05.19 07:51:44.317] * phase time: 169 ms
[27.05.19 07:51:44.482] * phase cmem: 1421514 K
[27.05.19 07:51:44.482] Loading PH world...
[27.05.19 07:51:44.512] - Game configuring : Started 
[27.05.19 07:51:44.518] - Game configuring : Finished 
[27.05.19 07:51:44.523] * phase time: 206 ms
[27.05.19 07:51:44.691] * phase cmem: 1433208 K
[27.05.19 07:51:44.691] Loading textures...
[27.05.19 07:51:45.905] * t-report - base: 1747, 1342532 K
[27.05.19 07:51:45.905] * t-report - lmap: 12, 12289 K
[27.05.19 07:51:45.905] * phase time: 1382 ms
[27.05.19 07:51:46.074] * phase cmem: 1988827 K
[27.05.19 07:51:46.074] Synchronizing...
[27.05.19 07:51:46.074] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 07:51:46.074] Save date and time [Mon May 27 07:46:08 2019]
[27.05.19 07:51:46.091] * phase time: 185 ms
[27.05.19 07:51:46.261] * phase cmem: 1988829 K
[27.05.19 07:51:46.746] * [win32]: free[1125128 K], reserved[355444 K], committed[2713668 K]
[27.05.19 07:51:46.746] * [ D3D ]: textures[1354821 K]
[27.05.19 07:51:46.746] * [x-ray]: crt heap[471338 K], process heap[471338 K], game lua[198921 K], engine lua[266 K], render[5945 K]
[27.05.19 07:51:46.746] * [x-ray]: economy: strings[count: 201053, lengths: 10470 K, overhead: 6282 K, saved: 93388 K]
[27.05.19 07:51:46.746] * [x-ray]: economy: smem[count: 75459, lengths: 42394 K, overhead: 1179 K, saved: 29669 K]
[27.05.19 07:51:46.746] * Starting measure
[27.05.19 07:52:00.924] * MEMORY USAGE: 2462864 K
[27.05.19 07:53:40.741] * Saving spawns...
[27.05.19 07:53:40.747] * Saving objects...
[27.05.19 07:53:41.013] * 35342 objects are successfully saved
[27.05.19 07:53:41.024] * Saving key-value pairs...
[27.05.19 07:53:41.057] * 17 key-value pairs were successfully saved
[27.05.19 07:53:41.108] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 07:53:41.120] - Disconnect
[27.05.19 07:53:45.173] - Destroying level
[27.05.19 07:53:45.728] * DVB created: 4096K
[27.05.19 07:53:45.728] * DIB created: 512K
[27.05.19 07:53:46.101] - r__tf_aniso 4
[27.05.19 07:53:46.101] - r2_tf_mipbias 0.
[27.05.19 07:53:46.101] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 07:53:46.101] * GPU vertex cache: recognized, 24
[27.05.19 07:53:46.101] *** RESET [575 ms]
[27.05.19 07:53:46.120] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 07:53:46.121] Begin load
[27.05.19 07:53:46.133] * phase time: 0 ms
[27.05.19 07:53:46.303] * phase cmem: 1232341 K
[27.05.19 07:53:46.303] Starting server...
[27.05.19 07:53:46.610] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 07:53:46.688] * phase time: 554 ms
[27.05.19 07:53:46.851] * phase cmem: 1226779 K
[27.05.19 07:53:46.851] Loading alife simulator...
[27.05.19 07:53:46.852] * phase time: 163 ms
[27.05.19 07:53:47.018] * phase cmem: 1226779 K
[27.05.19 07:53:47.018] Loading savegame...
[27.05.19 07:53:47.055] * Loading key-value pairs...
[27.05.19 07:53:47.104] * 17 key-value pairs were successfully loaded (0.049s)
[27.05.19 07:53:47.104] * Loading spawn registry...
[27.05.19 07:53:50.481] * 25177 spawn points were successfully loaded (3.377s)
[27.05.19 07:53:50.482] * Loading objects...
[27.05.19 07:53:51.576] * 35342 objects were successfully loaded (1.094s) 35342
[27.05.19 07:53:51.661] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 07:53:53.694] * Start objects on_register'ed...
[27.05.19 07:53:56.061] * 35342 objects on_register'ed (2.367s)
[27.05.19 07:53:56.062] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (9.211s)
[27.05.19 07:53:56.063] * phase time: 9210 ms
[27.05.19 07:53:56.228] * phase cmem: 1329188 K
[27.05.19 07:53:56.228] Connecting...
[27.05.19 07:53:56.229] MaxPlayers = 32
[27.05.19 07:53:56.310] * phase time: 247 ms
[27.05.19 07:53:56.477] * phase cmem: 1329219 K
[27.05.19 07:53:56.477] Connecting to...
[27.05.19 07:53:56.479]  Player not found. New player created.
[27.05.19 07:53:56.479] * client : connection accepted - <>
[27.05.19 07:53:56.495] * phase time: 185 ms
[27.05.19 07:53:56.662] * phase cmem: 1329244 K
[27.05.19 07:53:56.662] Reading level info...
[27.05.19 07:53:56.692] * phase time: 196 ms
[27.05.19 07:53:56.881] * phase cmem: 1329244 K
[27.05.19 07:53:56.881] Loading object space...
[27.05.19 07:53:58.211] * object space load: 1329 ms
[27.05.19 07:53:58.211] * phase time: 1519 ms
[27.05.19 07:53:58.379] * phase cmem: 1414789 K
[27.05.19 07:53:58.379] Loading shaders (R2)...
[27.05.19 07:53:58.860] * phase time: 648 ms
[27.05.19 07:53:59.028] * phase cmem: 1416053 K
[27.05.19 07:53:59.028] Loading geometry (R2)...
[27.05.19 07:54:00.669] * phase time: 1808 ms
[27.05.19 07:54:00.842] * phase cmem: 1514654 K
[27.05.19 07:54:00.842] Loading visuals (R2)...
[27.05.19 07:54:00.925] * phase time: 255 ms
[27.05.19 07:54:01.092] * phase cmem: 1516157 K
[27.05.19 07:54:01.092] Loading details (R2)...
[27.05.19 07:54:01.159] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 07:54:01.159] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 07:54:01.159] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 07:54:01.161] * phase time: 236 ms
[27.05.19 07:54:01.329] * phase cmem: 1517156 K
[27.05.19 07:54:01.329] Loading sectors (R2)...
[27.05.19 07:54:01.331] * Loading HOM: e:\op-2.17\gamedata\levels\l07_military\level.hom
[27.05.19 07:54:01.335] * phase time: 174 ms
[27.05.19 07:54:01.502] * phase cmem: 1517322 K
[27.05.19 07:54:01.502] Loading AI objects...
[27.05.19 07:54:01.532] - Loading music tracks from 'l07_military_musics'...
[27.05.19 07:54:01.740] * phase time: 404 ms
[27.05.19 07:54:01.939] * phase cmem: 1517331 K
[27.05.19 07:54:01.939] Loading PH world...
[27.05.19 07:54:01.971] - Game configuring : Started 
[27.05.19 07:54:01.978] - Game configuring : Finished 
[27.05.19 07:54:01.983] * phase time: 242 ms
[27.05.19 07:54:02.150] * phase cmem: 1530855 K
[27.05.19 07:54:02.150] Loading textures...
[27.05.19 07:54:05.449] * t-report - base: 1648, 1292992 K
[27.05.19 07:54:05.449] * t-report - lmap: 8, 8193 K
[27.05.19 07:54:05.450] * phase time: 3465 ms
[27.05.19 07:54:05.620] * phase cmem: 1989046 K
[27.05.19 07:54:05.620] Synchronizing...
[27.05.19 07:54:05.620] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 07:54:05.620] Save date and time [Mon May 27 07:53:40 2019]
[27.05.19 07:54:05.636] * phase time: 186 ms
[27.05.19 07:54:05.807] * phase cmem: 1989047 K
[27.05.19 07:54:06.278] * [win32]: free[1104456 K], reserved[369540 K], committed[2720244 K]
[27.05.19 07:54:06.278] * [ D3D ]: textures[1301185 K]
[27.05.19 07:54:06.278] * [x-ray]: crt heap[505949 K], process heap[505949 K], game lua[198836 K], engine lua[257 K], render[6037 K]
[27.05.19 07:54:06.278] * [x-ray]: economy: strings[count: 201025, lengths: 10472 K, overhead: 6282 K, saved: 111778 K]
[27.05.19 07:54:06.278] * [x-ray]: economy: smem[count: 78837, lengths: 43357 K, overhead: 1231 K, saved: 29799 K]
[27.05.19 07:54:06.278] * Starting measure
[27.05.19 07:54:30.029] * MEMORY USAGE: 2575757 K
[27.05.19 08:02:31.067] * Saving spawns...
[27.05.19 08:02:31.073] * Saving objects...
[27.05.19 08:02:31.470] * 35278 objects are successfully saved
[27.05.19 08:02:31.483] * Saving key-value pairs...
[27.05.19 08:02:31.517] * 17 key-value pairs were successfully saved
[27.05.19 08:02:31.589] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 08:02:31.599] - Disconnect
[27.05.19 08:02:35.092] - Destroying level
[27.05.19 08:02:35.725] * DVB created: 4096K
[27.05.19 08:02:35.725] * DIB created: 512K
[27.05.19 08:02:36.088] - r__tf_aniso 4
[27.05.19 08:02:36.088] - r2_tf_mipbias 0.
[27.05.19 08:02:36.088] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:02:36.088] * GPU vertex cache: recognized, 24
[27.05.19 08:02:36.088] *** RESET [594 ms]
[27.05.19 08:02:36.109] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 08:02:36.109] Begin load
[27.05.19 08:02:36.122] * phase time: 0 ms
[27.05.19 08:02:36.291] * phase cmem: 1243094 K
[27.05.19 08:02:36.291] Starting server...
