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Murarius

OGSE - Технические проблемы

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37 минут назад, hrenovvv сказал:

...минимальные требования к ОГСЕ 0.6.0.3?...

Вот все из конфигуратора:

Скрытый текст

Операционная система, количество оперативной памяти:

Windows XP при ОЗУ не менее 3 Гб
Windows 7 x64 при ОЗУ не менее 4 Гб
Windows 8/8.1 x64 при ОЗУ не менее 4 Гб

Стабильная работа мода на конфигурациях с Windows XP и ОЗУ менее 3 Гб, а так же Windows 7 x86 при любом количестве ОЗУ НЕВОЗМОЖНА, базовая инсталляция мода на таких конфигурациях заблокирована, техническая поддержка данных конфигураций не осуществляется, так как 90% проблем и вылетов на них связаны с нехваткой памяти. Это надежно установлено тестированием и неоднократно подтверждено в процессе разработки. Поэтому, пожалуйста, перед тем как сообщать о проблемах, убедитесь, что ваша система в точности отвечает требованиям мода к количеству памяти. 
Системные требования указаны при использовании настроек графических эффектов оригинала на максимуме. При полном отключении всех дополнительных эффектов требования к видеокарте соответствуют требованиям оригинальной игры при использовании динамического освещения. В процессе работы над 0693 был убран статический рендер, соответственно игра теперь всегда запускается в режиме динамического освещения. Для игры с использованием дополнительных эффектов требуется видеокарта современной архитектуры, с большим количеством шейдерных процессоров.
Внимание! Нижеуказанные системные требования являются приблизительной оценкой, и могут быть несколько завышены. Ближе к выходу модификации мы произведем тестирование на конкретных тестовых конфигурациях, и сообщим о полученных результатах.

Центральный процессор:

для игры без доп. эффектов рендеринга либо на минимальных настройках доп. эффектов в разрешениях до 1440х900: Intel Core i3-4130 либо AMD FX-4100 (или A10-6800K)
для игры на минимальных настройках доп. эффектов либо средних настройках доп. эффектов в разрешениях до 1440х900: Intel Core i3-4130 либо AMD FX-4100 (или A10-6800K)
для игры на средних настройках доп. эффектов либо на высоких настройках доп. эффектов в разрешениях до 1440х900: Intel Core i5-3570K либо AMD FX-8320
для игры на высоких настройках доп. эффектов в разрешениях до Full HD и выше: Intel Core i7-4770 либо AMD FX-8350

Видеокарта:
для игры без доп. эффектов рендеринга либо на минимальных настройках доп. эффектов в разрешениях до 1440х900: AMD Radeon HD3850 или nVidia GeForce 9600GT
для игры на средних настройках доп. эффектов либо на высоких настройках доп. эффектов в разрешениях до 1440х900: AMD Radeon HD4870 или nVidia GeForce GTX 250
для игры на высоких настройках доп. эффектов в разрешениях до Full HD: AMD Radeon HD5870 или nVidia GeForce GTX 480
для игры на высоких настройках доп. эффектов в разрешениях от Full HD и выше: AMD Radeon HD7970 или GeForce GTX 670
Учитывайте, что для мощных видеокарт требуется мощный процессор, и сочетание видеокарты, пригодной для игры на высоких настройках доп. эффектов и процессора, пригодного только для игры на низких настройках будет создавать бутылочное горлышко для производительности, и играть комфортно на таком сочетании вы сможете только на настройках, для которых пригоден процессор, т.е. на низких. Кроме этого, в любом случае в расширенных настройках графики вы можете настроить игру индивидуально под свою систему, включив или выключив необходимые вам эффекты (все настройки теперь снабжены понятным описанием их влияния на изображение), поэтому системные требования являются ориентировочными.

Место на жестком диске:
12 Гб в целом для оригинала игры и установленного на неё мода.

Необходимое программное обеспечение, установленное в системе:
- редистрибутив Microsoft Visual C++ 2005;
- Microsoft .NET Framework 3.51;
- редистрибутив DirectX 9 June 2010.
 

Я на работе играю вот на этом:

Lenovo G580: intel core 1,6Ггц., 4Гб DDR3, GForce 610m 1Гб

Изменено пользователем Gogych
  • Нравится 1

Глаза боятся, а руки - крюки...

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@Gogych ,

глянул, малость завышены, но и автора данных параметров понимаю.

ОГСЕ разгоняется вполне отлично на меньшем.

ed_rez.gif

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15 минут назад, Gogych сказал:

Lenovo G580: intel core 1,6Ггц., 4Гб DDR3, GForce 610m 1Гб

у меня примерно такого же уровня - Samsung R540, но памяти 3 всего... даж установку запускать не хочет, а обрезанную версию ставить влом

 

Barsuk

Ссылка на комментарий

@Murarius Патч куммулятивный? В смысле, включает мелкие фиксы, которые были "до"?

Rizen 1600X/ MSI B350M Mortar Arсtic / 16Gb DDR4-3200 / HD 7970/SSD Samsung 960 EVO - 256Gb

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@Ntag ,

2 часа назад, sto1en сказал:

есть пара фиксов "после" - в правках и модификациях.

Про этот Fix2 для патча 2.10Revised речь идет.

Изменено пользователем ed_rez
  • Спасибо 1

ed_rez.gif

c1f11b67ff360413e81b4e4dcf21eb41.jpg

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@ed_rez Fix2 для патча 2.10Revised -
а можно ткнуть меня носом, где? Не нашел...

Изменено пользователем Ntag

Rizen 1600X/ MSI B350M Mortar Arсtic / 16Gb DDR4-3200 / HD 7970/SSD Samsung 960 EVO - 256Gb

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@Ntag ну в соседней теме "ОГСЕ - Правки и модификации" в шапке под спойлером "Аддоны от форумчан" список. Там фикс №2 и следом правка ПНВ...  от Коляна.

Нелогично размещены, надо бы переместить в нормальное место.

  • Спасибо 1
  • Согласен 3

Do what thou wilt shall be the whole of the Law.

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4 часа назад, sto1en сказал:

Нелогично размещены, надо бы переместить в нормальное место.

Просьба была уже оглашена. Но автор этих правок не является разработчиком, следовательно, любая нужная правка будет лежать у черта на куличках. Хорошо, что мне подсобили как-то скриптово, не соображаю короче как, но укатывающийся артефакт таки сработал, когда это требовалось. А так, не был у черта на куличках, не в курсах, что и делать то.

Глупо, но как-то так все построено. :unknw:

  • Согласен 1

ed_rez.gif

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А что, переместить актуальный фикс в самый верх с припиской "Обязательно к установке" и выделить все это дело красивым цветом никак нельзя?

Изменено пользователем aromatizer

Отношения между людьми- главная ценность в человеческом обществе.
Любая полученная информация- это только повод для размышлений, а не побуждение к действию.
Это должен знать каждый: уроки боевой подготовки Дяди Саши https://yadi.sk/d/60Ec2B06goLAE
Накопано и накнопано:https://yadi.sk/d/mzVY5jQEspwpt

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@aromatizer , 

я же писал выше и Куратор темы поддержал просьбу в кураторской, но воз и ныне там. А причину сам автор фикса огласил. 

ed_rez.gif

c1f11b67ff360413e81b4e4dcf21eb41.jpg

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В шапке темы OGSE - Правки и модификации находятся "Аддоны от форумчан". Что, нет никакой возможности разместить фикс описанным мной образом выше аддонов, чтобы он сразу в глаза бросался?

 

 

 

 

Отношения между людьми- главная ценность в человеческом обществе.
Любая полученная информация- это только повод для размышлений, а не побуждение к действию.
Это должен знать каждый: уроки боевой подготовки Дяди Саши https://yadi.sk/d/60Ec2B06goLAE
Накопано и накнопано:https://yadi.sk/d/mzVY5jQEspwpt

Ссылка на комментарий

@aromatizer , 

я думаю, можно. Нужно опять просить админа, т.к. модераторы туда не лезут, а уж тем более кураторы.

Просьба изначально то была такая, как оно должно быть в реале и там, где эта правка должна находится. Я даже не куратор этой темы, я лишь удивлен этому факту, когда попал на эти грабли. Что мог, то сделал. Просите в теме, где принимаются предложения... Я подпишусь за этими словами.

ed_rez.gif

c1f11b67ff360413e81b4e4dcf21eb41.jpg

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@ed_rez,  @aromatizer,  @W.A.S.P.'у в личку и пишите. Он курирует Правки и Модификации(

Изменено пользователем иорданец

%D0%B8%D0%BE%D1%80%D0%B4%D0%B0%D0%BD%D0% 
Тот, кто думает-думает всегда.
Тот, кто думает, что думает-думает иногда.

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W.A.S.P. курирует правки, а не всю тему ОГСЕ. И в правках ссылка на фикс 2 имеется. Да и смысла сейчас в кураторстве немного, т.к. возможности куратора сильно порезали (даже шапку самостоятельно не поправить).

