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@AnD_55 , видимо, придется. Смысл бегать до ближайшего выброса, после которого закроется лока где он был с крашем сохранок.

@Carpenter , у нас еще сохранки крашатся. Возможно ты выброс проспал, посмотри есть ли автосохранка после него. Ну и лог вылета скинуть не помешает.

ТЧ: 1) Тайные Тропы 2; 2) Народная солянка 2016 OGSR Engine. ЗП: 1) Dead Air Revolution; 2) Misery.

Ссылка на комментарий

@*Shadow* Я всё удалил, начал снова. Да иногда после загрузки сохранения случается вылет, иногда сохранка крашится совсем.

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Могу только надеяться, что проблемы пропажи вещей и битья сейвов стоят на первом месте...

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Скрытый текст

 

повторяющийся до безобразия

Добавлено Zander_driver,

Исправлен в патче 0.8.0.13, который выйдет в релиз совсем скоро.

  • Спасибо 1
Ссылка на комментарий

Судя по тишине в теме, у меня у одного такая заморока с 13ым патчем. Игра загружается до "клиент Синхронизация", мелькают заставочные картинки и перед тем как появиться надписи "нажмите любую кнопку" вылет на рабочий стол. Думал, скачал криво с Гугла. Перекачал с Яндекса. Результат тот же. Откатился на 12ый патч - игра спокойно запускается. Мод чистый, без правок. Лог есть но прислать смогу только вечером (опаздываю на работу).

Добавлено Zander_driver,

Очень хочу увидеть лог и сейв.

Заметка изменена

  • Согласен 1
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Мини-карта с детектора Оберег на 13 патче вообще где? Переустанавливал детектор в слот, перезагружался - мини-карты нет.

@Zander_driver как в конфигах Оберег починить? В 13 патче несколько строк изменены, мини-карта из-за этого не работает или почем?

ТЧ: 1) Тайные Тропы 2; 2) Народная солянка 2016 OGSR Engine. ЗП: 1) Dead Air Revolution; 2) Misery.

Ссылка на комментарий

Не получается начать НИ в 13-ом патче, вылет на загрузке текстур. Старые сейвы с АТП и Беневки грузятся, но НИ начать - без шансов. Лог скидывал в соответствующей теме группы вк в 5:43 по мск.

Вопрос на будущее: где лучше писать о найденных ошибках/проблемах, здесь, на форуме или в группе в вк? Дублировать, так понимаю, смысла нет.

Добавлено Zander_driver,

Здесь лучше)

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18 минут назад, Flamingas сказал:

Не получается начать НИ в 13-ом патче, вылет на загрузке текстур. Старые сейвы с АТП и Беневки грузятся, но НИ начать - без шансов. Лог скидывал в соответствующей теме группы вк в 5:43 по мск.

Вопрос на будущее: где лучше писать о найденных ошибках/проблемах, здесь, на форуме или в группе в вк? Дублировать, так понимаю, смысла нет.

Свежий лог той же ошибки, только что созданный.

https://dropmefiles.com/bakl6

  • Спасибо 1
Ссылка на комментарий

Стабильный вылет при переходе с ДТ на Янтарь. Лог под спойлером

  

