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dsh mod

Рекомендуемые сообщения

Подскажите в чём проблема,после установки обновления?

Скрытый текст


* Detected CPU: Intel(R) Pentium(R) CPU G4400 @ 3.30GHz [GenuineIntel], F6/M94/S3
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU cores: [2], threads: [2]
* CPU0 current freq: 3312 MHz, max freq: 3312 MHz
* CPU1 current freq: 3312 MHz, max freq: 3312 MHz
Initializing File System...
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db0], size: [1630674437]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db1], size: [1541425426]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db2], size: [2036372149]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db3], size: [2080830737]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db4], size: [2043434447]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db5], size: [1805155576]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db6], size: [1547036038]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db7], size: [1577678644]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db8], size: [591049829]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db9], size: [34]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_base], size: [45171838]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_levels], size: [270701392]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_meshes], size: [424174198]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_sounds], size: [124979173]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_textures], size: [1790143262]
using fs-ltx fs.ltx
--Found external arch: [blooderden_sounds_and_meshes.xdb], size: [186904596]
FS: 54951 files cached, 9156Kb memory used.
Init FileSystem 0.449437 sec
[31.03.19 10:25:56.364] [OGSR Engine (x64)] build date: [Mar 30 2019 12:01:36]
[31.03.19 10:25:56.364] Working Directory: [D:\S.T.A.L.K.E.R\bin]
[31.03.19 10:25:56.364] CommandLine: ["D:\S.T.A.L.K.E.R\bin\xrEngine.exe" ]
[31.03.19 10:25:56.580] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::Load
[error]File          : d:\ogsr-engine\ogsr_engine\xrcore\xr_ini.cpp
[error]Line          : 177
[error]Description   : Duplicate section 'wpn_fort_m1' found.

[31.03.19 10:25:56.580] ********************************************************************************
[31.03.19 10:25:56.758] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DDA350], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DBBAF3], Fun: [LogStackTrace()] + [51 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->32] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DBB925], Fun: [xrDebug::backend()] + [165 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->149]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DBB864], Fun: [xrDebug::fatal()] + [132 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->229]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DC3D09], Fun: [CInifile::Load()] + [985 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xr_ini.cpp-->177] + [60 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DC3C46], Fun: [CInifile::Load()] + [790 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xr_ini.cpp-->169]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794DC437E], Fun: [CInifile::CInifile()] + [238 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xr_ini.cpp-->103]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF79467FC7E], Fun: [WinMain_impl()] + [462 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->394] + [76 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF79467BF55], Fun: [WinMain()] + [69 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->465]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF794E09402], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA49223DC4], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA49923691], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[31.03.19 10:25:56.758] ********************************************************************************

 

Ссылка на комментарий
3 hours ago, Аркадич said:

--Found external arch: [blooderden_sounds_and_meshes.xdb], size: [186904596]

При наличии сторонних модификаций тех. поддержки нет. 

Ссылка на комментарий

Кто уже скачал последние обновление, скачайте еще мини обновление:

https://drive.google.com/open?id=11CmldpQZasbnUWcGwVwI0V602LVG2bjB

 

Оказывается у всех сквозных прицелов был смещен центр. То-то я по тушканам вчера не попадал. В NLC такие затейники. :)

 

  • Спасибо 2
  • Нравится 1
  • Полезно 1
Ссылка на комментарий

Я перезалил мини обновление, ссылка прежняя. Поправлен засвет прицела от фонарика.

 

  • Нравится 4
Ссылка на комментарий

Доброго дня :hi:. Подскажите, в последнем мини-обновлении папку bin ставить через замену ( удаление основной), или просто копировать ? 

Avandsan.gif

Ссылка на комментарий

@Avandsan, всегда нужно удалять старую bin

 

@vasya959, дай этот сейв, где вылетает

 

  • Спасибо 1
Ссылка на комментарий

@Виталий Молодцов, не предусмотрен. Я вон ПБ с собой ношу на всякий случай. 

  • Согласен 1
Ссылка на комментарий
Скрытый текст


[error]Expression    : FATAL ERROR
[error]Function      : CModelPool::Instance_Load
[error]File          : d:\ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp
[error]Line          : 93
[error]Description   : Can't find model file 'weapons\abakan\wpn_abakan_m1.ogf'

Объясните,_плиз,_что не так с этим абаканом,_его убрать надо из игры или добавить?

Изменено пользователем W.A.S.P.
пунктуация
Ссылка на комментарий

@dsh, Я стороннюю модификацию убрал,_а вылет всё равно есть.