Изменено пользователем W.A.S.P.
  • Согласен 1
 

Desktop: i7-11700k/Gigabyte Z590 D/64 Гб DDR4-3600 (2х32Гб)/RTX 3060 12Гб/HP Z24n G3 - WUXGA/Kingston HyperX Predator (m2) 240Гб + Kingston A2000 1Тб + 4HDD (11Тб)/Thermaltake smart BM2 - 650Вт/Win10+QtTab

Notebook: Dell Precision 7710/i7-6820HQ/32Гб DDR4 (2х16Гб)/FHD 17,3"/Quadro M4000M 4Гб/ ADATA Legend 960 4Тб + Crucial P3 4Тб/Win10+QtTab

\\\ Дополнения к ОГСЕ 0693 /// \\\ OGSRmod ///\\\Огниво (говорим обо всём)///\\\Балкон///

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Помогигите - безнадега.

Вылет при попытке открыть сейф возле дигера на кордоне по квесту.

Патч 2.11. 

Скрытый текст

* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2673.00 mhz, 32-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2

Initializing File System...
using fs-ltx fsgame.ltx
FS: 46376 files cached, 7075Kb memory used.
Init FileSystem 1.338623 sec
'xrCore' build 3312, Feb 27 2008

Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
using OGSE.DLL rev.64 build Mar 29 2016
Loaded: extensions\ogse.dll
Loading DLL: xrGame.dll
* [win32]: free[4063204 K], reserved[31388 K], committed[99648 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[11194 K], process heap[1884 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[4878 K], smem[0 K]
Executing config-script "d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[16], prop=[
! cant convert dik_name for dik[17], prop=[
! cant convert dik_name for dik[18], prop=[
! cant convert dik_name for dik[19], prop=[
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! cant convert dik_name for dik[40], prop=[
! cant convert dik_name for dik[41], prop=[
! cant convert dik_name for dik[44], prop=[
! cant convert dik_name for dik[45], prop=[
! cant convert dik_name for dik[46], prop=[
! cant convert dik_name for dik[47], prop=[
! cant convert dik_name for dik[48], prop=[
! cant convert dik_name for dik[49], prop=[
! cant convert dik_name for dik[50], prop=[
! cant convert dik_name for dik[51], prop=[
! cant convert dik_name for dik[52], prop=[
! cant convert dik_name for dik[144], prop=[
[d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\config\rspec_extreme.ltx"...
! Unknown command:  ;
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[d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\config\default_controls.ltx"...
[d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\config\default_controls.ltx] successfully loaded.
[d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Audio
SOUND: OpenAL: system  default SndDevice name is Generic Audio
SOUND: OpenAL: All available devices:
1. Generic Audio, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Audio 1.1
SOUND: OpenAL: Required device: Generic Audio. Created device: Generic Audio.
 EnvFX build 87, Jun 17 2015
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
Loaded: extensions\ogse.dll
* GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
* GPU driver: 22.21.13.8541
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
*     Texture memory: 4084 M
*          DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 6144K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_noblend'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'def_shaders\lod_old'
! Version conflict in shader 'default'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
! Version conflict in shader 'selflight'
! Version conflict in shader 'selflight_static'
count of .thm files=1052
load time=65 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
Shadow Map resolution: 4096x4096
OS VERSION: VISTA OR ABOVE
- r__tf_aniso 16
- r2_tf_mipbias -3.
--SetLogCallback to file d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\logs\_ogse.log
Loaded: extensions\ogse.dll
file: .
file: ..
file: LuaXML_lib.dll
--try to load LuaXML_lib.dll
fname: LuaXML_lib
~~    loaded
file: ogse.dll
--try to load ogse.dll
fname: ogse
open_global_ns - start
open_global_ns - end
~~    loaded
file: ogse.pdb
file: xp
~~        _G : os.clock() = 3.5390000343323    math.randomseed()
luaxml1
luaxml2
!!OGSE_vers = Final_2.10(22/05/2016)**
!!INFO: LuaXML library loading successful.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##called from function 'void __cdecl xrDebug::my_fatal(const char *,int,const char *,const char *,...)' in file '_main.cpp' on line 65
--stack traceback:
    [string "log1('--' .. debug.traceback())"]:1: in main chunk
    [C]: in function 'translate_string'
    ....t.a.l.k.e.r.ogse.0.6.9.3\gamedata\scripts\_g.script:1267: in main chunk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
E:\stalker\sources\trunk\xr_3da\xrGame\string_table.cpp
CStringTable::Load
string table xml file not found %s, for language %s
ui_mm_efx.xml
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias -3.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [209 ms]
"d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\bin\xr_3da.exe"  -noprefetch -smap4096 -start server(pqs_l01_escape_01_10_17/single/alife/load)  
* phase time: 0 ms
* phase cmem: 115800 K
[–––––––––––––––––––––]
* phase time: 59 ms
* phase cmem: 116362 K
[*––––––––––––––––––––]
--SetLogCallback to file d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\logs\_ogse.log
Loaded: extensions\ogse.dll
file: .
file: ..
file: LuaXML_lib.dll
--try to load LuaXML_lib.dll
fname: LuaXML_lib
~~    loaded
file: ogse.dll
--try to load ogse.dll
fname: ogse
open_global_ns - start
open_global_ns - end
~~    loaded
file: ogse.pdb
file: xp
~~        _G : os.clock() = 7.1020002365112    math.randomseed()
luaxml1
luaxml2
!!OGSE_vers = Final_2.10(22/05/2016)**
!!INFO: LuaXML library loading successful.
! Cannot find saved game ~~~ sandbox initialized
* Log file has been saved successfully!
* phase time: 155 ms
* phase cmem: 116587 K
[**–––––––––––––––––––]
* Loading spawn registry...
* 11631 spawn points are successfully loaded
* Loading objects...
Размер нетпакета Сидоровича 606
* 28635 objects are successfully loaded
* Game pqs_l01_escape_01_10_17 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\savedgames\pqs_l01_escape_01_10_17.sav' (4.372s)
* phase time: 4373 ms
* phase cmem: 194383 K
[*********––––––––––––]
MaxPlayers = 32
Размер нетпакета Сидоровича 606
* Log file has been saved successfully!
* phase time: 560 ms
* phase cmem: 194399 K
[*********––––––––––––]
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 55 ms
* phase cmem: 194424 K
[*********––––––––––––]
* phase time: 15 ms
* phase cmem: 194424 K
[*********––––––––––––]
* phase time: 4283 ms
* phase cmem: 270071 K
[*************––––––––]
* phase time: 249 ms
* phase cmem: 282913 K
[*************––––––––]
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65125 verts, 2035 Kb
* [Loading VB] 15983 verts, 499 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 35490 verts, 1109 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 50690 verts, 1584 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1029864 indices, 2011 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65102 verts, 762 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 798990 indices, 1560 Kb
* phase time: 2000 ms
* phase cmem: 283190 K
[*************––––––––]
* phase time: 1321 ms
* phase cmem: 289386 K
[***************––––––]
* [DETAILS] VertexConsts(256), Batch(80)
* [DETAILS] 53360 v(20), 34560 p
* [DETAILS] Batch(80), VB(1042K), IB(202K)
* phase time: 126 ms
* phase cmem: 289429 K
[***************––––––]
* Loading HOM: d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\levels\l01_escape\level.hom
* phase time: 58 ms
* phase cmem: 289619 K
[***************––––––]
- Loading music tracks from 'l01_escape_musics'...
* phase time: 73 ms
* phase cmem: 289921 K
[***************––––––]
Размер нетпакета Сидоровича 606
* Log file has been saved successfully!
- Game configuring : Started
- Game configuring : Finished
* phase time: 293 ms
* phase cmem: 303813 K
[***************––––––]
! auto-generated bump map: detail\detail_beton_det1_bump
! auto-generated bump map: detail\detail_beton_det1_bump#
! auto-generated bump map: detail\detail_beton_det3_bump
! auto-generated bump map: detail\detail_beton_det3_bump#
! auto-generated bump map: detail\detail_metall_det1_v_bump
! auto-generated bump map: detail\detail_metall_det1_v_bump#
! auto-generated bump map: detail\detail_stucco_det3_bump
! auto-generated bump map: detail\detail_stucco_det3_bump#
! auto-generated bump map: detail\detail_wood_det1_u_bump
! auto-generated bump map: detail\detail_wood_det1_u_bump#
!! cannot load texture 'wpn\wpn_ak74'
!! cannot load texture 'wpn\wpn_aksu'
!! cannot load texture 'wpn\wpn_svd'
* t-report - base: 1412, 714347 K
* t-report - lmap: 8, 8193 K
* phase time: 24411 ms
* phase cmem: 303814 K
[*******************––]
* phase time: 45 ms
* phase cmem: 303814 K
* [win32]: free[2674460 K], reserved[87032 K], committed[1432748 K]
* [ D3D ]: textures[722540 K]
* [x-ray]: crt heap[303804 K], process heap[860317 K], game lua[54838 K], engine lua[307 K], render[0 K]
* [x-ray]: economy: strings[7427 K], smem[0 K]
Loaded: extensions\ogse.dll
file: .
file: ..
file: LuaXML_lib.dll
--try to load LuaXML_lib.dll
fname: LuaXML_lib
~~    loaded
file: ogse.dll
--try to load ogse.dll
fname: ogse
~~    loaded
file: ogse.pdb
file: xp
! Invalid ogg-comment version, file:  d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\sounds\characters_voice\scenario\superkontroler\avaaa.ogg
! Invalid ogg-comment version, file:  d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\sounds\characters_voice\scenario\superkontroler\fooooood.ogg
load_main_variable_tbl: INFO: main_variable_tbl load is succesful
INFO: There is an 28634 ID's in use at that moment
[KD] applying graphics settings
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_boar_weak_0006]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_weak_0005]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_weak_0028]
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier3
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier3
_bp: path_parse_waypoints: pathname =esc_bridge_post1_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post1_look
MOVE_MGR validating esc_bridge_post1_walk for esc_bridge_soldier3
MOVE_MGR verifying point [0] on path esc_bridge_post1_walk VTX [326291] for esc_bridge_soldier3
MOVE_MGR checked point
