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@mind_al да я то же это видел. ФПС выставил на 25 и стало лучше ,но все равно лагает.

В общем, как обычно прикрутили ,что то новое ,но сломали ,что то старое.

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1 час назад, AnD_55 сказал(а):

именно лагает игра жутко и в этот момент обращается к диску

Так я почему и спросил про объём ОЗУ, т.к. зачем обращаться к диску, если всё ,что нужно - можно (и правильно) сразу закешировать в памяти? На диск максимум нужно просто раз в N секунд скидывать обновления кэшей для надёжности, но никак не работать через диск. (тут дальше пусть лучше сам Андрей уже пояснит)

Изменено пользователем Alex TOPMAN

Alex%20TOPMAN.gif

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Как по мне, то лучше пусть оно не выгружает из памяти ничего, если её (памяти) достаточно. У меня, например, 32 гига, и эти чтения с диска (хоть и SSD) только мешают. Пусть хоть вся игра туда загружается. Ну, естественно, не в ущерб тем, у кого меньше оперативки.

  • Согласен 3
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@Alex TOPMAN видимо это отголоски стокового движка тч, раньше он вообще больше 4 Гб пользовать не мог. Сейчас же почти у всех есть хотя бы 8 Гб оперативной, а этого достаточно ,что бы хранить всю локацию и нпс вместе взятые.

Добавлено Zander_driver,

В принципе, да. Он действительно кэширует мало из того, что можно и нужно кэшировать.

Но это поправимо)

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@Zander_driver 2) Так вот об этом и речь. Почему с диска-то? Если всё, что может понадобиться ЦП в данной локации, можно уже после старта первого же сейва начать параллельным тредом на незанятом ядре ЦП спокойно (не напрягая излишне систему) начинать грузить с диска в кэш по наличию свободной памяти (по алгоритму секций: сначала ближний радиус, потом всё дальше от ГГ и т.п., а для того, чтобы не не читать в кэш явно лишнее - ограничиться предельным, например, двукратным радиусом алайфа). И потом работать уже исключительно по маршруту ЦП-ОЗУ, где маршрут диск-ОЗУ тоже будет иметь место, но не тогда, когда уже спавн на экране нужен и, значит, на фпс влиять, а - тихо, сам собой, где-то фоном.

(со своей стороны могу лишь проверить работу СЗ с рамдрайва и выяснить, лежит ли проблема полностью на медленности диска или же эффективность самого алгоритма не даст избавиться от проблемы полностью или  хотя бы частично)

Alex%20TOPMAN.gif

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@Alex TOPMAN из моих наблюдений фризы именно из за того ,что игра обращается к диску в нагруженных сценах намного больше чем требуется. Если это убрать то фризы исчезнут. Именно в самом алгоритме кэширования проблема как сказал Андрей. В сталкера всегда были эти дерганье с 2007 года, но сейчас на этом патче на базе свободы просто слайд шоу. Причем это не все время ,а переодически, бывает секунд 5 можно идти или мотать камерой и фризов нет.

Изменено пользователем AnD_55
  • Согласен 2
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Здравствуйте, только начал игру - сразу же черный экран. Все требуемые компоненты есть, хотя было также сообщение по openAL...
Решения не нашел, есть лог с того самого вылета, он был одноразовый.

лог

Случайно обнаружил, что не поддерживается vid_mode 1280x1024, как и почему, сам монитор выставлен именно так и прекрасно работает везде, кроме сталкера.

Полезное... всегда храни при себе.

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3 часа назад, AnD_55 сказал(а):

в самом алгоритме кэширования проблема

У движка свой (самописный) алгоритм? (и это косяки - его?)

Или речь про виндовый (про который нам тоже есть что плохого сказать)?

  • Сомнительно 1

Alex%20TOPMAN.gif

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Ну и в самом начале поговорить с одним из миротворцев? фигушки - CScriptEngine::lua_pcall_failed, 52я....
вылет

Изменено пользователем Dushess74
очепятка

Полезное... всегда храни при себе.

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Патч 09+НИ.

1. Вылет при взаимодействии в 3D окне экипировки с вкладками\карманами:

dropmefiles.com

2. Нельзя съесть обычные продукты: колбаса (не сосиски), консерва, хлеб. В описании указано можно употреблять без кулинарки, в контекстном меню нет такого функционала. Можно положить в карманы, съесть нельзя.

3. Крайне ее понятен функционал привязок 2D, 3D. При использовании привязки 3D все карманы тупо фиксируются в левом верхнем углу, причем накладываются один на один.

Ранее получалось настроить 3D окно экипировки таким образом, что при открытии инвентаря отображалась вкладка Снаряжения с подсвеченными значками карманами. Сейчас они открыты сразу все, полностью перекрывают все окно, образуя мешанину.

4. Конфигуратор при НИ - здорово. Было бы неплохо дополнить его настройками прицела (лично не любитель тыкать невидимым курсором в попытке навестить на арты, сундуки и т.п. предметы при взаимодействии), а также добавить сам конфигуратор в отдельное меню с настройками мода под обычными настройками.

5. Сколько помню СЗ - вечная тайна отсутствия посуды для готовки при наличии кулинарки. Может все же уже стоит добавить хотя бы чайник в продажу на стартовую локацию?

Изменено пользователем *Shadow*

ТЧ: 1) Тайные Тропы 2; 2) Народная солянка 2016 OGSR Engine. ЗП: 1) Dead Air Revolution; 2) Misery.

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Мелкий вопрос, оставлю тут, чтобы наглядно было. А разве ГГ не  стартует в своем лестничном блоке? Ему же можно вернуться в квартиру и взять что-нибудь необходимое "с собой в поход".
А по моей теме, похоже, что отказ рендерера как-то связан именно с движком местным.

Изменено пользователем Dushess74

Полезное... всегда храни при себе.

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15 часов назад, Dushess74 сказал(а):

Все требуемые компоненты есть, хотя было также сообщение по openAL...
Решения не нашел, есть лог с того самого вылета, он был одноразовый.

Такое бывает, когда антивирус (какой-нибудь), вмешивается в процесс запуска игрового движка, подозревая его во всяком плохом. Не нужно в этих случаях пытаться запускать игру "напролом".

Как правило, заканчивается это тем, что антивирус некоторое время сканирует движок, и не найдя ничего вредоносного, успокаивается. После этого просто перезапустить игру, и играть.

15 часов назад, Dushess74 сказал(а):

не поддерживается vid_mode 1280x1024

А в чем это выражается? Всегда поддерживалось, одно время сам на таком мониторе игру запускал.

3 часа назад, *Shadow* сказал(а):

Было бы неплохо дополнить его настройками прицела

Эти настройки, равно как и все прочие, которые свободно можно изменять по ходу игры, по прежнему находятся в меню Настройки -> Геймплей.

В конфигураторе находятся только те настройки, которые затем в процессе игры, изменять нельзя. Вы уверены, что изменение настроек прицела в процессе игры, надо запретить?

 

3 часа назад, *Shadow* сказал(а):

Нельзя съесть обычные продукты: колбаса (не сосиски), консерва, хлеб.

С добрым утром. Так и должно быть, это нормально. Вот уж несколько патчей тому назад, а не только начиная с 09-го.

  • Нравится 1

Мод, где не бывает одинаковых путей - Судьба Зоны. (Лучшее, что у меня получилось на X-Ray) На базе модифицированного движка OGSR Engine.

Бывший мододел на X-Ray / Начинающий игродел на Unreal Engine. Программист.

AMD Ryzen 9 7950X (16 ядер, 5.7ГГц); RTX 3080; 128 ГБ DDR5; Arctic Liquid Freezer II-420; 3 ТБ SSD PCIe 4.0; 4ТБ HDD.

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Скрытый текст


* Detected CPU: AMD FX(tm)-8300 Eight-Core Processor            [AuthenticAMD], F111/M2/S0
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
* CPU cores: [4], threads: [8]
* CPU0 current freq: 3300 MHz, max freq: 3300 MHz
* CPU1 current freq: 3300 MHz, max freq: 3300 MHz
* CPU2 current freq: 3300 MHz, max freq: 3300 MHz
* CPU3 current freq: 3300 MHz, max freq: 3300 MHz
* CPU4 current freq: 3300 MHz, max freq: 3300 MHz
* CPU5 current freq: 3300 MHz, max freq: 3300 MHz
* CPU6 current freq: 3300 MHz, max freq: 3300 MHz
* CPU7 current freq: 3300 MHz, max freq: 3300 MHz
Initializing File System...
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [e:\games\sz-0.8\gamedata.db_pack_#b], size: [162752548]
using fs-ltx fsgame.ltx
FS: 73763 files cached, 12202Kb memory used.
Init FileSystem 1.134440 sec
[22.04.21 14:55:05.649] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[22.04.21 14:55:05.649] Working Directory: [E:\Games\SZ-0.8\bin_x64]
[22.04.21 14:55:05.649] CommandLine: ["E:\Games\SZ-0.8\bin_x64\xrEngine.exe" -dev]
[22.04.21 14:55:06.257] TTAPI number of threads: [8]
[22.04.21 14:55:06.257] Initializing Engine...
[22.04.21 14:55:06.259] Starting INPUT device...
[22.04.21 14:55:06.288] refCount:m_pAdapter 1
[22.04.21 14:55:06.288] refCount:pFactory 1
[22.04.21 14:55:06.394] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[22.04.21 14:55:06.394] --  [renderer_r2a]
[22.04.21 14:55:06.394] --  [renderer_r2]
[22.04.21 14:55:06.394] --  [renderer_r2.5]
[22.04.21 14:55:06.394] --  [renderer_r3]
[22.04.21 14:55:06.394] --  [renderer_r4]
[22.04.21 14:55:06.394] Executing config-script "user.ltx"...
[22.04.21 14:55:06.394] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[22.04.21 14:55:06.394] [e:\games\sz-0.8\_appdata_\user.ltx] successfully loaded.
[22.04.21 14:55:06.394] --Loading DLL: [xrRender_R4.dll]
[22.04.21 14:55:06.400] --Loading DLL: [xrGame.dll]
[22.04.21 14:55:06.473] --------------------------------------------------------------------------------
[22.04.21 14:55:06.473] [16340MB] physical memory installed, [14610MB] available, [10] percent of memory in use
[22.04.21 14:55:06.473] PageFile usage: [84MB], Peak PageFile usage: [102MB]
[22.04.21 14:55:06.473] --------------------------------------------------------------------------------
[22.04.21 14:55:06.473] * [ D3D ]: textures[0 K]
[22.04.21 14:55:06.473] * [x-ray]: process heap[65376 K], render[0 K]
[22.04.21 14:55:06.473] * [x-ray]: economy: strings[16557 K], smem[0 K]
[22.04.21 14:55:06.473] SOUND: OpenAL: enumerate devices...
[22.04.21 14:55:06.473] SOUND: OpenAL: EnumerationExtension Present
[22.04.21 14:55:06.545] devices Generic Software
[22.04.21 14:55:06.545] SOUND: OpenAL: system  default SndDevice name is Generic Software
[22.04.21 14:55:07.428] SOUND: OpenAL: All available devices:
[22.04.21 14:55:07.428] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[22.04.21 14:55:07.428] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[22.04.21 14:55:07.428] Executing config-script "e:\games\sz-0.8\gamedata\config\default_controls.ltx"...
[22.04.21 14:55:07.430] [e:\games\sz-0.8\gamedata\config\default_controls.ltx] successfully loaded.
[22.04.21 14:55:07.430] Executing config-script "user.ltx"...
[22.04.21 14:55:07.430] Executing config-script "e:\games\sz-0.8\gamedata\config\rspec_extreme.ltx"...
[22.04.21 14:55:07.430] ! Unknown command:  r__supersample
[22.04.21 14:55:07.430] [e:\games\sz-0.8\gamedata\config\rspec_extreme.ltx] successfully loaded.
[22.04.21 14:55:07.430] Executing config-script "e:\games\sz-0.8\gamedata\config\default_controls.ltx"...
[22.04.21 14:55:07.430] [e:\games\sz-0.8\gamedata\config\default_controls.ltx] successfully loaded.
[22.04.21 14:55:07.431] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[22.04.21 14:55:07.431] [e:\games\sz-0.8\_appdata_\user.ltx] successfully loaded.
[22.04.21 14:55:07.431] SOUND: Selected device is Generic Software
[22.04.21 14:55:07.537] * sound: EAX 2.0 extension: present
[22.04.21 14:55:07.537] * sound: EAX 2.0 deferred: present
[22.04.21 14:55:07.537] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[22.04.21 14:55:07.549] Starting RENDER device...
[22.04.21 14:55:07.550] * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[22.04.21 14:55:07.951] * CREATE: DeviceREF: 5
[22.04.21 14:55:07.952] *     Texture memory: 5951 M
[22.04.21 14:55:07.959] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[22.04.21 14:55:07.959] * GPU vertex cache: unrecognized, 24
[22.04.21 14:55:07.961] * DVB created: 16384K
[22.04.21 14:55:07.961] * DIB created: 512K
[22.04.21 14:55:07.970] ! Version conflict in shader 'models\lightplanes_00'
[22.04.21 14:55:07.970] ! Version conflict in shader 'models\lightplanesself'
[22.04.21 14:55:07.970] ! Version conflict in shader 'models\model_puh'
[22.04.21 14:55:07.970] ! Version conflict in shader 'models\model_refl'
[22.04.21 14:55:07.971] ! Version conflict in shader 'models\xbrainglass'
[22.04.21 14:55:07.971] ! Version conflict in shader 'models\xdistortcolorlinv'
[22.04.21 14:55:07.971] ! Version conflict in shader 'models\xglass'
[22.04.21 14:55:07.971] ! Version conflict in shader 'models\xglass2'
[22.04.21 14:55:07.971] ! Version conflict in shader 'models\xlens'
[22.04.21 14:55:07.971] ! Version conflict in shader 'selflight_static'
[22.04.21 14:55:07.977] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[22.04.21 14:55:08.162] * HWDST/PCF supported and used
[22.04.21 14:55:10.492] --LUA version: [LuaJIT 2.1.0-beta3]
[22.04.21 14:55:10.620] Starting engine...
[22.04.21 14:55:13.009] main_menu.on_main
[22.04.21 14:55:13.035] main_menu -> Configurator(false)
[22.04.21 14:55:18.985] * phase time: 1 ms
[22.04.21 14:55:19.091] * phase cmem: 226174 K
[22.04.21 14:55:19.256] --LUA version: [LuaJIT 2.1.0-beta3]
[22.04.21 14:55:19.280] * phase time: 295 ms
[22.04.21 14:55:19.401] * phase cmem: 220783 K
[22.04.21 14:55:19.415] * Loading spawn registry...
[22.04.21 14:55:20.637] * 9119 spawn points are successfully loaded
[22.04.21 14:55:20.638] * Loading objects...
[22.04.21 14:55:21.018] * 13371 objects are successfully loaded
[22.04.21 14:55:21.323] * 11810 script vars are successfully loaded
[22.04.21 14:55:21.516] Total Objects: 13371
[22.04.21 14:55:21.960] * Game 25 is successfully loaded from file 'e:\games\sz-0.8\_appdata_\savedgames\25.sav' (2.558s)
[22.04.21 14:55:21.960] * phase time: 2679 ms
[22.04.21 14:55:22.112] * phase cmem: 294779 K
[22.04.21 14:55:22.331] # Player not found. New player created.
[22.04.21 14:55:22.331] !!xrServer::Check_GameSpy_CDKey_Success - 1
[22.04.21 14:55:22.331] * client : connection accepted - <>
[22.04.21 14:55:22.333] * phase time: 372 ms
[22.04.21 14:55:22.497] * phase cmem: 295019 K
[22.04.21 14:55:22.514] * phase time: 180 ms
[22.04.21 14:55:22.680] * phase cmem: 298486 K
[22.04.21 14:55:24.900] * phase time: 2386 ms
[22.04.21 14:55:25.061] * phase cmem: 375882 K
[22.04.21 14:55:26.567] * phase time: 1666 ms
[22.04.21 14:55:26.743] * phase cmem: 393158 K
[22.04.21 14:55:26.816] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.820] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.823] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.826] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.829] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.833] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.836] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.839] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.842] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.845] * [Loading IB] 670515 indices, 1309 Kb
[22.04.21 14:55:26.854] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.859] * [Loading IB] 1048575 indices, 2047 Kb
[22.04.21 14:55:26.864] * [Loading IB] 1048572 indices, 2047 Kb
[22.04.21 14:55:26.867] * [Loading IB] 784818 indices, 1532 Kb
[22.04.21 14:55:26.869] * phase time: 302 ms
[22.04.21 14:55:27.044] * phase cmem: 393738 K
[22.04.21 14:55:28.326] * phase time: 1456 ms
[22.04.21 14:55:28.492] * phase cmem: 398555 K
[22.04.21 14:55:28.685] * [DETAILS] VertexConsts(256), Batch(61)
[22.04.21 14:55:28.685] * [DETAILS] 40687 v(20), 26352 p
[22.04.21 14:55:28.686] * [DETAILS] Batch(61), VB(794K), IB(154K)
[22.04.21 14:55:28.689] * phase time: 362 ms
[22.04.21 14:55:28.860] * phase cmem: 406858 K
[22.04.21 14:55:28.862] * Loading HOM: e:\games\sz-0.8\gamedata\levels\l01_escape\level.hom
[22.04.21 14:55:28.866] * phase time: 176 ms
[22.04.21 14:55:29.022] * phase cmem: 407077 K
[22.04.21 14:55:29.025] * phase time: 158 ms
[22.04.21 14:55:29.180] * phase cmem: 403608 K
[22.04.21 14:55:29.281] - Game configuring : Started 
[22.04.21 14:55:29.290] - Game configuring : Finished 
[22.04.21 14:55:29.297] CUIZoneMap::CUIZoneMap
[22.04.21 14:55:29.976] * phase time: 951 ms
[22.04.21 14:55:30.158] * phase cmem: 431020 K
[22.04.21 14:55:31.373] ! Fallback to default bump map: briks\briks_inside_02_bump
[22.04.21 14:55:31.374] ! Fallback to default bump map: briks\briks_inside_02_bump#
[22.04.21 14:55:32.827] ! Fallback to default bump map: crete\crete_walls_rg07_bump
[22.04.21 14:55:32.827] ! Fallback to default bump map: crete\crete_walls_rg07_bump#
[22.04.21 14:56:42.576] ! Fallback to default bump map: veh\veh_zil_130_bump#
[22.04.21 14:56:43.547] * t-report - base: 2223, 2365745 K
[22.04.21 14:56:43.547] * t-report - lmap: 6, 6144 K
[22.04.21 14:56:43.549] * phase time: 73572 ms
[22.04.21 14:56:43.736] * phase cmem: 461048 K
[22.04.21 14:56:43.743] * phase time: 194 ms
[22.04.21 14:56:43.913] * phase cmem: 461051 K
[22.04.21 14:56:44.097] --------------------------------------------------------------------------------
[22.04.21 14:56:44.097] [16340MB] physical memory installed, [11342MB] available, [30] percent of memory in use
[22.04.21 14:56:44.097] PageFile usage: [3845MB], Peak PageFile usage: [3855MB]
[22.04.21 14:56:44.097] --------------------------------------------------------------------------------
[22.04.21 14:56:44.097] * [ D3D ]: textures[2371890 K]
[22.04.21 14:56:44.097] * [x-ray]: process heap[460097 K], render[0 K]
[22.04.21 14:56:44.097] * [x-ray]: economy: strings[20955 K], smem[0 K]
[22.04.21 14:56:44.097] CUIMainIngameWnd::OnConnected
[22.04.21 14:56:44.099] CInvSlotSwitcher destruct
[22.04.21 14:56:44.099] CInvSlotSwitcher::IdleState
[22.04.21 14:56:44.594] ! Fallback to default bump map: act\tshirt_bump#
[22.04.21 14:56:44.902] actor_binder:load
[22.04.21 14:56:44.902] actor_binder:load(): self.object:name()='single_player'
[22.04.21 14:56:44.902] actor_binder:object_binder.load(): self.object:name()='single_player'
[22.04.21 14:56:44.902] loaded g_diff: 3
[22.04.21 14:56:44.907] events:-RANDOM_POOL:BEGIN <l01_escape>
[22.04.21 14:56:44.929] compression_system:-compress_storage[38]: 3834 lines loaded
[22.04.21 14:56:44.953] !Foz_Weather message: Weather installed in level => cloudy_light
[22.04.21 14:56:44.956] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[22.04.21 14:56:44.956] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[22.04.21 14:56:44.956] events:Game time: 9-16, 14:2, total days: 735491
[22.04.21 14:56:44.956] TFLoadList
[22.04.21 14:56:45.076] Total Objects: 13374
[22.04.21 14:56:45.082] ZTDIALG geo_scale = 4.4950381697077
[22.04.21 14:56:45.161] kulinary.init : Start
[22.04.21 14:56:45.161] kulinary.init : 32 commands loaded
[22.04.21 14:56:45.170]  STRING:Period_as_string:;
[22.04.21 14:56:45.170]  STRING:0,43,0,735492;
[22.04.21 14:56:45.676] ! Invalid ogg-comment version, file:  e:\games\sz-0.8\gamedata\sounds\characters_voice\human_02\newbie\reactions\story\cool_teller_7.ogg
[22.04.21 14:56:45.863] run_compiletest
[22.04.21 14:56:45.863] info***test_jit ok
[22.04.21 14:56:45.863] module***ok
[22.04.21 14:56:47.418] ! Invalid ogg-comment version, file:  e:\games\sz-0.8\gamedata\sounds\shoot\shotguns\410\bm16_410_shoot.ogg
[22.04.21 14:56:47.524] ! Invalid ogg-comment version, file:  e:\games\sz-0.8\gamedata\sounds\characters_voice\human_01\stalker\reactions\story\cool_teller_7.ogg
[22.04.21 14:56:47.803] ! Can't find sound [shoot\shotguns\410\aktypebolt-semi-shootgun_.ogg]
[22.04.21 14:56:48.839] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trade', section='mob_trade@new'
[22.04.21 14:56:48.840] DEBUG: add_to_binder: npc:name()='escape_trader', scheme='mob_trader', section='mob_trader@new_wait'
[22.04.21 14:56:48.840] trader_restore 3
[22.04.21 14:56:51.947] restrictor_binder:reinit[esc_close_door_restrictor]
[22.04.21 14:56:51.947] restrictor_binder:net_spawn[esc_close_door_restrictor]
[22.04.21 14:56:52.010] restrictor_binder:reinit[esc_trader_sound_zone]
[22.04.21 14:56:52.010] restrictor_binder:net_spawn[esc_trader_sound_zone]
[22.04.21 14:56:52.018] restrictor_binder:reinit[camp_fire_0001]
[22.04.21 14:56:52.018] restrictor_binder:net_spawn[camp_fire_0001]
[22.04.21 14:56:52.020] restrictor_binder:reinit[camp_fire_0000]
[22.04.21 14:56:52.020] restrictor_binder:net_spawn[camp_fire_0000]
[22.04.21 14:56:52.022] restrictor_binder:reinit[camp_fire_0002]
[22.04.21 14:56:52.022] restrictor_binder:net_spawn[camp_fire_0002]
[22.04.21 14:56:52.023] restrictor_binder:reinit[camp_fire_0003]
[22.04.21 14:56:52.023] restrictor_binder:net_spawn[camp_fire_0003]
[22.04.21 14:56:52.025] restrictor_binder:reinit[camp_fire_0004]
[22.04.21 14:56:52.025] restrictor_binder:net_spawn[camp_fire_0004]
[22.04.21 14:56:52.027] restrictor_binder:reinit[camp_fire_0005]
[22.04.21 14:56:52.027] restrictor_binder:net_spawn[camp_fire_0005]
[22.04.21 14:56:52.029] restrictor_binder:reinit[camp_fire_0006]
[22.04.21 14:56:52.029] restrictor_binder:net_spawn[camp_fire_0006]
[22.04.21 14:56:52.033] restrictor_binder:reinit[camp_fire_0007]
[22.04.21 14:56:52.033] restrictor_binder:net_spawn[camp_fire_0007]
[22.04.21 14:56:52.035] restrictor_binder:reinit[camp_fire_0009]
[22.04.21 14:56:52.035] restrictor_binder:net_spawn[camp_fire_0009]
[22.04.21 14:56:52.039] restrictor_binder:reinit[camp_fire_0010]
[22.04.21 14:56:52.039] restrictor_binder:net_spawn[camp_fire_0010]
[22.04.21 14:56:52.295] restrictor_binder:reinit[camp_fire_0008]
[22.04.21 14:56:52.295] restrictor_binder:net_spawn[camp_fire_0008]
[22.04.21 14:56:52.860] ! Invalid ogg-comment version, file:  e:\games\sz-0.8\gamedata\sounds\shoot\shotguns\410\sayga410.ogg
[22.04.21 14:56:52.917] restrictor_binder:reinit[kordon_dwizok_wagon_zone]
[22.04.21 14:56:52.917] restrictor_binder:net_spawn[kordon_dwizok_wagon_zone]
[22.04.21 14:56:52.917] restrictor_binder:reinit[leger_fanat_energi_zone]
[22.04.21 14:56:52.917] restrictor_binder:net_spawn[leger_fanat_energi_zone]
[22.04.21 14:56:53.769] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[22.04.21 14:56:53.772] AddonOwner::Load[wpn_mp5] : [3] slots loaded
[22.04.21 14:56:55.688] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[22.04.21 14:56:55.689] AddonOwner::Load[wpn_mp5k] : [3] slots loaded
[22.04.21 14:56:57.550] restrictor_binder:reinit[space_restrictor11293]
[22.04.21 14:56:57.551] restrictor_binder:net_spawn[space_restrictor11293]
[22.04.21 14:56:58.658] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[22.04.21 14:57:02.399] restrictor_binder:reinit[space_restrictor40704]
[22.04.21 14:57:02.399] restrictor_binder:net_spawn[space_restrictor40704]
[22.04.21 14:57:05.418] update_hour(14)
[22.04.21 14:57:05.418] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik_dolg
[22.04.21 14:57:05.418] se_spawn_manager:Run respawn for gulag: lager_kordon_tolik
[22.04.21 14:57:05.420] se_spawn_manager:Run respawn for gulag: esc_ferma_bb_gulag
[22.04.21 14:57:05.420] se_spawn_manager:Run respawn for gulag: esc_atp_lagerneytral
[22.04.21 14:57:05.420] se_spawn_manager:Run respawn for gulag: lager_bb_domlisa_kordon
[22.04.21 14:57:05.457] se_spawn_manager:Run respawn for gulag: esc_lager1
[22.04.21 14:57:06.583] * MEMORY USAGE: 763239 K
[22.04.21 14:57:06.583] * End of synchronization A[1] R[1]
[22.04.21 14:57:06.583] * phase time: 23034 ms
[22.04.21 14:57:06.824] * phase cmem: 763227 K
[22.04.21 14:57:07.560] ! Fallback to default bump map: act\rus_upper_d_bump#
[22.04.21 14:57:07.632] ! Fallback to default bump map: act\militaryboots_bump#
[22.04.21 14:57:07.689] events:-RANDOM_POOL:END <l01_escape>: SEEK_POS:14; LOOP_SIZE:6207
[22.04.21 14:57:07.706] Synchronization complete, Game ready.
[22.04.21 14:57:29.599] events:Время выполнения операции: generic_physics_binder:update = 9.812 миллисекунд.
[22.04.21 14:57:31.888] CWeapon::OnHiddenItem
[22.04.21 14:57:31.888] *INFO*: npc='single_player' id='ui_inventory'
[22.04.21 14:57:32.434] SetInventoryCam on
[22.04.21 14:57:32.435] SwitchCam end
[22.04.21 14:57:34.499] CUIItemsList::Check
[22.04.21 14:57:34.499] CUIItemsList::Check : false
[22.04.21 14:57:43.952] !Item-action-condition function [kulinary.check_32] not exist.
[22.04.21 14:57:43.952] !Item-action-condition function [kulinary.check_33] not exist.
[22.04.21 14:57:43.952] !Item-action-condition function [kulinary.check_34] not exist.
[22.04.21 14:57:43.952] !Item-action-condition function [kulinary.check_35] not exist.
[22.04.21 14:57:55.518] *INFO*: npc='single_player' id='ui_inventory_hide'
[22.04.21 14:57:55.707] SetInventoryCam off
[22.04.21 14:57:55.707] RestoreCam end
[22.04.21 14:57:55.738] CWeapon::OnActiveItem
[22.04.21 14:57:59.372] main_menu.on_main
[22.04.21 14:57:59.392] main_menu -> Configurator(false)
[22.04.21 14:58:02.821] - Disconnect
[22.04.21 14:58:02.917] CWeapon::OnHiddenItem
[22.04.21 14:58:03.122] Item[wpn_rem870_4102501]:DisAssemblyItem(0.080000)
[22.04.21 14:58:03.122] Item[wpn_rem870_4102501]:SpawnDetails execute:(ndet_shotgun,29)
[22.04.21 14:58:09.875] CInvSlotSwitcher construct
[22.04.21 14:58:09.875] CInvSlotSwitcher::IdleState
[22.04.21 14:58:10.817] - Destroying level
[22.04.21 14:58:10.817] CUIZoneMap::OnDisconnect
[22.04.21 14:58:11.120] CUIZoneMap::~CUIZoneMap
[22.04.21 14:58:11.200] DestroySingleton::RefCounter: 0
[22.04.21 14:58:11.211] DestroySingleton::RefCounter: 0
[22.04.21 14:58:11.211] DestroySingleton::RefCounter: 0
[22.04.21 14:58:11.228] Input:  1
[22.04.21 14:58:11.271] Config-file [e:\games\sz-0.8\_appdata_\user.ltx] saved successfully
[22.04.21 14:58:11.501] Destroying Direct3D...
[22.04.21 14:58:11.679] * RM_Dump: textures  : 13
[22.04.21 14:58:11.679] *        :   1: spots\dangers
[22.04.21 14:58:11.679] *        :   1: ui\ui_bottom_background
[22.04.21 14:58:11.679] *        :   1: ui\ui_common
[22.04.21 14:58:11.679] *        :   1: ui\ui_grid
[22.04.21 14:58:11.679] *        :   1: ui\ui_hitarmor
[22.04.21 14:58:11.679] *        :   1: ui\ui_hud
[22.04.21 14:58:11.679] *        :   1: ui\ui_inventory2
[22.04.21 14:58:11.679] *        :   1: ui\ui_inventory3
[22.04.21 14:58:11.679] *        :   1: ui\ui_metalbar
[22.04.21 14:58:11.679] *        :   1: ui\ui_script
[22.04.21 14:58:11.679] *        :   1: ui\ui_trading_header
[22.04.21 14:58:11.679] *        :   1: ui\ui_wpointer
[22.04.21 14:58:11.679] *        :   1: ui\ui_wpointer_red
[22.04.21 14:58:11.679] * RM_Dump: rtargets  : 0
[22.04.21 14:58:11.679] * RM_Dump: vs        : 1
[22.04.21 14:58:11.679] *        :  13: stub_notransform_t
[22.04.21 14:58:11.679] * RM_Dump: ps        : 1
[22.04.21 14:58:11.679] *        :  13: stub_default
[22.04.21 14:58:11.679] * RM_Dump: dcl       : 0
[22.04.21 14:58:11.679] * RM_Dump: states    : 2
[22.04.21 14:58:11.679] * RM_Dump: tex_list  : 13
[22.04.21 14:58:11.679] * RM_Dump: matrices  : 0
[22.04.21 14:58:11.679] * RM_Dump: lst_constants: 0
[22.04.21 14:58:11.679] * RM_Dump: v_passes  : 13
[22.04.21 14:58:11.679] * RM_Dump: v_elements: 13
[22.04.21 14:58:11.679] * RM_Dump: v_shaders : 13
[22.04.21 14:58:11.680] refCount:pBaseZB 1
[22.04.21 14:58:11.680] refCount:pBaseRT 1
[22.04.21 14:58:13.738] refCount:m_pSwapChain 1
[22.04.21 14:58:13.738] DeviceREF: 29
[22.04.21 14:58:13.738] refCount:m_pAdapter 4
[22.04.21 14:58:13.738] refCount:pFactory 4