Скрытый текст


* Detected CPU: Intel(R) Pentium(R) CPU G4400 @ 3.30GHz [GenuineIntel], F6/M94/S3
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU cores: [2], threads: [2]
* CPU0 current freq: 3312 MHz, max freq: 3312 MHz
* CPU1 current freq: 3312 MHz, max freq: 3312 MHz
Initializing File System...
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db0], size: [1630674437]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db1], size: [1541425426]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db2], size: [2036372149]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db3], size: [2080830737]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db4], size: [2043434447]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db5], size: [1805155576]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db6], size: [1547036038]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db7], size: [1577678644]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db8], size: [591049829]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.db9], size: [34]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_base], size: [45172512]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_levels], size: [270701392]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_meshes], size: [424174224]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_sounds], size: [124979173]
--Found base arch: [d:\s.t.a.l.k.e.r\gamedata.dbw_textures], size: [1790143261]
using fs-ltx fs.ltx
FS: 55047 files cached, 9495Kb memory used.
Init FileSystem 0.491968 sec
[03.04.19 14:47:32.865] [OGSR Engine (x64)] build date: [Mar 31 2019 12:38:16]
[03.04.19 14:47:32.865] Working Directory: [D:\S.T.A.L.K.E.R\bin]
[03.04.19 14:47:32.865] CommandLine: ["D:\S.T.A.L.K.E.R\bin\xrEngine.exe" ]
[03.04.19 14:47:33.243] TTAPI number of threads: [2]
[03.04.19 14:47:33.243] Initializing Engine...
[03.04.19 14:47:33.243] Executing config-script "user.ltx"...
[03.04.19 14:47:33.244] [d:\s.t.a.l.k.e.r\userdata\user.ltx] successfully loaded.
[03.04.19 14:47:33.244] Starting INPUT device...
[03.04.19 14:47:33.314] --------------------------------------------------------------------------------
[03.04.19 14:47:33.314] [8153MB] physical memory installed, [5499MB] available, [32] percent of memory in use
[03.04.19 14:47:33.314] PageFile usage: [99MB], Peak PageFile usage: [99MB]
[03.04.19 14:47:33.314] --------------------------------------------------------------------------------
[03.04.19 14:47:33.314] * [ D3D ]: textures[0 K]
[03.04.19 14:47:33.314] * [x-ray]: process heap[80074 K], render[0 K]
[03.04.19 14:47:33.314] * [x-ray]: economy: strings[27184 K], smem[0 K]
[03.04.19 14:47:33.314] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[03.04.19 14:47:33.315] [d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[03.04.19 14:47:33.315] Executing config-script "user.ltx"...
[03.04.19 14:47:33.315] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\rspec_high.ltx"...
[03.04.19 14:47:33.315] [d:\s.t.a.l.k.e.r\gamedata\config\rspec_high.ltx] successfully loaded.
[03.04.19 14:47:33.315] Executing config-script "d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[03.04.19 14:47:33.315] [d:\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[03.04.19 14:47:33.316] [d:\s.t.a.l.k.e.r\userdata\user.ltx] successfully loaded.
[03.04.19 14:47:33.316] [OpenAL] enumerate devices...
[03.04.19 14:47:33.316] [OpenAL] EnumerationExtension Present
[03.04.19 14:47:33.316] [OpenAL] system default SndDevice name is [OpenAL Soft]
[03.04.19 14:47:33.374] [OpenAL] default SndDevice name set to [OpenAL Soft]
[03.04.19 14:47:33.374] [OpenAL] All available devices:
[03.04.19 14:47:33.374]     1. OpenAL Soft, Spec Version 1.1 (default)
[03.04.19 14:47:33.374] [OpenAL] SelectBestDevice is [OpenAL Soft 1.1]
[03.04.19 14:47:33.376] [OpenAL] Required device: [OpenAL Soft]. Created device: [OpenAL Soft]
[03.04.19 14:47:33.400] [OpenAL] EFX: present
[03.04.19 14:47:33.406] [OpenAL] EFX: 11 environment slots configured
[03.04.19 14:47:33.406] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[03.04.19 14:47:33.411] Starting RENDER device...
[03.04.19 14:47:33.441] * GPU [vendor:10DE]-[device:DC4]: NVIDIA GeForce GTS 450
[03.04.19 14:47:33.441] * GPU driver: 23.21.13.8813
[03.04.19 14:47:33.791] * CREATE: DeviceREF: 1
[03.04.19 14:47:33.791] * Vertex Processor: PURE HARDWARE
[03.04.19 14:47:33.791] *     Texture memory: 4082 M
[03.04.19 14:47:33.791] *          DDI-level: 9.0
[03.04.19 14:47:33.797] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.04.19 14:47:33.797] * GPU vertex cache: recognized, 24
[03.04.19 14:47:33.798] * DVB created: 16384K
[03.04.19 14:47:33.798] * DIB created: 512K
[03.04.19 14:47:33.802] ! Version conflict in shader 'def_shaders\def_aref', expected version: 0, but got: 1
[03.04.19 14:47:33.802] ! Version conflict in shader 'def_shaders\def_aref_noblend', expected version: 0, but got: 1
[03.04.19 14:47:33.802] ! Version conflict in shader 'def_shaders\def_aref_v', expected version: 0, but got: 1
[03.04.19 14:47:33.802] ! Version conflict in shader 'def_shaders\def_trans', expected version: 0, but got: 1
[03.04.19 14:47:33.802] ! Version conflict in shader 'def_shaders\def_trans_v', expected version: 0, but got: 1
[03.04.19 14:47:33.803] ! Version conflict in shader 'def_shaders\def_trans_v_tuchi', expected version: 0, but got: 1
[03.04.19 14:47:33.803] ! Version conflict in shader 'def_shaders\lod_old', expected version: 0, but got: 1
[03.04.19 14:47:33.803] ! Renderer doesn't support blender 'effects\shadow_world'
[03.04.19 14:47:33.803] ! Version conflict in shader 'effects\watertest-1', expected version: 0, but got: 1
[03.04.19 14:47:33.804] count of *textures*.ltx files=1
[03.04.19 14:47:33.906] count of .thm files=575
[03.04.19 14:47:33.914] load time=110 ms
[03.04.19 14:47:33.914] * NULLRT supported and used
[03.04.19 14:47:33.914] * HWDST/PCF supported and used
[03.04.19 14:47:33.914] * NV-DBT supported and used
[03.04.19 14:47:33.914] Shadow Map resolution: 2048x2048
[03.04.19 14:47:34.161] * loading script _G.script
[03.04.19 14:47:34.163] --LUA version: [LuaJIT 2.1.0-beta3]
[03.04.19 14:47:34.163] --_G loaded from: stack traceback:
-     d:\s.t.a.l.k.e.r\gamedata\scripts\_g.script:2848: in main chunk
[03.04.19 14:47:34.164] * loading script class_registrator.script
[03.04.19 14:47:34.164] * loading script ui_main_menu.script
[03.04.19 14:47:34.164] * loading script ogse_qt.script
[03.04.19 14:47:34.164] * loading script smart_terrain.script
[03.04.19 14:47:34.165] * loading script se_respawn.script
[03.04.19 14:47:34.166] * loading script se_stalker.script
[03.04.19 14:47:34.166] * loading script se_car.script
[03.04.19 14:47:34.167] * loading script se_zones.script
[03.04.19 14:47:34.167] * loading script se_item.script
[03.04.19 14:47:34.167] * loading script se_artefact.script
[03.04.19 14:47:34.168] * loading script se_monster.script
[03.04.19 14:47:34.169] * loading script aem_lights.script
[03.04.19 14:47:34.170] * loading script turret_mgun.script
[03.04.19 14:47:34.170] * loading script ogse_base_storage.script
[03.04.19 14:47:34.258] Starting engine...
[03.04.19 14:47:40.101] * loading script meceniy_utils.script
[03.04.19 14:47:40.102] * loading script dsh_cfg.script
[03.04.19 14:47:40.102] * loading script m_netpk.script
[03.04.19 14:47:54.120] * loading script ui_load_dialog.script
[03.04.19 14:47:54.125] * loading script dsh.script
[03.04.19 14:47:57.310] * loading script ui_mm_opt_add.script
[03.04.19 14:47:57.388] * DVB created: 16384K
[03.04.19 14:47:57.388] * DIB created: 512K
