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riddik121

S.T.A.L.K.E.R.: Тень Чернобыля (Большая Зона) ("Перевыпуск")

Рекомендуемые сообщения

13 часов назад, aligator сказал:

Здесь свитч дистанс не поможет, это в оружие, в секции худа анимации не хватает. Какой то НПС с этим оружием спаниться.

Я в этой теме не особо разбираюсь. Кто может решить эту проблему?

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Помогите пожалуйста. У меня многие пистолеты просто не стреляют :blink:
(и когда на патроны-изоморф переключаюсь, то игра может вылететь)

Изменено пользователем BlackHARD
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52 минуты назад, BlackHARD сказал:

У меня многие пистолеты просто не стреляют :blink:

Типа предохранитель. Переключи режим стрельбы.
 

 

52 минуты назад, BlackHARD сказал:

и когда на патроны-изоморф переключаюсь, то игра может вылететь

Лог вылета скидывай.

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@Prophet13 после длительных выстрелов из огнемёта по мутам. Огнемет был на трупах из лабы в Темной Долине. А ещё консоль начинает бесится и сама перечислять команды:
https://drive.google.com/file/d/1t0qtnagxgSp6609HrbhfssocwCGUzF0T/view?usp=sharing

И второй, когда Сидорович просит к нему бежать, но там переход не на Кордон, а на Промзону: https://drive.google.com/file/d/1odDfg_rOd-0xkeJxw_YsnXxnUrOWuMDH/view?usp=sharing/

А ещё сталкер, который лежал раненный напротив базы бандитов, побежал на свиноферму и повторил диалог разводил на гаусс-пушку и перевоплотился из зеленого друга в красного врага, а после напал на меня:hm:

Изменено пользователем BlackHARD
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05.02.2022 в 19:42, Сергей Захаров сказал:

Уважаемый разраб очень прошу прикрутите щетчик патронов!!! Непонятно какими патронами стреляешь и какой режим огня!

Я отсюда качнул счетчик от солянки, пока все играбельно. В этих модах оружие и боеприпасы практически идентичны: https://stalker-darks.ucoz.ru/load/pravki/schetchik_patronov_na_khud/5-1-0-3

Ссылка на комментарий

Склады, у базы свободы

 

FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: c:\games\s.t.a.l.k.e.r. bigzone\gamedata\scripts\_g.script:209: object '%s': path_walk '%s' has 1 waypoint, but has no flags


FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

Ссылка на комментарий

Ку, как на промзону пройти? А то сидор, после лабы говорит что нужно через тропинку пойти какую-ту, хотя странно что на промзону _ ) Ну просто трабл вот в чём, вылет стабильный, чёто там с асфальтом промзоны, есть фикс?

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03.09.2022 в 04:07, Neon1717 сказал:

Склады, у базы свободы

 

FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: c:\games\s.t.a.l.k.e.r. bigzone\gamedata\scripts\_g.script:209: object '%s': path_walk '%s' has 1 waypoint, but has no flags


FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

Здравствуйте. Игроки, по поводу этих вылетов есть какие то соображения?

Ссылка на комментарий

Доброго времени суток товарищи. Начал неспешное прохождение мода (в силу определенных обстоятельств). Понравился, зацепил чем-то.... Ползаю сейчас по Кордону, набралось чутка вылетов причем на ровном месте, даже несмотря на правки от камрада @qlkin. Логи прикрепляю полные (есть повторяющиеся, если не ошибаюсь).  

https://disk.yandex.ru/d/g0kfB1_BkonsNQ

Изменено пользователем pavelGR
Дополнил
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Скрытый текст