skip
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier5
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier5
_bp: path_parse_waypoints: pathname =esc_bridge_post2_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post2_look
MOVE_MGR validating esc_bridge_post2_walk for esc_bridge_soldier5
MOVE_MGR verifying point [0] on path esc_bridge_post2_walk VTX [345523] for esc_bridge_soldier5
MOVE_MGR checked point
skip
Размер нетпакета Сидоровича 606
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [escape_trader]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_pseudodog_weak]
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_commander
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_commander
_bp: path_parse_waypoints: pathname =esc_blokpost_commander_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_commander_look
MOVE_MGR validating esc_blokpost_commander_walk for esc_blokpost_commander
MOVE_MGR verifying point [0] on path esc_blokpost_commander_walk VTX [109704] for esc_blokpost_commander
MOVE_MGR checked point
skip
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier1
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier1
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk1
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look1
MOVE_MGR validating esc_blokpost_post_walk1 for esc_blokpost_soldier1
MOVE_MGR verifying point [0] on path esc_blokpost_post_walk1 VTX [88897] for esc_blokpost_soldier1
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier2
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2
MOVE_MGR validating esc_blokpost_post_walk2 for esc_blokpost_soldier2
MOVE_MGR verifying point [0] on path esc_blokpost_post_walk2 VTX [94769] for esc_blokpost_soldier2
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier3
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier3
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk3
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look3
MOVE_MGR validating esc_blokpost_post_walk3 for esc_blokpost_soldier3
MOVE_MGR verifying point [0] on path esc_blokpost_post_walk3 VTX [76405] for esc_blokpost_soldier3
MOVE_MGR checked point
skip
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier4
[XR GULAG] ADDING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier4
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_look
MOVE_MGR validating esc_blokpost_day_patrol_walk for esc_blokpost_soldier4
MOVE_MGR verifying point [0] on path esc_blokpost_day_patrol_walk VTX [90352] for esc_blokpost_soldier4
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier5
[XR GULAG] ADDING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier5
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier6
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier6
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_walk1
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_look1
MOVE_MGR validating esc_blokpost_watch_walk1 for esc_blokpost_soldier6
MOVE_MGR verifying point [0] on path esc_blokpost_watch_walk1 VTX [132353] for esc_blokpost_soldier6
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier7
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier7
_bp: path_parse_waypoints: pathname =esc_blokpost_camper_day_walk
MOVE_MGR validating esc_blokpost_camper_day_walk for esc_blokpost_soldier7
MOVE_MGR verifying point [0] on path esc_blokpost_camper_day_walk VTX [116652] for esc_blokpost_soldier7
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier8
[XR GULAG] ADDING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier8
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_look
skip
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier9
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier9
_bp: path_parse_waypoints: pathname =esc_blokpost_patrol_yard_walk
MOVE_MGR validating esc_blokpost_patrol_yard_walk for esc_blokpost_soldier9
MOVE_MGR verifying point [0] on path esc_blokpost_patrol_yard_walk VTX [110475] for esc_blokpost_soldier9
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier1_0000
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier1_0000
_bp: path_parse_waypoints: pathname =esc_bridge_post5_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post5_look
MOVE_MGR validating esc_bridge_post5_walk for esc_bridge_soldier1_0000
MOVE_MGR verifying point [0] on path esc_bridge_post5_walk VTX [360452] for esc_bridge_soldier1_0000
MOVE_MGR checked point
skip
! auto-generated bump map: act\act_bandi5_bump#
! auto-generated bump map: act\act_bandi8_bump#
stack traceback:
    ....t.a.l.k.e.r.ogse.0.6.9.3\gamedata\scripts\_g.script:888: in function 'get_clsid'
    ...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:111: in function <...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:104>
    [C]: in function 'wpn_binder'
    ...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:23: in function <...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:22>
!!DEBUG_GETCLSID NO_SRVOBJ [1474]wpn_akm_akm30_ironsight1474
skip
stack traceback:
    ....t.a.l.k.e.r.ogse.0.6.9.3\gamedata\scripts\_g.script:888: in function 'get_clsid'
    ...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:111: in function <...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:104>
    [C]: in function 'wpn_binder'
    ...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:23: in function <...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:22>
!!DEBUG_GETCLSID NO_SRVOBJ [1502]wpn_akm_akm30_ironsight1502
skip
skip
skip
skip
skip
skip
skip
! auto-generated bump map: act\act_green_stalker_head_3_nova_bump#
! auto-generated bump map: act\act_face_wolf_bump#
[XR GULAG] ADDING IN RESTRICTION  FOR esc_wolf
[XR GULAG] ADDING OUT RESTRICTION esc_lager_guard_kill_zone FOR esc_wolf
_bp: path_parse_waypoints: pathname =esc_lager_wolf_walk
_bp: path_parse_waypoints: pathname =esc_lager_wolf_look
MOVE_MGR validating esc_lager_wolf_walk for esc_wolf
MOVE_MGR verifying point [0] on path esc_lager_wolf_walk VTX [51467] for esc_wolf
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier10
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier10
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_look2
MOVE_MGR validating esc_blokpost_watch_walk2 for esc_blokpost_soldier10
MOVE_MGR verifying point [0] on path esc_blokpost_watch_walk2 VTX [134213] for esc_blokpost_soldier10
MOVE_MGR checked point
skip
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [ds_flesh_0026]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [zombie_weak27656]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [zombie_normal27657]
!! cannot load texture 'bino\bino_bpos_10x42'
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [flesh_normal31241]
stack traceback:
    ....t.a.l.k.e.r.ogse.0.6.9.3\gamedata\scripts\_g.script:888: in function 'get_clsid'
    ...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:111: in function <...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:104>
    [C]: in function 'wpn_binder'
    ...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:23: in function <...gse.0.6.9.3\gamedata\scripts\ogse_bind_weapon.script:22>
!!DEBUG_GETCLSID NO_SRVOBJ [34334]wpn_aks74ub_aks74ub30_ironsight34334
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [pseudodog_v_strong35585]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [pseudodog_v_strong35586]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [pseudodog_v_strong35587]
skip
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [dog_v_strong42793]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [dog_v_strong42794]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
_bp: path_parse_waypoints: pathname =strange_zone_1_point2
_bp: path_parse_waypoints: pathname =cheb_birth_place
cl setDestroy [34334][30]
cl setDestroy [41475][30]
cl setDestroy [1474][30]
cl setDestroy [1502][30]
cl setDestroy [920][30]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_bd__m_boar_e_0007]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_bd__m_dog_e_0008]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_bd__m_dog_e_0011]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_bd__m_dog_e_0012]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_bd__m_dog_e_0013]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_bd_m_dog_e_0009]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_pseudodog_strong]
_bp: path_parse_waypoints: pathname =esc_pseudodog_outfit_quest_walk
[INTEGRITY CHECK] game_maps_single.ltx
[INTEGRITY CHECK] game_maps_single.mus
[INTEGRITY CHECK] tuning
[INTEGRITY CHECK] weapons
[INTEGRITY CHECK] GAME ARCHIVES EXISTS
* MEMORY USAGE: 493465 K
rx_aiwm:read_wm_modes[military][novice]: set default
rx_aiwm:read_wm_modes[military][veteran]: set default
rx_aiwm:read_wm_modes[military][experienced]: set default
_bp: path_parse_waypoints: pathname =heli_sleep2
rx_aiwm:read_wm_modes[stalker][experienced]: set default
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier5
[XR GULAG] REMOVING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier5
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier4
[XR GULAG] REMOVING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier4
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier8
[XR GULAG] REMOVING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier8
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier9
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier9
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier6
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier6
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier10
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier10
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier9
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier9
_bp: path_parse_waypoints: pathname =esc_blokpost_guard_walk1
_bp: path_parse_waypoints: pathname =esc_blokpost_guard_look1
MOVE_MGR validating esc_blokpost_guard_walk1 for esc_blokpost_soldier9
MOVE_MGR verifying point [0] on path esc_blokpost_guard_walk1 VTX [115145] for esc_blokpost_soldier9
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier10
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier10
_bp: path_parse_waypoints: pathname =esc_blokpost_camper1_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_camper1_look