Не могу на костре сварить еду. Все в наличии.

Изменено пользователем Petr P
Ссылка на комментарий

@Petr P ты патч заново качал? Его Зандер спустя сутки после выхода перезалил, в том числе из-за неработающего котелка.

Изменено пользователем mind_al
  • Спасибо 1
Ссылка на комментарий

@mind_al Вечером попробую. Спасибо! 

Добавлено  Опричник,

Для "Спасибо" в каждом сообщении справа-внизу есть кнопки (п. 2.1.1 правил форума).

Ссылка на комментарий
16 часов назад, Zander_driver сказал(а):

А в чем это выражается?

как только выставишь в настройках, игра уходит на быстрый перезапуск.... и навсегда в черный экран, пока в конфиге обратно не поставишь поменьше.

Добавлено Zander_driver,

Странно. А лог такого действа, в меня уже кидали?

Полезное... всегда храни при себе.

Ссылка на комментарий

Игра крашится при попытке взять 1-вое задание у техника

 

Скрытый текст

* Detected CPU:         Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz [GenuineIntel], F6/M58/S9
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
* CPU cores: [4], threads: [4]
* CPU0 current freq: 3101 MHz, max freq: 3101 MHz
* CPU1 current freq: 3101 MHz, max freq: 3101 MHz
* CPU2 current freq: 3101 MHz, max freq: 3101 MHz
* CPU3 current freq: 3101 MHz, max freq: 3101 MHz
Initializing File System...
--Found base arch: [d:\сталкер\gamedata.db_pack_#0], size: [1993840509]
--Found base arch: [d:\сталкер\gamedata.db_pack_#1], size: [1995854585]
--Found base arch: [d:\сталкер\gamedata.db_pack_#2], size: [922202787]
--Found base arch: [d:\сталкер\gamedata.db_pack_#3], size: [1992837849]
--Found base arch: [d:\сталкер\gamedata.db_pack_#4], size: [2072211272]
--Found base arch: [d:\сталкер\gamedata.db_pack_#5], size: [1992624692]
--Found base arch: [d:\сталкер\gamedata.db_pack_#6], size: [1992664911]
--Found base arch: [d:\сталкер\gamedata.db_pack_#7], size: [2000086025]
--Found base arch: [d:\сталкер\gamedata.db_pack_#8], size: [1992882069]
--Found base arch: [d:\сталкер\gamedata.db_pack_#9], size: [2089451564]
--Found base arch: [d:\сталкер\gamedata.db_pack_#a], size: [1992800246]
--Found base arch: [d:\сталкер\gamedata.db_pack_#b], size: [162753412]
--Found base arch: [d:\сталкер\gamedata.db_pack_#c], size: [44495]
using fs-ltx fsgame.ltx
FS: 71420 files cached, 11395Kb memory used.
Init FileSystem 0.784898 sec
[24.04.21 19:23:10.897] [OGSR Engine (x64)] build date: [Apr  9 2021 02:30:37]
[24.04.21 19:23:10.898] Working Directory: [D:\сталкер\bin_x64]
[24.04.21 19:23:10.898] CommandLine: ["D:\сталкер\bin_x64\xrEngine.exe" ]
[24.04.21 19:23:11.407] TTAPI number of threads: [4]
[24.04.21 19:23:11.407] Initializing Engine...
[24.04.21 19:23:11.408] Starting INPUT device...
[24.04.21 19:23:11.553] refCount:m_pAdapter 1
[24.04.21 19:23:11.553] refCount:pFactory 1
[24.04.21 19:23:11.717] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[24.04.21 19:23:11.717] --  [renderer_r2a]
[24.04.21 19:23:11.717] --  [renderer_r2]
[24.04.21 19:23:11.717] --  [renderer_r2.5]
[24.04.21 19:23:11.717] --  [renderer_r3]
[24.04.21 19:23:11.717] --  [renderer_r4]
[24.04.21 19:23:11.717] Executing config-script "user.ltx"...
[24.04.21 19:23:11.717] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[24.04.21 19:23:11.717] [d:\сталкер\_appdata_\user.ltx] successfully loaded.
[24.04.21 19:23:11.717] --Loading DLL: [xrRender_R2.dll]
[24.04.21 19:23:11.721] --Loading DLL: [xrGame.dll]
[24.04.21 19:23:11.782] --------------------------------------------------------------------------------
[24.04.21 19:23:11.782] [8143MB] physical memory installed, [4146MB] available, [49] percent of memory in use
[24.04.21 19:23:11.782] PageFile usage: [93MB], Peak PageFile usage: [108MB]
[24.04.21 19:23:11.782] --------------------------------------------------------------------------------
[24.04.21 19:23:11.782] * [ D3D ]: textures[0 K]
[24.04.21 19:23:11.782] * [x-ray]: process heap[64536 K], render[0 K]
[24.04.21 19:23:11.782] * [x-ray]: economy: strings[16556 K], smem[0 K]
[24.04.21 19:23:11.782] SOUND: OpenAL: enumerate devices...
[24.04.21 19:23:11.782] SOUND: OpenAL: EnumerationExtension Present
[24.04.21 19:23:11.936] devices Generic Software
[24.04.21 19:23:11.936] SOUND: OpenAL: system  default SndDevice name is Generic Software
[24.04.21 19:23:12.340] SOUND: OpenAL: All available devices:
[24.04.21 19:23:12.340] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[24.04.21 19:23:12.340] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[24.04.21 19:23:12.340] Executing config-script "d:\сталкер\gamedata\config\default_controls.ltx"...
[24.04.21 19:23:12.352] [d:\сталкер\gamedata\config\default_controls.ltx] successfully loaded.
[24.04.21 19:23:12.352] Executing config-script "user.ltx"...
[24.04.21 19:23:12.352] Executing config-script "d:\сталкер\gamedata\config\rspec_high.ltx"...
[24.04.21 19:23:12.353] ! Unknown command:  r__supersample
[24.04.21 19:23:12.353] [d:\сталкер\gamedata\config\rspec_high.ltx] successfully loaded.
[24.04.21 19:23:12.353] Executing config-script "d:\сталкер\gamedata\config\default_controls.ltx"...
[24.04.21 19:23:12.353] [d:\сталкер\gamedata\config\default_controls.ltx] successfully loaded.
[24.04.21 19:23:12.354] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[24.04.21 19:23:12.354] [d:\сталкер\_appdata_\user.ltx] successfully loaded.
[24.04.21 19:23:12.354] SOUND: Selected device is Generic Software
[24.04.21 19:23:12.473] * sound: EAX 2.0 extension: present
[24.04.21 19:23:12.473] * sound: EAX 2.0 deferred: present
[24.04.21 19:23:12.473] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[24.04.21 19:23:12.481] Starting RENDER device...
[24.04.21 19:23:12.517] * GPU [vendor:10DE]-[device:1F82]: NVIDIA GeForce GTX 1650
[24.04.21 19:23:12.517] * GPU driver: 27.21.14.5671
[24.04.21 19:23:12.827] * CREATE: DeviceREF: 1
[24.04.21 19:23:12.827] * Vertex Processor: PURE HARDWARE
[24.04.21 19:23:12.828] *     Texture memory: 4072 M
[24.04.21 19:23:12.828] *          DDI-level: 9.0
[24.04.21 19:23:12.831] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[24.04.21 19:23:12.832] * GPU vertex cache: unrecognized, 16
[24.04.21 19:23:12.835] * DVB created: 16384K
[24.04.21 19:23:12.836] * DIB created: 512K
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\lightplanes_00'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\lightplanesself'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\model_puh'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\model_refl'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\xbrainglass'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\xdistortcolorlinv'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\xglass'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\xglass2'
[24.04.21 19:23:12.872] ! Version conflict in shader 'models\xlens'
[24.04.21 19:23:12.872] ! Version conflict in shader 'selflight_static'
[24.04.21 19:23:12.875] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[24.04.21 19:23:21.804] * NULLRT supported
[24.04.21 19:23:21.804] * ...and used
[24.04.21 19:23:21.804] * HWDST/PCF supported and used
[24.04.21 19:23:21.804] * NV-DBT supported and used
[24.04.21 19:23:21.808] compiling shader dumb
[24.04.21 19:23:21.834] compiling shader dumb
[24.04.21 19:23:21.841] compiling shader accum_mask
[24.04.21 19:23:21.844] compiling shader accum_sun_mask
[24.04.21 19:23:21.848] compiling shader copy_p
[24.04.21 19:23:21.852] compiling shader accum_volume
[24.04.21 19:23:21.855] compiling shader copy
[24.04.21 19:23:21.859] compiling shader accum_sun_near
[24.04.21 19:23:21.867] compiling shader accum_sun
[24.04.21 19:23:21.874] compiling shader accum_sun_cascade
[24.04.21 19:23:21.894] compiling shader accum_sun_cascade_far
[24.04.21 19:23:21.905] compiling shader accum_omni_unshadowed
[24.04.21 19:23:21.919] compiling shader accum_omni_normal
[24.04.21 19:23:21.927] compiling shader accum_omni_transluent
[24.04.21 19:23:21.936] compiling shader accum_spot_unshadowed
[24.04.21 19:23:21.944] compiling shader accum_spot_normal
[24.04.21 19:23:21.953] compiling shader accum_spot_fullsize
[24.04.21 19:23:21.962] compiling shader accum_volumetric
[24.04.21 19:23:21.970] compiling shader accum_volumetric
[24.04.21 19:23:21.974] compiling shader accum_indirect
[24.04.21 19:23:21.985] compiling shader bloom_build
[24.04.21 19:23:21.990] compiling shader bloom_filter
[24.04.21 19:23:21.995] compiling shader bloom_filter_f
[24.04.21 19:23:22.000] compiling shader ssao_calc
[24.04.21 19:23:22.004] compiling shader combine_1
[24.04.21 19:23:22.008] compiling shader depth_downs
[24.04.21 19:23:22.013] compiling shader bloom_luminance_1
[24.04.21 19:23:22.017] compiling shader bloom_luminance_2
[24.04.21 19:23:22.022] compiling shader bloom_luminance_3
[24.04.21 19:23:22.028] compiling shader combine_1
[24.04.21 19:23:22.052] compiling shader combine_2_NAA
[24.04.21 19:23:22.056] compiling shader combine_2_NAA_D
[24.04.21 19:23:22.061] compiling shader combine_volumetric
[24.04.21 19:23:22.065] compiling shader ogsr_rain_drops
[24.04.21 19:23:22.438] compiling shader fxaa_main
[24.04.21 19:23:26.373] compiling shader fxaa_main
[24.04.21 19:23:26.389] compiling shader postprocess
[24.04.21 19:23:26.393] compiling shader postprocess_CM
[24.04.21 19:23:26.399] compiling shader distort
[24.04.21 19:23:26.488] compiling shader particle
[24.04.21 19:23:26.492] compiling shader particle
[24.04.21 19:23:26.495] compiling shader particle_s-add
[24.04.21 19:23:26.498] compiling shader particle-clip
[24.04.21 19:23:26.502] compiling shader particle_distort
[24.04.21 19:23:26.506] compiling shader particle_s-blend
[24.04.21 19:23:26.510] compiling shader particle_s-aadd
[24.04.21 19:23:26.521] compiling shader vert
[24.04.21 19:23:26.524] compiling shader vert
[24.04.21 19:23:26.617] compiling shader deffer_particle
[24.04.21 19:23:26.622] compiling shader deffer_particle
[24.04.21 19:23:26.806] compiling shader portal
[24.04.21 19:23:26.809] compiling shader portal
[24.04.21 19:23:26.844] compiling shader simple_color
[24.04.21 19:23:26.847] compiling shader editor
[24.04.21 19:23:26.983] --LUA version: [LuaJIT 2.1.0-beta3]
[24.04.21 19:23:27.033] compiling shader sky2
[24.04.21 19:23:27.037] compiling shader sky2
[24.04.21 19:23:27.065] compiling shader clouds
[24.04.21 19:23:27.068] compiling shader clouds
[24.04.21 19:23:27.136] Starting engine...
[24.04.21 19:23:27.994] compiling shader effects_flare
[24.04.21 19:23:27.998] compiling shader effects_flare
[24.04.21 19:23:28.002] compiling shader stub_default
[24.04.21 19:23:28.005] compiling shader effects_sun
[24.04.21 19:23:29.634] main_menu.on_main
[24.04.21 19:23:29.674] main_menu -> Configurator(false)
[24.04.21 19:23:29.915] Loading file: ui\ui_ani_cursor.seq
[24.04.21 19:23:42.454] compiling shader yuv2rgb
[24.04.21 19:23:42.559] Loading file: ui\ui_noise.seq
[24.04.21 19:23:44.010] * phase time: 2 ms
[24.04.21 19:23:44.087] * phase cmem: 221493 K
[24.04.21 19:23:44.147] --LUA version: [LuaJIT 2.1.0-beta3]
[24.04.21 19:23:44.233] * phase time: 223 ms
[24.04.21 19:23:44.310] * phase cmem: 214957 K
[24.04.21 19:23:44.314] * Loading spawn registry...
[24.04.21 19:23:45.450] * 9119 spawn points are successfully loaded
[24.04.21 19:23:45.450] * Loading objects...
[24.04.21 19:23:45.631] * 11654 objects are successfully loaded
[24.04.21 19:23:45.946] * 6840 script vars are successfully loaded
[24.04.21 19:23:46.106] Total Objects: 11654
[24.04.21 19:23:46.431] * Game ivche_quicksave is successfully loaded from file 'd:\сталкер\_appdata_\savedgames\ivche_quicksave.sav' (2.121s)
[24.04.21 19:23:46.431] * phase time: 2197 ms
[24.04.21 19:23:46.542] * phase cmem: 309863 K
[24.04.21 19:23:46.542] Loading file: intro\intro_predbannik.seq
[24.04.21 19:23:46.571] !Warning. File intro\intro_predbannik.seq is corrupt - result zero fps
[24.04.21 19:23:46.626] [LSS][876] Going online [32596][grenade_f18725][8725] with parent [8724][wpn_g368724] on '*SERVER*'
[24.04.21 19:23:46.637] [LSS][876] Going online [32596][grenade_f111817][11817] with parent [11816][wpn_scar_l11816] on '*SERVER*'
[24.04.21 19:23:46.637] [LSS][876] Going online [32596][grenade_f111831][11831] with parent [11830][wpn_g36e11830] on '*SERVER*'
[24.04.21 19:23:46.637] [LSS][876] Going online [32596][grenade_f111842][11842] with parent [11841][wpn_m1611841] on '*SERVER*'
[24.04.21 19:23:46.637] [LSS][876] Going online [32596][grenade_f111855][11855] with parent [11854][wpn_m411854] on '*SERVER*'
[24.04.21 19:23:46.637] [LSS][876] Going online [32596][grenade_f111869][11869] with parent [11868][wpn_scar_h11868] on '*SERVER*'
[24.04.21 19:23:46.637] [LSS][876] Going online [32596][grenade_f111880][11880] with parent [11879][wpn_g3611879] on '*SERVER*'
[24.04.21 19:23:46.644] # Player not found. New player created.
[24.04.21 19:23:46.645] !!xrServer::Check_GameSpy_CDKey_Success - 1
[24.04.21 19:23:46.645] * client : connection accepted - <>
[24.04.21 19:23:46.661] * phase time: 229 ms
[24.04.21 19:23:46.771] * phase cmem: 314149 K
[24.04.21 19:23:46.810] * phase time: 148 ms
[24.04.21 19:23:46.919] * phase cmem: 320215 K
[24.04.21 19:23:49.093] * phase time: 2283 ms
[24.04.21 19:23:49.204] * phase cmem: 453673 K
[24.04.21 19:23:49.215] compiling shader deffer_base_flat
[24.04.21 19:23:49.220] compiling shader deffer_base_flat
[24.04.21 19:23:49.225] compiling shader shadow_direct_base
[24.04.21 19:23:49.228] compiling shader deffer_base_aref_flat
[24.04.21 19:23:49.233] compiling shader shadow_direct_base_aref
[24.04.21 19:23:49.236] compiling shader shadow_direct_base_aref
[24.04.21 19:23:49.240] compiling shader deffer_base_bump_d-hq
[24.04.21 19:23:49.246] compiling shader deffer_base_bump_d-hq
[24.04.21 19:23:49.252] compiling shader deffer_base_bump
[24.04.21 19:23:49.257] compiling shader deffer_base_bump
[24.04.21 19:23:49.264] compiling shader deffer_base_bump-hq
[24.04.21 19:23:49.286] compiling shader deffer_base_bump-hq
[24.04.21 19:23:49.292] compiling shader deffer_base_flat_d
[24.04.21 19:23:49.297] compiling shader deffer_base_flat_d
[24.04.21 19:23:49.301] compiling shader deffer_base_steep-hq
[24.04.21 19:23:49.308] compiling shader deffer_base_steep_d-hq
[24.04.21 19:23:49.320] compiling shader base_lplanes
[24.04.21 19:23:49.323] compiling shader base_lplanes
[24.04.21 19:23:49.333] compiling shader deffer_base_aref_steep_d-hq
[24.04.21 19:23:49.340] compiling shader deffer_base_aref_bump
[24.04.21 19:23:49.346] compiling shader deffer_base_aref_bump_d-hq
[24.04.21 19:23:49.355] compiling shader simple
[24.04.21 19:23:49.358] compiling shader wmark
[24.04.21 19:23:49.364] compiling shader deffer_impl_flat_d
[24.04.21 19:23:49.371] compiling shader deffer_impl_flat_d
[24.04.21 19:23:49.376] compiling shader deffer_impl_flat
[24.04.21 19:23:49.381] compiling shader water_soft
[24.04.21 19:23:49.387] compiling shader water_soft
[24.04.21 19:23:49.395] compiling shader waterd_soft
[24.04.21 19:23:49.399] compiling shader waterd_soft
[24.04.21 19:23:49.404] compiling shader deffer_base_lmh_bump_d-hq
[24.04.21 19:23:49.411] compiling shader deffer_base_lmh_bump_d-hq
[24.04.21 19:23:49.416] compiling shader deffer_base_lmh_bump
[24.04.21 19:23:49.421] compiling shader deffer_base_lmh_bump
[24.04.21 19:23:49.426] compiling shader deffer_base_lmh_aref_bump-hq
[24.04.21 19:23:49.433] compiling shader deffer_base_lmh_bump-hq
[24.04.21 19:23:49.437] compiling shader deffer_base_lmh_aref_bump
[24.04.21 19:23:49.445] compiling shader deffer_base_lmh_steep_d-hq
[24.04.21 19:23:49.452] compiling shader deffer_base_lmh_flat_d
[24.04.21 19:23:49.457] compiling shader deffer_base_lmh_flat_d
[24.04.21 19:23:49.462] compiling shader deffer_base_lmh_flat
[24.04.21 19:23:49.467] compiling shader deffer_base_lmh_flat
[24.04.21 19:23:49.473] compiling shader deffer_base_lmh_steep-hq
[24.04.21 19:23:49.480] compiling shader deffer_base_lmh_aref_flat_d
[24.04.21 19:23:49.486] compiling shader deffer_base_lmh_aref_flat
[24.04.21 19:23:49.495] compiling shader deffer_base_lmh_aref_steep_d-hq
[24.04.21 19:23:49.503] compiling shader deffer_base_lmh_aref_bump_d-hq
[24.04.21 19:23:49.515] compiling shader deffer_base_lmh_bump-hq
[24.04.21 19:23:49.536] compiling shader lmapE
[24.04.21 19:23:49.541] compiling shader lmapE
[24.04.21 19:23:49.548] compiling shader deffer_base_lmh_aref_steep-hq
[24.04.21 19:23:49.566] compiling shader heli_refl
[24.04.21 19:23:49.571] compiling shader heli_refl
[24.04.21 19:23:49.596] compiling shader deffer_tree_bump_d-hq
[24.04.21 19:23:49.602] compiling shader deffer_tree_bump
[24.04.21 19:23:49.607] compiling shader shadow_direct_base
[24.04.21 19:23:49.610] compiling shader shadow_direct_tree
[24.04.21 19:23:49.614] compiling shader deffer_tree_flat
[24.04.21 19:23:49.619] compiling shader lod
[24.04.21 19:23:49.624] compiling shader lod
[24.04.21 19:23:49.628] compiling shader deffer_tree_s_bump_d-hq
[24.04.21 19:23:49.634] compiling shader deffer_tree_s_bump
[24.04.21 19:23:49.639] compiling shader shadow_direct_tree_s
[24.04.21 19:23:49.643] compiling shader deffer_tree_s_bump-hq
[24.04.21 19:23:49.654] compiling shader deffer_tree_s_flat_d
[24.04.21 19:23:49.659] compiling shader deffer_tree_s_flat
[24.04.21 19:23:49.667] * phase time: 574 ms
[24.04.21 19:23:49.779] * phase cmem: 469387 K
[24.04.21 19:23:50.169] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.184] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.197] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.210] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.224] * [Loading IB] 1048572 indices, 2047 Kb
[24.04.21 19:23:50.237] * [Loading IB] 1048572 indices, 2047 Kb
[24.04.21 19:23:50.251] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.264] * [Loading IB] 1048572 indices, 2047 Kb
[24.04.21 19:23:50.278] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.291] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.305] * [Loading IB] 233814 indices, 456 Kb
[24.04.21 19:23:50.363] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.378] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.392] * [Loading IB] 1048575 indices, 2047 Kb
[24.04.21 19:23:50.405] * [Loading IB] 1048572 indices, 2047 Kb
[24.04.21 19:23:50.419] * [Loading IB] 851433 indices, 1662 Kb
[24.04.21 19:23:50.428] * phase time: 760 ms
[24.04.21 19:23:50.540] * phase cmem: 563885 K
[24.04.21 19:23:51.785] * phase time: 1356 ms
[24.04.21 19:23:51.898] * phase cmem: 571613 K
[24.04.21 19:23:51.941] compiling shader deffer_detail_w_flat
[24.04.21 19:23:51.950] compiling shader deffer_detail_s_flat
[24.04.21 19:23:51.963] * [DETAILS] VertexConsts(256), Batch(61)
[24.04.21 19:23:51.963] * [DETAILS] 21106 v(20), 11346 p
[24.04.21 19:23:51.963] * [DETAILS] Batch(61), VB(412K), IB(66K)
[24.04.21 19:23:51.964] * phase time: 179 ms
[24.04.21 19:23:52.078] * phase cmem: 576081 K
[24.04.21 19:23:52.079] * Loading HOM: d:\сталкер\gamedata\levels\predbannik\level.hom
[24.04.21 19:23:52.092] * phase time: 127 ms
[24.04.21 19:23:52.207] * phase cmem: 576652 K
[24.04.21 19:23:52.208] * phase time: 116 ms
[24.04.21 19:23:52.322] * phase cmem: 570587 K
[24.04.21 19:23:52.347] - Game configuring : Started 
[24.04.21 19:23:52.350] - Game configuring : Finished 
[24.04.21 19:23:52.355] CUIZoneMap::CUIZoneMap
[24.04.21 19:23:53.032] * phase time: 824 ms
[24.04.21 19:23:53.150] * phase cmem: 594471 K
[24.04.21 19:23:54.701] ! auto-generated bump map: briks\briks_inside_02_bump
[24.04.21 19:23:54.711] ! auto-generated bump map: briks\briks_inside_02_bump#
[24.04.21 19:23:55.892] ! auto-generated bump map: crete\crete_roof1_det_bump
[24.04.21 19:23:55.893] ! auto-generated bump map: crete\crete_roof1_det_bump#
[24.04.21 19:23:58.737] ! auto-generated bump map: crete\crete_walls_rg07_bump
[24.04.21 19:23:58.738] ! auto-generated bump map: crete\crete_walls_rg07_bump#
[24.04.21 19:24:01.910] Loading file: fx\fx_fire1.seq
[24.04.21 19:24:01.956] Loading file: fx\fx_wood_fire.seq
[24.04.21 19:24:15.117] Loading file: ui\ui_marker_0.seq
[24.04.21 19:24:15.144] Loading file: ui\ui_medicine.seq
[24.04.21 19:24:15.144] !Warning. File ui\ui_medicine.seq is corrupt - result zero fps
[24.04.21 19:24:15.851] ! auto-generated bump map: veh\veh_zil_130_bump#
[24.04.21 19:24:16.485] Loading file: water\water_dudv.seq
[24.04.21 19:24:16.521] Loading file: water\water_normal.seq
[24.04.21 19:24:18.230] * t-report - base: 2756, 2907383 K
[24.04.21 19:24:18.230] * t-report - lmap: 5, 5120 K
[24.04.21 19:24:18.230] * phase time: 25198 ms
[24.04.21 19:24:18.380] * phase cmem: 3599244 K
[24.04.21 19:24:18.421] * phase time: 191 ms
[24.04.21 19:24:18.559] * phase cmem: 3599247 K
[24.04.21 19:24:18.715] --------------------------------------------------------------------------------
[24.04.21 19:24:18.715] [8143MB] physical memory installed, [951MB] available, [88] percent of memory in use
[24.04.21 19:24:18.715] PageFile usage: [3816MB], Peak PageFile usage: [3818MB]
[24.04.21 19:24:18.715] --------------------------------------------------------------------------------
[24.04.21 19:24:18.715] * [ D3D ]: textures[2912504 K]
[24.04.21 19:24:18.715] * [x-ray]: process heap[3598320 K], render[0 K]
[24.04.21 19:24:18.715] * [x-ray]: economy: strings[20533 K], smem[0 K]
[24.04.21 19:24:18.715] CUIMainIngameWnd::OnConnected
[24.04.21 19:24:18.732] CInvSlotSwitcher destruct
[24.04.21 19:24:18.732] CInvSlotSwitcher::IdleState
[24.04.21 19:24:18.873] compiling shader deffer_model_flat_2
[24.04.21 19:24:18.889] compiling shader shadow_direct_model_2
[24.04.21 19:24:18.932] compiling shader deffer_model_bump-hq_2
[24.04.21 19:24:18.987] compiling shader deffer_model_bump_2
[24.04.21 19:24:19.086] ! auto-generated bump map: act\tshirt_bump#
[24.04.21 19:24:19.747] actor_binder:load
[24.04.21 19:24:19.747] actor_binder:load(): self.object:name()='single_player'
[24.04.21 19:24:19.747] actor_binder:object_binder.load(): self.object:name()='single_player'
[24.04.21 19:24:19.747] loaded g_diff: 1
[24.04.21 19:24:19.763] events:-RANDOM_POOL:BEGIN <predbannik>
[24.04.21 19:24:19.825] !Foz_Weather message: Weather installed in level => cloudy_light
[24.04.21 19:24:19.841] events:Actor net_spawn. Mod version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[24.04.21 19:24:19.841] events:Game started in version: [OGSR Engine x64]:Судьба Зоны v.0.8.0.9
[24.04.21 19:24:19.841] events:Game time: 9-12, 10:20, total days: 735487
[24.04.21 19:24:19.842] TFLoadList
[24.04.21 19:24:19.926] Total Objects: 11657
[24.04.21 19:24:19.933] ZTDIALG geo_scale = 4.4949880882816
[24.04.21 19:24:20.042] kulinary.init : Start
[24.04.21 19:24:20.043] kulinary.init : 32 commands loaded
[24.04.21 19:24:20.089]  STRING:Period_as_string:;
[24.04.21 19:24:20.089]  STRING:0,50,9,735488;
[24.04.21 19:24:20.648] compiling shader model_env_lq
[24.04.21 19:24:20.652] compiling shader model_env_lq_0
[24.04.21 19:24:20.706] compiling shader deffer_model_flat_0
[24.04.21 19:24:20.742] compiling shader shadow_direct_model_0
[24.04.21 19:24:22.631] run_compiletest
[24.04.21 19:24:22.631] info***test_jit ok
[24.04.21 19:24:22.631] module***ok
[24.04.21 19:24:22.965] compiling shader deffer_model_bump-hq_1
[24.04.21 19:24:23.071] compiling shader deffer_model_bump_1
[24.04.21 19:24:23.085] compiling shader shadow_direct_model_1
[24.04.21 19:24:23.539] ! Invalid ogg-comment version, file:  d:\сталкер\gamedata\sounds\characters_voice\human_02\newbie\reactions\story\cool_teller_7.ogg
[24.04.21 19:24:24.735] compiling shader deffer_model_bump-hq_0
[24.04.21 19:24:24.776] compiling shader deffer_model_bump_0
[24.04.21 19:24:25.300] compiling shader deffer_model_bump_d-hq_2
[24.04.21 19:24:25.381] compiling shader deffer_model_flat_1
[24.04.21 19:24:25.891] ! Invalid ogg-comment version, file:  d:\сталкер\gamedata\sounds\characters_voice\human_01\stalker\reactions\story\cool_teller_7.ogg
[24.04.21 19:24:26.094] trader_restore 12523
[24.04.21 19:24:27.636] compiling shader shadow_direct_model_aref_0
[24.04.21 19:24:27.772] ! auto-generated bump map: act\act_stalker_dolg_1_bump#
[24.04.21 19:24:27.773] ! auto-generated bump map: act\act_stalker_dolg_1_bump
[24.04.21 19:24:27.803] compiling shader model_env_lq_2
[24.04.21 19:24:28.610] compiling shader deffer_model_bump_d-hq_1
[24.04.21 19:24:28.682] compiling shader model_env_lq_1
[24.04.21 19:24:28.700] compiling shader deffer_model_bump_d-hq_0
[24.04.21 19:24:28.764] compiling shader accum_emissive
[24.04.21 19:24:28.913] compiling shader model_def_lplanes_0
[24.04.21 19:24:29.061] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0000 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:29.079] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of predbannik_zone_flame_small to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:29.169] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0009 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:29.184] Loading file: fx\fx_stalker.seq
[24.04.21 19:24:29.278] compiling shader accum_emissivel