Скрытый текст
* Detected CPU: AMD Ryzen 7 PRO 3700 8-Core Processor           [AuthenticAMD], F143/M113/S0
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
* CPU cores: [8], threads: [16]
* CPU0 current freq: 3600 MHz, max freq: 3600 MHz
* CPU1 current freq: 3600 MHz, max freq: 3600 MHz
* CPU2 current freq: 3600 MHz, max freq: 3600 MHz
* CPU3 current freq: 3600 MHz, max freq: 3600 MHz
* CPU4 current freq: 3600 MHz, max freq: 3600 MHz
* CPU5 current freq: 3600 MHz, max freq: 3600 MHz
* CPU6 current freq: 3600 MHz, max freq: 3600 MHz
* CPU7 current freq: 3600 MHz, max freq: 3600 MHz
* CPU8 current freq: 3600 MHz, max freq: 3600 MHz
* CPU9 current freq: 3600 MHz, max freq: 3600 MHz
* CPU10 current freq: 3600 MHz, max freq: 3600 MHz
* CPU11 current freq: 3600 MHz, max freq: 3600 MHz
* CPU12 current freq: 3600 MHz, max freq: 3600 MHz
* CPU13 current freq: 3600 MHz, max freq: 3600 MHz
* CPU14 current freq: 3600 MHz, max freq: 3600 MHz
* CPU15 current freq: 3600 MHz, max freq: 3600 MHz
Initializing File System...
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#b], size: [84709724]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#c], size: [44495]
--Found base arch: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata.db_pack_#f], size: [267302679]
using fs-ltx fsgame.ltx
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\_appdata_\]
  files: [8]
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata\]
  files: [3]
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata\levels\]
  files: [3]
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\gamedata\levels\]
  files: [3]
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\_appdata_\savedgames\]
  files: [355]
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\_appdata_\logs\]
  files: [4]
--Found FS dir: [d:\steam games\steamapps\common\stalker call of pripyat\_appdata_\screenshots\]
  files: [123]
FS: 72213 files cached, 14691Kb memory used.
Init FileSystem 0.973784 sec
[03.09.21 21:04:46.853] [OGSR Engine (x64 PUBLIC)] build date: [Sep  2 2021 15:54:33]
[03.09.21 21:04:46.853] Working Directory: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin]
[03.09.21 21:04:46.853] CommandLine: ["D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe"]
[03.09.21 21:04:47.112] TTAPI number of threads: [16]
[03.09.21 21:04:47.112] Initializing Engine...
[03.09.21 21:04:47.113] Starting INPUT device...
[03.09.21 21:04:47.294] refCount:m_pAdapter 1
[03.09.21 21:04:47.294] refCount:pFactory 1
[03.09.21 21:04:47.424] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[03.09.21 21:04:47.424] --  [renderer_r2a]
[03.09.21 21:04:47.424] --  [renderer_r2]
[03.09.21 21:04:47.424] --  [renderer_r2.5]
[03.09.21 21:04:47.424] --  [renderer_r3]
[03.09.21 21:04:47.424] --  [renderer_r4]
[03.09.21 21:04:47.424] Executing config-script "user.ltx"...
[03.09.21 21:04:47.424] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[03.09.21 21:04:47.424] [d:\steam games\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
[03.09.21 21:04:47.424] --Loading DLL: [xrRender_R4.dll]
[03.09.21 21:04:47.427] --Loading DLL: [xrGame.dll]
[03.09.21 21:04:47.498] --------------------------------------------------------------------------------
[03.09.21 21:04:47.498] [32695MB] physical memory installed, [24911MB] available, [23] percent of memory in use
[03.09.21 21:04:47.498] PageFile usage: [101MB], Peak PageFile usage: [150MB]
[03.09.21 21:04:47.498] --------------------------------------------------------------------------------
[03.09.21 21:04:47.498] * [ D3D ]: textures[0 K]
[03.09.21 21:04:47.498] * [x-ray]: process heap[70371 K], render[0 K]
[03.09.21 21:04:47.498] * [x-ray]: economy: strings[16606 K], smem[0 K]
[03.09.21 21:04:47.498] SOUND: OpenAL: enumerate devices...
[03.09.21 21:04:47.498] SOUND: OpenAL: EnumerationExtension Present
[03.09.21 21:04:47.578] devices Generic Software
[03.09.21 21:04:47.578] SOUND: OpenAL: system  default SndDevice name is Generic Software
[03.09.21 21:04:47.884] SOUND: OpenAL: All available devices:
[03.09.21 21:04:47.884] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[03.09.21 21:04:47.884] Executing config-script "d:\steam games\steamapps\common\stalker call of pripyat\gamedata\config\default_controls.ltx"...
[03.09.21 21:04:47.892] [d:\steam games\steamapps\common\stalker call of pripyat\gamedata\config\default_controls.ltx] successfully loaded.
[03.09.21 21:04:47.892] Executing config-script "user.ltx"...
[03.09.21 21:04:47.892] Executing config-script "d:\steam games\steamapps\common\stalker call of pripyat\gamedata\config\rspec_extreme.ltx"...
[03.09.21 21:04:47.892] ! Unknown command:  r__supersample
[03.09.21 21:04:47.892] ~ Invalid syntax in call to 'snd_cache_size'
[03.09.21 21:04:47.892] ~ Valid arguments: integer value in range [64,128]
[03.09.21 21:04:47.892] ~ Invalid syntax in call to 'snd_targets'
[03.09.21 21:04:47.892] ~ Valid arguments: integer value in range [128,256]
[03.09.21 21:04:47.892] [d:\steam games\steamapps\common\stalker call of pripyat\gamedata\config\rspec_extreme.ltx] successfully loaded.
[03.09.21 21:04:47.892] Executing config-script "d:\steam games\steamapps\common\stalker call of pripyat\gamedata\config\default_controls.ltx"...
[03.09.21 21:04:47.892] [d:\steam games\steamapps\common\stalker call of pripyat\gamedata\config\default_controls.ltx] successfully loaded.
[03.09.21 21:04:47.893] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[03.09.21 21:04:47.893] ~ Invalid syntax in call to 'snd_cache_size'
[03.09.21 21:04:47.893] ~ Valid arguments: integer value in range [64,128]
[03.09.21 21:04:47.893] ~ Invalid syntax in call to 'snd_targets'
[03.09.21 21:04:47.893] ~ Valid arguments: integer value in range [128,256]
[03.09.21 21:04:47.893] [d:\steam games\steamapps\common\stalker call of pripyat\_appdata_\user.ltx] successfully loaded.
[03.09.21 21:04:47.893] SOUND: Selected device is Generic Software
[03.09.21 21:04:47.968] * sound: EAX 2.0 extension: present
[03.09.21 21:04:47.968] * sound: EAX 2.0 deferred: present
[03.09.21 21:04:47.969] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[03.09.21 21:04:47.989] Starting RENDER device...
[03.09.21 21:04:47.993] * GPU [vendor:10DE]-[device:2208]: NVIDIA GeForce RTX 3080 Ti
[03.09.21 21:04:48.178] * CREATE: DeviceREF: 5
[03.09.21 21:04:48.178] *     Texture memory: 12108 M