[27.05.19 08:02:36.550] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:02:36.629] * phase time: 507 ms
[27.05.19 08:02:36.799] * phase cmem: 1236724 K
[27.05.19 08:02:36.799] Loading alife simulator...
[27.05.19 08:02:36.800] * phase time: 171 ms
[27.05.19 08:02:36.971] * phase cmem: 1236725 K
[27.05.19 08:02:36.971] Loading savegame...
[27.05.19 08:02:37.009] * Loading key-value pairs...
[27.05.19 08:02:37.057] * 17 key-value pairs were successfully loaded (0.048s)
[27.05.19 08:02:37.057] * Loading spawn registry...
[27.05.19 08:02:40.503] * 25177 spawn points were successfully loaded (3.430s)
[27.05.19 08:02:40.505] * Loading objects...
[27.05.19 08:02:41.636] * 35278 objects were successfully loaded (1.132s) 35278
[27.05.19 08:02:41.723] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:02:43.702] * Start objects on_register'ed...
[27.05.19 08:02:46.075] * 35278 objects on_register'ed (2.373s)
[27.05.19 08:02:46.077] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (9.277s)
[27.05.19 08:02:46.077] * phase time: 9276 ms
[27.05.19 08:02:46.246] * phase cmem: 1342210 K
[27.05.19 08:02:46.246] Connecting...
[27.05.19 08:02:46.246] MaxPlayers = 32
[27.05.19 08:02:46.323] * phase time: 245 ms
[27.05.19 08:02:46.492] * phase cmem: 1342247 K
[27.05.19 08:02:46.492] Connecting to...
[27.05.19 08:02:46.494]  Player not found. New player created.
[27.05.19 08:02:46.494] * client : connection accepted - <>
[27.05.19 08:02:46.535] * phase time: 212 ms
[27.05.19 08:02:46.703] * phase cmem: 1342273 K
[27.05.19 08:02:46.703] Reading level info...
[27.05.19 08:02:46.743] * phase time: 208 ms
[27.05.19 08:02:46.939] * phase cmem: 1342273 K
[27.05.19 08:02:46.939] Loading object space...
[27.05.19 08:02:48.350] * object space load: 1410 ms
[27.05.19 08:02:48.351] * phase time: 1606 ms
[27.05.19 08:02:48.520] * phase cmem: 1441871 K
[27.05.19 08:02:48.520] Loading shaders (R2)...
[27.05.19 08:02:48.934] * phase time: 583 ms
[27.05.19 08:02:49.103] * phase cmem: 1443057 K
[27.05.19 08:02:49.103] Loading geometry (R2)...
[27.05.19 08:02:50.292] * phase time: 1358 ms
[27.05.19 08:02:50.483] * phase cmem: 1514232 K
[27.05.19 08:02:50.483] Loading visuals (R2)...
[27.05.19 08:02:50.597] * phase time: 305 ms
[27.05.19 08:02:50.766] * phase cmem: 1517090 K
[27.05.19 08:02:50.766] Loading details (R2)...
[27.05.19 08:02:50.843] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 08:02:50.843] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 08:02:50.843] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 08:02:50.850] * phase time: 252 ms
[27.05.19 08:02:51.049] * phase cmem: 1518087 K
[27.05.19 08:02:51.049] Loading sectors (R2)...
[27.05.19 08:02:51.051] * Loading HOM: e:\op-2.17\gamedata\levels\l10_radar\level.hom
[27.05.19 08:02:51.052] * phase time: 202 ms
[27.05.19 08:02:51.221] * phase cmem: 1518141 K
[27.05.19 08:02:51.221] Loading AI objects...
[27.05.19 08:02:51.235] - Loading music tracks from 'l10_radar_musics'...
[27.05.19 08:02:51.418] * phase time: 365 ms
[27.05.19 08:02:51.618] * phase cmem: 1518092 K
[27.05.19 08:02:51.618] Loading PH world...
[27.05.19 08:02:51.645] - Game configuring : Started 
[27.05.19 08:02:51.650] - Game configuring : Finished 
[27.05.19 08:02:51.655] * phase time: 236 ms
[27.05.19 08:02:51.825] * phase cmem: 1528405 K
[27.05.19 08:02:51.825] Loading textures...
[27.05.19 08:02:53.951] * t-report - base: 1544, 1240746 K
[27.05.19 08:02:53.951] * t-report - lmap: 5, 5120 K
[27.05.19 08:02:53.951] * phase time: 2296 ms
[27.05.19 08:02:54.123] * phase cmem: 1918268 K
[27.05.19 08:02:54.123] Synchronizing...
[27.05.19 08:02:54.123] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 08:02:54.123] Save date and time [Mon May 27 08:02:31 2019]
[27.05.19 08:02:54.140] * phase time: 188 ms
[27.05.19 08:02:54.311] * phase cmem: 1918268 K
[27.05.19 08:02:54.783] * [win32]: free[1155968 K], reserved[382796 K], committed[2655476 K]
[27.05.19 08:02:54.783] * [ D3D ]: textures[1245867 K]
[27.05.19 08:02:54.783] * [x-ray]: crt heap[518219 K], process heap[518219 K], game lua[198042 K], engine lua[284 K], render[7512 K]
[27.05.19 08:02:54.783] * [x-ray]: economy: strings[count: 203205, lengths: 10631 K, overhead: 6350 K, saved: 210869 K]
[27.05.19 08:02:54.783] * [x-ray]: economy: smem[count: 82262, lengths: 44937 K, overhead: 1285 K, saved: 31066 K]
[27.05.19 08:02:54.783] * Starting measure
[27.05.19 08:03:11.754] * MEMORY USAGE: 2308206 K
[27.05.19 08:03:53.983] - Disconnect
[27.05.19 08:03:57.673] - Destroying level
[27.05.19 08:03:58.106] * DVB created: 4096K
[27.05.19 08:03:58.106] * DIB created: 512K
[27.05.19 08:03:58.438] - r__tf_aniso 4
[27.05.19 08:03:58.438] - r2_tf_mipbias 0.
[27.05.19 08:03:58.438] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:03:58.438] * GPU vertex cache: recognized, 24
[27.05.19 08:03:58.438] *** RESET [524 ms]
[27.05.19 08:03:58.456] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 08:03:58.456] Begin load
[27.05.19 08:03:58.472] * phase time: 5 ms
[27.05.19 08:03:58.641] * phase cmem: 1248132 K
[27.05.19 08:03:58.641] Starting server...
[27.05.19 08:03:58.957] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:03:59.034] * phase time: 561 ms
[27.05.19 08:03:59.201] * phase cmem: 1241460 K
[27.05.19 08:03:59.201] Loading alife simulator...
[27.05.19 08:03:59.202] * phase time: 168 ms
[27.05.19 08:03:59.365] * phase cmem: 1241462 K
[27.05.19 08:03:59.365] Loading savegame...
[27.05.19 08:03:59.397] * Loading key-value pairs...
[27.05.19 08:03:59.444] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:03:59.444] * Loading spawn registry...
[27.05.19 08:04:02.837] * 25177 spawn points were successfully loaded (3.394s)
[27.05.19 08:04:02.839] * Loading objects...
[27.05.19 08:04:03.993] * 35342 objects were successfully loaded (1.154s) 35342
[27.05.19 08:04:04.080] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:04:05.547] * Start objects on_register'ed...
[27.05.19 08:04:07.978] * 35342 objects on_register'ed (2.430s)
[27.05.19 08:04:07.979] * Game День 10. Автосохранение Тёмная Долина - Армейские Склады is successfully loaded from file 'e:\op-2.17\userdata\savedgames\День 10. Автосохранение Тёмная Долина - Армейские Склады.sav' (8.778s)
[27.05.19 08:04:07.979] * phase time: 8777 ms
[27.05.19 08:04:08.149] * phase cmem: 1344783 K
[27.05.19 08:04:08.149] Connecting...
[27.05.19 08:04:08.150] MaxPlayers = 32
[27.05.19 08:04:08.200] * phase time: 220 ms
[27.05.19 08:04:08.360] * phase cmem: 1344820 K
[27.05.19 08:04:08.360] Connecting to...
[27.05.19 08:04:08.361]  Player not found. New player created.
[27.05.19 08:04:08.361] * client : connection accepted - <>
[27.05.19 08:04:08.377] * phase time: 177 ms
[27.05.19 08:04:08.546] * phase cmem: 1344846 K
[27.05.19 08:04:08.546] Reading level info...
[27.05.19 08:04:08.546] * phase time: 169 ms
[27.05.19 08:04:08.706] * phase cmem: 1344846 K
[27.05.19 08:04:08.706] Loading object space...
[27.05.19 08:04:09.050] * object space load: 343 ms
[27.05.19 08:04:09.050] * phase time: 503 ms
[27.05.19 08:04:09.219] * phase cmem: 1430392 K
[27.05.19 08:04:09.219] Loading shaders (R2)...
[27.05.19 08:04:09.708] * phase time: 658 ms
[27.05.19 08:04:09.879] * phase cmem: 1431649 K
[27.05.19 08:04:09.879] Loading geometry (R2)...
[27.05.19 08:04:09.960] * phase time: 251 ms
[27.05.19 08:04:10.130] * phase cmem: 1530058 K
[27.05.19 08:04:10.130] Loading visuals (R2)...
[27.05.19 08:04:10.171] * phase time: 211 ms
[27.05.19 08:04:10.343] * phase cmem: 1531561 K
[27.05.19 08:04:10.343] Loading details (R2)...
[27.05.19 08:04:10.390] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 08:04:10.390] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 08:04:10.390] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 08:04:10.392] * phase time: 221 ms
[27.05.19 08:04:10.563] * phase cmem: 1532558 K
[27.05.19 08:04:10.563] Loading sectors (R2)...
[27.05.19 08:04:10.565] * Loading HOM: e:\op-2.17\gamedata\levels\l07_military\level.hom