[24.04.21 19:24:29.476] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0013 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:29.496] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0015 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:29.668] DEBUG: add_to_binder: npc:name()='pred_kroxobor_trader', scheme='mob_trade', section='mob_trade@new'
[24.04.21 19:24:29.669] DEBUG: add_to_binder: npc:name()='pred_kroxobor_trader', scheme='mob_trader', section='mob_trader@new_wait'
[24.04.21 19:24:29.669] trader_restore 12521
[24.04.21 19:24:30.715] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0017 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:31.874] ! Invalid ogg-comment version, file:  d:\сталкер\gamedata\sounds\shoot\shotguns\410\bm16_410_shoot.ogg
[24.04.21 19:24:32.902] ! Can't find sound [shoot\shotguns\410\aktypebolt-semi-shootgun_.ogg]
[24.04.21 19:24:33.689] compiling shader models_lense_scope
[24.04.21 19:24:33.899] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_g368724]
[24.04.21 19:24:33.899] IInventoryBox::ProcessEvent Box[wpn_g368724] item take
[24.04.21 19:24:33.899] CAttachmentOwner<wpn_g368724>::attach [grenade_f18725]
[24.04.21 19:24:33.899] CAttachmentOwner::Attachment continued
[24.04.21 19:24:33.899] AddonOwner::can_attach: empty call
[24.04.21 19:24:33.899] false 231
[24.04.21 19:24:33.899] AddonOwner::attach failed
[24.04.21 19:24:33.899] -Dump begin::wpn_g368724 visual
[24.04.21 19:24:33.899] |********** Dump shildren meshes **************|
[24.04.21 19:24:33.899] [core] : box[0.056,0.326,0.976]
[24.04.21 19:24:33.899] [core] : center[0.005,0.160,0.171]
[24.04.21 19:24:33.899] [core] : min[-0.022,-0.003,-0.317]
[24.04.21 19:24:33.899] [core] : max[0.033,0.323,0.659]
[24.04.21 19:24:33.899] [child 0] : box[0.056,0.276,0.976]
[24.04.21 19:24:33.899] [child 0] : center[0.005,0.185,0.171]
[24.04.21 19:24:33.899] [child 0] : min[-0.022,0.047,-0.317]
[24.04.21 19:24:33.899] [child 0] : max[0.033,0.323,0.659]
[24.04.21 19:24:33.899] [child 1] : box[0.029,0.197,0.104]
[24.04.21 19:24:33.899] [child 1] : center[0.002,0.096,0.146]
[24.04.21 19:24:33.899] [child 1] : min[-0.012,-0.003,0.094]
[24.04.21 19:24:33.899] [child 1] : max[0.017,0.194,0.198]
[24.04.21 19:24:33.899] |********** End Dump shildren meshes **********|
[24.04.21 19:24:33.899] |********** Dump shildren bones ***************|
[24.04.21 19:24:33.899] Bone [0][wpn_body]:
[24.04.21 19:24:33.899] bind_transform[0.000,0.209,-0.000] m2b_transform[-0.000,-0.209,-0.000] center_of_mass[0.002,-0.065,0.171]
[24.04.21 19:24:33.899] Bone [1][priklad]:
[24.04.21 19:24:33.899] bind_transform[0.000,-0.013,-0.145] m2b_transform[-0.000,-0.196,0.145] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.899] Bone [2][wpn_scope]:
[24.04.21 19:24:33.899] bind_transform[0.000,0.061,0.228] m2b_transform[-0.000,-0.258,-0.083] center_of_mass[0.002,0.017,-0.109]
[24.04.21 19:24:33.899] Bone [3][magazin]:
[24.04.21 19:24:33.899] bind_transform[0.000,-0.162,-0.025] m2b_transform[-0.000,-0.096,-0.059] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.899] Bone [4][wpn_launcher]:
[24.04.21 19:24:33.899] bind_transform[0.000,-0.084,0.359] m2b_transform[-0.000,-0.125,-0.359] center_of_mass[0.002,0.012,0.017]
[24.04.21 19:24:33.899] Bone [5][wpn_silencer]:
[24.04.21 19:24:33.899] bind_transform[0.000,-0.000,0.575] m2b_transform[-0.000,-0.209,-0.575] center_of_mass[0.002,-0.007,0.197]
[24.04.21 19:24:33.899] |********** End Dump shildren bones ***********|
[24.04.21 19:24:33.899] -Dump end visual
[24.04.21 19:24:33.899] -Dump begin::wpn_g368724 HUD-visual
[24.04.21 19:24:33.899] |********** Dump shildren meshes **************|
[24.04.21 19:24:33.899] [core] : box[0.773,0.470,1.023]
[24.04.21 19:24:33.899] [core] : center[-0.000,-0.081,0.256]
[24.04.21 19:24:33.899] [core] : min[-0.386,-0.316,-0.256]
[24.04.21 19:24:33.899] [core] : max[0.386,0.154,0.767]
[24.04.21 19:24:33.899] [child 0] : box[0.009,0.009,0.000]
[24.04.21 19:24:33.899] [child 0] : center[0.001,0.140,-0.005]
[24.04.21 19:24:33.899] [child 0] : min[-0.004,0.135,-0.005]
[24.04.21 19:24:33.899] [child 0] : max[0.005,0.144,-0.005]
[24.04.21 19:24:33.899] [child 1] : box[0.022,0.022,0.000]
[24.04.21 19:24:33.899] [child 1] : center[0.001,0.114,-0.020]
[24.04.21 19:24:33.899] [child 1] : min[-0.010,0.103,-0.020]
[24.04.21 19:24:33.899] [child 1] : max[0.012,0.125,-0.020]
[24.04.21 19:24:33.899] [child 2] : box[0.037,0.037,0.252]
[24.04.21 19:24:33.899] [child 2] : center[0.000,0.054,0.641]
[24.04.21 19:24:33.899] [child 2] : min[-0.018,0.036,0.515]
[24.04.21 19:24:33.899] [child 2] : max[0.019,0.073,0.767]
[24.04.21 19:24:33.900] [child 3] : box[0.046,0.227,0.803]
[24.04.21 19:24:33.900] [child 3] : center[0.003,0.041,0.146]
[24.04.21 19:24:33.900] [child 3] : min[-0.020,-0.073,-0.256]
[24.04.21 19:24:33.900] [child 3] : max[0.026,0.154,0.547]
[24.04.21 19:24:33.900] [child 4] : box[0.013,0.013,0.000]
[24.04.21 19:24:33.900] [child 4] : center[0.001,0.140,0.056]
[24.04.21 19:24:33.900] [child 4] : min[-0.006,0.133,0.056]
[24.04.21 19:24:33.900] [child 4] : max[0.007,0.146,0.056]
[24.04.21 19:24:33.900] [child 5] : box[0.773,0.324,0.494]
[24.04.21 19:24:33.900] [child 5] : center[-0.000,-0.154,0.186]
[24.04.21 19:24:33.900] [child 5] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:33.900] [child 5] : max[0.386,0.009,0.433]
[24.04.21 19:24:33.900] [child 6] : box[0.032,0.032,0.081]
[24.04.21 19:24:33.900] [child 6] : center[0.000,0.001,0.253]
[24.04.21 19:24:33.900] [child 6] : min[-0.016,-0.015,0.213]
[24.04.21 19:24:33.900] [child 6] : max[0.016,0.017,0.294]
[24.04.21 19:24:33.900] [child 7] : box[0.081,0.207,0.315]
[24.04.21 19:24:33.900] [child 7] : center[-0.013,0.001,0.316]
[24.04.21 19:24:33.900] [child 7] : min[-0.054,-0.102,0.159]
[24.04.21 19:24:33.900] [child 7] : max[0.027,0.105,0.473]
[24.04.21 19:24:33.900] [child 8] : box[0.024,0.162,0.086]
[24.04.21 19:24:33.900] [child 8] : center[0.001,-0.033,0.126]
[24.04.21 19:24:33.900] [child 8] : min[-0.011,-0.114,0.083]
[24.04.21 19:24:33.900] [child 8] : max[0.013,0.048,0.169]
[24.04.21 19:24:33.900] |********** End Dump shildren meshes **********|
[24.04.21 19:24:33.900] |********** Dump shildren bones ***************|
[24.04.21 19:24:33.900] Bone [0][bip01]:
[24.04.21 19:24:33.900] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [1][l_clavicle]:
[24.04.21 19:24:33.900] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [2][l_upperarm]:
[24.04.21 19:24:33.900] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [3][l_forearm]:
[24.04.21 19:24:33.900] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [4][l_forearm_twist]:
[24.04.21 19:24:33.900] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [5][l_hand]:
[24.04.21 19:24:33.900] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:33.900] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:33.900] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:33.900] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:33.900] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:33.900] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:33.900] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:33.900] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:33.900] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:33.900] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.900] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:33.900] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:33.901] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:33.901] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [18][l_finger0]:
[24.04.21 19:24:33.901] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [19][l_finger01]:
[24.04.21 19:24:33.901] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [20][l_finger02]:
[24.04.21 19:24:33.901] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [21][lead_gun]:
[24.04.21 19:24:33.901] bind_transform[0.348,-0.230,0.372] m2b_transform[-0.122,0.100,-0.536] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [22][wpn_body]:
[24.04.21 19:24:33.901] bind_transform[-0.119,0.082,-0.537] m2b_transform[0.000,0.017,0.006] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [23][body]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.000,-0.000] m2b_transform[0.000,0.017,0.006] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [24][gilza]:
[24.04.21 19:24:33.901] bind_transform[-0.000,0.066,0.231] m2b_transform[0.000,-0.049,-0.224] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [25][lock]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.010,0.078] m2b_transform[0.000,0.007,-0.071] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [26][magazin]:
[24.04.21 19:24:33.901] bind_transform[0.000,-0.042,0.116] m2b_transform[-0.000,0.059,-0.109] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [27][patron1]:
[24.04.21 19:24:33.901] bind_transform[0.002,0.106,0.003] m2b_transform[-0.002,-0.047,-0.112] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [28][patron2]:
[24.04.21 19:24:33.901] bind_transform[-0.002,0.098,0.003] m2b_transform[0.002,-0.039,-0.112] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [29][predohr]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.051,0.025] m2b_transform[0.000,-0.034,-0.019] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [30][priklad]:
[24.04.21 19:24:33.901] bind_transform[0.014,0.072,-0.031] m2b_transform[-0.014,-0.056,0.038] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [31][trigger]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.033,0.049] m2b_transform[-0.000,-0.016,-0.042] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [32][wpn_launcher]:
[24.04.21 19:24:33.901] bind_transform[-0.000,-0.046,0.223] m2b_transform[0.000,0.063,-0.216] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [33][gl_button]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.035,0.079] m2b_transform[0.000,0.027,-0.295] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [34][gl_planka]:
[24.04.21 19:24:33.901] bind_transform[-0.042,0.143,0.041] m2b_transform[0.042,-0.081,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [35][gl_predohr]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.064,-0.020] m2b_transform[0.000,-0.002,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [36][gl_stvol]:
[24.04.21 19:24:33.901] bind_transform[0.023,0.064,0.226] m2b_transform[-0.027,-0.001,-0.442] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [37][gren_gilza]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.000,-0.214] m2b_transform[0.001,-0.002,0.230] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [38][grenade]:
[24.04.21 19:24:33.901] bind_transform[0.000,-0.000,-0.065] m2b_transform[0.001,-0.002,0.295] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [39][gl_trigger]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.027,0.034] m2b_transform[0.000,0.036,-0.251] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [40][wpn_scope]:
[24.04.21 19:24:33.901] bind_transform[0.001,0.149,0.022] m2b_transform[-0.001,-0.132,-0.016] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [41][wpn_silencer]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.072,0.655] m2b_transform[0.000,-0.056,-0.648] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [42][zatvor]:
[24.04.21 19:24:33.901] bind_transform[0.001,0.094,0.101] m2b_transform[0.001,-0.077,0.095] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [43][zatvor2]:
[24.04.21 19:24:33.901] bind_transform[0.000,0.000,-0.075] m2b_transform[0.001,-0.077,0.170] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [44][r_clavicle]:
[24.04.21 19:24:33.901] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [45][r_upperarm]:
[24.04.21 19:24:33.901] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [46][r_forearm]:
[24.04.21 19:24:33.901] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [47][r_forearm_twist]:
[24.04.21 19:24:33.901] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.901] Bone [48][r_hand]:
[24.04.21 19:24:33.902] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [49][bip01_r_finger1]:
[24.04.21 19:24:33.902] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [50][bip01_r_finger11]:
[24.04.21 19:24:33.902] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [51][bip01_r_finger12]:
[24.04.21 19:24:33.902] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [52][bip01_r_finger2]:
[24.04.21 19:24:33.902] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [53][bip01_r_finger21]:
[24.04.21 19:24:33.902] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [54][bip01_r_finger22]:
[24.04.21 19:24:33.902] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [55][bip01_r_finger3]:
[24.04.21 19:24:33.902] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [56][bip01_r_finger31]:
[24.04.21 19:24:33.902] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [57][bip01_r_finger32]:
[24.04.21 19:24:33.902] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [58][bip01_r_finger4]:
[24.04.21 19:24:33.902] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [59][bip01_r_finger41]:
[24.04.21 19:24:33.902] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [60][bip01_r_finger42]:
[24.04.21 19:24:33.902] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [61][r_finger0]:
[24.04.21 19:24:33.902] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [62][r_finger01]:
[24.04.21 19:24:33.902] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] Bone [63][r_finger02]:
[24.04.21 19:24:33.902] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:33.902] |********** End Dump shildren bones ***********|
[24.04.21 19:24:33.902] -Dump end HUD-visual
[24.04.21 19:24:33.902] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:34.388] restrictor_binder:reinit[predb_heli_mi24_zone]
[24.04.21 19:24:34.388] restrictor_binder:net_spawn[predb_heli_mi24_zone]
[24.04.21 19:24:34.388] restrictor_binder:reinit[predb_nato_razija_zone]
[24.04.21 19:24:34.388] restrictor_binder:net_spawn[predb_nato_razija_zone]
[24.04.21 19:24:34.389] restrictor_binder:reinit[nato_ekolog_oxran_zone]
[24.04.21 19:24:34.389] restrictor_binder:net_spawn[nato_ekolog_oxran_zone]
[24.04.21 19:24:34.759] restrictor_binder:reinit[space_restrictor10518]
[24.04.21 19:24:34.759] restrictor_binder:net_spawn[space_restrictor10518]
[24.04.21 19:24:34.760] restrictor_binder:reinit[space_restrictor10519]
[24.04.21 19:24:34.760] restrictor_binder:net_spawn[space_restrictor10519]
[24.04.21 19:24:34.762] restrictor_binder:reinit[space_restrictor10520]
[24.04.21 19:24:34.762] restrictor_binder:net_spawn[space_restrictor10520]
[24.04.21 19:24:34.763] restrictor_binder:reinit[space_restrictor10521]
[24.04.21 19:24:34.764] restrictor_binder:net_spawn[space_restrictor10521]
[24.04.21 19:24:34.765] restrictor_binder:reinit[space_restrictor10522]
[24.04.21 19:24:34.765] restrictor_binder:net_spawn[space_restrictor10522]
[24.04.21 19:24:34.767] restrictor_binder:reinit[space_restrictor10523]
[24.04.21 19:24:34.767] restrictor_binder:net_spawn[space_restrictor10523]
[24.04.21 19:24:34.768] restrictor_binder:reinit[space_restrictor10524]
[24.04.21 19:24:34.768] restrictor_binder:net_spawn[space_restrictor10524]
[24.04.21 19:24:34.770] restrictor_binder:reinit[space_restrictor10525]
[24.04.21 19:24:34.770] restrictor_binder:net_spawn[space_restrictor10525]
[24.04.21 19:24:34.771] restrictor_binder:reinit[space_restrictor10526]
[24.04.21 19:24:34.771] restrictor_binder:net_spawn[space_restrictor10526]
[24.04.21 19:24:34.773] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10526 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:34.773] restrictor_binder:reinit[space_restrictor10527]
[24.04.21 19:24:34.773] restrictor_binder:net_spawn[space_restrictor10527]
[24.04.21 19:24:34.774] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10527 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:34.774] restrictor_binder:reinit[space_restrictor10528]
[24.04.21 19:24:34.774] restrictor_binder:net_spawn[space_restrictor10528]
[24.04.21 19:24:34.776] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10528 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:34.776] restrictor_binder:reinit[space_restrictor10529]
[24.04.21 19:24:34.776] restrictor_binder:net_spawn[space_restrictor10529]
[24.04.21 19:24:34.777] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of space_restrictor10529 to eRestrictorTypeNone because border().empty()
[24.04.21 19:24:34.777] restrictor_binder:reinit[space_restrictor10530]
[24.04.21 19:24:34.778] restrictor_binder:net_spawn[space_restrictor10530]
[24.04.21 19:24:34.779] restrictor_binder:reinit[space_restrictor10531]
[24.04.21 19:24:34.779] restrictor_binder:net_spawn[space_restrictor10531]
[24.04.21 19:24:34.781] restrictor_binder:reinit[space_restrictor10532]
[24.04.21 19:24:34.781] restrictor_binder:net_spawn[space_restrictor10532]
[24.04.21 19:24:34.782] restrictor_binder:reinit[space_restrictor10533]
[24.04.21 19:24:34.782] restrictor_binder:net_spawn[space_restrictor10533]
[24.04.21 19:24:34.784] restrictor_binder:reinit[space_restrictor10534]
[24.04.21 19:24:34.784] restrictor_binder:net_spawn[space_restrictor10534]
[24.04.21 19:24:34.786] restrictor_binder:reinit[space_restrictor10535]
[24.04.21 19:24:34.786] restrictor_binder:net_spawn[space_restrictor10535]
[24.04.21 19:24:34.787] restrictor_binder:reinit[space_restrictor10536]
[24.04.21 19:24:34.787] restrictor_binder:net_spawn[space_restrictor10536]
[24.04.21 19:24:34.789] restrictor_binder:reinit[space_restrictor10537]
[24.04.21 19:24:34.789] restrictor_binder:net_spawn[space_restrictor10537]
[24.04.21 19:24:34.790] restrictor_binder:reinit[space_restrictor10538]
[24.04.21 19:24:34.791] restrictor_binder:net_spawn[space_restrictor10538]
[24.04.21 19:24:34.792] restrictor_binder:reinit[space_restrictor10539]
[24.04.21 19:24:34.792] restrictor_binder:net_spawn[space_restrictor10539]
[24.04.21 19:24:34.793] restrictor_binder:reinit[space_restrictor10540]
[24.04.21 19:24:34.793] restrictor_binder:net_spawn[space_restrictor10540]
[24.04.21 19:24:34.795] restrictor_binder:reinit[space_restrictor10541]
[24.04.21 19:24:34.795] restrictor_binder:net_spawn[space_restrictor10541]
[24.04.21 19:24:34.796] restrictor_binder:reinit[space_restrictor10542]
[24.04.21 19:24:34.796] restrictor_binder:net_spawn[space_restrictor10542]
[24.04.21 19:24:34.798] restrictor_binder:reinit[space_restrictor10543]
[24.04.21 19:24:34.798] restrictor_binder:net_spawn[space_restrictor10543]
[24.04.21 19:24:34.799] restrictor_binder:reinit[space_restrictor10544]
[24.04.21 19:24:34.799] restrictor_binder:net_spawn[space_restrictor10544]
[24.04.21 19:24:34.801] restrictor_binder:reinit[space_restrictor10545]
[24.04.21 19:24:34.801] restrictor_binder:net_spawn[space_restrictor10545]
[24.04.21 19:24:34.802] restrictor_binder:reinit[space_restrictor10546]
[24.04.21 19:24:34.802] restrictor_binder:net_spawn[space_restrictor10546]
[24.04.21 19:24:34.804] restrictor_binder:reinit[space_restrictor10547]
[24.04.21 19:24:34.804] restrictor_binder:net_spawn[space_restrictor10547]
[24.04.21 19:24:34.805] restrictor_binder:reinit[space_restrictor10548]
[24.04.21 19:24:34.806] restrictor_binder:net_spawn[space_restrictor10548]
[24.04.21 19:24:34.807] restrictor_binder:reinit[space_restrictor10549]
[24.04.21 19:24:34.807] restrictor_binder:net_spawn[space_restrictor10549]
[24.04.21 19:24:34.809] restrictor_binder:reinit[space_restrictor10550]
[24.04.21 19:24:34.809] restrictor_binder:net_spawn[space_restrictor10550]
[24.04.21 19:24:34.811] restrictor_binder:reinit[space_restrictor10551]
[24.04.21 19:24:34.811] restrictor_binder:net_spawn[space_restrictor10551]
[24.04.21 19:24:34.812] restrictor_binder:reinit[space_restrictor10552]
[24.04.21 19:24:34.812] restrictor_binder:net_spawn[space_restrictor10552]
[24.04.21 19:24:34.814] restrictor_binder:reinit[space_restrictor10553]
[24.04.21 19:24:34.814] restrictor_binder:net_spawn[space_restrictor10553]
[24.04.21 19:24:35.041] ! Can't find sound [sudba_zony\anomaly\under_idle,0.ogg]
[24.04.21 19:24:37.492] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_scar_l11816]
[24.04.21 19:24:37.492] IInventoryBox::ProcessEvent Box[wpn_scar_l11816] item take
[24.04.21 19:24:37.492] CAttachmentOwner<wpn_scar_l11816>::attach [grenade_f111817]
[24.04.21 19:24:37.492] CAttachmentOwner::Attachment continued
[24.04.21 19:24:37.492] AddonOwner::can_attach: empty call
[24.04.21 19:24:37.492] false 231
[24.04.21 19:24:37.492] AddonOwner::attach failed
[24.04.21 19:24:37.492] -Dump begin::wpn_scar_l11816 visual
[24.04.21 19:24:37.492] |********** Dump shildren meshes **************|
[24.04.21 19:24:37.492] [core] : box[0.055,0.201,0.733]
[24.04.21 19:24:37.492] [core] : center[-0.002,0.122,0.117]
[24.04.21 19:24:37.492] [core] : min[-0.030,0.022,-0.249]
[24.04.21 19:24:37.492] [core] : max[0.026,0.222,0.484]
[24.04.21 19:24:37.492] [child 0] : box[0.053,0.200,0.733]
[24.04.21 19:24:37.492] [child 0] : center[-0.002,0.122,0.117]
[24.04.21 19:24:37.492] [child 0] : min[-0.029,0.022,-0.249]
[24.04.21 19:24:37.492] [child 0] : max[0.024,0.222,0.484]
[24.04.21 19:24:37.492] |********** End Dump shildren meshes **********|
[24.04.21 19:24:37.492] |********** Dump shildren bones ***************|
[24.04.21 19:24:37.492] Bone [0][wpn_body]:
[24.04.21 19:24:37.492] bind_transform[0.000,0.143,0.008] m2b_transform[-0.000,-0.143,-0.008] center_of_mass[0.002,-0.031,0.108]
[24.04.21 19:24:37.492] Bone [1][magazin]:
[24.04.21 19:24:37.492] bind_transform[0.000,-0.114,0.118] m2b_transform[-0.000,-0.030,-0.126] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.492] Bone [2][priklad]:
[24.04.21 19:24:37.492] bind_transform[0.000,-0.013,-0.158] m2b_transform[-0.000,-0.130,0.150] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.492] Bone [3][wpn_launcher]:
[24.04.21 19:24:37.492] bind_transform[0.000,-0.084,0.242] m2b_transform[-0.000,-0.059,-0.250] center_of_mass[0.003,0.031,0.062]
[24.04.21 19:24:37.492] Bone [4][wpn_scope]:
[24.04.21 19:24:37.492] bind_transform[0.000,0.048,0.083] m2b_transform[-0.000,-0.192,-0.092] center_of_mass[0.002,0.041,-0.072]
[24.04.21 19:24:37.492] Bone [5][wpn_silencer]:
[24.04.21 19:24:37.492] bind_transform[0.000,0.000,0.726] m2b_transform[-0.000,-0.143,-0.734] center_of_mass[0.002,0.007,-0.251]
[24.04.21 19:24:37.492] |********** End Dump shildren bones ***********|
[24.04.21 19:24:37.492] -Dump end visual
[24.04.21 19:24:37.492] -Dump begin::wpn_scar_l11816 HUD-visual
[24.04.21 19:24:37.492] |********** Dump shildren meshes **************|
[24.04.21 19:24:37.492] [core] : box[0.773,0.496,0.917]
[24.04.21 19:24:37.492] [core] : center[-0.000,-0.068,0.181]
[24.04.21 19:24:37.492] [core] : min[-0.386,-0.316,-0.277]
[24.04.21 19:24:37.493] [core] : max[0.386,0.180,0.639]
[24.04.21 19:24:37.493] [child 0] : box[0.016,0.008,0.054]
[24.04.21 19:24:37.493] [child 0] : center[0.002,0.050,0.112]
[24.04.21 19:24:37.493] [child 0] : min[-0.005,0.046,0.085]
[24.04.21 19:24:37.493] [child 0] : max[0.010,0.054,0.139]
[24.04.21 19:24:37.493] [child 1] : box[0.052,0.084,0.224]
[24.04.21 19:24:37.493] [child 1] : center[-0.004,0.138,0.016]
[24.04.21 19:24:37.493] [child 1] : min[-0.030,0.096,-0.096]
[24.04.21 19:24:37.493] [child 1] : max[0.022,0.180,0.129]
[24.04.21 19:24:37.493] [child 2] : box[0.057,0.090,0.402]
[24.04.21 19:24:37.493] [child 2] : center[0.004,-0.007,0.344]
[24.04.21 19:24:37.493] [child 2] : min[-0.025,-0.052,0.144]
[24.04.21 19:24:37.493] [child 2] : max[0.032,0.037,0.545]
[24.04.21 19:24:37.493] [child 3] : box[0.041,0.040,0.103]
[24.04.21 19:24:37.493] [child 3] : center[0.004,-0.008,0.281]
[24.04.21 19:24:37.493] [child 3] : min[-0.017,-0.028,0.230]
[24.04.21 19:24:37.493] [child 3] : max[0.024,0.012,0.333]
[24.04.21 19:24:37.493] [child 4] : box[0.773,0.324,0.494]
[24.04.21 19:24:37.493] [child 4] : center[-0.000,-0.154,0.186]
[24.04.21 19:24:37.493] [child 4] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:37.493] [child 4] : max[0.386,0.009,0.433]
[24.04.21 19:24:37.493] [child 5] : box[0.025,0.025,0.000]
[24.04.21 19:24:37.493] [child 5] : center[0.002,0.139,-0.095]
[24.04.21 19:24:37.493] [child 5] : min[-0.010,0.127,-0.095]
[24.04.21 19:24:37.493] [child 5] : max[0.015,0.152,-0.095]
[24.04.21 19:24:37.493] [child 6] : box[0.058,0.221,0.812]
[24.04.21 19:24:37.493] [child 6] : center[-0.003,0.028,0.129]
[24.04.21 19:24:37.493] [child 6] : min[-0.032,-0.083,-0.277]
[24.04.21 19:24:37.493] [child 6] : max[0.026,0.139,0.535]
[24.04.21 19:24:37.493] [child 7] : box[0.039,0.039,0.265]
[24.04.21 19:24:37.493] [child 7] : center[0.002,0.059,0.507]
[24.04.21 19:24:37.493] [child 7] : min[-0.017,0.039,0.375]
[24.04.21 19:24:37.493] [child 7] : max[0.022,0.078,0.639]
[24.04.21 19:24:37.493] |********** End Dump shildren meshes **********|
[24.04.21 19:24:37.493] |********** Dump shildren bones ***************|
[24.04.21 19:24:37.493] Bone [0][bip01]:
[24.04.21 19:24:37.493] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [1][l_clavicle]:
[24.04.21 19:24:37.493] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [2][l_upperarm]:
[24.04.21 19:24:37.493] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [3][l_forearm]:
[24.04.21 19:24:37.493] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [4][l_forearm_twist]:
[24.04.21 19:24:37.493] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [5][l_hand]:
[24.04.21 19:24:37.493] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:37.493] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:37.493] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:37.493] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:37.493] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:37.493] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:37.493] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:37.493] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:37.493] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:37.493] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.493] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:37.494] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:37.494] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:37.494] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [18][l_finger0]:
[24.04.21 19:24:37.494] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [19][l_finger01]:
[24.04.21 19:24:37.494] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [20][l_finger02]:
[24.04.21 19:24:37.494] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [21][lead_gun]:
[24.04.21 19:24:37.494] bind_transform[0.348,-0.230,0.372] m2b_transform[-0.122,0.100,-0.536] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [22][wpn_body]:
[24.04.21 19:24:37.494] bind_transform[-0.122,0.100,-0.536] m2b_transform[-0.000,0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [23][body]:
[24.04.21 19:24:37.494] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [24][joint14]:
[24.04.21 19:24:37.494] bind_transform[-0.000,0.123,0.154] m2b_transform[-0.000,-0.123,-0.154] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [25][magazin]:
[24.04.21 19:24:37.494] bind_transform[0.000,-0.034,0.110] m2b_transform[-0.000,0.034,-0.110] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [26][trigger]:
[24.04.21 19:24:37.494] bind_transform[0.000,0.017,0.047] m2b_transform[-0.000,-0.017,-0.047] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [27][wpn_launcher]:
[24.04.21 19:24:37.494] bind_transform[-0.000,0.000,0.206] m2b_transform[-0.000,-0.000,-0.206] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [28][joint12]:
[24.04.21 19:24:37.494] bind_transform[0.000,-0.009,0.190] m2b_transform[-0.000,0.009,-0.396] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [29][joint13]:
[24.04.21 19:24:37.494] bind_transform[0.000,-0.019,-0.038] m2b_transform[-0.000,0.019,-0.168] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [30][joint9]:
[24.04.21 19:24:37.494] bind_transform[0.000,-0.012,0.076] m2b_transform[-0.000,0.004,0.282] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [31][joint10]:
[24.04.21 19:24:37.494] bind_transform[-0.000,-0.000,-0.045] m2b_transform[-0.000,0.004,0.327] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [32][wpn_scope]:
[24.04.21 19:24:37.494] bind_transform[-0.000,0.127,0.130] m2b_transform[-0.000,-0.127,-0.130] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [33][wpn_silencer]:
[24.04.21 19:24:37.494] bind_transform[-0.000,0.063,0.507] m2b_transform[0.000,-0.063,-0.507] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [34][zatvor]:
[24.04.21 19:24:37.494] bind_transform[0.026,0.060,0.209] m2b_transform[-0.026,-0.060,-0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [35][r_clavicle]:
[24.04.21 19:24:37.494] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [36][r_upperarm]:
[24.04.21 19:24:37.494] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [37][r_forearm]:
[24.04.21 19:24:37.494] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [38][r_forearm_twist]:
[24.04.21 19:24:37.494] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [39][r_hand]:
[24.04.21 19:24:37.494] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [40][bip01_r_finger1]:
[24.04.21 19:24:37.494] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [41][bip01_r_finger11]:
[24.04.21 19:24:37.494] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.494] Bone [42][bip01_r_finger12]:
[24.04.21 19:24:37.495] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [43][bip01_r_finger2]:
[24.04.21 19:24:37.495] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [44][bip01_r_finger21]:
[24.04.21 19:24:37.495] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [45][bip01_r_finger22]:
[24.04.21 19:24:37.495] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [46][bip01_r_finger3]:
[24.04.21 19:24:37.495] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [47][bip01_r_finger31]:
[24.04.21 19:24:37.495] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [48][bip01_r_finger32]:
[24.04.21 19:24:37.495] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [49][bip01_r_finger4]:
[24.04.21 19:24:37.495] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [50][bip01_r_finger41]:
[24.04.21 19:24:37.495] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [51][bip01_r_finger42]:
[24.04.21 19:24:37.495] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [52][r_finger0]:
[24.04.21 19:24:37.495] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [53][r_finger01]:
[24.04.21 19:24:37.495] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] Bone [54][r_finger02]:
[24.04.21 19:24:37.495] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.495] |********** End Dump shildren bones ***********|
[24.04.21 19:24:37.495] -Dump end HUD-visual
[24.04.21 19:24:37.495] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:37.795] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_g36e11830]
[24.04.21 19:24:37.795] IInventoryBox::ProcessEvent Box[wpn_g36e11830] item take
[24.04.21 19:24:37.795] CAttachmentOwner<wpn_g36e11830>::attach [grenade_f111831]
[24.04.21 19:24:37.795] CAttachmentOwner::Attachment continued
[24.04.21 19:24:37.795] AddonOwner::can_attach: empty call
[24.04.21 19:24:37.795] false 231
[24.04.21 19:24:37.795] AddonOwner::attach failed
[24.04.21 19:24:37.795] -Dump begin::wpn_g36e11830 visual
[24.04.21 19:24:37.795] |********** Dump shildren meshes **************|
[24.04.21 19:24:37.795] [core] : box[0.054,0.294,0.906]
[24.04.21 19:24:37.795] [core] : center[0.001,0.151,0.172]
[24.04.21 19:24:37.795] [core] : min[-0.026,0.004,-0.282]
[24.04.21 19:24:37.795] [core] : max[0.027,0.298,0.625]
[24.04.21 19:24:37.795] [child 0] : box[0.054,0.294,0.906]
[24.04.21 19:24:37.795] [child 0] : center[0.001,0.151,0.172]
[24.04.21 19:24:37.795] [child 0] : min[-0.026,0.004,-0.282]
[24.04.21 19:24:37.795] [child 0] : max[0.027,0.298,0.625]
[24.04.21 19:24:37.795] |********** End Dump shildren meshes **********|
[24.04.21 19:24:37.795] |********** Dump shildren bones ***************|
[24.04.21 19:24:37.795] Bone [0][wpn_body]:
[24.04.21 19:24:37.795] bind_transform[0.000,0.209,-0.000] m2b_transform[-0.000,-0.209,-0.000] center_of_mass[-0.000,-0.056,0.172]
[24.04.21 19:24:37.795] Bone [1][muzzle_gl]:
[24.04.21 19:24:37.795] bind_transform[0.000,-0.116,0.137] m2b_transform[-0.000,-0.093,-0.137] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.795] Bone [2][wpn_launcher]:
[24.04.21 19:24:37.795] bind_transform[0.000,-0.038,0.385] m2b_transform[-0.000,-0.171,-0.385] center_of_mass[0.000,-0.044,0.038]
[24.04.21 19:24:37.795] Bone [3][wpn_scope]:
[24.04.21 19:24:37.795] bind_transform[-0.000,-0.026,-0.161] m2b_transform[0.000,-0.183,0.161] center_of_mass[-0.000,0.113,0.183]
[24.04.21 19:24:37.795] Bone [4][wpn_silencer]:
[24.04.21 19:24:37.795] bind_transform[0.000,-0.010,0.583] m2b_transform[-0.000,-0.199,-0.583] center_of_mass[-0.000,-0.001,0.112]
[24.04.21 19:24:37.795] |********** End Dump shildren bones ***********|
[24.04.21 19:24:37.795] -Dump end visual
[24.04.21 19:24:37.795] -Dump begin::wpn_g36e11830 HUD-visual
[24.04.21 19:24:37.795] |********** Dump shildren meshes **************|
[24.04.21 19:24:37.795] [core] : box[0.773,0.509,1.064]
[24.04.21 19:24:37.795] [core] : center[-0.000,-0.061,0.282]
[24.04.21 19:24:37.795] [core] : min[-0.386,-0.316,-0.250]
[24.04.21 19:24:37.795] [core] : max[0.386,0.194,0.814]
[24.04.21 19:24:37.795] [child 0] : box[0.058,0.165,0.410]
[24.04.21 19:24:37.795] [child 0] : center[-0.001,0.045,0.419]
[24.04.21 19:24:37.796] [child 0] : min[-0.030,-0.038,0.214]
[24.04.21 19:24:37.796] [child 0] : max[0.028,0.127,0.624]
[24.04.21 19:24:37.796] [child 1] : box[0.001,0.001,0.000]
[24.04.21 19:24:37.796] [child 1] : center[0.000,0.175,0.075]
[24.04.21 19:24:37.796] [child 1] : min[-0.000,0.175,0.075]
[24.04.21 19:24:37.796] [child 1] : max[0.001,0.176,0.075]
[24.04.21 19:24:37.796] [child 2] : box[0.041,0.041,0.279]
[24.04.21 19:24:37.796] [child 2] : center[-0.000,0.076,0.675]
[24.04.21 19:24:37.796] [child 2] : min[-0.021,0.056,0.536]
[24.04.21 19:24:37.796] [child 2] : max[0.020,0.096,0.814]
[24.04.21 19:24:37.796] [child 3] : box[0.019,0.019,0.079]
[24.04.21 19:24:37.796] [child 3] : center[0.000,0.175,0.037]
[24.04.21 19:24:37.796] [child 3] : min[-0.010,0.166,-0.002]
[24.04.21 19:24:37.796] [child 3] : max[0.010,0.185,0.077]
[24.04.21 19:24:37.796] [child 4] : box[0.050,0.273,0.841]
[24.04.21 19:24:37.796] [child 4] : center[0.001,0.031,0.171]
[24.04.21 19:24:37.796] [child 4] : min[-0.024,-0.105,-0.250]
[24.04.21 19:24:37.796] [child 4] : max[0.026,0.168,0.592]
[24.04.21 19:24:37.796] [child 5] : box[0.028,0.027,0.000]
[24.04.21 19:24:37.796] [child 5] : center[0.000,0.145,-0.014]
[24.04.21 19:24:37.796] [child 5] : min[-0.014,0.131,-0.014]
[24.04.21 19:24:37.796] [child 5] : max[0.014,0.159,-0.014]
[24.04.21 19:24:37.796] [child 6] : box[0.054,0.044,0.086]
[24.04.21 19:24:37.796] [child 6] : center[0.001,0.172,0.034]
[24.04.21 19:24:37.796] [child 6] : min[-0.026,0.149,-0.008]
[24.04.21 19:24:37.796] [child 6] : max[0.028,0.194,0.077]
[24.04.21 19:24:37.796] [child 7] : box[0.042,0.041,0.105]
[24.04.21 19:24:37.796] [child 7] : center[-0.001,0.008,0.354]
[24.04.21 19:24:37.796] [child 7] : min[-0.021,-0.013,0.301]
[24.04.21 19:24:37.796] [child 7] : max[0.020,0.028,0.407]
[24.04.21 19:24:37.796] [child 8] : box[0.773,0.324,0.494]
[24.04.21 19:24:37.796] [child 8] : center[-0.000,-0.154,0.186]
[24.04.21 19:24:37.796] [child 8] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:37.796] [child 8] : max[0.386,0.009,0.433]
[24.04.21 19:24:37.796] |********** End Dump shildren meshes **********|
[24.04.21 19:24:37.796] |********** Dump shildren bones ***************|
[24.04.21 19:24:37.796] Bone [0][bip01]:
[24.04.21 19:24:37.796] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [1][l_clavicle]:
[24.04.21 19:24:37.796] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [2][l_upperarm]:
[24.04.21 19:24:37.796] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [3][l_forearm]:
[24.04.21 19:24:37.796] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [4][l_forearm_twist]:
[24.04.21 19:24:37.796] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [5][l_hand]:
[24.04.21 19:24:37.796] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:37.796] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:37.796] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:37.796] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:37.796] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:37.796] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:37.796] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:37.796] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.796] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:37.797] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:37.797] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:37.797] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:37.797] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:37.797] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [18][l_finger0]:
[24.04.21 19:24:37.797] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [19][l_finger01]:
[24.04.21 19:24:37.797] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [20][l_finger02]:
[24.04.21 19:24:37.797] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [21][lead_gun]:
[24.04.21 19:24:37.797] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [22][wpn_body]:
[24.04.21 19:24:37.797] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [23][lock]:
[24.04.21 19:24:37.797] bind_transform[0.000,0.015,0.091] m2b_transform[-0.000,-0.015,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [24][magazin]:
[24.04.21 19:24:37.797] bind_transform[0.000,-0.025,0.138] m2b_transform[-0.000,0.025,-0.138] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [25][bullets]:
[24.04.21 19:24:37.797] bind_transform[-0.000,0.080,-0.004] m2b_transform[-0.000,-0.055,-0.134] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [26][muzzle]:
[24.04.21 19:24:37.797] bind_transform[-0.000,0.077,0.609] m2b_transform[-0.000,-0.077,-0.609] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [27][muzzle_gl]:
[24.04.21 19:24:37.797] bind_transform[0.000,0.005,0.520] m2b_transform[-0.000,-0.005,-0.520] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [28][trigger]:
[24.04.21 19:24:37.797] bind_transform[0.000,0.033,0.054] m2b_transform[-0.000,-0.033,-0.054] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [29][wpn_launcher]:
[24.04.21 19:24:37.797] bind_transform[-0.000,0.068,0.371] m2b_transform[-0.000,-0.068,-0.371] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [30][gl_sight]:
[24.04.21 19:24:37.797] bind_transform[-0.000,0.053,-0.025] m2b_transform[-0.000,-0.120,-0.346] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [31][gl_trigger]:
[24.04.21 19:24:37.797] bind_transform[-0.000,-0.074,-0.136] m2b_transform[-0.000,0.006,-0.235] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [32][grenade]:
[24.04.21 19:24:37.797] bind_transform[-0.000,-0.062,-0.048] m2b_transform[-0.000,-0.006,-0.323] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [33][grenade2]:
[24.04.21 19:24:37.797] bind_transform[0.000,-0.000,0.041] m2b_transform[-0.000,-0.006,-0.364] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [34][przesuw]:
[24.04.21 19:24:37.797] bind_transform[0.000,-0.062,0.026] m2b_transform[-0.000,-0.006,-0.397] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [35][wpn_scope]:
[24.04.21 19:24:37.797] bind_transform[0.018,0.075,0.131] m2b_transform[-0.018,-0.075,-0.131] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [36][wpn_silencer]:
[24.04.21 19:24:37.797] bind_transform[-0.000,0.077,0.642] m2b_transform[-0.000,-0.077,-0.642] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [37][zatvor]:
[24.04.21 19:24:37.797] bind_transform[0.000,0.104,0.141] m2b_transform[-0.000,0.102,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [38][zatvor2]:
[24.04.21 19:24:37.797] bind_transform[-0.000,-0.002,-0.079] m2b_transform[-0.000,0.104,0.221] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [39][r_clavicle]:
[24.04.21 19:24:37.797] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [40][r_upperarm]:
[24.04.21 19:24:37.797] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [41][r_forearm]:
[24.04.21 19:24:37.797] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [42][r_forearm_twist]:
[24.04.21 19:24:37.797] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [43][r_hand]:
[24.04.21 19:24:37.797] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [44][bip01_r_finger1]:
[24.04.21 19:24:37.797] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.797] Bone [45][bip01_r_finger11]:
[24.04.21 19:24:37.797] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [46][bip01_r_finger12]:
[24.04.21 19:24:37.798] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [47][bip01_r_finger2]:
[24.04.21 19:24:37.798] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [48][bip01_r_finger21]:
[24.04.21 19:24:37.798] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [49][bip01_r_finger22]:
[24.04.21 19:24:37.798] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [50][bip01_r_finger3]:
[24.04.21 19:24:37.798] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [51][bip01_r_finger31]:
[24.04.21 19:24:37.798] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [52][bip01_r_finger32]:
[24.04.21 19:24:37.798] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [53][bip01_r_finger4]:
[24.04.21 19:24:37.798] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [54][bip01_r_finger41]:
[24.04.21 19:24:37.798] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [55][bip01_r_finger42]:
[24.04.21 19:24:37.798] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [56][r_finger0]:
[24.04.21 19:24:37.798] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [57][r_finger01]:
[24.04.21 19:24:37.798] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] Bone [58][r_finger02]:
[24.04.21 19:24:37.798] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:37.798] |********** End Dump shildren bones ***********|
[24.04.21 19:24:37.798] -Dump end HUD-visual
[24.04.21 19:24:37.798] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:38.019] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_m1611841]
[24.04.21 19:24:38.019] IInventoryBox::ProcessEvent Box[wpn_m1611841] item take
[24.04.21 19:24:38.019] CAttachmentOwner<wpn_m1611841>::attach [grenade_f111842]
[24.04.21 19:24:38.019] CAttachmentOwner::Attachment continued
[24.04.21 19:24:38.019] AddonOwner::can_attach: empty call
[24.04.21 19:24:38.019] false 231
[24.04.21 19:24:38.019] AddonOwner::attach failed
[24.04.21 19:24:38.019] -Dump begin::wpn_m1611841 visual
[24.04.21 19:24:38.019] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.019] [core] : box[0.073,0.274,1.038]
[24.04.21 19:24:38.019] [core] : center[-0.001,0.138,0.190]
[24.04.21 19:24:38.019] [core] : min[-0.038,0.001,-0.330]
[24.04.21 19:24:38.019] [core] : max[0.035,0.275,0.709]
[24.04.21 19:24:38.019] [child 0] : box[0.073,0.270,1.038]
[24.04.21 19:24:38.019] [child 0] : center[-0.001,0.136,0.190]
[24.04.21 19:24:38.019] [child 0] : min[-0.038,0.001,-0.330]
[24.04.21 19:24:38.019] [child 0] : max[0.035,0.272,0.709]
[24.04.21 19:24:38.019] [child 1] : box[0.046,0.051,0.184]
[24.04.21 19:24:38.019] [child 1] : center[-0.004,0.250,0.060]
[24.04.21 19:24:38.019] [child 1] : min[-0.027,0.224,-0.032]
[24.04.21 19:24:38.019] [child 1] : max[0.018,0.275,0.152]
[24.04.21 19:24:38.019] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.019] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.019] Bone [0][wpn_body]:
[24.04.21 19:24:38.019] bind_transform[0.000,0.200,-0.000] m2b_transform[-0.000,-0.200,-0.000] center_of_mass[-0.001,-0.028,0.190]
[24.04.21 19:24:38.019] Bone [1][priklad]:
[24.04.21 19:24:38.019] bind_transform[0.000,-0.013,-0.188] m2b_transform[-0.000,-0.187,0.188] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.019] Bone [2][magazin]:
[24.04.21 19:24:38.019] bind_transform[0.000,-0.101,0.294] m2b_transform[-0.000,-0.086,-0.105] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.019] Bone [3][wpn_launcher]:
[24.04.21 19:24:38.019] bind_transform[0.000,0.035,0.218] m2b_transform[-0.000,-0.121,-0.323] center_of_mass[-0.002,-0.002,0.054]
[24.04.21 19:24:38.019] Bone [4][wpn_scope]:
[24.04.21 19:24:38.019] bind_transform[0.000,0.177,-0.079] m2b_transform[-0.000,-0.264,-0.026] center_of_mass[-0.001,0.027,0.055]
[24.04.21 19:24:38.019] Bone [5][wpn_silencer]:
[24.04.21 19:24:38.019] bind_transform[0.000,0.110,0.470] m2b_transform[-0.000,-0.196,-0.575] center_of_mass[-0.001,0.004,0.202]
[24.04.21 19:24:38.019] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.019] -Dump end visual
[24.04.21 19:24:38.019] -Dump begin::wpn_m1611841 HUD-visual
[24.04.21 19:24:38.019] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.019] [core] : box[0.773,0.484,1.020]
[24.04.21 19:24:38.019] [core] : center[-0.000,-0.074,0.257]
[24.04.21 19:24:38.019] [core] : min[-0.386,-0.316,-0.253]
[24.04.21 19:24:38.020] [core] : max[0.386,0.168,0.767]
[24.04.21 19:24:38.020] [child 0] : box[0.029,0.029,0.000]
[24.04.21 19:24:38.020] [child 0] : center[-0.001,0.142,0.024]
[24.04.21 19:24:38.020] [child 0] : min[-0.016,0.127,0.024]
[24.04.21 19:24:38.020] [child 0] : max[0.013,0.156,0.024]
[24.04.21 19:24:38.020] [child 1] : box[0.037,0.036,0.093]
[24.04.21 19:24:38.020] [child 1] : center[-0.002,-0.005,0.270]
[24.04.21 19:24:38.020] [child 1] : min[-0.020,-0.023,0.223]
[24.04.21 19:24:38.020] [child 1] : max[0.016,0.013,0.317]
[24.04.21 19:24:38.020] [child 2] : box[0.060,0.222,0.854]
[24.04.21 19:24:38.020] [child 2] : center[-0.001,0.010,0.174]
[24.04.21 19:24:38.020] [child 2] : min[-0.031,-0.101,-0.253]
[24.04.21 19:24:38.020] [child 2] : max[0.029,0.121,0.601]
[24.04.21 19:24:38.020] [child 3] : box[0.038,0.042,0.151]
[24.04.21 19:24:38.020] [child 3] : center[-0.004,0.103,0.067]
[24.04.21 19:24:38.020] [child 3] : min[-0.023,0.082,-0.008]
[24.04.21 19:24:38.020] [child 3] : max[0.015,0.124,0.143]
[24.04.21 19:24:38.020] [child 4] : box[0.773,0.324,0.494]
[24.04.21 19:24:38.020] [child 4] : center[-0.000,-0.154,0.186]
[24.04.21 19:24:38.020] [child 4] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:38.020] [child 4] : max[0.386,0.009,0.433]
[24.04.21 19:24:38.020] [child 5] : box[0.051,0.151,0.363]
[24.04.21 19:24:38.020] [child 5] : center[-0.002,0.030,0.328]
[24.04.21 19:24:38.020] [child 5] : min[-0.028,-0.045,0.146]
[24.04.21 19:24:38.020] [child 5] : max[0.024,0.106,0.509]
[24.04.21 19:24:38.020] [child 6] : box[0.032,0.032,0.219]
[24.04.21 19:24:38.020] [child 6] : center[-0.001,0.062,0.657]
[24.04.21 19:24:38.020] [child 6] : min[-0.017,0.046,0.547]
[24.04.21 19:24:38.020] [child 6] : max[0.015,0.078,0.767]
[24.04.21 19:24:38.020] [child 7] : box[0.039,0.066,0.122]
[24.04.21 19:24:38.020] [child 7] : center[0.003,0.135,0.084]
[24.04.21 19:24:38.020] [child 7] : min[-0.016,0.102,0.023]
[24.04.21 19:24:38.020] [child 7] : max[0.023,0.168,0.145]
[24.04.21 19:24:38.020] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.020] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.020] Bone [0][bip01]:
[24.04.21 19:24:38.020] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [1][l_clavicle]:
[24.04.21 19:24:38.020] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [2][l_upperarm]:
[24.04.21 19:24:38.020] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [3][l_forearm]:
[24.04.21 19:24:38.020] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [4][l_forearm_twist]:
[24.04.21 19:24:38.020] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [5][l_hand]:
[24.04.21 19:24:38.020] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:38.020] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:38.020] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:38.020] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:38.020] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:38.020] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:38.020] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:38.020] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.020] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:38.020] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:38.021] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:38.021] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:38.021] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:38.021] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [18][l_finger0]:
[24.04.21 19:24:38.021] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [19][l_finger01]:
[24.04.21 19:24:38.021] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [20][l_finger02]:
[24.04.21 19:24:38.021] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [21][lead_gun]:
[24.04.21 19:24:38.021] bind_transform[0.348,-0.230,0.372] m2b_transform[-0.122,0.100,-0.536] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [22][wpn_body]:
[24.04.21 19:24:38.021] bind_transform[-0.122,0.100,-0.536] m2b_transform[-0.000,0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [23][body]:
[24.04.21 19:24:38.021] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [24][bullets]:
[24.04.21 19:24:38.021] bind_transform[0.000,0.043,0.104] m2b_transform[-0.000,-0.043,-0.104] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [25][gilza]:
[24.04.21 19:24:38.021] bind_transform[0.020,0.069,0.104] m2b_transform[-0.020,-0.069,-0.104] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [26][magazin]:
[24.04.21 19:24:38.021] bind_transform[0.000,-0.047,0.129] m2b_transform[-0.000,0.047,-0.129] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [27][muzzle]:
[24.04.21 19:24:38.021] bind_transform[-0.000,0.064,0.647] m2b_transform[0.000,-0.064,-0.647] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [28][muzzle_gl]:
[24.04.21 19:24:38.021] bind_transform[-0.000,-0.000,0.475] m2b_transform[0.000,0.000,-0.475] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [29][trigger]:
[24.04.21 19:24:38.021] bind_transform[0.000,0.025,0.043] m2b_transform[-0.000,-0.025,-0.043] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [30][wpn_launcher]:
[24.04.21 19:24:38.021] bind_transform[-0.000,0.017,0.304] m2b_transform[0.000,-0.017,-0.304] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [31][joint19]:
[24.04.21 19:24:38.021] bind_transform[0.000,-0.022,-0.046] m2b_transform[-0.001,-0.014,0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [32][joint20]:
[24.04.21 19:24:38.021] bind_transform[0.000,-0.000,-0.045] m2b_transform[-0.001,-0.014,0.302] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [33][joint24]:
[24.04.21 19:24:38.021] bind_transform[0.000,0.082,0.014] m2b_transform[0.000,-0.099,-0.318] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [34][joint5]:
[24.04.21 19:24:38.021] bind_transform[0.000,-0.020,0.079] m2b_transform[0.000,0.004,-0.383] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [35][joint6]:
[24.04.21 19:24:38.021] bind_transform[0.000,-0.026,-0.135] m2b_transform[-0.000,0.009,-0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [36][wpn_scope]:
[24.04.21 19:24:38.021] bind_transform[0.001,0.146,0.022] m2b_transform[-0.001,-0.146,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [37][wpn_silencer]:
[24.04.21 19:24:38.021] bind_transform[-0.000,0.064,0.685] m2b_transform[0.000,-0.064,-0.685] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [38][zatvor]:
[24.04.21 19:24:38.021] bind_transform[0.001,0.066,0.104] m2b_transform[-0.001,-0.066,-0.104] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [39][zatvor2]:
[24.04.21 19:24:38.021] bind_transform[-0.000,0.083,-0.006] m2b_transform[-0.000,-0.083,0.006] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [40][r_clavicle]:
[24.04.21 19:24:38.021] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [41][r_upperarm]:
[24.04.21 19:24:38.021] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [42][r_forearm]:
[24.04.21 19:24:38.021] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [43][r_forearm_twist]:
[24.04.21 19:24:38.021] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [44][r_hand]:
[24.04.21 19:24:38.021] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [45][bip01_r_finger1]:
[24.04.21 19:24:38.021] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.021] Bone [46][bip01_r_finger11]:
[24.04.21 19:24:38.022] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [47][bip01_r_finger12]:
[24.04.21 19:24:38.022] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [48][bip01_r_finger2]:
[24.04.21 19:24:38.022] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [49][bip01_r_finger21]:
[24.04.21 19:24:38.022] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [50][bip01_r_finger22]:
[24.04.21 19:24:38.022] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [51][bip01_r_finger3]:
[24.04.21 19:24:38.022] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [52][bip01_r_finger31]:
[24.04.21 19:24:38.022] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [53][bip01_r_finger32]:
[24.04.21 19:24:38.022] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [54][bip01_r_finger4]:
[24.04.21 19:24:38.022] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [55][bip01_r_finger41]:
[24.04.21 19:24:38.022] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [56][bip01_r_finger42]:
[24.04.21 19:24:38.022] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [57][r_finger0]:
[24.04.21 19:24:38.022] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [58][r_finger01]:
[24.04.21 19:24:38.022] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] Bone [59][r_finger02]:
[24.04.21 19:24:38.022] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.022] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.022] -Dump end HUD-visual
[24.04.21 19:24:38.022] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:38.210] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_m411854]
[24.04.21 19:24:38.210] IInventoryBox::ProcessEvent Box[wpn_m411854] item take
[24.04.21 19:24:38.210] CAttachmentOwner<wpn_m411854>::attach [grenade_f111855]
[24.04.21 19:24:38.210] CAttachmentOwner::Attachment continued
[24.04.21 19:24:38.210] AddonOwner::can_attach: empty call
[24.04.21 19:24:38.210] false 231
[24.04.21 19:24:38.210] AddonOwner::attach failed
[24.04.21 19:24:38.210] -Dump begin::wpn_m411854 visual
[24.04.21 19:24:38.210] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.210] [core] : box[0.068,0.318,0.922]
[24.04.21 19:24:38.210] [core] : center[0.004,0.151,0.151]
[24.04.21 19:24:38.210] [core] : min[-0.030,-0.008,-0.309]
[24.04.21 19:24:38.210] [core] : max[0.038,0.311,0.612]
[24.04.21 19:24:38.210] [child 0] : box[0.068,0.318,0.922]
[24.04.21 19:24:38.210] [child 0] : center[0.004,0.151,0.152]
[24.04.21 19:24:38.210] [child 0] : min[-0.030,-0.008,-0.309]
[24.04.21 19:24:38.210] [child 0] : max[0.038,0.311,0.612]
[24.04.21 19:24:38.210] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.210] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.210] Bone [0][wpn_body]:
[24.04.21 19:24:38.210] bind_transform[0.000,0.217,-0.000] m2b_transform[-0.000,-0.217,-0.000] center_of_mass[0.001,-0.051,0.262]
[24.04.21 19:24:38.210] Bone [1][magazin]:
[24.04.21 19:24:38.210] bind_transform[0.000,-0.074,0.106] m2b_transform[-0.000,-0.143,-0.106] center_of_mass[0.001,-0.036,0.027]
[24.04.21 19:24:38.210] Bone [2][priklad]:
[24.04.21 19:24:38.210] bind_transform[0.000,0.002,-0.237] m2b_transform[-0.000,-0.218,0.237] center_of_mass[0.001,-0.020,0.047]
[24.04.21 19:24:38.210] Bone [3][wpn_launcher]:
[24.04.21 19:24:38.210] bind_transform[0.000,-0.084,0.242] m2b_transform[-0.000,-0.133,-0.242] center_of_mass[0.002,0.030,0.132]
[24.04.21 19:24:38.210] Bone [4][wpn_scope]:
[24.04.21 19:24:38.210] bind_transform[0.000,0.048,0.083] m2b_transform[-0.000,-0.265,-0.083] center_of_mass[-0.000,0.061,-0.014]
[24.04.21 19:24:38.210] Bone [5][wpn_silencer]:
[24.04.21 19:24:38.210] bind_transform[0.000,0.000,0.588] m2b_transform[-0.000,-0.217,-0.588] center_of_mass[0.001,0.020,0.097]
[24.04.21 19:24:38.210] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.210] -Dump end visual
[24.04.21 19:24:38.210] -Dump begin::wpn_m411854 HUD-visual
[24.04.21 19:24:38.210] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.210] [core] : box[0.773,0.495,1.050]
[24.04.21 19:24:38.210] [core] : center[0.000,-0.068,0.251]
[24.04.21 19:24:38.210] [core] : min[-0.386,-0.316,-0.274]
[24.04.21 19:24:38.210] [core] : max[0.386,0.179,0.776]
[24.04.21 19:24:38.210] [child 0] : box[0.029,0.029,0.000]
[24.04.21 19:24:38.210] [child 0] : center[0.001,0.153,0.024]
[24.04.21 19:24:38.210] [child 0] : min[-0.014,0.138,0.024]
[24.04.21 19:24:38.210] [child 0] : max[0.015,0.167,0.024]
[24.04.21 19:24:38.210] [child 1] : box[0.016,0.016,0.059]
[24.04.21 19:24:38.210] [child 1] : center[0.001,0.040,0.121]
[24.04.21 19:24:38.210] [child 1] : min[-0.007,0.032,0.091]
[24.04.21 19:24:38.210] [child 1] : max[0.010,0.048,0.150]
[24.04.21 19:24:38.210] [child 2] : box[0.037,0.037,0.250]
[24.04.21 19:24:38.210] [child 2] : center[0.001,0.068,0.651]
[24.04.21 19:24:38.211] [child 2] : min[-0.017,0.049,0.526]
[24.04.21 19:24:38.211] [child 2] : max[0.019,0.086,0.776]
[24.04.21 19:24:38.211] [child 3] : box[0.039,0.066,0.122]
[24.04.21 19:24:38.211] [child 3] : center[0.006,0.146,0.083]
[24.04.21 19:24:38.211] [child 3] : min[-0.014,0.113,0.022]
[24.04.21 19:24:38.211] [child 3] : max[0.025,0.179,0.145]
[24.04.21 19:24:38.211] [child 4] : box[0.057,0.163,0.402]
[24.04.21 19:24:38.211] [child 4] : center[0.001,0.039,0.378]
[24.04.21 19:24:38.211] [child 4] : min[-0.027,-0.043,0.177]
[24.04.21 19:24:38.211] [child 4] : max[0.030,0.120,0.579]
[24.04.21 19:24:38.211] [child 5] : box[0.062,0.297,0.859]
[24.04.21 19:24:38.211] [child 5] : center[0.004,-0.011,0.156]
[24.04.21 19:24:38.211] [child 5] : min[-0.027,-0.160,-0.274]
[24.04.21 19:24:38.211] [child 5] : max[0.035,0.137,0.586]
[24.04.21 19:24:38.211] [child 6] : box[0.041,0.040,0.103]
[24.04.21 19:24:38.211] [child 6] : center[0.001,0.001,0.314]
[24.04.21 19:24:38.211] [child 6] : min[-0.019,-0.019,0.263]
[24.04.21 19:24:38.211] [child 6] : max[0.022,0.021,0.366]
[24.04.21 19:24:38.211] [child 7] : box[0.773,0.324,0.494]
[24.04.21 19:24:38.211] [child 7] : center[0.000,-0.154,0.186]
[24.04.21 19:24:38.211] [child 7] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:38.211] [child 7] : max[0.386,0.009,0.433]
[24.04.21 19:24:38.211] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.211] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.211] Bone [0][bip01]:
[24.04.21 19:24:38.211] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [1][l_clavicle]:
[24.04.21 19:24:38.211] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [2][l_upperarm]:
[24.04.21 19:24:38.211] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [3][l_forearm]:
[24.04.21 19:24:38.211] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [4][l_forearm_twist]:
[24.04.21 19:24:38.211] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [5][l_hand]:
[24.04.21 19:24:38.211] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:38.211] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:38.211] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:38.211] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:38.211] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:38.211] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:38.211] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:38.211] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:38.211] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:38.211] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:38.211] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:38.211] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:38.211] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [18][l_finger0]:
[24.04.21 19:24:38.211] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [19][l_finger01]:
[24.04.21 19:24:38.211] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.211] Bone [20][l_finger02]:
[24.04.21 19:24:38.212] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [21][lead_gun]:
[24.04.21 19:24:38.212] bind_transform[0.348,-0.230,0.372] m2b_transform[-0.122,0.100,-0.536] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [22][wpn_body]:
[24.04.21 19:24:38.212] bind_transform[-0.122,0.100,-0.536] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [23][body]:
[24.04.21 19:24:38.212] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [24][joint14]:
[24.04.21 19:24:38.212] bind_transform[-0.000,0.131,0.081] m2b_transform[-0.000,-0.131,-0.081] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [25][magazin]:
[24.04.21 19:24:38.212] bind_transform[0.000,-0.047,0.129] m2b_transform[-0.000,0.047,-0.129] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [26][trigger]:
[24.04.21 19:24:38.212] bind_transform[0.000,0.014,0.050] m2b_transform[-0.000,-0.014,-0.050] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [27][wpn_launcher]:
[24.04.21 19:24:38.212] bind_transform[-0.000,0.017,0.304] m2b_transform[0.000,-0.017,-0.304] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [28][joint19]:
[24.04.21 19:24:38.212] bind_transform[0.000,-0.022,-0.001] m2b_transform[-0.001,-0.022,0.302] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [29][joint20]:
[24.04.21 19:24:38.212] bind_transform[0.000,-0.000,-0.052] m2b_transform[-0.001,-0.022,0.355] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [30][joint23]:
[24.04.21 19:24:38.212] bind_transform[-0.015,0.013,0.080] m2b_transform[0.015,-0.030,-0.384] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [31][joint24]:
[24.04.21 19:24:38.212] bind_transform[0.000,0.104,-0.014] m2b_transform[0.000,-0.121,-0.290] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [32][joint5]:
[24.04.21 19:24:38.212] bind_transform[0.000,-0.028,0.121] m2b_transform[0.000,0.011,-0.425] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [33][joint6]:
[24.04.21 19:24:38.212] bind_transform[0.000,-0.033,-0.108] m2b_transform[-0.000,0.017,-0.196] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [34][wpn_scope]:
[24.04.21 19:24:38.212] bind_transform[0.001,0.146,0.022] m2b_transform[-0.001,-0.146,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [35][wpn_silencer]:
[24.04.21 19:24:38.212] bind_transform[-0.000,0.072,0.624] m2b_transform[0.000,-0.072,-0.624] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [36][zatvor]:
[24.04.21 19:24:38.212] bind_transform[0.001,0.064,0.105] m2b_transform[-0.001,-0.064,-0.105] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [37][zatvor2]:
[24.04.21 19:24:38.212] bind_transform[-0.000,0.097,-0.019] m2b_transform[-0.000,-0.097,0.019] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [38][r_clavicle]:
[24.04.21 19:24:38.212] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [39][r_upperarm]:
[24.04.21 19:24:38.212] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [40][r_forearm]:
[24.04.21 19:24:38.212] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [41][r_forearm_twist]:
[24.04.21 19:24:38.212] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [42][r_hand]:
[24.04.21 19:24:38.212] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [43][bip01_r_finger1]:
[24.04.21 19:24:38.212] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [44][bip01_r_finger11]:
[24.04.21 19:24:38.212] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [45][bip01_r_finger12]:
[24.04.21 19:24:38.212] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [46][bip01_r_finger2]:
[24.04.21 19:24:38.212] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [47][bip01_r_finger21]:
[24.04.21 19:24:38.212] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [48][bip01_r_finger22]:
[24.04.21 19:24:38.212] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [49][bip01_r_finger3]:
[24.04.21 19:24:38.212] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [50][bip01_r_finger31]:
[24.04.21 19:24:38.212] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [51][bip01_r_finger32]:
[24.04.21 19:24:38.212] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [52][bip01_r_finger4]:
[24.04.21 19:24:38.212] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.212] Bone [53][bip01_r_finger41]:
[24.04.21 19:24:38.213] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.213] Bone [54][bip01_r_finger42]:
[24.04.21 19:24:38.213] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.213] Bone [55][r_finger0]:
[24.04.21 19:24:38.213] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.213] Bone [56][r_finger01]:
[24.04.21 19:24:38.213] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.213] Bone [57][r_finger02]:
[24.04.21 19:24:38.213] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.213] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.213] -Dump end HUD-visual
[24.04.21 19:24:38.213] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:38.221] ! Can't find sound [shoot\762x51\bare\galatz_shoot.ogg]
[24.04.21 19:24:38.231] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_scar_h11868]
[24.04.21 19:24:38.231] IInventoryBox::ProcessEvent Box[wpn_scar_h11868] item take
[24.04.21 19:24:38.231] CAttachmentOwner<wpn_scar_h11868>::attach [grenade_f111869]
[24.04.21 19:24:38.231] CAttachmentOwner::Attachment continued
[24.04.21 19:24:38.231] AddonOwner::can_attach: empty call
[24.04.21 19:24:38.231] false 231
[24.04.21 19:24:38.231] AddonOwner::attach failed
[24.04.21 19:24:38.231] -Dump begin::wpn_scar_h11868 visual
[24.04.21 19:24:38.231] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.232] [core] : box[0.055,0.201,0.733]
[24.04.21 19:24:38.232] [core] : center[-0.002,0.122,0.117]
[24.04.21 19:24:38.232] [core] : min[-0.030,0.022,-0.249]
[24.04.21 19:24:38.232] [core] : max[0.026,0.222,0.484]
[24.04.21 19:24:38.232] [child 0] : box[0.053,0.200,0.733]
[24.04.21 19:24:38.232] [child 0] : center[-0.002,0.122,0.117]
[24.04.21 19:24:38.232] [child 0] : min[-0.029,0.022,-0.249]
[24.04.21 19:24:38.232] [child 0] : max[0.024,0.222,0.484]
[24.04.21 19:24:38.232] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.232] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.232] Bone [0][wpn_body]:
[24.04.21 19:24:38.232] bind_transform[0.000,0.143,0.008] m2b_transform[-0.000,-0.143,-0.008] center_of_mass[0.002,-0.031,0.108]
[24.04.21 19:24:38.232] Bone [1][magazin]:
[24.04.21 19:24:38.232] bind_transform[0.000,-0.114,0.118] m2b_transform[-0.000,-0.030,-0.126] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.232] Bone [2][priklad]:
[24.04.21 19:24:38.232] bind_transform[0.000,-0.013,-0.158] m2b_transform[-0.000,-0.130,0.150] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.232] Bone [3][wpn_launcher]:
[24.04.21 19:24:38.232] bind_transform[0.000,-0.084,0.242] m2b_transform[-0.000,-0.059,-0.250] center_of_mass[0.003,0.031,0.062]
[24.04.21 19:24:38.232] Bone [4][wpn_scope]:
[24.04.21 19:24:38.232] bind_transform[0.000,0.048,0.083] m2b_transform[-0.000,-0.192,-0.092] center_of_mass[0.002,0.041,-0.072]
[24.04.21 19:24:38.232] Bone [5][wpn_silencer]:
[24.04.21 19:24:38.232] bind_transform[0.000,0.000,0.726] m2b_transform[-0.000,-0.143,-0.734] center_of_mass[0.002,0.007,-0.251]
[24.04.21 19:24:38.232] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.232] -Dump end visual
[24.04.21 19:24:38.232] -Dump begin::wpn_scar_h11868 HUD-visual
[24.04.21 19:24:38.232] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.232] [core] : box[0.773,0.496,0.917]
[24.04.21 19:24:38.232] [core] : center[-0.000,-0.068,0.181]
[24.04.21 19:24:38.232] [core] : min[-0.386,-0.316,-0.277]
[24.04.21 19:24:38.232] [core] : max[0.386,0.180,0.639]
[24.04.21 19:24:38.232] [child 0] : box[0.016,0.008,0.054]
[24.04.21 19:24:38.232] [child 0] : center[0.002,0.050,0.112]
[24.04.21 19:24:38.232] [child 0] : min[-0.005,0.046,0.085]
[24.04.21 19:24:38.232] [child 0] : max[0.010,0.054,0.139]
[24.04.21 19:24:38.232] [child 1] : box[0.052,0.084,0.224]
[24.04.21 19:24:38.232] [child 1] : center[-0.004,0.138,0.016]
[24.04.21 19:24:38.232] [child 1] : min[-0.030,0.096,-0.096]
[24.04.21 19:24:38.232] [child 1] : max[0.022,0.180,0.129]
[24.04.21 19:24:38.232] [child 2] : box[0.057,0.090,0.402]
[24.04.21 19:24:38.232] [child 2] : center[0.004,-0.007,0.344]
[24.04.21 19:24:38.232] [child 2] : min[-0.025,-0.052,0.144]
[24.04.21 19:24:38.232] [child 2] : max[0.032,0.037,0.545]
[24.04.21 19:24:38.232] [child 3] : box[0.041,0.040,0.103]
[24.04.21 19:24:38.232] [child 3] : center[0.004,-0.008,0.281]
[24.04.21 19:24:38.232] [child 3] : min[-0.017,-0.028,0.230]
[24.04.21 19:24:38.232] [child 3] : max[0.024,0.012,0.333]
[24.04.21 19:24:38.232] [child 4] : box[0.773,0.324,0.494]
[24.04.21 19:24:38.232] [child 4] : center[-0.000,-0.154,0.186]
[24.04.21 19:24:38.232] [child 4] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:38.232] [child 4] : max[0.386,0.009,0.433]
[24.04.21 19:24:38.232] [child 5] : box[0.025,0.025,0.000]
[24.04.21 19:24:38.232] [child 5] : center[0.002,0.139,-0.095]
[24.04.21 19:24:38.232] [child 5] : min[-0.010,0.127,-0.095]
[24.04.21 19:24:38.232] [child 5] : max[0.015,0.152,-0.095]
[24.04.21 19:24:38.232] [child 6] : box[0.058,0.221,0.812]
[24.04.21 19:24:38.232] [child 6] : center[-0.003,0.028,0.129]
[24.04.21 19:24:38.232] [child 6] : min[-0.032,-0.083,-0.277]
[24.04.21 19:24:38.232] [child 6] : max[0.026,0.139,0.535]
[24.04.21 19:24:38.232] [child 7] : box[0.039,0.039,0.265]
[24.04.21 19:24:38.232] [child 7] : center[0.002,0.059,0.507]
[24.04.21 19:24:38.232] [child 7] : min[-0.017,0.039,0.375]
[24.04.21 19:24:38.232] [child 7] : max[0.022,0.078,0.639]
[24.04.21 19:24:38.232] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.232] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.232] Bone [0][bip01]:
[24.04.21 19:24:38.232] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [1][l_clavicle]:
[24.04.21 19:24:38.233] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [2][l_upperarm]:
[24.04.21 19:24:38.233] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [3][l_forearm]:
[24.04.21 19:24:38.233] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [4][l_forearm_twist]:
[24.04.21 19:24:38.233] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [5][l_hand]:
[24.04.21 19:24:38.233] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:38.233] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:38.233] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:38.233] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:38.233] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:38.233] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:38.233] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:38.233] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:38.233] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:38.233] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:38.233] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:38.233] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:38.233] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [18][l_finger0]:
[24.04.21 19:24:38.233] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [19][l_finger01]:
[24.04.21 19:24:38.233] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [20][l_finger02]:
[24.04.21 19:24:38.233] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [21][lead_gun]:
[24.04.21 19:24:38.233] bind_transform[0.348,-0.230,0.372] m2b_transform[-0.122,0.100,-0.536] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [22][wpn_body]:
[24.04.21 19:24:38.233] bind_transform[-0.122,0.100,-0.536] m2b_transform[-0.000,0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [23][body]:
[24.04.21 19:24:38.233] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [24][joint14]:
[24.04.21 19:24:38.233] bind_transform[-0.000,0.123,0.154] m2b_transform[-0.000,-0.123,-0.154] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [25][magazin]:
[24.04.21 19:24:38.233] bind_transform[0.000,-0.034,0.110] m2b_transform[-0.000,0.034,-0.110] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [26][trigger]:
[24.04.21 19:24:38.233] bind_transform[0.000,0.017,0.047] m2b_transform[-0.000,-0.017,-0.047] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [27][wpn_launcher]:
[24.04.21 19:24:38.233] bind_transform[-0.000,0.000,0.206] m2b_transform[-0.000,-0.000,-0.206] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [28][joint12]:
[24.04.21 19:24:38.233] bind_transform[0.000,-0.009,0.190] m2b_transform[-0.000,0.009,-0.396] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [29][joint13]:
[24.04.21 19:24:38.233] bind_transform[0.000,-0.019,-0.038] m2b_transform[-0.000,0.019,-0.168] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [30][joint9]:
[24.04.21 19:24:38.233] bind_transform[0.000,-0.012,0.076] m2b_transform[-0.000,0.004,0.282] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [31][joint10]:
[24.04.21 19:24:38.233] bind_transform[-0.000,-0.000,-0.045] m2b_transform[-0.000,0.004,0.327] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [32][wpn_scope]:
[24.04.21 19:24:38.233] bind_transform[-0.000,0.127,0.130] m2b_transform[-0.000,-0.127,-0.130] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.233] Bone [33][wpn_silencer]:
[24.04.21 19:24:38.233] bind_transform[-0.000,0.063,0.507] m2b_transform[0.000,-0.063,-0.507] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [34][zatvor]:
[24.04.21 19:24:38.234] bind_transform[0.026,0.060,0.209] m2b_transform[-0.026,-0.060,-0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [35][r_clavicle]:
[24.04.21 19:24:38.234] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [36][r_upperarm]:
[24.04.21 19:24:38.234] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [37][r_forearm]:
[24.04.21 19:24:38.234] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [38][r_forearm_twist]:
[24.04.21 19:24:38.234] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [39][r_hand]:
[24.04.21 19:24:38.234] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [40][bip01_r_finger1]:
[24.04.21 19:24:38.234] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [41][bip01_r_finger11]:
[24.04.21 19:24:38.234] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [42][bip01_r_finger12]:
[24.04.21 19:24:38.234] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [43][bip01_r_finger2]:
[24.04.21 19:24:38.234] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [44][bip01_r_finger21]:
[24.04.21 19:24:38.234] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [45][bip01_r_finger22]:
[24.04.21 19:24:38.234] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [46][bip01_r_finger3]:
[24.04.21 19:24:38.234] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [47][bip01_r_finger31]:
[24.04.21 19:24:38.234] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [48][bip01_r_finger32]:
[24.04.21 19:24:38.234] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [49][bip01_r_finger4]:
[24.04.21 19:24:38.234] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [50][bip01_r_finger41]:
[24.04.21 19:24:38.234] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [51][bip01_r_finger42]:
[24.04.21 19:24:38.234] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [52][r_finger0]:
[24.04.21 19:24:38.234] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [53][r_finger01]:
[24.04.21 19:24:38.234] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] Bone [54][r_finger02]:
[24.04.21 19:24:38.234] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.234] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.234] -Dump end HUD-visual
[24.04.21 19:24:38.234] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:38.341] CWeaponContainer::OnEvent GE_OWNERSHIP_TAKE/GE_OWNERSHIP_REJECT/GE_LAUNCH_ROCKET/GE_TRANSFER_TAKE/GE_TRANSFER_REJECT [wpn_g3611879]
[24.04.21 19:24:38.341] IInventoryBox::ProcessEvent Box[wpn_g3611879] item take
[24.04.21 19:24:38.341] CAttachmentOwner<wpn_g3611879>::attach [grenade_f111880]
[24.04.21 19:24:38.341] CAttachmentOwner::Attachment continued
[24.04.21 19:24:38.341] AddonOwner::can_attach: empty call
[24.04.21 19:24:38.341] false 231
[24.04.21 19:24:38.341] AddonOwner::attach failed
[24.04.21 19:24:38.341] -Dump begin::wpn_g3611879 visual
[24.04.21 19:24:38.341] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.341] [core] : box[0.056,0.326,0.976]
[24.04.21 19:24:38.341] [core] : center[0.005,0.160,0.171]
[24.04.21 19:24:38.341] [core] : min[-0.022,-0.003,-0.317]
[24.04.21 19:24:38.341] [core] : max[0.033,0.323,0.659]
[24.04.21 19:24:38.341] [child 0] : box[0.056,0.276,0.976]
[24.04.21 19:24:38.341] [child 0] : center[0.005,0.185,0.171]
[24.04.21 19:24:38.341] [child 0] : min[-0.022,0.047,-0.317]
[24.04.21 19:24:38.341] [child 0] : max[0.033,0.323,0.659]
[24.04.21 19:24:38.341] [child 1] : box[0.029,0.197,0.104]
[24.04.21 19:24:38.341] [child 1] : center[0.002,0.096,0.146]
[24.04.21 19:24:38.341] [child 1] : min[-0.012,-0.003,0.094]
[24.04.21 19:24:38.341] [child 1] : max[0.017,0.194,0.198]
[24.04.21 19:24:38.341] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.341] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.341] Bone [0][wpn_body]:
[24.04.21 19:24:38.341] bind_transform[0.000,0.209,-0.000] m2b_transform[-0.000,-0.209,-0.000] center_of_mass[0.002,-0.065,0.171]
[24.04.21 19:24:38.341] Bone [1][priklad]:
[24.04.21 19:24:38.341] bind_transform[0.000,-0.013,-0.145] m2b_transform[-0.000,-0.196,0.145] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.341] Bone [2][wpn_scope]:
[24.04.21 19:24:38.341] bind_transform[0.000,0.061,0.228] m2b_transform[-0.000,-0.258,-0.083] center_of_mass[0.002,0.017,-0.109]
[24.04.21 19:24:38.341] Bone [3][magazin]:
[24.04.21 19:24:38.341] bind_transform[0.000,-0.162,-0.025] m2b_transform[-0.000,-0.096,-0.059] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.341] Bone [4][wpn_launcher]:
[24.04.21 19:24:38.341] bind_transform[0.000,-0.084,0.359] m2b_transform[-0.000,-0.125,-0.359] center_of_mass[0.002,0.012,0.017]
[24.04.21 19:24:38.341] Bone [5][wpn_silencer]:
[24.04.21 19:24:38.341] bind_transform[0.000,-0.000,0.575] m2b_transform[-0.000,-0.209,-0.575] center_of_mass[0.002,-0.007,0.197]
[24.04.21 19:24:38.341] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.341] -Dump end visual
[24.04.21 19:24:38.341] -Dump begin::wpn_g3611879 HUD-visual
[24.04.21 19:24:38.341] |********** Dump shildren meshes **************|
[24.04.21 19:24:38.341] [core] : box[0.773,0.470,1.023]
[24.04.21 19:24:38.341] [core] : center[-0.000,-0.081,0.256]
[24.04.21 19:24:38.341] [core] : min[-0.386,-0.316,-0.256]
[24.04.21 19:24:38.342] [core] : max[0.386,0.154,0.767]
[24.04.21 19:24:38.342] [child 0] : box[0.009,0.009,0.000]
[24.04.21 19:24:38.342] [child 0] : center[0.001,0.140,-0.005]
[24.04.21 19:24:38.342] [child 0] : min[-0.004,0.135,-0.005]
[24.04.21 19:24:38.342] [child 0] : max[0.005,0.144,-0.005]
[24.04.21 19:24:38.342] [child 1] : box[0.022,0.022,0.000]
[24.04.21 19:24:38.342] [child 1] : center[0.001,0.114,-0.020]
[24.04.21 19:24:38.342] [child 1] : min[-0.010,0.103,-0.020]
[24.04.21 19:24:38.342] [child 1] : max[0.012,0.125,-0.020]
[24.04.21 19:24:38.342] [child 2] : box[0.037,0.037,0.252]
[24.04.21 19:24:38.342] [child 2] : center[0.000,0.054,0.641]
[24.04.21 19:24:38.342] [child 2] : min[-0.018,0.036,0.515]
[24.04.21 19:24:38.342] [child 2] : max[0.019,0.073,0.767]
[24.04.21 19:24:38.342] [child 3] : box[0.046,0.227,0.803]
[24.04.21 19:24:38.342] [child 3] : center[0.003,0.041,0.146]
[24.04.21 19:24:38.342] [child 3] : min[-0.020,-0.073,-0.256]
[24.04.21 19:24:38.342] [child 3] : max[0.026,0.154,0.547]
[24.04.21 19:24:38.342] [child 4] : box[0.013,0.013,0.000]
[24.04.21 19:24:38.342] [child 4] : center[0.001,0.140,0.056]
[24.04.21 19:24:38.342] [child 4] : min[-0.006,0.133,0.056]
[24.04.21 19:24:38.342] [child 4] : max[0.007,0.146,0.056]
[24.04.21 19:24:38.342] [child 5] : box[0.773,0.324,0.494]
[24.04.21 19:24:38.342] [child 5] : center[-0.000,-0.154,0.186]
[24.04.21 19:24:38.342] [child 5] : min[-0.386,-0.316,-0.061]
[24.04.21 19:24:38.342] [child 5] : max[0.386,0.009,0.433]
[24.04.21 19:24:38.342] [child 6] : box[0.032,0.032,0.081]
[24.04.21 19:24:38.342] [child 6] : center[0.000,0.001,0.253]
[24.04.21 19:24:38.342] [child 6] : min[-0.016,-0.015,0.213]
[24.04.21 19:24:38.342] [child 6] : max[0.016,0.017,0.294]
[24.04.21 19:24:38.342] [child 7] : box[0.081,0.207,0.315]
[24.04.21 19:24:38.342] [child 7] : center[-0.013,0.001,0.316]
[24.04.21 19:24:38.342] [child 7] : min[-0.054,-0.102,0.159]
[24.04.21 19:24:38.342] [child 7] : max[0.027,0.105,0.473]
[24.04.21 19:24:38.342] [child 8] : box[0.024,0.162,0.086]
[24.04.21 19:24:38.342] [child 8] : center[0.001,-0.033,0.126]
[24.04.21 19:24:38.342] [child 8] : min[-0.011,-0.114,0.083]
[24.04.21 19:24:38.342] [child 8] : max[0.013,0.048,0.169]
[24.04.21 19:24:38.342] |********** End Dump shildren meshes **********|
[24.04.21 19:24:38.342] |********** Dump shildren bones ***************|
[24.04.21 19:24:38.342] Bone [0][bip01]:
[24.04.21 19:24:38.342] bind_transform[0.000,0.000,-0.000] m2b_transform[-0.000,-0.000,-0.000] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [1][l_clavicle]:
[24.04.21 19:24:38.342] bind_transform[-0.037,-0.000,0.032] m2b_transform[0.034,-0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [2][l_upperarm]:
[24.04.21 19:24:38.342] bind_transform[-0.140,0.017,-0.016] m2b_transform[0.022,0.068,-0.161] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [3][l_forearm]:
[24.04.21 19:24:38.342] bind_transform[-0.271,0.000,0.000] m2b_transform[0.139,-0.266,-0.164] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [4][l_forearm_twist]:
[24.04.21 19:24:38.342] bind_transform[-0.223,0.000,0.000] m2b_transform[0.364,-0.225,-0.214] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [5][l_hand]:
[24.04.21 19:24:38.342] bind_transform[-0.266,0.000,0.001] m2b_transform[0.416,0.190,-0.229] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [6][bip01_l_finger1]:
[24.04.21 19:24:38.342] bind_transform[-0.072,0.005,-0.018] m2b_transform[0.373,0.415,-0.069] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [7][bip01_l_finger11]:
[24.04.21 19:24:38.342] bind_transform[-0.037,0.000,0.000] m2b_transform[0.157,0.505,0.256] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [8][bip01_l_finger12]:
[24.04.21 19:24:38.342] bind_transform[-0.024,0.000,0.000] m2b_transform[-0.128,0.035,0.579] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [9][bip01_l_finger2]:
[24.04.21 19:24:38.342] bind_transform[-0.070,-0.002,0.001] m2b_transform[0.424,0.375,-0.073] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.342] Bone [10][bip01_l_finger21]:
[24.04.21 19:24:38.343] bind_transform[-0.042,0.000,-0.000] m2b_transform[0.162,0.555,0.171] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [11][bip01_l_finger22]:
[24.04.21 19:24:38.343] bind_transform[-0.028,0.001,-0.001] m2b_transform[-0.114,0.349,0.487] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [12][bip01_l_finger3]:
[24.04.21 19:24:38.343] bind_transform[-0.065,-0.001,0.020] m2b_transform[0.383,0.414,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [13][bip01_l_finger31]:
[24.04.21 19:24:38.343] bind_transform[-0.040,-0.000,-0.000] m2b_transform[0.090,0.588,-0.084] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [14][bip01_l_finger32]:
[24.04.21 19:24:38.343] bind_transform[-0.028,0.000,0.000] m2b_transform[-0.199,0.570,-0.049] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [15][bip01_l_finger4]:
[24.04.21 19:24:38.343] bind_transform[-0.054,0.003,0.038] m2b_transform[0.370,0.424,-0.106] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [16][bip01_l_finger41]:
[24.04.21 19:24:38.343] bind_transform[-0.036,-0.000,0.000] m2b_transform[0.103,0.581,-0.091] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [17][bip01_l_finger42]:
[24.04.21 19:24:38.343] bind_transform[-0.017,0.000,-0.000] m2b_transform[-0.320,0.506,-0.037] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [18][l_finger0]:
[24.04.21 19:24:38.343] bind_transform[-0.006,0.012,-0.017] m2b_transform[0.187,0.039,0.467] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [19][l_finger01]:
[24.04.21 19:24:38.343] bind_transform[-0.044,0.000,-0.000] m2b_transform[0.309,-0.362,-0.215] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [20][l_finger02]:
[24.04.21 19:24:38.343] bind_transform[-0.028,0.000,-0.000] m2b_transform[0.418,-0.273,-0.204] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [21][lead_gun]:
[24.04.21 19:24:38.343] bind_transform[0.348,-0.230,0.372] m2b_transform[-0.122,0.100,-0.536] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [22][wpn_body]:
[24.04.21 19:24:38.343] bind_transform[-0.119,0.082,-0.537] m2b_transform[0.000,0.017,0.006] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [23][body]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.000,-0.000] m2b_transform[0.000,0.017,0.006] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [24][gilza]:
[24.04.21 19:24:38.343] bind_transform[-0.000,0.066,0.231] m2b_transform[0.000,-0.049,-0.224] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [25][lock]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.010,0.078] m2b_transform[0.000,0.007,-0.071] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [26][magazin]:
[24.04.21 19:24:38.343] bind_transform[0.000,-0.042,0.116] m2b_transform[-0.000,0.059,-0.109] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [27][patron1]:
[24.04.21 19:24:38.343] bind_transform[0.002,0.106,0.003] m2b_transform[-0.002,-0.047,-0.112] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [28][patron2]:
[24.04.21 19:24:38.343] bind_transform[-0.002,0.098,0.003] m2b_transform[0.002,-0.039,-0.112] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [29][predohr]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.051,0.025] m2b_transform[0.000,-0.034,-0.019] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [30][priklad]:
[24.04.21 19:24:38.343] bind_transform[0.014,0.072,-0.031] m2b_transform[-0.014,-0.056,0.038] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [31][trigger]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.033,0.049] m2b_transform[-0.000,-0.016,-0.042] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [32][wpn_launcher]:
[24.04.21 19:24:38.343] bind_transform[-0.000,-0.046,0.223] m2b_transform[0.000,0.063,-0.216] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [33][gl_button]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.035,0.079] m2b_transform[0.000,0.027,-0.295] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [34][gl_planka]:
[24.04.21 19:24:38.343] bind_transform[-0.042,0.143,0.041] m2b_transform[0.042,-0.081,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [35][gl_predohr]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.064,-0.020] m2b_transform[0.000,-0.002,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [36][gl_stvol]:
[24.04.21 19:24:38.343] bind_transform[0.023,0.064,0.226] m2b_transform[-0.027,-0.001,-0.442] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [37][gren_gilza]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.000,-0.214] m2b_transform[0.001,-0.002,0.230] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [38][grenade]:
[24.04.21 19:24:38.343] bind_transform[0.000,-0.000,-0.065] m2b_transform[0.001,-0.002,0.295] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [39][gl_trigger]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.027,0.034] m2b_transform[0.000,0.036,-0.251] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [40][wpn_scope]:
[24.04.21 19:24:38.343] bind_transform[0.001,0.149,0.022] m2b_transform[-0.001,-0.132,-0.016] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [41][wpn_silencer]:
[24.04.21 19:24:38.343] bind_transform[0.000,0.072,0.655] m2b_transform[0.000,-0.056,-0.648] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.343] Bone [42][zatvor]:
[24.04.21 19:24:38.344] bind_transform[0.001,0.094,0.101] m2b_transform[0.001,-0.077,0.095] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [43][zatvor2]:
[24.04.21 19:24:38.344] bind_transform[0.000,0.000,-0.075] m2b_transform[0.001,-0.077,0.170] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [44][r_clavicle]:
[24.04.21 19:24:38.344] bind_transform[0.037,-0.000,0.032] m2b_transform[0.034,0.000,-0.035] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [45][r_upperarm]:
[24.04.21 19:24:38.344] bind_transform[-0.140,-0.017,-0.016] m2b_transform[0.148,0.092,-0.023] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [46][r_forearm]:
[24.04.21 19:24:38.344] bind_transform[-0.170,0.211,0.014] m2b_transform[0.144,0.119,-0.286] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [47][r_forearm_twist]:
[24.04.21 19:24:38.344] bind_transform[-0.223,-0.000,-0.004] m2b_transform[0.364,0.226,-0.211] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [48][r_hand]:
[24.04.21 19:24:38.344] bind_transform[-0.266,0.000,-0.004] m2b_transform[0.416,0.229,-0.190] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [49][bip01_r_finger1]:
[24.04.21 19:24:38.344] bind_transform[-0.072,0.018,-0.005] m2b_transform[0.397,0.339,0.209] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [50][bip01_r_finger11]:
[24.04.21 19:24:38.344] bind_transform[-0.035,0.006,-0.008] m2b_transform[0.217,-0.545,-0.022] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [51][bip01_r_finger12]:
[24.04.21 19:24:38.344] bind_transform[-0.023,-0.003,0.008] m2b_transform[0.319,-0.430,-0.257] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [52][bip01_r_finger2]:
[24.04.21 19:24:38.344] bind_transform[-0.070,-0.001,0.002] m2b_transform[0.366,0.393,0.191] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [53][bip01_r_finger21]:
[24.04.21 19:24:38.344] bind_transform[-0.042,-0.004,-0.006] m2b_transform[0.318,-0.478,-0.181] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [54][bip01_r_finger22]:
[24.04.21 19:24:38.344] bind_transform[-0.026,-0.010,0.005] m2b_transform[0.189,-0.483,-0.322] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [55][bip01_r_finger3]:
[24.04.21 19:24:38.344] bind_transform[-0.065,-0.020,0.001] m2b_transform[0.433,0.348,0.142] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [56][bip01_r_finger31]:
[24.04.21 19:24:38.344] bind_transform[-0.039,0.005,0.001] m2b_transform[0.296,-0.510,-0.113] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [57][bip01_r_finger32]:
[24.04.21 19:24:38.344] bind_transform[-0.025,-0.011,0.006] m2b_transform[0.235,-0.537,-0.153] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [58][bip01_r_finger4]:
[24.04.21 19:24:38.344] bind_transform[-0.054,-0.038,-0.003] m2b_transform[0.438,0.327,0.169] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [59][bip01_r_finger41]:
[24.04.21 19:24:38.344] bind_transform[-0.036,0.004,0.006] m2b_transform[0.326,-0.498,0.040] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [60][bip01_r_finger42]:
[24.04.21 19:24:38.344] bind_transform[-0.015,-0.006,0.003] m2b_transform[0.454,-0.387,0.063] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [61][r_finger0]:
[24.04.21 19:24:38.344] bind_transform[-0.006,0.017,-0.012] m2b_transform[0.010,0.457,-0.213] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [62][r_finger01]:
[24.04.21 19:24:38.344] bind_transform[-0.039,-0.020,-0.006] m2b_transform[0.276,0.397,-0.197] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] Bone [63][r_finger02]:
[24.04.21 19:24:38.344] bind_transform[-0.027,-0.004,-0.002] m2b_transform[0.451,0.199,-0.220] center_of_mass[0.000,0.000,0.000]
[24.04.21 19:24:38.344] |********** End Dump shildren bones ***********|
[24.04.21 19:24:38.344] -Dump end HUD-visual
[24.04.21 19:24:38.344] AddonOwner::OnEvent GE_OWNERSHIP_TAKE
[24.04.21 19:24:38.464] compiling shader deffer_base_aref_bump-hq
[24.04.21 19:24:38.994] compiling shader model_def_lq
[24.04.21 19:24:39.026] compiling shader model_def_lq_0
[24.04.21 19:24:39.189] compiling shader hud_scope
[24.04.21 19:24:39.193] compiling shader hud_scope
[24.04.21 19:24:39.225] compiling shader hud_scope
[24.04.21 19:24:39.230] compiling shader hud_scope
[24.04.21 19:24:39.239] compiling shader hud_scope
[24.04.21 19:24:39.243] compiling shader hud_scope
[24.04.21 19:24:45.922] events:Время выполнения операции: generic_physics_binder:update = 27.357 миллисекунд.
[24.04.21 19:24:46.085] events:Время выполнения операции: generic_physics_binder:update = 21.719 миллисекунд.
[24.04.21 19:24:46.238] events:Время выполнения операции: generic_physics_binder:update = 12.087 миллисекунд.
[24.04.21 19:24:46.365] events:Время выполнения операции: generic_physics_binder:update = 24.173 миллисекунд.
[24.04.21 19:24:47.113] update_hour(10)
[24.04.21 19:24:47.113] se_spawn_manager:Run respawn for gulag: pdb_dit2_gulag
[24.04.21 19:24:47.114] se_spawn_manager:Run respawn for gulag: predb_nato_stop
[24.04.21 19:24:47.265] se_spawn_manager:Run respawn for gulag: predb_nato_nayka_oxp
[24.04.21 19:24:47.298] se_spawn_manager:Run respawn for gulag: prdb_nato_nayka
[24.04.21 19:24:47.298] se_spawn_manager:Run respawn for gulag: predb_xak_dit
[24.04.21 19:24:47.298] se_spawn_manager:Run respawn for gulag: predbannik_nato2_gulag
[24.04.21 19:24:47.337] se_spawn_manager:Run respawn for gulag: predb_texnik_dem
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: predb_svoboda
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: pdb_dit8_gulag
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: predb_abrams
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: zaxar_gulag
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: predb_krox_babka
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: pdb_dit5_gulag
[24.04.21 19:24:47.338] se_spawn_manager:Run respawn for gulag: predbannik_nato3_gulag
[24.04.21 19:24:47.385] se_spawn_manager:Run respawn for gulag: predb_eco_00
[24.04.21 19:24:47.386] se_spawn_manager:Run respawn for gulag: predb_killer
[24.04.21 19:24:47.386] se_spawn_manager:Run respawn for gulag: pdb_dit4_gulag
[24.04.21 19:24:47.386] se_spawn_manager:Run respawn for gulag: predb_dolg
[24.04.21 19:24:47.386] se_spawn_manager:Run respawn for gulag: predb_dit_serb
[24.04.21 19:24:47.454] se_spawn_manager:Run respawn for gulag: predb_bybna_00
[24.04.21 19:24:47.455] se_spawn_manager:Run respawn for gulag: predbannik_nato1_gulag
[24.04.21 19:24:47.486] se_spawn_manager:Run respawn for gulag: predb_bybna
[24.04.21 19:24:47.486] se_spawn_manager:Run respawn for gulag: predb_eco_01
[24.04.21 19:24:47.486] se_spawn_manager:Run respawn for gulag: predb_panas
[24.04.21 19:24:47.486] se_spawn_manager:Run respawn for gulag: pdb_dit1_gulag
[24.04.21 19:24:47.487] se_spawn_manager:Run respawn for gulag: predb_eco_03
[24.04.21 19:24:47.487] se_spawn_manager:Run respawn for gulag: pdb_krox_gulag
[24.04.21 19:24:47.537] se_spawn_manager:Run respawn for gulag: pdb_dit3_gulag
[24.04.21 19:24:47.537] se_spawn_manager:Run respawn for gulag: predbannik_civil1_gulag
[24.04.21 19:24:47.538] se_spawn_manager:Run respawn for gulag: pdb_dit6_gulag
[24.04.21 19:24:47.538] se_spawn_manager:Run respawn for gulag: predb_eco_02
[24.04.21 19:24:47.538] se_spawn_manager:Run respawn for gulag: predb_dit_babka
[24.04.21 19:24:47.605] events:Время выполнения операции: generic_physics_binder:update = 28.03 миллисекунд.
[24.04.21 19:24:53.217] * MEMORY USAGE: 299308 K
[24.04.21 19:24:53.217] * End of synchronization A[1] R[1]
[24.04.21 19:24:53.218] * phase time: 34987 ms
[24.04.21 19:24:53.430] * phase cmem: 299306 K
[24.04.21 19:49:59.647] ! auto-generated bump map: act\beaniehat_black_co_bump#
[24.04.21 19:49:59.722] ! auto-generated bump map: act\ruskygear_bump#
[24.04.21 19:49:59.758] events:-RANDOM_POOL:END <predbannik>: SEEK_POS:135; LOOP_SIZE:6443
[24.04.21 19:49:59.776] Synchronization complete, Game ready.
[24.04.21 19:50:03.526] CActor::ActorUse
[24.04.21 19:50:03.526] xr_motivator:use_callback
[24.04.21 19:50:03.526] NOTIFY [demjan] used by [single_player]
[24.04.21 19:50:03.758] construct dialog storyline_novice_1_dem_1
[24.04.21 19:50:03.760] Dialog Assembled. Section storyline_novice_1_dem_1, 12 phrase by generated.
[24.04.21 19:50:03.760] construct dialog storyline_novice_1_dem_2
[24.04.21 19:50:03.761] Dialog Assembled. Section storyline_novice_1_dem_2, 8 phrase by generated.
[24.04.21 19:50:03.761] construct dialog storyline_novice_1_dem_3
[24.04.21 19:50:03.762] Dialog Assembled. Section storyline_novice_1_dem_3, 4 phrase by generated.
[24.04.21 19:50:03.762] construct dialog storyline_novice_1_dem_4
[24.04.21 19:50:03.763] Dialog Assembled. Section storyline_novice_1_dem_4, 8 phrase by generated.
[24.04.21 19:50:03.763] construct dialog storyline_novice_1_dem_5
[24.04.21 19:50:03.763] Dialog Assembled. Section storyline_novice_1_dem_5, 3 phrase by generated.
[24.04.21 19:50:03.763] construct dialog storyline_novice_1_dem_6
[24.04.21 19:50:03.764] Dialog Assembled. Section storyline_novice_1_dem_6, 5 phrase by generated.
[24.04.21 19:50:03.764] ztdialg.geography_dialog
[24.04.21 19:50:03.772] ztdialg.geography_dialog
[24.04.21 19:50:03.778] main_task_dialog: build start
[24.04.21 19:50:03.811] finding.enabled
[24.04.21 19:50:03.811] finding zones 10
[24.04.21 19:50:03.811] af_target: af_pellicle
[24.04.21 19:50:04.022] GENERTE_KILLING_ENBLED
[24.04.21 19:50:04.022] main_task_dialog: build start
[24.04.21 19:50:04.022] finding.enabled
[24.04.21 19:50:04.023] finding zones 10
[24.04.21 19:50:04.023] af_target: af_pellicle
[24.04.21 19:50:04.234] GENERTE_KILLING_ENBLED
[24.04.21 19:50:04.234] construct dialog get_system_main_task_dialog_no
[24.04.21 19:50:04.236] Dialog Assembled. Section get_system_main_task_dialog_no, 3 phrase by generated.
[24.04.21 19:50:04.236] construct dialog all_task_dlg
[24.04.21 19:50:04.242] Dialog Assembled. Section all_task_dlg, 233 phrase by generated.
[24.04.21 19:50:04.242] generate_q_dial
[24.04.21 19:50:04.276] *INFO*: npc='single_player' id='ui_talk'
[24.04.21 19:50:04.276] SetUpgradeCam off
[24.04.21 19:50:04.278] ztdialg.geography_dialog
[24.04.21 19:50:04.285] main_task_dialog: build start
[24.04.21 19:50:04.286] finding.enabled
[24.04.21 19:50:04.286] finding zones 10
[24.04.21 19:50:04.286] af_target: af_pellicle
[24.04.21 19:50:04.497] GENERTE_KILLING_ENBLED
[24.04.21 19:50:04.526]  STRING:Set_Spot_Npc;
[24.04.21 19:50:04.526]  NUMBER:8670;
[24.04.21 19:50:07.033]  STRING:task_spot_control:create_local_position;
[24.04.21 19:50:07.033]  STRING:predbannik;
[24.04.21 19:50:07.033]  STRING:min_dist:;
[24.04.21 19:50:07.033]  NUMBER:100;
[24.04.21 19:50:07.033]  STRING:max_dist:;
[24.04.21 19:50:07.033]  NUMBER:160;
[24.04.21 19:50:07.033]  STRING:item_dist:;
[24.04.21 19:50:07.033]  NUMBER:4;
[24.04.21 19:50:07.033]  STRING:human_flag:;
[24.04.21 19:50:07.033]  NUMBER:2;
[24.04.21 19:50:07.033]  STRING:anom_flag:;
[24.04.21 19:50:07.033]  NUMBER:0;
[24.04.21 19:50:07.033]  STRING:target_count:;
[24.04.21 19:50:07.033]  NUMBER:2;
[24.04.21 19:50:07.104] ztdialg.geography_dialog
[24.04.21 19:50:07.111] main_task_dialog: build start
[24.04.21 19:50:07.111] finding.enabled
[24.04.21 19:50:07.111] finding zones 10
[24.04.21 19:50:07.111] af_target: af_pellicle
[24.04.21 19:50:07.316] GENERTE_KILLING_ENBLED
[24.04.21 19:50:07.394] restrictor_binder:reinit[space_restrictor2592]
[24.04.21 19:50:07.394] restrictor_binder:net_spawn[space_restrictor2592]
[24.04.21 19:50:08.299] *********************************************************************************
[24.04.21 19:50:08.299] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
d:\сталкер\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)
stack traceback:
    [C]: in function 'has_task_item'
    d:\сталкер\gamedata\scripts\death_manager.script:430: in function <d:\сталкер\gamedata\scripts\death_manager.script:425>
    [C]: in function 'iterate_inventory'
    d:\сталкер\gamedata\scripts\death_manager.script:148: in function 'create_release_item'
    d:\сталкер\gamedata\scripts\xr_motivator.script:586: in function <d:\сталкер\gamedata\scripts\xr_motivator.script:555>
[24.04.21 19:50:08.299] *********************************************************************************
[24.04.21 19:50:08.299] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: d:\сталкер\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)