[29.01.23 12:28:12.385] * Detected CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics     [AuthenticAMD], F143/M17/S0
[29.01.23 12:28:12.386] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[29.01.23 12:28:12.386] * CPU cores: [4], threads: [8]
[29.01.23 12:28:12.386] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] Initializing File System...
[29.01.23 12:28:12.387] --Found base arch: [d:\bigzone\bz_full\gamedata.db0], size: [1997024554]
[29.01.23 12:28:12.421] --Found base arch: [d:\bigzone\bz_full\gamedata.db1], size: [1951933446]
[29.01.23 12:28:12.451] --Found base arch: [d:\bigzone\bz_full\gamedata.db2], size: [2036348003]
[29.01.23 12:28:12.467] --Found base arch: [d:\bigzone\bz_full\gamedata.db3], size: [1907869375]
[29.01.23 12:28:12.487] --Found base arch: [d:\bigzone\bz_full\gamedata.db4], size: [2007739323]
[29.01.23 12:28:12.941] --Found base arch: [d:\bigzone\bz_full\gamedata.db5], size: [1915244712]
[29.01.23 12:28:13.012] --Found base arch: [d:\bigzone\bz_full\gamedata.db6], size: [1961613504]
[29.01.23 12:28:13.062] --Found base arch: [d:\bigzone\bz_full\gamedata.db7], size: [1992790187]
[29.01.23 12:28:13.135] --Found base arch: [d:\bigzone\bz_full\gamedata.db8], size: [1932481011]
[29.01.23 12:28:13.174] --Found base arch: [d:\bigzone\bz_full\gamedata.db9], size: [1633128812]
[29.01.23 12:28:13.191] --Found base arch: [d:\bigzone\bz_full\gamedata.dba], size: [84572]
[29.01.23 12:28:13.204] --Found base arch: [d:\bigzone\bz_full\gamedata.dbx], size: [7326600]
[29.01.23 12:28:13.224] using fs-ltx fsgame.ltx
[29.01.23 12:28:13.224] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\]
[29.01.23 12:28:13.224]   files: [10]
[29.01.23 12:28:13.233] --Found FS dir: [d:\bigzone\bz_full\gamedata\]
[29.01.23 12:28:13.233]   files: [4]
[29.01.23 12:28:13.234] --Found FS dir: [d:\bigzone\bz_full\gamedata\textures\]
[29.01.23 12:28:13.235]   files: [3]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\gamedata\config\]
[29.01.23 12:28:13.235]   files: [4]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\savedgames\]
[29.01.23 12:28:13.237]   files: [296]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\logs\]
[29.01.23 12:28:13.237]   files: [12]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\screenshots\]
[29.01.23 12:28:13.238]   files: [4]
[29.01.23 12:28:13.246] FS: 47921 files cached, 8105Kb memory used.
[29.01.23 12:28:13.246] Init FileSystem 0.860559 sec
[29.01.23 12:28:13.247] [OGSR Engine (x64)] build date: [Jan 15 2022 01:29:15]
[29.01.23 12:28:13.247] [_MSC_FULL_VER]: [191627034], [_MSVC_LANG]: [201703L]
[29.01.23 12:28:13.247] Working Directory: [D:\BigZone\BZ_Full\bin_x64]
[29.01.23 12:28:13.247] CommandLine: ["D:\BigZone\BZ_Full\bin_x64\xrEngine.exe" ]
[29.01.23 12:28:13.514] Initializing Engine...
[29.01.23 12:28:13.516] Starting INPUT device...
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.725] refCount:m_pAdapter 1
[29.01.23 12:28:13.725] refCount:pFactory 1
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.847] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[29.01.23 12:28:13.847] --  [renderer_r2a]
[29.01.23 12:28:13.847] --  [renderer_r2]
[29.01.23 12:28:13.847] --  [renderer_r2.5]
[29.01.23 12:28:13.847] --  [renderer_r3]
[29.01.23 12:28:13.847] --  [renderer_r4]
[29.01.23 12:28:13.847] Executing config-script "user.ltx"...
[29.01.23 12:28:13.853] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:13.853] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:13.853] --Loading DLL: [xrRender_R2.dll]
[29.01.23 12:28:13.854] --Loading DLL: [xrGame.dll]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] [8120MB] physical memory installed, [5301MB] available, [34] percent of memory in use
[29.01.23 12:28:13.915] PageFile usage: [50MB], Peak PageFile usage: [62MB]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] * [ D3D ]: textures[0 K]
[29.01.23 12:28:13.915] * [x-ray]: process heap[27483 K], render[0 K]
[29.01.23 12:28:13.915] * [x-ray]: economy: strings[5933 K], smem[0 K]
[29.01.23 12:28:13.915] SOUND: OpenAL: enumerate devices...
[29.01.23 12:28:13.915] SOUND: OpenAL: EnumerationExtension Present
[29.01.23 12:28:14.037] devices Generic Software
[29.01.23 12:28:14.037] SOUND: OpenAL: system  default SndDevice name is Generic Software
[29.01.23 12:28:14.367] SOUND: OpenAL: All available devices:
[29.01.23 12:28:14.367] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[29.01.23 12:28:14.367] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[29.01.23 12:28:14.368] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.371] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.371] Executing config-script "user.ltx"...
[29.01.23 12:28:14.371] Executing config-script "d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx"...
[29.01.23 12:28:14.372] ! Unknown command:  r2_sun_shafts
[29.01.23 12:28:14.372] ! Unknown command:  r__supersample
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx] successfully loaded.
[29.01.23 12:28:14.372] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.374] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:14.375] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:14.375] SOUND: Selected device is Generic Software
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 extension: present
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 deferred: present
[29.01.23 12:28:14.426] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[29.01.23 12:28:14.448] Starting RENDER device...
[29.01.23 12:28:14.482] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[29.01.23 12:28:14.482] * GPU driver: 31.0.15.1694
[29.01.23 12:28:14.654] * CREATE: DeviceREF: 1
[29.01.23 12:28:14.654] * Vertex Processor: PURE HARDWARE
[29.01.23 12:28:14.655] *     Texture memory: 4084 M
[29.01.23 12:28:14.655] *          DDI-level: 9.0
[29.01.23 12:28:14.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.23 12:28:14.658] * GPU vertex cache: unrecognized, 16
[29.01.23 12:28:14.659] * DVB created: 16384K
[29.01.23 12:28:14.660] * DIB created: 512K
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanes_00'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanesself'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_puh'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_refl'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\xbrainglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xdistortcolorlinv'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass2'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xlens'
[29.01.23 12:28:14.677] ! Version conflict in shader 'selflight_static'
[29.01.23 12:28:14.679] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[29.01.23 12:28:15.021] * NULLRT supported
[29.01.23 12:28:15.021] * ...and used
[29.01.23 12:28:15.021] * HWDST/PCF supported and used
[29.01.23 12:28:15.021] * NV-DBT supported and used
[29.01.23 12:28:16.241] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:16.332] Starting engine...
[29.01.23 12:28:17.009] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg
[29.01.23 12:28:58.106] * phase time: 13 ms
[29.01.23 12:28:58.142] * phase cmem: 159335 K
[29.01.23 12:28:58.172] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:58.196] * phase time: 90 ms
[29.01.23 12:28:58.230] * phase cmem: 151552 K
[29.01.23 12:28:58.247] * Loading spawn registry...
[29.01.23 12:29:00.468] * 23616 spawn points are successfully loaded
[29.01.23 12:29:00.469] * Loading objects...
[29.01.23 12:29:01.743] * 58876 objects are successfully loaded
[29.01.23 12:29:10.384] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.154s)
[29.01.23 12:29:10.384] * phase time: 12188 ms