[03.09.21 21:04:48.181] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[03.09.21 21:04:48.181] * GPU vertex cache: unrecognized, 24
[03.09.21 21:04:48.182] * DVB created: 16384K
[03.09.21 21:04:48.182] * DIB created: 512K
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\lightplanes_00'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\lightplanesself'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\model_puh'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\model_refl'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\xbrainglass'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\xdistortcolorlinv'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\xglass'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\xglass2'
[03.09.21 21:04:48.196] ! Version conflict in shader 'models\xlens'
[03.09.21 21:04:48.196] ! Version conflict in shader 'selflight_static'
[03.09.21 21:04:48.199] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[03.09.21 21:04:48.665] * HWDST/PCF supported and used
[03.09.21 21:05:01.386] --LUA version: [LuaJIT 2.1.0-beta3]
[03.09.21 21:05:01.472] Starting engine...
[03.09.21 21:05:03.072] main_menu.on_main
[03.09.21 21:05:03.089] main_menu -> Configurator(false)
[03.09.21 21:05:12.364] CLevel::constructor
[03.09.21 21:05:12.364] CLevelAIMap::constructor
[03.09.21 21:05:12.369] * phase time: 3 ms
[03.09.21 21:05:12.440] * phase cmem: 242804 K
[03.09.21 21:05:12.524] --LUA version: [LuaJIT 2.1.0-beta3]
[03.09.21 21:05:12.539] * phase time: 170 ms
[03.09.21 21:05:12.608] * phase cmem: 236960 K
[03.09.21 21:05:12.619] *[53] Loading spawn registry...
[03.09.21 21:05:12.619] *[57] Loading spawn registry...
[03.09.21 21:05:12.619] *[65] Loading spawn registry...
[03.09.21 21:05:12.619] *[70] Loading spawn registry...
[03.09.21 21:05:12.627] *[74] Loading spawn registry from <d:\steam games\steamapps\common\stalker call of pripyat\gamedata\spawns\all.spawn>
[03.09.21 21:05:12.627] CALifeSpawnRegistry::load :: 105
[03.09.21 21:05:12.627] CALifeSpawnRegistry::load :: 110
[03.09.21 21:05:12.842] CALifeSpawnRegistry::load :: 117
[03.09.21 21:05:12.842] CALifeSpawnRegistry::load :: 140
[03.09.21 21:05:13.390] CALifeSpawnRegistry::load :: 146
[03.09.21 21:05:13.390] CALifeSpawnRegistry::load :: 163
[03.09.21 21:05:13.391] * 9119 spawn points are successfully loaded
[03.09.21 21:05:13.391] *[78] Loading spawn registry completed
[03.09.21 21:05:13.391] * Loading objects...
[03.09.21 21:05:13.826] * 19750 objects are successfully loaded
[03.09.21 21:05:13.827] x_ray.cpp::Level_Set[18]
[03.09.21 21:05:14.161] * 32250 script vars are successfully loaded
[03.09.21 21:05:14.279] Total Objects: 19750
[03.09.21 21:05:14.601] * Game sazy-_quicksave is successfully loaded from file 'd:\steam games\steamapps\common\stalker call of pripyat\_appdata_\savedgames\sazy-_quicksave.sav' (1.992s)
[03.09.21 21:05:14.601] * phase time: 2061 ms
[03.09.21 21:05:14.706] * phase cmem: 306359 K
[03.09.21 21:05:14.871] # Player not found. New player created.
[03.09.21 21:05:14.871] !!xrServer::Check_GameSpy_CDKey_Success - 1
[03.09.21 21:05:14.871] * client : connection accepted - <>
[03.09.21 21:05:14.877] x_ray.cpp::Level_Set[18]
[03.09.21 21:05:14.877] x_ray.cpp::Level_Set[18]
[03.09.21 21:05:14.878] * phase time: 277 ms
[03.09.21 21:05:14.983] * phase cmem: 306469 K
[03.09.21 21:05:14.988] * phase time: 109 ms
[03.09.21 21:05:15.097] * phase cmem: 308156 K
[03.09.21 21:05:15.978] * phase time: 990 ms
[03.09.21 21:05:16.084] * phase cmem: 372687 K
[03.09.21 21:05:16.775] * phase time: 797 ms
[03.09.21 21:05:16.885] * phase cmem: 390775 K
[03.09.21 21:05:16.934] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.936] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.938] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.940] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.942] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.944] * [Loading IB] 1048566 indices, 2047 Kb
[03.09.21 21:05:16.946] * [Loading IB] 38325 indices, 74 Kb
[03.09.21 21:05:16.952] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.955] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:05:16.957] * [Loading IB] 721569 indices, 1409 Kb
[03.09.21 21:05:16.958] * phase time: 183 ms
[03.09.21 21:05:17.066] * phase cmem: 391202 K
[03.09.21 21:05:17.249] * phase time: 290 ms
[03.09.21 21:05:17.358] * phase cmem: 393447 K
[03.09.21 21:05:17.419] * [DETAILS] VertexConsts(256), Batch(61)
[03.09.21 21:05:17.419] * [DETAILS] 40687 v(20), 26352 p
[03.09.21 21:05:17.419] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.09.21 21:05:17.420] * phase time: 171 ms
[03.09.21 21:05:17.529] * phase cmem: 397731 K
[03.09.21 21:05:17.531] * Loading HOM: d:\steam games\steamapps\common\stalker call of pripyat\gamedata\levels\l06_rostok\level.hom
[03.09.21 21:05:17.532] * phase time: 112 ms
[03.09.21 21:05:17.641] * phase cmem: 397899 K
[03.09.21 21:05:17.642] CLevelAIMap::Load
[03.09.21 21:05:17.642] * phase time: 110 ms
[03.09.21 21:05:17.751] * phase cmem: 396265 K
[03.09.21 21:05:17.752] FOZ#AI DATA: file <d:\steam games\steamapps\common\stalker call of pripyat\gamedata\levels\l06_rostok\level.foz#ai> detected. Loading...
[03.09.21 21:05:17.758] FOZ#AI DATA: version [6] load success
[03.09.21 21:05:17.762] * phase time: 119 ms
[03.09.21 21:05:17.875] * phase cmem: 400337 K
[03.09.21 21:05:17.883] - Game configuring : Started 
[03.09.21 21:05:17.884] - Game configuring : Finished 
[03.09.21 21:05:17.890] CUIZoneMap::CUIZoneMap
[03.09.21 21:05:18.348] * phase time: 586 ms
[03.09.21 21:05:18.462] * phase cmem: 407359 K
[03.09.21 21:05:18.877] ! Fallback to default bump map: briks\briks_inside_02_bump
[03.09.21 21:05:18.877] ! Fallback to default bump map: briks\briks_inside_02_bump#
[03.09.21 21:05:56.119] ! Fallback to default bump map: veh\veh_zil_130_bump#
[03.09.21 21:05:56.519] * t-report - base: 2230, 2299046 K
[03.09.21 21:05:56.519] * t-report - lmap: 5, 5120 K
[03.09.21 21:05:56.521] * phase time: 38172 ms
[03.09.21 21:05:56.642] * phase cmem: 439170 K
[03.09.21 21:05:56.653] * phase time: 131 ms
[03.09.21 21:05:56.769] * phase cmem: 439208 K
[03.09.21 21:05:56.908] --------------------------------------------------------------------------------
[03.09.21 21:05:56.908] [32695MB] physical memory installed, [21758MB] available, [33] percent of memory in use
[03.09.21 21:05:56.908] PageFile usage: [4071MB], Peak PageFile usage: [4073MB]