[03.04.19 14:47:57.456] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[03.04.19 14:47:57.456] * GPU vertex cache: recognized, 24
[03.04.19 14:47:57.456] *** RESET [128 ms]
[03.04.19 14:47:57.477] * phase time: 1 ms
[03.04.19 14:47:57.570] * phase cmem: 258164 K
[03.04.19 14:47:57.570] Собираюсь в дорогу
[03.04.19 14:47:57.596] * loading script _G.script
[03.04.19 14:47:57.598] --LUA version: [LuaJIT 2.1.0-beta3]
[03.04.19 14:47:57.599] --_G loaded from: stack traceback:
-     d:\s.t.a.l.k.e.r\gamedata\scripts\_g.script:2848: in main chunk
[03.04.19 14:47:57.599] * loading script class_registrator.script
[03.04.19 14:47:57.599] * loading script ui_main_menu.script
[03.04.19 14:47:57.599] * loading script ogse_qt.script
[03.04.19 14:47:57.600] * loading script smart_terrain.script
[03.04.19 14:47:57.601] * loading script se_respawn.script
[03.04.19 14:47:57.601] * loading script se_stalker.script
[03.04.19 14:47:57.602] * loading script se_car.script
[03.04.19 14:47:57.602] * loading script se_zones.script
[03.04.19 14:47:57.602] * loading script se_item.script
[03.04.19 14:47:57.603] * loading script se_artefact.script
[03.04.19 14:47:57.603] * loading script se_monster.script
[03.04.19 14:47:57.604] * loading script aem_lights.script
[03.04.19 14:47:57.605] * loading script turret_mgun.script
[03.04.19 14:47:57.605] * loading script ogse_base_storage.script
[03.04.19 14:47:57.606] * loading script dsh_cfg.script
[03.04.19 14:47:57.606] * loading script m_netpk.script
[03.04.19 14:47:57.610] * loading script task_manager.script
[03.04.19 14:47:57.612] * loading script xr_sound.script
[03.04.19 14:47:57.625] * loading script treasure_manager.script
[03.04.19 14:47:57.626] * loading script dialog_manager.script
[03.04.19 14:47:57.644] * loading script amk.script
[03.04.19 14:47:57.660] * loading script utils.script
[03.04.19 14:47:57.661] * loading script db.script
[03.04.19 14:47:57.661] * loading script actor_proxy.script
[03.04.19 14:47:57.661] * loading script ui_mm_opt_main.script
[03.04.19 14:47:57.662] * loading script xs_sandbox.script
[03.04.19 14:47:57.662] * loading script xs_sandbox_binds.script
[03.04.19 14:47:57.662] * loading script xs_helpers.script
[03.04.19 14:47:57.662] * loading script xs_netpk.script
[03.04.19 14:47:57.664] * loading script dsh.script
[03.04.19 14:47:57.667] * loading script dsh_respawn.script
[03.04.19 14:47:57.667] ! Cannot find saved game ~~~ sandbox initialized
[03.04.19 14:47:57.667] ! Unknown command:  flush
[03.04.19 14:47:57.667] * phase time: 189 ms
[03.04.19 14:47:57.757] * phase cmem: 256017 K
[03.04.19 14:47:57.757] Собираюсь в дорогу
[03.04.19 14:47:57.786] * Loading spawn registry...
[03.04.19 14:47:57.837] * loading script smart_terrain_params.script
[03.04.19 14:47:57.837] * loading script xr_logic.script
[03.04.19 14:47:57.838] * loading script xr_gulag.script
[03.04.19 14:47:58.199] * loading script xr_conditions.script
[03.04.19 14:47:59.161] * 15840 spawn points are successfully loaded
[03.04.19 14:47:59.161] * Loading objects...
[03.04.19 14:47:59.858] * 27738 objects are successfully loaded
[03.04.19 14:48:00.076] [smart_terrain]: register pri_wave4_monolith5_free2 in pri_wave4
[03.04.19 14:48:00.077] [smart_terrain]: register pri_wave4_monolith5_free3 in pri_wave4
[03.04.19 14:48:00.152] [smart_terrain]: register zat_rotan_26 in zaton_raton_lair_2
[03.04.19 14:48:00.153] [smart_terrain]: register zat_rotan_27 in zaton_raton_lair_2
[03.04.19 14:48:00.435] * loading script arhara_dialog.script
[03.04.19 14:48:00.446] * loading script akill.script
[03.04.19 14:48:00.488] * loading script arhara1_dialog1.script
[03.04.19 14:48:00.489] * loading script new_dialog.script
[03.04.19 14:48:00.495] * loading script sak_dialog.script
[03.04.19 14:48:00.528] * 32091 script vars are successfully loaded
[03.04.19 14:48:00.538] * loading script gulag_general.script
[03.04.19 14:48:00.539] * loading script gulag_escape.script
[03.04.19 14:48:00.541] * loading script gulag_garbage.script
[03.04.19 14:48:00.541] * loading script gulag_agroprom.script
[03.04.19 14:48:00.542] * loading script gulag_agroprom_underground.script
[03.04.19 14:48:00.542] * loading script gulag_dark_valley.script
[03.04.19 14:48:00.542] * loading script gulag_labx18.script
[03.04.19 14:48:00.543] * loading script gulag_bar.script
[03.04.19 14:48:00.543] * loading script gulag_military.script
[03.04.19 14:48:00.544] * loading script gulag_radar.script
[03.04.19 14:48:00.545] * loading script gulag_radar_u.script
[03.04.19 14:48:00.545] * loading script gulag_yantar.script
[03.04.19 14:48:00.546] * loading script gulag_pripyat.script
[03.04.19 14:48:00.546] * loading script gulag_sarcofag.script
[03.04.19 14:48:00.547] * loading script gulag_deadcity.script
[03.04.19 14:48:00.547] * loading script gulag_amk.script
[03.04.19 14:48:00.547] * loading script gulag_new.script
[03.04.19 14:48:00.550] * loading script dsh_walking_stalkers.script
[03.04.19 14:48:00.758] * Game s19a6_quicksave_9 is successfully loaded from file 'd:\s.t.a.l.k.e.r\userdata\savedgames\s19a6_quicksave_9.sav' (3.002s)
[03.04.19 14:48:00.758] * phase time: 3091 ms
[03.04.19 14:48:00.894] * phase cmem: 349543 K
[03.04.19 14:48:00.894] Прощаюсь со всеми
[03.04.19 14:48:00.910] * loading script dsh_switch_distances.script
[03.04.19 14:48:00.989] # Player not found. New player created.
[03.04.19 14:48:00.989] !!xrServer::Check_GameSpy_CDKey_Success - 1
[03.04.19 14:48:00.989] * client : connection accepted - <>
[03.04.19 14:48:01.011] * phase time: 252 ms
[03.04.19 14:48:01.146] * phase cmem: 349752 K
[03.04.19 14:48:01.146] Прощаюсь со всеми
[03.04.19 14:48:01.162] * phase time: 151 ms
[03.04.19 14:48:01.297] * phase cmem: 349752 K
[03.04.19 14:48:01.297] Прощаюсь со всеми
[03.04.19 14:48:02.798] * phase time: 1635 ms
[03.04.19 14:48:02.934] * phase cmem: 444207 K
[03.04.19 14:48:02.934] Прощаюсь со всеми
[03.04.19 14:48:03.579] * phase time: 780 ms
[03.04.19 14:48:03.717] * phase cmem: 459342 K
[03.04.19 14:48:03.717] Прощаюсь со всеми
[03.04.19 14:48:03.718] * [Loading VB] 65532 verts, 2047 Kb
[03.04.19 14:48:03.739] * [Loading VB] 65525 verts, 2047 Kb
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[03.04.19 14:48:03.767] * [Loading VB] 65466 verts, 2045 Kb
[03.04.19 14:48:03.781] * [Loading VB] 17208 verts, 537 Kb
[03.04.19 14:48:03.786] * [Loading VB] 65533 verts, 2047 Kb
[03.04.19 14:48:03.800] * [Loading VB] 65534 verts, 2047 Kb
[03.04.19 14:48:03.815] * [Loading VB] 65534 verts, 2047 Kb
[03.04.19 14:48:03.829] * [Loading VB] 65531 verts, 2047 Kb
[03.04.19 14:48:03.843] * [Loading VB] 65535 verts, 2047 Kb
[03.04.19 14:48:03.859] * [Loading VB] 65535 verts, 2047 Kb
[03.04.19 14:48:03.873] * [Loading VB] 46595 verts, 1456 Kb
[03.04.19 14:48:03.884] * [Loading VB] 65534 verts, 2047 Kb
[03.04.19 14:48:03.898] * [Loading VB] 65533 verts, 2047 Kb
[03.04.19 14:48:03.912] * [Loading VB] 65535 verts, 2047 Kb
[03.04.19 14:48:03.927] * [Loading VB] 65532 verts, 2047 Kb
[03.04.19 14:48:03.941] * [Loading VB] 65533 verts, 2047 Kb
[03.04.19 14:48:03.955] * [Loading VB] 65533 verts, 2047 Kb
[03.04.19 14:48:03.971] * [Loading VB] 53181 verts, 1661 Kb
[03.04.19 14:48:03.985] * [Loading IB] 1048575 indices, 2047 Kb
[03.04.19 14:48:03.997] * [Loading IB] 1048572 indices, 2047 Kb
[03.04.19 14:48:04.011] * [Loading IB] 1048572 indices, 2047 Kb
[03.04.19 14:48:04.026] * [Loading IB] 1048572 indices, 2047 Kb
[03.04.19 14:48:04.040] * [Loading IB] 1048572 indices, 2047 Kb
[03.04.19 14:48:04.054] * [Loading IB] 1048572 indices, 2047 Kb
[03.04.19 14:48:04.070] * [Loading IB] 1048575 indices, 2047 Kb