[27.05.19 08:04:10.569] * phase time: 176 ms
[27.05.19 08:04:10.739] * phase cmem: 1532726 K
[27.05.19 08:04:10.739] Loading AI objects...
[27.05.19 08:04:10.740] - Loading music tracks from 'l07_military_musics'...
[27.05.19 08:04:10.744] * phase time: 174 ms
[27.05.19 08:04:10.913] * phase cmem: 1532662 K
[27.05.19 08:04:10.913] Loading PH world...
[27.05.19 08:04:10.945] - Game configuring : Started 
[27.05.19 08:04:10.952] - Game configuring : Finished 
[27.05.19 08:04:10.957] * phase time: 212 ms
[27.05.19 08:04:11.128] * phase cmem: 1546203 K
[27.05.19 08:04:11.128] Loading textures...
[27.05.19 08:04:12.117] * t-report - base: 1654, 1296673 K
[27.05.19 08:04:12.117] * t-report - lmap: 8, 8193 K
[27.05.19 08:04:12.118] * phase time: 1160 ms
[27.05.19 08:04:12.291] * phase cmem: 2004394 K
[27.05.19 08:04:12.291] Synchronizing...
[27.05.19 08:04:12.291] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 08:04:12.291] Save date and time [Mon May 27 07:53:40 2019]
[27.05.19 08:04:12.308] * phase time: 190 ms
[27.05.19 08:04:12.480] * phase cmem: 2004394 K
[27.05.19 08:04:12.956] * [win32]: free[1092872 K], reserved[367488 K], committed[2733880 K]
[27.05.19 08:04:12.956] * [ D3D ]: textures[1304866 K]
[27.05.19 08:04:12.956] * [x-ray]: crt heap[509243 K], process heap[509243 K], game lua[198816 K], engine lua[210 K], render[7589 K]
[27.05.19 08:04:12.956] * [x-ray]: economy: strings[count: 206213, lengths: 10855 K, overhead: 6444 K, saved: 215280 K]
[27.05.19 08:04:12.956] * [x-ray]: economy: smem[count: 82662, lengths: 45089 K, overhead: 1291 K, saved: 31446 K]
[27.05.19 08:04:12.956] * Starting measure
[27.05.19 08:04:26.031] * MEMORY USAGE: 2562495 K
[27.05.19 08:05:54.788] * Saving spawns...
[27.05.19 08:05:54.794] * Saving objects...
[27.05.19 08:05:55.067] * 35276 objects are successfully saved
[27.05.19 08:05:55.081] * Saving key-value pairs...
[27.05.19 08:05:55.113] * 17 key-value pairs were successfully saved
[27.05.19 08:05:55.163] * Game Защита периметра - завершено.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\Защита периметра - завершено.sav'
[27.05.19 08:06:10.831] * Saving spawns...
[27.05.19 08:06:10.837] * Saving objects...
[27.05.19 08:06:11.241] * 35276 objects are successfully saved
[27.05.19 08:06:11.255] * Saving key-value pairs...
[27.05.19 08:06:11.289] * 17 key-value pairs were successfully saved
[27.05.19 08:06:11.339] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 08:06:11.346] - Disconnect
[27.05.19 08:06:15.328] - Destroying level
[27.05.19 08:06:15.919] * DVB created: 4096K
[27.05.19 08:06:15.919] * DIB created: 512K
[27.05.19 08:06:16.295] - r__tf_aniso 4
[27.05.19 08:06:16.295] - r2_tf_mipbias 0.
[27.05.19 08:06:16.295] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:06:16.296] * GPU vertex cache: recognized, 24
[27.05.19 08:06:16.296] *** RESET [571 ms]
[27.05.19 08:06:16.315] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 08:06:16.315] Begin load
[27.05.19 08:06:16.329] * phase time: 0 ms
[27.05.19 08:06:16.499] * phase cmem: 1253734 K
[27.05.19 08:06:16.499] Starting server...
[27.05.19 08:06:16.817] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:06:16.902] * phase time: 573 ms
[27.05.19 08:06:17.066] * phase cmem: 1247249 K
[27.05.19 08:06:17.066] Loading alife simulator...
[27.05.19 08:06:17.067] * phase time: 164 ms
[27.05.19 08:06:17.237] * phase cmem: 1247249 K
[27.05.19 08:06:17.237] Loading savegame...
[27.05.19 08:06:17.275] * Loading key-value pairs...
[27.05.19 08:06:17.324] * 17 key-value pairs were successfully loaded (0.048s)
[27.05.19 08:06:17.324] * Loading spawn registry...
[27.05.19 08:06:20.776] * 25177 spawn points were successfully loaded (3.451s)
[27.05.19 08:06:20.777] * Loading objects...
[27.05.19 08:06:21.945] * 35276 objects were successfully loaded (1.168s) 35276
[27.05.19 08:06:22.033] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:06:23.481] * Start objects on_register'ed...
[27.05.19 08:06:25.897] * 35276 objects on_register'ed (2.416s)
[27.05.19 08:06:25.898] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (8.831s)
[27.05.19 08:06:25.898] * phase time: 8830 ms
[27.05.19 08:06:26.070] * phase cmem: 1352752 K
[27.05.19 08:06:26.070] Connecting...
[27.05.19 08:06:26.070] MaxPlayers = 32
[27.05.19 08:06:26.123] * phase time: 224 ms
[27.05.19 08:06:26.294] * phase cmem: 1352792 K
[27.05.19 08:06:26.294] Connecting to...
[27.05.19 08:06:26.296]  Player not found. New player created.
[27.05.19 08:06:26.296] * client : connection accepted - <>
[27.05.19 08:06:26.312] * phase time: 189 ms
[27.05.19 08:06:26.483] * phase cmem: 1352818 K
[27.05.19 08:06:26.483] Reading level info...
[27.05.19 08:06:26.483] * phase time: 170 ms
[27.05.19 08:06:26.648] * phase cmem: 1352818 K
[27.05.19 08:06:26.648] Loading object space...
[27.05.19 08:06:27.051] * object space load: 402 ms
[27.05.19 08:06:27.051] * phase time: 568 ms
[27.05.19 08:06:27.220] * phase cmem: 1452417 K
[27.05.19 08:06:27.220] Loading shaders (R2)...
[27.05.19 08:06:27.632] * phase time: 580 ms
[27.05.19 08:06:27.803] * phase cmem: 1453602 K
[27.05.19 08:06:27.803] Loading geometry (R2)...
[27.05.19 08:06:27.863] * phase time: 231 ms
[27.05.19 08:06:28.035] * phase cmem: 1524777 K
[27.05.19 08:06:28.035] Loading visuals (R2)...
[27.05.19 08:06:28.098] * phase time: 234 ms
[27.05.19 08:06:28.270] * phase cmem: 1527565 K
[27.05.19 08:06:28.270] Loading details (R2)...
[27.05.19 08:06:28.312] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 08:06:28.312] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 08:06:28.312] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 08:06:28.315] * phase time: 216 ms
[27.05.19 08:06:28.487] * phase cmem: 1528563 K
[27.05.19 08:06:28.487] Loading sectors (R2)...
[27.05.19 08:06:28.489] * Loading HOM: e:\op-2.17\gamedata\levels\l10_radar\level.hom
[27.05.19 08:06:28.490] * phase time: 174 ms
[27.05.19 08:06:28.661] * phase cmem: 1528616 K
[27.05.19 08:06:28.661] Loading AI objects...
[27.05.19 08:06:28.663] - Loading music tracks from 'l10_radar_musics'...
[27.05.19 08:06:28.668] * phase time: 177 ms
[27.05.19 08:06:28.840] * phase cmem: 1528488 K
[27.05.19 08:06:28.840] Loading PH world...
[27.05.19 08:06:28.866] - Game configuring : Started 
[27.05.19 08:06:28.872] - Game configuring : Finished 
[27.05.19 08:06:28.877] * phase time: 209 ms
[27.05.19 08:06:29.049] * phase cmem: 1538793 K
[27.05.19 08:06:29.049] Loading textures...
[27.05.19 08:06:29.944] * t-report - base: 1544, 1240746 K
[27.05.19 08:06:29.944] * t-report - lmap: 5, 5120 K
[27.05.19 08:06:29.945] * phase time: 1068 ms
[27.05.19 08:06:30.118] * phase cmem: 1928655 K
[27.05.19 08:06:30.118] Synchronizing...
[27.05.19 08:06:30.118] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 08:06:30.118] Save date and time [Mon May 27 08:06:10 2019]
[27.05.19 08:06:30.135] * phase time: 189 ms
[27.05.19 08:06:30.309] * phase cmem: 1928655 K
[27.05.19 08:06:30.788] * [win32]: free[1128648 K], reserved[399580 K], committed[2666012 K]
[27.05.19 08:06:30.788] * [ D3D ]: textures[1245867 K]
[27.05.19 08:06:30.788] * [x-ray]: crt heap[520334 K], process heap[520334 K], game lua[198021 K], engine lua[239 K], render[7712 K]
[27.05.19 08:06:30.788] * [x-ray]: economy: strings[count: 206449, lengths: 10861 K, overhead: 6451 K, saved: 235764 K]
[27.05.19 08:06:30.788] * [x-ray]: economy: smem[count: 83003, lengths: 45213 K, overhead: 1296 K, saved: 31479 K]
[27.05.19 08:06:30.788] * Starting measure
[27.05.19 08:06:40.444] * MEMORY USAGE: 2375302 K
[27.05.19 08:11:43.176] * Saving spawns...
[27.05.19 08:11:43.183] * Saving objects...
[27.05.19 08:11:43.451] * 35247 objects are successfully saved
[27.05.19 08:11:43.464] * Saving key-value pairs...
[27.05.19 08:11:43.497] * 17 key-value pairs were successfully saved
[27.05.19 08:11:43.547] * Game День 10. Телепорт Радар - Агропром.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\День 10. Телепорт Радар - Агропром.sav'