[29.01.23 12:29:10.471] * phase cmem: 263428 K
[29.01.23 12:29:10.494] # Player not found. New player created.
[29.01.23 12:29:10.494] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:29:10.494] * client : connection accepted - <>
[29.01.23 12:29:10.496] * phase time: 111 ms
[29.01.23 12:29:10.581] * phase cmem: 263695 K
[29.01.23 12:29:10.582] * phase time: 86 ms
[29.01.23 12:29:10.668] * phase cmem: 263695 K
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.646] * phase time: 1064 ms
[29.01.23 12:29:11.743] * phase cmem: 335489 K
[29.01.23 12:29:11.955] * phase time: 308 ms
[29.01.23 12:29:12.041] * phase cmem: 338791 K
[29.01.23 12:29:12.042] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.050] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.056] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.063] * [Loading VB] 65527 verts, 2047 Kb
[29.01.23 12:29:12.070] * [Loading VB] 40786 verts, 1274 Kb
[29.01.23 12:29:12.074] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.084] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.093] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.102] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.112] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.122] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.132] * [Loading VB] 64656 verts, 2020 Kb
[29.01.23 12:29:12.141] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.151] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.161] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.170] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.179] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.188] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.198] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.207] * [Loading VB] 2533 verts, 79 Kb
[29.01.23 12:29:12.207] * [Loading VB] 30187 verts, 943 Kb
[29.01.23 12:29:12.212] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.219] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.228] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.234] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.240] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.247] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.254] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.260] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.267] * [Loading IB] 939636 indices, 1835 Kb
[29.01.23 12:29:12.273] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.277] * [Loading VB] 65534 verts, 767 Kb
[29.01.23 12:29:12.281] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.284] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.288] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.291] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.295] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.299] * [Loading VB] 61235 verts, 717 Kb
[29.01.23 12:29:12.303] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.310] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.319] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.326] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.333] * [Loading IB] 408918 indices, 798 Kb
[29.01.23 12:29:12.333] * phase time: 378 ms
[29.01.23 12:29:12.430] * phase cmem: 411707 K
[29.01.23 12:29:13.278] * phase time: 944 ms
[29.01.23 12:29:13.367] * phase cmem: 416129 K
[29.01.23 12:29:13.389] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.23 12:29:13.389] * [DETAILS] 40687 v(20), 26352 p
[29.01.23 12:29:13.389] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.23 12:29:13.390] * phase time: 111 ms
[29.01.23 12:29:13.494] * phase cmem: 417140 K
[29.01.23 12:29:13.497] * Loading HOM: d:\bigzone\bz_full\gamedata\levels\l04_darkvalley\level.hom
[29.01.23 12:29:13.499] * phase time: 108 ms
[29.01.23 12:29:13.589] * phase cmem: 417375 K
[29.01.23 12:29:13.590] * phase time: 90 ms
[29.01.23 12:29:13.678] * phase cmem: 417375 K
[29.01.23 12:29:13.697] - Game configuring : Started 
[29.01.23 12:29:13.700] - Game configuring : Finished 
[29.01.23 12:29:13.812] * phase time: 222 ms
[29.01.23 12:29:13.911] * phase cmem: 436210 K
[29.01.23 12:29:13.935] ! auto-generated bump map: act\act_stalker_head_glass_bump
[29.01.23 12:29:13.936] ! auto-generated bump map: act\act_stalker_head_glass_bump#
[29.01.23 12:29:16.379] * t-report - base: 1189, 522809 K
[29.01.23 12:29:16.379] * t-report - lmap: 8, 8193 K
[29.01.23 12:29:16.379] * phase time: 2567 ms
[29.01.23 12:29:16.477] * phase cmem: 1025051 K
[29.01.23 12:29:16.481] * phase time: 101 ms
[29.01.23 12:29:16.596] * phase cmem: 1025054 K
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] [8120MB] physical memory installed, [4256MB] available, [47] percent of memory in use
[29.01.23 12:29:16.709] PageFile usage: [1296MB], Peak PageFile usage: [1298MB]
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] * [ D3D ]: textures[531002 K]
[29.01.23 12:29:16.709] * [x-ray]: process heap[1023980 K], render[0 K]
[29.01.23 12:29:16.709] * [x-ray]: economy: strings[13430 K], smem[0 K]
[29.01.23 12:29:17.221] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:29:20.858] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\w_ak74_shot1.ogg
[29.01.23 12:29:20.976] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_6.ogg
[29.01.23 12:29:21.007] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg
[29.01.23 12:29:21.036] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase2.ogg
[29.01.23 12:29:21.038] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_actor_1.ogg
[29.01.23 12:29:21.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg
[29.01.23 12:29:21.129] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_1.ogg
[29.01.23 12:29:21.136] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\lukash\mil_lukash_to_actor.ogg
[29.01.23 12:29:21.137] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg
[29.01.23 12:29:21.147] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_attack\mil_cherep_hi.ogg
[29.01.23 12:29:21.150] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\after_attack\max_say_thanx.ogg
[29.01.23 12:29:21.170] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\junkyard_combat_end.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\val_prisoner_1.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg
[29.01.23 12:29:21.178] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_dialog.ogg
[29.01.23 12:29:21.180] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg
[29.01.23 12:29:21.214] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg
[29.01.23 12:29:21.229] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_kill_patrol\mil_freedom_patrol.ogg
[29.01.23 12:29:22.227] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:29:26.855] ! Unknown command:  CheckWounded:&&Medic[val_raid_g10_soldier_0001]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:29:26.855] ! Unknown command:  flush
[29.01.23 12:29:27.965] * MEMORY USAGE: 1607415 K
[29.01.23 12:29:27.966] * End of synchronization A[1] R[1]
[29.01.23 12:29:27.966] * phase time: 11586 ms
[29.01.23 12:29:28.103] * phase cmem: 1607415 K
[29.01.23 12:37:09.657] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:37:09.657] ! Unknown command:  flush
[29.01.23 12:37:50.148] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:37:58.789] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:37:58.811] * phase time: 144 ms
[29.01.23 12:37:58.942] * phase cmem: 1183545 K
[29.01.23 12:37:58.962] * Loading spawn registry...
[29.01.23 12:38:01.120] * 23616 spawn points are successfully loaded
[29.01.23 12:38:01.120] * Loading objects...
[29.01.23 12:38:02.431] * 58876 objects are successfully loaded