[24.04.21 19:50:08.299] ***************************[ScriptCrashHandler]**********************************
[24.04.21 19:50:08.299] stack traceback:
    [C]: in function 'has_task_item'
    d:\сталкер\gamedata\scripts\death_manager.script:430: in function <d:\сталкер\gamedata\scripts\death_manager.script:425>
    [C]: in function 'iterate_inventory'
    d:\сталкер\gamedata\scripts\death_manager.script:148: in function 'create_release_item'
    d:\сталкер\gamedata\scripts\xr_motivator.script:586: in function <d:\сталкер\gamedata\scripts\xr_motivator.script:555>
[24.04.21 19:50:08.299]     Locals: 
[24.04.21 19:50:08.299]      string (*temporary) : d:\сталкер\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)
[24.04.21 19:50:08.299]     End
[24.04.21 19:50:08.299]     Locals: 
[24.04.21 19:50:08.299]      userdata npc : (game_object): 00000170425C81C0
[24.04.21 19:50:08.299]      userdata item : (game_object): 00000170425CA680
[24.04.21 19:50:08.299]      string section : device_pda
[24.04.21 19:50:08.299]      number id : 2594.000000
[24.04.21 19:50:08.299]      number sid : 4294967295.000000
[24.04.21 19:50:08.299]      nil (*temporary) : [not available]
[24.04.21 19:50:08.299]      number (*temporary) : 4294967295.000000
[24.04.21 19:50:08.299]      number (*temporary) : 2594.000000
[24.04.21 19:50:08.299]      number (*temporary) : 896.000000
[24.04.21 19:50:08.299]      boolean (*temporary) : false
[24.04.21 19:50:08.299]      number (*temporary) : 0.000000
[24.04.21 19:50:08.299]      number (*temporary) : 0.000000
[24.04.21 19:50:08.299]      function (*temporary) : [[function]]
[24.04.21 19:50:08.299]      number (*temporary) : 0.000000
[24.04.21 19:50:08.299]      Userdata: (*temporary)
[24.04.21 19:50:08.299]      string (*temporary) : npc
[24.04.21 19:50:08.299]      nil (*temporary) : [not available]
[24.04.21 19:50:08.299]      string (*temporary) : attempt to call field 'has_task_item' (a nil value)
[24.04.21 19:50:08.299]     End
[24.04.21 19:50:08.299]     Locals: 
[24.04.21 19:50:08.299]      userdata (*temporary) : (game_object): 00000170425C81C0
[24.04.21 19:50:08.299]      function (*temporary) : [[function]]
[24.04.21 19:50:08.299]      function (*temporary) : [[function]]
[24.04.21 19:50:08.299]     End
[24.04.21 19:50:08.299]     Locals: 
[24.04.21 19:50:08.299]      Userdata: self
[24.04.21 19:50:08.299]              userdata self.npc : (game_object): 00000170425C81C0
[24.04.21 19:50:08.299]      Userdata: se_obj
[24.04.21 19:50:08.299]              boolean se_obj.ini_initialized : true
[24.04.21 19:50:08.300]              string se_obj.gived_wpn : wpn_pmm
[24.04.21 19:50:08.300]              boolean se_obj.death_droped : true
[24.04.21 19:50:08.300]              boolean se_obj.dont_spawn_online : false
[24.04.21 19:50:08.300]              boolean se_obj.spawner_present : false
[24.04.21 19:50:08.300]              boolean se_obj.smart_terrain_conditions_initialized : false
[24.04.21 19:50:08.300]              boolean se_obj.was_in_smart_terrain : false
[24.04.21 19:50:08.300]              userdata se_obj.ini : (ini_file): 0000017051FA5230
[24.04.21 19:50:08.300]      number obj_sid : 14000.000000
[24.04.21 19:50:08.300]     End
[24.04.21 19:50:08.300]     Locals: 
[24.04.21 19:50:08.300]      Userdata: self
[24.04.21 19:50:08.300]              boolean self.loaded : false
[24.04.21 19:50:08.300]              boolean self.first_update : false
[24.04.21 19:50:08.300]              number self.last_slow_update : 0.000000
[24.04.21 19:50:08.300]              number self.last_update : 0.000000
[24.04.21 19:50:08.300]              Table: self.st
[24.04.21 19:50:08.300]                      table self.st.followers : [...]
[24.04.21 19:50:08.300]                      Userdata: self.st.move_mgr
[24.04.21 19:50:08.300]                              userdata self.st.move_mgr.object : (game_object): 00000170425C81C0
[24.04.21 19:50:08.300]                      table self.st.rx_ai : [...]
[24.04.21 19:50:08.300]      number delta : 77.000000
[24.04.21 19:50:08.300]      boolean kkk : true
[24.04.21 19:50:08.300]     End
[24.04.21 19:50:08.300] *********************************************************************************
[24.04.21 19:50:08.300] ********************************************************************************
[24.04.21 19:50:17.338] !!stack trace:
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB80463E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650BD460], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED353A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72E24], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->621] + [5 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72209], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->636] + [8 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72BE6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->670] + [34 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72C9F], Fun: [lj_err_optype_call()] + [111 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->700] + [11 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED860CA], Fun: [lj_meta_call()] + [122 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_meta.c-->442] + [11 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED35BA2], Fun: [lj_vmeta_call()] + [38 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED3EE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\сталкер\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB64E55336], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>()] + [94 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6503FA52], Fun: [CScriptGameObject::IterateInventory()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_game_object_inventory_owner.cpp-->218]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6506386B], Fun: [luabind::detail::returns<void>::callApply<2,CScriptGameObject,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::detail::functor_converter<0>,luabind::detail::primitive_converter<0>,luabind::functor<void> const &,luabind::object const &,0,1>()] + [139 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->134] + [89 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB65060B94], Fun: [luabind::detail::returns<void>::call<CScriptGameObject,2,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::functor<void> const &,luabind::object const &>()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->171]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6506D5A5], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl CScriptGameObject::*)(luabind::functor<void> const &,luabind::object const &),CScriptGameObject>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
! Module: [D:\сталкер\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED353A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED3EE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\сталкер\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650109A1], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650105CD], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->87]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB64F2B61F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder.cpp-->119]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6512873F], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->387]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB65129916], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->204]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB64FBEF8F], Fun: [CAI_Stalker::shedule_Update()] + [479 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->850]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243C9B47], Fun: [CSheduler::ProcessStep()] + [467 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\xrsheduler.cpp-->356]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243C9EF9], Fun: [CSheduler::Update()] + [389 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\xrsheduler.cpp-->461]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650D5134], Fun: [CGamePersistent::OnFrame()] + [492 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\gamepersistent.cpp-->577]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243BE640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243BE9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243BC0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72441FD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBC5577034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBC5CA2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[24.04.21 19:50:17.338] ********************************************************************************
[24.04.21 19:50:19.860] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_7dd81e0a741dfc088774fab5a1b57187>::operator ()
[error]File          : e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 511
[error]Description   : Unexpected application exit!