MOVE_MGR validating esc_blokpost_camper1_walk for esc_blokpost_soldier10
MOVE_MGR verifying point [0] on path esc_blokpost_camper1_walk VTX [84225] for esc_blokpost_soldier10
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier8
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier8
_bp: path_parse_waypoints: pathname =esc_blokpost_alarm1_walk
MOVE_MGR validating esc_blokpost_alarm1_walk for esc_blokpost_soldier8
MOVE_MGR verifying point [0] on path esc_blokpost_alarm1_walk VTX [82300] for esc_blokpost_soldier8
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier4
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier4
_bp: path_parse_waypoints: pathname =esc_blokpost_camper2_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_camper2_look
MOVE_MGR validating esc_blokpost_camper2_walk for esc_blokpost_soldier4
MOVE_MGR verifying point [0] on path esc_blokpost_camper2_walk VTX [79671] for esc_blokpost_soldier4
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier6
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier6
_bp: path_parse_waypoints: pathname =esc_blokpost_guard_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_guard_look2
MOVE_MGR validating esc_blokpost_guard_walk2 for esc_blokpost_soldier6
MOVE_MGR verifying point [0] on path esc_blokpost_guard_walk2 VTX [103680] for esc_blokpost_soldier6
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier5
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier5
_bp: path_parse_waypoints: pathname =esc_blokpost_alarm2_walk
MOVE_MGR validating esc_blokpost_alarm2_walk for esc_blokpost_soldier5
MOVE_MGR verifying point [0] on path esc_blokpost_alarm2_walk VTX [100725] for esc_blokpost_soldier5
MOVE_MGR checked point
MOVE_MGR validating esc_lager_sleep4 for esc_shustryi
MOVE_MGR verifying point [0] on path esc_lager_sleep4 VTX [64424] for esc_shustryi
MOVE_MGR checked point
cl setDestroy [318][1270]
cl setDestroy [32269][1270]
cl setDestroy [40453][1270]
cl setDestroy [42616][1270]
cl setDestroy [42617][1270]
cl setDestroy [42618][1270]
cl setDestroy [42619][1270]
cl setDestroy [42620][1270]
cl setDestroy [42621][1270]
cl setDestroy [42622][1270]
cl setDestroy [42623][1270]
cl setDestroy [42624][1270]
cl setDestroy [42625][1270]
cl setDestroy [42626][1270]
cl setDestroy [42627][1270]
cl setDestroy [42628][1270]
cl setDestroy [42629][1270]
cl setDestroy [42630][1270]
cl setDestroy [42631][1270]
cl setDestroy [42632][1270]
cl setDestroy [42633][1270]
cl setDestroy [42634][1270]
cl setDestroy [42635][1270]
cl setDestroy [42636][1270]
cl setDestroy [42637][1270]
cl setDestroy [42638][1270]
cl setDestroy [42639][1270]
cl setDestroy [42640][1270]
cl setDestroy [42641][1270]
cl setDestroy [42642][1270]
cl setDestroy [42643][1270]
cl setDestroy [42644][1270]
cl setDestroy [42645][1270]
cl setDestroy [42646][1270]
cl setDestroy [42647][1270]
cl setDestroy [42648][1270]
cl setDestroy [42649][1270]
cl setDestroy [42650][1270]
cl setDestroy [42651][1270]
cl setDestroy [42652][1270]
cl setDestroy [42653][1270]
cl setDestroy [42654][1270]
cl setDestroy [42655][1270]
cl setDestroy [42656][1270]
cl setDestroy [42657][1270]
cl setDestroy [42658][1270]
cl setDestroy [42659][1270]
cl setDestroy [42660][1270]
cl setDestroy [42661][1270]
cl setDestroy [42662][1270]
cl setDestroy [42663][1270]
cl setDestroy [42664][1270]
cl setDestroy [42665][1270]
cl setDestroy [42666][1270]
cl setDestroy [42667][1270]
cl setDestroy [42668][1270]
cl setDestroy [42669][1270]
cl setDestroy [42670][1270]
cl setDestroy [42671][1270]
cl setDestroy [42672][1270]
cl setDestroy [42673][1270]
cl setDestroy [42674][1270]
cl setDestroy [42675][1270]
cl setDestroy [42676][1270]
cl setDestroy [42677][1270]
cl setDestroy [42678][1270]
cl setDestroy [42679][1270]
cl setDestroy [42680][1270]
cl setDestroy [42681][1270]
cl setDestroy [42682][1270]
cl setDestroy [42683][1270]
cl setDestroy [42684][1270]
cl setDestroy [42685][1270]
cl setDestroy [42686][1270]
cl setDestroy [42687][1270]
cl setDestroy [42688][1270]
cl setDestroy [42689][1270]
cl setDestroy [42690][1270]
cl setDestroy [42691][1270]
cl setDestroy [42692][1270]
cl setDestroy [42693][1270]
cl setDestroy [42694][1270]
cl setDestroy [42695][1270]
cl setDestroy [42696][1270]
cl setDestroy [42697][1270]
cl setDestroy [42698][1270]
cl setDestroy [42699][1270]
cl setDestroy [42700][1270]
cl setDestroy [42701][1270]
cl setDestroy [42702][1270]
cl setDestroy [42703][1270]
cl setDestroy [42704][1270]
cl setDestroy [42705][1270]
cl setDestroy [42706][1270]
cl setDestroy [42707][1270]
cl setDestroy [42708][1270]
cl setDestroy [42709][1270]
cl setDestroy [42710][1270]
cl setDestroy [42711][1270]
cl setDestroy [42712][1270]
cl setDestroy [42713][1270]
cl setDestroy [42714][1270]
cl setDestroy [42715][1270]
cl setDestroy [42716][1270]
cl setDestroy [42717][1270]
cl setDestroy [42718][1270]
cl setDestroy [42719][1270]
cl setDestroy [42720][1270]
cl setDestroy [42721][1270]
cl setDestroy [42722][1270]
cl setDestroy [42723][1270]
cl setDestroy [42724][1270]
cl setDestroy [42725][1270]
cl setDestroy [42726][1270]
cl setDestroy [42727][1270]
cl setDestroy [42728][1270]
cl setDestroy [42729][1270]
cl setDestroy [42730][1270]
cl setDestroy [42731][1270]
cl setDestroy [42732][1270]
cl setDestroy [42733][1270]
cl setDestroy [42734][1270]
cl setDestroy [42736][1270]
cl setDestroy [42737][1270]
cl setDestroy [42738][1270]
cl setDestroy [42739][1270]
cl setDestroy [42740][1270]
skip
!!AMMO_DEBUG repack_ammo('ammo_9x18_fmj')
!!AMMO_DEBUG repack_ammo('ammo_12x70_kart')
_bp: path_parse_waypoints: pathname =esc_blokpost_camper_day_walk
rx_aiwm:read_wm_modes[bandit][novice]: set default
rx_aiwm:read_wm_modes[stalker][novice]: set default
! Missing ogg-comment, file:  d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\sounds\characters_voice\scenario\megafon\megafon_alarm_11.ogg
[INTEGRITY CHECK] game_maps_single.ltx
[INTEGRITY CHECK] game_maps_single.mus
[INTEGRITY CHECK] tuning
[INTEGRITY CHECK] weapons
[INTEGRITY CHECK] GAME ARCHIVES EXISTS
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias -3.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [0 ms]
* MEMORY USAGE: 493201 K
* DVB created: 6144K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias -3.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [1690 ms]
* MEMORY USAGE: 474567 K
_bp: path_parse_waypoints: pathname =strange_zone_1_point
! Missing ogg-comment, file:  d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\sounds\characters_voice\scenario\megafon\megafon_alarm_12.ogg
_bp: path_parse_waypoints: pathname =esc_bridge_post4_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post4_look
MOVE_MGR validating esc_bridge_post4_walk for esc_bridge_soldier1
MOVE_MGR verifying point [0] on path esc_bridge_post4_walk VTX [328906] for esc_bridge_soldier1
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier1
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier1
skip
_bp: path_parse_waypoints: pathname =esc_bridge_post3_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post3_look
MOVE_MGR validating esc_bridge_post3_walk for esc_bridge_soldier4
MOVE_MGR verifying point [0] on path esc_bridge_post3_walk VTX [349243] for esc_bridge_soldier4
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier4
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier4
skip
_bp: path_parse_waypoints: pathname =esc_bridge_post6_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post6_look
MOVE_MGR validating esc_bridge_post6_walk for esc_bridge_soldier2
MOVE_MGR verifying point [0] on path esc_bridge_post6_walk VTX [333368] for esc_bridge_soldier2
MOVE_MGR checked point
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier2
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier2
skip
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_specnaz5
[XRS BATTLE AI] ADDING IN RESTRICTIONS  FOR esc_specnaz5
[XRS BATTLE AI] ADDING OUT RESTRICTIONS  FOR esc_specnaz5
_bp: path_parse_waypoints: pathname =strange_zone_1_point
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_specnaz3
[XRS BATTLE AI] ADDING IN RESTRICTIONS  FOR esc_specnaz3
[XRS BATTLE AI] ADDING OUT RESTRICTIONS  FOR esc_specnaz3
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_specnaz4
[XRS BATTLE AI] ADDING IN RESTRICTIONS  FOR esc_specnaz4
[XRS BATTLE AI] ADDING OUT RESTRICTIONS  FOR esc_specnaz4
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_specnaz6
[XRS BATTLE AI] ADDING IN RESTRICTIONS  FOR esc_specnaz6
[XRS BATTLE AI] ADDING OUT RESTRICTIONS  FOR esc_specnaz6
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_specnaz2
[XRS BATTLE AI] ADDING IN RESTRICTIONS  FOR esc_specnaz2
[XRS BATTLE AI] ADDING OUT RESTRICTIONS  FOR esc_specnaz2
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_specnaz1
[XRS BATTLE AI] ADDING IN RESTRICTIONS  FOR esc_specnaz1
[XRS BATTLE AI] ADDING OUT RESTRICTIONS  FOR esc_specnaz1
[XRS BATTLE AI] REMOVING ALL RESTRICTIONS FOR esc_blokpost_soldier10
[XRS BATTLE AI] ADDING IN RESTRICTIONS escape_blockpost_zone FOR esc_blokpost_soldier10
[XRS BATTLE AI] ADDING OUT RESTRICTIONS escape_blockpost_zone FOR esc_blokpost_soldier10
cl setDestroy [7669][233367]
cl setDestroy [34315][233367]
cl setDestroy [934][233367]
cl setDestroy [933][233367]
cl setDestroy [932][233367]
cl setDestroy [931][233367]
cl setDestroy [930][233367]
cl setDestroy [929][233367]
cl setDestroy [928][233367]
cl setDestroy [927][233367]
cl setDestroy [926][233367]
cl setDestroy [925][233367]
cl setDestroy [924][233367]
cl setDestroy [923][233367]
cl setDestroy [922][233367]
cl setDestroy [921][233367]
cl setDestroy [8583][233367]
cl setDestroy [34827][233367]
cl setDestroy [34310][233367]
cl setDestroy [985][233367]
cl setDestroy [984][233367]
cl setDestroy [983][233367]
cl setDestroy [982][233367]
cl setDestroy [981][233367]
cl setDestroy [980][233367]
cl setDestroy [979][233367]
cl setDestroy [978][233367]
cl setDestroy [977][233367]
cl setDestroy [976][233367]
cl setDestroy [975][233367]
cl setDestroy [974][233367]
cl setDestroy [973][233367]
cl setDestroy [972][233367]
cl setDestroy [971][233367]
cl setDestroy [970][233367]
cl setDestroy [969][233367]
cl setDestroy [968][233367]
cl setDestroy [967][233367]
cl setDestroy [8765][233367]
cl setDestroy [42745][233367]
cl setDestroy [42744][233367]
cl setDestroy [42743][233367]