[29.01.23 12:38:11.274] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.331s)
[29.01.23 12:38:11.274] * phase time: 12463 ms
[29.01.23 12:38:11.402] * phase cmem: 1264818 K
[29.01.23 12:38:11.403] * phase time: 128 ms
[29.01.23 12:38:11.538] * phase cmem: 1264818 K
[29.01.23 12:38:11.538] * phase time: 134 ms
[29.01.23 12:38:11.662] * phase cmem: 1264819 K
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] [8120MB] physical memory installed, [4103MB] available, [49] percent of memory in use
[29.01.23 12:38:11.807] PageFile usage: [2096MB], Peak PageFile usage: [2576MB]
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] * [ D3D ]: textures[647053 K]
[29.01.23 12:38:11.807] * [x-ray]: process heap[1263786 K], render[0 K]
[29.01.23 12:38:11.807] * [x-ray]: economy: strings[14217 K], smem[8497 K]
[29.01.23 12:38:12.067] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:38:15.418] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:38:18.089] ! Unknown command:  CheckWounded:&&Medic[val_raid_g03_soldier_0009]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:38:18.089] ! Unknown command:  flush
[29.01.23 12:38:18.978] * MEMORY USAGE: 1647022 K
[29.01.23 12:38:18.978] * End of synchronization A[1] R[1]
[29.01.23 12:38:18.978] * phase time: 7574 ms
[29.01.23 12:38:19.123] * phase cmem: 1647021 K
[29.01.23 12:38:20.634] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:38:20.634] ! Unknown command:  flush
[29.01.23 12:39:26.369] * Saving spawns...
[29.01.23 12:39:26.369] * Saving objects...
[29.01.23 12:39:26.493] * 58922 objects are successfully saved
[29.01.23 12:39:26.513] * Game one_0129.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0129.sav'
[29.01.23 12:42:10.084] * Saving spawns...
[29.01.23 12:42:10.084] * Saving objects...
[29.01.23 12:42:10.201] * 58993 objects are successfully saved
[29.01.23 12:42:10.220] * Game one_0130.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0130.sav'
[29.01.23 12:42:30.516] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:31.816] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:39.244] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_draw.ogg
[29.01.23 12:42:39.246] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_shot.ogg
[29.01.23 12:42:39.263] !![CScriptBinder::reload] function [bind_sg.init] not loaded!
[29.01.23 12:42:46.865] * Saving spawns...
[29.01.23 12:42:46.866] * Saving objects...
[29.01.23 12:42:47.028] * 58999 objects are successfully saved
[29.01.23 12:42:47.047] * Game one_0131.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0131.sav'
[29.01.23 12:42:57.718] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:43:02.050] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\trader\return_from_dv.ogg
[29.01.23 12:43:02.068] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_3.ogg
[29.01.23 12:43:02.070] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_5.ogg
[29.01.23 12:43:02.071] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg
[29.01.23 12:43:02.079] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_bad.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_normal.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_good.ogg
[29.01.23 12:43:02.081] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_victory.ogg
[29.01.23 12:43:02.083] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\radar\rad_barman_message.ogg
[29.01.23 12:43:02.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\trader_dialog1.ogg
[29.01.23 12:43:02.086] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\sarcofag\o_soznanie_call.ogg
[29.01.23 12:43:02.089] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg
[29.01.23 12:43:30.275] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:44:24.465] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:45:03.320] * Saving spawns...
[29.01.23 12:45:03.321] * Saving objects...
[29.01.23 12:45:03.440] * 58995 objects are successfully saved
[29.01.23 12:45:03.465] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:03.904] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:45:26.856] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:45:54.902] * Saving spawns...
[29.01.23 12:45:54.902] * Saving objects...
[29.01.23 12:45:55.129] * 58995 objects are successfully saved
[29.01.23 12:45:55.148] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:55.608] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:46:02.266] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:46:25.931] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp00|dv=30|v=30] level_vertex_id[4294967295] -> 387984
[29.01.23 12:46:25.955] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp01|dv=30|v=30] level_vertex_id[4294967295] -> 386892
[29.01.23 12:46:25.976] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp02|dv=30|v=30] level_vertex_id[4294967295] -> 386467
[29.01.23 12:46:25.997] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp03|dv=30|v=30] level_vertex_id[4294967295] -> 361971
[29.01.23 12:46:26.017] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name07|dv=30|v=30] level_vertex_id[4294967295] -> 116039
[29.01.23 12:46:26.038] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name10|dv=30|v=30] level_vertex_id[4294967295] -> 154200
[29.01.23 12:46:26.058] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name11|dv=30|v=30|sig=arrived] level_vertex_id[4294967295] -> 173337
[29.01.23 12:46:56.766] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_die_move] pp[name00|v=0|dv=15|die] level_vertex_id[4294967295] -> 196339
[29.01.23 12:47:27.654] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:50:34.402] * Saving spawns...
[29.01.23 12:50:34.402] * Saving objects...
[29.01.23 12:50:34.533] * 59044 objects are successfully saved
[29.01.23 12:50:34.552] * Game one_0133.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0133.sav'
[29.01.23 12:50:38.600] * Saving spawns...
[29.01.23 12:50:38.600] * Saving objects...
[29.01.23 12:50:38.733] * 59044 objects are successfully saved
[29.01.23 12:50:38.755] * Game Admin_autosave.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav'
[29.01.23 12:50:38.759] - Disconnect
[29.01.23 12:50:42.644] - Destroying level
[29.01.23 12:50:42.773] * phase time: 0 ms
[29.01.23 12:50:42.919] * phase cmem: 519011 K
[29.01.23 12:50:43.011] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:50:43.035] * phase time: 261 ms
[29.01.23 12:50:43.157] * phase cmem: 504370 K
[29.01.23 12:50:43.174] * Loading spawn registry...
[29.01.23 12:50:45.354] * 23616 spawn points are successfully loaded
[29.01.23 12:50:45.354] * Loading objects...
[29.01.23 12:50:46.655] * 59044 objects are successfully loaded
[29.01.23 12:50:55.466] * Game admin_autosave is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav' (12.309s)
[29.01.23 12:50:55.467] * phase time: 12431 ms
[29.01.23 12:50:55.598] * phase cmem: 593936 K
[29.01.23 12:50:55.611] # Player not found. New player created.
[29.01.23 12:50:55.611] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:50:55.611] * client : connection accepted - <>
[29.01.23 12:50:55.612] * phase time: 144 ms
[29.01.23 12:50:55.752] * phase cmem: 593974 K
[29.01.23 12:50:55.753] * phase time: 140 ms
[29.01.23 12:50:55.896] * phase cmem: 593974 K
[29.01.23 12:50:57.027] * phase time: 1274 ms
[29.01.23 12:50:57.161] * phase cmem: 670794 K
[29.01.23 12:50:57.372] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CResourceManager::_GetBlender
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp
[error]Line          : 60
[error]Description   : Shader 'levels\promzone_asfalt' not found in library.