[27.05.19 08:11:46.720] * Saving spawns...
[27.05.19 08:11:46.726] * Saving objects...
[27.05.19 08:11:47.169] * 35248 objects are successfully saved
[27.05.19 08:11:47.182] * Saving key-value pairs...
[27.05.19 08:11:47.214] * 17 key-value pairs were successfully saved
[27.05.19 08:11:47.264] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 08:11:47.281] - Disconnect
[27.05.19 08:11:50.780] - Destroying level
[27.05.19 08:11:51.305] * DVB created: 4096K
[27.05.19 08:11:51.305] * DIB created: 512K
[27.05.19 08:11:51.672] - r__tf_aniso 4
[27.05.19 08:11:51.672] - r2_tf_mipbias 0.
[27.05.19 08:11:51.672] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:11:51.673] * GPU vertex cache: recognized, 24
[27.05.19 08:11:51.673] *** RESET [554 ms]
[27.05.19 08:11:51.692] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 08:11:51.692] Begin load
[27.05.19 08:11:51.707] * phase time: 1 ms
[27.05.19 08:11:51.886] * phase cmem: 1261047 K
[27.05.19 08:11:51.886] Starting server...
[27.05.19 08:11:52.151] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:11:52.231] * phase time: 523 ms
[27.05.19 08:11:52.407] * phase cmem: 1254809 K
[27.05.19 08:11:52.407] Loading alife simulator...
[27.05.19 08:11:52.408] * phase time: 177 ms
[27.05.19 08:11:52.572] * phase cmem: 1254810 K
[27.05.19 08:11:52.572] Loading savegame...
[27.05.19 08:11:52.605] * Loading key-value pairs...
[27.05.19 08:11:52.652] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:11:52.652] * Loading spawn registry...
[27.05.19 08:11:56.106] * 25177 spawn points were successfully loaded (3.454s)
[27.05.19 08:11:56.107] * Loading objects...
[27.05.19 08:11:57.285] * 35248 objects were successfully loaded (1.177s) 35248
[27.05.19 08:11:57.373] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:11:59.363] * Start objects on_register'ed...
[27.05.19 08:12:01.816] * 35248 objects on_register'ed (2.453s)
[27.05.19 08:12:01.818] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (9.411s)
[27.05.19 08:12:01.818] * phase time: 9410 ms
[27.05.19 08:12:01.993] * phase cmem: 1357729 K
[27.05.19 08:12:01.993] Connecting...
[27.05.19 08:12:01.994] MaxPlayers = 32
[27.05.19 08:12:02.075] * phase time: 256 ms
[27.05.19 08:12:02.250] * phase cmem: 1357769 K
[27.05.19 08:12:02.250] Connecting to...
[27.05.19 08:12:02.251]  Player not found. New player created.
[27.05.19 08:12:02.251] * client : connection accepted - <>
[27.05.19 08:12:02.267] * phase time: 192 ms
[27.05.19 08:12:02.442] * phase cmem: 1357794 K
[27.05.19 08:12:02.442] Reading level info...
[27.05.19 08:12:02.484] * phase time: 217 ms
[27.05.19 08:12:02.689] * phase cmem: 1357794 K
[27.05.19 08:12:02.689] Loading object space...
[27.05.19 08:12:03.514] * object space load: 824 ms
[27.05.19 08:12:03.514] * phase time: 1029 ms
[27.05.19 08:12:03.689] * phase cmem: 1410465 K
[27.05.19 08:12:03.689] Loading shaders (R2)...
[27.05.19 08:12:04.171] * phase time: 656 ms
[27.05.19 08:12:04.346] * phase cmem: 1411708 K
[27.05.19 08:12:04.346] Loading geometry (R2)...
[27.05.19 08:12:05.125] * phase time: 954 ms
[27.05.19 08:12:05.301] * phase cmem: 1465412 K
[27.05.19 08:12:05.301] Loading visuals (R2)...
[27.05.19 08:12:05.401] * phase time: 276 ms
[27.05.19 08:12:05.577] * phase cmem: 1467077 K
[27.05.19 08:12:05.577] Loading details (R2)...
[27.05.19 08:12:05.655] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 08:12:05.655] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 08:12:05.655] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 08:12:05.657] * phase time: 256 ms
[27.05.19 08:12:05.832] * phase cmem: 1468075 K
[27.05.19 08:12:05.832] Loading sectors (R2)...
[27.05.19 08:12:05.834] * Loading HOM: e:\op-2.17\gamedata\levels\l03_agroprom\level.hom
[27.05.19 08:12:05.837] * Loading environment modificator: e:\op-2.17\gamedata\levels\l03_agroprom\level.env_mod
[27.05.19 08:12:05.837] * phase time: 179 ms
[27.05.19 08:12:06.013] * phase cmem: 1468169 K
[27.05.19 08:12:06.013] Loading AI objects...
[27.05.19 08:12:06.094] - Loading music tracks from 'l03_agroprom_musics'...
[27.05.19 08:12:06.277] * phase time: 439 ms
[27.05.19 08:12:06.477] * phase cmem: 1468209 K
[27.05.19 08:12:06.477] Loading PH world...
[27.05.19 08:12:06.502] - Game configuring : Started 
[27.05.19 08:12:06.508] - Game configuring : Finished 
[27.05.19 08:12:06.513] * phase time: 236 ms
[27.05.19 08:12:06.689] * phase cmem: 1478519 K
[27.05.19 08:12:06.689] Loading textures...
[27.05.19 08:12:09.834] * t-report - base: 1540, 1225399 K
[27.05.19 08:12:09.834] * t-report - lmap: 8, 8193 K
[27.05.19 08:12:09.834] * phase time: 3320 ms
[27.05.19 08:12:10.012] * phase cmem: 1861857 K
[27.05.19 08:12:10.012] Synchronizing...
[27.05.19 08:12:10.012] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 08:12:10.012] Save date and time [Mon May 27 08:11:46 2019]
[27.05.19 08:12:10.029] * phase time: 194 ms
[27.05.19 08:12:10.207] * phase cmem: 1861857 K
[27.05.19 08:12:10.691] * [win32]: free[1186628 K], reserved[397816 K], committed[2609796 K]
[27.05.19 08:12:10.691] * [ D3D ]: textures[1233592 K]
[27.05.19 08:12:10.691] * [x-ray]: crt heap[477361 K], process heap[477361 K], game lua[197860 K], engine lua[269 K], render[7837 K]
[27.05.19 08:12:10.691] * [x-ray]: economy: strings[count: 208213, lengths: 10993 K, overhead: 6506 K, saved: 297045 K]
[27.05.19 08:12:10.691] * [x-ray]: economy: smem[count: 83640, lengths: 45423 K, overhead: 1306 K, saved: 31538 K]
[27.05.19 08:12:10.691] * Starting measure
[27.05.19 08:12:31.509] * MEMORY USAGE: 2551269 K
[27.05.19 08:13:34.745] * DVB created: 4096K
[27.05.19 08:13:34.746] * DIB created: 512K
[27.05.19 08:13:35.087] - r__tf_aniso 4
[27.05.19 08:13:35.087] - r2_tf_mipbias 0.
[27.05.19 08:13:35.087] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:13:35.088] * GPU vertex cache: recognized, 24
[27.05.19 08:13:35.088] *** RESET [1116 ms]
[27.05.19 08:13:36.659] * MEMORY USAGE: 2655453 K
[27.05.19 08:15:28.291] Begin load
[27.05.19 08:15:28.675] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:15:28.752] * phase time: 448 ms
[27.05.19 08:15:28.948] * phase cmem: 2677306 K
[27.05.19 08:15:28.948] Loading alife simulator...
[27.05.19 08:15:28.950] * phase time: 198 ms
[27.05.19 08:15:29.138] * phase cmem: 2677312 K
[27.05.19 08:15:29.138] Loading savegame...
[27.05.19 08:15:29.171] * Loading key-value pairs...
[27.05.19 08:15:29.218] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:15:29.218] * Loading spawn registry...
[27.05.19 08:15:32.641] * 25177 spawn points were successfully loaded (3.423s)
[27.05.19 08:15:32.642] * Loading objects...
[27.05.19 08:15:33.829] * 35248 objects were successfully loaded (1.187s) 35248
[27.05.19 08:15:33.927] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:15:35.491] * Start objects on_register'ed...
[27.05.19 08:15:37.964] * 35248 objects on_register'ed (2.473s)
[27.05.19 08:15:37.965] * Game День 10. Автосохранение Радар - Агропром is successfully loaded from file 'e:\op-2.17\userdata\savedgames\День 10. Автосохранение Радар - Агропром.sav' (9.016s)
[27.05.19 08:15:37.966] * phase time: 9015 ms
[27.05.19 08:15:38.154] * phase cmem: 2776785 K
[27.05.19 08:15:38.154] Connecting...
[27.05.19 08:15:38.154] * phase time: 188 ms
[27.05.19 08:15:38.334] * phase cmem: 2776781 K
[27.05.19 08:15:38.334] Restart sim...
[27.05.19 08:15:38.335] * phase time: 180 ms
[27.05.19 08:15:38.518] * phase cmem: 2776767 K
[27.05.19 08:15:39.042] * [win32]: free[479036 K], reserved[204924 K], committed[3510280 K]
[27.05.19 08:15:39.043] * [ D3D ]: textures[1961412 K]
[27.05.19 08:15:39.043] * [x-ray]: crt heap[519750 K], process heap[519750 K], game lua[197646 K], engine lua[228 K], render[8043 K]
[27.05.19 08:15:39.043] * [x-ray]: economy: strings[count: 210607, lengths: 11083 K, overhead: 6581 K, saved: 320823 K]