[03.04.19 14:48:04.084] * [Loading IB] 1048572 indices, 2047 Kb
[03.04.19 14:48:04.098] * [Loading IB] 1048575 indices, 2047 Kb
[03.04.19 14:48:04.113] * [Loading IB] 228285 indices, 445 Kb
[03.04.19 14:48:04.119] * [Loading VB] 65533 verts, 767 Kb
[03.04.19 14:48:04.125] * [Loading VB] 65534 verts, 767 Kb
[03.04.19 14:48:04.130] * [Loading VB] 65534 verts, 767 Kb
[03.04.19 14:48:04.134] * [Loading VB] 65535 verts, 767 Kb
[03.04.19 14:48:04.139] * [Loading VB] 65535 verts, 767 Kb
[03.04.19 14:48:04.147] * [Loading VB] 65534 verts, 767 Kb
[03.04.19 14:48:04.150] * [Loading VB] 65535 verts, 767 Kb
[03.04.19 14:48:04.156] * [Loading VB] 14030 verts, 164 Kb
[03.04.19 14:48:04.158] * [Loading IB] 1048575 indices, 2047 Kb
[03.04.19 14:48:04.174] * [Loading IB] 1048575 indices, 2047 Kb
[03.04.19 14:48:04.188] * [Loading IB] 1048575 indices, 2047 Kb
[03.04.19 14:48:04.204] * [Loading IB] 718302 indices, 1402 Kb
[03.04.19 14:48:04.211] * phase time: 632 ms
[03.04.19 14:48:04.348] * phase cmem: 528207 K
[03.04.19 14:48:04.348] Прощаюсь со всеми
[03.04.19 14:48:04.994] * phase time: 782 ms
[03.04.19 14:48:05.132] * phase cmem: 533360 K
[03.04.19 14:48:05.132] Прощаюсь со всеми
[03.04.19 14:48:05.201] * [DETAILS] VertexConsts(256), Batch(80)
[03.04.19 14:48:05.201] * [DETAILS] 53360 v(20), 34560 p
[03.04.19 14:48:05.201] * [DETAILS] Batch(80), VB(1042K), IB(202K)
[03.04.19 14:48:05.202] * phase time: 208 ms
[03.04.19 14:48:05.340] * phase cmem: 534905 K
[03.04.19 14:48:05.340] Прощаюсь со всеми
[03.04.19 14:48:05.366] * Loading HOM: d:\s.t.a.l.k.e.r\gamedata\levels\l01_escape\level.hom
[03.04.19 14:48:05.368] * phase time: 165 ms
[03.04.19 14:48:05.507] * phase cmem: 535188 K
[03.04.19 14:48:05.507] Прощаюсь со всеми
[03.04.19 14:48:05.530] * phase time: 161 ms
[03.04.19 14:48:05.684] * phase cmem: 535302 K
[03.04.19 14:48:05.684] Прощаюсь со всеми
[03.04.19 14:48:05.697] - Game configuring : Started 
[03.04.19 14:48:05.698] - Game configuring : Finished 
[03.04.19 14:48:05.858] * phase time: 328 ms
[03.04.19 14:48:05.998] * phase cmem: 546834 K
[03.04.19 14:48:05.998] Прощаюсь со всеми
[03.04.19 14:48:13.102] [CResourceManager::DeferredUpload] texture loading time (1364) using 0 threads: [7.10 s.]
[03.04.19 14:48:13.102] * t-report - base: 1359, 607208 K
[03.04.19 14:48:13.102] * t-report - lmap: 5, 5120 K
[03.04.19 14:48:13.102] * phase time: 7243 ms
[03.04.19 14:48:13.258] * phase cmem: 1194472 K
[03.04.19 14:48:13.258] Отправляюсь в Зону
[03.04.19 14:48:13.279] * phase time: 177 ms
[03.04.19 14:48:13.429] * phase cmem: 1194477 K
[03.04.19 14:48:13.606] --------------------------------------------------------------------------------
[03.04.19 14:48:13.606] [8153MB] physical memory installed, [4340MB] available, [46] percent of memory in use
[03.04.19 14:48:13.606] PageFile usage: [1474MB], Peak PageFile usage: [1474MB]
[03.04.19 14:48:13.606] --------------------------------------------------------------------------------
[03.04.19 14:48:13.606] * [ D3D ]: textures[612329 K]
[03.04.19 14:48:13.606] * [x-ray]: process heap[1193004 K], render[0 K]
[03.04.19 14:48:13.606] * [x-ray]: economy: strings[33974 K], smem[0 K]
[03.04.19 14:48:14.148] * loading script bind_stalker.script
[03.04.19 14:48:14.149] * loading script level_weathers.script
[03.04.19 14:48:14.184] * loading script xr_detector.script
[03.04.19 14:48:14.185] * loading script ogse_signals.script
[03.04.19 14:48:14.185] * loading script ogse_signals_addons_list.script
[03.04.19 14:48:14.185] * loading script dsh_fdelta_times.script
[03.04.19 14:48:14.185] * loading script ogse_critical_hit.script
[03.04.19 14:48:14.185] * loading script ogse_dynamic_hud.script
[03.04.19 14:48:14.186] * loading script modules.script
[03.04.19 14:48:14.186] * loading script xr_danger.script
[03.04.19 14:48:14.187] * loading script blowout_scheme.script
[03.04.19 14:48:14.187] * loading script rx_karavan.script
[03.04.19 14:48:14.188] * loading script xr_abuse.script
[03.04.19 14:48:14.188] * loading script xr_walker.script
[03.04.19 14:48:14.188] * loading script xr_remark.script
[03.04.19 14:48:14.189] * loading script xr_sleeper.script
[03.04.19 14:48:14.189] * loading script xr_kamp.script
[03.04.19 14:48:14.190] * loading script xr_evaluators_id.script
[03.04.19 14:48:14.190] * loading script xr_camper.script
[03.04.19 14:48:14.191] * loading script xr_meet.script
[03.04.19 14:48:14.192] * loading script xr_test.script
[03.04.19 14:48:14.192] * loading script xr_heli_hunter.script
[03.04.19 14:48:14.192] * loading script xr_attendant.script
[03.04.19 14:48:14.192] * loading script xr_combat.script
[03.04.19 14:48:14.193] * loading script xr_death.script
[03.04.19 14:48:14.193] * loading script xr_use.script
[03.04.19 14:48:14.193] * loading script xr_hit.script
[03.04.19 14:48:14.193] * loading script xr_wounded.script
[03.04.19 14:48:14.194] * loading script xr_rest.script
[03.04.19 14:48:14.194] * loading script xr_combat_ignore.script
[03.04.19 14:48:14.195] * loading script xr_patrol.script
[03.04.19 14:48:14.195] * loading script xrs_battle_ai.script
[03.04.19 14:48:14.198] * loading script watcher_act.script
[03.04.19 14:48:14.199] * loading script xrs_ai.script
[03.04.19 14:48:14.199] * loading script xrs_grenade.script
[03.04.19 14:48:14.199] * loading script xrs_medic.script
[03.04.19 14:48:14.200] * loading script mob_remark.script
[03.04.19 14:48:14.200] * loading script mob_walker.script
[03.04.19 14:48:14.203] * loading script mob_combat.script
[03.04.19 14:48:14.203] * loading script mob_death.script
[03.04.19 14:48:14.203] * loading script mob_trade.script
[03.04.19 14:48:14.203] * loading script mob_kicker.script
[03.04.19 14:48:14.204] * loading script mob_eluder.script
[03.04.19 14:48:14.204] * loading script mob_jump.script
[03.04.19 14:48:14.204] * loading script mob_camp.script
[03.04.19 14:48:14.204] * loading script mob_home.script
[03.04.19 14:48:14.204] * loading script mob_fake_death.script
[03.04.19 14:48:14.205] * loading script mob_panic.script
[03.04.19 14:48:14.205] * loading script mob_trader.script
[03.04.19 14:48:14.205] * loading script ph_door.script
[03.04.19 14:48:14.205] * loading script ph_gate.script
[03.04.19 14:48:14.206] * loading script ph_idle.script
[03.04.19 14:48:14.206] * loading script ph_hit.script
[03.04.19 14:48:14.206] * loading script ph_on_hit.script
[03.04.19 14:48:14.206] * loading script ph_impulse.script
[03.04.19 14:48:14.206] * loading script ph_camera.script
[03.04.19 14:48:14.206] * loading script ph_car.script
[03.04.19 14:48:14.207] * loading script ph_button.script
[03.04.19 14:48:14.207] * loading script ph_code.script
[03.04.19 14:48:14.207] * loading script ph_sound.script
[03.04.19 14:48:14.208] * loading script ph_appforce.script
[03.04.19 14:48:14.208] * loading script ph_death.script
[03.04.19 14:48:14.208] * loading script ph_oscillate.script
[03.04.19 14:48:14.208] * loading script ph_minigun.script
[03.04.19 14:48:14.208] * loading script fx_sound.script
[03.04.19 14:48:14.208] * loading script heli_move.script
[03.04.19 14:48:14.209] * loading script turret_firmware.script
[03.04.19 14:48:14.209] * loading script sr_no_weapon.script
[03.04.19 14:48:14.209] * loading script sr_tip.script
[03.04.19 14:48:14.209] * loading script sr_teleport.script
[03.04.19 14:48:14.209] * loading script sr_sound.script
[03.04.19 14:48:14.210] * loading script sr_idle.script
[03.04.19 14:48:14.210] * loading script sr_territory.script
[03.04.19 14:48:14.210] * loading script sr_danger.script
[03.04.19 14:48:14.210] * loading script sr_light.script
[03.04.19 14:48:14.210] * loading script sr_particle.script