[29.01.23 12:50:57.372] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:50:57.372] stack traceback:
[29.01.23 12:50:57.372] *********************************************************************************
[29.01.23 12:50:57.372] ********************************************************************************
[29.01.23 12:50:57.372] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:50:57.804] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:50:57.805] ********************************************************************************
[29.01.23 12:51:00.931] * [R_occlusion::occq_destroy]: fids[146] used[146] pool[146]
[29.01.23 12:51:00.933] * [R_occlusion::occq_destroy]: released [0] used and [146] pool queries
[29.01.23 12:51:00.938] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

[29.01.23 12:51:00.938] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:51:00.938] stack traceback:
[29.01.23 12:51:00.938] *********************************************************************************
[29.01.23 12:51:00.938] ********************************************************************************
[29.01.23 12:51:00.938] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:51:01.111] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06B030], Fun: [<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->541] + [80 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F942D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06E96E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06EA94], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDCEC], Fun: [LdrShutdownProcess()] + [588 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDA7D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45AE86B], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A69E], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:51:01.111] ********************************************************************************

 

Изменено пользователем pavelGR
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1 час назад, pavelGR сказал:
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[29.01.23 12:28:12.385] * Detected CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics     [AuthenticAMD], F143/M17/S0
[29.01.23 12:28:12.386] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[29.01.23 12:28:12.386] * CPU cores: [4], threads: [8]
[29.01.23 12:28:12.386] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[29.01.23 12:28:12.386] Initializing File System...
[29.01.23 12:28:12.387] --Found base arch: [d:\bigzone\bz_full\gamedata.db0], size: [1997024554]
[29.01.23 12:28:12.421] --Found base arch: [d:\bigzone\bz_full\gamedata.db1], size: [1951933446]
[29.01.23 12:28:12.451] --Found base arch: [d:\bigzone\bz_full\gamedata.db2], size: [2036348003]
[29.01.23 12:28:12.467] --Found base arch: [d:\bigzone\bz_full\gamedata.db3], size: [1907869375]
[29.01.23 12:28:12.487] --Found base arch: [d:\bigzone\bz_full\gamedata.db4], size: [2007739323]
[29.01.23 12:28:12.941] --Found base arch: [d:\bigzone\bz_full\gamedata.db5], size: [1915244712]
[29.01.23 12:28:13.012] --Found base arch: [d:\bigzone\bz_full\gamedata.db6], size: [1961613504]
[29.01.23 12:28:13.062] --Found base arch: [d:\bigzone\bz_full\gamedata.db7], size: [1992790187]
[29.01.23 12:28:13.135] --Found base arch: [d:\bigzone\bz_full\gamedata.db8], size: [1932481011]
[29.01.23 12:28:13.174] --Found base arch: [d:\bigzone\bz_full\gamedata.db9], size: [1633128812]
[29.01.23 12:28:13.191] --Found base arch: [d:\bigzone\bz_full\gamedata.dba], size: [84572]
[29.01.23 12:28:13.204] --Found base arch: [d:\bigzone\bz_full\gamedata.dbx], size: [7326600]
[29.01.23 12:28:13.224] using fs-ltx fsgame.ltx
[29.01.23 12:28:13.224] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\]
[29.01.23 12:28:13.224]   files: [10]
[29.01.23 12:28:13.233] --Found FS dir: [d:\bigzone\bz_full\gamedata\]
[29.01.23 12:28:13.233]   files: [4]
[29.01.23 12:28:13.234] --Found FS dir: [d:\bigzone\bz_full\gamedata\textures\]
[29.01.23 12:28:13.235]   files: [3]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\gamedata\config\]
[29.01.23 12:28:13.235]   files: [4]
[29.01.23 12:28:13.235] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\savedgames\]
[29.01.23 12:28:13.237]   files: [296]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\logs\]
[29.01.23 12:28:13.237]   files: [12]
[29.01.23 12:28:13.237] --Found FS dir: [d:\bigzone\bz_full\stalker-shoc\screenshots\]
[29.01.23 12:28:13.238]   files: [4]
[29.01.23 12:28:13.246] FS: 47921 files cached, 8105Kb memory used.
[29.01.23 12:28:13.246] Init FileSystem 0.860559 sec
[29.01.23 12:28:13.247] [OGSR Engine (x64)] build date: [Jan 15 2022 01:29:15]
[29.01.23 12:28:13.247] [_MSC_FULL_VER]: [191627034], [_MSVC_LANG]: [201703L]
[29.01.23 12:28:13.247] Working Directory: [D:\BigZone\BZ_Full\bin_x64]
[29.01.23 12:28:13.247] CommandLine: ["D:\BigZone\BZ_Full\bin_x64\xrEngine.exe" ]
[29.01.23 12:28:13.514] Initializing Engine...
[29.01.23 12:28:13.516] Starting INPUT device...
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.686] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.725] refCount:m_pAdapter 1
[29.01.23 12:28:13.725] refCount:pFactory 1
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.725] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[29.01.23 12:28:13.846] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[29.01.23 12:28:13.847] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[29.01.23 12:28:13.847] --  [renderer_r2a]
[29.01.23 12:28:13.847] --  [renderer_r2]
[29.01.23 12:28:13.847] --  [renderer_r2.5]
[29.01.23 12:28:13.847] --  [renderer_r3]
[29.01.23 12:28:13.847] --  [renderer_r4]
[29.01.23 12:28:13.847] Executing config-script "user.ltx"...
[29.01.23 12:28:13.853] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:13.853] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:13.853] --Loading DLL: [xrRender_R2.dll]
[29.01.23 12:28:13.854] --Loading DLL: [xrGame.dll]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] [8120MB] physical memory installed, [5301MB] available, [34] percent of memory in use
[29.01.23 12:28:13.915] PageFile usage: [50MB], Peak PageFile usage: [62MB]
[29.01.23 12:28:13.915] --------------------------------------------------------------------------------
[29.01.23 12:28:13.915] * [ D3D ]: textures[0 K]
[29.01.23 12:28:13.915] * [x-ray]: process heap[27483 K], render[0 K]
[29.01.23 12:28:13.915] * [x-ray]: economy: strings[5933 K], smem[0 K]
[29.01.23 12:28:13.915] SOUND: OpenAL: enumerate devices...
[29.01.23 12:28:13.915] SOUND: OpenAL: EnumerationExtension Present
[29.01.23 12:28:14.037] devices Generic Software
[29.01.23 12:28:14.037] SOUND: OpenAL: system  default SndDevice name is Generic Software
[29.01.23 12:28:14.367] SOUND: OpenAL: All available devices:
[29.01.23 12:28:14.367] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[29.01.23 12:28:14.367] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[29.01.23 12:28:14.368] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.371] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.371] Executing config-script "user.ltx"...
[29.01.23 12:28:14.371] Executing config-script "d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx"...
[29.01.23 12:28:14.372] ! Unknown command:  r2_sun_shafts
[29.01.23 12:28:14.372] ! Unknown command:  r__supersample
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\rspec_extreme.ltx] successfully loaded.
[29.01.23 12:28:14.372] Executing config-script "d:\bigzone\bz_full\gamedata\config\default_controls.ltx"...
[29.01.23 12:28:14.372] [d:\bigzone\bz_full\gamedata\config\default_controls.ltx] successfully loaded.
[29.01.23 12:28:14.374] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[29.01.23 12:28:14.375] [d:\bigzone\bz_full\stalker-shoc\user.ltx] successfully loaded.
[29.01.23 12:28:14.375] SOUND: Selected device is Generic Software
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 extension: present
[29.01.23 12:28:14.425] [OpenAL] EAX 2.0 deferred: present
[29.01.23 12:28:14.426] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[29.01.23 12:28:14.448] Starting RENDER device...
[29.01.23 12:28:14.482] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[29.01.23 12:28:14.482] * GPU driver: 31.0.15.1694
[29.01.23 12:28:14.654] * CREATE: DeviceREF: 1
[29.01.23 12:28:14.654] * Vertex Processor: PURE HARDWARE
[29.01.23 12:28:14.655] *     Texture memory: 4084 M
[29.01.23 12:28:14.655] *          DDI-level: 9.0
[29.01.23 12:28:14.656] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[29.01.23 12:28:14.658] * GPU vertex cache: unrecognized, 16
[29.01.23 12:28:14.659] * DVB created: 16384K
[29.01.23 12:28:14.660] * DIB created: 512K
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanes_00'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\lightplanesself'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_puh'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\model_refl'