[03.09.21 21:05:56.908] --------------------------------------------------------------------------------
[03.09.21 21:05:56.908] * [ D3D ]: textures[2304167 K]
[03.09.21 21:05:56.908] * [x-ray]: process heap[438121 K], render[0 K]
[03.09.21 21:05:56.908] * [x-ray]: economy: strings[22329 K], smem[0 K]
[03.09.21 21:05:56.908] CUIMainIngameWnd::OnConnected
[03.09.21 21:05:56.920] CInvSlotSwitcher::IdleState
[03.09.21 21:05:57.101] ! Fallback to default bump map: act\tshirt_bump#
[03.09.21 21:05:57.272] actor_binder:load
[03.09.21 21:05:57.272] actor_binder:load(): self.object:name()='single_player'
[03.09.21 21:05:57.272] actor_binder:object_binder.load(): self.object:name()='single_player'
[03.09.21 21:05:57.272] loaded g_diff: 3
[03.09.21 21:05:57.276] events:-RANDOM_POOL:BEGIN <l06_rostok>
[03.09.21 21:05:57.285] events:first run in new version. last saved version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.12
[03.09.21 21:05:57.366] events:version_changing complete
[03.09.21 21:05:57.366] compression_system:after_load
[03.09.21 21:05:57.385] compression_system:-compress_storage[l03_agroprom]: 1 lines loaded
[03.09.21 21:05:57.385] compression_system:-compress_storage[l05_bar]: 2918 lines loaded
[03.09.21 21:05:57.385] compression_system:-compress_storage[l08_yantar]: 1 lines loaded
[03.09.21 21:05:57.406] !Foz_Weather message: Weather installed in level => storm
[03.09.21 21:05:57.408] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.13
[03.09.21 21:05:57.408] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.6
[03.09.21 21:05:57.408] events:Game time: 10-15, 8:20, total days: 735520
[03.09.21 21:05:57.408] TFLoadList
[03.09.21 21:05:57.492] Total Objects: 19755
[03.09.21 21:05:57.497] ! Warning! Map of Location l06_rostok Is Deformated
[03.09.21 21:05:57.497] ZTDIALG geo_scale = 3.1606094430694
[03.09.21 21:05:57.587]  STRING:Period_as_string:;
[03.09.21 21:05:57.587]  STRING:0,59,6,735521;
[03.09.21 21:05:58.066] CUIZoneMap::OnDisconnect
[03.09.21 21:05:58.147] physic object destroyed from spawn because has not visual
[03.09.21 21:05:58.147] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:58.147] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object0432[432] from spawn because it has no visual
[03.09.21 21:05:58.147] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:05:58.147] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:05:58.147] physic object destroyed from spawn because has not visual
[03.09.21 21:05:58.147] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:58.147] physic object destroyed from spawn because has not visual
[03.09.21 21:05:58.147] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:58.147] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object0450[450] from spawn because it has no visual
[03.09.21 21:05:58.147] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:05:58.147] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:05:58.148] physic object destroyed from spawn because has not visual
[03.09.21 21:05:58.148] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:58.778] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[03.09.21 21:05:59.001] run_compiletest
[03.09.21 21:05:59.001] info***test_jit ok
[03.09.21 21:05:59.001] module***ok
[03.09.21 21:05:59.513] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.513] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.513] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object13307[13307] from spawn because it has no visual
[03.09.21 21:05:59.513] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:05:59.513] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:05:59.513] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.513] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.664] update_hour(8)
[03.09.21 21:05:59.701] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object15437[15437] from spawn because it has no visual
[03.09.21 21:05:59.701] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:05:59.701] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:05:59.701] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.701] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.749] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.749] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.749] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.749] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object17528[17528] from spawn because it has no visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:05:59.749] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:05:59.749] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.749] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.749] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object17537[17537] from spawn because it has no visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:05:59.749] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:05:59.749] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.749] ! Failed to spawn entity 'physic_object'
[03.09.21 21:05:59.800] physic object destroyed from spawn because has not visual
[03.09.21 21:05:59.800] ! Failed to spawn entity 'physic_object'
[03.09.21 21:06:01.087] physic object destroyed from spawn because has not visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_object'
[03.09.21 21:06:01.087] physic object destroyed from spawn because has not visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_object'
[03.09.21 21:06:01.087] physic object destroyed from spawn because has not visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_object'
[03.09.21 21:06:01.087] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object31678[31678] from spawn because it has no visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:06:01.087] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:06:01.087] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object31679[31679] from spawn because it has no visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:06:01.087] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:06:01.087] physic object destroyed from spawn because has not visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_object'
[03.09.21 21:06:01.087] physic object destroyed from spawn because has not visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_object'