[03.04.19 14:48:14.210] * loading script sr_mapspot.script
[03.04.19 14:48:14.210] * loading script sr_sound2d.script
[03.04.19 14:48:14.211] * loading script sr_timer.script
[03.04.19 14:48:14.211] * loading script sr_psy_antenna.script
[03.04.19 14:48:14.211] * loading script sr_postprocess.script
[03.04.19 14:48:14.211] * loading script sr_aes_deadzone.script
[03.04.19 14:48:14.211] * loading script sr_sleep.script
[03.04.19 14:48:14.212] * loading script sr_cutscene.script
[03.04.19 14:48:14.212] * loading script dsh_alife.script
[03.04.19 14:48:14.212] * loading script sak_off_corpses.script
[03.04.19 14:48:14.212] * loading script amk_utils.script
[03.04.19 14:48:14.212] * loading script smart_monster_parts.script
[03.04.19 14:48:14.213] * loading script amk_mod.script
[03.04.19 14:48:14.214] * loading script ogse_ui_item_effects.script
[03.04.19 14:48:14.215] * loading script ogse_unist.script
[03.04.19 14:48:14.216] * loading script ogse_st_mgr.script
[03.04.19 14:48:14.216] * loading script inventory.script
[03.04.19 14:48:14.216] * loading script dsh_babah_proxy.script
[03.04.19 14:48:14.217] * loading script dsh_def_video_settings.script
[03.04.19 14:48:14.217] * loading script dsh_remove_ammo.script
[03.04.19 14:48:14.217] * loading script dsh_grenade_flash.script
[03.04.19 14:48:14.217] * loading script dsh_hotkeys_proxy.script
[03.04.19 14:48:14.217] * loading script dsh_restore_active_slot.script
[03.04.19 14:48:14.217] * loading script dsh_zamok_proxy.script
[03.04.19 14:48:14.217] * loading script ogse_sleep_mgr.script
[03.04.19 14:48:14.217] * loading script dsh_sleep.script
[03.04.19 14:48:14.228] * loading script ogse_lights_mgr.script
[03.04.19 14:48:14.228] * loading script ogse_weather_mgr.script
[03.04.19 14:48:14.229] * loading script ogse_surge_mgr.script
[03.04.19 14:48:14.230] * loading script dsh_quick_save.script
[03.04.19 14:48:14.230] * loading script dsh_ui.script
[03.04.19 14:48:14.230] * loading script dsh_deadmans.script
[03.04.19 14:48:14.230] * loading script dsh_weight_control.script
[03.04.19 14:48:14.231] * loading script dsh_skat15_control.script
[03.04.19 14:48:14.231] * loading script ogse_actor_conditions_mgr.script
[03.04.19 14:48:14.232] * loading script dsh_art_degrad.script
[03.04.19 14:48:14.232] * loading script dsh_remkit.script
[03.04.19 14:48:14.240] * loading script dsh_ui_simple_craft.script
[03.04.19 14:48:14.241] * loading script dsh_busy_hands.script
[03.04.19 14:48:14.242] * loading script dsh_lc_fixes.script
[03.04.19 14:48:14.242] * loading script dsh_hand_teleporter.script
[03.04.19 14:48:14.243] * loading script arc_radiation.script
[03.04.19 14:48:14.243] * loading script arc_ui_8container_menu.script
[03.04.19 14:48:14.245] * loading script dsh_acumm.script
[03.04.19 14:48:14.245] * loading script ogse_night_vision.script
[03.04.19 14:48:14.253] * loading script dsh_hud_fx.script
[03.04.19 14:48:14.254] * loading script dsh_hud_fx_data.script
[03.04.19 14:48:14.257] * loading script dsh_player_ogg_proxy.script
[03.04.19 14:48:14.257] * loading script dsh_fast_inv_drop.script
[03.04.19 14:48:14.258] * loading script dsh_rukzak.script
[03.04.19 14:48:14.263] * loading script dsh_switch_scope.script
[03.04.19 14:48:14.264] * loading script dsh_monster_microquest.script
[03.04.19 14:48:14.264] * loading script dsh_fixes.script
[03.04.19 14:48:14.276] * loading script dsh_particles.script
[03.04.19 14:48:14.276] * loading script dsh_torch.script
[03.04.19 14:48:14.276] * loading script dsh_vips.script
[03.04.19 14:48:14.277] * loading script dsh_ogse_relations.script
[03.04.19 14:48:14.277] * loading script anom_remover.script
[03.04.19 14:48:14.277] * loading script dsh_anomaly_detector.script
[03.04.19 14:48:14.277] * loading script dsh_enemies.script
[03.04.19 14:48:14.277] * loading script dsh_rats.script
[03.04.19 14:48:14.278] * loading script dsh_amulet_monolith.script
[03.04.19 14:48:14.278] * loading script dsh_invisible_outfit.script
[03.04.19 14:48:14.278] * loading script bind_det_arts.script
[03.04.19 14:48:14.286] * loading script trade_manager.script
[03.04.19 14:48:14.286] * loading script art_hit.script
[03.04.19 14:48:14.286] * loading script dsh_monster_attack.script
[03.04.19 14:48:14.303] * loading script battle.script
[03.04.19 14:48:14.304] * loading script sound_theme.script
[03.04.19 14:48:14.304] * loading script sound_theme_data.script
[03.04.19 14:48:14.308] * loading script dsh_energy_drink.script
[03.04.19 14:48:14.308] * loading script dsh_wpn.script
[03.04.19 14:48:14.309] * loading script ogse_hitfx.script
[03.04.19 14:48:14.309] * loading script bind_fot.script
[03.04.19 14:48:14.310] * loading script marsh_radiation.script
[03.04.19 14:48:14.310] * loading script dsh_medkit.script
[03.04.19 14:48:14.310] * loading script meceniy_outfit.script
[03.04.19 14:48:14.310] * loading script dsh_story_agro_final.script
[03.04.19 14:48:14.310] * loading script ogse_mental_fix.script
[03.04.19 14:48:14.311] * loading script ogse_night.script
[03.04.19 14:48:14.311] * loading script amkii_equip.script
[03.04.19 14:48:14.311] * loading script amkii_equip_data.script
[03.04.19 14:48:14.312] * loading script rx_wmgr.script
[03.04.19 14:48:14.313] * loading script rx_utils.script
[03.04.19 14:48:14.313] * loading script state_mgr.script
[03.04.19 14:48:14.314] * loading script sak.script
[03.04.19 14:48:14.315] * loading script braad_test.script
[03.04.19 14:48:14.318] * loading script amk_alcohol.script
[03.04.19 14:48:14.318] * loading script stco.script
[03.04.19 14:48:14.318] * loading script doc_viewer.script
[03.04.19 14:48:14.318] * loading script dsh_running_treasure.script
[03.04.19 14:48:14.318] * loading script kostya_dialog.script
[03.04.19 14:48:14.320] * loading script dsh_dirty_mask.script
[03.04.19 14:48:14.321] * loading script dsh_outfit.script
[03.04.19 14:48:14.321] * loading script dsh_underground.script
[03.04.19 14:48:14.321] * loading script dsh_broken_pda.script
[03.04.19 14:48:14.321] * loading script flamethrower.script
[03.04.19 14:48:14.321] * loading script dsh_bone_protection.script
[03.04.19 14:48:14.321] * loading script monster_parts.script
[03.04.19 14:48:14.321] * loading script dunin_ammo.script
[03.04.19 14:48:14.322] * loading script dsh_life_saver.script
[03.04.19 14:48:14.322] * loading script reminder.script
[03.04.19 14:48:14.322] * loading script news_main.script
[03.04.19 14:48:14.324] * loading script dsh_item_ttl.script
[03.04.19 14:48:14.324] * loading script level_tasks.script
[03.04.19 14:48:14.324] * loading script escape_tasks.script
[03.04.19 14:48:14.324] * loading script garbage_tasks.script
[03.04.19 14:48:14.324] * loading script agroprom_tasks.script
[03.04.19 14:48:14.324] * loading script darkvalley_tasks.script
[03.04.19 14:48:14.325] * loading script bar_rostok_tasks.script
[03.04.19 14:48:14.325] * loading script yantar_tasks.script
[03.04.19 14:48:14.325] * loading script mil_tasks.script
[03.04.19 14:48:14.325] * loading script radar_tasks.script
[03.04.19 14:48:14.325] * loading script pripyat_tasks.script
[03.04.19 14:48:14.325] * loading script dsh_amk_metka.script
[03.04.19 14:48:14.325] * loading script death_manager.script
[03.04.19 14:48:14.326] * loading script dsh_mob_home.script
[03.04.19 14:48:14.326] * loading script dsh_hud_icons.script
[03.04.19 14:48:14.326] * loading script dsh_hud_quickinfo.script
[03.04.19 14:48:14.326] * loading script ogse_campfire.script
[03.04.19 14:48:14.327] * loading script dsh_ui_minimap.script
[03.04.19 14:48:14.327] * loading script dsh_inventory.script