cl setDestroy [42742][233367]
cl setDestroy [42741][233367]
cl setDestroy [34829][233367]
cl setDestroy [34320][233367]
cl setDestroy [34311][233367]
cl setDestroy [34054][233367]
cl setDestroy [33309][233367]
cl setDestroy [33308][233367]
cl setDestroy [33307][233367]
cl setDestroy [1001][233367]
cl setDestroy [1000][233367]
cl setDestroy [999][233367]
cl setDestroy [998][233367]
cl setDestroy [997][233367]
cl setDestroy [996][233367]
cl setDestroy [995][233367]
cl setDestroy [994][233367]
cl setDestroy [993][233367]
cl setDestroy [992][233367]
cl setDestroy [991][233367]
cl setDestroy [990][233367]
cl setDestroy [989][233367]
cl setDestroy [988][233367]
cl setDestroy [987][233367]
cl setDestroy [986][233367]
cl setDestroy [202][233450]
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
_bp: path_parse_waypoints: pathname =strange_zone_1_point
! Missing ogg-comment, file:  d:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\gamedata\sounds\characters_voice\scenario\megafon\megafon_alarm_1.ogg
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2_a
_bp: path_parse_waypoints: pathname =strange_zone_1_point
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier4
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier4
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier10
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier10
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier9
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier9
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier6
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier6
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier5
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier5
[XR GULAG] REMOVING IN RESTRICTION  FOR esc_blokpost_soldier8
[XR GULAG] REMOVING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier8
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier9
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier9
_bp: path_parse_waypoints: pathname =esc_blokpost_patrol_yard_walk
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier10
[XR GULAG] ADDING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier10
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier4
[XR GULAG] ADDING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier4
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier6
[XR GULAG] ADDING OUT RESTRICTION esc_blockpost_patrol_restrictor FOR esc_blokpost_soldier6
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_walk
_bp: path_parse_waypoints: pathname =esc_blokpost_day_patrol_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier5
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier5
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_look2
cl setDestroy [5764][234218]
cl setDestroy [29458][234218]
cl setDestroy [29114][234218]
cl setDestroy [28867][234218]
cl setDestroy [28545][234218]
cl setDestroy [863][234218]
cl setDestroy [862][234218]
cl setDestroy [861][234218]
cl setDestroy [860][234218]
cl setDestroy [859][234218]
cl setDestroy [858][234218]
cl setDestroy [857][234218]
cl setDestroy [856][234218]
cl setDestroy [855][234218]
cl setDestroy [854][234218]
cl setDestroy [853][234218]
cl setDestroy [852][234218]
cl setDestroy [851][234218]
cl setDestroy [849][234218]
cl setDestroy [848][234218]
rx_aiget_storage:not npc storage!
rx_aiwm:__finalize[esc_factory_bandit3(Васян Смертник)]
rx_aiwm:__finalize[esc_factory_bandit6(Петруха Смертник)]
rx_aiwm:__finalize[esc_factory_bandit_7(Жека Кастет)]
cl setDestroy [119][234487]
cl setDestroy [120][234487]
cl setDestroy [121][234487]
cl setDestroy [122][234487]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
rx_aiwm:__finalize[esc_blokpost_soldier8(Сержант Бутурин)]
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [19][235692]
cl setDestroy [21][235785]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
_bp: path_parse_waypoints: pathname =esc_bridge_post2_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post2_look
cl setDestroy [109][236420]
cl setDestroy [137][236420]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_normal]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [cat_weak27653]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [129][236786]
cl setDestroy [40451][236786]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_normal_0000]
cl setDestroy [108][236837]
cl setDestroy [195][236837]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [cat_weak27650]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [cat_weak27651]
cl setDestroy [186][236935]
cl setDestroy [194][237033]
cl setDestroy [202][237219]
[INTEGRITY CHECK] game_maps_single.ltx
[INTEGRITY CHECK] game_maps_single.mus
[INTEGRITY CHECK] tuning
[INTEGRITY CHECK] weapons
[INTEGRITY CHECK] GAME ARCHIVES EXISTS
Active slot = 2, stored
save_main_variable_tbl: INFO: main_variable_tbl saved in store is succesful
~~Actor netpacket size 6573
* Log file has been saved successfully!
* Saving spawns...
* Saving objects...
Размер нетпакета Сидоровича 597
* Log file has been saved successfully!
* 28630 objects are successfully saved
* Game pqs_l01_escape_01_10_32.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\savedgames\pqs_l01_escape_01_10_32.sav'
cl setDestroy [29784][237353]
cl setDestroy [34573][237353]
cl setDestroy [231][237353]
cl setDestroy [230][237353]
cl setDestroy [229][237353]
cl setDestroy [228][237353]
cl setDestroy [227][237353]
cl setDestroy [226][237353]
cl setDestroy [225][237353]
cl setDestroy [224][237353]
cl setDestroy [223][237353]
cl setDestroy [222][237353]
cl setDestroy [221][237353]
cl setDestroy [220][237353]
cl setDestroy [219][237353]
cl setDestroy [218][237353]
cl setDestroy [217][237353]
cl setDestroy [216][237353]
cl setDestroy [215][237353]
cl setDestroy [214][237353]
cl setDestroy [213][237353]
cl setDestroy [212][237353]
cl setDestroy [211][237353]
cl setDestroy [210][237353]
rx_aiget_storage:not npc storage!
cl setDestroy [29786][237420]
cl setDestroy [34575][237420]
cl setDestroy [253][237420]
cl setDestroy [252][237420]
cl setDestroy [251][237420]
cl setDestroy [250][237420]
cl setDestroy [249][237420]
cl setDestroy [248][237420]
cl setDestroy [247][237420]
cl setDestroy [246][237420]
cl setDestroy [245][237420]
cl setDestroy [244][237420]
cl setDestroy [243][237420]
cl setDestroy [242][237420]
cl setDestroy [241][237420]
cl setDestroy [240][237420]
cl setDestroy [239][237420]
cl setDestroy [238][237420]
cl setDestroy [237][237420]
cl setDestroy [236][237420]
cl setDestroy [235][237420]
cl setDestroy [234][237420]
cl setDestroy [233][237420]
cl setDestroy [232][237420]
cl setDestroy [3873][237420]
cl setDestroy [34567][237420]
cl setDestroy [277][237420]
cl setDestroy [276][237420]
cl setDestroy [275][237420]
cl setDestroy [274][237420]
cl setDestroy [273][237420]
cl setDestroy [272][237420]
cl setDestroy [271][237420]
cl setDestroy [270][237420]
cl setDestroy [269][237420]
cl setDestroy [268][237420]
cl setDestroy [267][237420]
cl setDestroy [266][237420]
cl setDestroy [265][237420]
cl setDestroy [264][237420]
cl setDestroy [263][237420]
cl setDestroy [262][237420]
cl setDestroy [261][237420]
cl setDestroy [260][237420]
cl setDestroy [259][237420]
cl setDestroy [258][237420]
cl setDestroy [257][237420]
cl setDestroy [256][237420]
cl setDestroy [255][237420]
cl setDestroy [254][237420]
cl setDestroy [40966][237420]
cl setDestroy [40965][237420]
cl setDestroy [40964][237420]
cl setDestroy [40963][237420]
cl setDestroy [40962][237420]
cl setDestroy [7843][237420]
cl setDestroy [34321][237420]
cl setDestroy [34318][237420]
cl setDestroy [34308][237420]
cl setDestroy [949][237420]
cl setDestroy [948][237420]
cl setDestroy [947][237420]
cl setDestroy [946][237420]
cl setDestroy [945][237420]
cl setDestroy [944][237420]
cl setDestroy [943][237420]
cl setDestroy [942][237420]
cl setDestroy [941][237420]
cl setDestroy [940][237420]
cl setDestroy [939][237420]
cl setDestroy [938][237420]
cl setDestroy [937][237420]
cl setDestroy [936][237420]
cl setDestroy [935][237420]
cl setDestroy [190][237464]
cl setDestroy [183][237503]
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [187][237697]
cl setDestroy [29785][237737]
cl setDestroy [34574][237737]
cl setDestroy [30511][237737]
cl setDestroy [30510][237737]
cl setDestroy [293][237737]
cl setDestroy [292][237737]
cl setDestroy [291][237737]
cl setDestroy [290][237737]
cl setDestroy [289][237737]
cl setDestroy [288][237737]
cl setDestroy [287][237737]
cl setDestroy [286][237737]
cl setDestroy [285][237737]
cl setDestroy [284][237737]
cl setDestroy [283][237737]
cl setDestroy [282][237737]
cl setDestroy [281][237737]
cl setDestroy [280][237737]
cl setDestroy [279][237737]
cl setDestroy [278][237737]
cl setDestroy [29787][237793]
rx_aiget_storage:not npc storage!
cl setDestroy [29788][237901]
cl setDestroy [4][237947]
cl setDestroy [27504][238054]
cl setDestroy [184][238054]
cl setDestroy [9968][238054]
cl setDestroy [43014][238054]
cl setDestroy [34319][238054]
cl setDestroy [1022][238054]
cl setDestroy [1021][238054]
cl setDestroy [1020][238054]
cl setDestroy [1019][238054]
cl setDestroy [1018][238054]
cl setDestroy [1017][238054]
cl setDestroy [1016][238054]
cl setDestroy [1015][238054]
cl setDestroy [1014][238054]
cl setDestroy [1013][238054]
cl setDestroy [1012][238054]
cl setDestroy [1011][238054]
cl setDestroy [1010][238054]
cl setDestroy [1009][238054]
cl setDestroy [1008][238054]
cl setDestroy [1007][238054]
cl setDestroy [1006][238054]
cl setDestroy [1005][238054]
cl setDestroy [1004][238054]
cl setDestroy [1003][238054]
cl setDestroy [1002][238054]
cl setDestroy [23][238086]
cl setDestroy [101][238086]
cl setDestroy [155][238086]
cl setDestroy [4306][238086]
cl setDestroy [35584][238086]
cl setDestroy [34817][238086]
cl setDestroy [34568][238086]
cl setDestroy [30508][238086]
cl setDestroy [30505][238086]
cl setDestroy [312][238086]
cl setDestroy [311][238086]
cl setDestroy [310][238086]
cl setDestroy [309][238086]
cl setDestroy [308][238086]
cl setDestroy [307][238086]
cl setDestroy [306][238086]
cl setDestroy [305][238086]
cl setDestroy [304][238086]
cl setDestroy [303][238086]
cl setDestroy [302][238086]
cl setDestroy [301][238086]
cl setDestroy [300][238086]
cl setDestroy [298][238086]
cl setDestroy [297][238086]
cl setDestroy [296][238086]