[24.04.21 19:50:19.860] ***************************[ScriptCrashHandler]**********************************
[24.04.21 19:50:19.860] stack traceback:
    [C]: in function 'has_task_item'
    d:\сталкер\gamedata\scripts\death_manager.script:430: in function <d:\сталкер\gamedata\scripts\death_manager.script:425>
    [C]: in function 'iterate_inventory'
    d:\сталкер\gamedata\scripts\death_manager.script:148: in function 'create_release_item'
    d:\сталкер\gamedata\scripts\xr_motivator.script:586: in function <d:\сталкер\gamedata\scripts\xr_motivator.script:555>
[24.04.21 19:50:19.860]     Locals: 
[24.04.21 19:50:19.860]      string (*temporary) : d:\сталкер\gamedata\scripts\death_manager.script:430: attempt to call field 'has_task_item' (a nil value)
[24.04.21 19:50:19.860]     End
[24.04.21 19:50:19.860]     Locals: 
[24.04.21 19:50:19.861]      userdata npc : (game_object): 00000170425C81C0
[24.04.21 19:50:19.861]      userdata item : (game_object): 00000170425CA680
[24.04.21 19:50:19.861]      string section : device_pda
[24.04.21 19:50:19.861]      number id : 2594.000000
[24.04.21 19:50:19.861]      number sid : 4294967295.000000
[24.04.21 19:50:19.861]      nil (*temporary) : [not available]
[24.04.21 19:50:19.861]      number (*temporary) : 4294967295.000000
[24.04.21 19:50:19.861]      number (*temporary) : 2594.000000
[24.04.21 19:50:19.861]      number (*temporary) : 896.000000
[24.04.21 19:50:19.861]      boolean (*temporary) : false
[24.04.21 19:50:19.861]      number (*temporary) : 0.000000
[24.04.21 19:50:19.861]      number (*temporary) : 0.000000
[24.04.21 19:50:19.861]      function (*temporary) : [[function]]
[24.04.21 19:50:19.861]      number (*temporary) : 0.000000
[24.04.21 19:50:19.861]      Userdata: (*temporary)
[24.04.21 19:50:19.861]      string (*temporary) : npc
[24.04.21 19:50:19.861]      nil (*temporary) : [not available]
[24.04.21 19:50:19.861]      string (*temporary) : attempt to call field 'has_task_item' (a nil value)
[24.04.21 19:50:19.861]     End
[24.04.21 19:50:19.861]     Locals: 
[24.04.21 19:50:19.861]      userdata (*temporary) : (game_object): 00000170425C81C0
[24.04.21 19:50:19.861]      function (*temporary) : [[function]]
[24.04.21 19:50:19.861]      function (*temporary) : [[function]]
[24.04.21 19:50:19.861]     End
[24.04.21 19:50:19.861]     Locals: 
[24.04.21 19:50:19.861]      Userdata: self
[24.04.21 19:50:19.861]              userdata self.npc : (game_object): 00000170425C81C0
[24.04.21 19:50:19.861]      Userdata: se_obj
[24.04.21 19:50:19.861]              boolean se_obj.ini_initialized : true
[24.04.21 19:50:19.861]              string se_obj.gived_wpn : wpn_pmm
[24.04.21 19:50:19.861]              boolean se_obj.death_droped : true
[24.04.21 19:50:19.861]              boolean se_obj.dont_spawn_online : false
[24.04.21 19:50:19.861]              boolean se_obj.spawner_present : false
[24.04.21 19:50:19.861]              boolean se_obj.smart_terrain_conditions_initialized : false
[24.04.21 19:50:19.861]              boolean se_obj.was_in_smart_terrain : false
[24.04.21 19:50:19.861]              userdata se_obj.ini : (ini_file): 0000017051FA5230
[24.04.21 19:50:19.861]      number obj_sid : 14000.000000
[24.04.21 19:50:19.861]     End
[24.04.21 19:50:19.861]     Locals: 
[24.04.21 19:50:19.861]      Userdata: self
[24.04.21 19:50:19.861]              boolean self.loaded : false
[24.04.21 19:50:19.861]              boolean self.first_update : false
[24.04.21 19:50:19.861]              number self.last_slow_update : 0.000000
[24.04.21 19:50:19.861]              number self.last_update : 0.000000
[24.04.21 19:50:19.861]              Table: self.st
[24.04.21 19:50:19.861]                      table self.st.followers : [...]
[24.04.21 19:50:19.861]                      Userdata: self.st.move_mgr
[24.04.21 19:50:19.861]                              userdata self.st.move_mgr.object : (game_object): 00000170425C81C0
[24.04.21 19:50:19.861]                      table self.st.rx_ai : [...]
[24.04.21 19:50:19.861]      number delta : 77.000000
[24.04.21 19:50:19.861]      boolean kkk : true
[24.04.21 19:50:19.861]     End
[24.04.21 19:50:19.861] *********************************************************************************
[24.04.21 19:50:19.861] ********************************************************************************
[24.04.21 19:50:20.161] !!stack trace:
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB80463E78], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B2E9], Fun: [LogStackTrace()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->28] + [13 byte(s)]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B13E], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->142]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048BEAC], Fun: [<lambda_7dd81e0a741dfc088774fab5a1b57187>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->511] + [80 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBC3B242D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBC3B241FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBC3B241B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048F29E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048F3C4], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBC5C69A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBC5CADB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBC5CADA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBC557E0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBC3B305BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBC3B3045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B1C3], Fun: [xrDebug::backend()] + [307 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->161] + [8 byte(s)]
! Module: [D:\сталкер\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB8048B07B], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrcore\xrdebugnew.cpp-->222]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650BD460], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED353A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72E24], Fun: [lj_err_run()] + [356 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->621] + [5 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72209], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->636] + [8 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72BE6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->670] + [34 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED72C9F], Fun: [lj_err_optype_call()] + [111 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_err.c-->700] + [11 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED860CA], Fun: [lj_meta_call()] + [122 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_meta.c-->442] + [11 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED35BA2], Fun: [lj_vmeta_call()] + [38 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED3EE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\сталкер\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB64E55336], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>::~proxy_functor_void_caller<luabind::object const *,CScriptGameObject * const *>()] + [94 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6503FA52], Fun: [CScriptGameObject::IterateInventory()] + [258 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_game_object_inventory_owner.cpp-->218]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6506386B], Fun: [luabind::detail::returns<void>::callApply<2,CScriptGameObject,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::detail::functor_converter<0>,luabind::detail::primitive_converter<0>,luabind::functor<void> const &,luabind::object const &,0,1>()] + [139 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->134] + [89 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB65060B94], Fun: [luabind::detail::returns<void>::call<CScriptGameObject,2,void (__cdecl CScriptGameObject::*&)(luabind::functor<void> const &,luabind::object const &),luabind::functor<void> const &,luabind::object const &>()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call.hpp-->171]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6506D5A5], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl CScriptGameObject::*)(luabind::functor<void> const &,luabind::object const &),CScriptGameObject>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [e:\program files (x86)\vs\vc\tools\msvc\14.16.27023\include\functional-->15732480]
! Module: [D:\сталкер\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000ABC4], Fun: [luabind::detail::class_rep::function_dispatcher()] + [320 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\class_rep.cpp-->652] + [56 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED353A0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\сталкер\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFB7ED3EE7A], Fun: [lua_pcall()] + [186 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luajit\src\lj_api.c-->1130]
! Module: [D:\сталкер\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EC44], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650109A1], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650105CD], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->87]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB64F2B61F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\script_binder.cpp-->119]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB6512873F], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity.cpp-->387]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB65129916], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\entity_alive.cpp-->204]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB64FBEF8F], Fun: [CAI_Stalker::shedule_Update()] + [479 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->850]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243C9B47], Fun: [CSheduler::ProcessStep()] + [467 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\xrsheduler.cpp-->356]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243C9EF9], Fun: [CSheduler::Update()] + [389 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\xrsheduler.cpp-->461]
! Module: [D:\сталкер\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB650D5134], Fun: [CGamePersistent::OnFrame()] + [492 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xrgame\gamepersistent.cpp-->577]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FD738], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FC83C], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->419]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FCB53], Fun: [CRenderDevice::on_idle()] + [267 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->252]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FD212], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->324]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243FC92A], Fun: [CRenderDevice::Run()] + [182 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\device.cpp-->365]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243BE640], Fun: [Startup()] + [284 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->214]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243BE9B6], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->414]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7243BC0CD], Fun: [WinMain()] + [73 byte(s)], File-->Line: [e:\storage\programming\cpp\xray\ogsr9\ogsr_engine\xr_3da\x_ray.cpp-->449]
! Module: [D:\сталкер\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF72441FD7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]

 

 

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