[27.05.19 08:15:39.043] * [x-ray]: economy: smem[count: 88714, lengths: 47547 K, overhead: 1386 K, saved: 33463 K]
[27.05.19 08:15:39.043] * Starting measure
[27.05.19 08:15:47.159] * MEMORY USAGE: 2752700 K
[27.05.19 08:17:20.396] * DVB created: 4096K
[27.05.19 08:17:20.396] * DIB created: 512K
[27.05.19 08:17:20.763] - r__tf_aniso 4
[27.05.19 08:17:20.763] - r2_tf_mipbias 0.
[27.05.19 08:17:20.764] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:17:20.764] * GPU vertex cache: recognized, 24
[27.05.19 08:17:20.764] *** RESET [997 ms]
[27.05.19 08:17:22.423] * MEMORY USAGE: 2663568 K
[27.05.19 08:19:55.898] * Saving spawns...
[27.05.19 08:19:55.904] * Saving objects...
[27.05.19 08:19:56.175] * 35148 objects are successfully saved
[27.05.19 08:19:56.188] * Saving key-value pairs...
[27.05.19 08:19:56.221] * 17 key-value pairs were successfully saved
[27.05.19 08:19:56.272] * Game эд_quicksave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_quicksave.sav'
[27.05.19 08:20:01.070] Begin load
[27.05.19 08:20:01.399] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:20:01.477] * phase time: 396 ms
[27.05.19 08:20:01.665] * phase cmem: 2682919 K
[27.05.19 08:20:01.665] Loading alife simulator...
[27.05.19 08:20:01.666] * phase time: 189 ms
[27.05.19 08:20:01.845] * phase cmem: 2682934 K
[27.05.19 08:20:01.845] Loading savegame...
[27.05.19 08:20:01.888] * Loading key-value pairs...
[27.05.19 08:20:01.935] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:20:01.935] * Loading spawn registry...
[27.05.19 08:20:05.359] * 25177 spawn points were successfully loaded (3.424s)
[27.05.19 08:20:05.360] * Loading objects...
[27.05.19 08:20:06.550] * 35148 objects were successfully loaded (1.190s) 35148
[27.05.19 08:20:06.639] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:20:08.218] * Start objects on_register'ed...
[27.05.19 08:20:10.715] * 35148 objects on_register'ed (2.497s)
[27.05.19 08:20:10.716] * Game эд_quicksave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_quicksave.sav' (9.051s)
[27.05.19 08:20:10.716] * phase time: 9050 ms
[27.05.19 08:20:10.914] * phase cmem: 2782147 K
[27.05.19 08:20:10.914] Connecting...
[27.05.19 08:20:10.915] * phase time: 198 ms
[27.05.19 08:20:11.102] * phase cmem: 2782151 K
[27.05.19 08:20:11.102] Restart sim...
[27.05.19 08:20:11.102] * phase time: 187 ms
[27.05.19 08:20:11.291] * phase cmem: 2782152 K
[27.05.19 08:20:11.809] * [win32]: free[459032 K], reserved[200036 K], committed[3535172 K]
[27.05.19 08:20:11.809] * [ D3D ]: textures[1966917 K]
[27.05.19 08:20:11.809] * [x-ray]: crt heap[518011 K], process heap[518011 K], game lua[197190 K], engine lua[234 K], render[8271 K]
[27.05.19 08:20:11.809] * [x-ray]: economy: strings[count: 210476, lengths: 11082 K, overhead: 6577 K, saved: 365319 K]
[27.05.19 08:20:11.809] * [x-ray]: economy: smem[count: 88718, lengths: 47547 K, overhead: 1386 K, saved: 34878 K]
[27.05.19 08:20:11.809] * Starting measure
[27.05.19 08:20:19.217] * MEMORY USAGE: 2752977 K
[27.05.19 08:21:07.547] Begin load
[27.05.19 08:21:08.003] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:21:08.080] * phase time: 522 ms
[27.05.19 08:21:08.269] * phase cmem: 2689531 K
[27.05.19 08:21:08.269] Loading alife simulator...
[27.05.19 08:21:08.270] * phase time: 190 ms
[27.05.19 08:21:08.451] * phase cmem: 2689539 K
[27.05.19 08:21:08.451] Loading savegame...
[27.05.19 08:21:08.486] * Loading key-value pairs...
[27.05.19 08:21:08.533] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:21:08.533] * Loading spawn registry...
[27.05.19 08:21:11.971] * 25177 spawn points were successfully loaded (3.437s)
[27.05.19 08:21:11.972] * Loading objects...
[27.05.19 08:21:13.151] * 35148 objects were successfully loaded (1.179s) 35148
[27.05.19 08:21:13.240] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:21:14.809] * Start objects on_register'ed...
[27.05.19 08:21:17.273] * 35148 objects on_register'ed (2.464s)
[27.05.19 08:21:17.274] * Game эд_quicksave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_quicksave.sav' (9.004s)
[27.05.19 08:21:17.274] * phase time: 9003 ms
[27.05.19 08:21:17.466] * phase cmem: 2788752 K
[27.05.19 08:21:17.466] Connecting...
[27.05.19 08:21:17.466] * phase time: 192 ms
[27.05.19 08:21:17.650] * phase cmem: 2788755 K
[27.05.19 08:21:17.650] Restart sim...
[27.05.19 08:21:17.650] * phase time: 183 ms
[27.05.19 08:21:17.834] * phase cmem: 2788755 K
[27.05.19 08:21:18.357] * [win32]: free[469068 K], reserved[199208 K], committed[3525964 K]
[27.05.19 08:21:18.357] * [ D3D ]: textures[1966917 K]
[27.05.19 08:21:18.357] * [x-ray]: crt heap[518182 K], process heap[518182 K], game lua[197190 K], engine lua[235 K], render[8429 K]
[27.05.19 08:21:18.357] * [x-ray]: economy: strings[count: 210482, lengths: 11082 K, overhead: 6577 K, saved: 374707 K]
[27.05.19 08:21:18.357] * [x-ray]: economy: smem[count: 88718, lengths: 47547 K, overhead: 1386 K, saved: 34878 K]
[27.05.19 08:21:18.357] * Starting measure
[27.05.19 08:21:25.864] * MEMORY USAGE: 2759905 K
[27.05.19 08:25:19.590] * Saving spawns...
[27.05.19 08:25:19.596] * Saving objects...
[27.05.19 08:25:20.021] * 35122 objects are successfully saved
[27.05.19 08:25:20.035] * Saving key-value pairs...
[27.05.19 08:25:20.068] * 17 key-value pairs were successfully saved
[27.05.19 08:25:20.118] * Game День 10. 20.03. Агропром.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\День 10. 20.03. Агропром.sav'
[27.05.19 08:25:26.365] Begin load
[27.05.19 08:25:26.686] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:25:26.763] * phase time: 386 ms
[27.05.19 08:25:26.960] * phase cmem: 2698572 K
[27.05.19 08:25:26.960] Loading alife simulator...
[27.05.19 08:25:26.965] * phase time: 201 ms
[27.05.19 08:25:27.160] * phase cmem: 2698581 K
[27.05.19 08:25:27.160] Loading savegame...
[27.05.19 08:25:27.194] * Loading key-value pairs...
[27.05.19 08:25:27.241] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:25:27.241] * Loading spawn registry...
[27.05.19 08:25:30.676] * 25177 spawn points were successfully loaded (3.435s)
[27.05.19 08:25:30.677] * Loading objects...
[27.05.19 08:25:31.873] * 35148 objects were successfully loaded (1.195s) 35148
[27.05.19 08:25:31.969] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:25:33.518] * Start objects on_register'ed...
[27.05.19 08:25:35.982] * 35148 objects on_register'ed (2.464s)
[27.05.19 08:25:35.983] * Game эд_quicksave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_quicksave.sav' (9.018s)
[27.05.19 08:25:35.983] * phase time: 9017 ms
[27.05.19 08:25:36.174] * phase cmem: 2797794 K
[27.05.19 08:25:36.174] Connecting...
[27.05.19 08:25:36.174] * phase time: 191 ms
[27.05.19 08:25:36.367] * phase cmem: 2797797 K
[27.05.19 08:25:36.367] Restart sim...
[27.05.19 08:25:36.367] * phase time: 193 ms
[27.05.19 08:25:36.558] * phase cmem: 2797799 K
[27.05.19 08:25:37.080] * [win32]: free[463208 K], reserved[195784 K], committed[3535248 K]
[27.05.19 08:25:37.080] * [ D3D ]: textures[1968453 K]
[27.05.19 08:25:37.080] * [x-ray]: crt heap[519763 K], process heap[519763 K], game lua[197212 K], engine lua[235 K], render[8534 K]
[27.05.19 08:25:37.080] * [x-ray]: economy: strings[count: 210532, lengths: 11084 K, overhead: 6579 K, saved: 421535 K]
[27.05.19 08:25:37.080] * [x-ray]: economy: smem[count: 88719, lengths: 47547 K, overhead: 1386 K, saved: 34878 K]
[27.05.19 08:25:37.080] * Starting measure
[27.05.19 08:25:44.526] * MEMORY USAGE: 2768202 K
[27.05.19 08:26:06.628]  Unable to find Hotkey entry in registry
[27.05.19 08:27:20.251] Begin load
[27.05.19 08:27:20.777] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:27:20.854] * phase time: 592 ms
[27.05.19 08:27:21.051] * phase cmem: 2698721 K
[27.05.19 08:27:21.051] Loading alife simulator...
[27.05.19 08:27:21.053] * phase time: 198 ms
[27.05.19 08:27:21.245] * phase cmem: 2698720 K
[27.05.19 08:27:21.245] Loading savegame...
[27.05.19 08:27:21.278] * Loading key-value pairs...