cl setDestroy [295][238086]
cl setDestroy [294][238086]
cl setDestroy [1773][238086]
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [24977][238211]
rx_aiwm:__finalize[esc_bridge_soldier2(Сержант Кузьмич)]
rx_aiwm:__finalize[esc_bridge_soldier1(Рядовой Прокопенко)]
rx_aiwm:__finalize[esc_factory_bandit4(Димуха Лось)]
rx_aiwm:__finalize[esc_bridge_soldier3(Сержант Лисичанский)]
cl setDestroy [7323][238699]
cl setDestroy [34576][238699]
cl setDestroy [34569][238699]
cl setDestroy [901][238699]
cl setDestroy [900][238699]
cl setDestroy [899][238699]
cl setDestroy [898][238699]
cl setDestroy [897][238699]
cl setDestroy [896][238699]
cl setDestroy [895][238699]
cl setDestroy [894][238699]
cl setDestroy [893][238699]
cl setDestroy [892][238699]
cl setDestroy [891][238699]
cl setDestroy [890][238699]
cl setDestroy [889][238699]
cl setDestroy [888][238699]
cl setDestroy [887][238699]
cl setDestroy [886][238699]
cl setDestroy [885][238699]
cl setDestroy [884][238699]
cl setDestroy [883][238699]
rx_aiwm:__finalize[esc_bridge_soldier4(Сержант Макаренко)]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [29959][238798]
rx_aiget_storage:not npc storage!
cl setDestroy [31243][238966]
rx_aiwm:__finalize[esc_factory_prisoner_guard(Павлуха Рвач)]
rx_aiwm:__finalize[esc_bridge_soldier5(Майор Кузнецов)]
cl setDestroy [131][239205]
cl setDestroy [132][239288]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_flesh_normal_0008]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [tushkano_weak27662]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
rx_aiwm:__finalize[esc_bridge_soldier1_0000(Сержант Бабич)]
cl setDestroy [22][239584]
cl setDestroy [130][239584]
cl setDestroy [189][240022]
cl setDestroy [20][240074]
cl setDestroy [27651][240149]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
sv !ownership (entity already has parent) new_parent [0][actor:single_player] id_parent [0][actor:single_player] id_entity [1][novice_outfit:novice_outfit0001] [240256]
cl setDestroy [106][240532]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [29789][241147]
cl setDestroy [24979][241228]
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2_a
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_walk1
_bp: path_parse_waypoints: pathname =esc_blokpost_watch_look1
[XR GULAG] ADDING IN RESTRICTION  FOR esc_blokpost_soldier8
[XR GULAG] ADDING OUT RESTRICTION escape_blockpost_zone FOR esc_blokpost_soldier8
skip
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [32007][241906]
cl setDestroy [152][242019]
cl setDestroy [31774][242177]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
getting sound: cheb_hello_tip2
cl setDestroy [30720][242214]
cl setDestroy [30726][242354]
getting sound: cheb_hello_tip1
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2
cl setDestroy [30727][242493]
cl setDestroy [30728][242546]
getting sound: cheb_hello_tip2
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [30730][243048]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [30976][243120]
cl setDestroy [30977][243192]
[INTEGRITY CHECK] game_maps_single.ltx
[INTEGRITY CHECK] game_maps_single.mus
[INTEGRITY CHECK] tuning
[INTEGRITY CHECK] weapons
[INTEGRITY CHECK] GAME ARCHIVES EXISTS
Active slot = 4294967296, stored
save_main_variable_tbl: INFO: main_variable_tbl saved in store is succesful
~~Actor netpacket size 6573
* Log file has been saved successfully!
* Saving spawns...
* Saving objects...
Размер нетпакета Сидоровича 606
* Log file has been saved successfully!
* 28638 objects are successfully saved
* Game pqs_l01_escape_01_10_49.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\savedgames\pqs_l01_escape_01_10_49.sav'
_bp: path_parse_waypoints: pathname =strange_zone_1_point
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_normal]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [cat_weak27651]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [9][244432]
cl setDestroy [10][244432]
cl setDestroy [13][244432]
cl setDestroy [100][244432]
cl setDestroy [148][244432]
cl setDestroy [188][244432]
cl setDestroy [150][244466]
cl setDestroy [146][244525]
cl setDestroy [191][244550]
cl setDestroy [5][244583]
cl setDestroy [30978][244778]
cl setDestroy [31489][244852]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
_bp: path_parse_waypoints: pathname =esc_bridge_post5_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post5_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier1_0000
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier1_0000
skip
cl setDestroy [153][244895]
cl setDestroy [31490][244928]
cl setDestroy [151][244940]
_bp: path_parse_waypoints: pathname =esc_bridge_post2_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post2_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier5
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier5
skip
cl setDestroy [31491][244985]
_bp: path_parse_waypoints: pathname =esc_bridge_post1_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post1_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier3
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier3
skip
_bp: path_parse_waypoints: pathname =esc_bridge_post3_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post3_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier4
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier4
skip
cl setDestroy [31492][245026]
cl setDestroy [31493][245131]
cl setDestroy [31494][245279]
_bp: path_parse_waypoints: pathname =esc_bridge_post6_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post6_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier2
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier2
skip
cl setDestroy [31495][245317]
_bp: path_parse_waypoints: pathname =esc_bridge_post4_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post4_look
[XR GULAG] ADDING IN RESTRICTION  FOR esc_bridge_soldier1
[XR GULAG] ADDING OUT RESTRICTION escape_bridge_zone FOR esc_bridge_soldier1
skip
cl setDestroy [27650][245332]
cl setDestroy [31496][245376]
cl setDestroy [27653][245388]
cl setDestroy [27651][245414]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [152][245481]
cl setDestroy [131][245749]
cl setDestroy [24977][245809]
cl setDestroy [31243][245809]
cl setDestroy [31497][245811]
cl setDestroy [31501][245872]
cl setDestroy [119][245891]
cl setDestroy [120][245891]
cl setDestroy [121][245891]
cl setDestroy [122][245891]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [189][246175]
skip
cl setDestroy [20][246297]
cl setDestroy [32516][246354]
cl setDestroy [22][246388]
[INTEGRITY CHECK] game_maps_single.ltx
[INTEGRITY CHECK] game_maps_single.mus
[INTEGRITY CHECK] tuning
[INTEGRITY CHECK] weapons
[INTEGRITY CHECK] GAME ARCHIVES EXISTS
Active slot = 4294967296, stored
save_main_variable_tbl: INFO: main_variable_tbl saved in store is succesful
~~Actor netpacket size 6573
* Log file has been saved successfully!
* Saving spawns...
* Saving objects...
Размер нетпакета Сидоровича 606
* Log file has been saved successfully!
* 28640 objects are successfully saved
* Game pqs_l01_escape_01_10_57.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\savedgames\pqs_l01_escape_01_10_57.sav'
cl setDestroy [32523][246431]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [32513][246479]
cl setDestroy [32514][246529]
cl setDestroy [32526][246570]
cl setDestroy [28958][246597]
cl setDestroy [32527][246638]
!!WARNING! Cant find animation substitute for slot 3
cl setDestroy [28974][246902]
cl setDestroy [202][246974]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [129][247089]
cl setDestroy [32528][247109]
_bp: path_parse_waypoints: pathname =esc_bridge_post2_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post2_look
cl setDestroy [32529][247163]
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2_a
cl setDestroy [108][247491]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [tushkano_weak27658]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [tushkano_weak27659]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [tushkano_weak27660]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [tushkano_weak27661]
cl setDestroy [190][247598]
cl setDestroy [27656][247726]
cl setDestroy [27657][247726]
cl setDestroy [27662][247726]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [tushkano_weak32776]
cl setDestroy [183][247844]
cl setDestroy [31502][247876]
cl setDestroy [40966][247876]
cl setDestroy [40965][247876]
cl setDestroy [40964][247876]
cl setDestroy [40963][247876]
cl setDestroy [40962][247876]
cl setDestroy [34321][247876]
cl setDestroy [34318][247876]
cl setDestroy [34308][247876]
cl setDestroy [949][247876]
cl setDestroy [948][247876]
cl setDestroy [947][247876]
cl setDestroy [946][247876]
cl setDestroy [945][247876]
cl setDestroy [944][247876]
cl setDestroy [943][247876]
cl setDestroy [942][247876]
cl setDestroy [941][247876]
cl setDestroy [940][247876]
cl setDestroy [939][247876]
cl setDestroy [938][247876]
cl setDestroy [937][247876]
cl setDestroy [936][247876]
cl setDestroy [935][247876]
cl setDestroy [31503][247876]
cl setDestroy [43014][247876]
cl setDestroy [34319][247876]
cl setDestroy [1022][247876]
cl setDestroy [1021][247876]
cl setDestroy [1020][247876]
cl setDestroy [1019][247876]
cl setDestroy [1018][247876]
cl setDestroy [1017][247876]
cl setDestroy [1016][247876]
cl setDestroy [1015][247876]
cl setDestroy [1014][247876]
cl setDestroy [1013][247876]
cl setDestroy [1012][247876]
cl setDestroy [1011][247876]
cl setDestroy [1010][247876]
cl setDestroy [1009][247876]
cl setDestroy [1008][247876]
cl setDestroy [1007][247876]
cl setDestroy [1006][247876]
cl setDestroy [1005][247876]
cl setDestroy [1004][247876]
cl setDestroy [1003][247876]
cl setDestroy [1002][247876]
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
cl setDestroy [137][247971]
getting sound: escape_fox_quest
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_weak_0002]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_weak_0006]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_dog_weak_0007]
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
NPC esc_fox RESTRICTOR esc_dogs_fox_attack
_bp: path_parse_waypoints: pathname =esc_stalker_camp_esc_wounded_fox_walk
_bp: path_parse_waypoints: pathname =esc_stalker_camp_esc_wounded_fox_look
MOVE_MGR validating esc_stalker_camp_esc_wounded_fox_walk for esc_fox