[03.09.21 21:06:01.087] ! [CDestroyablePhysicsObject::net_Spawn]: prevent physic_destroyable_object31706[31706] from spawn because it has no visual
[03.09.21 21:06:01.087] ! Failed to spawn entity 'physic_destroyable_object'
[03.09.21 21:06:01.087] !![CGameObject::net_Destroy] Already destroyed object detected: [physic_destroyable_object]
[03.09.21 21:06:02.625] * MEMORY USAGE: 558118 K
[03.09.21 21:06:02.625] * End of synchronization A[1] R[1]
[03.09.21 21:06:02.625] * phase time: 6104 ms
[03.09.21 21:06:02.768] * phase cmem: 558101 K
[03.09.21 21:06:02.816] Minimap is not ready. re-installing...
[03.09.21 21:06:02.914] Minimap is not ready. re-installing...
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[03.09.21 21:06:03.443] CInventory::AfterLoadingComplete BEGIN
[03.09.21 21:06:03.553] ! Fallback to default bump map: act\equip_vest_bump#
[03.09.21 21:06:03.716] CInventory::AfterLoadingComplete END
[03.09.21 21:06:03.716] events:-RANDOM_POOL:END <l06_rostok>: SEEK_POS:4; LOOP_SIZE:5176
[03.09.21 21:06:03.726] Synchronization complete, Game ready.
[03.09.21 21:06:04.095] Minimap is not ready. re-installing...
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[03.09.21 21:06:20.342] Minimap is not ready. re-installing...
[03.09.21 21:06:20.447] Minimap is not ready. re-installing...
[03.09.21 21:06:20.551] Minimap is not ready. re-installing...
[03.09.21 21:06:20.655] Minimap is not ready. re-installing...
[03.09.21 21:06:20.761] Minimap is not ready. re-installing...
[03.09.21 21:06:20.867] Minimap is not ready. re-installing...
[03.09.21 21:06:20.973] Minimap is not ready. re-installing...
[03.09.21 21:06:21.079] Minimap is not ready. re-installing...
[03.09.21 21:06:21.184] Minimap is not ready. re-installing...
[03.09.21 21:06:21.289] Minimap is not ready. re-installing...
[03.09.21 21:06:21.393] Minimap is not ready. re-installing...
[03.09.21 21:06:21.497] Minimap is not ready. re-installing...
[03.09.21 21:06:21.601] Minimap is not ready. re-installing...
[03.09.21 21:06:21.705] Minimap is not ready. re-installing...
[03.09.21 21:06:21.810] Minimap is not ready. re-installing...
[03.09.21 21:06:21.914] Minimap is not ready. re-installing...
[03.09.21 21:06:22.026] Minimap is not ready. re-installing...
[03.09.21 21:06:22.146] Minimap is not ready. re-installing...
[03.09.21 21:06:22.267] Minimap is not ready. re-installing...
[03.09.21 21:06:22.388] Minimap is not ready. re-installing...
[03.09.21 21:06:22.509] Minimap is not ready. re-installing...
[03.09.21 21:06:22.627] Minimap is not ready. re-installing...
[03.09.21 21:06:22.727] Minimap is not ready. re-installing...
[03.09.21 21:06:22.827] Minimap is not ready. re-installing...
[03.09.21 21:06:22.927] Minimap is not ready. re-installing...
[03.09.21 21:06:23.026] Minimap is not ready. re-installing...
[03.09.21 21:06:23.121] Minimap is not ready. re-installing...
[03.09.21 21:06:23.215] Minimap is not ready. re-installing...
[03.09.21 21:06:23.305] Minimap is not ready. re-installing...
[03.09.21 21:06:23.415] Minimap is not ready. re-installing...
[03.09.21 21:06:23.521] Minimap is not ready. re-installing...
[03.09.21 21:06:23.624] Minimap is not ready. re-installing...
[03.09.21 21:06:23.728] Minimap is not ready. re-installing...
[03.09.21 21:06:23.831] Minimap is not ready. re-installing...
[03.09.21 21:06:23.934] Minimap is not ready. re-installing...
[03.09.21 21:06:24.033] Minimap is not ready. re-installing...
[03.09.21 21:06:24.133] Minimap is not ready. re-installing...
[03.09.21 21:06:24.233] Minimap is not ready. re-installing...
[03.09.21 21:06:24.335] Minimap is not ready. re-installing...
[03.09.21 21:06:24.434] Minimap is not ready. re-installing...
[03.09.21 21:06:24.535] Minimap is not ready. re-installing...
[03.09.21 21:06:24.636] Minimap is not ready. re-installing...
[03.09.21 21:06:24.737] Minimap is not ready. re-installing...
[03.09.21 21:06:24.837] Minimap is not ready. re-installing...
[03.09.21 21:06:24.936] Minimap is not ready. re-installing...
[03.09.21 21:06:25.036] Minimap is not ready. re-installing...
[03.09.21 21:06:25.136] Minimap is not ready. re-installing...
[03.09.21 21:06:25.235] Minimap is not ready. re-installing...
[03.09.21 21:06:25.334] Minimap is not ready. re-installing...
[03.09.21 21:06:25.433] Minimap is not ready. re-installing...
[03.09.21 21:06:25.531] Minimap is not ready. re-installing...
[03.09.21 21:06:25.630] Minimap is not ready. re-installing...
[03.09.21 21:06:25.730] Minimap is not ready. re-installing...
[03.09.21 21:06:25.829] Minimap is not ready. re-installing...
[03.09.21 21:06:25.929] Minimap is not ready. re-installing...
[03.09.21 21:06:26.029] Minimap is not ready. re-installing...
[03.09.21 21:06:26.122] Minimap is not ready. re-installing...
[03.09.21 21:06:26.206] Minimap is not ready. re-installing...
[03.09.21 21:06:26.289] Minimap is not ready. re-installing...
[03.09.21 21:06:26.377] Minimap is not ready. re-installing...
[03.09.21 21:06:26.477] Minimap is not ready. re-installing...
[03.09.21 21:06:26.572] Minimap is not ready. re-installing...
[03.09.21 21:06:26.667] Minimap is not ready. re-installing...
[03.09.21 21:06:26.768] Minimap is not ready. re-installing...
[03.09.21 21:06:26.854] Minimap is not ready. re-installing...
[03.09.21 21:06:26.920] Minimap is not ready. re-installing...
[03.09.21 21:06:26.985] Minimap is not ready. re-installing...
[03.09.21 21:06:27.050] Minimap is not ready. re-installing...
[03.09.21 21:06:27.115] Minimap is not ready. re-installing...
[03.09.21 21:06:27.186] Minimap is not ready. re-installing...
[03.09.21 21:06:27.290] Minimap is not ready. re-installing...
[03.09.21 21:06:27.392] Minimap is not ready. re-installing...
[03.09.21 21:06:27.493] Minimap is not ready. re-installing...
[03.09.21 21:06:27.595] Minimap is not ready. re-installing...
[03.09.21 21:06:27.696] Minimap is not ready. re-installing...
[03.09.21 21:06:27.797] Minimap is not ready. re-installing...
[03.09.21 21:06:27.898] Minimap is not ready. re-installing...
[03.09.21 21:06:27.997] Minimap is not ready. re-installing...
[03.09.21 21:06:28.095] Minimap is not ready. re-installing...
[03.09.21 21:06:28.193] Minimap is not ready. re-installing...
[03.09.21 21:06:28.291] Minimap is not ready. re-installing...
[03.09.21 21:06:28.389] Minimap is not ready. re-installing...
[03.09.21 21:06:28.485] Minimap is not ready. re-installing...