[27.05.19 08:27:21.325] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:27:21.325] * Loading spawn registry...
[27.05.19 08:27:24.771] * 25177 spawn points were successfully loaded (3.446s)
[27.05.19 08:27:24.772] * Loading objects...
[27.05.19 08:27:25.978] * 35248 objects were successfully loaded (1.205s) 35248
[27.05.19 08:27:26.067] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:27:27.639] * Start objects on_register'ed...
[27.05.19 08:27:30.094] * 35248 objects on_register'ed (2.455s)
[27.05.19 08:27:30.095] * Game День 10. Автосохранение Радар - Агропром is successfully loaded from file 'e:\op-2.17\userdata\savedgames\День 10. Автосохранение Радар - Агропром.sav' (9.045s)
[27.05.19 08:27:30.096] * phase time: 9043 ms
[27.05.19 08:27:30.288] * phase cmem: 2798178 K
[27.05.19 08:27:30.288] Connecting...
[27.05.19 08:27:30.289] * phase time: 193 ms
[27.05.19 08:27:30.473] * phase cmem: 2798171 K
[27.05.19 08:27:30.473] Restart sim...
[27.05.19 08:27:30.475] * phase time: 185 ms
[27.05.19 08:27:30.671] * phase cmem: 2798172 K
[27.05.19 08:27:31.195] * [win32]: free[447020 K], reserved[209948 K], committed[3537272 K]
[27.05.19 08:27:31.195] * [ D3D ]: textures[1968453 K]
[27.05.19 08:27:31.195] * [x-ray]: crt heap[520097 K], process heap[520097 K], game lua[197659 K], engine lua[237 K], render[8534 K]
[27.05.19 08:27:31.195] * [x-ray]: economy: strings[count: 210535, lengths: 11085 K, overhead: 6579 K, saved: 428065 K]
[27.05.19 08:27:31.195] * [x-ray]: economy: smem[count: 88719, lengths: 47547 K, overhead: 1386 K, saved: 34878 K]
[27.05.19 08:27:31.195] * Starting measure
[27.05.19 08:27:39.146] * MEMORY USAGE: 2771124 K
[27.05.19 08:28:43.237] * DVB created: 4096K
[27.05.19 08:28:43.237] * DIB created: 512K
[27.05.19 08:28:43.598] - r__tf_aniso 4
[27.05.19 08:28:43.598] - r2_tf_mipbias 0.
[27.05.19 08:28:43.598] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:28:43.599] * GPU vertex cache: recognized, 24
[27.05.19 08:28:43.599] *** RESET [1100 ms]
[27.05.19 08:28:45.093] * MEMORY USAGE: 2673775 K
[27.05.19 08:30:23.908] * Saving spawns...
[27.05.19 08:30:23.914] * Saving objects...
[27.05.19 08:30:24.197] * 35162 objects are successfully saved
[27.05.19 08:30:24.212] * Saving key-value pairs...
[27.05.19 08:30:24.245] * 17 key-value pairs were successfully saved
[27.05.19 08:30:24.299] * Game эд_quicksave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_quicksave.sav'
[27.05.19 08:35:03.910] * Saving spawns...
[27.05.19 08:35:03.916] * Saving objects...
[27.05.19 08:35:04.312] * 35220 objects are successfully saved
[27.05.19 08:35:04.325] * Saving key-value pairs...
[27.05.19 08:35:04.358] * 17 key-value pairs were successfully saved
[27.05.19 08:35:04.408] * Game Ноутбук Архары.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\Ноутбук Архары.sav'
[27.05.19 08:35:20.769] * Saving spawns...
[27.05.19 08:35:20.775] * Saving objects...
[27.05.19 08:35:21.067] * 35222 objects are successfully saved
[27.05.19 08:35:21.079] * Saving key-value pairs...
[27.05.19 08:35:21.112] * 17 key-value pairs were successfully saved
[27.05.19 08:35:21.162] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 08:35:21.169] - Disconnect
[27.05.19 08:35:24.054] - Destroying level
[27.05.19 08:35:24.641] * DVB created: 4096K
[27.05.19 08:35:24.641] * DIB created: 512K
[27.05.19 08:35:24.997] - r__tf_aniso 4
[27.05.19 08:35:24.997] - r2_tf_mipbias 0.
[27.05.19 08:35:24.997] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:35:24.997] * GPU vertex cache: recognized, 24
[27.05.19 08:35:24.997] *** RESET [571 ms]
[27.05.19 08:35:25.017] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 08:35:25.017] Begin load
[27.05.19 08:35:25.028] * phase time: 0 ms
[27.05.19 08:35:25.208] * phase cmem: 1276034 K
[27.05.19 08:35:25.208] Starting server...
[27.05.19 08:35:25.481] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:35:25.560] * phase time: 531 ms
[27.05.19 08:35:25.742] * phase cmem: 1269259 K
[27.05.19 08:35:25.742] Loading alife simulator...
[27.05.19 08:35:25.743] * phase time: 182 ms
[27.05.19 08:35:25.926] * phase cmem: 1269163 K
[27.05.19 08:35:25.926] Loading savegame...
[27.05.19 08:35:25.967] * Loading key-value pairs...
[27.05.19 08:35:26.016] * 17 key-value pairs were successfully loaded (0.049s)
[27.05.19 08:35:26.016] * Loading spawn registry...
[27.05.19 08:35:29.615] * 25177 spawn points were successfully loaded (3.598s)
[27.05.19 08:35:29.617] * Loading objects...
[27.05.19 08:35:30.822] * 35222 objects were successfully loaded (1.205s) 35222
[27.05.19 08:35:30.911] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:35:32.781] * Start objects on_register'ed...
[27.05.19 08:35:35.285] * 35222 objects on_register'ed (2.503s)
[27.05.19 08:35:35.286] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (9.543s)
[27.05.19 08:35:35.286] * phase time: 9542 ms
[27.05.19 08:35:35.468] * phase cmem: 1367372 K
[27.05.19 08:35:35.468] Connecting...
[27.05.19 08:35:35.468] MaxPlayers = 32
[27.05.19 08:35:35.548] * phase time: 261 ms
[27.05.19 08:35:35.733] * phase cmem: 1367404 K
[27.05.19 08:35:35.733] Connecting to...
[27.05.19 08:35:35.733]  Player not found. New player created.
[27.05.19 08:35:35.733] * client : connection accepted - <>
[27.05.19 08:35:35.749] * phase time: 201 ms
[27.05.19 08:35:35.932] * phase cmem: 1367429 K
[27.05.19 08:35:35.932] Reading level info...
[27.05.19 08:35:35.970] * phase time: 220 ms
[27.05.19 08:35:36.180] * phase cmem: 1367429 K
[27.05.19 08:35:36.180] Loading object space...
[27.05.19 08:35:37.244] * object space load: 1063 ms
[27.05.19 08:35:37.244] * phase time: 1273 ms
[27.05.19 08:35:37.426] * phase cmem: 1439558 K
[27.05.19 08:35:37.426] Loading shaders (R2)...
[27.05.19 08:35:38.109] * phase time: 865 ms
[27.05.19 08:35:38.291] * phase cmem: 1440861 K
[27.05.19 08:35:38.291] Loading geometry (R2)...
[27.05.19 08:35:39.804] * phase time: 1694 ms
[27.05.19 08:35:40.000] * phase cmem: 1516231 K
[27.05.19 08:35:40.000] Loading visuals (R2)...
[27.05.19 08:35:40.137] * phase time: 332 ms
[27.05.19 08:35:40.318] * phase cmem: 1518488 K
[27.05.19 08:35:40.318] Loading details (R2)...
[27.05.19 08:35:40.422] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 08:35:40.422] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 08:35:40.422] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 08:35:40.425] * phase time: 287 ms
[27.05.19 08:35:40.606] * phase cmem: 1519487 K
[27.05.19 08:35:40.606] Loading sectors (R2)...
[27.05.19 08:35:40.607] * Loading HOM: e:\op-2.17\gamedata\levels\l02_garbage\level.hom
[27.05.19 08:35:40.626] * Loading environment modificator: e:\op-2.17\gamedata\levels\l02_garbage\level.env_mod
[27.05.19 08:35:40.626] * phase time: 201 ms
[27.05.19 08:35:40.809] * phase cmem: 1519570 K
[27.05.19 08:35:40.809] Loading AI objects...
[27.05.19 08:35:40.811] - Loading music tracks from 'l02_garbage_musics'...
[27.05.19 08:35:40.814] * phase time: 188 ms
[27.05.19 08:35:41.001] * phase cmem: 1519509 K
[27.05.19 08:35:41.001] Loading PH world...
[27.05.19 08:35:41.024] - Game configuring : Started 
[27.05.19 08:35:41.029] - Game configuring : Finished 
[27.05.19 08:35:41.034] * phase time: 219 ms
[27.05.19 08:35:41.217] * phase cmem: 1528301 K
[27.05.19 08:35:41.217] Loading textures...
[27.05.19 08:35:45.865] * t-report - base: 1769, 1353489 K
[27.05.19 08:35:45.865] * t-report - lmap: 14, 14337 K
[27.05.19 08:35:45.865] * phase time: 4830 ms
[27.05.19 08:35:46.055] * phase cmem: 2056824 K
[27.05.19 08:35:46.055] Synchronizing...
[27.05.19 08:35:46.055] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 08:35:46.055] Save date and time [Mon May 27 08:35:20 2019]
[27.05.19 08:35:46.073] * phase time: 207 ms
[27.05.19 08:35:46.261] * phase cmem: 2056825 K
[27.05.19 08:35:46.819] * [win32]: free[992344 K], reserved[426712 K], committed[2775184 K]
[27.05.19 08:35:46.819] * [ D3D ]: textures[1367827 K]