[03.04.19 14:48:14.328] * loading script dsh_drag_drop.script
[03.04.19 14:48:14.328] * loading script arc_diary.script
[03.04.19 14:48:14.330] * loading script ogse.script
[03.04.19 14:48:14.332] [xr_logic]: [actor]: pstor_load_all loaded: ctr = 0, read 4
[03.04.19 14:48:14.340] [treasure_manager]: 22 treasures loaded (active/done): 10/22
[03.04.19 14:48:14.341] [task_manager]: 159 tasks loaded: 3 active
[03.04.19 14:48:14.356] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 601 timers loaded
[03.04.19 14:48:14.358] [ogse_st_mgr]: 601 all timers loaded
[03.04.19 14:48:14.358] [dsh_deadmans]: loaded: valid = 1, expired = 0
[03.04.19 14:48:14.361] [dsh_respawn]: 355 respawners loaded: 1207 spawned
[03.04.19 14:48:14.361] [ogse_weather_mgr]: StaticForecast: grey loaded: 30 items
[03.04.19 14:48:14.361] [ogse_weather_mgr]: StaticForecast: boloto loaded: 23 items
[03.04.19 14:48:14.361] [ogse_weather_mgr]: DynamicForecast: default loaded: 7 items
[03.04.19 14:48:14.362] [ogse_weather_mgr]: StaticForecast: default loaded: 30 items
[03.04.19 14:48:14.362] [ogse_signals]: signal 'on_load' is too slow: 20917
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_trade_hide
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_inventory_hide
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_pda_encyclopedia
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_pda_hide
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_pda_contacts
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_talk_hide
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_car_body_hide
[03.04.19 14:48:14.362] [bind_stalker]: disable ui_pda_map_local
[03.04.19 14:48:14.398] [dsh_alife]: 27738/1917 items collected: 35983
[03.04.19 14:48:14.398] [dsh_alife]:       0: 230 items
[03.04.19 14:48:14.398] [dsh_alife]:   65535: 17636 items
[03.04.19 14:48:14.400] * loading script amk_anoms.script
[03.04.19 14:48:14.410] * loading script protected_items.script
[03.04.19 14:48:14.537] [sak_off_corpses]: 10 objects released: 138784
[03.04.19 14:48:14.541] [dsh]: [20190401. 000] loaded build: 20190309.1557
[03.04.19 14:48:14.542] * loading script amk_offline_alife.script
[03.04.19 14:48:14.595] [dsh_respawn]: 355 respawners created: 1207 spawned
[03.04.19 14:48:14.595] [ogse_signals]: signal 'on_before_spawn' is too slow: 232833
[03.04.19 14:48:14.595] [ogse_signals]: 36112, @d:\s.t.a.l.k.e.r\gamedata\scripts\dsh\dsh_alife.script
[03.04.19 14:48:14.595] [ogse_signals]: 138833, @d:\s.t.a.l.k.e.r\gamedata\scripts\sak\sak_off_corpses.script
[03.04.19 14:48:14.595] [ogse_signals]: 52055, @d:\s.t.a.l.k.e.r\gamedata\scripts\dsh\dsh_respawn.script
[03.04.19 14:48:14.595] * loading script zamok.script
[03.04.19 14:48:14.651] * [CPatrolPathStorage::safe_path]: path[esc_way_if_reject] pp[name01] level_vertex_id[4294967295] -> 304064
[03.04.19 14:48:14.683] [amk_anoms]: artefacts randomized, time spent = 17877
[03.04.19 14:48:14.684] [amk_anoms]: randomize_anoms() paused: 19669.96484375
[03.04.19 14:48:14.684] * loading script news_data.script
[03.04.19 14:48:14.686] * loading script ranks.script
[03.04.19 14:48:14.687] * loading script ogse_wpn_utils.script
[03.04.19 14:48:14.826] [amk_offline_alife]: trade updated: 140349
[03.04.19 14:48:15.935] * loading script meceniy_work.script
[03.04.19 14:48:15.935] * loading script spawn_teleport.script
[03.04.19 14:48:15.936] * loading script netpacket_pda_create.script
[03.04.19 14:48:15.937] * loading script ogse_light_schedules.script
[03.04.19 14:48:15.937] * loading script soundtrack.script
[03.04.19 14:48:15.938] [dsh_weight_control]: weight_upgrade = 19.411875025382
[03.04.19 14:48:15.943] [dsh_ogse_relations]: adjust actor's character_reputation(): 1003 -> 1000
[03.04.19 14:48:15.950] [smart_terrain]: patch level_groups
[03.04.19 14:48:15.950] [smart_terrain]: update brain zat_rotan_27
[03.04.19 14:48:15.951] [smart_terrain]: no smart terrain found for zat_rotan_27
[03.04.19 14:48:15.951] [smart_terrain]: update brain zat_rotan_26
[03.04.19 14:48:15.952] [smart_terrain]: no smart terrain found for zat_rotan_26
[03.04.19 14:48:15.953] [smart_terrain]: update brain pri_wave4_monolith5_free2
[03.04.19 14:48:15.954] [smart_terrain]: no smart terrain found for pri_wave4_monolith5_free2
[03.04.19 14:48:15.954] [smart_terrain]: update brain pri_wave4_monolith5_free3
[03.04.19 14:48:15.955] [smart_terrain]: no smart terrain found for pri_wave4_monolith5_free3
[03.04.19 14:48:15.955] [smart_terrain]: 4 brains updated: 5588
[03.04.19 14:48:15.993] [dsh_item_ttl]: 3/71 items processes: 36092
[03.04.19 14:48:15.993] [death_manager]: 0 / 43 letters loaded
[03.04.19 14:48:16.026] [ogse_signals]: signal 'on_spawn' is too slow: 89191
[03.04.19 14:48:16.026] [ogse_signals]: 36176, @d:\s.t.a.l.k.e.r\gamedata\scripts\dsh\dsh_item_ttl.script
[03.04.19 14:48:16.026] [ogse_signals]: 22034, @d:\s.t.a.l.k.e.r\gamedata\scripts\dsh\dsh_inventory.script
[03.04.19 14:48:16.140] * loading script bind_physic_object.script
[03.04.19 14:48:16.529] * loading script bind_restrictor.script
[03.04.19 14:48:16.831] * loading script xr_motivator.script
[03.04.19 14:48:16.945] * loading script xr_actions_id.script
[03.04.19 14:48:16.946] * loading script state_mgr_goap.script
[03.04.19 14:48:16.946] * loading script state_mgr_weapon.script
[03.04.19 14:48:16.947] * loading script state_mgr_movement.script
[03.04.19 14:48:16.947] * loading script state_mgr_mental.script
[03.04.19 14:48:16.947] * loading script state_mgr_bodystate.script
[03.04.19 14:48:16.948] * loading script state_mgr_direction.script
[03.04.19 14:48:16.948] * loading script state_mgr_animstate.script
[03.04.19 14:48:16.948] * loading script state_mgr_animation.script
[03.04.19 14:48:16.950] * loading script move_mgr.script
[03.04.19 14:48:17.019] * loading script stalker_generic.script
[03.04.19 14:48:17.020] * loading script state_lib.script
[03.04.19 14:48:17.270] * loading script rx_ai.script
[03.04.19 14:48:17.548] * loading script xr_kamp_data.script
[03.04.19 14:48:17.560] * loading script ogse_kamp_eating.script
[03.04.19 14:48:17.861] * loading script bind_monster.script
[03.04.19 14:48:18.510] * loading script bind_grenade.script
[03.04.19 14:48:19.067] * loading script bind_smart_terrain.script
[03.04.19 14:48:20.077] * loading script ogse_bind_light.script
[03.04.19 14:48:20.854] * loading script bind_heli.script
[03.04.19 14:48:20.855] * loading script heli_combat.script
[03.04.19 14:48:21.900] * loading script xr_box.script
[03.04.19 14:48:21.978] xr_box: [esc_physic_destroyable_object_0039]: wrong community -- small_box_scientic setting default def_box 
[03.04.19 14:48:22.200] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_restrictor_pantera_zadan to eRestrictorTypeNone because border().empty()
[03.04.19 14:48:22.377] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_emi2 to eRestrictorTypeNone because border().empty()
[03.04.19 14:48:22.483] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()
[03.04.19 14:48:22.484] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto_fotografirovaniy_restrictor to eRestrictorTypeNone because border().empty()
[03.04.19 14:48:22.484] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()
[03.04.19 14:48:24.027] * loading script bind_mteleport.script
[03.04.19 14:48:25.526] * loading script bind_crow.script
[03.04.19 14:48:28.357] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CModelPool::Instance_Load
[error]File          : d:\ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp
[error]Line          : 93
[error]Description   : Can't find model file 'weapons\abakan\wpn_abakan_m1.ogf'