[29.01.23 12:28:14.676] ! Version conflict in shader 'models\xbrainglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xdistortcolorlinv'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xglass2'
[29.01.23 12:28:14.677] ! Version conflict in shader 'models\xlens'
[29.01.23 12:28:14.677] ! Version conflict in shader 'selflight_static'
[29.01.23 12:28:14.679] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[29.01.23 12:28:15.021] * NULLRT supported
[29.01.23 12:28:15.021] * ...and used
[29.01.23 12:28:15.021] * HWDST/PCF supported and used
[29.01.23 12:28:15.021] * NV-DBT supported and used
[29.01.23 12:28:16.241] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:16.332] Starting engine...
[29.01.23 12:28:17.009] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\ambient\rnd_outdoor\rnd_bird4.ogg
[29.01.23 12:28:58.106] * phase time: 13 ms
[29.01.23 12:28:58.142] * phase cmem: 159335 K
[29.01.23 12:28:58.172] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:28:58.196] * phase time: 90 ms
[29.01.23 12:28:58.230] * phase cmem: 151552 K
[29.01.23 12:28:58.247] * Loading spawn registry...
[29.01.23 12:29:00.468] * 23616 spawn points are successfully loaded
[29.01.23 12:29:00.469] * Loading objects...
[29.01.23 12:29:01.743] * 58876 objects are successfully loaded
[29.01.23 12:29:10.384] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.154s)
[29.01.23 12:29:10.384] * phase time: 12188 ms
[29.01.23 12:29:10.471] * phase cmem: 263428 K
[29.01.23 12:29:10.494] # Player not found. New player created.
[29.01.23 12:29:10.494] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:29:10.494] * client : connection accepted - <>
[29.01.23 12:29:10.496] * phase time: 111 ms
[29.01.23 12:29:10.581] * phase cmem: 263695 K
[29.01.23 12:29:10.582] * phase time: 86 ms
[29.01.23 12:29:10.668] * phase cmem: 263695 K
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.644] --[ISpatial_DB::initialize] bbc is [2.3, 16.9, -216.3], bbd is [447.6, 33.4, 447.6]
[29.01.23 12:29:11.646] * phase time: 1064 ms
[29.01.23 12:29:11.743] * phase cmem: 335489 K
[29.01.23 12:29:11.955] * phase time: 308 ms
[29.01.23 12:29:12.041] * phase cmem: 338791 K
[29.01.23 12:29:12.042] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.050] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.056] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.063] * [Loading VB] 65527 verts, 2047 Kb
[29.01.23 12:29:12.070] * [Loading VB] 40786 verts, 1274 Kb
[29.01.23 12:29:12.074] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.084] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.093] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.102] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.112] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.122] * [Loading VB] 65532 verts, 2047 Kb
[29.01.23 12:29:12.132] * [Loading VB] 64656 verts, 2020 Kb
[29.01.23 12:29:12.141] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.151] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.161] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.170] * [Loading VB] 65534 verts, 2047 Kb
[29.01.23 12:29:12.179] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.188] * [Loading VB] 65533 verts, 2047 Kb
[29.01.23 12:29:12.198] * [Loading VB] 65535 verts, 2047 Kb
[29.01.23 12:29:12.207] * [Loading VB] 2533 verts, 79 Kb
[29.01.23 12:29:12.207] * [Loading VB] 30187 verts, 943 Kb
[29.01.23 12:29:12.212] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.219] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.228] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.234] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.240] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.247] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.254] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.260] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.267] * [Loading IB] 939636 indices, 1835 Kb
[29.01.23 12:29:12.273] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.277] * [Loading VB] 65534 verts, 767 Kb
[29.01.23 12:29:12.281] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.284] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.288] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.291] * [Loading VB] 65535 verts, 767 Kb
[29.01.23 12:29:12.295] * [Loading VB] 65533 verts, 767 Kb
[29.01.23 12:29:12.299] * [Loading VB] 61235 verts, 717 Kb
[29.01.23 12:29:12.303] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.310] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.319] * [Loading IB] 1048575 indices, 2047 Kb
[29.01.23 12:29:12.326] * [Loading IB] 1048572 indices, 2047 Kb
[29.01.23 12:29:12.333] * [Loading IB] 408918 indices, 798 Kb
[29.01.23 12:29:12.333] * phase time: 378 ms
[29.01.23 12:29:12.430] * phase cmem: 411707 K
[29.01.23 12:29:13.278] * phase time: 944 ms
[29.01.23 12:29:13.367] * phase cmem: 416129 K
[29.01.23 12:29:13.389] * [DETAILS] VertexConsts(256), Batch(61)
[29.01.23 12:29:13.389] * [DETAILS] 40687 v(20), 26352 p
[29.01.23 12:29:13.389] * [DETAILS] Batch(61), VB(794K), IB(154K)
[29.01.23 12:29:13.390] * phase time: 111 ms
[29.01.23 12:29:13.494] * phase cmem: 417140 K
[29.01.23 12:29:13.497] * Loading HOM: d:\bigzone\bz_full\gamedata\levels\l04_darkvalley\level.hom
[29.01.23 12:29:13.499] * phase time: 108 ms
[29.01.23 12:29:13.589] * phase cmem: 417375 K
[29.01.23 12:29:13.590] * phase time: 90 ms
[29.01.23 12:29:13.678] * phase cmem: 417375 K
[29.01.23 12:29:13.697] - Game configuring : Started 
[29.01.23 12:29:13.700] - Game configuring : Finished 
[29.01.23 12:29:13.812] * phase time: 222 ms
[29.01.23 12:29:13.911] * phase cmem: 436210 K
[29.01.23 12:29:13.935] ! auto-generated bump map: act\act_stalker_head_glass_bump
[29.01.23 12:29:13.936] ! auto-generated bump map: act\act_stalker_head_glass_bump#
[29.01.23 12:29:16.379] * t-report - base: 1189, 522809 K
[29.01.23 12:29:16.379] * t-report - lmap: 8, 8193 K
[29.01.23 12:29:16.379] * phase time: 2567 ms
[29.01.23 12:29:16.477] * phase cmem: 1025051 K
[29.01.23 12:29:16.481] * phase time: 101 ms
[29.01.23 12:29:16.596] * phase cmem: 1025054 K
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] [8120MB] physical memory installed, [4256MB] available, [47] percent of memory in use
[29.01.23 12:29:16.709] PageFile usage: [1296MB], Peak PageFile usage: [1298MB]
[29.01.23 12:29:16.709] --------------------------------------------------------------------------------
[29.01.23 12:29:16.709] * [ D3D ]: textures[531002 K]
[29.01.23 12:29:16.709] * [x-ray]: process heap[1023980 K], render[0 K]
[29.01.23 12:29:16.709] * [x-ray]: economy: strings[13430 K], smem[0 K]
[29.01.23 12:29:17.221] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:29:20.858] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\w_ak74_shot1.ogg
[29.01.23 12:29:20.976] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_6.ogg
[29.01.23 12:29:21.007] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_1.ogg
[29.01.23 12:29:21.036] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_final_phrase2.ogg
[29.01.23 12:29:21.038] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\kruglov_to_actor_1.ogg
[29.01.23 12:29:21.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2.ogg
[29.01.23 12:29:21.129] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_1.ogg
[29.01.23 12:29:21.136] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\lukash\mil_lukash_to_actor.ogg
[29.01.23 12:29:21.137] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_fireball_1.ogg
[29.01.23 12:29:21.147] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_attack\mil_cherep_hi.ogg
[29.01.23 12:29:21.150] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\after_attack\max_say_thanx.ogg
[29.01.23 12:29:21.170] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\junkyard_combat_end.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\val_prisoner_1.ogg
[29.01.23 12:29:21.172] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_stop_enemy_2.ogg
[29.01.23 12:29:21.178] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_dialog.ogg
[29.01.23 12:29:21.180] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\tolik_thanks.ogg
[29.01.23 12:29:21.214] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\kruglov_help_2.ogg
[29.01.23 12:29:21.229] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\military\dolg_kill_patrol\mil_freedom_patrol.ogg
[29.01.23 12:29:22.227] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:29:26.855] ! Unknown command:  CheckWounded:&&Medic[val_raid_g10_soldier_0001]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:29:26.855] ! Unknown command:  flush
[29.01.23 12:29:27.965] * MEMORY USAGE: 1607415 K
[29.01.23 12:29:27.966] * End of synchronization A[1] R[1]
[29.01.23 12:29:27.966] * phase time: 11586 ms
[29.01.23 12:29:28.103] * phase cmem: 1607415 K