[27.05.19 08:35:46.819] * [x-ray]: crt heap[505840 K], process heap[505840 K], game lua[197381 K], engine lua[250 K], render[8582 K]
[27.05.19 08:35:46.819] * [x-ray]: economy: strings[count: 209191, lengths: 11052 K, overhead: 6537 K, saved: 523481 K]
[27.05.19 08:35:46.819] * [x-ray]: economy: smem[count: 89804, lengths: 48197 K, overhead: 1403 K, saved: 34887 K]
[27.05.19 08:35:46.819] * Starting measure
[27.05.19 08:36:03.517] * MEMORY USAGE: 2608465 K
[27.05.19 08:36:21.552] * Saving spawns...
[27.05.19 08:36:21.559] * Saving objects...
[27.05.19 08:36:21.828] * 35176 objects are successfully saved
[27.05.19 08:36:21.842] * Saving key-value pairs...
[27.05.19 08:36:21.881] * 17 key-value pairs were successfully saved
[27.05.19 08:36:21.933] * Game День 10. 20.06. Свалка.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\День 10. 20.06. Свалка.sav'
[27.05.19 08:36:32.802] * Saving spawns...
[27.05.19 08:36:32.809] * Saving objects...
[27.05.19 08:36:33.088] * 35177 objects are successfully saved
[27.05.19 08:36:33.102] * Saving key-value pairs...
[27.05.19 08:36:33.135] * 17 key-value pairs were successfully saved
[27.05.19 08:36:33.185] * Game эд_autosave.sav is successfully saved to file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav'
[27.05.19 08:36:33.201] - Disconnect
[27.05.19 08:36:36.578] - Destroying level
[27.05.19 08:36:37.120] * DVB created: 4096K
[27.05.19 08:36:37.120] * DIB created: 512K
[27.05.19 08:36:37.483] - r__tf_aniso 4
[27.05.19 08:36:37.483] - r2_tf_mipbias 0.
[27.05.19 08:36:37.483] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.05.19 08:36:37.483] * GPU vertex cache: recognized, 24
[27.05.19 08:36:37.483] *** RESET [568 ms]
[27.05.19 08:36:37.506] "e:\op-2.17\bin\xr_3da.exe" 
[27.05.19 08:36:37.506] Begin load
[27.05.19 08:36:37.520] * phase time: 0 ms
[27.05.19 08:36:37.706] * phase cmem: 1277139 K
[27.05.19 08:36:37.706] Starting server...
[27.05.19 08:36:38.034] - Gamedata version: [Сборка 2.1 final p.7.3]
[27.05.19 08:36:38.114] * phase time: 593 ms
[27.05.19 08:36:38.291] * phase cmem: 1273695 K
[27.05.19 08:36:38.291] Loading alife simulator...
[27.05.19 08:36:38.294] * phase time: 180 ms
[27.05.19 08:36:38.467] * phase cmem: 1273696 K
[27.05.19 08:36:38.467] Loading savegame...
[27.05.19 08:36:38.502] * Loading key-value pairs...
[27.05.19 08:36:38.550] * 17 key-value pairs were successfully loaded (0.047s)
[27.05.19 08:36:38.550] * Loading spawn registry...
[27.05.19 08:36:42.119] * 25177 spawn points were successfully loaded (3.569s)
[27.05.19 08:36:42.120] * Loading objects...
[27.05.19 08:36:43.339] * 35177 objects were successfully loaded (1.219s) 35177
[27.05.19 08:36:43.433] ~ WARNING armor_manager.init visual[actors\neytral\stalker_nano1.ogf] found in outfit[nano_outfit] but not found in visual_id_mapping
[27.05.19 08:36:44.950] * Start objects on_register'ed...
[27.05.19 08:36:47.406] * 35177 objects on_register'ed (2.456s)
[27.05.19 08:36:47.407] * Game эд_autosave is successfully loaded from file 'e:\op-2.17\userdata\savedgames\эд_autosave.sav' (9.116s)
[27.05.19 08:36:47.407] * phase time: 9114 ms
[27.05.19 08:36:47.589] * phase cmem: 1370810 K
[27.05.19 08:36:47.589] Connecting...
[27.05.19 08:36:47.590] MaxPlayers = 32
[27.05.19 08:36:47.702] * phase time: 294 ms
[27.05.19 08:36:47.881] * phase cmem: 1370847 K
[27.05.19 08:36:47.881] Connecting to...
[27.05.19 08:36:47.882]  Player not found. New player created.
[27.05.19 08:36:47.882] * client : connection accepted - <>
[27.05.19 08:36:47.898] * phase time: 196 ms
[27.05.19 08:36:48.080] * phase cmem: 1370873 K
[27.05.19 08:36:48.080] Reading level info...
[27.05.19 08:36:48.080] * phase time: 181 ms
[27.05.19 08:36:48.254] * phase cmem: 1370873 K
[27.05.19 08:36:48.254] Loading object space...
[27.05.19 08:36:48.475] * object space load: 220 ms
[27.05.19 08:36:48.475] * phase time: 394 ms
[27.05.19 08:36:48.655] * phase cmem: 1425878 K
[27.05.19 08:36:48.655] Loading shaders (R2)...
[27.05.19 08:36:49.234] * phase time: 759 ms
[27.05.19 08:36:49.420] * phase cmem: 1427191 K
[27.05.19 08:36:49.420] Loading geometry (R2)...
[27.05.19 08:36:49.989] * phase time: 755 ms
[27.05.19 08:36:50.217] * phase cmem: 1505238 K
[27.05.19 08:36:50.217] Loading visuals (R2)...
[27.05.19 08:36:50.352] * phase time: 363 ms
[27.05.19 08:36:50.536] * phase cmem: 1507614 K
[27.05.19 08:36:50.536] Loading details (R2)...
[27.05.19 08:36:50.639] * [DETAILS] VertexConsts(256), Batch(61)
[27.05.19 08:36:50.639] * [DETAILS] 40687 v(20), 26352 p
[27.05.19 08:36:50.640] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.05.19 08:36:50.649] * phase time: 296 ms
[27.05.19 08:36:50.856] * phase cmem: 1508611 K
[27.05.19 08:36:50.856] Loading sectors (R2)...
[27.05.19 08:36:50.859] * Loading HOM: e:\op-2.17\gamedata\levels\l04_darkvalley\level.hom
[27.05.19 08:36:50.881] * phase time: 232 ms
[27.05.19 08:36:51.063] * phase cmem: 1508717 K
[27.05.19 08:36:51.063] Loading AI objects...
[27.05.19 08:36:51.065] - Loading music tracks from 'l04_darkvalley_musics'...
[27.05.19 08:36:51.067] * phase time: 185 ms
[27.05.19 08:36:51.252] * phase cmem: 1508600 K
[27.05.19 08:36:51.252] Loading PH world...
[27.05.19 08:36:51.281] - Game configuring : Started 
[27.05.19 08:36:51.287] - Game configuring : Finished 
[27.05.19 08:36:51.292] * phase time: 224 ms
[27.05.19 08:36:51.477] * phase cmem: 1519563 K
[27.05.19 08:36:51.477] Loading textures...
[27.05.19 08:36:53.528] * t-report - base: 1764, 1380262 K
[27.05.19 08:36:53.528] * t-report - lmap: 12, 12289 K
[27.05.19 08:36:53.529] * phase time: 2237 ms
[27.05.19 08:36:53.717] * phase cmem: 2075183 K
[27.05.19 08:36:53.717] Synchronizing...
[27.05.19 08:36:53.717] Save created on [Engine 1.0f p 0.7.3]
[27.05.19 08:36:53.717] Save date and time [Mon May 27 08:36:32 2019]
[27.05.19 08:36:53.736] * phase time: 205 ms
[27.05.19 08:36:53.924] * phase cmem: 2075183 K
[27.05.19 08:36:54.457] * [win32]: free[987620 K], reserved[403692 K], committed[2802928 K]
[27.05.19 08:36:54.457] * [ D3D ]: textures[1392551 K]
[27.05.19 08:36:54.457] * [x-ray]: crt heap[490907 K], process heap[490907 K], game lua[197078 K], engine lua[274 K], render[9747 K]
[27.05.19 08:36:54.457] * [x-ray]: economy: strings[count: 209222, lengths: 11052 K, overhead: 6538 K, saved: 528349 K]
[27.05.19 08:36:54.457] * [x-ray]: economy: smem[count: 89804, lengths: 48197 K, overhead: 1403 K, saved: 35009 K]
[27.05.19 08:36:54.457] * Starting measure
[27.05.19 08:37:16.536] * MEMORY USAGE: 2602445 K
[27.05.19 08:37:45.359] - Disconnect
[27.05.19 08:37:49.216] - Destroying level
[27.05.19 08:37:50.112] DestroySingleton::RefCounter: 0
[27.05.19 08:37:50.117] DestroySingleton::RefCounter: 0
[27.05.19 08:37:50.125] DestroySingleton::RefCounter: 0
[27.05.19 08:37:50.139] DestroySingleton::RefCounter: 0
[27.05.19 08:37:50.141] DestroySingleton::RefCounter: 0
[27.05.19 08:37:50.244] Input:  1
[27.05.19 08:37:50.283] Destroying Direct3D...
[27.05.19 08:37:50.554] * RM_Dump: textures  : 1
[27.05.19 08:37:50.554] *        :   1 ( 2048 K): ui\ui_inventory2
[27.05.19 08:37:50.554] * RM_Dump: textures  : 2048 K
[27.05.19 08:37:50.554] * RM_Dump: rtargets  : 0
[27.05.19 08:37:50.554] * RM_Dump: rtargetsc : 0
[27.05.19 08:37:50.554] * RM_Dump: vs        : 1
[27.05.19 08:37:50.554] *        :   1 (    0 K): null
[27.05.19 08:37:50.554] * RM_Dump: ps        : 1
[27.05.19 08:37:50.554] *        :   1 (    0 K): null
[27.05.19 08:37:50.554] * RM_Dump: dcl       : 0
[27.05.19 08:37:50.554] * RM_Dump: states    : 1
[27.05.19 08:37:50.554] * RM_Dump: tex_list  : 1
[27.05.19 08:37:50.554] * RM_Dump: matrices  : 0
[27.05.19 08:37:50.554] * RM_Dump: lst_constants: 0
[27.05.19 08:37:50.554] * RM_Dump: v_passes  : 1
[27.05.19 08:37:50.554] * RM_Dump: v_elements: 1
[27.05.19 08:37:50.554] * RM_Dump: v_shaders : 1
[27.05.19 08:37:50.554] refCount:pBaseZB 1
[27.05.19 08:37:50.554] refCount:pBaseRT 1
[27.05.19 08:37:50.554] DeviceREF: 3