[03.09.21 21:06:31.259] Minimap is not ready. re-installing...
[03.09.21 21:06:31.369] Minimap is not ready. re-installing...
[03.09.21 21:06:31.483] Minimap is not ready. re-installing...
[03.09.21 21:06:31.597] Minimap is not ready. re-installing...
[03.09.21 21:06:31.712] Minimap is not ready. re-installing...
[03.09.21 21:06:31.826] Minimap is not ready. re-installing...
[03.09.21 21:06:31.940] Minimap is not ready. re-installing...
[03.09.21 21:06:32.055] Minimap is not ready. re-installing...
[03.09.21 21:06:32.169] Minimap is not ready. re-installing...
[03.09.21 21:06:32.284] Minimap is not ready. re-installing...
[03.09.21 21:06:32.398] Minimap is not ready. re-installing...
[03.09.21 21:06:32.512] Minimap is not ready. re-installing...
[03.09.21 21:06:32.626] Minimap is not ready. re-installing...
[03.09.21 21:06:32.740] Minimap is not ready. re-installing...
[03.09.21 21:06:32.855] Minimap is not ready. re-installing...
[03.09.21 21:06:32.969] Minimap is not ready. re-installing...
[03.09.21 21:06:56.773] compression_system:before_save
[03.09.21 21:06:56.805] actor_binder:save(): self.object:name()='single_player'
[03.09.21 21:06:56.806] * Saving spawns...
[03.09.21 21:06:56.806] * Saving objects...
[03.09.21 21:06:56.844] * 19755 objects are successfully saved
[03.09.21 21:06:56.848] * 32252 script vars are successfully saved
[03.09.21 21:06:56.859] * Game sazy-_autosave.sav is successfully saved to file 'd:\steam games\steamapps\common\stalker call of pripyat\_appdata_\savedgames\sazy-_autosave.sav'
[03.09.21 21:06:56.865] - Disconnect
[03.09.21 21:06:57.048] CInvSlotSwitcher::IdleState
[03.09.21 21:06:58.004] - Destroying level
[03.09.21 21:06:58.004] CUIZoneMap::OnDisconnect
[03.09.21 21:06:58.077] CLevel::constructor
[03.09.21 21:06:58.078] CLevelAIMap::constructor
[03.09.21 21:06:58.096] * phase time: 16 ms
[03.09.21 21:06:58.223] * phase cmem: 399728 K
[03.09.21 21:06:58.286] --LUA version: [LuaJIT 2.1.0-beta3]
[03.09.21 21:06:58.300] * phase time: 204 ms
[03.09.21 21:06:58.405] * phase cmem: 381304 K
[03.09.21 21:06:58.415] *[53] Loading spawn registry...
[03.09.21 21:06:58.415] *[57] Loading spawn registry...
[03.09.21 21:06:58.415] *[65] Loading spawn registry...
[03.09.21 21:06:58.415] *[70] Loading spawn registry...
[03.09.21 21:06:58.422] *[74] Loading spawn registry from <d:\steam games\steamapps\common\stalker call of pripyat\gamedata\spawns\all.spawn>
[03.09.21 21:06:58.422] CALifeSpawnRegistry::load :: 105
[03.09.21 21:06:58.422] CALifeSpawnRegistry::load :: 110
[03.09.21 21:06:58.616] CALifeSpawnRegistry::load :: 117
[03.09.21 21:06:58.616] CALifeSpawnRegistry::load :: 140
[03.09.21 21:06:59.163] CALifeSpawnRegistry::load :: 146
[03.09.21 21:06:59.163] CALifeSpawnRegistry::load :: 163
[03.09.21 21:06:59.164] * 9119 spawn points are successfully loaded
[03.09.21 21:06:59.164] *[78] Loading spawn registry completed
[03.09.21 21:06:59.164] * Loading objects...
[03.09.21 21:06:59.602] * 19755 objects are successfully loaded
[03.09.21 21:06:59.602] x_ray.cpp::Level_Set[20]
[03.09.21 21:06:59.667] ! Can't find texture 'intro\intro_testers_mp_factory'
[03.09.21 21:07:00.067] * 32252 script vars are successfully loaded
[03.09.21 21:07:00.181] Total Objects: 19755
[03.09.21 21:07:00.503] * Game sazy-_autosave is successfully loaded from file 'd:\steam games\steamapps\common\stalker call of pripyat\_appdata_\savedgames\sazy-_autosave.sav' (2.097s)
[03.09.21 21:07:00.503] * phase time: 2202 ms
[03.09.21 21:07:00.638] * phase cmem: 425391 K
[03.09.21 21:07:00.660] # Player not found. New player created.
[03.09.21 21:07:00.660] !!xrServer::Check_GameSpy_CDKey_Success - 1
[03.09.21 21:07:00.660] * client : connection accepted - <>
[03.09.21 21:07:00.666] x_ray.cpp::Level_Set[20]
[03.09.21 21:07:00.667] x_ray.cpp::Level_Set[20]
[03.09.21 21:07:00.668] * phase time: 165 ms
[03.09.21 21:07:00.802] * phase cmem: 425220 K
[03.09.21 21:07:00.808] * phase time: 139 ms
[03.09.21 21:07:00.942] * phase cmem: 427668 K
[03.09.21 21:07:01.918] * phase time: 1110 ms
[03.09.21 21:07:02.053] * phase cmem: 501962 K
[03.09.21 21:07:02.799] * phase time: 881 ms
[03.09.21 21:07:02.933] * phase cmem: 519866 K
[03.09.21 21:07:02.970] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.973] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.975] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.977] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.979] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.981] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.983] * [Loading IB] 1048572 indices, 2047 Kb
[03.09.21 21:07:02.985] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:02.987] * [Loading IB] 1048572 indices, 2047 Kb
[03.09.21 21:07:02.989] * [Loading IB] 361725 indices, 706 Kb
[03.09.21 21:07:02.997] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:03.000] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:03.002] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:03.004] * [Loading IB] 1048575 indices, 2047 Kb
[03.09.21 21:07:03.006] * [Loading IB] 251220 indices, 490 Kb
[03.09.21 21:07:03.007] * phase time: 207 ms
[03.09.21 21:07:03.137] * phase cmem: 520387 K
[03.09.21 21:07:03.387] * phase time: 379 ms
[03.09.21 21:07:03.527] * phase cmem: 523480 K
[03.09.21 21:07:03.581] * [DETAILS] VertexConsts(256), Batch(61)
[03.09.21 21:07:03.581] * [DETAILS] 40687 v(20), 26352 p
[03.09.21 21:07:03.581] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.09.21 21:07:03.582] * phase time: 195 ms
[03.09.21 21:07:03.720] * phase cmem: 524914 K
[03.09.21 21:07:03.721] * Loading HOM: d:\steam games\steamapps\common\stalker call of pripyat\gamedata\levels\l08_yantar\level.hom
[03.09.21 21:07:03.724] * phase time: 141 ms
[03.09.21 21:07:03.862] * phase cmem: 525249 K
[03.09.21 21:07:03.863] CLevelAIMap::Load
[03.09.21 21:07:03.863] * phase time: 139 ms
[03.09.21 21:07:04.000] * phase cmem: 522794 K
[03.09.21 21:07:04.002] FOZ#AI DATA: file <d:\steam games\steamapps\common\stalker call of pripyat\gamedata\levels\l08_yantar\level.foz#ai> detected. Loading...
[03.09.21 21:07:04.015] FOZ#AI DATA: version [6] load success
[03.09.21 21:07:04.037] * phase time: 174 ms
[03.09.21 21:07:04.183] * phase cmem: 531787 K
[03.09.21 21:07:04.192] - Game configuring : Started 
[03.09.21 21:07:04.192] - Game configuring : Finished 
[03.09.21 21:07:04.198] * phase time: 161 ms