[29.01.23 12:37:09.657] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:37:09.657] ! Unknown command:  flush
[29.01.23 12:37:50.148] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:37:58.789] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:37:58.811] * phase time: 144 ms
[29.01.23 12:37:58.942] * phase cmem: 1183545 K
[29.01.23 12:37:58.962] * Loading spawn registry...
[29.01.23 12:38:01.120] * 23616 spawn points are successfully loaded
[29.01.23 12:38:01.120] * Loading objects...
[29.01.23 12:38:02.431] * 58876 objects are successfully loaded
[29.01.23 12:38:11.274] * Game one_0128 is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0128.sav' (12.331s)
[29.01.23 12:38:11.274] * phase time: 12463 ms
[29.01.23 12:38:11.402] * phase cmem: 1264818 K
[29.01.23 12:38:11.403] * phase time: 128 ms
[29.01.23 12:38:11.538] * phase cmem: 1264818 K
[29.01.23 12:38:11.538] * phase time: 134 ms
[29.01.23 12:38:11.662] * phase cmem: 1264819 K
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] [8120MB] physical memory installed, [4103MB] available, [49] percent of memory in use
[29.01.23 12:38:11.807] PageFile usage: [2096MB], Peak PageFile usage: [2576MB]
[29.01.23 12:38:11.807] --------------------------------------------------------------------------------
[29.01.23 12:38:11.807] * [ D3D ]: textures[647053 K]
[29.01.23 12:38:11.807] * [x-ray]: process heap[1263786 K], render[0 K]
[29.01.23 12:38:11.807] * [x-ray]: economy: strings[14217 K], smem[8497 K]
[29.01.23 12:38:12.067] ! Unknown command:  >>12:15_idx:14->15,time:12:00->13:00_weather:rainy,cycle_time:60
[29.01.23 12:38:15.418] ~ [CPHSkeleton::RestoreNetState]: [val_raid_g03_soldier_0008] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\soldier\military_exo] alive[no]
[29.01.23 12:38:18.089] ! Unknown command:  CheckWounded:&&Medic[val_raid_g03_soldier_0009]&&&&Wounded[val_raid_g03_soldier_0008]
[29.01.23 12:38:18.089] ! Unknown command:  flush
[29.01.23 12:38:18.978] * MEMORY USAGE: 1647022 K
[29.01.23 12:38:18.978] * End of synchronization A[1] R[1]
[29.01.23 12:38:18.978] * phase time: 7574 ms
[29.01.23 12:38:19.123] * phase cmem: 1647021 K
[29.01.23 12:38:20.634] ! Unknown command:  Patient&&21851&&Release
[29.01.23 12:38:20.634] ! Unknown command:  flush
[29.01.23 12:39:26.369] * Saving spawns...
[29.01.23 12:39:26.369] * Saving objects...
[29.01.23 12:39:26.493] * 58922 objects are successfully saved
[29.01.23 12:39:26.513] * Game one_0129.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0129.sav'
[29.01.23 12:42:10.084] * Saving spawns...
[29.01.23 12:42:10.084] * Saving objects...
[29.01.23 12:42:10.201] * 58993 objects are successfully saved
[29.01.23 12:42:10.220] * Game one_0130.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0130.sav'
[29.01.23 12:42:30.516] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:31.816] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:42:39.244] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_draw.ogg
[29.01.23 12:42:39.246] ! Missing ogg-comment, file:  d:\bigzone\bz_full\gamedata\sounds\weapons\aks74u_shot.ogg
[29.01.23 12:42:39.263] !![CScriptBinder::reload] function [bind_sg.init] not loaded!
[29.01.23 12:42:46.865] * Saving spawns...
[29.01.23 12:42:46.866] * Saving objects...
[29.01.23 12:42:47.028] * 58999 objects are successfully saved
[29.01.23 12:42:47.047] * Game one_0131.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0131.sav'
[29.01.23 12:42:57.718] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:43:02.050] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\trader\return_from_dv.ogg
[29.01.23 12:43:02.068] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_3.ogg
[29.01.23 12:43:02.070] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\yantar\professor_to_actor_pda_5.ogg
[29.01.23 12:43:02.071] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\rostok\pda_kruglov_stop_enemy_1.ogg
[29.01.23 12:43:02.079] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_bad.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_normal.ogg
[29.01.23 12:43:02.080] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\garbage\duty_after_rush_good.ogg
[29.01.23 12:43:02.081] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\escape\lager_fanat_victory.ogg
[29.01.23 12:43:02.083] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\radar\rad_barman_message.ogg
[29.01.23 12:43:02.084] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\val\trader_dialog1.ogg
[29.01.23 12:43:02.086] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\sarcofag\o_soznanie_call.ogg
[29.01.23 12:43:02.089] ! Invalid ogg-comment version, file:  d:\bigzone\bz_full\gamedata\sounds\characters_voice\scenario\pri\followers_leader_phrase1_2_p.ogg
[29.01.23 12:43:30.275] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_l]
[29.01.23 12:44:24.465] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:45:03.320] * Saving spawns...
[29.01.23 12:45:03.321] * Saving objects...
[29.01.23 12:45:03.440] * 58995 objects are successfully saved
[29.01.23 12:45:03.465] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:03.904] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:45:26.856] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:45:54.902] * Saving spawns...
[29.01.23 12:45:54.902] * Saving objects...
[29.01.23 12:45:55.129] * 58995 objects are successfully saved
[29.01.23 12:45:55.148] * Game one_0132.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0132.sav'
[29.01.23 12:45:55.608] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[29.01.23 12:46:02.266] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_r]
[29.01.23 12:46:25.931] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp00|dv=30|v=30] level_vertex_id[4294967295] -> 387984
[29.01.23 12:46:25.955] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp01|dv=30|v=30] level_vertex_id[4294967295] -> 386892
[29.01.23 12:46:25.976] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp02|dv=30|v=30] level_vertex_id[4294967295] -> 386467
[29.01.23 12:46:25.997] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[wp03|dv=30|v=30] level_vertex_id[4294967295] -> 361971
[29.01.23 12:46:26.017] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name07|dv=30|v=30] level_vertex_id[4294967295] -> 116039
[29.01.23 12:46:26.038] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name10|dv=30|v=30] level_vertex_id[4294967295] -> 154200
[29.01.23 12:46:26.058] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_start_move] pp[name11|dv=30|v=30|sig=arrived] level_vertex_id[4294967295] -> 173337
[29.01.23 12:46:56.766] * [CPatrolPathStorage::safe_path]: path[val_chase_heli_die_move] pp[name00|v=0|dv=15|die] level_vertex_id[4294967295] -> 196339
[29.01.23 12:47:27.654] !![CKinematicsAnimated::ID_FX] MODEL: can't find FX: [fx_stand_f]
[29.01.23 12:50:34.402] * Saving spawns...
[29.01.23 12:50:34.402] * Saving objects...
[29.01.23 12:50:34.533] * 59044 objects are successfully saved
[29.01.23 12:50:34.552] * Game one_0133.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\one_0133.sav'
[29.01.23 12:50:38.600] * Saving spawns...
[29.01.23 12:50:38.600] * Saving objects...
[29.01.23 12:50:38.733] * 59044 objects are successfully saved
[29.01.23 12:50:38.755] * Game Admin_autosave.sav is successfully saved to file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav'
[29.01.23 12:50:38.759] - Disconnect
[29.01.23 12:50:42.644] - Destroying level
[29.01.23 12:50:42.773] * phase time: 0 ms
[29.01.23 12:50:42.919] * phase cmem: 519011 K
[29.01.23 12:50:43.011] --LUA version: [LuaJIT 2.1.0-beta3]
[29.01.23 12:50:43.035] * phase time: 261 ms
[29.01.23 12:50:43.157] * phase cmem: 504370 K
[29.01.23 12:50:43.174] * Loading spawn registry...
[29.01.23 12:50:45.354] * 23616 spawn points are successfully loaded
[29.01.23 12:50:45.354] * Loading objects...
[29.01.23 12:50:46.655] * 59044 objects are successfully loaded
[29.01.23 12:50:55.466] * Game admin_autosave is successfully loaded from file 'd:\bigzone\bz_full\stalker-shoc\savedgames\admin_autosave.sav' (12.309s)
[29.01.23 12:50:55.467] * phase time: 12431 ms
[29.01.23 12:50:55.598] * phase cmem: 593936 K
[29.01.23 12:50:55.611] # Player not found. New player created.
[29.01.23 12:50:55.611] !!xrServer::Check_GameSpy_CDKey_Success - 1
[29.01.23 12:50:55.611] * client : connection accepted - <>
[29.01.23 12:50:55.612] * phase time: 144 ms
[29.01.23 12:50:55.752] * phase cmem: 593974 K
[29.01.23 12:50:55.753] * phase time: 140 ms
[29.01.23 12:50:55.896] * phase cmem: 593974 K
[29.01.23 12:50:57.027] * phase time: 1274 ms
[29.01.23 12:50:57.161] * phase cmem: 670794 K
[29.01.23 12:50:57.372] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CResourceManager::_GetBlender
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp
[error]Line          : 60
[error]Description   : Shader 'levels\promzone_asfalt' not found in library.