[03.04.19 14:48:28.357] ***************************[ScriptCrashHandler]**********************************
[03.04.19 14:48:28.357] stack traceback:
[03.04.19 14:48:28.357] *********************************************************************************
[03.04.19 14:48:28.357] ********************************************************************************
[03.04.19 14:48:30.229] !!stack trace:
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBF1A5B0], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBEFBD53], Fun: [LogStackTrace()] + [51 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->32] + [13 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBEFBB85], Fun: [xrDebug::backend()] + [165 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->149]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBEFBAC4], Fun: [xrDebug::fatal()] + [132 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->229]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBE83449], Fun: [CModelPool::Instance_Load()] + [361 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->95]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBE83A4D], Fun: [CModelPool::Create()] + [589 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->224] + [22 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB7CBBDF], Fun: [CObject::cNameVisual_set()] + [191 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\xr_object.cpp-->41]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB8DF8EC], Fun: [CGameObject::net_Spawn()] + [236 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\gameobject.cpp-->231]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB8E520A], Fun: [CPhysicsShellHolder::net_Spawn()] + [58 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\physicsshellholder.cpp-->69]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB92C465], Fun: [CPhysicItem::net_Spawn()] + [21 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\physic_item.cpp-->80] + [5 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB92D0C1], Fun: [CInventoryItemObject::net_Spawn()] + [33 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\inventory_item_object.cpp-->116]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB9340E5], Fun: [CHudItemObject::net_Spawn()] + [21 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\hud_item_object.cpp-->82] + [5 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB93A533], Fun: [CWeapon::net_Spawn()] + [35 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\weapon.cpp-->585]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB945578], Fun: [CWeaponMagazined::net_Spawn()] + [24 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\weaponmagazined.cpp-->87] + [5 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB949D6A], Fun: [CWeaponMagazinedWGrenade::net_Spawn()] + [42 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\weaponmagazinedwgrenade.cpp-->140]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBA1EEB6], Fun: [CLevel::g_sv_Spawn()] + [86 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->91] + [25 byte(s)]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBA1EBCC], Fun: [CLevel::cl_Process_Spawn()] + [252 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->40]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB8B34FC], Fun: [CLevel::ProcessGameEvents()] + [620 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\level.cpp-->391]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB8B2B88], Fun: [CLevel::OnFrame()] + [312 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xrgame\level.cpp-->415]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB81D792], Fun: [CRegistrator<pureFrame>::Process()] + [98 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\pure.h-->77]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB81BA99], Fun: [CRenderDevice::FrameMove()] + [457 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->348]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB81BFD4], Fun: [CRenderDevice::Run()] + [1284 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->238]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB7BF815], Fun: [Startup()] + [437 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->211]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB7C0003], Fun: [WinMain_impl()] + [1363 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->430]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EB7BBF55], Fun: [WinMain()] + [69 byte(s)], File-->Line: [d:\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->465]
! Module: [D:\S.T.A.L.K.E.R\bin\xrEngine.exe], AddrPC.Offset: [00007FF7EBF49662], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFD6F903DC4], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFD72123691], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[03.04.19 14:48:30.230] ********************************************************************************