[03.09.21 21:07:04.343] * phase cmem: 536762 K
[03.09.21 21:07:04.674] ! Fallback to default bump map: crete\crete_stena_ch_11_1_bump
[03.09.21 21:07:04.674] ! Fallback to default bump map: crete\crete_stena_ch_11_1_bump#
[03.09.21 21:07:06.678] ! Fallback to default bump map: veh\veh_zil_130_bump#
[03.09.21 21:07:06.950] * t-report - base: 2162, 2179546 K
[03.09.21 21:07:06.950] * t-report - lmap: 5, 5120 K
[03.09.21 21:07:06.951] * phase time: 2753 ms
[03.09.21 21:07:07.097] * phase cmem: 545590 K
[03.09.21 21:07:07.105] * phase time: 153 ms
[03.09.21 21:07:07.253] * phase cmem: 545588 K
[03.09.21 21:07:07.424] --------------------------------------------------------------------------------
[03.09.21 21:07:07.425] [32695MB] physical memory installed, [21758MB] available, [33] percent of memory in use
[03.09.21 21:07:07.425] PageFile usage: [4142MB], Peak PageFile usage: [5111MB]
[03.09.21 21:07:07.425] --------------------------------------------------------------------------------
[03.09.21 21:07:07.425] * [ D3D ]: textures[2184667 K]
[03.09.21 21:07:07.425] * [x-ray]: process heap[505369 K], render[0 K]
[03.09.21 21:07:07.425] * [x-ray]: economy: strings[22294 K], smem[8801 K]
[03.09.21 21:07:07.425] CUIMainIngameWnd::OnConnected
[03.09.21 21:07:07.436] CInvSlotSwitcher::IdleState
[03.09.21 21:07:07.602] ! Fallback to default bump map: act\tshirt_bump#
[03.09.21 21:07:07.613] actor_binder:load
[03.09.21 21:07:07.613] actor_binder:load(): self.object:name()='single_player'
[03.09.21 21:07:07.613] actor_binder:object_binder.load(): self.object:name()='single_player'
[03.09.21 21:07:07.613] loaded g_diff: 3
[03.09.21 21:07:07.616] events:-RANDOM_POOL:BEGIN <l08_yantar>
[03.09.21 21:07:07.626] compression_system:after_load
[03.09.21 21:07:07.642] compression_system:-compress_storage[l03_agroprom]: 1 lines loaded
[03.09.21 21:07:07.642] compression_system:-compress_storage[l05_bar]: 2918 lines loaded
[03.09.21 21:07:07.642] compression_system:-compress_storage[l08_yantar]: 1 lines loaded
[03.09.21 21:07:07.642] compression_system:****************************************************************************************************
[03.09.21 21:07:07.642] compression_system:on_location_exit[l06_rostok]
[03.09.21 21:07:09.070] compression_system:Total objects: 19514; Operation objects: 276; Items compressed: 106 Work time: 1428.623 milliseconds
[03.09.21 21:07:09.070] compression_system:****************************************************************************************************
[03.09.21 21:07:09.070] compression_system:****************************************************************************************************
[03.09.21 21:07:09.070] compression_system:on_location_entry[l08_yantar]
[03.09.21 21:07:09.104] !RECOVERING:: invalid parent id,sect [1082,pseudowolf_normal] specified
[03.09.21 21:07:09.104] recover-data: <mutant_pseudowolf_cogot,1082,pseudowolf_normal,0,151.374,-6.870,-83.715,0.000,0.000,0.000;1463,0,124829,-65;equipments\chimera_cogot;1.000,0,0,0,0,0>
[03.09.21 21:07:09.126] compression_system:Items recovered: 1735 Work time: 55.302 milliseconds
[03.09.21 21:07:09.126] compression_system:****************************************************************************************************
[03.09.21 21:07:09.142] !Foz_Weather message: Weather installed in level => storm
[03.09.21 21:07:09.144] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.13
[03.09.21 21:07:09.144] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.6
[03.09.21 21:07:09.144] events:Game time: 10-15, 8:25, total days: 735520
[03.09.21 21:07:09.144] TFLoadList
[03.09.21 21:07:09.211] Total Objects: 21387
[03.09.21 21:07:09.216] ZTDIALG geo_scale = 4.4950105604254
[03.09.21 21:07:09.272] events:events.actor_change_location(old: 'l06_rostok', new: 'l08_yantar')
[03.09.21 21:07:09.272] se_spawn_manager:se_spawn_manager:create_sppoint:
[03.09.21 21:07:09.272] Level.NNVersion 6
[03.09.21 21:07:09.273]  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~ 
[03.09.21 21:07:09.273] Start anomalies generation... [*_*] New Version (^o^)l08_yantar
[03.09.21 21:07:09.716] vertices_query count 11
[03.09.21 21:07:09.716] Anoms created: 79 / 329 ( 8 ) 
[03.09.21 21:07:09.716] Arts: 1
[03.09.21 21:07:09.716] Total work time: 442.422 milliseconds; sub-queryes time: 3.859 ms.
[03.09.21 21:07:09.716]  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~  ~(*_*)~ 
[03.09.21 21:07:09.716] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[03.09.21 21:07:09.716] se_spawn_manager:Start generation respawn... l08_yantar
[03.09.21 21:07:09.716] se_spawn_manager:дневной спавн
[03.09.21 21:07:10.759] se_spawn_manager:monsters generation complete count = 4
[03.09.21 21:07:10.759] se_spawn_manager:snork = 0
[03.09.21 21:07:10.759] se_spawn_manager:tushkano = 0
[03.09.21 21:07:10.759] se_spawn_manager:zombie = 0
[03.09.21 21:07:10.759] se_spawn_manager:pseudodog = 4
[03.09.21 21:07:10.759] se_spawn_manager:poltergeist_tele = 0
[03.09.21 21:07:10.759] se_spawn_manager:wolk_locked = 0
[03.09.21 21:07:10.759] se_spawn_manager:bloodsucker_locked = 0
[03.09.21 21:07:10.759] se_spawn_manager:upir = 0
[03.09.21 21:07:10.759] se_spawn_manager:dog = 0
[03.09.21 21:07:10.759] se_spawn_manager:wolfdog = 0
[03.09.21 21:07:10.759] se_spawn_manager:boar = 0
[03.09.21 21:07:10.759] se_spawn_manager:cat = 0
[03.09.21 21:07:10.759] se_spawn_manager:время генерации 1042.864 миллисекунд
[03.09.21 21:07:10.759] se_spawn_manager:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[03.09.21 21:07:10.759] se_spawn_manager:Run respawn for gulag: jan_voen_boss
[03.09.21 21:07:10.759] se_spawn_manager:Run respawn for gulag: yanmilstalk_lager
[03.09.21 21:07:10.760] subtask_treasure:on_change_location
[03.09.21 21:07:10.774]  STRING:Period_as_string:;
[03.09.21 21:07:10.774]  STRING:0,59,6,735521;
[03.09.21 21:07:11.374] CUIZoneMap::OnDisconnect
[03.09.21 21:07:11.804] run_compiletest
[03.09.21 21:07:11.804] info***test_jit ok
[03.09.21 21:07:11.804] module***ok
[03.09.21 21:07:11.807] trader_net_spawn 902
[03.09.21 21:07:12.322] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : xrServer::Process_update
[error]File          : e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\xrserver_process_update.cpp
[error]Line          : 37
[error]Description   : bad Netpacket_size detected in xrServer_process_update.cpp: 'II_PRODC', _pos = 164, size = 9