[29.01.23 12:50:57.372] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:50:57.372] stack traceback:
[29.01.23 12:50:57.372] *********************************************************************************
[29.01.23 12:50:57.372] ********************************************************************************
[29.01.23 12:50:57.372] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:50:57.804] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:50:57.805] ********************************************************************************
[29.01.23 12:51:00.931] * [R_occlusion::occq_destroy]: fids[146] used[146] pool[146]
[29.01.23 12:51:00.933] * [R_occlusion::occq_destroy]: released [0] used and [146] pool queries
[29.01.23 12:51:00.938] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::operator ()
[error]File          : e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

[29.01.23 12:51:00.938] ***************************[ScriptCrashHandler]**********************************
[29.01.23 12:51:00.938] stack traceback:
[29.01.23 12:51:00.938] *********************************************************************************
[29.01.23 12:51:00.938] ********************************************************************************
[29.01.23 12:51:00.938] !![LogStackTrace] Thread: [X-RAY Primary thread]
[29.01.23 12:51:01.111] !!stack trace:
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E043E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A7D5], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A61A], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06B030], Fun: [<lambda_30cd25d3b4a6c78564dfaea292e4fb26>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->541] + [80 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F942D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2F941B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06E96E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06EA94], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDCEC], Fun: [LdrShutdownProcess()] + [588 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50EDA7D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45AE86B], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFDC2FA045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A69E], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFD9E06A557], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450895], Fun: [CResourceManager::_GetBlender()] + [157 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->60] + [57 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E450E17], Fun: [CResourceManager::_cpp_Create()] + [51 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->252] + [25 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E4513EB], Fun: [CResourceManager::Create()] + [75 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrender\resourcemanager.cpp-->328]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFD7E49DE5E], Fun: [CRender::level_Load()] + [458 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\layers\xrrenderpc_r2\r2_loader.cpp-->45] + [43 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347EB8CF], Fun: [IGame_Level::Load()] + [399 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\igame_level.cpp-->97]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFD7D6E86C4], Fun: [CLevel::net_start_client3()] + [424 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xrgame\level_network_start_client.cpp-->69] + [11 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C147], Fun: [CRenderDevice::on_idle()] + [143 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->204] + [20 byte(s)]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63481BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6347DC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\forbigzone\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\BigZone\BZ_Full\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63483E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFDC45A7614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFDC50E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[29.01.23 12:51:01.111] ********************************************************************************

 

[error]Description   : Shader 'levels\promzone_asfalt' not found in library.

[ошибка]Описание : Шейдер 'levels\promzone_asfalt' не найден в библиотеке.

Ссылка на комментарий
1 час назад, Shurup сказал:

[ошибка]Описание : Шейдер 'levels\promzone_asfalt' не найден в библиотеке.

Ок. Отсутствуют шейдеры асфальта Промзоны. И есть решение этой проблемы?. Или временные костыли? Прохожу медленно, в поисках вылетов. С лечением что то странное. Позже выложу как накопится. Или это расценивать как совет пересобирать самому?.

Ссылка на комментарий
20 минут назад, pavelGR сказал:

Или это расценивать как совет пересобирать самому?

А тебе заняться нечем, что чужие косяки лечишь? Альтруист что-ли?

Ссылка на комментарий

Доброго времени суток товарищи, не знаю, смотрят ли тему, кто может какие то правки или костыли временные закинуть, вот собралось немного вылетов: https://drive.google.com/file/d/1Bc9ivIGLT5MPhcUJRXJd6h4vyYrlzyPf/view?usp=share_link

Дальше Армейских Складов не прошел, стоят правки, как упоминал выше от камрада @qlkin

 

Ссылка на комментарий

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