 

Ссылка на комментарий

@Аркадич, посмотри в предыдущих сообщениях ссылку на тестовую версию, полную версию. Попробуй её. Перед первым запуском удали папку shader_cache. 

Изменено пользователем dsh
Ссылка на комментарий

@dsh, К сожалению пришлось вернуться к своей игре_(https://drive.google.com/open?id=1kex-J7Yp55e0QX3xVHXRD2AKso7f6W_7 от 9.03.),_т.к. ни одно из последующих обновлений не стало._Или вообще игра не запускается,_или вылет при загрузке сохранения._Все архивы с 14 марта скачал._То "абакан" этот вылазит,_то файлы на компе для запуска игры отсутствуют.

Изменено пользователем W.A.S.P.
пунктуация
Добавлено  Опричник,

Правила форума, п. 2.5 (правописание)

Сутки чтения.

О правописании на форуме - здесь.

О  пунктуации здесь - https://pixelplus.ru/studio/stat/pravila-postanovki-probela-ryadom-so-znakami-prepinaniya/

Ссылка на комментарий

@vasya959, что-то я потерял нить. Что за вылет? Ссылку на лог с вылетом еще приложи.

 

Ссылка на комментарий

Денис, а шрапнель (достал где-то по случаю), ее куда ? Она ни к одному дробовику или ружью не подходит. 

b13586721c8e92f7206fdc9b406ea6c05d9d7c33

 

И еще как-то мины начали работать плохо. Собака в данном случае была убита пулей, мина, как видно осталась целая.

d37a98a5ad25197b5c5b56e7f8cb617f5d9d7c33

 

У собак резко повысилась прыгучесть. Впрочем снорки на крышу тоже легко запрыгивают.

c529b5f410fa231fc7d9721b66d888805d9d7c33

 

Ссылка на комментарий

Обновил тестовую версию:

https://drive.google.com/open?id=1RnGD8OYlEcDumWQbXAhojyHImg16XsJW

 

Перед первым запуском нужно удалить папку shader_cache, в папке logs. После первой загрузки сейва лучше всего выйти из игры, запустить ее заново и дальше играть, как обычно.

 

У кого что вылетало, попробуйте.

 

24 minutes ago, LED319 said:

Она ни к одному дробовику или ружью не подходит.

В будущем найдешь, если мимо не пройдешь. Не скоро, под конец игры.

 

25 minutes ago, LED319 said:

мина, как видно осталась целая

Собака далеко. На мину наступить практически нужно. Это все-таки мина.

 

  • Нравится 1
  • Полезно 2
Ссылка на комментарий

Всем привет подскажите если кто помнит, тайник на Юпитере "труба в ветнкомплексе" не могу найти, он на поверхности находится или внизу? 

Ссылка на комментарий

Привет народ. НЕ играл больше полугода в этот мод. А на компе до сих пор лежит сталкер, недавно заходил играл. Знаю, что усложнили много всего. Можно ли где нибудь посмотреть последние обновы? За ранее спасибо

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@Da47ru, в каком смысле посмотреть? Ссылка на последнее обновление всегда в шапке темы есть. Возможно, с таким перерывом, имеет смысл начать новую игру. 

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@dsh, ну я в плане, что по датам обновы или как то так. 
Ну я там прошел довольно много, не хотелось бы, снова проходить начальные миссии ( 

 

@dsh, или если допустим скачаю обновы, и установлю на игру, будет сохранка  работать? 

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