 

 

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Решил методом тыка вычислить, где же собака порылась?! Все сейвы у меня хранятся в отдельной папке, я их не стираю))) Начал откатываться и постепенно дошел до того сейва где началась эта байда. А начало меня выкидывать с ангара на Свалке в ТД когда я телепортнулся из Пещеры на Болота. Времни у меня, чтобы выполнить ночной квест Дэна было в обрез, вот и пришлось телепортироваться. Из пещеры вышел и спокойно зашел в ангар, Телепортнулся на Болота, вернулся на Свалку и облом, выкидывает на ТД)))

Но мне кажется, что все эти выкидыши это месть разрабов нормальным геймерам, которые хотят играть в Сталкера так, как им хочется, а не по их желанию))) Все дело в том, что примерно в это время я включил трейнер, надоело бегать с тонной патронов, а в трейнере есть функция unlimitedammo. Так что на 99% это их подлянка))) 

Edited by W.A.S.P.
оверквотинг
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Avandsan    599

"4 часа назад, Эдуард Брылёв сказал:

...Нету его))) Патч 7.3"

Я, ещё не добрался до Радара, но у @re6el33, он есть и не только у него. Возможны варианты :

1. Звягинцев может появиться и тусить в 1-м из 3-х мест на Радаре.

2. Может просто рвёт аномалией  или др.Нпс убивают и лутают ?

3. Ты один из "не многих счастливчиков" у которых игра личность Звягинцева сгенерировала на другом Нпс, смотри кто не стреляет и подходи с ним говорить. Так там у нескольких человек было, на ранних патчах. 

Обо всём этом написано в теме "1000 и 1 вопрос" на оф. сайте.

 


Avandsan.gif

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Лотерея спринт, обыскал все, смотрел видео нет нигде!! С Сидором говорил, с где искать? Может есть другой способ получить тайник? Патч 7.3,

Edited by W.A.S.P.
Орфография
Добавлено  W.A.S.P.,

Следите за орфографией. Не забывайте заглавные буквы.

Устное предупреждение.

Edited

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re6el33    682
1 час назад, Avandsan сказал:

игра личность Звягинцева сгенерировала на другом Нпс

У мну так и было. Просто высматривал тех , кто не стреляет в ГГ. Увидел одного монолитовца, который тупо стоял с пушкой наготове, подошел к нему и поговорил. Все норм. Сразу не обратил внимание на имя. Сохранку загрузил проверить. И в прошлый раз так же, только тогда я его сразу пристрелил, и забрал жетон с трупа. 

 

P.S. кстати, уже несколько дней мод прохожу с текстурным паком Эклипс. Пока нравится. Очень так атмосферно. 

 

@Gorez49, ну так сдай этот СКС по цепочке. Иванцову вроде. Я его только для этого заказывал у Василия.

Edited by re6el33
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HOOD  MISSOURI

Скрытый текст

i7-9700k, DDR4-2400 Corsair16gb, RTX-2080 Aorus Exstreme, Seasonic Prime Tinanium 850w,  NVMeM.2Samsung 970Pro 521Gb.

 

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Gorez49    46
1 час назад, Avandsan сказал:

Нету его)))

Звягинцев совсем даже и не Звягинцев, а какой то там Пупкин. Не убивайте того, кто по вам не стреляет!!!)

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Alex75Rus    76
7 минут назад, Gorez49 сказал:

зачем было поганить ствол

Барин по цепочке заберёт


Core i5 4690K~(4700mhz)\Msi Gaming 5\Msi R9 270X(4Gb)\8gb~(2200Mhz)\SSD Samsung 840Pro(256gb), Windows 10\64bit...

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Здравствуйте, не спавнится две бомбы, документация и основа фотоаппарата-изоморфа в Х-10 после убийства всех из Последнего дня. С Клыком поговорил, с Корном тоже, он просит взять фотик и документ, но за дверью (открытой) ничего нет. Переигрывать не помогает, перезаход на локацию не помогает. Поиск (через F2 у спавнера) тоже ничего с корнем "foto" не находит. У кого-нибудь есть идеи или название этих предметов для спавнера?

 

Добавлю: проблема решена, все дело в том, что на генераторах нужно дослушать диалог Клыка и Стрелка до момента, когда Клык скинет фотографию места, где нужно сделать засаду! Может быть, кому-то поможет это, чтобы в дальнейшем не спешить с телепортом.

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stalker39    0

Доброго времени суток. Игра 2.1 патч 4.2. Прохождение игры застопорилось. Квестовики дают только ЦЗ. Ноя нет и Бармен молчит...Прошел: нахождение изоморфов под мозгом в Х-16,сканеры для Свиблова, квест "В тылу врага", квест Ворона на клондайк артефактов, квест Басти на кейс с КПП Юпитера.Сюжеты Снайпер и Острова - пройдены. Может кто знает решение проблемы... Спасибо.

 

 

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re6el33    682

@stalker39,что застопорилось? То что Ной ещё не появился? У Ааза, Димака всё выполнил? Поищи поиском по теме, уже писали условия появления диалога про Ноя у Бармена.

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HOOD  MISSOURI

Скрытый текст

i7-9700k, DDR4-2400 Corsair16gb, RTX-2080 Aorus Exstreme, Seasonic Prime Tinanium 850w,  NVMeM.2Samsung 970Pro 521Gb.

 

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Doc_Zlo_438    706

@stalker39, в Мертвом Городе был? Молнию замочил? Сюжет "Народной Солянки" до конца прошел? Судя по тому, что ты только нашел изоморфы, в Х16 тебе до встречи с Ноем еще идти и идти. Удачи!

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Deadman507UA    219
9 часов назад, Alex75Rus сказал:

Барин по цепочке заберёт

 

9 часов назад, re6el33 сказал:

Иванцову вроде

У Воронина последнее задание на снайперки, будет вам Звезда Пророка за это, после эмбриона Вульфа для Вожака.


"Зло есть зло - большое, маленькое, среднее - какая разница. Зло трудно измерить, его границы размыты. И если надо будет выбирать между одним злом и другим, я не буду выбирать вовсе"

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re6el33    682
2 часа назад, Deadman507UA сказал:

У Воронина последнее задание на снайперки,

Не угадал. У Воронина последнее задание это принести Zastava M76. А СКС Castom, да, Барин дает, тоже последнее по цепочке.

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HOOD  MISSOURI

Скрытый текст

i7-9700k, DDR4-2400 Corsair16gb, RTX-2080 Aorus Exstreme, Seasonic Prime Tinanium 850w,  NVMeM.2Samsung 970Pro 521Gb.

 

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