[03.09.21 21:07:12.322] ***************************[ScriptCrashHandler]**********************************
[03.09.21 21:07:12.322] stack traceback:
[03.09.21 21:07:12.322] *********************************************************************************
[03.09.21 21:07:12.322] ********************************************************************************
[03.09.21 21:07:12.446] !!stack trace:
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrCore.dll], AddrPC.Offset: [00007FFEDAB23E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrCore.dll], AddrPC.Offset: [00007FFEDAB4B34D], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrCore.dll], AddrPC.Offset: [00007FFEDAB4B1A2], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrCore.dll], AddrPC.Offset: [00007FFEDAB4B0DF], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll], AddrPC.Offset: [00007FFE50F1E09A], Fun: [xrServer::Process_update()] + [406 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\xrserver_process_update.cpp-->40]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll], AddrPC.Offset: [00007FFE50E50179], Fun: [xrServer::OnMessage()] + [625 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\xrserver.cpp-->440]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll], AddrPC.Offset: [00007FFE50D165DD], Fun: [CLevel::Send()] + [49 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\level_network.cpp-->227]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll], AddrPC.Offset: [00007FFE50D16262], Fun: [CLevel::ClientSend()] + [498 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\level_network.cpp-->171]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll], AddrPC.Offset: [00007FFE50D15FE6], Fun: [CLevel::net_Update()] + [58 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\level_network.cpp-->235]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrGame.dll], AddrPC.Offset: [00007FFE50D154C6], Fun: [_NetworkProcessor::OnFrame()] + [50 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xrgame\level_network.cpp-->250]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe], AddrPC.Offset: [00007FF68BD3D81C], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe], AddrPC.Offset: [00007FF68BD3CAF5], Fun: [CRenderDevice::SecondaryThreadProc()] + [133 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr10\ogsr_engine\xr_3da\device.cpp-->180]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe], AddrPC.Offset: [00007FF68BD3D92C], Fun: [std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void *),CRenderDevice *>,std::default_delete<std::tuple<void (__cdecl*)(void *),CRenderDevice *> > > >::_Run()] + [92 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\thr\xthread-->247]
! Module: [D:\Steam games\steamapps\common\Stalker Call of Pripyat\bin\xrengine.exe], AddrPC.Offset: [00007FF68BD3D8C1], Fun: [std::_Pad::_Call_func()] + [9 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\thr\xthread-->209]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFF00871BB2], Fun: [configthreadlocale()] + [146 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF01917034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF02F02651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[03.09.21 21:07:12.446] ********************************************************************************

 

 

Изменено пользователем Earth2Space
Добавлено Zander_driver,

Сейв с этого перехода был бы полезен.

  • Спасибо 1
Ссылка на комментарий

Аналогично проблеме Sultan, не могу НИ начать.

https://disk.yandex.ua/d/fcwl2I2dsU10xA

Изменено пользователем Pilgrim
  • Спасибо 1
Ссылка на комментарий

вылет на Кордоне

Скрытый текст

гранаты ща бухают нормально, но после них получается пошаговая стратегия сек 20

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