MOVE_MGR verifying point [0] on path esc_stalker_camp_esc_wounded_fox_walk VTX [435952] for esc_fox
MOVE_MGR checked point
_bp: path_parse_waypoints: pathname =strange_zone_1_point
_bp: path_parse_waypoints: pathname =esc_bridge_post2_walk
_bp: path_parse_waypoints: pathname =esc_bridge_post2_look
cl setDestroy [195][248137]
cl setDestroy [40451][248137]
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [esc_digger42241]
_bp: path_parse_waypoints: pathname =esc_digger_walk
_bp: path_parse_waypoints: pathname =esc_digger_look
MOVE_MGR validating esc_digger_walk for esc_digger42241
MOVE_MGR verifying point [0] on path esc_digger_walk VTX [440351] for esc_digger42241
MOVE_MGR checked point
_bp: path_parse_waypoints: pathname =esc_digger_walk
_bp: path_parse_waypoints: pathname =esc_digger_look
_bp: path_parse_waypoints: pathname =esc_blokpost_post_walk2
_bp: path_parse_waypoints: pathname =esc_blokpost_post_look2
cl setDestroy [194][248326]
cl setDestroy [32533][248555]
cl setDestroy [32532][248555]
cl setDestroy [28979][248555]
cl setDestroy [28978][248555]
cl setDestroy [28977][248555]
cl setDestroy [28976][248555]
cl setDestroy [28975][248555]
cl setDestroy [28973][248555]
cl setDestroy [28972][248555]
cl setDestroy [28971][248555]
cl setDestroy [28970][248555]
cl setDestroy [28969][248555]
cl setDestroy [28968][248555]
cl setDestroy [28967][248555]
cl setDestroy [28966][248555]
cl setDestroy [28965][248555]
cl setDestroy [28964][248555]
rx_aiget_storage:not npc storage!
cl setDestroy [32772][248599]
cl setDestroy [32771][248599]
cl setDestroy [32534][248599]
cl setDestroy [32531][248599]
cl setDestroy [28963][248599]
cl setDestroy [28962][248599]
cl setDestroy [28961][248599]
cl setDestroy [28960][248599]
cl setDestroy [28959][248599]
cl setDestroy [28957][248599]
cl setDestroy [28956][248599]
cl setDestroy [28955][248599]
cl setDestroy [28954][248599]
cl setDestroy [28953][248599]
cl setDestroy [28952][248599]
cl setDestroy [28951][248599]
cl setDestroy [28950][248599]
cl setDestroy [28949][248599]
cl setDestroy [28948][248599]
cl setDestroy [28947][248599]
cl setDestroy [28946][248599]
cl setDestroy [28945][248599]
rx_aiwm:__finalize[esc_factory_bandit4(Димуха Лось)]
rx_aiwm:__finalize[esc_factory_prisoner_guard(Павлуха Рвач)]
cl setDestroy [186][248623]
rx_aiget_storage:not npc storage!
!!ERROR: XR_GULAG cannot find SOBJ [65535] for obj [cat_weak27652]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
cl setDestroy [32518][248714]
cl setDestroy [34567][248714]
cl setDestroy [277][248714]
cl setDestroy [276][248714]
cl setDestroy [275][248714]
cl setDestroy [274][248714]
cl setDestroy [273][248714]
cl setDestroy [272][248714]
cl setDestroy [271][248714]
cl setDestroy [270][248714]
cl setDestroy [269][248714]
cl setDestroy [268][248714]
cl setDestroy [267][248714]
cl setDestroy [266][248714]
cl setDestroy [265][248714]
cl setDestroy [264][248714]
cl setDestroy [263][248714]
cl setDestroy [262][248714]
cl setDestroy [261][248714]
cl setDestroy [260][248714]
cl setDestroy [259][248714]
cl setDestroy [258][248714]
cl setDestroy [257][248714]
cl setDestroy [256][248714]
cl setDestroy [255][248714]
cl setDestroy [254][248714]
cl setDestroy [32517][248714]
cl setDestroy [35584][248714]
cl setDestroy [34817][248714]
cl setDestroy [34568][248714]
cl setDestroy [30508][248714]
cl setDestroy [30505][248714]
cl setDestroy [312][248714]
cl setDestroy [311][248714]
cl setDestroy [310][248714]
cl setDestroy [309][248714]
cl setDestroy [308][248714]
cl setDestroy [307][248714]
cl setDestroy [306][248714]
cl setDestroy [305][248714]
cl setDestroy [304][248714]
cl setDestroy [303][248714]
cl setDestroy [302][248714]
cl setDestroy [301][248714]
cl setDestroy [300][248714]
cl setDestroy [298][248714]
cl setDestroy [297][248714]
cl setDestroy [296][248714]
cl setDestroy [295][248714]
cl setDestroy [294][248714]
cl setDestroy [32521][248744]
cl setDestroy [34575][248744]
cl setDestroy [253][248744]
cl setDestroy [252][248744]
cl setDestroy [251][248744]
cl setDestroy [250][248744]
cl setDestroy [249][248744]
cl setDestroy [248][248744]
cl setDestroy [247][248744]
cl setDestroy [246][248744]
cl setDestroy [245][248744]
cl setDestroy [244][248744]
cl setDestroy [243][248744]
cl setDestroy [242][248744]
cl setDestroy [241][248744]
cl setDestroy [240][248744]
cl setDestroy [239][248744]
cl setDestroy [238][248744]
cl setDestroy [237][248744]
cl setDestroy [236][248744]
cl setDestroy [235][248744]
cl setDestroy [234][248744]
cl setDestroy [233][248744]
cl setDestroy [232][248744]
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
rx_aiget_storage:not npc storage!
cl setDestroy [187][248777]
cl setDestroy [184][248812]
[INTEGRITY CHECK] game_maps_single.ltx
[INTEGRITY CHECK] game_maps_single.mus
[INTEGRITY CHECK] tuning
[INTEGRITY CHECK] weapons
[INTEGRITY CHECK] GAME ARCHIVES EXISTS
Active slot = 5, stored
save_main_variable_tbl: INFO: main_variable_tbl saved in store is succesful
~~Actor netpacket size 6573
* Log file has been saved successfully!
* Saving spawns...
* Saving objects...
Размер нетпакета Сидоровича 597
* Log file has been saved successfully!
* 28644 objects are successfully saved
* Game pqs_l01_escape_01_11_05.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ogse.0.6.9.3\_appdata_\savedgames\pqs_l01_escape_01_11_05.sav'
cl setDestroy [32522][248972]
cl setDestroy [34573][248972]
cl setDestroy [231][248972]
cl setDestroy [230][248972]
cl setDestroy [229][248972]
cl setDestroy [228][248972]
cl setDestroy [227][248972]
cl setDestroy [226][248972]
cl setDestroy [225][248972]
cl setDestroy [224][248972]
cl setDestroy [223][248972]
cl setDestroy [222][248972]
cl setDestroy [221][248972]
cl setDestroy [220][248972]
cl setDestroy [219][248972]
cl setDestroy [218][248972]
cl setDestroy [217][248972]
cl setDestroy [216][248972]
cl setDestroy [215][248972]
cl setDestroy [214][248972]
cl setDestroy [213][248972]
cl setDestroy [212][248972]
cl setDestroy [211][248972]
cl setDestroy [210][248972]
rx_aiget_storage:not npc storage!
cl setDestroy [32530][249069]
cl setDestroy [32515][249094]
cl setDestroy [34576][249094]
cl setDestroy [34569][249094]
cl setDestroy [901][249094]
cl setDestroy [900][249094]
cl setDestroy [899][249094]
cl setDestroy [898][249094]
cl setDestroy [897][249094]
cl setDestroy [896][249094]
cl setDestroy [895][249094]
cl setDestroy [894][249094]
cl setDestroy [893][249094]
cl setDestroy [892][249094]
cl setDestroy [891][249094]
cl setDestroy [890][249094]
cl setDestroy [889][249094]
cl setDestroy [888][249094]
cl setDestroy [887][249094]
cl setDestroy [886][249094]
cl setDestroy [885][249094]
cl setDestroy [884][249094]
cl setDestroy [883][249094]
rx_aiget_storage:not npc storage!
cl setDestroy [33792][249175]
rx_aiwm:__finalize[gar_stalker_respawn_228945(Витя Вахтёр)]
rx_aiwm:__finalize[gar_stalker_respawn_128964(Митя Дачник)]
rx_aiwm:__finalize[esc_bridge_soldier2(Сержант Кузьмич)]
rx_aiwm:__finalize[esc_bridge_soldier3(Сержант Лисичанский)]
rx_aiwm:__finalize[esc_bridge_soldier5(Майор Кузнецов)]
cl setDestroy [193][249277]
cl setDestroy [33794][249278]
cl setDestroy [32519][249310]
cl setDestroy [34574][249310]
cl setDestroy [30511][249310]
cl setDestroy [30510][249310]
cl setDestroy [293][249310]
cl setDestroy [292][249310]
cl setDestroy [291][249310]
cl setDestroy [290][249310]
cl setDestroy [289][249310]
cl setDestroy [288][249310]
cl setDestroy [287][249310]
cl setDestroy [286][249310]
cl setDestroy [285][249310]
cl setDestroy [284][249310]
cl setDestroy [283][249310]
cl setDestroy [282][249310]
cl setDestroy [281][249310]
cl setDestroy [280][249310]
cl setDestroy [279][249310]
cl setDestroy [278][249310]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
rx_aiget_storage:not npc storage!
cl setDestroy [33796][249388]
cl setDestroy [33799][249491]
cl setDestroy [33801][249578]
cl setDestroy [33802][249632]
cl setDestroy [33803][249685]
cl setDestroy [31234][249710]
cl setDestroy [33804][249733]
cl setDestroy [33805][249780]
_bp: path_parse_waypoints: pathname =strange_zone_1_point
rx_aiwm:__finalize[esc_bridge_soldier1(Рядовой Прокопенко)]
rx_aiwm:__finalize[esc_bridge_soldier1_0000(Сержант Бабич)]
cl setDestroy [31235][249954]
getting sound: cheb_helptip
cl setDestroy [174][250063]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##called from function 'void __cdecl xrDebug::my_fatal(const char *,int,const char *,const char *,...)' in file '_main.cpp' on line 65
--stack traceback:
    [string "log1('--' .. debug.traceback())"]:1: in main chunk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
CScriptEngine::lua_error
LUA error: %s
....l.k.e.r.ogse.0.6.9.3\gamedata\scripts\luaxml.script:117: attempt to index local 'file' (a nil value)
info-called from CPP
-----------------------------
ВНИМАНИЕ, игра вылетела!
Это может быть ошибкой в коде мода, а может - проблемой самой игры.
В любом случае вам стоит сообщить об этом разработчикам мода
Упакуйте в архив полный лог вылета и его dmp файл,
и сообщите о нем, приложив архив с логом и дампом на нашем
форуме - www.ogse.ru в теме о вылетах или на нашем moddb.
И самое главное не нервничайте - большая часть проблем вполне решаема
вам обязательно постараются помочь!
-----------------------------
actor_update = 0
actor_update_amk = 0
actor_info_callback = 0
actor_task_callback = 0
actor_on_item_take = 0
actor_on_item_drop = 0
actor_use_item = 0
actor_on_key = 0
actor_on_key_free = 0
actor_on_key_hold = 0
actor_net_spawn = 0
stack traceback:
    ....t.a.l.k.e.r.ogse.0.6.9.3\gamedata\scripts\_g.script:1290: in function 'abort'
    [string "abort('called from CPP', '')"]:1: in main chunk
ПОСЛЕДНЕЕ СООБЩЕНИЕ СИСТЕМЫ OFFLINE_ALIFE: cn on_news continue
ОПИСАНИЕ ОШИБКИ: called from CPP
* Log file has been saved successfully!
ABORT: fail(message)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##called from function 'void __thiscall xrDebug::my_fail(const char *,const char *,int,const char *,bool &)' in file '_main.cpp' on line 141
--stack traceback:
    [string "log1('--' .. debug.traceback())"]:1: in main chunk
    [C]: in function 'fail'
    ....t.a.l.k.e.r.ogse.0.6.9.3\gamedata\scripts\_g.script:1306: in function 'abort'
    [string "abort('called from CPP', '')"]:1: in main chunk
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 
FATAL ERROR
 
[error]Expression    : assertion failed
[error]Function      :
[error]File          :
[error]Line          : 0
[error]Description   : called from CPP
 

stack trace:

 

Может кто подскажет. Может в патче 2.10 revised такого нет. Я не знаю что делать.

Так хорошо игралось и вот на тебе...

Сталкер: Когда человек родится, он слаб и гибок, когда умирает, он крепок и черств. Когда дерево растет, оно нежно и гибко, а когда оно сухо и жестко, оно умирает. Черствость и сила спутники смерти, гибкость и слабость выражают свежесть бытия. Поэтому что отвердело, то не победит.

из фильма 1979 года режиссёра Андрея Тарковского по сценарию братьев Стругацких.

Мои звуки и прочее для dsh_modМои звуки АК, Модифицирование NLC 6 Long Way Mod,   Умное выпадение запчастей мутантов для ОП-2

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@BlooderDen, 2.11 тут не обсуждается.

А так - да, на 2.10R такого нет. Патч замечательно устанавливается на 2.11, но обязательна НИ.

 

@Swallow Baby Bird, и не только это забыли. :az1000106:

  • Полезно 2
- = Этот мир погубят амбиции = -

Alan%20Waters.gif

 

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@Swallow Baby Bird Ну и кто ж тебя за язык-то тянул... Нашёл - пользуйся, зачем на весь интернет об этом орать...

  • Согласен 1
  • Смешно 1
 

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